diff --git a/src/endWeek/saLiveWithHG.js b/src/endWeek/saLiveWithHG.js index 023514609a9e2de74578aafd8414248f3f5cffe0..217781b513599c86e65b8fb4ce9be9732008d5cd 100644 --- a/src/endWeek/saLiveWithHG.js +++ b/src/endWeek/saLiveWithHG.js @@ -10,6 +10,7 @@ App.SlaveAssignment.liveWithHG = (function() { let he2, him2, his2, himself2, He2, His2, wife2; let diet; + let hormones; let oralUse; let analUse; @@ -1432,7 +1433,7 @@ App.SlaveAssignment.liveWithHG = (function() { let frag; if (arcology.FSBodyPurist === "unset") { r.push(`${HG.slaveName} sends ${V.assistant.name} notes on what surgical modifications ${he2} wants for ${slave.slaveName}.`); - r.push(`${V.rulesAutosurgery(slave)}`); + r.push(rulesAutosurgery(slave)); } if (HG.fetishKnown === 1) { if (HG.fetish === "sadist" && HG.fetishStrength > 95 && V.seeExtreme === 1 && slave.fetish !== "mindbroken") { diff --git a/src/uncategorized/saLiveWithHG.tw b/src/uncategorized/saLiveWithHG.tw deleted file mode 100644 index 48f53186004fd51e73ca5e795469370a33b2f8c2..0000000000000000000000000000000000000000 --- a/src/uncategorized/saLiveWithHG.tw +++ /dev/null @@ -1,1053 +0,0 @@ -:: SA live with HG [nobr] - -<<set _oralUse = 0, _analUse = 0, _vaginalUse = 0, _mammaryUse = 0, _penetrativeUse = 0>> - -<<if $seeImages && $seeReportImages>> - <div class="imageRef medImg"> - <<= SlaveArt($slaves[$i], 2, 0)>> - </div> -<</if>> - -<<setLocalPronouns $slaves[$i]>> -<<setLocalPronouns _S.HeadGirl 2>> - -/* run this up here so that it affects things better */ -<<if $arcologies[0].FSSlimnessEnthusiast != "unset">> - <<set $HGTastes = 1>> -<<elseif $arcologies[0].FSRepopulationFocus != "unset">> - <<set $HGTastes = 4>> -<<elseif $arcologies[0].FSBodyPurist != "unset">> - <<set $HGTastes = 1>> -<<elseif $arcologies[0].FSDegradationist != "unset">> - <<set $HGTastes = 3>> -<<elseif $arcologies[0].FSAssetExpansionist != "unset">> - <<set $HGTastes = 3>> -<<elseif $arcologies[0].FSTransformationFetishist != "unset">> - <<set $HGTastes = 3>> -<<else>> - <<set $HGTastes = 2>> -<</if>> -<<set _diet = $slaves[$i].diet>> -<<if ($arcologies[0].FSRepopulationFocusPregPolicy == 1 || ($arcologies[0].FSRestart == "unset" && _S.HeadGirl.fetish == "pregnancy")) && canImpreg($slaves[$i], _S.HeadGirl) && ($dietFertility == 1)>> - <<if $slaves[$i].diet != "fertility">> - <<set $slaves[$i].diet = "fertility">> - <</if>> -<<elseif ($slaves[$i].weight < 100 && $arcologies[0].FSHedonisticDecadence >= 20) || ($slaves[$i].weight < -10)>> - <<if $slaves[$i].diet != "fattening">> - <<set $slaves[$i].diet = "fattening">> - <</if>> -<<elseif $slaves[$i].weight > 30 && $arcologies[0].FSHedonisticDecadence == "unset">> - <<if $slaves[$i].diet != "restricted">> - <<set $slaves[$i].diet = "restricted">> - <</if>> -<<elseif (($slaves[$i].muscles <= 95 && (($arcologies[0].FSPhysicalIdealist > 0 && $arcologies[0].FSPhysicalIdealistLaw == 0) || ((_S.HeadGirl.fetish == "submissive" || _S.HeadGirl.fetish == "masochist") && _S.HeadGirl.fetishKnown == 1))) || ($slaves[$i].muscles <= 45 && ($arcologies[0].FSPhysicalIdealist > 0 && $arcologies[0].FSPhysicalIdealistLaw == 1)) || $slaves[$i].muscles <= 5) && !isAmputee($slaves[$i])>> - <<if $slaves[$i].diet != "muscle building">> - <<set $slaves[$i].diet = "muscle building">> - <</if>> -<<elseif $slaves[$i].balls > 0 && _S.HeadGirl.fetish == "cumslut" && _S.HeadGirl.fetishKnown == 1 && $cumProDiet == 1>> - <<if $slaves[$i].diet != "cum production">> - <<set $slaves[$i].diet = "cum production">> - <</if>> -<<else>> - <<if $slaves[$i].diet != "healthy">> - <<set $slaves[$i].diet = "healthy">> - <</if>> -<</if>> -<<set _hormones = $slaves[$i].hormones>> -<<if $HGSuiteHormones != 0 && $slaves[$i].hormones != 2>> - <<set $slaves[$i].hormones = 2>> -<</if>> -<<if $HGSuiteDrugs != 0>> - <<if ($slaves[$i].health.condition < 60)>> - <<set $slaves[$i].curatives = 2>> - <</if>> - <<if ($slaves[$i].lips <= 20)>> - <<set $slaves[$i].drugs = "lip injections">> - <<elseif $arcologies[0].FSSlaveProfessionalismResearch == 1 && $HGSuiteEquality != 0 && canImproveIntelligence($slaves[$i])>> - <<set $slaves[$i].drugs = "psychostimulants">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 18>> - <<set $slaves[$i].drugs = "hyper butt injections">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 8>> - <<set $slaves[$i].drugs = "butt injections">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "cumslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].balls < 100 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>> - <<set $slaves[$i].drugs = "hyper testicle enhancement">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "cumslut") && $slaves[$i].balls < 10 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>> - <<set $slaves[$i].drugs = "testicle enhancement">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "masochist" || _S.HeadGirl.fetish == "submissive") && canImproveHeight($slaves[$i])>> - <<set $slaves[$i].drugs = "growth stimulants">> - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "boobs") && ($slaves[$i].boobs < 8000)>> - <<if $arcologies[0].FSAssetExpansionistResearch == 1>> - <<set $slaves[$i].drugs = "hyper breast injections">> - <<else>> - <<set $slaves[$i].drugs = "breast injections">> - <</if>> - <<elseif canImpreg($slaves[$i], _S.HeadGirl) && $arcologies[0].FSRestart == "unset" && ($HGTastes == 4 || _S.HeadGirl.fetish == "pregnancy" || $arcologies[0].FSRepopulationFocusPregPolicy == 1)>> - <<set $slaves[$i].drugs = "fertility drugs">> - <<elseif $HGTastes > 1>> - <<if ($slaves[$i].lips <= 70)>> - <<set $slaves[$i].drugs = "lip injections">> - <<elseif ($slaves[$i].boobs > (125*Math.pow($slaves[$i].butt, 2)))>> - <<set $slaves[$i].drugs = "butt injections">> - <<else>> - <<set $slaves[$i].drugs = "breast injections">> - <</if>> - <<else>> - <<set $slaves[$i].drugs = "no drugs">> - <</if>> - <<if ($slaves[$i].health.condition < 100)>> - <<set $slaves[$i].curatives = 2>> - <</if>> -<</if>> -<<if $slaves[$i].rules.living != "luxurious">> - <<set $slaves[$i].rules.living = "luxurious">> -<</if>> - -<<if $slaves[$i].devotion > 20>> - <<if App.EndWeek.saVars.HGSlaveSuccess>> - looks after your Head Girl <<= SlaveFullName(_S.HeadGirl)>> domestically and sexually, freeing _him2 to devote more of _his2 time to looking after your other slaves. - <<else>> - does $his best to look after your Head Girl <<= SlaveFullName(_S.HeadGirl)>> domestically and sexually, but doesn't free up much of _his2 time this week. - <</if>> -<<elseif $slaves[$i].trust < -20>> - <<if App.EndWeek.saVars.HGSlaveSuccess>> - obeys Head Girl <<= SlaveFullName(_S.HeadGirl)>> domestically and sexually, freeing _him2 to devote more of _his2 time to looking after your other slaves. - <<else>> - tries to look after your Head Girl <<= SlaveFullName(_S.HeadGirl)>> domestically and sexually, but doesn't free up much of _his2 time this week. - <</if>> -<<else>> - <<if App.EndWeek.saVars.HGSlaveSuccess>> - resists Head Girl <<= SlaveFullName(_S.HeadGirl)>>'s domestic and sexual use, but still frees _him2 to devote more of _his2 time to looking after your other slaves. - <<else>> - resists Head Girl <<= SlaveFullName(_S.HeadGirl)>>'s domestic and sexual use, and doesn't free up much of _his2 time this week. - <</if>> -<</if>> - -<<if (_S.HeadGirl.fetish == "sadist") && (_S.HeadGirl.fetishStrength > 60) && (_S.HeadGirl.fetishKnown == 1)>> - Since _S.HeadGirl.slaveName is a sadist, poor $slaves[$i].slaveName lives a life of fear and pain. - <<if ($slaves[$i].energy > 95)>> - Though it's hard, $he manages to find @@.hotpink;sexual satisfaction@@ being a pain slave. - <<set $slaves[$i].devotion += 4>> - <<set $slaves[$i].need = 0>> - <<elseif ($slaves[$i].fetish == "masochist")>> - <<if $slaves[$i].fetishKnown == 1>> - <<if ($slaves[$i].fetishStrength > 95)>> - $He finds deep @@.hotpink;sexual satisfaction@@ being a pain slave. - <<set $slaves[$i].devotion += 4>> - <<else>> - This forces $him to find solace in @@.lightcoral;deeper masochism.