diff --git a/CHANGELOG.md b/CHANGELOG.md index d0c20348155a4fb0929728c202bd2aa6c2df1e7a..d2d47ac2c5aaf8292519ec54d3ec18e7f71fa1b1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,7 +6,10 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) ## Unreleased +## 0.10.7.1-4.0.0-alpha.34 - 2025-02-03 + * WARNING - FCHost users need to update or rebuild FCHost before running alpha.34 or it WILL DELETE YOUR LOCAL SAVES!!! Download info is at https://gitgud.io/pregmodfan/fc-pregmod/-/blob/pregmod-master/FCHost/README.md?ref_type=heads#fchost and build info is at https://gitgud.io/pregmodfan/fc-pregmod/-/blob/pregmod-master/FCHost/HowToBuild.md#how-to-build +* leave personal notes for yourself * missing parent names are now shown by default for new playthroughs * the farmyard and food system have both been moved back to experimental and are disabled by default on new playthroughs * expanded player elective surgery @@ -15,10 +18,12 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) * some slave stats can now be tracked for up to five weeks by enabling `Slave Stat History` in experimental options. These stats can be viewed under a slave's `Records` tab once enabled * cheaters can now choose to not have all the clothes automatically bought for them (default for new games) * overhauled BC (now patched based) -* fixes +* Antebellum Revivalism touch ups +* hero slave lolifiers * more AI art stuff * Sugarcube updated to 2.37.3 * Moved the slave pools from Arrays with indices to Maps +* fixes ## 0.10.7.1-4.0.0-alpha.33 - 2024-09-18