diff --git a/artTools/vector_source_ndextras.svg b/artTools/vector_source_ndextras.svg
index af03ab2d6830b1375b71cd1d45ac7d0f7b17b60c..1138868910ee2ce4dad0047a4cc7868d5e7c9e38 100644
--- a/artTools/vector_source_ndextras.svg
+++ b/artTools/vector_source_ndextras.svg
@@ -60,7 +60,7 @@
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+  <sodipodi:namedview inkscape:snap-others="false" inkscape:snap-bbox="true" inkscape:snap-intersection-paths="false" inkscape:snap-nodes="true" inkscape:snap-global="false" inkscape:snap-object-midpoints="true" inkscape:snap-smooth-nodes="false" inkscape:object-paths="true" inkscape:object-nodes="true" inkscape:current-layer="svg4356" inkscape:window-maximized="1" inkscape:window-y="-8" inkscape:window-x="-8" inkscape:cy="250.90846" inkscape:cx="86.344467" inkscape:zoom="0.70710675" showgrid="false" id="namedview4358" inkscape:window-height="1057" inkscape:window-width="1920" inkscape:pageshadow="2" inkscape:pageopacity="0" guidetolerance="10" gridtolerance="10" objecttolerance="10" borderopacity="1" bordercolor="#666666" pagecolor="#ffffff" showguides="true">
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@@ -383,7 +383,7 @@
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-  <g inkscape:groupmode="layer" id="Butt_" style="display:none" inkscape:label="Butt_" sodipodi:insensitive="true">
+  <g inkscape:groupmode="layer" id="Butt_" style="display:inline" inkscape:label="Butt_" sodipodi:insensitive="true">
     <g style="display:inline" inkscape:label="Butt_3" id="Butt_3" inkscape:groupmode="layer">
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@@ -398,8 +398,8 @@
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-    <g inkscape:groupmode="layer" id="Leg_Narrow" style="display:none" inkscape:label="Leg_Narrow">
+  <g inkscape:groupmode="layer" id="Leg_" style="display:inline" inkscape:label="Leg_" sodipodi:insensitive="true">
+    <g inkscape:groupmode="layer" id="Leg_Narrow" style="display:inline" inkscape:label="Leg_Narrow">
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@@ -407,7 +407,7 @@
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-    <g inkscape:groupmode="layer" id="Leg_Wide" style="display:inline" inkscape:label="Leg_Wide">
+    <g inkscape:groupmode="layer" id="Leg_Wide" style="display:none" inkscape:label="Leg_Wide">
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@@ -419,26 +419,50 @@
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+    </g>
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-  <g inkscape:groupmode="layer" id="Feet" style="display:none" inkscape:label="Feet" sodipodi:insensitive="true">
+  <g inkscape:groupmode="layer" id="Feet" style="display:inline" inkscape:label="Feet" sodipodi:insensitive="true">
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diff --git a/artTools/vector_source_ndmain.svg b/artTools/vector_source_ndmain.svg
index fb4480d5c4e787389a8aa5a021dc3dd0cb663ae1..927c29bb04ba80a8c7bf474828b00fc1cddd2133 100644
--- a/artTools/vector_source_ndmain.svg
+++ b/artTools/vector_source_ndmain.svg
@@ -60,7 +60,7 @@
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-      <g inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Left_Thumb" inkscape:label="Arm_Outfit_Abaya_Left_Thumb" style="display:inline">
+    <g style="display:inline" inkscape:label="Arm_Outfit_Abaya" id="Arm_Outfit_Abaya" inkscape:groupmode="layer">
+      <g inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Left_Thumb" inkscape:label="Arm_Outfit_Abaya_Left_Thumb" style="display:none">
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@@ -764,7 +764,7 @@
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-      <g style="display:none" inkscape:label="Arm_Outfit_Abaya_Left_High" id="Arm_Outfit_Abaya_Left_High" inkscape:groupmode="layer">
+      <g style="display:inline" inkscape:label="Arm_Outfit_Abaya_Left_High" id="Arm_Outfit_Abaya_Left_High" inkscape:groupmode="layer">
         <path style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.05055022;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.87122,216.10417 c -2.2742,-3.975 -5.32807,-5.56966 -2.31247,-5.91928 8.0577,-0.9342 6.16932,-4.87509 29.22752,-4.57909 -0.22504,-0.0228 64.4782,-36.03648 71.96193,-36.58113 0.0691,-0.005 -3.80129,2.30456 -9.7528,-1.40901 -29.39259,-18.34019 -67.87082,-20.16745 -67.85034,-20.23176 4.72045,-14.82499 -2.71729,-54.512841 7.44177,-50.550719 89.78858,35.018319 112.95611,71.231069 112.33445,75.959589 -37.32592,35.32228 -81.71091,66.14544 -128.12457,87.68659 -6.76698,-20.22007 -12.61438,-43.93416 -12.92549,-44.37519 z" id="path4985-1" inkscape:connector-curvature="0" sodipodi:nodetypes="cscssssccc"/>
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@@ -776,7 +776,7 @@
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+      <g inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Right_High" inkscape:label="Arm_Outfit_Abaya_Right_High" style="display:inline">
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+  <g inkscape:groupmode="layer" id="Torso_Outfit_" inkscape:label="Torso_Outfit_" style="display:inline">
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diff --git a/devNotes/Deepmurk_Vector_Art_Changelog.txt b/devNotes/Deepmurk_Vector_Art_Changelog.txt
index 55d84a6510447a66e5f93c0094891b3d0eccde63..6c4558d60d7466efa0d6c9cb7f920aaf1c615aa9 100644
--- a/devNotes/Deepmurk_Vector_Art_Changelog.txt
+++ b/devNotes/Deepmurk_Vector_Art_Changelog.txt
@@ -46,12 +46,16 @@ v0.7 (04-14-2018)
 	-added sleeves to slutty suit outfit
 	-added sleeves to western clothing outfit
 	-removed thigh-highs/stockings on most outfits
-	-created art for additional footwear with thigh-highs/stocking options
-	-created art for additional footwear with below-knee stocking options
 	-fixed nipple piercings showing incorrectly
 	-fixed boots showing incorrectly on some outfits
 	-fixed 'invisible balls' on one of the scrotum sizes (the shadow was showing as skin colour, removing the outline)
 	-slutty nurse outfit now better matches the description
+	-updated thigh boot art
+	-updated extreme heel art
+	-created bare feet stocking outfits (Long/short)
+	-created additional flat shoe outfits (bare/stockings short/stockings long)
+	-created additional heel shoe outfits (bare/stockings short/stockings long)
+	-created additional pump shoe outfits (bare/stockings short/stockings long)
 	
 v0.6 (04-07-2018)
 -------------
diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt
index 0bc76d5a833f0794ed32baed4b15c20067ad2f4b..858a3b4b09e74d1462f6bb2e5e38f3ff4ef1d4cd 100644
--- a/devNotes/VersionChangeLog-Premod+LoliMod.txt
+++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt
@@ -2,8 +2,27 @@
 
 0.10.7.1-0.1.x
 
+4/11/2018
+
+	41
+	-various fixes
+	-encyclopedia prodding from SFanon
+	-new means to add, remove, and locate slaves via index map
+
+	40
+	-added fuckdoll impregnation
+	-preglocke's fSlaveSlaveVagConsumate cleanup and content addition
+
 4/10/2018
 
+	39
+	-various fixes and typos
+	-fixed an issue where personal training could attempt to soften paraphilias
+
+	38
+	-various typos and minor fixes
+	-fixed tabbed main's link issues
+
 	37
 	-added ability to give slaves your surname during marriage
 	-unbound slaveInteract impreg block from fuckdoll suit (it now checks .fuckdoll instead)
diff --git a/devNotes/twine JS b/devNotes/twine JS
index de5b9e95556488620528a0b70afcb47f56338292..79d7818d47cfc5478723caf922100958632c8a93 100644
--- a/devNotes/twine JS	
+++ b/devNotes/twine JS	
@@ -975,7 +975,6 @@ window.nippleColor = function(slave) {
 	}
 }
 
-/*
 window.overpowerCheck = function(slave, PC) {
 	var strength;
 
@@ -995,7 +994,6 @@ window.overpowerCheck = function(slave, PC) {
 	
 	return strength;
 }
-*/
 
 window.jsAlert = function(obj)
 {
@@ -6869,6 +6867,28 @@ window.inferiorRaceP = function inferiorRaceP(slave) {
 	return State.variables.arcologies[0].FSSubjugationistRace === slave.race
 }
 
+window.addSlave = function addSlave(slave) {
+	State.variables.slaves.push(slave);
+	State.variables.slaveIndices[slave.id] = State.variables.slaves.length - 1;
+};
+
+window.removeSlave = function removeSlave(index) {
+	delete State.variables.slaveIndices[State.variables.slaves[index].id];
+	return State.variables.slaves.deleteAt(index);
+};
+
+window.slaves2indices = function slaves2indices() {
+	const obj = {};
+	State.variables.slaves.forEach((slave, i) => obj[slave.id] = i);
+	return obj;
+};
+
+window.getSlave = function getSlave(ID) {
+	const index = State.variables.slaveIndices[ID];
+	if (index === undefined) return null;
+	else return State.variables.slaves[State.variables.slaveIndices[ID]];
+};
+
 /*:: wombJS [script]*/
 
 /*
@@ -7913,7 +7933,7 @@ window.todaysCorset = function(slave) {
 
 // this is a port of the FResult widget
 // it has been broken up into several functions, because it grew too long
-// it has been wrapped in a closure so as not to polute the global namespace
+// it has been wrapped in a closure so as not to pollute the global namespace
 // and so that nested functions are only evaluated once
 