@@ - <<set $slaves[$i].fetishStrength += 4>> - <</if>> - <<else>> - Oddly enough, $he seems to find it enjoyable; @@.lightcoral;$he's a natural masochist.@@ - <<set $slaves[$i].fetishKnown = 1>> - <</if>> - <<set $slaves[$i].need = 0>> - <<elseif ($slaves[$i].devotion < -20)>> - This rapidly fills $him with @@.mediumorchid;hatred@@ and @@.mediumorchid;fear.@@ - <<set $slaves[$i].devotion -= 10, $slaves[$i].trust -= 10>> - <<elseif ($slaves[$i].devotion > 20)>> - This fills $him with @@.mediumorchid;bitterness@@ and @@.mediumorchid;fear.@@ - <<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>> - <</if>> -<<elseif ($slaves[$i].devotion < -20)>> - <<if ($slaves[$i].trust >= -20)>> - Since $he is not yet obedient, _S.HeadGirl.slaveName @@.gold;punishes@@ $him constantly, training $him to be a decent assistant or suffer pain. - <<set $slaves[$i].trust -= 5>> - <<else>> - Since $he isn't suitably broken into slavery yet, _S.HeadGirl.slaveName trains $him to be @@.hotpink;obedient@@ or suffer pain. - <<set $slaves[$i].devotion += 5>> - <</if>> -<<elseif ($slaves[$i].devotion <= 20)>> - Since $he is not yet well trained, _S.HeadGirl.slaveName instructs $him, @@.hotpink;training@@ $him to be a proper assistant. - <<set $slaves[$i].devotion += 4>> -<<elseif ($slaves[$i].devotion <= 50)>> - Since $he is not yet a devoted slave, _S.HeadGirl.slaveName works with $him, @@.hotpink;training@@ $him to be a good assistant. - <<set $slaves[$i].devotion += 2>> -<<else>> - Since $he is a devoted assistant, _S.HeadGirl.slaveName @@.hotpink;praises@@ and encourages $him. - <<set $slaves[$i].devotion += 1>> -<</if>> - -<<if (_S.HeadGirl.rivalry != 0) && (_S.HeadGirl.rivalryTarget == $slaves[$i].ID)>> - _S.HeadGirl.slaveName @@.lightgreen;resolves the rivalry@@ between _him2 and $slaves[$i].slaveName, mostly by the expedient of punishing $slaves[$i].slaveName savagely whenever $he gives any trouble. - <<set _S.HeadGirl.rivalry = 0, _S.HeadGirl.rivalryTarget = 0, $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>> -<<elseif (_S.HeadGirl.relationship == 0)>> - <<if areRelated($slaves[$i], _S.HeadGirl)>> - _S.HeadGirl.slaveName - <<if _S.HeadGirl.devotion > 95>> - is so inured to the perversities of slavery that _he2 @@.hotpink;enjoys@@ the prospect of sexual service from _his2 - <<set _S.HeadGirl.devotion += 1>> - <<elseif _S.HeadGirl.devotion > 60>> - is so devoted to you that _he2 accepts the prospect of sexual service from _his2 - <<else>> - is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexual service from _his2 - <<set _S.HeadGirl.devotion -= 2>> - <</if>> - <<print relativeTerm(_S.HeadGirl, $slaves[$i])>>. - $slaves[$i].slaveName - <<if $slaves[$i].devotion > 95>> - is so inured to the perversities of slavery that $he @@.hotpink;enjoys@@ the prospect of sexually servicing $his - <<set $slaves[$i].devotion += 1>> - <<elseif $slaves[$i].devotion > 60>> - is so devoted to you that $he accepts the prospect of sexually servicing $his - <<elseif $slaves[$i].devotion > 40>> - is somewhat @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his - <<set $slaves[$i].devotion -= 2>> - <<elseif $slaves[$i].devotion > 20>> - is @@.mediumorchid;disturbed@@ by the prospect of sexually servicing $his - <<set $slaves[$i].devotion -= 4>> - <<elseif $slaves[$i].devotion >= -20>> - is @@.mediumorchid;strongly disturbed@@ by the prospect of sexually servicing $his - <<set $slaves[$i].devotion -= 5>> - <<else>> - is @@.mediumorchid;revolted@@ by the prospect of sexually servicing $his - <<set $slaves[$i].devotion -= 10>> - <</if>> - <<print relativeTerm($slaves[$i], _S.HeadGirl)>>. - <</if>> - <<if ($slaves[$i].relationship == 0) && ($slaves[$i].devotion > 20)>> - $slaves[$i].slaveName sees _S.HeadGirl.slaveName constantly, and does $his best to @@.lightgreen;become _his2 friend.@@ - <<set _S.HeadGirl.relationship = 1, _S.HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirlID>> - <<elseif ($slaves[$i].relationship == -2) && ($slaves[$i].devotion > 20) && ($slaves[$i].devotion > 50)>> - $slaves[$i].slaveName sees _S.HeadGirl.slaveName so much more than $he sees you and begins to warm up to _him2 instead of you, @@.lightgreen;becoming _his2 friend.@@ - <<set _S.HeadGirl.relationship = 1, _S.HeadGirl.relationshipTarget = $slaves[$i].ID, $slaves[$i].relationship = 1, $slaves[$i].relationshipTarget = $HeadGirlID>> - <<elseif ($slaves[$i].relationship != 5) && ($slaves[$i].relationship > 0) && ($slaves[$i].relationshipTarget != $HeadGirlID)>> - <<set _j = $slaves.findIndex(function(s) { return s.ID == $slaves[$i].relationshipTarget; })>> - $slaves[$i].slaveName, as _S.HeadGirl.slaveName's bitch, knows $slaves[_j].slaveName cannot compete with the Head Girl, and so their relationship fades. - <<set $slaves[$i].relationship = 0, $slaves[$i].relationshipTarget = 0, $slaves[_j].relationship = 0, $slaves[_j].relationshipTarget = 0>> - <</if>> -<<else>> - <<if (_S.HeadGirl.relationshipTarget == $slaves[$i].ID)>> - <<set $slaves[$i].trust += 1, _S.HeadGirl.trust += 1>> - <<if $slaves[$i].relationship <= 2>> - Since _S.HeadGirl.slaveName and $slaves[$i].slaveName are already friends, they're @@.mediumaquamarine;thankful@@ to you for allowing it. After a few nights of offering each other sexual comfort, they consider themselves @@.lightgreen;friends with benefits.@@ - <<set _S.HeadGirl.relationship = 3, _S.HeadGirl.relationshipTarget = $slaves[$i].ID>> - <<set $slaves[$i].relationship = 3, $slaves[$i].relationshipTarget = $HeadGirlID>> - <<elseif $slaves[$i].relationship <= 3>> - Since _S.HeadGirl.slaveName and $slaves[$i].slaveName are already lovers, they both @@.hotpink;enjoy@@ living together and are @@.mediumaquamarine;thankful@@ to you for allowing it. After living together for a few days, they draw closer emotionally, too, and consider themselves @@.lightgreen;lovers.