diff --git a/src/interaction/prostheticConfig.tw b/src/interaction/prostheticConfig.tw index 8a68dbe21a99b923a830f662d4882e026c8c74ad..dc84c4ea06d63de195ca06c57a653ff27a52fd64 100644 --- a/src/interaction/prostheticConfig.tw +++ b/src/interaction/prostheticConfig.tw @@ -1,7 +1,5 @@ :: Prosthetics Configuration [nobr] -<<set $AS = $activeSlave.ID>> - <<switch $prostheticsConfig>> <<case "main">> diff --git a/src/interaction/slaveInteract.js b/src/interaction/slaveInteract.js index a61defd6c8809250f84faa8c577a346724fd9557..f1c082596bee2e0ed8373c25f4b00f523fd70667 100644 --- a/src/interaction/slaveInteract.js +++ b/src/interaction/slaveInteract.js @@ -48,9 +48,9 @@ App.UI.SlaveInteract.modify = function(slave) { * @param {string} caption * @param {string} passage * @param {string} note - * @param {function ():void} handler + * @param {function ():void} [handler] */ - function makeRoomLink(c, caption, passage, note, handler) { + function makeRoomLink(c, caption, passage, note, handler = () => {}) { const res = document.createElement('div'); c.appendChild(res); res.appendChild(App.UI.DOM.link(caption, handler, [], passage)); @@ -58,31 +58,21 @@ App.UI.SlaveInteract.modify = function(slave) { return res; } - makeRoomLink(el, "Auto salon", "Salon", ' Modify hair (color, length, style), nails, and even skin color.', - () => { - V.activeSlave = slave; - } - ); + makeRoomLink(el, "Auto salon", "Salon", ' Modify hair (color, length, style), nails, and even skin color.'); makeRoomLink(el, "Body mod studio", "Body Modification", ' Mark your slave with piercings, tattoos, brands or even scars.', () => { - V.activeSlave = slave; V.degradation = 0; V.tattooChoice = undefined; }, ); - makeRoomLink(el, "Remote surgery", "Remote Surgery", ` Surgically modify your slave with state of the art plastic surgery and more. Alter ${his} senses, skeletal structure, organs, and even more.`, - () => { - V.activeSlave = slave; - } - ); + makeRoomLink(el, "Remote surgery", "Remote Surgery", ` Surgically modify your slave with state of the art plastic surgery and more. Alter ${his} senses, skeletal structure, organs, and even more.`); // Prosthetics if (V.prostheticsUpgrade > 0) { makeRoomLink(el, "Configure cybernetics", "Prosthetics Configuration", ` Configure prosthetics, if ${he} has been surgically implanted with interfaces that support it.`, () => { - V.activeSlave = slave; V.prostheticsConfig = "main"; } ); @@ -90,11 +80,7 @@ App.UI.SlaveInteract.modify = function(slave) { // Analyze Pregnancy if (V.pregnancyMonitoringUpgrade > 0) { - makeRoomLink(el, "Internal scan", "Analyze Pregnancy", ` Full scan of abdomen and reproductive organs.`, - () => { - V.activeSlave = slave; - } - ); + makeRoomLink(el, "Internal scan", "Analyze Pregnancy", ` Full scan of abdomen and reproductive organs.`); } return el; @@ -399,7 +385,6 @@ App.UI.SlaveInteract.assignmentBlock = function(slave) { slave.ID, passage(), (slave, assignment) => { assignJob(slave, assignment); - V.activeSlave = slave; } ) ); diff --git a/src/markets/marketUI.js b/src/markets/marketUI.js index 734ef4abc827c5c0a4ed003c25af860a8f42c5a6..437b79880181cd52f557f33445905def6c5f2ded 100644 --- a/src/markets/marketUI.js +++ b/src/markets/marketUI.js @@ -77,6 +77,6 @@ App.UI.buyingFromMarketControls = function(slave, slaveCost) { ); } - el.append(App.Desc.longSlave(V.activeSlave, {market: V.slaveMarket})); + el.append(App.Desc.longSlave(slave, {market: V.slaveMarket})); return el; }; diff --git a/src/npc/children/childInteract.tw b/src/npc/children/childInteract.tw index 644d87be929ac274d419e75c4d656b3a4dca80bf..898b15b2a104d27e3c23c26bd2a6703f40067a7f 100644 --- a/src/npc/children/childInteract.tw +++ b/src/npc/children/childInteract.tw @@ -63,7 +63,7 @@ FIXME: | [[Auto salon|Salon][$degradation = 0, $tattooChoice = "", $piercingLevel = ""]] | [[Body mod studio|Body Modification][$degradation = 0, $tattooChoice = undefined]] | [[Remote surgery|Remote Surgery][$degradation = 0]] -| [[Configure cybernetics|Prosthetics Configuration][$prostheticsConfig = "main"]] +| [[Configure cybernetics|Prosthetics Configuration][$AS = $activeChild.ID, $prostheticsConfig = "main"]] */ /*TODO: These will most likely need to be reworked*/ diff --git a/src/npc/descriptions/limbs.js b/src/npc/descriptions/limbs.js index fc556744b0eca312249feb0ffd5aabec7b22598d..1d18a1c071bab589ad77869a311de0591ab3552e 100644 --- a/src/npc/descriptions/limbs.js +++ b/src/npc/descriptions/limbs.js @@ -183,6 +183,7 @@ App.Desc.limbChange = function() { function apply() { let s; + V.AS = slave.ID; if (!returnTo) { s = `<<set $prostheticsConfig = "limbs", $oldLimbs = ${JSON.stringify(oldLimbs)}>>` + '<<goto "Prosthetics Configuration">>'; diff --git a/src/pregmod/analyzePregnancy.tw b/src/pregmod/analyzePregnancy.tw index 16a1a15edee1e4e20ca6505440258e16a6da6984..693fe9e435f673376325e797916a9e897c32b2bc 100644 --- a/src/pregmod/analyzePregnancy.tw +++ b/src/pregmod/analyzePregnancy.tw @@ -6,28 +6,28 @@ <<set $storedLink = "Slave Interact">> <</if>> <<set $nextButton = "Continue", $nextLink = $storedLink>> -<<run App.Utils.setLocalPronouns(getSlave($activeSlave.ID))>> +<<run App.Utils.setLocalPronouns(getSlave($AS))>> -<<set _WL = getSlave($activeSlave.ID).womb.length, _incubatorReservations = WombReserveCount(getSlave($activeSlave.ID), "incubator"), _nurseryReservations = WombReserveCount(getSlave($activeSlave.ID), "nursery"), _freeTanks = $incubator - $incubatorSlaves, _freeCribs = $nursery - $cribs.length>> +<<set _WL = getSlave($AS).womb.length, _incubatorReservations = WombReserveCount(getSlave($AS), "incubator"), _nurseryReservations = WombReserveCount(getSlave($AS), "nursery"), _freeTanks = $incubator - $incubatorSlaves, _freeCribs = $nursery - $cribs.length>> <p class="scene-intro"> - <<= getSlave($activeSlave.ID).slaveName>> is <<if getSlave($activeSlave.ID).devotion < 20>>restrained<<else>>comfortably reclined<</if>> with $his stomach prepped for examination. $He shudders slightly at the cold touch of the sensor against $his skin. + <<= getSlave($AS).slaveName>> is <<if getSlave($AS).devotion < 20>>restrained<<else>>comfortably reclined<</if>> with $his stomach prepped for examination. $He shudders slightly at the cold touch of the sensor against $his skin. </p> -<<= App.Desc.pregnancy($activeSlave)>> +<<= App.Desc.pregnancy(getSlave($AS))>> <p> <h2>Overall statistics</h2> <div class="indent"> - <<set _cc = Math.round(getSlave($activeSlave.ID).bellyPreg)>> - <<set _safeCC = Math.round(getSlave($activeSlave.ID).pregAdaptation*2000)>> + <<set _cc = Math.round(getSlave($AS).bellyPreg)>> + <<set _safeCC = Math.round(getSlave($AS).pregAdaptation*2000)>> <<if $geneticMappingUpgrade > 0>> <div> - Estimated physical degree of pregnancy adaptation: <<print num(Math.round(getSlave($activeSlave.ID).pregAdaptation))>> + Estimated physical degree of pregnancy adaptation: <<print num(Math.round(getSlave($AS).pregAdaptation))>> </div> <div> Estimated safe - <<if getSlave($activeSlave.ID).ovaries == 1 || getSlave($activeSlave.ID).mpreg == 1>> + <<if getSlave($AS).ovaries == 1 || getSlave($AS).mpreg == 1>> womb <<else>> abdominal @@ -36,11 +36,11 @@ </div> <</if>> <div> - Current fetal count: <<= getSlave($activeSlave.ID).womb.length>> + Current fetal count: <<= getSlave($AS).womb.length>> </div> <div> Estimated - <<if getSlave($activeSlave.ID).ovaries == 1 || getSlave($activeSlave.ID).mpreg == 1>> + <<if getSlave($AS).ovaries == 1 || getSlave($AS).mpreg == 1>> womb <<else>> abdominal @@ -50,11 +50,11 @@ </div> </p> -<<if getSlave($activeSlave.ID).womb.length > 0>> +<<if getSlave($AS).womb.length > 0>> <p> <h2>Furthest developed pregnancy</h2> <div class="indent"> - Fetal development week: <<= Math.trunc(getSlave($activeSlave.ID).preg * 1000) / 1000>> + Fetal development week: <<= Math.trunc(getSlave($AS).preg * 1000) / 1000>> </div> </p> @@ -64,14 +64,14 @@ <<if $incubator > 0>> <<if _incubatorReservations > 0>> <<link "Remove all of $his children from $incubatorName" "Analyze Pregnancy">> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "incubator", "")>> + <<run WombChangeReserveType(getSlave($AS), "incubator", "")>> <<set $reservedChildren -= _incubatorReservations>> <</link>> | <</if>> <<if _incubatorReservations < _WL && ($reservedChildren + _WL - _incubatorReservations <= _freeTanks)>> <<link "Keep all of $his children in $incubatorName" "Analyze Pregnancy">> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "nursery", "incubator")>> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "", "incubator")>> + <<run WombChangeReserveType(getSlave($AS), "nursery", "incubator")>> + <<run WombChangeReserveType(getSlave($AS), "", "incubator")>> <<set $reservedChildrenNursery -= _nurseryReservations>> <<set $reservedChildren += _WL - _incubatorReservations>> <</link>> @@ -85,14 +85,14 @@ <<if $nursery > 0>> <<if _nurseryReservations > 0>> <<link "Remove all of $his children from $nurseryName" "Analyze Pregnancy">> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "nursery", "")>> + <<run WombChangeReserveType(getSlave($AS), "nursery", "")>> <<set $reservedChildrenNursery -= _nurseryReservations>> <</link>> | <</if>> <<if _nurseryReservations < _WL && ($reservedChildrenNursery + _WL - _nurseryReservations <= _freeCribs)>> <<link "Keep all of $his children in $nurseryName" "Analyze Pregnancy">> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "incubator", "nursery")>> - <<run WombChangeReserveType(getSlave($activeSlave.ID), "", "nursery")>> + <<run WombChangeReserveType(getSlave($AS), "incubator", "nursery")>> + <<run WombChangeReserveType(getSlave($AS), "", "nursery")>> <<set $reservedChildren -= _incubatorReservations>> <<set $reservedChildrenNursery += _WL - _nurseryReservations>> <</link>> @@ -110,223 +110,223 @@ <hr style="margin:0"> <p> <<capture _ap>> - <<if getSlave($activeSlave.ID).womb[_ap].age >=2 >> + <<if getSlave($AS).womb[_ap].age >=2 >> <div class="indent"> - Ova: <<= getSlave($activeSlave.ID).womb[_ap].genetics.name>> + Ova: <<= getSlave($AS).womb[_ap].genetics.name>> </div> <div class="indent"> - Age: <<= Math.trunc(getSlave($activeSlave.ID).womb[_ap].age * 1000) / 1000>> + Age: <<= Math.trunc(getSlave($AS).womb[_ap].age * 1000) / 1000>> </div> <<if $geneticMappingUpgrade >= 1>> <div class="indent"> - Gender: <<= getSlave($activeSlave.ID).womb[_ap].genetics.gender>> + Gender: <<= getSlave($AS).womb[_ap].genetics.gender>> </div> <div class="indent"> - Father ID: <<= getSlave($activeSlave.ID).womb[_ap].genetics.father>> + Father ID: <<= getSlave($AS).womb[_ap].genetics.father>> </div> <div class="indent"> Father Name: - <<if ndef getSlave($activeSlave.ID).womb[_ap].genetics.fatherName>> + <<if ndef getSlave($AS).womb[_ap].genetics.fatherName>> name not registered <<else>> - <<= getSlave($activeSlave.ID).womb[_ap].genetics.fatherName>> + <<= getSlave($AS).womb[_ap].genetics.fatherName>> <</if>> </div> <div class="indent"> - Mother ID: <<= getSlave($activeSlave.ID).womb[_ap].genetics.mother>> + Mother ID: <<= getSlave($AS).womb[_ap].genetics.mother>> </div> <div class="indent"> Mother Name: - <<if ndef getSlave($activeSlave.ID).womb[_ap].genetics.motherName>> + <<if ndef getSlave($AS).womb[_ap].genetics.motherName>> name not registered <<else>> - <<= getSlave($activeSlave.ID).womb[_ap].genetics.motherName>> + <<= getSlave($AS).womb[_ap].genetics.motherName>> <</if>> </div> <div class="indent"> - Nationality: <<= getSlave($activeSlave.ID).womb[_ap].genetics.nationality>> + Nationality: <<= getSlave($AS).womb[_ap].genetics.nationality>> </div> <div class="indent"> - Race: <<= capFirstChar(getSlave($activeSlave.ID).womb[_ap].genetics.race)>> + Race: <<= capFirstChar(getSlave($AS).womb[_ap].genetics.race)>> </div> <div class="indent"> - Skin tone: <<= capFirstChar(getSlave($activeSlave.ID).womb[_ap].genetics.skin)>> + Skin tone: <<= capFirstChar(getSlave($AS).womb[_ap].genetics.skin)>> </div> <div class="indent"> - Intelligence index: <<= getSlave($activeSlave.ID).womb[_ap].genetics.intelligence>> out of 100 + Intelligence index: <<= getSlave($AS).womb[_ap].genetics.intelligence>> out of 100 </div> <div class="indent"> - Face index: <<= getSlave($activeSlave.ID).womb[_ap].genetics.face>> out of 100 + Face index: <<= getSlave($AS).womb[_ap].genetics.face>> out of 100 </div> <div class="indent"> - Eye Color: <<= capFirstChar(getSlave($activeSlave.ID).womb[_ap].genetics.eyeColor)>> + Eye Color: <<= capFirstChar(getSlave($AS).womb[_ap].genetics.eyeColor)>> </div> <div class="indent"> - Hair Color: <<= capFirstChar(getSlave($activeSlave.ID).womb[_ap].genetics.hColor)>> + Hair Color: <<= capFirstChar(getSlave($AS).womb[_ap].genetics.hColor)>> </div> <div class="indent"> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.underArmHStyle == "hairless" && getSlave($activeSlave.ID).womb[_ap].genetics.pubicHStyle == "hairless">> + <<if getSlave($AS).womb[_ap].genetics.underArmHStyle == "hairless" && getSlave($AS).womb[_ap].genetics.pubicHStyle == "hairless">> Body hair: None - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.underArmHStyle == "hairless">> + <<elseif getSlave($AS).womb[_ap].genetics.underArmHStyle == "hairless">> Body hair: Lacks underarm hair - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.pubicHStyle == "hairless">> + <<elseif getSlave($AS).womb[_ap].genetics.pubicHStyle == "hairless">> Body hair: Lacks pubic hair <</if>> </div> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.markings == "freckles" || getSlave($activeSlave.ID).womb[_ap].genetics.markings == "heavily freckled">> + <<if getSlave($AS).womb[_ap].genetics.markings == "freckles" || getSlave($AS).womb[_ap].genetics.markings == "heavily freckled">> <div class="indent"> - Markings: <<= capFirstChar(getSlave($activeSlave.ID).womb[_ap].genetics.markings)>> + Markings: <<= capFirstChar(getSlave($AS).womb[_ap].genetics.markings)>> </div> <</if>> <div class="indent"> Detected abnormalities: - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.albinism == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.albinism == 2>> @@.green;alb@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.albinism == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.albinism == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;alb@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.gigantism == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.gigantism == 2>> @@.red;gnt@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.gigantism == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.gigantism == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;gnt@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.dwarfism == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.dwarfism == 2>> @@.red;dwrf@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.dwarfism == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.dwarfism == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;dwrf@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.heterochromia == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.heterochromia == 2>> @@.green;hetchrom@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.heterochromia == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.heterochromia == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;hetchrom@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.androgyny == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.androgyny == 2>> @@.red;andr@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.androgyny == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.androgyny == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;andr@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.pFace == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.pFace == 2>> @@.green;pfce@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.pFace == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.pFace == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;pfce@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.uFace == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.uFace == 2>> @@.red;ufce@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.uFace == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.uFace == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;ufce@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.fertility == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.fertility == 2>> @@.green;fert@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.fertility == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.fertility == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;fert@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.hyperFertility == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.hyperFertility == 2>> @@.green;hfert@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.hyperFertility == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.hyperFertility == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;hfert@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.superfetation == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.superfetation == 2>> @@.green;supfet@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.superfetation == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.superfetation == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;supfet@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.uterineHypersensitivity == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.uterineHypersensitivity == 2>> @@.green;uthyp@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.uterineHypersensitivity == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.uterineHypersensitivity == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;uthyp@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.macromastia >= 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.macromastia >= 2>> @@.red;mmast@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.macromastia == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.macromastia == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;mast@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.gigantomastia >= 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.gigantomastia >= 2>> @@.red;gmast@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.gigantomastia == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.gigantomastia == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;gmast@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wellHung == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.wellHung == 2>> @@.green;bigd@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wellHung == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.wellHung == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;bigd@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.rearLipedema == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.rearLipedema == 2>> @@.red;lipe@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.rearLipedema == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.rearLipedema == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;lipe@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wGain == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.wGain == 2>> @@.red;lepti+@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wGain == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.wGain == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;lepti+@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wLoss == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.wLoss == 2>> @@.red;lepti-@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.wLoss == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.wLoss == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;lepti-@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.mGain == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.mGain == 2>> @@.red;myot+@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.mGain == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.mGain == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;myot+@@ <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.mLoss == 2>> + <<if getSlave($AS).womb[_ap].genetics.geneticQuirks.mLoss == 2>> @@.red;myot-@@ - <<elseif getSlave($activeSlave.ID).womb[_ap].genetics.geneticQuirks.mLoss == 1 && $geneticMappingUpgrade >= 2>> + <<elseif getSlave($AS).womb[_ap].genetics.geneticQuirks.mLoss == 1 && $geneticMappingUpgrade >= 2>> @@.yellow;myot-@@ <</if>> </div> <<else>> - <<if getSlave($activeSlave.ID).womb[_ap].age > 13>> + <<if getSlave($AS).womb[_ap].age > 13>> <div class="indent"> - Gender: <<= getSlave($activeSlave.ID).womb[_ap].genetics.gender>> + Gender: <<= getSlave($AS).womb[_ap].genetics.gender>> </div> <</if>> - <<if getSlave($activeSlave.ID).womb[_ap].age > 5>> + <<if getSlave($AS).womb[_ap].age > 5>> <div class="indent"> - Father ID: <<= getSlave($activeSlave.ID).womb[_ap].genetics.father>> + Father ID: <<= getSlave($AS).womb[_ap].genetics.father>> </div> <div class="indent"> - Father Name: <<= getSlave($activeSlave.ID).womb[_ap].genetics.fatherName>> + Father Name: <<= getSlave($AS).womb[_ap].genetics.fatherName>> </div> <div class="indent"> - Mother ID: <<= getSlave($activeSlave.ID).womb[_ap].genetics.mother>> + Mother ID: <<= getSlave($AS).womb[_ap].genetics.mother>> </div> <div class="indent"> - Mother Name: <<= getSlave($activeSlave.ID).womb[_ap].genetics.motherName>> + Mother Name: <<= getSlave($AS).womb[_ap].genetics.motherName>> </div> <</if>> <</if>> <<if $incubator > 0 || $nursery > 0>> <div class="indent"> - Reserved: <<= getSlave($activeSlave.ID).womb[_ap].reserve>> + Reserved: <<= getSlave($AS).womb[_ap].reserve>> </div> <</if>> <div class="indent"> - Rename: <<textbox "_tempName" _tempName >> [[Apply | Analyze Pregnancy][getSlave($activeSlave.ID).womb[_ap].genetics.name = _tempName]] + Rename: <<textbox "_tempName" _tempName >> [[Apply | Analyze Pregnancy][getSlave($AS).womb[_ap].genetics.name = _tempName]] </div> - <<if getSlave($activeSlave.ID).womb[_ap].age < 4 && ($arcologies[0].FSRestart == "unset" || $eugenicsFullControl == 1 || getSlave($activeSlave.ID).breedingMark == 0 || $propOutcome == 0 || (getSlave($activeSlave.ID).womb[_ap].fatherID != -1 && getSlave($activeSlave.ID).womb[_ap].fatherID != -6))>> + <<if getSlave($AS).womb[_ap].age < 4 && ($arcologies[0].FSRestart == "unset" || $eugenicsFullControl == 1 || getSlave($AS).breedingMark == 0 || $propOutcome == 0 || (getSlave($AS).womb[_ap].fatherID != -1 && getSlave($AS).womb[_ap].fatherID != -6))>> <div class="indent"> - <<link "Terminate ovum" "Analyze Pregnancy">><<run WombRemoveFetus(getSlave($activeSlave.ID), _ap)>><<if getSlave($activeSlave.ID).preg == 0>><<set getSlave($activeSlave.ID).pregWeek = -1>><</if>><</link>> + <<link "Terminate ovum" "Analyze Pregnancy">><<run WombRemoveFetus(getSlave($AS), _ap)>><<if getSlave($AS).preg == 0>><<set getSlave($AS).pregWeek = -1>><</if>><</link>> <<if $surgeryUpgrade == 1>> - | [[Transplant ovum|Ova Transplant Workaround][$donatrix = getSlave($activeSlave.ID), $wombIndex = _ap, $nextLink = "Analyze Pregnancy"]] + | [[Transplant ovum|Ova Transplant Workaround][$donatrix = getSlave($AS), $wombIndex = _ap, $nextLink = "Analyze Pregnancy"]] <</if>> </div> <</if>> <<if $incubator > 0>> <div class="indent"> - <<if getSlave($activeSlave.ID).womb[_ap].reserve === "incubator">> + <<if getSlave($AS).womb[_ap].reserve === "incubator">> <<link "Don't keep this child in $incubatorName" "Analyze Pregnancy">> - <<set getSlave($activeSlave.ID).womb[_ap].reserve = "">> + <<set getSlave($AS).womb[_ap].reserve = "">> <<set $reservedChildren-->> <</link>> <<elseif _freeTanks - $reservedChildren > 0>> <<link "Keep this child in $incubatorName" "Analyze Pregnancy">> - <<if getSlave($activeSlave.ID).womb[_ap].reserve === "nursery">> + <<if getSlave($AS).womb[_ap].reserve === "nursery">> <<set $reservedChildrenNursery-->> <</if>> - <<set getSlave($activeSlave.ID).womb[_ap].reserve = "incubator">> + <<set getSlave($AS).womb[_ap].reserve = "incubator">> <<set $reservedChildren++>> <</link>> <<else>> @@ -336,17 +336,17 @@ <</if>> <<if $nursery > 0>> <div class="indent"> - <<if getSlave($activeSlave.ID).womb[_ap].reserve === "nursery">> + <<if getSlave($AS).womb[_ap].reserve === "nursery">> <<link "Don't keep this child in $nurseryName" "Analyze Pregnancy">> - <<set getSlave($activeSlave.ID).womb[_ap].reserve = "">> + <<set getSlave($AS).womb[_ap].reserve = "">> <<set $reservedChildrenNursery-->> <</link>> <<elseif _freeCribs - $reservedChildrenNursery > 0>> <<link "Keep this child in $nurseryName" "Analyze Pregnancy">> - <<if getSlave($activeSlave.ID).womb[_ap].reserve === "incubator">> + <<if getSlave($AS).womb[_ap].reserve === "incubator">> <<set $reservedChildren-->> <</if>> - <<set getSlave($activeSlave.ID).womb[_ap].reserve = "nursery">> + <<set getSlave($AS).womb[_ap].reserve = "nursery">> <<set $reservedChildrenNursery++>> <</link>> <<else>> @@ -362,9 +362,9 @@ Age: too early for scan. </div> <div class="indent"> - <<link "Terminate ovum" "Analyze Pregnancy">><<run WombRemoveFetus(getSlave($activeSlave.ID), _ap)>><<if getSlave($activeSlave.ID).preg == 0>><<set getSlave($activeSlave.ID).pregWeek = -1>><</if>><</link>> + <<link "Terminate ovum" "Analyze Pregnancy">><<run WombRemoveFetus(getSlave($AS), _ap)>><<if getSlave($AS).preg == 0>><<set getSlave($AS).pregWeek = -1>><</if>><</link>> <<if $surgeryUpgrade == 1>> - | [[Transplant ovum|Ova Transplant Workaround][$donatrix = getSlave($activeSlave.ID), $wombIndex = _ap, $nextLink = "Analyze Pregnancy"]] + | [[Transplant