 window.FResult = (function() {
diff --git a/devTools/spell_check.txt b/devTools/spell_check.txt
index d4dfe74ad55eca7e256bb52d25e80e48f452a8ab..c7adc4b4f08b2c7fd0106492ec50afb3431dab48 100644
--- a/devTools/spell_check.txt
+++ b/devTools/spell_check.txt
@@ -638,6 +638,7 @@ s/\bcandidiate\b/candidate/g
 s/\bcannister\b/canister/g
 s/\bcannisters\b/canisters/g
 s/\bcannnot\b/cannot/g
+s/\bcan not\b/cannot/g
 s/\bcannonical\b/canonical/g
 s/\bcannotation\b/connotation/g
 s/\bcannotations\b/connotations/g
diff --git a/slave variables documentation - Pregmod.txt b/slave variables documentation - Pregmod.txt
index 7b5da44763403a20b72485e098d0cc544a036b0c..15c7c94e8decddbd8a3084144ab9964713305762 100644
--- a/slave variables documentation - Pregmod.txt	
+++ b/slave variables documentation - Pregmod.txt	
@@ -543,46 +543,87 @@ accepts string
 "Albanian"
 "Algerian"
 "American"
+"Andorran"
+"Angolan"
+"Antiguan"
 "Argentinian"
 "Armenian"
+"Aruban"
 "Australian"
 "Austrian"
+"Azerbaijani"
+"Bahamian"
+"Bahraini"
 "Bangladeshi"
+"Barbadian"
 "Belarusian"
 "Belgian"
+"Belizean"
+"Beninese"
 "Bermudian"
+"Bhutanese"
+"Bissau-Guinean"
 "Bolivian"
+"Bosnian"
 "Brazilian"
 "British"
 "Bruneian"
+"Bulgarian"
+"Burkinabé"
 "Burmese"
+"Burundian"
 "Cambodian"
 "Cameroonian"
 "Canadian"
+"Cape Verdean"
+"Catalan"
+"Central African"
+"Chadian"
 "Chilean"
 "Chinese"
 "Colombian"
+"Comorian"
 "Congolese"
+"a Cook Islander"
+"Costa Rican"
+"Croatian"
 "Cuban"
+"Cypriot"
 "Czech"
 "Danish"
+"Djiboutian"
 "Dominican"
+"Dominiquais"
 "Dutch"
+"East Timorese"
+"Ecuadorian"
 "Egyptian"
 "Emirati"
+"Equatoguinean"
+"Eritrean"
 "Estonian"
 "Ethiopian"
+"Fijian"
 "Filipina"
 "Finnish"
+"French Guianan"
+"French Polynesian"
 "French"
 "Gabonese"
+"Gambian"
+"Georgian"
 "German"
 "Ghanan"
 "Greek"
 "Greenlandic"
+"Grenadian"
 "Guatemalan"
+"Guinean"
+"Guyanese"
 "Haitian"
+"Honduran"
 "Hungarian"
+"I-Kiribati"
 "Icelandic"
 "Indian"
 "Indonesian"
@@ -591,57 +632,121 @@ accepts string
 "Irish"
 "Israeli"
 "Italian"
+"Ivorian"
 "Jamaican"
 "Japanese"
 "Jordanian"
 "Kazakh"
 "Kenyan"
+"Kittitian"
 "Korean"
+"Kosovan"
+"Kurdish"
+"Kuwaiti"
+"Kyrgyz"
+"Laotian"
+"Latvian"
 "Lebanese"
+"Liberian"
 "Libyan"
+"a Liechtensteiner"
 "Lithuanian"
+"Luxembourgian"
+"Macedonian"
+"Malagasy"
+"Malawian"
 "Malaysian"
+"Maldivian"
 "Malian"
+"Maltese"
 "Marshallese"
+"Mauritanian"
+"Mauritian"
 "Mexican"
+"Micronesian"
+"Moldovan"
 "Monégasque"
+"Mongolian"
 "Montenegrin"
 "Moroccan"
+"Mosotho"
+"Motswana"
+"Mozambican"
+"Namibian"
+"Nauruan"
 "Nepalese"
 "a New Zealander"
+"Ni-Vanuatu"
+"Nicaraguan"
 "Nigerian"
+"Nigerien"
+"Niuean"
 "Norwegian"
 "Omani"
 "Pakistani"
+"Palauan"
+"Palestinian"
+"Panamanian"
+"Papua New Guinean"
+"Paraguayan"
 "Peruvian"
 "Polish"
 "Portuguese"
 "Puerto Rican"
+"Qatari"
 "Romanian"
 "Russian"
+"Rwandan"
+"Sahrawi"
+"Saint Lucian"
+"Salvadoran"
 "Sammarinese"
+"Samoan"
+"São Toméan"
 "Saudi"
 "Scottish"
+"Senegalese"
 "Serbian"
+"Seychellois"
+"Sierra Leonean"
 "Singaporean"
 "Slovak"
+"Slovene"
+"a Solomon Islander"
+"Somali"
 "South African"
+"South Sudanese"
 "Spanish"
+"Sri Lankan"
 "Sudanese"
+"Surinamese"
+"Swazi"
 "Swedish"
 "Swiss"
 "Syrian"
+"Taiwanese"
+"Tajik"
 "Tanzanian"
 "Thai"
+"Tibetan"
+"Togolese"
+"Tongan"
+"Trinidadian"
 "Tunisian"
 "Turkish"
+"Turkmen"
+"Tuvaluan"
 "Ugandan"
 "Ukrainian"
 "Uruguayan"
 "Uzbek"
+"Vatican"
 "Venezuelan"
 "Vietnamese"
+"Vincentian"
 "Yemeni"
+"Zairian"
+"Zambian"
 "Zimbabwean"
 
 
diff --git a/src/SecExp/attackOptions.tw b/src/SecExp/attackOptions.tw
index 5667b8777e2d459b78b7869c30873a74e07c46ea..dccd671610c4bcee416a5444b4a8de23a56bac39 100644
--- a/src/SecExp/attackOptions.tw
+++ b/src/SecExp/attackOptions.tw
@@ -184,51 +184,75 @@ approximately <strong><<print $estimatedMen>> men</strong> are coming, they seem
 __Battle Plan__:
 <br>
 
+<<switch $leadingTroops>>
+<<case "PC">>
+	<<set _leader = $PC.name>>
+<<case "assistant">>
+	<<set _leader = $assistantName>>
+<<case "bodyguard">>
+	<<set _leader = $Bodyguard.slaveName>>
+<<case "headGirl">>
+	<<set _leader = $HeadGirl.slaveName>>
+<<case "citizen">>
+	<<set _leader = "The citizens' militia commander">>
+<<case "mercenary">>
+	<<set _leader = "The mercenary commander">>
+<<case "colonel">>
+	<<set _leader = $securityForceName +"'s Colonel">>
+<</switch>>
+
 /* leader assignment */
-<span id="leader"><strong><<print $assistantName>></strong></span> will lead your troops.
+<span id="leader"><strong><<print _leader>></strong></span> will lead your troops.
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<link "Personally join the battle">>
 		<<set $leadingTroops = "PC">>
-		<<replace "#leader">><strong><<print $PC.name>></strong><</replace>>
+		<<set _leader = $PC.name>>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	|
 	<<link "Let $assistantName lead the troops">>
 		<<set $leadingTroops = "assistant">>
-		<<replace "#leader">><strong><<print $assistantName>></strong><</replace>>
+		<<set _leader = $assistantName>>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<<if $Bodyguard != 0 && $slavesOfficers == 1>>
 	|
 	<<link "Let your bodyguard lead your troops">>
 		<<set $leadingTroops = "bodyguard">>
-		<<replace "#leader">><strong><<print $Bodyguard.slaveName>></strong><</replace>>
+		<<set _leader = $Bodyguard.slaveName>>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<</if>>
 	<<if $HeadGirl != 0 && $slavesOfficers == 1>>
 	|
 	<<link "Let your head girl lead your troops">>
 		<<set $leadingTroops = "headGirl">>
-		<<replace "#leader">><strong><<print $HeadGirl.slaveName>></strong><</replace>>
+		<<set _leader = $HeadGirl.slaveName>>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<</if>>
 	<<if $militiaFounded == 1>>
 	|
 	<<link "Let the citizens' militia officers lead the troops">>
 		<<set $leadingTroops = "citizen">>
-		<<replace "#leader">><strong>The citizens' militia commander</strong><</replace>>
+		<<set _leader = "The citizens' militia commander">>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<</if>>
 	<<if $mercenaries > 0>>
 	|
 	<<link "Let the mercenary officers lead the troops">>
 		<<set $leadingTroops = "mercenary">>
-		<<replace "#leader">><strong>The mercenary commander</strong><</replace>>
+		<<set _leader = "The mercenary commander">>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<</if>>
 	<<if $securityForceCreate == 1>>
 	|
 	<<link "Let The Colonel lead the troops">>
 		<<set $leadingTroops = "colonel">>
-		<<replace "#leader">><strong>$securityForceName's colonel</strong><</replace>>
+		<<set _leader = $securityForceName +"'s Colonel">>
+		<<replace "#leader">><strong><<print _leader>></strong><</replace>>
 	<</link>>
 	<</if>>
 
diff --git a/src/SecExp/encyclopediaSecExpBattles.tw b/src/SecExp/encyclopediaSecExpBattles.tw
index e8ea922bf07cac265a23843cf3445aa296a4bd5c..17ab4555e4b127159f2c615a2f68dbe19288dae0 100644
--- a/src/SecExp/encyclopediaSecExpBattles.tw
+++ b/src/SecExp/encyclopediaSecExpBattles.tw
@@ -1,45 +1,61 @@
 :: encyclopediaSecExpBattles [nobr]
+	Battles in the Security Expansion Mod
+	<hr>
 
