diff --git a/src/gui/storyCaption.tw b/src/gui/storyCaption.tw
index 52c9d78cc6ba2fcd42c9fbe25eb218b56d74a641..22a5317b56705546419fce7af09f10170a2efe5b 100644
--- a/src/gui/storyCaption.tw
+++ b/src/gui/storyCaption.tw
@@ -269,7 +269,7 @@
 	<</if>> /* Closes Pass != "Manage Penthouse""*/
 
 	<<if $nextButton != "Continue" && $nextButton != " ">>
-		<<if $nextButton != "Refresh">>
+		<<if $nextButton != "Refresh" && _Pass != "RE recruit">>
 			<<if _Pass != "Manage Penthouse">> <br>
 				<span id="managePenthouse">
 					<<link [[Manage Penthouse]]>><</link>>
@@ -300,7 +300,7 @@
 			</span>
 		<</if>>
 
-		<<if $sideBarOptions.compact == 0 && _Pass == "Main" || $sideBarOptions.compact == 1 && _Pass == "Manage Arcology">> <br>
+		<<if ($sideBarOptions.compact == 0 && _Pass == "Main") || ($sideBarOptions.compact == 1 && _Pass == "Manage Arcology")>> <br>
 			<<if $FSAnnounced>>
 				<span id="FSButton"> <br>
 				<<link [[Future Societies|Future Society][$nextButton = "Back", $nextLink = "Main"]]>><</link>>
@@ -452,7 +452,7 @@
 				<</if>>
 		<</if>> /* closes _Pass == "Main" && $newModelUI == 0 */
 
-		<<if $sideBarOptions.compact == 0 && _Pass == "Main" || $sideBarOptions.compact == 1 && _Pass == "Manage Arcology">>
+		<<if ($sideBarOptions.compact == 0 && _Pass == "Main") || ($sideBarOptions.compact == 1 && _Pass == "Manage Arcology")>>
 			<span id="policyButton"> <br>
 				<<link [[Policies]]>><</link>>
 			</span> @@.cyan;[Y]@@
@@ -511,7 +511,7 @@
 		<</if>> /* Closes Pass state check */
 
 		<br><br>
-		<<if $nextButton != "Refresh">>
+		<<if $nextButton != "Refresh" && _Pass != "RE recruit">>
 			<<if !["Description Options", "Options", "Summary Options"].includes(_Pass)>>
 				<span id="optionsButton">
 					<<link [[Game Options|Options][$nextButton = "Back", $nextLink = _Pass]]>><</link>>