diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 3fd3f52654b1a86e415900709ec456827c955fc6..d1ba6176f79b2b06440f11337311c4d6bdf7d16c 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -1485,6 +1485,7 @@ App.Data.defaultGameStateVariables = {
 	SFGear: 0,
 	SavedLeader: 0,
 	SavedSFI: 0,
+	sectionInFirebase: 0,
 
 	/* base vars */
 	secExp: {},
diff --git a/src/SecExp/js/secExp.js b/src/SecExp/js/secExp.js
index a3756be10c6b925f885cb70116b0964f739b1aaf..5541934309d473e6fe079da1ba7ea59c3e96eb32 100644
--- a/src/SecExp/js/secExp.js
+++ b/src/SecExp/js/secExp.js
@@ -292,7 +292,7 @@ App.SecExp.battle = (function() {
 		if(V.readinessUpgrades.earlyWarn > 0) {
 			init += 2;
 		}
-		if( V.SF.Toggle && V.SF.Active >= 1 && jsDef(V.sectionInFirebase)) {
+		if( V.SF.Toggle && V.SF.Active >= 1 && V.sectionInFirebase >= 1) {
 			init += 2;
 		}
 		return init;