diff --git a/CHANGELOG.md b/CHANGELOG.md
index d0c20348155a4fb0929728c202bd2aa6c2df1e7a..d2d47ac2c5aaf8292519ec54d3ec18e7f71fa1b1 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -6,7 +6,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
 
 ## Unreleased
 
+## 0.10.7.1-4.0.0-alpha.34 - 2025-02-03
+
 * WARNING - FCHost users need to update or rebuild FCHost before running alpha.34 or it WILL DELETE YOUR LOCAL SAVES!!! Download info is at https://gitgud.io/pregmodfan/fc-pregmod/-/blob/pregmod-master/FCHost/README.md?ref_type=heads#fchost and build info is at https://gitgud.io/pregmodfan/fc-pregmod/-/blob/pregmod-master/FCHost/HowToBuild.md#how-to-build
+* leave personal notes for yourself
 * missing parent names are now shown by default for new playthroughs
 * the farmyard and food system have both been moved back to experimental and are disabled by default on new playthroughs
 * expanded player elective surgery
@@ -15,10 +18,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
 * some slave stats can now be tracked for up to five weeks by enabling `Slave Stat History` in experimental options. These stats can be viewed under a slave's `Records` tab once enabled
 * cheaters can now choose to not have all the clothes automatically bought for them (default for new games)
 * overhauled BC (now patched based)
-* fixes
+* Antebellum Revivalism touch ups
+* hero slave lolifiers
 * more AI art stuff
 * Sugarcube updated to 2.37.3
 * Moved the slave pools from Arrays with indices to Maps
+* fixes
 
 ## 0.10.7.1-4.0.0-alpha.33 - 2024-09-18