-Battles in the Security Expansion Mod
-<hr>
-
-With the Security Expansion mod enabled there is a small chance each week that an attacking force will be approaching the arcology. Their motives may vary, but their intentions are clear: hit you where it hurts.
-You arcology will start being the subject of incursions only when the "security drones" upgrade has been installed.
-<br>
-<br>Unit types:
-<br><strong>Slave Units</strong>: recruitable from your stockpile of menial slaves. They are cheap, easy to replace troops that will hold the line well enough.
-Of the three they have the lowest base stats, but they have the advantage of being available from the beginning, have the lowest upkeep and can be replenished in any moment, provided enough cash is available.
-<br><strong>Militia Units</strong>: recruitable only after a special edict is passed. Once the militia is announced recruitment laws will become available and recruits will present themselves to the barracks, waiting to be assigned to a unit.
-Militia units are slightly stronger than slave units, but their manpower is limited by the laws enacted and the citizen population.
-<br><strong>Mercenary Units</strong>: installing a permanent platoon in the arcology is a great defensive tool, but if you need muscle outside the walls of your dominion you'll need to hire more.
-Mercenary units have the highest base stats (in almost all categories), but are also only available if the arcology is garrisoned by the mercenary platoon, are fairly slow to replenish and have the highest upkeep.
-One garrisoned by the mercenary platoon,more mercenaries will slowly make their way to the arcology. You have little control over their number other than increasing your arcology prosperity or your reputation.
-<br><strong>The Security Drones</strong>: The security drones are a special unit. You cannot field more than one unit of this type and their stats (with the exception of their very high morale) are fairly low, however they cheap to replenish and have a low maintenance cost.
-Security drones do not accumulate experience and are not affected by morale modifiers (for better or worse).
-<br>
-<br>Units statistics:
-<br><strong>Troops</strong>: The number of active combatants the unit can field. If it reaches zero the unit will cease to be considered active. It may be reformed as a new unit without losing the upgrades given to it, but experience is lost.
-<br><strong>Maximum Troops</strong>: The maximum number of combatants the unit can field. You can increase this number through upgrade.
-<br><strong>Equipment</strong>: The quality of equipment given to the unit. Each level of equipment will increase attack and defense values of the unit by 15%.
-<br><strong>Experience</strong>: The quality of training provide/acquired in battle by the unit. Experience is a 0-100 scale with increasingly high bonuses to attack, defense and morale of the unit, to a maximum of 50% at 100 experience.
-<br><strong>Medical support</strong>: Attaching medical support to the unit will decrease the amount of casualties the unit takes in battle.
-<br>
-<br>Battles:
-<br>Battles are fought automatically, but you can control various fundamental parameters, here are the most important statistics:
-<br><strong>Readiness</strong>: readiness represents how prepared the arcology is to face an attack. For every point of readiness you can field two units. You can find upgrades for in in the security HQ.
-<br><strong>Tactics</strong>: Tactics are the chosen plan of action. You should carefully choose one depending on the terrain, type of enemy and leader choice, because if applied successfully they can sway a battle in your favor or doom your troops.
-<br><strong>Terrain</strong>: Terrain has a great influence on everything, but mainly on the effectiveness of the tactic chosen.
-<br><strong>Leader</strong>: The leader is who will command the combined troops in the field. Each type of leader has its bonuses and maluses.
-<br>
-<br>Leaders:
-<br><strong>The Assistant</strong>: The assistant can lead the troops. Her performance will entirely depend on the computational power she has available. Non human soldiers will be happy to be lead by a computer however and will fight with less ardor, unless your own reputation or authority is high enough.
-<br><strong>The Arcology Owner</strong>: You can join the fray yourself. your performance will depend greatly on your warfare skill and your past. The troops will react to your presence depending on your social standing and your past as well.
-																Do however there is the possibility of getting wounded, which makes you unable to focus on any task for a few weeks.
-<br><strong>Your Bodyguard</strong>: Your bodyguard can guide the troops. Her performance will greatly depend on her intelligence and past. Slaves will be happy to be lead by one of them, but militia and mercenaries will not, unless your own authority is high enough to make up for the fact they are being lead by a slave.
-<br><strong>Your Head Girl</strong>: Your Head Girl can guide the troops. She acts very similarly to the bodyguard in battle. Be aware that both her and the bodyguard run the risk of getting wounded, potentially with grave wounds like blindness or limb loss.
-<br><strong>An Outstanding Citizen</strong>: One of your citizens can take the leading role. Their performance will be average, however the militia will be pleased to be guided by one of them. 
-<br>To allow slaves to lead troops a specific edict will have to be enacted.
-<br><strong>A Mercenary Officer</strong>: One of the mercenary commanders can take the lead. Their performance will be above average and mercenary units will be more confident, knowing they're being lead by someone with experience.
-<br><strong>The Colonel</strong>: The special force's colonel can take the lead. Her performance will be above average and mercenary (in addition to her's obviously) units will be more confident, knowing they're being lead by someone with experience. Her tactics have a higher chance of success along with better offence and defense.
-<br>
-<br>
\ No newline at end of file
+	With the Security Expansion mod enabled there is a small chance each week that an attacking force will be approaching the arcology. Their motives may vary, but their intentions are clear: hit you where it hurts.
+	You arcology will start being the subject of incursions only when the [["security drones"|Encyclopedia][$encyclopedia = "Security Drones"]] upgrade has been installed.
+
+	<br><br>Unit types:
+		<br><strong>Slave Units</strong>: recruitable from your stockpile of menial slaves. They are cheap, easy to replace troops that will hold the line well enough.
+		Of the three they have the lowest base stats, but they have the advantage of being available from the beginning, have the lowest upkeep and can be replenished in any moment, provided enough cash is available.
+
+		<br><strong>Militia Units</strong>: recruitable only after a special edict is passed. Once the militia is announced recruitment laws will become available and recruits will present themselves to the barracks, waiting to be assigned to a unit.
+		Militia units are slightly stronger than slave units, but their manpower is limited by the laws enacted and the citizen population.
+
+		<br><strong>Mercenary Units</strong>: installing a permanent platoon in the arcology is a great defensive tool, but if you need muscle outside the walls of your dominion you'll need to hire more.
+		Mercenary units have the highest base stats (in almost all categories), but are also only available if the arcology is garrisoned by the mercenary platoon, are fairly slow to replenish and have the highest upkeep.
+		One garrisoned by the mercenary platoon,more mercenaries will slowly make their way to the arcology. You have little control over their number other than increasing your arcology prosperity or your reputation.
+
+		<br><strong>The Security Drones</strong>: The security drones are a special unit. You cannot field more than one unit of this type and their stats (with the exception of their very high morale) are fairly low, however they cheap to replenish and have a low maintenance cost.They do not accumulate experience and are not affected by morale modifiers (for better or worse).
+
+	<br><br>Units statistics:
+		<br><strong>Troops</strong>: The number of active combatants the unit can field. If it reaches zero the unit will cease to be considered active. It may be reformed as a new unit without losing the upgrades given to it, but experience is lost.
+
+		<br><strong>Maximum Troops</strong>: The maximum number of combatants the unit can field. You can increase this number through upgrade.
+
+		<br><strong>Equipment</strong>: The quality of equipment given to the unit. Each level of equipment will increase attack and defense values of the unit by 15%.
+
+		<br><strong>Experience</strong>: The quality of training provide/acquired in battle by the unit. Experience is a 0-100 scale with increasingly high bonuses to attack, defense and morale of the unit, to a maximum of 50% at 100 experience.
+
+		<br><strong>Medical support</strong>: Attaching medical support to the unit will decrease the amount of casualties the unit takes in battle.
+
+	<br><br>Battles:
+		<br>Battles are fought automatically, but you can control various fundamental parameters, here are the most important statistics:
+
+		<br><strong>Readiness</strong>: readiness represents how prepared the arcology is to face an attack. For every point of readiness you can field two units. You can find upgrades for in in the security HQ.
+
+		<br><strong>Tactics</strong>: Tactics are the chosen plan of action. You should carefully choose one depending on the terrain, type of enemy and leader choice, because if applied successfully they can sway a battle in your favor or doom your troops.
+
+		<br><strong>Terrain</strong>: Terrain has a great influence on everything, but mainly on the effectiveness of the tactic chosen.
+
+		<br><strong>Leader</strong>: The leader is who will command the combined troops in the field. Each type of leader has its bonuses and maluses.
+
+	<br><br>Leaders:
+		<br><strong>The Assistant</strong>: The assistant can lead the troops. Her performance will entirely depend on the computational power she has available. Non human soldiers will be happy to be lead by a computer however and will fight with less ardor, unless your own reputation or authority is high enough.
+
+		<br><strong>The Arcology Owner</strong>: You can join the fray yourself. your performance will depend greatly on your warfare skill and your past. The troops will react to your presence depending on your social standing and your past as well.
+			Do note however there is the possibility of getting wounded, which makes you unable to focus on any task for a few weeks.
+
+		<br><strong>Your Bodyguard</strong>: Your bodyguard can guide the troops. Her performance will greatly depend on her intelligence and past. Slaves will be happy to be lead by one of them, but militia and mercenaries will not, unless your own authority is high enough to make up for the fact they are being lead by a slave.
+
+		<br><strong>Your Head Girl</strong>: Your Head Girl can guide the troops. She acts very similarly to the bodyguard in battle. Be aware that both her and the bodyguard run the risk of getting wounded, potentially with grave wounds like blindness or limb loss.
+
+		<br><strong>An Outstanding Citizen</strong>: One of your citizens can take the leading role. Their performance will be average, however the militia will be pleased to be guided by one of them.
+
+		<br>To allow slaves to lead troops a specific edict will have to be enacted.
+
+		<br><strong>A Mercenary Officer</strong>: One of the mercenary commanders can take the lead. Their performance will be above average and mercenary units will be more confident, knowing they're being lead by someone with experience.
+
+		<br><strong>The Colonel</strong>: The special force's colonel can take the lead. Her performance will be above average and mercenary (in addition to her's obviously) units will be more confident, knowing they're being lead by someone with experience. Her tactics have a higher chance of success along with better offence and defense.
+	<br>
+	<br>
diff --git a/src/SecExp/encyclopediaSecExpMain.tw b/src/SecExp/encyclopediaSecExpMain.tw
index f676b188df69b64b01917aa0c9a8c9103e04bc8c..c9dc19f3f4a2f3028299b9f157058afff65f162d 100644
--- a/src/SecExp/encyclopediaSecExpMain.tw
+++ b/src/SecExp/encyclopediaSecExpMain.tw
@@ -1,35 +1,40 @@
 :: encyclopediaSecExpMain [nobr]
+	The Security Expansion Mod
+	<hr>
+	''Note: The Security Expansion mod is an optional mod. It can be switched freely on and off from the game option menu or at the start of the game.''
 
-The Security Expansion Mod
-<hr>
-Note: The Security Expansion mod is an optional mod. It can be switched freely on and off from the game option menu or at the start of the game.
-<br>
-<br>The world of Free Cities is not a forgiving one, those who do not seek to dominate it, will inevitably be dominated themselves.
-Good rulers need to keep control of its realm, if they want to have long and prosperous lives.
-You will have to manage your authority inside the walls of your arcology, you will have to keep it secure and keep in check crime and rivals alike, you will have to take up arms and command your troops against those who defy your rule. 
-<br>
-<br>Statistics:
-<br><strong>Authority</strong>:
-<br>representing the power the player holds over the arcology. If reputation is how well the protagonist is known, authority is how much is feared or respected.
-Authority influences many things, but it is mainly used to enact edicts, who, similarly to policies, allow to shape the sociopolitical profile of your arcology. Like reputation, authority has a maximum of 20k.
-<br><strong>Security</strong>:
-<br>representing how safe the arcology is, how likely it is for a citizen to get stabbed, killed or simply mugged in the streets as well as wider concerns like
-dangerous political organizations, terrorist groups and more. It influences many things, but its main task is to combat crime.
-<br><strong>Crime</strong>:
-<br>representing the accumulated power of criminals in the arcology. Rather than representing low level criminal activity, better represented by security (or better lack of), but
-the influence, organization and radication of criminal organizations, be it classic mafia families or high tech hacker groups. Do not let their power run rampant or you'll find your treasury emptier and emptier. 
-Both security and crime are displayed a 0-100% scale.
-<br>
-<br>The battles:
-<br>Arcologies are sturdy structures, difficult to assault without preparation or overwhelming numbers. Security drones can easily handle small incursion and a few well placed mercenary squads can handle the rest.
-However, in order for free cities to survive they need many things, many of which expensive. If you want your arcology to survive the tide of times, you'll better prepare your soldiers and defend the vital lifelines that connect your arcology with the rest of the world.
-For a detailed outlook of how battles work see the relative page.
-<br>
-<br>Buildings:
-<br><strong>The Barracks</strong>: This is where troops can be prepared and organized to respond to threats encroaching on the arcology's territory.
-<br><strong>The Security HQ</strong>: This is where your security department will manage the security of the arcology.
-<br><strong>The Propaganda Hub</strong>: This is where your propaganda department will expand and deepen your authority over the arcology.
-<br><strong>The transportHub</strong>: This is where trade happens. Mainly intended as a counter to prosperity loss events.
-<br><strong>The riotControlCenter</strong>: Fairly self explanatory, will help you manage rebellions.
-<br>
-<hr>
\ No newline at end of file
+	<br><br>The world of Free Cities is not a forgiving one, those who do not seek to dominate it, will inevitably be dominated themselves.
+	Good rulers need to keep control of its realm, if they want to have long and prosperous lives.
+	You will have to manage your @@.darkviolet;authority@@ inside the walls of your arcology, you will have to keep it @@.deepskyblue;secure@@ and keep in check @@.orangered;crime@@ and rivals alike, you will have to take up arms and command your troops against those who defy your rule.
+
+	<br><br>Statistics:
+		@@.darkviolet;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><strong>Authority</strong>:@@
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Representing the power the player holds over the arcology. If @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ is how well the protagonist is known, @@.darkviolet;authority@@ is how much is feared or respected.
+		Authority influences many things, but it is mainly used to enact edicts, who, similarly to policies, allow to shape the sociopolitical profile of your arcology. Like @@.green;reputation@@, @@.darkviolet;authority@@ has a maximum of <<print commaNum(20000)>>.
+
+		@@.deepskyblue;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><strong>Security</strong>:@@
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Representing how safe the arcology is, how likely it is for a citizen to get stabbed, killed or simply mugged in the streets as well as wider concerns like
+		dangerous political organizations, terrorist groups and more. It influences many things, but its main task is to combat @@.orangered;crime@@.
+
+		@@.orangered;<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br><strong>Crime</strong>:@@
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Representing the accumulated power of criminals in the arcology. Rather than representing low level criminal activity, better represented by @@.deepskyblue;security@@ (or better lack of), but
+		the influence, organization and radication of criminal organizations, be it classic mafia families or high tech hacker groups. Do not let their power run rampant or you'll find your treasury emptier and emptier.
+		Both @@.deepskyblue;security@@ and @@.orangered;crime@@ are displayed a 0-100% scale.
+
+	<br><br>The battles:
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arcologies are sturdy structures, difficult to assault without preparation or overwhelming numbers. [["Security drones"|Encyclopedia][$encyclopedia = "Security Drones"]] can easily handle small incursion and a few well placed mercenary squads can handle the rest.
+		However, in order for free cities to survive they need many things, many of which expensive. If you want your arcology to survive the tide of times, you'll better prepare your soldiers and defend the vital lifelines that connect your arcology with the rest of the world.
+		For a detailed outlook of how battles work see the relative page.
+
+	<br><br>Buildings:
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<strong>The Barracks</strong>: This is where troops can be prepared and organized to respond to threats encroaching on the arcology's territory.
+
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<strong>The Security HQ</strong>: This is where your security department will manage the @@.deepskyblue;security@@ of the arcology.
+
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<strong>The Propaganda Hub</strong>: This is where your propaganda department will expand and deepen your @@.darkviolet;authority@@ over the arcology.
+
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<strong>The TransportHub</strong>: This is where trade happens. Mainly intended as a counter to prosperity loss events.
+
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<strong>The RiotControlCenter</strong>: Fairly self explanatory, will help you manage rebellions.
+	<br>
+	<hr>
diff --git a/src/art/vector/Body_Clothing_Control.tw b/src/art/vector/Body_Clothing_Control.tw
index ed662e74fcf8bf060a938cf0957d4b6753d02584..6abd9296981a68acddb56125841665ec5869f256 100644
--- a/src/art/vector/Body_Clothing_Control.tw
+++ b/src/art/vector/Body_Clothing_Control.tw
@@ -2,7 +2,7 @@
 
