diff --git a/src/uncategorized/rePokerNight.tw b/src/uncategorized/rePokerNight.tw
index b82a6740e61bd04080aa0d6203effad3d1f7e4ff..45b7e74a9922ab29bcb189fd88c724d95b107ed8 100644
--- a/src/uncategorized/rePokerNight.tw
+++ b/src/uncategorized/rePokerNight.tw
@@ -4,6 +4,9 @@
 
 <<setAssistantPronouns>>
 
+<span id="artFrame">
+</span>
+
 Despite their persistent presence in your arcology, interaction with your mercenaries is relatively scarce. Aside from mutually exchanged nods on the street and the occasional briefing, your $mercenariesTitle enjoy a degree of autonomy.
 
 <br><br>
@@ -93,13 +96,27 @@ On a particularly lackadaisical evening, you find yourself alerted to a message
 					<<set $activeSlave.behavioralFlaw = "arrogant">>
 					<<set $activeSlave.hStyle = "shaved into a mohawk">>
 					<<set $activeSlave.customTat = "She has a number of tattoos from a variety of mercenary companies.">>
+					<<set $activeSlave.clothes = "a military uniform">>
+
 					<<setLocalPronouns $activeSlave>>
 
+					<<replace "#artFrame">>
+					/* 000-250-006 */
+					<<if $seeImages == 1>>
+						<<if $imageChoice == 1>>
+							<div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
+						<<else>>
+							<div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
+						<</if>>
+					<</if>>
+					/* 000-250-006 */
+					<</replace>>
+
 					<<replace "#bountyresult">>
 						Some aggressive play and an eye for riling up your fellow players has resulted in an immense payout, and all but one of your adversaries have folded as the situation has escalated. The only player still in contention is a wily old mercenary, the veteran of $his fair share of battles on the battlefield and at the poker table. $He's short on chips, however, and $he'll have to buy in with something else as collateral.
 						<br><br>
 						<span id="aliveresult">
-
+							<<set $activeSlave.clothes = "no clothing">>
 							<<link "A year of servitude">>
 								<<replace "#aliveresult">>
 									<<if random(1,100) > 50>>
@@ -107,6 +124,18 @@ On a particularly lackadaisical evening, you find yourself alerted to a message
 										<<run repX(1000, "event")>>
 										<<run cashX(-5000, "event")>>
 									<<else>>
+
+										<<replace "#artFrame">>
+										/* 000-250-006 */
+										<<if $seeImages == 1>>
+											<<if $imageChoice == 1>>
+												<div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
+											<<else>>
+												<div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 2 0>></div>
+											<</if>>
+										<</if>>
+										/* 000-250-006 */
+										<</replace>>
 										For all your skillful maneuvering to reach this position, ultimately the win comes down to chance. This time, however, luck has rendered you the victor. A silence falls over the room as the result is declared, but after some time your opponent breaks the hush by joking that life as your slave is probably easier than fighting for $arcologies[0].name. After some awkward laughter the night continues, and at the end your former mercenary joins you on your trip back to the penthouse to submit to processing and to begin $his new life as your sexual servant. $He's not young, but $he's tough and not distrusting of you due to $his service in the $mercenariesTitle.
 										<br>
 										<<include "New Slave Intro">>