diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 3fd3f52654b1a86e415900709ec456827c955fc6..d1ba6176f79b2b06440f11337311c4d6bdf7d16c 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -1485,6 +1485,7 @@ App.Data.defaultGameStateVariables = { SFGear: 0, SavedLeader: 0, SavedSFI: 0, + sectionInFirebase: 0, /* base vars */ secExp: {}, diff --git a/src/SecExp/js/secExp.js b/src/SecExp/js/secExp.js index a3756be10c6b925f885cb70116b0964f739b1aaf..5541934309d473e6fe079da1ba7ea59c3e96eb32 100644 --- a/src/SecExp/js/secExp.js +++ b/src/SecExp/js/secExp.js @@ -292,7 +292,7 @@ App.SecExp.battle = (function() { if(V.readinessUpgrades.earlyWarn > 0) { init += 2; } - if( V.SF.Toggle && V.SF.Active >= 1 && jsDef(V.sectionInFirebase)) { + if( V.SF.Toggle && V.SF.Active >= 1 && V.sectionInFirebase >= 1) { init += 2; } return init;