diff --git a/src/SpecialForce/Report.tw b/src/SpecialForce/Report.tw
index 718a257f16ab0f8265be7d1be7e2c278a2ed08b1..a5efa5d773299797725e6098283c7b753d8de465 100644
--- a/src/SpecialForce/Report.tw
+++ b/src/SpecialForce/Report.tw
@@ -96,7 +96,7 @@
 			<<set _Trade += 0.05,_SFD -= 0.05,_unitMultiplier -= 0.5>>
 	<</switch>>
 	<<if $SF.Target == "raiding">> <<set _SFD += 0.05,_actionMultiplier += 0.5>>
-		<<elseif $SF.Target == "secure">> <<set _SFD -= 0.05,_actionMultiplier += 0.2>> 
+		<<elseif $SF.Target == "secure">> <<set _SFD -= 0.05,_actionMultiplier += 0.2>>
 		<<else>> <<set _SFD -= 0.1,_actionMultiplier -= 0.5>> <</if>>
 	<<if $SF.ROE == "free">> <<set _actionMultiplier *= 0.8,_SFD += 0.05,_Trade += _Trade*.95>>
 		<<elseif $SF.ROE == "hold">> <<set _actionMultiplier *= 1.1,_SFD -= 0.05,_Trade += _Trade*1.05>> <</if>>
@@ -131,7 +131,7 @@
 		<<if random(0,100) > _SurvivalChance>>
 			<<set _Deaths = random(0,(($SF.Squad.Drugs*2)+4))>> <</if>>
 		<<if _Deaths > 0>> <<set $SF.Squad.Troops -= _Deaths>> <</if>>
-	<</if>> 
+	<</if>>
 <</silently>>
 <br><br>__Status and Activities of $SF.Lower __:
 <br>This week, $SF.Lower focused their <<print commaNum($SF.Squad.Troops)>> troops on
diff --git a/src/npc/fAbuse.tw b/src/npc/fAbuse.tw
index eb3774babba799bf4ae6a8d08dcfd8c4f38344f0..1c734db54ec4dea4e42b11c9176e9e91a6d85b31 100644
--- a/src/npc/fAbuse.tw
+++ b/src/npc/fAbuse.tw
@@ -8,7 +8,7 @@
 	<<elseif ($activeSlave.muscles < -5) && ($activeSlave.combatSkill == 0)>>
 		Looking at your bodyguard, you think $he doesn't seem that dangerous, as $he can barely hold a weapon up. You order $him to spar with you, and you quickly overpower $him without even breaking a sweat. Afterwards, you take the pretext of punishing $him to satisfy your urges.
 	<<elseif ($activeSlave.muscles >= -5 && $activeSlave.muscles <= 5) && ($activeSlave.combatSkill != 0)>>
-		You glance at your bodyguard. $He looks like $he can handle $himself, and you know $he does, but $his lack of musculature makes $him look somewhat frail. You inform $him that $he isn't muscular enough, and that you'll punish $him yourself for neglecting $his physique. 
+		You glance at your bodyguard. $He looks like $he can handle $himself, and you know $he does, but $his lack of musculature makes $him look somewhat frail. You inform $him that $he isn't muscular enough, and that you'll punish $him yourself for neglecting $his physique.
 	<<elseif ($activeSlave.muscles > 30) && ($activeSlave.combatSkill == 0)>>
 		Your bodyguard may look strong and powerful, you know $he can't really handle $his weapon. You order $him to spar with you, and you use $his own muscles against $him, winning easily. Afterwards, you take the pretext of punishing $him to satisfy your urges.
 	<<elseif ($activeSlave.muscles > 5) && ($activeSlave.combatSkill != 0)>>
@@ -284,7 +284,7 @@
 		$He seems to be a bit expectant of what is to come.
 <<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
 		The slap seems to have excited $him, seeing $his hard nipples and wet pussy, and $his eyes practically beg for more.
-<</if>> 
+<</if>>
 
 <<if ($PC.dick == 1)>>
 	<<if ($activeSlave.amp != 1) && ($activeSlave.clothes !== "no clothing")>>While $he strips, your<<else>>Your<</if>> stiffening cock rises<<if $PC.vagina == 1>>, revealing your pussy and<</if>> earning