 <<set _eyeBallColor = "#ffffff">>
 
-<<if _artSlave.eyeColor neq "">>
+<<if _artSlave.eyeColor != "">>
 	<<if _artSlave.eyeColor.split(" ").length > 1>>
 		<<set _eyeLens = _artSlave.eyeColor.split(" ")[0]>>
 		
diff --git a/src/art/vector/Feet.tw b/src/art/vector/Feet.tw
index 77dd1a6d32774696c8252a791e4bf848eabc9fc8..c7e4c36d9978d5a5360789ba3b619e24a5a1e002 100644
--- a/src/art/vector/Feet.tw
+++ b/src/art/vector/Feet.tw
@@ -5,11 +5,48 @@
 <<if _artSlave.amp != 1>>
   <<switch _artSlave.shoes>>
     <<case "heels">>
-      <<include Art_Vector_Shoes_Heel>>
+        <<include Art_Vector_Shoes_Heel>>
+    <<case "short stocking heels">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Heel_SS_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Heel_SS_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Heel_SS_Wide>>
+      <</if>>
+    <<case "long stocking heels">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Heel_LL_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Heel_LL_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Heel_LL_Wide>>
+      <</if>>
+    <<case "pumps">>
+        <<include Art_Vector_Shoes_Pump>>	
+    <<case "short stocking pumps">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Pump_SS_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Pump_SS_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Pump_SS_Wide>>
+      <</if>>
+    <<case "long stocking pumps">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Pump_LL_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Pump_LL_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Pump_LL_Wide>>
+	  <</if>>
     <<case "extreme heels">>
-      <<include Art_Vector_Shoes_Exterme_Heel>>
-      <<if _legSize == "Wide">>
-        <<include Art_Vector_Shoes_Exterme_Heel_Wide>>
+      <<if _legSize == "Narrow">>
+		<<include Art_Vector_Shoes_Extreme_Heel_Narrow>>
+	  <<elseif _legSize == "Normal">>	  
+		<<include Art_Vector_Shoes_Extreme_Heel_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Extreme_Heel_Wide>>
       <</if>>
     <<case "boots">>
       <<if _legSize == "Narrow">>
@@ -20,9 +57,39 @@
         <<include Art_Vector_Shoes_Boot_Wide>>
       <</if>>
     <<case "flats">>
-        <<include Art_Vector_Shoes_Flat>>
-    <<case "pumps">>
-      <<include Art_Vector_Shoes_Pump>>
+        <<include Art_Vector_Shoes_Flat>>	
+    <<case "short stocking flats">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Flat_SS_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Flat_SS_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Flat_SS_Wide>>
+      <</if>>
+    <<case "long stocking flats">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Flat_LL_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Flat_LL_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Flat_LL_Wide>>
+      <</if>>
+    <<case "short stockings">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Stockings_SS_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Stockings_SS_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Stockings_SS_Wide>>
+      <</if>>
+    <<case "long stockings">>
+      <<if _legSize == "Narrow">>
+        <<include Art_Vector_Shoes_Stockings_LL_Narrow>>
+      <<elseif _legSize == "Normal">>
+        <<include Art_Vector_Shoes_Stockings_LL_Normal>>
+      <<elseif _legSize == "Wide">>
+        <<include Art_Vector_Shoes_Stockings_LL_Wide>>
+	  <</if>>
     <<default>>
       <<include Art_Vector_Feet>>
   <</switch>>
diff --git a/src/art/vector/Set_Colour_Shoe.tw b/src/art/vector/Set_Colour_Shoe.tw
index 292a65b8f3c96ea672bbe40eef7f740b37a7ad24..3efb3d04ae178819c4ba3809d14008d9ae63a6c2 100644
--- a/src/art/vector/Set_Colour_Shoe.tw
+++ b/src/art/vector/Set_Colour_Shoe.tw
@@ -18,7 +18,7 @@
     <<set _shoeColour = "#40808080">>
   <<default>>
     /* use colour for "heels" by default */
-    <<set _shoeColour = "#707b7c">>
+    <<set _shoeColour = "#595959">>
 <</switch>>
 
 <<if def _artSlave.shoeColor>>
diff --git a/src/art/vector/Set_Colour_Skin.tw b/src/art/vector/Set_Colour_Skin.tw
index 7d20ec0c88fa334df71862c388ab3ad72409a0a5..9f58f5c7eefb959fc0bb52a4c798406fbce897b7 100644
--- a/src/art/vector/Set_Colour_Skin.tw
+++ b/src/art/vector/Set_Colour_Skin.tw
@@ -84,6 +84,7 @@
   <<set _boobSkinStyle = "fill:"+_skinColour+";">>
   <<set _penisSkinStyle = "fill:"+_skinColour+";">>
   <<set _scrotumSkinStyle = "fill:"+_skinColour+";">>
+  <<set _torsoSkinStyle = "fill:"+_skinColour+";">>
   /* rest of body is covered in latex */
   <<set _skinColour = _outfitBaseColour>>
 <</if>>
diff --git a/src/art/vector/layers/Arm_Outfit_Abaya.tw b/src/art/vector/layers/Arm_Outfit_Abaya.tw
index c3e720c8bacd8f2b58befb348eddf8088fe5247b..414e7e5666f4d57489129173ed1086f70ca7704d 100644
--- a/src/art/vector/layers/Arm_Outfit_Abaya.tw
+++ b/src/art/vector/layers/Arm_Outfit_Abaya.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Arm_Outfit_Abaya [nobr]
 
