diff --git a/src/gui/storyCaption.tw b/src/gui/storyCaption.tw index 52c9d78cc6ba2fcd42c9fbe25eb218b56d74a641..22a5317b56705546419fce7af09f10170a2efe5b 100644 --- a/src/gui/storyCaption.tw +++ b/src/gui/storyCaption.tw @@ -269,7 +269,7 @@ <</if>> /* Closes Pass != "Manage Penthouse""*/ <<if $nextButton != "Continue" && $nextButton != " ">> - <<if $nextButton != "Refresh">> + <<if $nextButton != "Refresh" && _Pass != "RE recruit">> <<if _Pass != "Manage Penthouse">> <br> <span id="managePenthouse"> <<link [[Manage Penthouse]]>><</link>> @@ -300,7 +300,7 @@ </span> <</if>> - <<if $sideBarOptions.compact == 0 && _Pass == "Main" || $sideBarOptions.compact == 1 && _Pass == "Manage Arcology">> <br> + <<if ($sideBarOptions.compact == 0 && _Pass == "Main") || ($sideBarOptions.compact == 1 && _Pass == "Manage Arcology")>> <br> <<if $FSAnnounced>> <span id="FSButton"> <br> <<link [[Future Societies|Future Society][$nextButton = "Back", $nextLink = "Main"]]>><</link>> @@ -452,7 +452,7 @@ <</if>> <</if>> /* closes _Pass == "Main" && $newModelUI == 0 */ - <<if $sideBarOptions.compact == 0 && _Pass == "Main" || $sideBarOptions.compact == 1 && _Pass == "Manage Arcology">> + <<if ($sideBarOptions.compact == 0 && _Pass == "Main") || ($sideBarOptions.compact == 1 && _Pass == "Manage Arcology")>> <span id="policyButton"> <br> <<link [[Policies]]>><</link>> </span> @@.cyan;[Y]@@ @@ -511,7 +511,7 @@ <</if>> /* Closes Pass state check */ <br><br> - <<if $nextButton != "Refresh">> + <<if $nextButton != "Refresh" && _Pass != "RE recruit">> <<if !["Description Options", "Options", "Summary Options"].includes(_Pass)>> <span id="optionsButton"> <<link [[Game Options|Options][$nextButton = "Back", $nextLink = _Pass]]>><</link>>