From 6e2dbe7248e9296778d30a788992558410cbc5f5 Mon Sep 17 00:00:00 2001 From: Pregmodder <pregmodder@gmail.com> Date: Sun, 31 Mar 2019 19:27:56 -0400 Subject: [PATCH] Removed 'use strict' to fix JS issue. --- src/js/futureSocietyJS.js | 1 - src/js/utilJS.js | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/js/futureSocietyJS.js b/src/js/futureSocietyJS.js index 5bd36ca9946..15bcafe98c2 100644 --- a/src/js/futureSocietyJS.js +++ b/src/js/futureSocietyJS.js @@ -256,7 +256,6 @@ window.ValidateFacilityDecoration = function ValidateFacilityDecoration(decorati }; window.FSChange = function FSChange(FS, magnitude, bonusMultiplier = 1) { - 'use strict'; const V = State.variables; let errorMessage = ''; diff --git a/src/js/utilJS.js b/src/js/utilJS.js index a6c32881385..843821bef65 100644 --- a/src/js/utilJS.js +++ b/src/js/utilJS.js @@ -1507,7 +1507,7 @@ window.resyncSlaveToAge = function(slave) { }; window.IncreasePCSkills = function(input, increase = 1) { - "use strict"; const player = State.variables.PC, oldSkill = player[input]; + const player = State.variables.PC, oldSkill = player[input]; player[input] += increase; if (oldSkill <= 10) { if (player[input] >= 10) { -- GitLab