@@ - <<set _S.HeadGirl.relationship = 4, _S.HeadGirl.relationshipTarget = $slaves[$i].ID>> - <<set $slaves[$i].relationship = 4, $slaves[$i].relationshipTarget = $HeadGirlID>> - <<elseif $slaves[$i].relationship <= 4>> - <<if (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetishStrength <= 60) && (_S.HeadGirl.fetish == "sadist") && ($slaves[$i].fetish != "masochist")>> - Since their relationship is very abusive, only _S.HeadGirl.slaveName @@.hotpink;enjoys@@ living together with $slaves[$i].slaveName. - <<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5>> - <<else>> - Since _S.HeadGirl.slaveName and $slaves[$i].slaveName are lovers, they @@.hotpink;enjoy@@ living together. - <</if>> - <<else>> - Since _S.HeadGirl.slaveName and $slaves[$i].slaveName are <<if $wife == _wife2>>slave $wives<<else>>married<</if>>, they @@.hotpink;enjoy@@ living together. - <</if>> - <</if>> -<</if>> - -<<set _skillIncrease = 10>> -<<if ($slaves[$i].skill.oral <= 30)>> - _S.HeadGirl.slaveName wants to come home to a talented tongue, so _he2 trains $slaves[$i].slaveName's oral skills. - <<= slaveSkillIncrease('oral', $slaves[$i], _skillIncrease)>> -<<elseif ($slaves[$i].vagina > 0) && ($slaves[$i].skill.vaginal <= 30)>> - _S.HeadGirl.slaveName wants _his2 personal sex slave to be as skilled with $his pussy as possible, so _he2 trains $slaves[$i].slaveName's vaginal skills. - <<= slaveSkillIncrease('vaginal', $slaves[$i], _skillIncrease)>> -<<elseif ($slaves[$i].anus > 0) && ($slaves[$i].skill.anal <= 30)>> - _S.HeadGirl.slaveName wants _his2 personal sex slave to be a skillful backdoor whore, so _he2 trains $slaves[$i].slaveName's anal skills. - <<= slaveSkillIncrease('anal', $slaves[$i], _skillIncrease)>> -<<elseif ($slaves[$i].skill.entertainment <= 10)>> - _S.HeadGirl.slaveName wants to be kept amused in _his2 occasional free time, so _he2 trains $slaves[$i].slaveName's entertainment skills. - <<= slaveSkillIncrease('entertainment', $slaves[$i], _skillIncrease)>> -<<elseif ($slaves[$i].sexualFlaw != "none")>> - _S.HeadGirl.slaveName is annoyed by $slaves[$i].slaveName's sexual flaws, so _he2 @@.green;trains@@ $him out of them. - <<set $slaves[$i].sexualFlaw = "none">> -<<elseif ($slaves[$i].behavioralFlaw != "none")>> - _S.HeadGirl.slaveName is irritated by $slaves[$i].slaveName's flaws, so _he2 @@.green;trains@@ $him out of them. - <<set $slaves[$i].behavioralFlaw = "none">> -<</if>> - -<<if canPenetrate(_S.HeadGirl)>> - <<if canDoVaginal($slaves[$i])>> - <<if ($slaves[$i].vagina == 0)>> - _S.HeadGirl.slaveName @@.hotpink;loves@@ @@.lime;taking@@ $slaves[$i].slaveName's virginity, and spends much of the week ogling _his2 conquest complacently. - <<set $slaves[$i].vagina = 1, _S.HeadGirl.devotion += 4>> - <<elseif ($slaves[$i].vagina == 1)>> - <<if (_S.HeadGirl.dick > 4) && (_S.HeadGirl.energy > 95)>> - _S.HeadGirl.slaveName has such a ferocious sex drive and such a big dick that _his2 constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor $girl's pussy. - <<set $slaves[$i].vagina += 1>> - <<elseif (_S.HeadGirl.dick > 5)>> - Serving _S.HeadGirl.slaveName's monster cock @@.lime;loosens@@ $slaves[$i].slaveName's pussy. - <<set $slaves[$i].vagina += 1>> - <</if>> - <<elseif ($slaves[$i].vagina == 2)>> - <<if (_S.HeadGirl.dick > 5) && (_S.HeadGirl.energy > 95)>> - _S.HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that _his2 constant pounding of $slaves[$i].slaveName @@.lime;loosens@@ the poor $girl's pussy. - <<set $slaves[$i].vagina += 1>> - <</if>> - <<elseif ($slaves[$i].vagina == 3)>> - <<if (_S.HeadGirl.dick > 5) && (_S.HeadGirl.energy > 95) && random(1,100) > 80>> - _S.HeadGirl.slaveName has such a ferocious sex drive and such a monster cock that _his2 constant pounding of $slaves[$i].slaveName's loose pussy inevitably leaves it @@.lime;gaping.@@ - <<set $slaves[$i].vagina += 1>> - <</if>> - <</if>> - <</if>> - <<if canDoAnal($slaves[$i])>> - <<if ($slaves[$i].anus == 0)>> - _S.HeadGirl.slaveName @@.hotpink;relishes@@ @@.lime;taking@@ $slaves[$i].slaveName's anal virginity, and spends much of the week groping _his2 conquest's rear end possessively. - <<set $slaves[$i].anus = 1, _S.HeadGirl.devotion += 4>> - <<elseif ($slaves[$i].anus == 1)>> - <<if (_S.HeadGirl.dick > 4) && (_S.HeadGirl.energy > 95)>> - _S.HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent _his2 sexual addiction. Constant assrape from such a huge dick @@.lime;loosens@@ $his sphincter. - <<set $slaves[$i].anus += 1>> - <<elseif (_S.HeadGirl.dick > 5)>> - Taking _S.HeadGirl.slaveName's monster cock up the butt @@.lime;loosens@@ $slaves[$i].slaveName's anal sphincter. - <<set $slaves[$i].anus += 1>> - <</if>> - <<elseif ($slaves[$i].anus == 2)>> - <<if (_S.HeadGirl.dick > 5) && (_S.HeadGirl.energy > 95)>> - _S.HeadGirl.slaveName uses $slaves[$i].slaveName's anus to vent _his2 sexual addiction. Constant assrape from the Head Girl's monster cock @@.lime;loosens@@ $his sphincter. - <<set $slaves[$i].anus += 1>> - <</if>> - <<elseif ($slaves[$i].anus == 3)>> - <<if (_S.HeadGirl.dick > 5) && (_S.HeadGirl.energy > 95) && random(1,100) > 80>> - _S.HeadGirl.slaveName uses $slaves[$i].slaveName's loose anus to vent _his2 sexual addiction. Constant assrape from the Head Girl's monster cock eventually leaves it @@.lime;gaping.@@ - <<set $slaves[$i].anus += 1>> - <</if>> - <</if>> - <</if>> -<</if>> - -<<if $seePreg != 0>> - <<if (_S.HeadGirl.fetish == "pregnancy") && canImpreg($slaves[$i], _S.HeadGirl)>> - <<if $arcologies[0].FSRestart == "unset">> - _S.HeadGirl.slaveName promptly @@.lime;impregnates@@ - <<if _S.HeadGirl.fetishKnown == 1>> - $slaves[$i].slaveName, to your Head Girl's considerable @@.hotpink;satisfaction.@@ $slaves[$i].slaveName spent the week regularly getting held down and ejaculated into anytime $his superior had cum to spare. - <<set _S.HeadGirl.devotion += 4>> - <<else>> - $slaves[$i].slaveName. _His2 eagerness completely exposes _his2 hidden @@.lightcoral;pregnancy kink.@@ - <<set _S.HeadGirl.fetishKnown = 1>> - <</if>> - <<= knockMeUp($slaves[$i], 100, 2, $HeadGirlID, 1)>> - <<if (_S.HeadGirl.fetishStrength > 70) && canImpreg(_S.HeadGirl, $slaves[$i])>> - Unsurprisingly, _his2 gives in to _his2 own cravings and also takes $slaves[$i].slaveName's loads until _he2 @@.lime;gets pregnant@@ too. - <<= knockMeUp(_S.HeadGirl, 100, 2, $slaves[$i].ID, 1)>> - <</if>> - <<elseif _S.HeadGirl.fetishKnown == 1>> - _S.HeadGirl.slaveName knows better than to even consider knocking up $slaves[$i].slaveName. - <</if>> - <<elseif (_S.HeadGirl.fetish == "pregnancy") && canImpreg(_S.HeadGirl, $slaves[$i])>> - <<if $arcologies[0].FSRestart == "unset" && (_S.HeadGirl.fetishStrength > 70)>> - _S.HeadGirl.slaveName promptly @@.lime;knocks _himself2 up@@ with $slaves[$i].slaveName's - <<if _S.HeadGirl.fetishKnown == 1>> - seed, to your Head Girl's considerable @@.hotpink;satisfaction.@@ - <<set _S.HeadGirl.devotion += 4>> - <<else>> - seed. _His2 @@.hotpink;pride@@ over _his2 new pregnancy and eagerness to get pregnant completely exposes _his2 hidden, and powerful, @@.lightcoral;pregnancy fetish.@@ - <<set _S.HeadGirl.fetishKnown = 1, _S.HeadGirl.devotion += 4>> - <</if>> - <<= knockMeUp(_S.HeadGirl, 100, 2, $slaves[$i].ID, 1)>> - <<elseif _S.HeadGirl.fetishKnown == 1>> - _S.HeadGirl.slaveName knows better than to even consider getting knocked up by $slaves[$i].slaveName. - <</if>> - <<elseif $arcologies[0].FSRepopulationFocusPregPolicy == 1 && canImpreg($slaves[$i], _S.HeadGirl)>> - _S.HeadGirl.slaveName wastes no time in chasing the current trend and hurries to @@.lime;impregnate@@ $slaves[$i].slaveName. - <<= knockMeUp($slaves[$i], 100, 2, $HeadGirlID, 1)>> - <<elseif $slaves[$i].pregKnown == 1>> - <<if $slaves[$i].breedingMark == 1>> - Since $slaves[$i].slaveName is marked as a breeding slave, _S.HeadGirl.slaveName feels it is _his2 duty to keep $his pregnancy safe. - <<elseif $slaves[$i].pregSource == -1>> - Since $slaves[$i].slaveName is bearing your child<<if $slaves[$i].pregType > 1>>ren<</if>>, _S.HeadGirl.slaveName feels _he2 has been tasked with keeping $his pregnancy safe. - <<elseif _S.HeadGirl.fetish == "pregnancy">> - _S.HeadGirl.slaveName - <<if _S.HeadGirl.fetishKnown == 1>> - <<if $slaves[$i].bellyPreg > 500>> - enjoys the swell of $slaves[$i].slaveName's baby bump, giving _him2 plenty of reason to keep $his