diff --git a/src/player/electiveSurgery.js b/src/player/electiveSurgery.js
index c5c3da8d7aba32284d1457c13f88dd1a5b4d5964..731891d40dbfef53e05866b4f189467c2229a84f 100644
--- a/src/player/electiveSurgery.js
+++ b/src/player/electiveSurgery.js
@@ -3087,7 +3087,7 @@ App.UI.electiveSurgery = function() {
 			], "div");
 		} else {
 			App.Events.addNode(el, [
-				`"Some people really like anal play and end up over doing it, but we can easily tighten up back up for span class="cash">${cashFormat(applyDiscount(4000))},</span> yep yep! And even better, we can touch up an unsightly oversized anus for a mere <span class="cash">${cashFormat(applyDiscount(700))}!</span> Just no surprises up there, please."`
+				`"Some people really like anal play and end up over doing it, but we can easily tighten up back up for <span class="cash">${cashFormat(applyDiscount(4000))},</span> yep yep! And even better, we can touch up an unsightly oversized anus for a mere <span class="cash">${cashFormat(applyDiscount(700))}!</span> Just no surprises up there, please."`
 			], "div");
 		}
 		if (V.PC.anus <= 1) {