ovum|Ova Transplant Workaround][$donatrix = getSlave($AS), $wombIndex = _ap, $nextLink = "Analyze Pregnancy"]] <</if>> </div> <</if>> @@ -372,16 +372,16 @@ </p> <</for>> </p> -<<elseif getSlave($activeSlave.ID).preg == -3>> /*special states*/ +<<elseif getSlave($AS).preg == -3>> /*special states*/ Failure to locate any ova. Subject is infertile. -<<elseif getSlave($activeSlave.ID).pregWeek < 0>> /*special states*/ +<<elseif getSlave($AS).pregWeek < 0>> /*special states*/ Subject is in the postpartem period. -<<elseif getSlave($activeSlave.ID).ovaryAge >= 47 >> +<<elseif getSlave($AS).ovaryAge >= 47 >> $His infertility is due to menopausal ovaries. -<<elseif getSlave($activeSlave.ID).ovaries === 0 && getSlave($activeSlave.ID).mpreg === 0>> +<<elseif getSlave($AS).ovaries === 0 && getSlave($AS).mpreg === 0>> $His infertility is due to missing ovaries. -<<elseif getSlave($activeSlave.ID).preg == -2>> /*special states*/ +<<elseif getSlave($AS).preg == -2>> /*special states*/ $His infertility is due to sterilization; $his ovaries could still work. -<<elseif getSlave($activeSlave.ID).preg == -1>> /*special states*/ +<<elseif getSlave($AS).preg == -1>> /*special states*/ Contraceptive agents detected in subject. <</if>> diff --git a/src/pregmod/incubator.tw b/src/pregmod/incubator.tw index 5f31c3652049e5e26f9871758cd835141d32bb85..019d2157436ec4e0f592c60c7e6e2923d5e69b9f 100644 --- a/src/pregmod/incubator.tw +++ b/src/pregmod/incubator.tw @@ -116,7 +116,7 @@ Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $ <<if (_reservedIncubator + _reservedNursery < _WL) && ($reservedChildren < _freeTanks)>> <br> <<if $pregnancyMonitoringUpgrade == 1>> - <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">> + <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $AS = $slaves[$i].ID]] | ">> <</if>> <<print "[[Keep another child|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">> <<if _reservedIncubator > 0>> @@ -131,7 +131,7 @@ Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $ <<elseif (_reservedIncubator == _WL) || ($reservedChildren == _freeTanks) || (_reservedIncubator + _reservedNursery == _WL)>> <br> <<if $pregnancyMonitoringUpgrade == 1>> - <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">> + <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $AS = $slaves[$i].ID]] | ">> <</if>> <<print "[[Keep one less child|Incubator][WombCleanGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">> <<if _reservedIncubator > 1>> @@ -143,14 +143,14 @@ Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $ //$His children are already reserved for $nurseryName// <br> <<if $pregnancyMonitoringUpgrade == 1>> - <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">> + <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $AS = $slaves[$i].ID]] | ">> <</if>> <<print "[[Keep " + $his + " " + ((_WL > 1) ? "children" : "child") + " here instead|Incubator][WombChangeReserveType($slaves[" + _u + "], 'nursery', 'incubator')]]">> <<else>> You have <<if _freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if _freeTanks > 1>>s<</if>>.@@ <br> <<if $pregnancyMonitoringUpgrade == 1>> - <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">> + <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $AS = $slaves[$i].ID]] | ">> <</if>> <<print "[[Keep "+ ((_WL > 1) ? "a" : "the") +" child|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">> <<if (_WL > 1) && ($reservedChildren + _WL - _reservedIncubator) <= _freeTanks>> @@ -160,7 +160,7 @@ Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $ <<elseif $reservedChildren == _freeTanks>> <br> <<if $pregnancyMonitoringUpgrade == 1>> - <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">> + <<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $AS = $slaves[$i].ID]] | ">> <</if>> You have @@.red;no room for $his offspring.@@ <</if>> diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw index 4635f08762285bbf4fd2df7fc8a7c4675af87b91..5cfb1adedfca915ff626ee7dccf7c079b47bddbf 100644 --- a/src/uncategorized/bodyModification.tw +++ b/src/uncategorized/bodyModification.tw @@ -1,7 +1,6 @@ :: Body Modification [nobr jump-from-safe] <<set $nextButton = "Confirm changes", $nextLink = "Slave Interact">> -<<set $AS = $activeSlave.ID>> <<run App.Utils.setLocalPronouns(getSlave($AS))>> <<run Enunciate(getSlave($AS))>> diff --git a/src/uncategorized/multiImplant.tw b/src/uncategorized/multiImplant.tw index 09e661aec1177c6ea24c58aa7994f95c0258f07a..adb5c7250e14f6ad6cd5ac5f78904289b7684565 100644 --- a/src/uncategorized/multiImplant.tw +++ b/src/uncategorized/multiImplant.tw @@ -17,12 +17,12 @@ that are ready be sent down. <h1>Implant Organs</h1> <<set _F = App.Medicine.OrganFarm>> -<<for _i = 0; _i < $slaves.length; _i++>> - <<set $activeSlave = $slaves[_i]>> - <<set _sortedOrgans = _F.getSortedOrgans($activeSlave)>> +<<for _i = 0; _i < $slaves.length; _i++>> + <<set $AS = $slaves[_i].ID>> + <<set _sortedOrgans = _F.getSortedOrgans(getSlave($AS))>> <<if _sortedOrgans.length === 0>><<continue>><</if>> - <h2>$activeSlave.slaveName</h2> + <h2>getSlave($AS).slaveName</h2> <<for _k = 0; _k < _sortedOrgans.length; _k++>> <h3><<print _F.Organs[_sortedOrgans[_k]].name>></h3> @@ -30,22 +30,22 @@ that are ready be sent down. <<set _manual = false, _success = false, _break = false>> <<for _l = 0; _l < _actions.length; _l++>> <<if !_actions[_l].autoImplant>> - <<if _actions[_l].canImplant($activeSlave)>> + <<if _actions[_l].canImplant(getSlave($AS))>> <<set _manual = true>> <</if>> <<continue>> <</if>> - <<if !_actions[_l].canImplant($activeSlave)>> - <<set _error = _actions[_l].implantError($activeSlave)>> + <<if !_actions[_l].canImplant(getSlave($AS))>> + <<set _error = _actions[_l].implantError(getSlave($AS))>> <<if _error !== "">> @@.red;ERROR: <<print _error>>@@<br> <</if>> - <<elseif $activeSlave.health.health - _actions[_l].healthImpact < -75>> + <<elseif getSlave($AS).health.health - _actions[_l].healthImpact < -75>> Estimated health impact too high, skipping further surgeries. <<set _break = true>> <<break>> <<else>> - <<run App.Medicine.OrganFarm.implant($activeSlave, _sortedOrgans[_k], _l)>> + <<run App.Medicine.OrganFarm.implant(getSlave($AS), _sortedOrgans[_k], _l)>> <<include "Surgery Degradation">><br><br> <<set _success = true>> <</if>> @@ -55,8 +55,6 @@ that are ready be sent down. //Cannot implant <<print _F.Organs[_sortedOrgans[_k]].name.toLowerCase()>> automatically, try implanting manually in the remote surgery.