pregnancy. - <<else>> - keeps $slaves[$i].slaveName pregnant so that _he2 may savor $his growth. - <</if>> - <<else>> - pays an unusual amount of attention to $slaves[$i].slaveName's pregnancy. - <</if>> - <<elseif $arcologies[0].FSRepopulationFocusPregPolicy == 0 && $arcologies[0].FSRepopulationFocus == "unset" && $HGSuiteDrugs == 1>> - <<if $slaves[$i].preg > $slaves[$i].pregData.normalBirth-2 && $slaves[$i].preg > $slaves[$i].pregData.minLiveBirth && $slaves[$i].broodmother === 0 && !isInLabor($slaves[$i])>> - _S.HeadGirl.slaveName has no interest in a slut stuffed full of unwanted spawn, so _he2 promptly doses slaves[$i].slaveName with labor inducing agents to get $him back in fucking shape. - <<run induce($slaves[$i])>> - <<run startLabor($slaves[$i])>> - <<else>> - _S.HeadGirl.slaveName promptly aborts the child growing in $slaves[$i].slaveName since _he2 prefers _his2 <<= $girl>>s not harboring someone else's child or loaded down with _his2 own unwanted spawn. - <<run TerminatePregnancy($slaves[$i])>> - <<run actX($slaves[$i], "abortions")>> - <</if>> - <</if>> - <</if>> -<</if>> - -<<if ($slaves[$i].devotion > 50)>> - <<if (($slaves[$i].fetishStrength <= 95) || ($slaves[$i].fetishKnown == 0)) && (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetishStrength > 60) && ($slaves[$i].fetish != _S.HeadGirl.fetish) && ($slaves[$i].fetish != "mindbroken")>> - <<if (_S.HeadGirl.fetish == "submissive")>> - $slaves[$i].slaveName slowly gets used to _S.HeadGirl.slaveName's need to be sexually dominated, and begins to @@.pink;enjoy being a top@@ within the confines of the suite. - <<set $slaves[$i].fetish = "dom", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "dom")>> - <<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>> - $slaves[$i].slaveName slowly gets used to being tied up and fucked regularly, and accepts that it's how _S.HeadGirl.slaveName's sexual attraction to $him expresses itself. $He begins to @@.pink;enjoy being a sub,@@ especially for _S.HeadGirl.slaveName. - <<set $slaves[$i].fetish = "submissive", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <</if>> - <<elseif (_S.HeadGirl.fetish == "boobs")>> - _S.HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's boobs that $slaves[$i].slaveName really starts to @@.pink;fetishize tits@@ too. - <<set $slaves[$i].fetish = "boobs", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "pregnancy")>> - $slaves[$i].slaveName and _S.HeadGirl.slaveName spend so much time talking about pregnancy and fertility that $slaves[$i].slaveName really starts to @@.pink;fetishize pregnancy@@ too. - <<set $slaves[$i].fetish = "pregnancy", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "cumslut")>> - $slaves[$i].slaveName participates in enough of _S.HeadGirl.slaveName's cum games that $he can't help but @@.pink;enjoy oral sex@@ $himself. - <<set $slaves[$i].fetish = "cumslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "humiliation")>> - $slaves[$i].slaveName has so much public sex with _S.HeadGirl.slaveName that $he really starts to @@.pink;enjoy humiliation@@ $himself. - <<set $slaves[$i].fetish = "humiliation", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "buttslut")>> - <<if canDoAnal($slaves[$i])>> - $slaves[$i].slaveName takes _S.HeadGirl.slaveName's <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on and dildos<</if>> up $his poor anus so often that $he starts to @@.pink;enjoy buttsex@@ $himself. - <<else>> - _S.HeadGirl.slaveName lavishes so much attention on $slaves[$i].slaveName's butt, since _he2 can't use it, that $slaves[$i].slaveName really starts to @@.pink;fetishize rears@@ too. - <</if>> - <<set $slaves[$i].fetish = "buttslut", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <<elseif (_S.HeadGirl.fetish == "masochist")>> - <<if ($slaves[$i].fetish != "submissive") || ($slaves[$i].fetish == 0)>> - $slaves[$i].slaveName is initially shocked to be asked to cause _S.HeadGirl.slaveName pain, but $he slowly begins to understand the honestly sexual nature of the arrangement. $He starts to @@.pink;enjoy causing pain,@@ since _S.HeadGirl.slaveName is clearly enjoying it so much. - <<set $slaves[$i].fetish = "sadist", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <</if>> - <<else>> - $slaves[$i].slaveName often takes _S.HeadGirl.slaveName's <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on<</if>> in the missionary position, after some light foreplay and before bed; $he honestly enjoys the respectful lovemaking, and begins to @@.pink;enjoy vanilla sex@@ $himself. - <<set $slaves[$i].fetish = "none", $slaves[$i].fetishKnown = 1, $slaves[$i].fetishStrength = 10>> - <</if>> - <</if>> - <<if (_S.HeadGirl.attrKnown == 1)>> - <<if (_S.HeadGirl.attrXX > 85) && ($slaves[$i].attrXX > 65) && ($slaves[$i].attrXX <= 85)>> - $slaves[$i].slaveName and _S.HeadGirl.slaveName spend so much time giggling over which of your other slaves they think is prettiest (typically followed by giggling sex) that $slaves[$i].slaveName really starts to @@.green;fetishize girls@@ too. - <<set $slaves[$i].attrXX += 2, $slaves[$i].attrKnown = 1>> - <</if>> - <<if (_S.HeadGirl.attrXY > 85) && ($slaves[$i].attrXY > 65) && ($slaves[$i].attrXY <= 85)>> - $slaves[$i].slaveName and _S.HeadGirl.slaveName have so much fun debating which male citizens and slave dickgirls are cutest (typically followed by <<if canDoAnal($slaves[$i]) || canDoVaginal($slaves[$i])>>_S.HeadGirl.slaveName banging _his2 girltoy <<if canPenetrate(_S.HeadGirl)>>with a strap-on<<else>>senseless<</if>><<else>>giggling sex<</if>>) that $slaves[$i].slaveName really starts to @@.green;fetishize boys@@ too. - <<set $slaves[$i].attrXY += 2, $slaves[$i].attrKnown = 1>> - <</if>> - <<if (_S.HeadGirl.energy > 95) && ($slaves[$i].energy <= 95)>> - $slaves[$i].slaveName has so much fun sex with _S.HeadGirl.slaveName that @@.green;$his sex drive is slowly enhanced.@@ - <<set $slaves[$i].energy += 2>> - <</if>> - <</if>> -<</if>> - -<<if (_S.HeadGirl.fetishKnown == 1)>> - <<if (_S.HeadGirl.energy > 95)>> - $slaves[$i].slaveName spends a lot of time getting fucked in whichever hole or cranny _S.HeadGirl.slaveName decides to shove _his2 <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on<</if>> into next. - <<set _oralUse += 5>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 5>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 5, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 500>> - <<set _mammaryUse += 5>> - <<else>> - <<set _oralUse += 5>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse += 5>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 5, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse += 5>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 5, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse += 5>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 15, $penetrativeTotal += 15>> - <<elseif (_S.HeadGirl.fetish == "submissive")>> - _S.HeadGirl.slaveName walks a fine line with $slaves[$i].slaveName. They work out a sexual life in which _S.HeadGirl.slaveName is in charge, but $slaves[$i].slaveName takes the sexual lead: $slaves[$i].slaveName serves $his superior by taking _him2 firmly. - <<set _oralUse += 4>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 500>> - <<set _mammaryUse += 3>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<elseif (_S.HeadGirl.fetish == "dom")>> - $slaves[$i].slaveName