diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index 7d2eca82670aeb015a7ba01cc388643135a1db8e..53cb036c21632659e461ceec1c54a0a36778dda8 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -18,7 +18,7 @@ variables:
   # precompiled / assets
   # the URLs are the same as inside the game, change both if updating
   WEBGL_NAME: "WebGL art assets"
-  WEBGL_URL: "https://mega.nz/folder/P45nRALC#JkdALlE_w_cHDitz4Xhjeg"
+  WEBGL_URL: "https://mega.nz/folder/78BhSATS#fTwcdWVtrxpo11by0bmtDg"
   RENDER_NAME: "Rendered imagepack (outdated)"
   RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0"
 
diff --git a/src/gui/options/options.js b/src/gui/options/options.js
index 29d254fe68cde67490a4808b86fcd257a097148c..625b40f2872da6fafab0910610b7ad8fc9ab1f46 100644
--- a/src/gui/options/options.js
+++ b/src/gui/options/options.js
@@ -1111,7 +1111,7 @@ App.UI.artOptions = function() {
 			options.addOption("Clothing erection bulges are", "showClothingErection")
 				.addValue("Enabled", true).on().addValue("Disabled", false).off();
 		} else if (V.imageChoice === 4) {
-			options.addComment(`<a href='https://mega.nz/folder/P45nRALC#JkdALlE_w_cHDitz4Xhjeg' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. 
+			options.addComment(`<a href='https://mega.nz/folder/78BhSATS#fTwcdWVtrxpo11by0bmtDg' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. 
 			Then <b>refresh</b> the page.
 			Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);