-<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><g transform="'+_art_transform+'"inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Left_Thumb" inkscape:label="Arm_Outfit_Abaya_Left_Thumb" style="display:inline"><path sodipodi:nodetypes="ccccccsc" id="path4989-1" d="m 346.23322,215.0979 c -2.35682,-3.946 -20.29304,-9.49697 -17.17028,-9.86339 77.12258,-8.49025 65.08099,54.21028 62.45224,113.86458 -1.00715,1.55395 15.01027,-8.01243 16.32914,-5.57643 9.11767,9.52298 25.04797,36.17379 15.77789,46.52926 -16.69175,-6.14309 -57.87013,-0.20313 -60.20851,-18.35034 -1.24298,-10.83476 1.34017,-20.78968 -2.44377,-43.11079 -3.79604,-22.39256 -3.25959,-57.42228 -14.73671,-83.49289 z" style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.09411693;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/><path sodipodi:nodetypes="ccccccsc" id="path4989" d="m 347.79149,214.93549 c -2.23963,-3.9037 -19.28401,-9.39515 -16.31653,-9.75765 73.2878,-8.39922 61.84496,53.62911 59.34691,112.64388 -0.95706,1.5373 14.26392,-7.92653 15.5172,-5.51664 8.66432,9.42089 23.80251,35.78598 14.99336,46.03044 -15.86177,-6.07724 -54.99263,-0.20096 -57.21474,-18.15362 -1.18117,-10.7186 1.27353,-20.56679 -2.32225,-42.64862 -3.60729,-22.15249 -3.09751,-56.80667 -14.00395,-82.59779 z" style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/></g><g transform="'+_art_transform+'"style="display:none" inkscape:label="Arm_Outfit_Abaya_Left_Rebel" id="Arm_Outfit_Abaya_Left_Rebel" inkscape:groupmode="layer"><path style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.0480547;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.88359,215.191 c -2.25324,-4.00541 -13.73665,-6.81616 -10.82802,-7.59701 19.72162,-5.29453 43.52841,4.62786 45.9381,9.86401 -0.22298,-0.023 31.90628,19.92899 50.67052,37.45953 -0.0867,1.05301 71.25326,28.08793 70.91938,29.07703 -5.34106,15.82348 -8.08079,46.38868 -10.0317,45.48572 -7.85013,-3.63339 -38.38353,-27.32611 -49.39397,-33.13072 -66.71555,-35.17195 -86.24158,-42.54428 -97.27431,-81.15856 z" id="path4993-6" sodipodi:nodetypes="csccsssc"/><path style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.79149,214.93549 c -2.23963,-3.9037 -13.65365,-6.64307 -10.7626,-7.4041 19.60245,-5.16008 43.26539,4.51035 45.66052,9.61353 -0.22163,-0.0224 31.58925,20.763 50.2401,37.84838 -0.0862,1.02626 70.57422,28.34926 70.24237,29.31325 -5.30879,15.42166 -7.65924,42.896 -9.59835,42.01597 -7.8027,-3.54112 -38.15161,-26.63219 -49.09551,-32.2894 -66.31243,-34.2788 -85.72047,-41.46392 -96.68653,-79.09763 z" id="path4993" sodipodi:nodetypes="csccsssc"/></g><g transform="'+_art_transform+'"inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Left_Low" inkscape:label="Arm_Outfit_Abaya_Left_Low" style="display:none"><path sodipodi:nodetypes="cscssscsccc" id="path4981-0" d="m 343.5428,214.6482 c -2.42245,-3.90715 -5.6754,-5.47457 -2.46322,-5.81823 8.58294,-0.91826 37.77337,4.29602 40.36402,9.4037 -0.23973,-0.0224 11.44761,16.96096 17.85403,36.71539 8.37307,25.81865 26.31312,72.47785 22.65805,78.24683 -4.11088,6.48847 -42.48899,122.98956 -50.59813,140.74623 -0.86018,1.88354 -26.93168,-59.29436 -27.95867,-59.64866 8.15219,-10.15268 19.13588,-36.65177 27.42309,-55.84951 6.4042,-14.83565 10.43563,-22.99279 15.07592,-30.38011 -12.03607,-25.0301 -12.81705,-31.94219 -17.14943,-45.1596 C 358.25601,269.1249 344.04793,215.30901 343.5428,214.6482 Z" style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.12141943;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/><path sodipodi:nodetypes="cscssscsccc" id="path4981" d="m 347.79149,214.93549 c -2.23963,-3.9037 -5.24707,-5.46975 -2.27732,-5.81311 7.93519,-0.91744 33.18912,3.98002 35.58425,9.0832 -0.22163,-0.0224 12.14381,17.7578 18.06674,37.49483 7.74115,25.79591 24.50061,71.91444 21.1214,77.67836 -3.80063,6.48275 -42.55106,120.40852 -50.0482,138.14955 -0.79526,1.88188 -21.63044,-56.76944 -22.57992,-57.12343 7.53693,-10.14373 17.69169,-36.61948 25.35346,-55.80031 5.92088,-14.82258 9.64805,-22.97254 13.93814,-30.35336 -11.1277,-25.00805 -11.84974,-31.91404 -15.85516,-45.11981 -9.70058,-13.7672 -22.83638,-67.53569 -23.30339,-68.19592 z" style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/></g><g transform="'+_art_transform+'"style="display:none" inkscape:label="Arm_Outfit_Abaya_Left_Mid" id="Arm_Outfit_Abaya_Left_Mid" inkscape:groupmode="layer"><path style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.10714054;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 345.4742,215.07561 c -2.36763,-3.9611 -5.54697,-5.55018 -2.40748,-5.89858 8.38874,-0.93095 34.71234,8.16419 37.24437,13.34241 -0.23429,-0.0227 8.98304,13.63961 15.24451,33.66688 8.18361,26.17525 17.70802,85.4021 14.13566,91.25077 -4.01785,6.57809 -74.8478,13.09833 -89.64498,7.25469 -1.99733,-0.78879 34.48399,-37.81749 33.48024,-38.17669 -0.15309,-0.0548 10.06574,1.34579 18.07817,3.96454 0.57039,0.18642 1.12961,0.37902 1.6731,0.57771 5.78942,2.11646 8.57164,3.67314 8.57164,3.67314 0.0955,-0.0794 -2.6005,-3.26025 -4.73046,-9.06137 -2.28221,-6.21574 -4.26216,-15.53064 -7.38319,-25.29594 -10.25503,-32.08666 -23.76787,-74.62762 -24.26158,-75.29756 z" id="path4817-6" sodipodi:nodetypes="cscsssssssssc"/><path style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.79149,214.93549 c -2.23963,-3.9037 -5.24707,-5.46975 -2.27732,-5.81311 7.93519,-0.91744 32.83557,8.04588 35.2307,13.14906 -0.22163,-0.0224 8.49736,13.44194 14.42029,33.17897 7.74115,25.79591 16.75061,84.16444 13.3714,89.92836 -3.80063,6.48275 -70.80106,12.90851 -84.7982,7.14954 -1.88935,-0.77735 32.61956,-37.26943 31.67008,-37.62342 -0.14481,-0.054 9.52153,1.32629 17.10075,3.90708 0.53956,0.18372 1.06854,0.37353 1.58265,0.56934 5.47639,2.08578 8.1082,3.61991 8.1082,3.61991 0.0903,-0.0782 -2.4599,-3.21301 -4.47471,-8.93005 -2.15881,-6.12566 -4.03171,-15.30556 -6.984,-24.92935 -9.70058,-31.62165 -22.48283,-73.5461 -22.94984,-74.20633 z" id="path4817" sodipodi:nodetypes="cscsssssssssc"/></g><g transform="'+_art_transform+'"style="display:none" inkscape:label="Arm_Outfit_Abaya_Left_High" id="Arm_Outfit_Abaya_Left_High" inkscape:groupmode="layer"><path style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.05055022;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.87122,216.10417 c -2.2742,-3.975 -5.32807,-5.56966 -2.31247,-5.91928 8.0577,-0.9342 6.16932,-4.87509 29.22752,-4.57909 -0.22504,-0.0228 64.4782,-36.03648 71.96193,-36.58113 0.0691,-0.005 -3.80129,2.30456 -9.7528,-1.40901 -29.39259,-18.34019 -67.87082,-20.16745 -67.85034,-20.23176 4.72045,-14.82499 -2.71729,-54.512841 7.44177,-50.550719 89.78858,35.018319 112.95611,71.231069 112.33445,75.959589 -37.32592,35.32228 -81.71091,66.14544 -128.12457,87.68659 -6.76698,-20.22007 -12.61438,-43.93416 -12.92549,-44.37519 z" id="path4985-1" sodipodi:nodetypes="cscssssccc"/><path style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 347.79149,214.93549 c -2.23963,-3.9037 -5.24707,-5.46975 -2.27732,-5.81311 7.93519,-0.91744 6.81412,-2.33248 29.52175,-2.0418 -0.22163,-0.0224 66.20608,-36.6177 70.12924,-38.38017 0.0621,-0.0279 -3.00491,1.03565 -8.86592,-2.61132 -28.94572,-18.01124 -65.84539,-19.80573 -65.82523,-19.86888 4.64869,-14.55909 -4.4081,-52.307513 5.5965,-48.416457 88.42345,34.390227 111.23875,69.953467 110.62654,74.597177 -36.75843,34.68874 -80.46859,64.95904 -126.1766,86.11383 -6.66409,-19.85739 -12.42259,-43.14615 -12.72896,-43.57927 z" id="path4985" sodipodi:nodetypes="cscssssccc"/></g><g transform="'+_art_transform+'"style="display:none" inkscape:label="Arm_Outfit_Abaya_Right_Low" id="Arm_Outfit_Abaya_Right_Low" inkscape:groupmode="layer"><path style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.03671026;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 300.3629,216.71608 c 2.89918,-3.49959 6.19635,-4.56996 3.24687,-5.37862 -7.88102,-2.16075 -20.40535,-6.02265 -44.83986,-3.20333 -33.89009,8.98925 -54.87527,96.37126 -55.70669,116.6132 -0.23971,5.83594 32.24489,72.6492 35.18206,71.85488 4.76171,-1.28772 16.96073,-8.54816 16.75752,-37.40006 -0.0263,-3.74559 -14.79851,-27.40581 -14.60705,-31.18508 1.55677,-30.72846 9.63455,-59.55501 15.30901,-79.33712 7.48653,2.21612 15.11783,6.59594 24.7125,9.0451 9.96276,-18.54956 19.5654,-40.62985 19.94564,-41.00897 z" id="path5001-1" sodipodi:nodetypes="cscssssccc"/><path style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0" d="m 300.48784,216.69956 c 2.82896,-3.50026 6.04627,-4.57084 3.16823,-5.37966 -7.69014,-2.16117 -19.91112,-6.02382 -43.75381,-3.20395 -33.06925,8.99099 -53.54615,96.38995 -54.35744,116.63581 -0.2339,5.83707 31.4639,72.66329 34.32993,71.86882 4.64638,-1.28797 12.40287,-5.04914 12.20458,-33.90664 -0.0257,-3.74631 -13.22036,-30.16165 -13.03353,-33.94166 1.51906,-30.73442 12.32853,-60.3167 17.86555,-80.10265 7.3052,2.21655 14.75167,6.59722 24.11395,9.04686 9.72145,-18.55316 19.09151,-40.63773 19.46254,-41.01693 z" id="path5001" sodipodi:nodetypes="cscssssccc"/></g><g transform="'+_art_transform+'"inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Right_Mid" inkscape:label="Arm_Outfit_Abaya_Right_Mid" style="display:none"><path sodipodi:nodetypes="cscssssccc" id="path5005-1" d="m 299.86232,216.84741 c 2.86836,-3.54688 6.13047,-4.63172 3.21235,-5.4513 -7.79724,-2.18996 -20.18841,-6.10404 -44.36313,-3.24662 -33.52978,9.11072 -61.6644,138.12271 -56.90681,145.95428 5.06745,8.34162 137.22791,-10.49908 140.13385,-11.30413 4.71109,-1.30511 -0.45915,-13.47405 -0.6602,-42.71584 -0.0261,-3.79619 -102.64851,29.14344 -102.45908,25.31309 1.54022,-31.14369 11.24555,-56.10425 16.85968,-76.15368 7.40694,2.24606 14.95711,6.68507 24.44976,9.16734 9.85684,-18.80023 19.35738,-41.1789 19.73358,-41.56314 z" style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.04086399;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/><path sodipodi:nodetypes="cscssssccc" id="path5005" d="m 300.48784,216.69956 c 2.82896,-3.50026 6.04627,-4.57084 3.16823,-5.37966 -7.69014,-2.16117 -19.91112,-6.02382 -43.75381,-3.20395 -33.06925,8.99099 -60.81745,136.30755 -56.1252,144.0362 4.99785,8.232 135.3431,-10.3611 138.20913,-11.15557 4.64638,-1.28797 -0.45284,-13.29698 -0.65113,-42.15448 -0.0257,-3.74631 -101.23865,28.76044 -101.05182,24.98043 1.51906,-30.73442 11.09109,-55.36695 16.62811,-75.1529 7.3052,2.21655 14.75167,6.59722 24.11395,9.04686 9.72145,-18.55316 19.09151,-40.63773 19.46254,-41.01693 z" style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/></g><g transform="'+_art_transform+'"inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Right_High" inkscape:label="Arm_Outfit_Abaya_Right_High" style="display:none"><path sodipodi:nodetypes="cscssccsccc" id="path4997-6" d="m 300.39583,218.87955 c 2.88085,-3.50481 6.15719,-4.57678 3.22635,-5.38665 -7.83122,-2.16398 -6.65602,-5.15553 -29.53589,-8.46494 0.072,0.004 -5.49099,-0.47931 -14.42275,-6.81166 -13.22617,-9.37695 -31.23017,-25.37688 -42.44015,-34.0954 -5.02375,-3.90721 -9.54618,-5.64474 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-111.90411,57.225659 -112.0342,61.907739 -2.69187,6.31682 69.17942,76.87054 110.96539,104.98956 9.72145,-18.55316 19.09151,-40.63773 19.46254,-41.01693 z" style="display:inline;fill:#333333;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/></g></svg></html>' >>
\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><g transform="'+_art_transform+'"inkscape:groupmode="layer" id="Arm_Outfit_Abaya_Left_Thumb" inkscape:label="Arm_Outfit_Abaya_Left_Thumb" style="display:none"><path sodipodi:nodetypes="ccccccsc" id="path4989-1" d="m 346.23322,215.0979 c -2.35682,-3.946 -20.29304,-9.49697 -17.17028,-9.86339 77.12258,-8.49025 65.08099,54.21028 62.45224,113.86458 -1.00715,1.55395 15.01027,-8.01243 16.32914,-5.57643 9.11767,9.52298 25.04797,36.17379 15.77789,46.52926 -16.69175,-6.14309 -57.87013,-0.20313 -60.20851,-18.35034 -1.24298,-10.83476 1.34017,-20.78968 -2.44377,-43.11079 -3.79604,-22.39256 -3.25959,-57.42228 -14.73671,-83.49289 z" style="display:inline;fill:#000000;fill-opacity:1;fill-rule:evenodd;stroke:#000000;stroke-width:3.09411693;stroke-linecap:butt;stroke-linejoin:miter;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:0"/><path sodipodi:nodetypes="ccccccsc" id="path4989" d="m 347.79149,214.93549 c 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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Boot_Narrow.tw b/src/art/vector/layers/Shoes_Boot_Narrow.tw
index 12b8e7f2724f83338b440a1d6b1e2d18e105c60d..9f96d52673606416927a96e3652e9d0188be75fc 100644
--- a/src/art/vector/layers/Shoes_Boot_Narrow.tw
+++ b/src/art/vector/layers/Shoes_Boot_Narrow.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Boot_Narrow [nobr]
 