serves _S.HeadGirl.slaveName as _his2 sexual and moral inferior, taking the Head Girl's <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on<</if>> in all $his holes. Though it isn't necessary with such an obedient partner, $slaves[$i].slaveName is often tied up for use. - <<set _oralUse += 4>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 500>> - <<set _mammaryUse += 3>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<elseif (_S.HeadGirl.fetish == "humiliation")>> - _S.HeadGirl.slaveName is such an exhibitionist that $slaves[$i].slaveName finds $himself taking _S.HeadGirl.slaveName's <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on<</if>> in public quite often. - <<set _oralUse += 4>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 500>> - <<set _mammaryUse += 3>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<elseif (_S.HeadGirl.fetish == "boobs")>> - _S.HeadGirl.slaveName is such a boob fetishist that $slaves[$i].slaveName sometimes wonders whether _S.HeadGirl.slaveName thinks there are four clits in the suite: the four nipples between the two of them. - <<set _oralUse += 4>> - <<set _mammaryUse += 6>> - <<set _S.HeadGirl.counter.mammary += 10, $mammaryTotal += 10>> - <<elseif (_S.HeadGirl.fetish == "buttslut")>> - _S.HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; _he2 indulges _his2 <<if canDoAnal($slaves[$i])>>anal addiction by constantly buttfucking $slaves[$i].slaveName<<else>>ass obsession by constantly molesting and using $slaves[$i].slaveName's buttcheeks as a sex toy<</if>> while wearing a vibrating plug _himself2. - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 10>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 10, 1, $HeadGirlID)>> - <</if>> - <</if>> - <<elseif (_S.HeadGirl.fetish == "cumslut")>> - _S.HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName; _he2 indulges _his2 oral fixation with constant oral sex. _He2 certainly applies _his2 mouth to $slaves[$i].slaveName when _he2 gets the chance, but $slaves[$i].slaveName does most of the sucking. - <<set _oralUse += 20>> - <<set _S.HeadGirl.counter.oral += 10, $oralTotal += 10>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<elseif (_S.HeadGirl.fetish == "masochist")>> - _S.HeadGirl.slaveName carefully structures _his2 sexual games with $slaves[$i].slaveName to gratify _his2 deep need to be physically hurt during sex without damaging _his2 leadership. Usually, $slaves[$i].slaveName tortures _S.HeadGirl.slaveName until _he2's quite sated, and then takes a rough <<if canDoAnal($slaves[$i])>>buttfuck<<else>>facefucking<</if>> from the aroused _S.HeadGirl.slaveName's <<if canPenetrate(_S.HeadGirl)>>dick<<else>>strap-on<</if>> to restore their relative positions. - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 10>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 10, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse += 10>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <<elseif (_S.HeadGirl.attrXX > 65)>> - _S.HeadGirl.slaveName expects $slaves[$i].slaveName to be girlish sexually, and $slaves[$i].slaveName spends a lot of time <<if hasBothLegs($slaves[$i])>>on $his knees<<else>>servicing _him2<</if>>. - <<set _oralUse += 6>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse++>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 1, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 500>> - <<set _mammaryUse++>> - <<else>> - <<set _oralUse++>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse++>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 1, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse++>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 1, 1, $HeadGirlID)>> - <</if>> - <<else>> - <<set _oralUse++>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 8, $penetrativeTotal += 8>> - <<else>> - _S.HeadGirl.slaveName takes a dominant sexual role with $slaves[$i].slaveName, mostly getting oral<<if canPenetrate(_S.HeadGirl) && (canDoVaginal($slaves[$i]) || canDoAnal($slaves[$i]))>> and fucking $him in the missionary position<<elseif $slaves[$i] >= 300>> and molesting $his breasts<</if>>. - <<set _oralUse += 4>> - <<if canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 300>> - <<set _mammaryUse += 3>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<if ($slaves[$i].vagina > 0) && canDoVaginal($slaves[$i])>> - <<set _vaginalUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 0, $HeadGirlID)>> - <</if>> - <<elseif canDoAnal($slaves[$i])>> - <<set _analUse += 3>> - <<if canImpreg($slaves[$i], _S.HeadGirl)>> - <<= knockMeUp($slaves[$i], 3, 1, $HeadGirlID)>> - <</if>> - <<elseif $slaves[$i] >= 300>> - <<set _mammaryUse += 3>> - <<else>> - <<set _oralUse += 3>> - <</if>> - <<set _S.HeadGirl.counter.penetrative += 10, $penetrativeTotal += 10>> - <</if>> -<</if>> - -<<set $slaves[$i].counter.oral += _oralUse, $oralTotal += _oralUse>> -<<set $slaves[$i].counter.anal += _analUse, $analTotal += _analUse>> -<<set $slaves[$i].counter.vaginal += _vaginalUse, $vaginalTotal += _vaginalUse>> -<<set $slaves[$i].counter.mammary += _mammaryUse, $mammaryTotal += _mammaryUse>> -<<set $slaves[$i].counter.penetrative += _penetrativeUse, $penetrativeTotal += _penetrativeUse>> - -<<set _cervixPump = 0>> -<<if $slaves[$i].cervixImplant == 1 || $slaves[$i].cervixImplant == 3>> - <<set _cervixPump += 20*_vaginalUse>> -<</if>> -<<if $slaves[$i].cervixImplant == 2 || $slaves[$i].cervixImplant == 3>> - <<set _cervixPump += 20*_analUse>> -<</if>> - -<<if $slaves[$i].need>> - <<if $slaves[$i].fetishKnown>> - <<switch $slaves[$i].fetish>> - <<case "masochist" "submissive">> - <<if _analUse+_vaginalUse > 0>> - Being someone's submissive toy really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</if>> - <<case "dom" "sadist">> - <<if _penetrativeUse > 0>> - Getting to be on top is precious, and it really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</if>> - <<case "cumslut">> - <<if _oralUse > 0>> - Being someone's oral toy really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</if>> - <<case "buttslut">> - <<if _analUse > 0>> - Having $his butthole serve as someone's toy really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</if>> - <<case "pregnancy">> - <<if _vaginalUse > 0 && $slaves[$i].mpreg == 0>> - Having $his pussy serve as someone's toy really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <<elseif _analUse > 0 && $slaves[$i].mpreg == 1>> - Having $his asspussy serve as someone's toy really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</if>> - <<case "humiliation">> - Having all the other slaves see $him in such a humiliating role really satisfies $slaves[$i].slaveName. - <<set $slaves[$i].need = 0>> - <</switch>> - <</if>> -<</if>> - -<<set $slaves[$i].need -= ((_vaginalUse+_penetrativeUse+_analUse)*5)>> -<<set _S.HeadGirl.need = 0>> - -<<if _cervixPump > 0>> - $slaves[$i].slaveName notices $his @@.lime;belly swell@@ after - <<if $slaves[$i].cervixImplant == 1>> - vaginal - <<elseif $slaves[$i].cervixImplant == 2>> - anal - <</if>> - sex throughout the week. - <<set $slaves[$i].bellyImplant += _cervixPump>> -<</if>> - -<<if $slaves[$i].health.tired > 60>> - _S.HeadGirl.slaveName sees $he is becoming exhausted and gives $him lighter duties so $he doesn't break. -<</if>> -<<run tired($slaves[$i])>> - -<<if (_S.HeadGirl.fetishKnown == 1)>> - <<if (_S.HeadGirl.energy > 95)>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName naked so _he2 doesn't have to waste any time tearing $his clothes off. - <<set $slaves[$i].clothes = "no clothing">> - <<elseif $slaves[$i].devotion <= 20>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName in a torturous habit since $he still clings to $his dignity and remains defiant. - <<set $slaves[$i].clothes = "a penitent nuns habit">> - <<elseif (_S.HeadGirl.fetish == "submissive")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up in slutty power clothing, since _he2's attracted to competence. - <<set $slaves[$i].clothes = "slutty business attire">> - <<elseif (_S.HeadGirl.fetish == "masochist")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName - <<if isItemAccessible.entry("battledress", "clothing")>> - in battledress, since _he2 likes the fantasy of being raped by a soldier $girl. - <<set $slaves[$i].clothes = "battledress">> - <<else>> - in a scalemail bikini, since _he2 likes the fantasy of being raped by a horny barbarian. - <<set $slaves[$i].clothes = "a scalemail bikini">> - <</if>> - <<elseif (_S.HeadGirl.fetish == "dom")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName dressed up as a school<<= $girl>> - <<if $slaves[$i].physicalAge > 16>> - to infantilize _his2 sub. - <<else>> - to highlight _his2 authority over _his2 young sub. - <</if>> - <<set $slaves[$i].clothes = "a schoolgirl outfit">> - <<elseif (_S.HeadGirl.fetish == "boobs")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName wearing a string bikini, since _he2 likes seeing those tits. - <<set $slaves[$i].clothes = "a string bikini">> - <<elseif (_S.HeadGirl.fetish == "cumslut")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName in restrictive latex, because _he2 likes how it draws attention to $his mouth. - <<set $slaves[$i].clothes = "restrictive latex">> - <<elseif (_S.HeadGirl.fetish == "humiliation")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because _he2 likes to see others blush, too. - <<set $slaves[$i].clothes = "uncomfortable straps">> - <<elseif (_S.HeadGirl.fetish == "sadist")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName in humiliating bondage gear, because it can easily be tightened to cause considerable anguish. - <<set $slaves[$i].clothes = "uncomfortable straps">> - <<elseif (_S.HeadGirl.fetish == "buttslut")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nothing but slutty bangles, since _he2 likes dressing $him up but wants that butt bare. - <<set $slaves[$i].clothes = "slutty jewelry">> - <<elseif (_S.HeadGirl.fetish == "pregnancy" && isItemAccessible.entry("a huge empathy belly", "bellyAccessory", $slaves[$i]) == true)>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName wearing an empathy belly, since _he2 likes _his2 <<= $girl>>s with a bun in the oven. - <<set $slaves[$i].bellyAccessory = "a large empathy belly">> - <<elseif (_S.HeadGirl.fetish == "pregnancy") && ($slaves[$i].preg > 0) && ($slaves[$i].pregSource == $HeadGirlID)>> - _S.HeadGirl.slaveName keeps the pregnant $slaves[$i].slaveName dressed as a slutty maid, since _he2 wants $him to look motherly yet fuckable while _he2 fantasizes about fucking $him pregnant again. - <<set $slaves[$i].clothes = "a slutty maid outfit">> - <<elseif (_S.HeadGirl.fetish == "pregnancy")>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 wants $him to look motherly yet fuckable while _he2 fantasizes about putting a bun in $his oven. - <<set $slaves[$i].clothes = "a slutty maid outfit">> - <<elseif (_S.HeadGirl.attrXX > 85)>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName wearing nice lingerie, since girls and girliness turn _him2 on. - <<set $slaves[$i].clothes = "attractive lingerie">> - <<elseif (_S.HeadGirl.attrXY > 85) && ($slaves[$i].dick > 0)>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName wearing slutty netting with a hole for $his dick to stick through, since _he2 likes it bare. - <<set $slaves[$i].clothes = "clubslut netting">> - <<else>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 likes seeing $his body as $he looks after their suite. - <<set $slaves[$i].clothes = "a slutty maid outfit">> - <</if>> -<<else>> - _S.HeadGirl.slaveName keeps $slaves[$i].slaveName dressed as a slutty maid, since _he2 likes seeing $his body as $he looks after their suite. - <<set $slaves[$i].clothes = "a slutty maid outfit">> -<</if>> -<<set $slaves[$i].devotion += 1>> - -<<if _S.HeadGirl.energy > 95>> - <<if _S.HeadGirl.bald != 1&& _S.HeadGirl.hLength > 0>> - <<if $slaves[$i].bald != 1>> - <<if !hasHColorRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].hColor != _S.HeadGirl.hColor)>> - _S.HeadGirl.slaveName dyes $slaves[$i].slaveName's hair _S.HeadGirl.hColor, just like _his2 own, since with nymphomania comes narcissism. - <<set $slaves[$i].hColor = _S.HeadGirl.hColor>> - <</if>> - <</if>> - <<if !hasHStyleRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].hStyle != _S.HeadGirl.hStyle)>> - _S.HeadGirl.slaveName styles $slaves[$i].slaveName's hair just like _his2 own, since with nymphomania comes narcissism. - <<set $slaves[$i].hStyle = _S.HeadGirl.hStyle>> - <<set $slaves[$i].hLength = _S.HeadGirl.hLength>> - <</if>> - <</if>> - <<else>> - <<if !hasHColorRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].hColor != _S.HeadGirl.hColor)>> - _S.HeadGirl.slaveName changes $slaves[$i].slaveName's wig to _S.HeadGirl.hColor, just like _his2 own hair, since with nymphomania comes narcissism. - <<set $slaves[$i].hColor = _S.HeadGirl.hColor>> - <</if>> - <</if>> - <<if !hasHStyleRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].hStyle != _S.HeadGirl.hStyle)>> - _S.HeadGirl.slaveName changes $slaves[$i].slaveName's wig style to look just like _his2 own hair, since with nymphomania comes narcissism. - <<set $slaves[$i].hStyle = _S.HeadGirl.hStyle>> - <<set $slaves[$i].hLength = _S.HeadGirl.hLength>> - <</if>> - <</if>> - <</if>> - <</if>> - - <<if !hasEyeColorRule($slaves[$i], $defaultRules)>> - /* HG wants sub slave to have same eye color as her */ - /* make sure the sub slave has both eyes, missing ones are replaced with glass */ - <<if !hasLeftEye($slaves[$i])>> - <<run eyeSurgery($slaves[$i], "left", "glass")>> - <</if>> - <<if !hasRightEye($slaves[$i])>> - <<run eyeSurgery($slaves[$i]), "right", "glass">> - <</if>> - - /* get eye colors, HG can be expected to have at least one working eye due to job requirements */ - <<set _left = hasLeftEye(_S.HeadGirl) ? getLeftEyeColor(_S.HeadGirl) : getRightEyeColor(_S.HeadGirl)>> - <<set _right = hasRightEye(_S.HeadGirl) ? getRightEyeColor(_S.HeadGirl) : _left>> - - /* make sure the slave has the same eye color as the HG */ - <<if getLeftEyeColor($slaves[$i]) !== _left>> - <<run setEyeColor($slaves[$i], _left, "left")>> - _S.HeadGirl.slaveName <<if getLeftEyeType($slaves[$i] === 3)>> changes <<else>> gives <</if>> $slaves[$i].slaveName _left <<if getLeftEyeType($slaves[$i]) === 3>> eye lenses <<elseif getLeftEyeType($slaves[$i]) === 2>> glass eyes <<else>> contact lenses <</if>>, to match _his2 own left eye, since with nymphomania comes narcissism. - <</if>> - <<if getRightEyeColor($slaves[$i]) !