// <</if>> <</for>> - - <<set $slaves[_i] = $activeSlave>> <</for>> @@ -64,10 +62,10 @@ that are ready be sent down. /* prosthetics */ <<for _i = 0; _i < $slaves.length; _i++>> - <<set $activeSlave = $slaves[_i]>> + <<set $AS = $slaves[_i].ID>> /* count for estimating health impact */ - <<set _prostheticCount = $adjustProsthetics.filter(p => p.slaveID == $activeSlave.ID && p.workLeft <= 0).length>> + <<set _prostheticCount = $adjustProsthetics.filter(p => p.slaveID == getSlave($AS).ID && p.workLeft <= 0).length>> /* since we already have count, skip slaves that don't need work */ <<if _prostheticCount < 1>> @@ -77,102 +75,102 @@ that are ready be sent down. Ensures that a slave can never die during the execution of this passage. Calculation based on worst case, so when changing worst case change it here too. */ - <<if $activeSlave.health.health - (_prostheticCount * 20) < -75>> + <<if getSlave($AS).health.health - (_prostheticCount * 20) < -75>> <br><hr> - @@.red;Estimated health impact too great; $activeSlave.slaveName skipped.@@ + @@.red;Estimated health impact too great; getSlave($AS).slaveName skipped.@@ <<continue>> <</if>> <<for _k = 0; _k < $adjustProsthetics.length; _k++>> <<set _p = $adjustProsthetics[_k]>> - <<if _p.slaveID == $activeSlave.ID && _p.workLeft <= 0>> + <<if _p.slaveID == getSlave($AS).ID && _p.workLeft <= 0>> <<set $adjustProsthetics.splice(_k, 1), _k-->> <<set $adjustProstheticsCompleted-->> - <<set addProsthetic($activeSlave, _p.id)>> + <<set addProsthetic(getSlave($AS), _p.id)>> <br><hr> <<switch _p.id>> <<case "ocular">> - <<if getBestVision($activeSlave) === 0>> - <<run eyeSurgery($activeSlave, "both", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> - <<set surgeryDamage($activeSlave, 20), $surgeryType = "ocular implant">> + <<if getBestVision(getSlave($AS)) === 0>> + <<run eyeSurgery(getSlave($AS), "both", "cybernetic"), cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS))>> + <<set surgeryDamage(getSlave($AS), 20), $surgeryType = "ocular implant">> <<include "Surgery Degradation">> <<else>> //Since $he has working eyes the <<= setup.prosthetics.ocular.name>> will be put into storage.// <</if>> <<case "cochlear">> - <<if $activeSlave.hears != 0>> - <<set $activeSlave.earImplant = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 20), $surgeryType = "cochlear implant">> + <<if getSlave($AS).hears != 0>> + <<set getSlave($AS).earImplant = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 20), $surgeryType = "cochlear implant">> <<include "Surgery Degradation">> <<else>> //Since $he has working ears the <<= setup.prosthetics.cochlear.name>> will be put into storage.// <</if>> <<case "electrolarynx">> - <<if $activeSlave.voice <= 0>> - <<set $activeSlave.electrolarynx = 1, $activeSlave.voice = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 20), $surgeryType = "electrolarynx">> + <<if getSlave($AS).voice <= 0>> + <<set getSlave($AS).electrolarynx = 1, getSlave($AS).voice = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 20), $surgeryType = "electrolarynx">> <<include "Surgery Degradation">> <<else>> //Since $he has a voice the <<= setup.prosthetics.electrolarynx.name>> will be put into storage.// <</if>> <<case "interfaceP1">> - <<if hasAnyNaturalLimbs($activeSlave)>> + <<if hasAnyNaturalLimbs(getSlave($AS))>> //Since $he has at least one healthy limb the <<= setup.prosthetics.interfaceP1.name>> will be put into storage.// - <<elseif $activeSlave.PLimb == 2>> + <<elseif getSlave($AS).PLimb == 2>> //Since $he already has <<= addA(setup.prosthetics.interfaceP2.name)>> installed the <<= setup.prosthetics.interfaceP1.name>> will be put into storage.// <<else>> - <<set $activeSlave.PLimb = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 20), $surgeryType = "PLimb interface1">> + <<set getSlave($AS).PLimb = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 20), $surgeryType = "PLimb interface1">> <<include "Surgery Degradation">> <</if>> <<case "interfaceP2">> - <<if hasAllNaturalLimbs($activeSlave)>> + <<if hasAllNaturalLimbs(getSlave($AS))>> //Since $he has no amputated limbs the <<= setup.prosthetics.interfaceP2.name>> will be put into storage.// - <<elseif $activeSlave.PLimb == 1>> - <<set $activeSlave.PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 5), $surgeryType = "PLimb interface3">> + <<elseif getSlave($AS).PLimb == 1>> + <<set getSlave($AS).PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 5), $surgeryType = "PLimb interface3">> <<include "Surgery Degradation">> <<else>> - <<set $activeSlave.PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 20), $surgeryType = "PLimb interface2">> + <<set getSlave($AS).PLimb = 2, cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 20), $surgeryType = "PLimb interface2">> <<include "Surgery Degradation">> <</if>> <<case "basicL" "sexL" "beautyL" "combatL" "cyberneticL">> - <<if $activeSlave.fuckdoll != 0>> + <<if getSlave($AS).fuckdoll != 0>> //Since a Fuckdoll can't use prosthetic limbs the <<= setup.prosthetics[_p.id].name>> will be put into storage.// - <<elseif hasAllNaturalLimbs($activeSlave)>> + <<elseif hasAllNaturalLimbs(getSlave($AS))>> //Since $he needs an amputated limb to attach prosthetics the <<= setup.prosthetics[_p.id].name>> will be put into storage.// - <<elseif $activeSlave.PLimb == 0>> + <<elseif getSlave($AS).PLimb == 0>> //Since $he must have a prosthetic interface installed to attach prosthetic limbs the <<= setup.prosthetics[_p.id].name>> will be put into storage.// <<else>> <<if _p.id == "basicL">> - <<set _state = App.Desc.limbChange().currentLimbs($activeSlave), _change = upgradeLimbs($activeSlave, 2)>> + <<set _state = App.Desc.limbChange().currentLimbs(getSlave($AS)), _change = upgradeLimbs(getSlave($AS), 2)>> <<if _change>> - <<= App.Desc.limbChange().reaction($activeSlave, _state)>> + <<= App.Desc.limbChange().reaction(getSlave($AS), _state)>> <<else>> //Since $he already has more advanced prosthetic limbs attached the <<= setup.prosthetics.basicL.name>> will be put into storage.// <</if>> <<elseif _p.id == "sexL">> - <<set _state = App.Desc.limbChange().currentLimbs($activeSlave), _change = upgradeLimbs($activeSlave, 3)>> + <<set _state = App.Desc.limbChange().currentLimbs(getSlave($AS)), _change = upgradeLimbs(getSlave($AS), 3)>> <<if _change>> - <<= App.Desc.limbChange().reaction($activeSlave, _state)>> + <<= App.Desc.limbChange().reaction(getSlave($AS), _state)>> <<else>> //Since $he already has advanced prosthetic limbs attached the <<= setup.prosthetics.sexL.name>> will be put into storage.