diff --git a/src/endWeek/economics/reputation.js b/src/endWeek/economics/reputation.js
index e621aaa42aa36ec2d7f4a467c68f9007eb8fc8c3..7840d27f4c0e66d7a99cd88efd84daeecb75d5d6 100644
--- a/src/endWeek/economics/reputation.js
+++ b/src/endWeek/economics/reputation.js
@@ -752,17 +752,20 @@ App.EndWeek.reputation = function() {
 		// 200 is probably a bit ridiculous side, but might as well give a fun little reward for it
 		if (V.slaves.length >= 200) {
 			r.push(`Society is in <span class="green">awe</span> with the sheer size of your stable of slaves.`);
-			FutureSocieties.Change("Antebellum Revivalist", 10);	
+			FutureSocieties.Change("Antebellum Revivalist", 25);	
 		} else if (V.slaves.length >= 100) {
 			r.push(`Society is <span class="green">impressed</span> with the number of slaves you own.`);
-			FutureSocieties.Change("Antebellum Revivalist", 4);	
+			FutureSocieties.Change("Antebellum Revivalist", 10);	
 		} else if (V.slaves.length >= 50) {
 			r.push(`Society holds <span class="green">great respect</span> for the number of slaves you own.`);
-			FutureSocieties.Change("Antebellum Revivalist", 2);
+			FutureSocieties.Change("Antebellum Revivalist", 5);
 		} else if (V.slaves.length >= 25) {
 			r.push(`Society <span class="green">approves</span> of the number of slaves you own.`);
-			FutureSocieties.Change("Antebellum Revivalist", 1);
+			FutureSocieties.Change("Antebellum Revivalist", 3);
 		} else if (V.slaves.length >= 10) {
+			r.push(`Society <span class="green">slightly approves</span> of the number of slaves you own.`);
+			FutureSocieties.Change("Antebellum Revivalist", 1);
+		} else if (V.slaves.length >= 5) {
 			r.push(`Society neither approves or disapproves of the size of your stable of slaves, but would respectively approve or disapprove if it grew or shrank.`);
 		} else {
 			r.push(`Society finds it <span class="green">strange</span> for someone of your stature to own so few slaves.`);
@@ -774,25 +777,27 @@ App.EndWeek.reputation = function() {
 			FutureSocieties.Change("Antebellum Revivalist", 4);
 		} else if (V.PC.skill.slaving >= 80) {
 			r.push(`Society <span class="green">admires</span> expert slavers such as yourself.`);
-			FutureSocieties.Change("Antebellum Revivalist", 2);
+			FutureSocieties.Change("Antebellum Revivalist", 3);
 		} else if (V.PC.skill.slaving >= 60) {
 			r.push(`Society <span class="green">appreciates</span> skilled slavers such as yourself.`);
+			FutureSocieties.Change("Antebellum Revivalist", 2);
+		} else if (V.PC.skill.slaving >= 40) {
+			r.push(`Society <span class="green">respects</span> competent slavers such as yourself.`);
 			FutureSocieties.Change("Antebellum Revivalist", 1);
 		} else if (V.PC.skill.slaving >= 20) {
-			r.push(`Society <span class="red">disapproves</span> that you do not know the finer points of slaving.`);
-			FutureSocieties.Change("Antebellum Revivalist", -1);
+			r.push(`Society would prefer you were a better slaver, but it isn't perceived as a great dishonor either.`);
 		} else if (V.PC.skill.slaving >= 0) {
 			r.push(`Society is <span class="red">disappointed</span> about your lack of knowledge on slaving.`);
-			FutureSocieties.Change("Antebellum Revivalist", -2);
+			FutureSocieties.Change("Antebellum Revivalist", -1);
 		} else if (V.PC.skill.slaving >= -40) {
 			r.push(`Society <span class="red">dislikes</span> your ignorance of slaving.`);
-			FutureSocieties.Change("Antebellum Revivalist", -4);
+			FutureSocieties.Change("Antebellum Revivalist", -2);
 		} else if (V.PC.skill.slaving >= -80) {
 			r.push(`Society experiences <span class="red">secondhand embarrassment</span> when it witnesses your talent as a slaver.`);
-			FutureSocieties.Change("Antebellum Revivalist", -6);
+			FutureSocieties.Change("Antebellum Revivalist", -3);
 		} else {
 			r.push(`Society is <span class="red">shocked and amused</span> that you are such a bungling slaver.`);
-			FutureSocieties.Change("Antebellum Revivalist", -10);
+			FutureSocieties.Change("Antebellum Revivalist", -4);
 		}
 	}