== _right>> - <<run setEyeColor($slaves[$i], _right, "right")>> - _S.HeadGirl.slaveName <<if getRightEyeType($slaves[$i] === 3)>> changes <<else>> gives <</if>> $slaves[$i].slaveName _right <<if getLeftRightType($slaves[$i]) === 3>> eye lenses <<elseif getLeftRightType($slaves[$i]) === 2>> glass eyes <<else>> contact lenses <</if>>, to match _his2 own right eye, since with nymphomania comes narcissism. - <</if>> - <</if>> -<</if>> - -<<if ($arcologies[0].FSRepopulationFocusPregPolicy == 1 || ($arcologies[0].FSRestart == "unset" && _S.HeadGirl.fetish == "pregnancy")) && canImpreg($slaves[$i], _S.HeadGirl) && ($dietFertility == 1)>> - _S.HeadGirl.slaveName thinks $slaves[$i].slaveName could do with a bigger bump <<if $arcologies[0].FSRepopulationFocusPregPolicy>>since pregnant <<= $girl>>s are all the rage in your arcology <</if>> - <<if _diet != "fertility">> - and assigns $him a diet to promote ovulation. - <<else>> - and keeps $him on $his fertility diet. - <</if>> -<<elseif ($slaves[$i].weight < 100 && $arcologies[0].FSHedonisticDecadence >= 20) || ($slaves[$i].weight < -10)>> - _S.HeadGirl.slaveName thinks $slaves[$i].slaveName could use a little extra weight <<if $arcologies[0].FSHedonisticDecadence >= 20>>since plump <<= $girl>>s are all the rage in your arcology <</if>> - <<if _diet != "fattening">> - and assigns $him a diet to fatten $him up. - <<else>> - and keeps $him on $his fattening diet. - <</if>> -<<elseif $slaves[$i].weight > 30 && $arcologies[0].FSHedonisticDecadence == "unset">> - _S.HeadGirl.slaveName thinks $slaves[$i].slaveName is a little too porky - <<if _diet != "restricted">> - and puts $him on a diet. - <<else>> - and keeps $him on $his diet. - <</if>> -<<elseif - ( - ($slaves[$i].muscles <= 95 && - ( - ($arcologies[0].FSPhysicalIdealist > 0 && $arcologies[0].FSPhysicalIdealistLaw == 0) || - ( - (_S.HeadGirl.fetish == "submissive" || _S.HeadGirl.fetish == "masochist") && - _S.HeadGirl.fetishKnown == 1) - ) - ) - || - ($slaves[$i].muscles <= 45 && - ( - $arcologies[0].FSPhysicalIdealist > 0 && - $arcologies[0].FSPhysicalIdealistLaw == 1) - ) - || - $slaves[$i].muscles <= 5 && - ( - !isAmputee($slaves[$i]) - ) - )>> - _S.HeadGirl.slaveName thinks $slaves[$i].slaveName - <<if _S.HeadGirl.fetish == "submissive">> - could use bigger muscles to better dominate _him2 with in bed - <<elseif _S.HeadGirl.fetish == "masochist">> - could use bigger muscles to better spank _him2 - <<elseif $arcologies[0].FSPhysicalIdealist > 0>> - could use bigger muscles to support your societal goals - <<else>> - could use a bit of muscle - <</if>> - <<if _diet != "muscle building">> - and makes $him work out hard. - <<else>> - and keeps $him working out. - <</if>> -<<elseif $slaves[$i].balls > 0 && _S.HeadGirl.fetish == "cumslut" && _S.HeadGirl.fetishKnown == 1 && $cumProDiet == 1>> - _S.HeadGirl.slaveName loves cum, so _he2 - <<if _diet != "cum production">> - puts - <<else>> - keeps - <</if>> - $slaves[$i].slaveName on a diet designed to make $him cum harder and stronger. -<<else>> - _S.HeadGirl.slaveName thinks $slaves[$i].slaveName is fine as is - <<if _diet != "healthy">> - and puts $him on a normal diet. - <<else>> - and keeps $him on $his healthy diet. - <</if>> -<</if>> - -<<if $HGSuiteHormones != 0 && _hormones != 2>> - _S.HeadGirl.slaveName puts $slaves[$i].slaveName on intensive female hormones, since _he2 expects $him to act as the submissive, feminine partner. -<</if>> - -<<if $HGSuiteDrugs != 0>> - <<if ($slaves[$i].health.condition < 60)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since _he2 wants a shiningly healthy living partner. - <</if>> - <<if ($slaves[$i].lips <= 20)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since _he2 wants to get oral from plump, luscious lips. - <<elseif $arcologies[0].FSSlaveProfessionalismResearch == 1 && $HGSuiteEquality != 0 && canImproveIntelligence($slaves[$i])>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName psychostimulants, since $him being smarter will benefit them both when $he is in charge. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 18>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName hyper ass injections, since _he2 never once thought it possible to fuck an ass as big as _he2 is. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "buttslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].butt < 8>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since _he2 likes comfortable padding as _he2 fucks a butt. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "cumslut") && $arcologies[0].FSAssetExpansionistResearch == 1 && $slaves[$i].balls < 100 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName hyper testicle injections, since _he2 wants to swim in a river of cum. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "cumslut") && $slaves[$i].balls < 10 && $slaves[$i].balls > 0 && $slaves[$i].dick > 0>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName testicle injections, since _he2 wants $slaves[$i].slaveName shooting bigger loads. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "masochist" || _S.HeadGirl.fetish == "submissive") && canImproveHeight($slaves[$i])>> - _S.HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest $girl possible, so $he gives $slaves[$i].slaveName injections of growth stimulants to make $him grow taller. - <<elseif (_S.HeadGirl.fetishKnown == 1) && (_S.HeadGirl.fetish == "boobs") && ($slaves[$i].boobs < 8000)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName <<if $arcologies[0].FSAssetExpansionistResearch == 1>>hyper <</if>> tit injections, since as far as _he2's concerned there's no such thing as too much boob. - <<elseif ($HGTastes == 4 || _S.HeadGirl.fetish == "pregnancy") && canImpreg($slaves[$i], _S.HeadGirl) && $arcologies[0].FSRestart == "unset">> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName fertility enhancers, since _he2 wants to see $slaves[$i].slaveName heavy with child. - <<elseif $arcologies[0].FSRepopulationFocusPregPolicy == 1 && canImpreg($slaves[$i], _S.HeadGirl)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName fertility enhancers, since pregnancy is popular and _he2 wants $slaves[$i].slaveName to look hot. - <<elseif $HGTastes > 1>> - <<if ($slaves[$i].lips <= 70)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName lip injections, since _he2 thinks $slaves[$i].slaveName should have lips so big $he can barely speak. - <<elseif ($slaves[$i].boobs > (125*Math.pow($slaves[$i].butt, 2)))>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName ass injections, since _he2 loves curves and thinks $slaves[$i].slaveName's butt needs the most work. - <<else>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName boob injections, since _he2 loves curves and thinks $slaves[$i].slaveName's tits need the most work. - <</if>> - <</if>> -<<else>> - <<if ($slaves[$i].health.condition < 100)>> - _S.HeadGirl.slaveName gives $slaves[$i].slaveName curatives, since _his2 assistant could be healthier. - <</if>> -<</if>> - -<<if $HGSuiteSurgery != 0>> - <<if $arcologies[0].FSBodyPurist == "unset">> - _S.HeadGirl.slaveName sends $assistant.name notes on what surgical modifications _he2 wants for $slaves[$i].slaveName. - <<= rulesAutosurgery($slaves[$i])>> - <</if>> - <<if _S.HeadGirl.fetishKnown == 1>> - <<if (_S.HeadGirl.fetish == "sadist") && (_S.HeadGirl.fetishStrength > 95) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken")>> - <<if ($slaves[$i].health.condition > 40)>> - <<if hasAnyNaturalLimbs($slaves[$i]) && ($slaves[$i].devotion < -20)>> - _S.HeadGirl.slaveName decides to extract the ultimate in sadistic pleasure from $slaves[$i].slaveName, and directs the autosurgery to @@.red;amputate $his <<if hasAnyArms($slaves[$i])>>arm<<if hasBothArms($slaves[$i])>>s<</if>> <<if hasAnyLegs($slaves[$i])>>and<</if>><</if>><<if hasAnyLegs($slaves[$i])>> leg<<if hasBothLegs($slaves[$i])>>s<</if>><</if>>.