// <</if>> <<elseif _p.id == "beautyL">> - <<set _state = App.Desc.limbChange().currentLimbs($activeSlave), _change = upgradeLimbs($activeSlave, 4)>> + <<set _state = App.Desc.limbChange().currentLimbs(getSlave($AS)), _change = upgradeLimbs(getSlave($AS), 4)>> <<if _change>> - <<= App.Desc.limbChange().reaction($activeSlave, _state)>> + <<= App.Desc.limbChange().reaction(getSlave($AS), _state)>> <<else>> //Since $he already has advanced prosthetic limbs attached the <<= setup.prosthetics.beautyL.name>> will be put into storage.// <</if>> <<elseif _p.id == "combatL">> - <<set _state = App.Desc.limbChange().currentLimbs($activeSlave), _change = upgradeLimbs($activeSlave, 5)>> + <<set _state = App.Desc.limbChange().currentLimbs(getSlave($AS)), _change = upgradeLimbs(getSlave($AS), 5)>> <<if _change>> - <<= App.Desc.limbChange().reaction($activeSlave, _state)>> + <<= App.Desc.limbChange().reaction(getSlave($AS), _state)>> <<else>> //Since $he already has advanced prosthetic limbs attached the <<= setup.prosthetics.combatL.name>> will be put into storage.// <</if>> <<else>> - <<if $activeSlave.PLimb == 2>> - <<set _state = App.Desc.limbChange().currentLimbs($activeSlave), _change = upgradeLimbs($activeSlave, 2)>> + <<if getSlave($AS).PLimb == 2>> + <<set _state = App.Desc.limbChange().currentLimbs(getSlave($AS)), _change = upgradeLimbs(getSlave($AS), 2)>> <<if _change>> - <<= App.Desc.limbChange().reaction($activeSlave, _state)>> + <<= App.Desc.limbChange().reaction(getSlave($AS), _state)>> <</if>> <<else>> //Since $he must have <<= addA(setup.prosthetics.interfaceP2.name)>> installed to attach cybernetic limbs the <<= setup.prosthetics.cyberneticL.name>> will be put into storage.// @@ -180,21 +178,21 @@ that are ready be sent down. <</if>> <</if>> <<case "interfaceTail">> - <<set $activeSlave.PTail = 1, $activeSlave.tail = "none", $activeSlave.tailColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), surgeryDamage($activeSlave, 10), $surgeryType = "tailInterface">> + <<set getSlave($AS).PTail = 1, getSlave($AS).tail = "none", getSlave($AS).tailColor = "none", cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS), 10), $surgeryType = "tailInterface">> <<include "Surgery Degradation">> <<case "modT" "sexT" "combatT">> - <<if $activeSlave.PTail == 0>> + <<if getSlave($AS).PTail == 0>> //Since $he must have <<= addA(setup.prosthetics.interfaceTail.name)>> installed to attach tails the <<= setup.prosthetics[_p.id].name>> will be put into storage.// - <<elseif $activeSlave.tail != "none">> + <<elseif getSlave($AS).tail != "none">> //Since $he currently has a tail attached the <<= setup.prosthetics[_p.id].name>> will be put into storage.// <<elseif _p.id == "modT">> //Since installing <<= addA(setup.prosthetics.modT.name)>> is complicated it can't be automated.// /*Reason: there are different designs player can choose from.*/ <<elseif _p.id == "combatT">> - <<set $prostheticsConfig = "attachTail", $activeSlave.tail = "combat", $activeSlave.tailColor = "jet black">> + <<set $prostheticsConfig = "attachTail", getSlave($AS).tail = "combat", getSlave($AS).tailColor = "jet black">> <<include "Prosthetics Configuration">> <<elseif _p.id == "sexT">> - <<set $prostheticsConfig = "attachTail", $activeSlave.tail = "sex", $activeSlave.tailColor = "pink">> + <<set $prostheticsConfig = "attachTail", getSlave($AS).tail = "sex", getSlave($AS).tailColor = "pink">> <<include "Prosthetics Configuration">> <</if>> <<default>> @@ -203,8 +201,6 @@ that are ready be sent down. <br> <</if>> <</for>> - /* updates the interrogated slave */ - <<set $slaves[_i] = $activeSlave>> <</for>> /* end of the $slaves loop */ /* This needs to be down here to over-ride any Surgery Degradation calls */ diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw index 27c311d0f3d86170e9e9e654c76bf6687db34ab5..9ac7709b946e758484da457335fe2e2fea8a29bb 100644 --- a/src/uncategorized/remoteSurgery.tw +++ b/src/uncategorized/remoteSurgery.tw @@ -8,7 +8,6 @@ <<set $nextButton = "Confirm changes", $nextLink = "Slave Interact">> -<<set $AS = $activeSlave.ID>> <<run App.Utils.setLocalPronouns(getSlave($AS))>> <<run updateHealth(getSlave($AS))>> diff --git a/src/uncategorized/salon.tw b/src/uncategorized/salon.tw index 8fade6d11b58ccc74f46962690d630131f950f57..40e4e8d6b826fff50902559e31453a202499bee5 100644 --- a/src/uncategorized/salon.tw +++ b/src/uncategorized/salon.tw @@ -1,7 +1,6 @@ :: Salon [nobr jump-from-safe] <<set $nextButton = "Confirm changes", $nextLink = "Slave Interact", $encyclopedia = "The Auto Salon">> -<<set $AS = $activeSlave.ID>> <<run App.Utils.setLocalPronouns(getSlave($AS))>> <<if $showInches == 2>> diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw index 6af60640cd79bce7bc11834103ddb9fa5b909232..90d552b63c22c6daec5427e2ad0e8b41b0c6d180 100644 --- a/src/uncategorized/slaveInteract.tw +++ b/src/uncategorized/slaveInteract.tw @@ -3,7 +3,6 @@ <<set $nextButton = "Confirm changes", $nextLink = "Main">> <<set _SL = $slaves.length, _CL = $canines.length, _HL = $hooved.length, _FL = $felines.length>> <<set $AS = $activeSlave.ID>> -<<set $activeSlave = getSlave($AS)>> <<run App.Utils.setLocalPronouns(getSlave($AS))>> <<run Enunciate(getSlave($AS))>> <style> @@ -81,15 +80,15 @@ </span> </p> <div class="tab-bar"> - <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Description'), jQuery('#LSD').empty().append(App.Desc.longSlave(getSlave(V.activeSlave.ID)))" id="tab Description">Description</button> + <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Description'), jQuery('#LSD').empty().append(App.Desc.longSlave(getSlave(V.AS)))" id="tab Description">Description</button> <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Modify')" id="tab Modify">Modify</button> <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Work')" id="tab Work">Work</button> - <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Appearance'), App.UI.Wardrobe.refreshAll(getSlave(V.activeSlave.ID))" id="tab Appearance">Appearance</button> + <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Appearance'), App.UI.Wardrobe.refreshAll(getSlave(V.AS))" id="tab Appearance">Appearance</button> <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'PhysicalRegimen')" id="tab