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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Boot_Normal.tw b/src/art/vector/layers/Shoes_Boot_Normal.tw
index 18a79e31bb5c17a228a9c92edc22912c990d72b2..e7e794e48952a39be54fc2b267991429376d0056 100644
--- a/src/art/vector/layers/Shoes_Boot_Normal.tw
+++ b/src/art/vector/layers/Shoes_Boot_Normal.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Boot_Normal [nobr]
 
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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Boot_Wide.tw b/src/art/vector/layers/Shoes_Boot_Wide.tw
index 5caf44ffd66088fde81cbdeced0d2249fc3a90db..d990b4de0e44cf1dfb06d2daac680dab1d7fb9b7 100644
--- a/src/art/vector/layers/Shoes_Boot_Wide.tw
+++ b/src/art/vector/layers/Shoes_Boot_Wide.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Boot_Wide [nobr]
 
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\ No newline at end of file
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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Extreme_Heel_Narrow.tw b/src/art/vector/layers/Shoes_Extreme_Heel_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..9991fc8906f0115bc3a82f8e249df7b96530fb1c
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Extreme_Heel_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Extreme_Heel_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="display:inline;fill:#000000;stroke-width:1.0119046" d="m 215.71289,528.50586 c 4.15758,36.61249 12.78521,76.90092 17.98865,99.95807 4.83998,21.44656 9.58617,35.08906 9.61569,35.37615 0.51542,5.00681 3.94887,43.88085 3.94887,45.65427 2.21926,37.60806 3.27405,106.118 4.63685,131.49958 0.20786,3.87134 -1.89101,9.25621 -2.39199,10.81637 -0.37119,3.19822 -3.8617,9.50227 -4.19742,12.20917 -8.99052,16.26873 -1.10095,44.09537 0.11135,53.22532 0.72413,1.38662 -3.22988,13.64359 -10.00541,15.07534 -5.41523,1.14417 -2.03598,10.74177 0.98622,16.57619 2.3511,1.10639 23.76728,0.73628 26.43917,0.33396 5.98444,-5.83369 5.3442,-40.93796 8.97742,-57.43322 2.45795,12.67319 0.64115,45.56311 1.28249,56.82816 h 0.85499 c 0.85492,-10.15866 1.1753,-56.82816 4.1676,-72.41818 -1.28268,-7.54356 -9.09502,-15.58846 -12.08721,-15.99078 -0.32346,0.0205 -0.96403,-10.89732 -1.46741,-10.93031 -0.0208,-10e-4 -0.0408,-6.3e-4 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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Extreme_Heel_Normal.tw b/src/art/vector/layers/Shoes_Extreme_Heel_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..e2da428aa314aa4fe7909e4efb4f89af67b52f0f
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Extreme_Heel_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Extreme_Heel_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="display:inline;fill:#000000;stroke-width:1.01138461" d="m 206.4365,526.16361 c 4.15596,36.58918 17.46544,82.36704 25.42201,104.82303 7.35669,20.76292 13.17994,32.756 13.20944,33.04292 0.51521,5.00362 3.94733,43.85291 3.94733,45.62519 2.2184,37.58412 3.52717,105.98763 4.88945,131.35304 0.20778,3.86888 -2.14469,9.31314 -2.64548,10.87231 -0.94592,3.19846 -4.17038,9.57226 -4.18981,12.19158 -8.99581,16.25696 -1.10673,44.07523 0.10535,53.20125 0.72384,1.38574 -3.22862,13.6349 -10.00151,15.06574 -5.4131,1.14344 -2.03517,10.73493 0.98584,16.56563 2.35019,1.10568 23.75798,0.73582 26.42884,0.33375 5.98211,-5.82998 5.34211,-40.9119 8.97391,-57.39665 2.45699,12.66511 0.6409,45.5341 1.28199,56.79198 h 0.85465 c 0.8546,-10.1522 1.17485,-56.79198 4.16597,-72.37207 -1.28218,-7.53876 -9.09147,-15.57854 -12.08248,-15.9806 -0.32333,0.0205 -0.96365,-10.89038 -1.46684,-10.92335 -0.0196,-10e-4 -0.0381,-7.2e-4 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sodipodi:nodetypes="csccscc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Extreme_Heel_Wide.tw b/src/art/vector/layers/Shoes_Extreme_Heel_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..d7e10520a71b613ca6a1e6ccea693b92bd1ae8b6
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Extreme_Heel_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Extreme_Heel_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="display:inline;fill:#000000;stroke-width:1.01028728" d="m 205.06877,525.86719 c 5.1396,72.89862 31.76437,137.38536 31.82616,137.98752 0.5138,5.00658 5.60735,44.63317 5.60735,46.40651 3.63398,35.54178 9.71508,98.53111 11.48228,126.52372 -0.1849,5.24688 -0.27639,9.72329 -2.39436,15.03143 -0.24703,2.35929 -3.9432,10.7697 -4.10096,12.93151 -8.20873,16.3574 -0.68152,43.50464 0.48958,52.50001 0.81432,3.51112 -4.95316,12.403 -11.16316,13.22223 -6.92783,0.91394 -2.31056,13.06382 1.32404,19.99935 2.30462,1.10634 27.96282,-0.9374 30.58174,-1.3397 5.86637,-5.83342 5.23681,-40.93414 8.79852,-57.42864 2.4094,12.67261 0.62819,45.56104 1.25666,56.82557 h 0.83841 c 0.83808,-10.1582 1.152,-56.82557 4.0851,-72.41488 -1.257,-7.54322 -9.53224,-15.58971 -12.46539,-15.99202 -1.06726,-0.17541 -3.20375,-9.83525 -4.68765,-10.73533 -6.9e-4,-0.13094 -0.008,-0.26123 -0.002,-0.39287 0.83417,-17.91802 9.56988,-48.30248 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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Flat_LL_Narrow.tw b/src/art/vector/layers/Shoes_Flat_LL_Narrow.tw
index c630ce2a35e0b00b9db117c04c8ccd2d444d391e..bc6af257a7c524ce4e0f46f943d8d7ba97194eb4 100644
--- a/src/art/vector/layers/Shoes_Flat_LL_Narrow.tw
+++ b/src/art/vector/layers/Shoes_Flat_LL_Narrow.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Flat_LL_Narrow [nobr]
 
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class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2130-4-4" class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2132" class="skin" d="m 321.9,846.6 c -1.1,1.1 -1.6,2.6 -2.5,5.7 -1.1,3.3 -2.5,8.1 -2.4,14.4 0.1,5.1 1.2,4.6 1.6,10.6 0.4,5.5 -0.1,9.9 -1,17.2 -1.2,9.8 -2.1,11.4 -0.9,13.8 2.4,4.4 8.8,4.4 12.1,4.4 5.6,0 10.6,-2 11.7,-6.8 0.3,-1.1 0,-2 -0.2,-3.1 -1.7,-8.2 0,-9.3 -1.3,-18.1 -1.3,-9 -2,-8.5 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\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path sodipodi:nodetypes="cccsssssscsscccc" id="path2126" class="skin" d="m 266.5,836 c 3.5,2.8 -0.9875,9.45 2.1125,19.25 2.4,7.6 3.8875,7.05 4.7875,10.95 0.11837,0.44389 0.20107,0.89986 0.2499,1.36643 0.0871,0.83261 -0.63777,1.67563 -0.89835,2.44971 -0.67242,1.99751 -1.70134,3.80114 -3.31537,5.75169 -1.9215,2.32211 -4.49172,4.26352 -7.10121,6.6927 -1.49222,1.38912 -2.75934,3.23517 -4.52673,4.65138 -4.31177,3.45503 -7.20497,8.94884 -12.07074,11.04434 -7.12679,3.06924 -8.55294,-0.75177 -14.66544,-0.86427 -0.92439,-0.2057 -1.60311,-0.21405 -1.97931,-0.11985 -0.0328,0.008 0.0443,-0.0552 0.0702,-0.0859 1.10089,-1.30277 2.89726,-3.05802 5.03702,-5.78622 1.7,-2.2 9.3,-12.9 10.8,-23.4 1.9,-13.2 7.6,-22.4 8.2,-30.7 0.7,-7.5 7.7,-5.8 13.3,-1.2 z"/><path sodipodi:nodetypes="cscccsscsscssssssssssscsscssccc" id="path2194-8" class="shoe" d="m 278.30142,543.28066 c 2.20726,11.90521 4.57557,23.6552 6.59947,33.48862 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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Flat_LL_Normal.tw b/src/art/vector/layers/Shoes_Flat_LL_Normal.tw
index eae0297d3bfa8809b15b83cdafdc006d751ead6d..b2fa917e3273abca0499daa70d9cd6403a268131 100644
--- a/src/art/vector/layers/Shoes_Flat_LL_Normal.tw
+++ b/src/art/vector/layers/Shoes_Flat_LL_Normal.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Flat_LL_Normal [nobr]
 
