diff --git a/src/facilities/farmyard/farmyard.js b/src/facilities/farmyard/farmyard.js
index d2426943c792e6a0351af8442f7dfd5488b65ae3..4311bd880544c23c4ee7482501c422a54756941d 100644
--- a/src/facilities/farmyard/farmyard.js
+++ b/src/facilities/farmyard/farmyard.js
@@ -174,7 +174,7 @@ App.Facilities.Farmyard.farmyard = class Farmyard extends App.Facilities.Facilit
 						upgraded: 1,
 						text: `The fertilizer being used in ${this.facility.name} is the cheap, buy-in-bulk stuff you can purchase at the local supermarket.`,
 						link: `Use a higher-quality fertilizer`,
-						cost: 10_000 * V.upgradeMultiplierArcology,
+						cost: 10000 * V.upgradeMultiplierArcology,
 						handler: () => {
 							V.PC.skill.engineering += 0.1;
 
@@ -203,7 +203,7 @@ App.Facilities.Farmyard.farmyard = class Farmyard extends App.Facilities.Facilit
 						upgraded: 1,
 						text: `There is room enough in ${this.facility.name} to install a hydroponics system for irrigation.`,
 						link: `Purchase an advanced hydroponics system`,
-						cost: 25_000 * V.upgradeMultiplierArcology,
+						cost: 25000 * V.upgradeMultiplierArcology,
 						handler: () => {
 							V.PC.skill.engineering += 0.1;
 
@@ -231,7 +231,7 @@ App.Facilities.Farmyard.farmyard = class Farmyard extends App.Facilities.Facilit
 						upgraded: 1,
 						text: `The seeds ${this.facility.name} is using are the standard seeds one could pick up at the local farmers' market.`,
 						link: `Purchase genetically modified seeds`,
-						cost: 50_000 * V.upgradeMultiplierArcology,
+						cost: 50000 * V.upgradeMultiplierArcology,
 						handler: () => {
 							V.PC.skill.engineering += 0.1;
 
@@ -260,7 +260,7 @@ App.Facilities.Farmyard.farmyard = class Farmyard extends App.Facilities.Facilit
 						upgraded: 1,
 						text: `The machinery in ${this.facility.name} is equipment that was imported before the old world began to fall apart and is fairly old and outdated.`,
 						link: `Upgrade the machinery`,
-						cost: 100_000 * V.upgradeMultiplierArcology,
+						cost: 100000 * V.upgradeMultiplierArcology,
 						handler: () => {
 							V.PC.skill.engineering += 0.1;