diff --git a/src/js/itemAvailability.js b/src/js/itemAvailability.js
index e4ebc60638326b7b90c0e299fd75f4a7fafc9fdf..1a23c13bead242b88d7c04815a8a1ee07f40ad03 100644
--- a/src/js/itemAvailability.js
+++ b/src/js/itemAvailability.js
@@ -63,8 +63,8 @@ globalThis.isItemAccessible = (function() {
 	/**
 	 * Returns array of wearable clothing in format [name, value], basically player facing / game data.
 	 * @param {Map} map Map to look in (such as App.Data.clothes)
-	 * @param {string} [filter]
-	 * @param {any} [filterValue]
+	 * @param {string} [filter] for example, if we want to filer clothing data by the "harsh" property, pass harsh as the parameter here.
+	 * @param {any} [filterValue] remove any clothing where the .filter property does not match this value.  Function will evaluate undefined as false.
 	 * @returns {Array}
 	 */
 	function array(map, filter, filterValue) {