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\ No newline at end of file
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-1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z" class="shoe" id="path2142-9"/><path d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z" class="shoe" id="path2142-9-1"/><path d="m 321.9,846.6 c -1.1,1.1 -1.6,2.6 -2.5,5.7 -1.1,3.3 -2.5,8.1 -2.4,14.4 0.1,5.1 1.2,4.6 1.6,10.6 0.4,5.5 -0.1,9.9 -1,17.2 -1.2,9.8 -2.1,11.4 -0.9,13.8 2.4,4.4 8.8,4.4 12.1,4.4 5.6,0 10.6,-2 11.7,-6.8 0.3,-1.1 0,-2 -0.2,-3.1 -1.7,-8.2 0,-9.3 -1.3,-18.1 -1.3,-9 -2,-8.5 -1.9,-14.6 0.1,-5.1 2.9,-7.9 0,-17.7 -1.4,-3.2 -2.1,-4.6 -2.8,-5.2 -3.2,-3.4 -9.2,-3.9 -12.4,-0.6 z" class="skin" id="path2144"/><path d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 25.15457,-53.15493 22.95135,-145.59218 -24.91554,10.18425 -80.35956,5.26777 -89.96897,-2.87985 2.49006,18.59454 7.34608,46.07032 11.2162,64.62771 3.43164,25.80733 16.26509,59.54743 24.38933,84.07585 -3.95373,11.86831 -5.33279,30.23655 -5.24029,32.83871 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.90928,44.56488 7.07976,69.17752 -0.70306,1.163 -2.57756,9.14625 -2.83404,13.57777 -0.16805,2.90352 0.44192,7.23557 1.05162,9.936 0.14296,0.63319 0.30461,1.2479 0.48328,1.84351 0.78142,2.60504 -0.29664,10.51979 -0.85416,16.3172 -0.49168,5.11272 -2.95855,13.11238 -0.69471,17.20592 2.8249,5.10806 10.56907,3.77014 12.07534,3.93318 2.64008,0.28577 10.21758,0.26086 11.93552,-7.40278 0.16309,-0.72753 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\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Flat_LL_Wide.tw b/src/art/vector/layers/Shoes_Flat_LL_Wide.tw
index 999f4c930eedb94ea16ddbd3b17c348e7819c315..799ad5661d4116726889fdc3eb9bc6393cdca785 100644
--- a/src/art/vector/layers/Shoes_Flat_LL_Wide.tw
+++ b/src/art/vector/layers/Shoes_Flat_LL_Wide.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Shoes_Flat_LL_Wide [nobr]
 
