diff --git a/src/gui/quicklinks.js b/src/gui/quicklinks.js
index d70fe43c525f7ee1afed57f33c7a083f8e7b954e..bf25ccf4024ed9096f2b23bc56668eea629b675e 100644
--- a/src/gui/quicklinks.js
+++ b/src/gui/quicklinks.js
@@ -47,6 +47,11 @@ App.UI.quickMenu = (function() {
 		"Cellblock": () => !V.cellblock
 	});
 
+	// show different names than the actual passage name
+	const uiNames = cleanPassageMapping({
+		"BG Select": "Armory",
+	});
+
 	// setup hotkeys list, upper/lower case is important!
 	const hotkeys = cleanPassageMapping({
 		Main: "m",
@@ -185,18 +190,18 @@ App.UI.quickMenu = (function() {
 		}
 		// we are already on this passage
 		if (State.passage === passage) {
-			div.append(passage);
+			div.append(uiName(passage));
 			currentPassageDOM = div;
 			return;
 		}
 		// That is not a passage we can safely jump to, it's a deco element
 		if (hidden || !jumpTo.includes(passage)) {
-			div.append(passage);
+			div.append(uiName(passage));
 			return;
 		}
 		// Create link
 		const a = document.createElement("a");
-		a.append(passage);
+		a.append(uiName(passage));
 		a.onclick = () => {
 			Engine.play(passage);
 		};
@@ -206,6 +211,13 @@ App.UI.quickMenu = (function() {
 		}
 	}
 
+	function uiName(passage) {
+		if (uiNames[passage]) {
+			return uiNames[passage];
+		}
+		return passage;
+	}
+
 	function addOtherCategory(layout) {
 		const passages = jumpTo.slice();
 		filterPassages(passages, layout);