PhysicalRegimen">Physical Regimen</button> <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Rules')" id="tab Rules">Rules</button> <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Financial')" id="tab Financial">Financial</button> - <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Customize'), App.UI.SlaveInteract.custom(getSlave(V.activeSlave.ID))" id="tab Customize">Customize</button> - <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'family-tab'), renderFamilyTree(V.slaves, V.activeSlave.ID)" id="tab family-tab">Family</button> + <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'Customize'), App.UI.SlaveInteract.custom(getSlave(V.AS))" id="tab Customize">Customize</button> + <button class="tab-links" onclick="App.UI.tabBar.openTab(event, 'family-tab'), renderFamilyTree(V.slaves, V.AS)" id="tab family-tab">Family</button> </div> <div id="art-frame"> @@ -146,7 +145,7 @@ <div class="content"> <p id="work"></p> <script> - App.UI.SlaveInteract.work(getSlave(V.activeSlave.ID)) + App.UI.SlaveInteract.work(getSlave(V.AS)) </script> </div> </div> @@ -155,56 +154,56 @@ <div class="content"> <p> <span id="clothes"></span> - /*<script>App.UI.Wardrobe.clothes(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.clothes(getSlave(V.AS))</script>*/ <<if getSlave($AS).fuckdoll == 0>> <span id="collar"></span> - /*<script>App.UI.Wardrobe.collar(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.collar(getSlave(V.AS))</script>*/ <span id="faceAccessory"></span> <span id="mouthAccessory"></span> <span id="armAccessory"></span> - /*<script>App.UI.Wardrobe.armAccessory(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.armAccessory(getSlave(V.AS))</script>*/ <<if hasAnyLegs(getSlave($AS))>> <span id="shoes"></span> - /*<script>App.UI.Wardrobe.shoes(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.shoes(getSlave(V.AS))</script>*/ <span id="legAccessory"></span> - /*<script>App.UI.Wardrobe.legAccessory(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.legAccessory(getSlave(V.AS))</script>*/ <</if>> <span id="bellyAccessory"></span> - /*<script>App.UI.Wardrobe.bellyAccessory(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.bellyAccessory(getSlave(V.AS))</script>*/ <span id="buttplug"></span> - /*<script>App.UI.Wardrobe.buttplug(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.buttplug(getSlave(V.AS))</script>*/ <<if isItemAccessible.entry("tail", "buttplugAttachment") && getSlave($AS).buttplug != "none">> <span id="buttplugAttachment"></span> - /*<script>App.UI.Wardrobe.buttplugAttachment(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.buttplugAttachment(getSlave(V.AS))</script>*/ <</if>> <<if getSlave($AS).vagina > -1>> <span id="vaginalAccessory"></span> - /*<script>App.UI.Wardrobe.vaginalAccessory(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.vaginalAccessory(getSlave(V.AS))</script>*/ <span id="vaginalAttachment"></span> - /*<script>App.UI.Wardrobe.vaginalAttachment(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.vaginalAttachment(getSlave(V.AS))</script>*/ <</if>> <<if getSlave($AS).dick > 0>> <span id="dickAccessory"></span> - /*<script>App.UI.Wardrobe.dickAccessory(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.dickAccessory(getSlave(V.AS))</script>*/ <</if>> <span id="chastity"></span> - /*<script>App.UI.Wardrobe.chastity(getSlave(V.activeSlave.ID))</script>*/ + /*<script>App.UI.Wardrobe.chastity(getSlave(V.AS))</script>*/ <h3>Shopping</h3> <span id="shopping"></span> - <script>App.UI.Wardrobe.shopping(getSlave(V.activeSlave.ID))</script> + <script>App.UI.Wardrobe.shopping(getSlave(V.AS))</script> <</if>> /* CLOSES FUCKDOLL CHECK */ </p> @@ -215,22 +214,22 @@ <div class="content"> <p> <span id="drugs"></span> - <script>App.UI.SlaveInteract.drugs(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.drugs(getSlave(V.AS))</script> <span id="curatives"></span> - <script>App.UI.SlaveInteract.curatives(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.curatives(getSlave(V.AS))</script> <span id="aphrodisiacs"></span> - <script>App.UI.SlaveInteract.aphrodisiacs(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.aphrodisiacs(getSlave(V.AS))</script> <span id="fertility-block"></span> - <script>App.UI.SlaveInteract.fertility(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.fertility(getSlave(V.AS))</script> <span id="incubator"></span> - <script>App.UI.SlaveInteract.incubator(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.incubator(getSlave(V.AS))</script> <span id="nursery"></span> - <script>App.UI.SlaveInteract.nursery(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.nursery(getSlave(V.AS))</script> <<if $propOutcome == 1 && $arcologies[0].FSRestart != "unset">> <<if getSlave($AS).breedingMark == 0 && getSlave($AS).fuckdoll == 0 && getSlave($AS).eggType == "human" && isFertile(getSlave($AS)) && getSlave($AS).preg == 0>> @@ -240,19 +239,19 @@ <</if>> <span id="bloating"></span> - <script>App.UI.SlaveInteract.bloating(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.bloating(getSlave(V.AS))</script> <span id="hormones"></span> - <script>App.UI.SlaveInteract.hormones(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.hormones(getSlave(V.AS))</script> <span id="diet"></span> - <script>App.UI.SlaveInteract.diet(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.diet(getSlave(V.AS))</script> <span id="diet-base"></span> - <script>App.UI.SlaveInteract.dietBase(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.dietBase(getSlave(V.AS))</script> <span id="snacks"></span> - <script>App.UI.SlaveInteract.snacks(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.snacks(getSlave(V.AS))</script> </p> </div> </div> @@ -260,7 +259,7 @@ <div id="Rules" class="tab-content"> <div class="content"> <span id="rules"></span> - <script>App.UI.SlaveInteract.rules(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.rules(getSlave(V.AS))</script> </div> </div> @@ -324,7 +323,7 @@ <h3>Financial</h3> <p> - <<includeDOM slaveExpenses(V.activeSlave)>> + <<includeDOM slaveExpenses(getSlave(V.AS))>> </p> <p> @@ -364,7 +363,7 @@ <div id="Customize" class="tab-content"> <div class="content"> <span id="custom"></span> - <script>App.UI.SlaveInteract.custom(getSlave(V.activeSlave.ID))</script> + <script>App.UI.SlaveInteract.custom(getSlave(V.AS))</script> /*<<include "Add custom descriptors">>*/ </div>