diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 7d2eca82670aeb015a7ba01cc388643135a1db8e..53cb036c21632659e461ceec1c54a0a36778dda8 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -18,7 +18,7 @@ variables: # precompiled / assets # the URLs are the same as inside the game, change both if updating WEBGL_NAME: "WebGL art assets" - WEBGL_URL: "https://mega.nz/folder/P45nRALC#JkdALlE_w_cHDitz4Xhjeg" + WEBGL_URL: "https://mega.nz/folder/78BhSATS#fTwcdWVtrxpo11by0bmtDg" RENDER_NAME: "Rendered imagepack (outdated)" RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0" diff --git a/src/gui/options/options.js b/src/gui/options/options.js index 29d254fe68cde67490a4808b86fcd257a097148c..625b40f2872da6fafab0910610b7ad8fc9ab1f46 100644 --- a/src/gui/options/options.js +++ b/src/gui/options/options.js @@ -1111,7 +1111,7 @@ App.UI.artOptions = function() { options.addOption("Clothing erection bulges are", "showClothingErection") .addValue("Enabled", true).on().addValue("Disabled", false).off(); } else if (V.imageChoice === 4) { - options.addComment(`<a href='https://mega.nz/folder/P45nRALC#JkdALlE_w_cHDitz4Xhjeg' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. + options.addComment(`<a href='https://mega.nz/folder/78BhSATS#fTwcdWVtrxpo11by0bmtDg' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. Then <b>refresh</b> the page. Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);