@@ _He2 carefully describes the entire process to the sobbing slave @@.gold;in minute detail@@ before allowing $him to be sedated. - <<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20>> - <<run removeLimbs($slaves[$i], "all"), surgeryDamage($slaves[$i], 40)>> - <</if>> - <<if ($slaves[$i].balls > 0) && ($slaves[$i].devotion <= 50)>> - _S.HeadGirl.slaveName decides to have some once-only sadistic pleasure, and carefully straps $slaves[$i].slaveName into the surgery until $he's completely immobile. _S.HeadGirl.slaveName situates <<if canSee($slaves[$i])>>a mirror so the terrified $girl can see $his own crotch<<else>>$him so that the terrified $girl can sense what part of $his body is being manipulated even through the anesthetics<</if>>, gets behind $him, and carefully sodomizes $him during the entire process of @@.red;castration.@@ $slaves[$i].slaveName is anesthetized down there and can't feel the brutal anal rape, but $his abuser orgasms repeatedly to $him @@.gold;weeping at the <<if canSee($slaves[$i])>>sight<<else>>muted sensation<</if>> of being gelded and raped at once.@@ - <<set $slaves[$i].devotion -= 20, $slaves[$i].trust -= 20, $slaves[$i].balls = 0>> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <</if>> - <<if ($slaves[$i].devotion < -90) && ($slaves[$i].fetish != "mindbroken")>> - _S.HeadGirl.slaveName tires of $slaves[$i].slaveName's protests that _S.HeadGirl.slaveName is a monster for hurting $him this way and $his complaints that $he deserves better. _S.HeadGirl.slaveName decides that it'll be just as much fun and a lot less trouble to mistreat $slaves[$i].slaveName once $he's mindbroken, and sends $him in for @@.red;chemical lobotomization.@@ - <<set $slaves[$i].fetish = "mindbroken">> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <<elseif (_S.HeadGirl.fetish == "dom") && (_S.HeadGirl.fetishStrength > 60) && ($seeExtreme == 1) && ($slaves[$i].fetish != "mindbroken") && ($slaves[$i].devotion <= 50)>> - <<if ($slaves[$i].health.condition > 40)>> - <<if ($slaves[$i].heels == 0) && hasAnyNaturalLegs($slaves[$i])>> - _S.HeadGirl.slaveName is not satisfied with $slaves[$i].slaveName's submissiveness, and directs the autosurgery to @@.red;clip $his Achilles tendons.@@ Once the slave is recovered from surgery, _S.HeadGirl.slaveName removes all shoes from the suite, too, so $slaves[$i].slaveName is forced to crawl like a good little bitch. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@ - <<set $slaves[$i].devotion -= 5, $slaves[$i].heels = 1, $slaves[$i].shoes = "none">> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <<if ($slaves[$i].balls > 0)>> - _S.HeadGirl.slaveName decides that it's counterproductive for $slaves[$i].slaveName to be able to get hard, and sends $him in to have $his @@.red;balls removed.@@ $slaves[$i].slaveName is horrified, but _S.HeadGirl.slaveName uses $his anus with such persistence and mercilessness that the poor gelding doesn't have much time to mourn. $slaves[$i].slaveName is badly @@.gold;frightened@@ by $his new role as nothing but a recipient of anal. - <<set $slaves[$i].trust -= 10, $slaves[$i].balls = 0>> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <</if>> - <<elseif _S.HeadGirl.energy > 95>> - <<if ($slaves[$i].health.condition > 40) && ($slaves[$i].heels == 0) && hasAnyNaturalLegs($slaves[$i]) && ($slaves[$i].devotion <= 50) && ($slaves[$i].fetish != "mindbroken")>> - _S.HeadGirl.slaveName wants a good little bimbo who sticks $his butt out all the time, and directs the autosurgery to @@.red;clip $slaves[$i].slaveName's Achilles tendons.@@ Once the slave is recovered from surgery, _S.HeadGirl.slaveName presents $slaves[$i].slaveName with a new pair of extra-tall heels to totter around in like a good little slut. $slaves[$i].slaveName is @@.gold;angry@@ and @@.gold;frightened.@@ - <<set $slaves[$i].devotion -= 5, $slaves[$i].trust -= 5, $slaves[$i].heels = 1, $slaves[$i].shoes = "heels">> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <<elseif _S.HeadGirl.fetish == "masochist">> - <<if ($slaves[$i].health.condition > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && hasAllLimbs($slaves[$i])>> - _S.HeadGirl.slaveName has a subconscious need to be hurt by the biggest, strongest $girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make $him a little @@.lime;taller.@@ - <<set $slaves[$i].heightImplant = 1, $slaves[$i].height += 10>> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <<elseif _S.HeadGirl.fetish == "submissive">> - <<if ($slaves[$i].health.condition > 40) && ($slaves[$i].heightImplant == 0) && ($slaves[$i].height < 185) && hasAllLimbs($slaves[$i])>> - _S.HeadGirl.slaveName wants to be topped by the biggest, strongest $girl possible, and directs the autosurgery to extend $slaves[$i].slaveName's arm and leg bones to make $him a little @@.lime;taller.@@ - <<set $slaves[$i].heightImplant = 1, $slaves[$i].height += 10>> - <<run surgeryDamage($slaves[$i], 20)>> - <</if>> - <</if>> - <</if>> -<</if>> - -<<if $HGSuiteEquality != 0>> - <<if $slaves[$i].devotion > 50>> - _S.HeadGirl.slaveName and $slaves[$i].slaveName @@.hotpink;really appreciate@@ the equal, alternating Head Girl system, and @@.yellow;switch places at the end of the week.@@ - <<set _S.HeadGirl.devotion += 1, $slaves[$i].devotion += 1>> - <<else>> - $slaves[$i].slaveName is not a decent Head Girl candidate, so _S.HeadGirl.slaveName keeps the position for now. - <</if>> -<<else>> - <<set _hgEnjoyment = $HGSuiteSurgery + $HGSuiteDrugs + $HGSuiteHormones>> - <<if _hgEnjoyment > 2>> - Your Head Girl @@.hotpink;really enjoys@@ being given total freedom to customize _his2 very own bitch. - <<set _S.HeadGirl.devotion += 2>> - <<elseif _hgEnjoyment == 2>> - Your Head Girl @@.hotpink;enjoys@@ being given freedom to customize _his2 very own $girl. - <<set _S.HeadGirl.devotion += 1>> - <<elseif _hgEnjoyment == 1>> - Your Head Girl @@.hotpink;appreciates@@ being given some freedom to customize _his2 own servant. - <<set _S.HeadGirl.devotion += 1>> - <</if>> -<</if>> - -<<if (_S.HeadGirl.relationshipTarget == $slaves[$i].ID)>> - <<set (_S.HeadGirl.relationship = $slaves[$i].relationship)>> -<</if>> - -<<if $showEWD == 0>> - /*<<run App.SlaveAssignment.choosesOwnClothes($slaves[$i])>>*/ - <<run App.SlaveAssignment.rules($slaves[$i])>> - <<run App.SlaveAssignment.diet($slaves[$i])>> - <<run App.SlaveAssignment.longTermEffects($slaves[$i])>> - <<run App.SlaveAssignment.drugs($slaves[$i])>> - <<run App.SlaveAssignment.relationships($slaves[$i])>> - <<run App.SlaveAssignment.rivalries($slaves[$i])>> - <<run App.SlaveAssignment.devotion($slaves[$i])>> -<<else>> - /*<<= App.SlaveAssignment.choosesOwnClothes($slaves[$i])>>*/ - <<includeDOM App.SlaveAssignment.rules($slaves[$i])>> - <<= App.SlaveAssignment.diet($slaves[$i])>> - <<includeDOM App.SlaveAssignment.longTermEffects($slaves[$i])>> - <<= App.SlaveAssignment.drugs($slaves[$i])>> - <<= App.SlaveAssignment.relationships($slaves[$i])>> - <<= App.SlaveAssignment.rivalries($slaves[$i])>> - <br> <<= App.SlaveAssignment.devotion($slaves[$i])>> -<</if>> - -<<unset $HGTastes>>