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class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2160-0-6" class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2162" class="skin" d="m 321.9,846.6 c -1.1,1.1 -1.6,2.6 -2.5,5.7 -1.1,3.3 -2.5,8.1 -2.4,14.4 0.1,5.1 1.2,4.6 1.6,10.6 0.4,5.5 -0.1,9.9 -1,17.2 -1.2,9.8 -2.1,11.4 -0.9,13.8 2.4,4.4 8.8,4.4 12.1,4.4 5.6,0 10.6,-2 11.7,-6.8 0.3,-1.1 0,-2 -0.2,-3.1 -1.7,-8.2 0,-9.3 -1.3,-18.1 -1.3,-9 -2,-8.5 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0.5402,6.54885 0.36628,10.31839 -0.053,1.38878 0.39636,7.81402 2.59574,11.64996 3.77083,6.57669 5.06543,9.83384 3.98268,11.50676 -10.85201,16.76702 -26.72969,36.13153 -42.22237,27.09972 -0.1621,-0.0945 -3.22355,-0.0144 -3.00357,-0.31373 4.37973,-5.95891 6.25657,-6.01428 12.60045,-19.46385 2.90027,-6.14882 2.89161,-11.89849 4.45855,-17.49665 1.23514,-4.41274 2.667,-8.2196 3.33372,-10.23477 1.31113,-3.96292 3.12462,-8.8497 3.20715,-9.84346 0.1756,-0.91495 0.48488,-3.41672 0.5334,-3.94431 0.0438,-0.47579 0.44346,-1.12301 0.42239,-1.62444 -1.22609,-29.18215 -8.9744,-89.78311 -11.97414,-122.333 0,-1.76318 -4.62151,-41.16326 -5.1278,-46.14115 -0.029,-0.28544 -5.8781,-15.96744 -11.98231,-34.49862 -7.40034,-22.46597 -16.42445,-69.81232 -19.37954,-104.48767 28.9012,15.0682 69.06782,16.37529 70.11695,16.3693 0,0 2.64373,22.20169 4.06634,32.13992 z"/><path id="path2158-8-8-0" class="shoe" d="m 271.2,895.3 c 6.5,-2.7 9.7,-4 11,-6.6 2.2,-4.4 0.1,-9.5 -1.5,-13.4 -1.6,-3.9 -4.7,-9 -6.6,-8.5 -1,0.3 -0.9,2 -2,4.4 -1.4,3.6 -3.8,5.6 -6.4,7.9 -14.5,12.9 -17.5,20.3 -25.1,20 -4.2,-0.1 -5.3,-2.4 -11.3,-2.1 -0.8,0 -4.9,0.3 -9.7,2.5 -2,1 -9.2,4.4 -8.8,7.3 0.6,4.1 15.6,4.8 17.4,4.9 6.4,0.3 12.4,0.6 18.5,-2.8 5.1,-2.8 4.1,-4.9 10,-8.3 4.8,-2.6 6.1,-1.9 14.5,-5.3 z"/></svg></html>' >>
\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path sodipodi:nodetypes="cccsssssscsscccc" id="path2126-3" class="skin" d="m 266.5,836 c 3.5,2.8 -0.9875,9.45 2.1125,19.25 2.4,7.6 3.8875,7.05 4.7875,10.95 0.11837,0.44389 0.20107,0.89986 0.2499,1.36643 0.0871,0.83261 -0.63777,1.67563 -0.89835,2.44971 -0.67242,1.99751 -1.70134,3.80114 -3.31537,5.75169 -1.9215,2.32211 -4.49172,4.26352 -7.10121,6.6927 -1.49222,1.38912 -2.75934,3.23517 -4.52673,4.65138 -4.31177,3.45503 -7.20497,8.94884 -12.07074,11.04434 -7.12679,3.06924 -8.55294,-0.75177 -14.66544,-0.86427 -0.92439,-0.2057 -1.60311,-0.21405 -1.97931,-0.11985 -0.0328,0.008 0.0443,-0.0552 0.0702,-0.0859 1.10089,-1.30277 2.89726,-3.05802 5.03702,-5.78622 1.7,-2.2 9.3,-12.9 10.8,-23.4 1.9,-13.2 7.6,-22.4 8.2,-30.7 0.7,-7.5 7.7,-5.8 13.3,-1.2 z"/><path sodipodi:nodetypes="scsccccsscssssssssscsscssccs" id="path2166" class="shoe" d="m 280.108,574.87467 c 0.91109,6.36479 2.21839,16.18236 3.16672,20.64246 0.97558,5.57378 2.30861,14.54923 4.10603,23.50527 3.0765,15.32934 6.03888,30.85762 6.05318,31.02477 -0.36985,11.92867 -3.17588,21.20287 -6.7707,38.95817 0.17932,1.01931 2.48174,7.979 3.92697,15.99993 6.17549,40.91244 -9.30886,75.22003 -10.9334,85.84473 -2.7903,8.19621 -9.77721,28.33141 -12.17223,45.46907 -0.0262,0.18719 -0.23576,0.45854 -0.0776,0.56031 1.36499,0.8783 0.5402,6.54885 0.36628,10.31839 -0.053,1.38878 0.39636,7.81402 2.59574,11.64996 2.19739,3.83246 3.5539,6.53767 4.08911,8.45903 0.38324,1.37579 -1.34213,3.66218 -1.79393,4.36023 -3.88693,6.00556 -9.45427,9.40246 -13.78953,14.70766 -8.64475,10.57889 -13.67678,16.31389 -26.74534,11.07956 -0.17418,-0.0698 -3.22355,-0.0144 -3.00357,-0.31373 4.37973,-5.95891 6.25657,-6.01428 12.60045,-19.46385 2.90027,-6.14882 2.89161,-11.89849 4.45855,-17.49665 1.23514,-4.41274 2.667,-8.2196 3.33372,-10.23477 1.31113,-3.96292 3.12462,-8.8497 3.20715,-9.84346 0.1756,-0.91495 0.48488,-3.41672 0.5334,-3.94431 0.0438,-0.47579 0.44346,-1.12301 0.42239,-1.62444 -1.22609,-29.18215 -8.9744,-89.78311 -11.97414,-122.333 0,-1.76318 -4.62151,-41.16326 -5.1278,-46.14115 -0.029,-0.28544 -6.135,-15.88478 -11.98231,-34.49862 -6.90034,-21.96597 -19.0705,-83.12731 -18.88651,-105.66142 28.9012,15.0682 67.30006,6.82935 68.34919,6.82336 0,0 4.62557,32.21427 6.04818,42.1525 z"/><path id="path2158" class="shoe" d="m 271.2,895.3 c 6.5,-2.7 9.7,-4 11,-6.6 2.2,-4.4 0.1,-9.5 -1.5,-13.4 -1.6,-3.9 -4.7,-9 -6.6,-8.5 -1,0.3 -0.9,2 -2,4.4 -1.4,3.6 -3.8,5.6 -6.4,7.9 -14.5,12.9 -17.5,20.3 -25.1,20 -4.2,-0.1 -5.3,-2.4 -11.3,-2.1 -0.8,0 -4.9,0.3 -9.7,2.5 -2,1 -9.2,4.4 -8.8,7.3 0.6,4.1 15.6,4.8 17.4,4.9 6.4,0.3 12.4,0.6 18.5,-2.8 5.1,-2.8 4.1,-4.9 10,-8.3 4.8,-2.6 6.1,-1.9 14.5,-5.3 z"/><path id="path2158-8" class="shoe" d="m 271.2,895.3 c 6.5,-2.7 9.7,-4 11,-6.6 2.2,-4.4 0.1,-9.5 -1.5,-13.4 -1.6,-3.9 -4.7,-9 -6.6,-8.5 -1,0.3 -0.9,2 -2,4.4 -1.4,3.6 -3.8,5.6 -6.4,7.9 -14.5,12.9 -17.5,20.3 -25.1,20 -4.2,-0.1 -5.3,-2.4 -11.3,-2.1 -0.8,0 -4.9,0.3 -9.7,2.5 -2,1 -9.2,4.4 -8.8,7.3 0.6,4.1 15.6,4.8 17.4,4.9 6.4,0.3 12.4,0.6 18.5,-2.8 5.1,-2.8 4.1,-4.9 10,-8.3 4.8,-2.6 6.1,-1.9 14.5,-5.3 z"/><path id="path2160" class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2158-8-8" class="shoe" d="m 271.2,895.3 c 6.5,-2.7 9.7,-4 11,-6.6 2.2,-4.4 0.1,-9.5 -1.5,-13.4 -1.6,-3.9 -4.7,-9 -6.6,-8.5 -1,0.3 -0.9,2 -2,4.4 -1.4,3.6 -3.8,5.6 -6.4,7.9 -14.5,12.9 -17.5,20.3 -25.1,20 -4.2,-0.1 -5.3,-2.4 -11.3,-2.1 -0.8,0 -4.9,0.3 -9.7,2.5 -2,1 -9.2,4.4 -8.8,7.3 0.6,4.1 15.6,4.8 17.4,4.9 6.4,0.3 12.4,0.6 18.5,-2.8 5.1,-2.8 4.1,-4.9 10,-8.3 4.8,-2.6 6.1,-1.9 14.5,-5.3 z"/><path id="path2160-0" class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2160-0-6" class="shoe" d="m 320.7,872.8 c -3.4,4.4 -1.1,6.9 -4.1,23.2 -1.2,6.3 -1.8,12.7 -3.3,18.9 -0.5,2.1 -1.3,5.2 -0.5,8.8 0.3,1 1.3,5.1 4.4,7.3 3.2,2.2 2.6,3.5 10.8,3.2 8.3,-0.3 9,-1.3 11,-3 5,-4 3.5,-16.6 2.8,-21.3 -0.7,-5.5 -1.6,-6 -2.1,-12.4 -0.6,-7.3 0.5,-8.3 -0.2,-13.3 -0.4,-3.6 -1.7,-13.1 -7.6,-15.9 -4.5,-2.3 -7.7,0 -11.2,4.5 z"/><path id="path2162" class="skin" d="m 321.9,846.6 c -1.1,1.1 -1.6,2.6 -2.5,5.7 -1.1,3.3 -2.5,8.1 -2.4,14.4 0.1,5.1 1.2,4.6 1.6,10.6 0.4,5.5 -0.1,9.9 -1,17.2 -1.2,9.8 -2.1,11.4 -0.9,13.8 2.4,4.4 8.8,4.4 12.1,4.4 5.6,0 10.6,-2 11.7,-6.8 0.3,-1.1 0,-2 -0.2,-3.1 -1.7,-8.2 0,-9.3 -1.3,-18.1 -1.3,-9 -2,-8.5 -1.9,-14.6 0.1,-5.1 2.9,-7.9 0,-17.7 -1.4,-3.2 -2.1,-4.6 -2.8,-5.2 -3.2,-3.4 -9.2,-3.9 -12.4,-0.6 z"/><path sodipodi:nodetypes="ccsscccsccccssssssssssssc" id="path2164" class="shoe" d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 29.39685,-85.98739 30.01838,-149.10815 -29.63857,15.24979 -84.99797,10.80518 -100.85738,0.26111 2.18644,18.83382 5.41746,48.57033 9.28758,67.12772 2.08148,15.65358 6.12201,32.93301 10.0851,50.09606 2.57067,11.13286 4.91676,22.37035 7.32631,32.5619 -3.95373,11.86831 -4.09536,30.94365 -4.00286,33.54581 -1.40356,23.18973 11.0261,67.33212 11.0261,67.33212 3.82404,15.37512 11.68225,42.44356 11.85273,67.0562 -0.70306,1.163 -2.57756,9.14625 -2.83404,13.57777 -0.16805,2.90352 0.44192,7.23557 1.05162,9.936 0.14296,0.63319 0.30461,1.2479 0.48328,1.84351 0.78142,2.60504 -0.29664,10.51979 -0.85416,16.3172 -0.49168,5.11272 -2.95855,13.11238 -0.69471,17.20592 2.8249,5.10806 10.56907,3.77014 12.07534,3.93318 2.64008,0.28577 10.21758,0.26086 11.93552,-7.40278 0.16309,-0.72753 -0.59538,-3.81974 -0.92995,-7.09278 -0.3596,-3.51782 -0.27519,-7.23635 -0.2493,-8.03763 0.20239,-6.26318 -2.01625,-13.19517 -2.22879,-16.68512 -0.0818,-1.3429 -0.0606,-4.01856 0.14805,-5.51031 0.37613,-2.68936 1.07992,-5.60895 1.20328,-8.94967 0.10551,-2.85741 -1.56331,-7.95921 -1.95691,-9.25189 z"/><path id="path2158-8-8-0" class="shoe" d="m 271.2,895.3 c 6.5,-2.7 9.7,-4 11,-6.6 2.2,-4.4 0.1,-9.5 -1.5,-13.4 -1.6,-3.9 -4.7,-9 -6.6,-8.5 -1,0.3 -0.9,2 -2,4.4 -1.4,3.6 -3.8,5.6 -6.4,7.9 -14.5,12.9 -17.5,20.3 -25.1,20 -4.2,-0.1 -5.3,-2.4 -11.3,-2.1 -0.8,0 -4.9,0.3 -9.7,2.5 -2,1 -9.2,4.4 -8.8,7.3 0.6,4.1 15.6,4.8 17.4,4.9 6.4,0.3 12.4,0.6 18.5,-2.8 5.1,-2.8 4.1,-4.9 10,-8.3 4.8,-2.6 6.1,-1.9 14.5,-5.3 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Heel_LL_Narrow.tw b/src/art/vector/layers/Shoes_Heel_LL_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..bc905357edb4fb6c1993253d287bdf74375b8c86
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Heel_LL_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Heel_LL_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2309"/><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2311"/><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2313"/><path d="m 344.2,933.9 c 1,-0.5 3.7,-1.9 4.8,-4.8 0.8,-2.3 0,-4 -1.3,-8.6 0,0 -1.6,-5.7 -2.7,-11.8 -0.8,-4.7 -0.4,-6.1 -0.8,-11.3 -1.3,-17.9 -7.3,-18.2 -6.9,-33.1 0,-0.7 -0.9,-11 -0.7,-16.4 -3,-0.8 -16.3,-0.3 -16.4,0.3 -1.6,6.9 1.5,17.4 1,18.4 -2.5,4.8 -1.3,10 -0.5,13.4 3.4,14.3 5.1,19.2 6.2,24.3 3.9,17.5 -0.7,25.9 5.2,29.4 3.2,2.2 8.4,2.1 12.1,0.2 z" class="skin" id="path2315"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2317"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2319"/><path d="m 265.9,927.8 c -0.1,0.4 -1.2,0.9 -1.2,-0.3 -0.2,-2.4 -0.1,-3.6 -0.1,-4.4 0,-1.8 1.2,-11.3 1.1,-17.5 -0.2,-13.1 -0.7,-15.2 0.5,-18 1.7,-4 5.1,-7.6 6.3,-7.1 0.5,0.3 2.4,0.2 0.3,8.1 -2.4,8.8 -2.8,10.8 -3.7,16.8 -1.6,10.1 -1.8,15.2 -2.1,18.1 -0.4,1.3 -0.5,2.2 -1.1,4.3 z" class="shoe_shadow" id="path2321"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2323"/><path d="m 237.3,918.1 c 0.2,2 3.9,4.4 6.5,3.8 4.1,-0.9 3.5,-8.4 8.2,-22.9 3.5,-10.8 5.7,-16.6 10.8,-22.9 1.7,-2.1 4,-7.1 4,-7.1 0,0 1.4,-14.4 -1.4,-20 -0.1,-0.2 -9.5,-3.1 -9.7,-3.1 -0.9,-0.3 -2.8,18.7 -3.6,20.2 -9.6,17.6 -9.6,20.8 -9.6,20.8 -2.1,5.8 -2.5,7.3 -2.7,8.4 -0.5,2.8 -1.6,8.4 -0.7,14.3 0.2,1.5 0.6,3.5 -0.3,5.7 -0.7,1.3 -1.6,1.7 -1.5,2.8 z" class="skin" id="path2325"/><path sodipodi:nodetypes="ccsccssscccccssssssccc" id="path2327" class="shoe" d="m 337.19257,850.31365 c -0.14311,-22.79826 2.93663,-50.37906 6.36775,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.0368,-0.72886 -1.44024,-19.85801 -1.75449,-24.46444 6.53589,-25.92113 13.58292,-94.18912 11.20696,-141.9829 0,0 -21.13062,3.41268 -40.97485,2.09383 -25.66214,-1.70551 -37.3191,-7.70494 -38.25945,-8.31152 -0.24944,-0.1609 1.85781,30.91998 9.821,62.90479 10.20632,40.99457 26.85103,85.17834 26.55915,85.14531 -2.85111,8.72467 -5.11453,31.52621 -5.05691,33.14719 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.90928,44.56488 7.07976,69.17752 -0.88264,3.25291 0.46633,11.7207 1.21758,15.95127 -2.16954,4.50819 -1.50789,10.3104 -1.26672,11.21851 0.69809,2.6286 8.05633,31.12464 8.33334,36.9422 0.44582,9.36272 -0.33355,13.63827 1.93029,17.73181 2.8249,5.10806 13.05507,4.04832 15.80663,1.78525 1.91594,-1.5758 3.67684,-2.78854 4.33412,-6.56309 0.12791,-0.73454 -4.44422,-17.76988 -4.55387,-21.05814 -0.35462,-10.63428 -1.1627,-14.54751 -1.13319,-15.28548 -1.26526,-7.17114 -4.98826,-14.1594 -6.23499,-22.19543 0.0424,-6.84389 -0.86625,-13.87672 -0.84202,-18.64354 z"/><path sodipodi:nodetypes="cscsscsssssssssccccssssc" id="path2329" class="shoe" d="m 282.60711,688.11828 c 0.98587,4.14689 3.67651,15.76215 3.73309,16.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.0262,0.18719 -0.0601,0.37306 -0.0776,0.56031 -0.32251,3.4408 -0.7098,9.54885 -0.88372,13.31839 -0.053,1.38878 0.93234,3.22938 1.03324,7.64996 0.14583,6.38919 -0.14953,10.37148 -0.95482,12.19426 -0.98903,2.23869 -2.8531,5.74415 -5.26023,8.62438 -2.34221,2.80254 -3.56044,6.06056 -4.24347,7.80768 -2.4668,6.3098 -4.40493,11.27938 -5.8276,16.65633 -2.94943,11.14738 -3.49756,19.27632 -7.26607,19.23008 -1.4298,-0.0175 -4.71485,-0.13073 -6.75883,-3.25882 -1.00991,-1.54556 1.11444,-3.52832 1.19276,-3.77366 1.44498,-4.52651 -0.2661,-4.75621 -0.13156,-11.64081 0.11683,-5.97848 3.80235,-23.49499 13.41951,-37.82304 2.93244,-15.32901 1.9738,-20.7035 1.95521,-31.33113 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-0.6942 -0.89764,-12.85653 -1.56228,-20.68047 -0.39144,-3.0887 -1.99719,-23.65778 -2.30366,-24.73145 -1.86524,-6.53457 -26.33905,-94.87398 -26.76863,-134.78875 -0.009,-0.79106 11.79907,8.28801 58.30661,2.6021 0.28794,-0.0352 12.51673,70.20538 12.50514,71.19283 -0.22894,19.51011 -7.01705,83.66476 -6.77732,83.57402 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Heel_LL_Normal.tw b/src/art/vector/layers/Shoes_Heel_LL_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..66292095cd10bb53850a9e3a255dd9e789d57ffd
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Heel_LL_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Heel_LL_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2333" class="shoe" d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z"/><path id="path2335" class="shoe" d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z"/><path id="path2337" class="shoe" d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z"/><path id="path2339" class="skin" d="m 344.2,933.9 c 1,-0.5 3.7,-1.9 4.8,-4.8 0.8,-2.3 0,-4 -1.3,-8.6 0,0 -1.6,-5.7 -2.7,-11.8 -0.8,-4.7 -0.4,-6.1 -0.8,-11.3 -1.3,-17.9 -7.3,-18.2 -6.9,-33.1 0,-0.7 -0.9,-11 -0.7,-16.4 -3,-0.8 -16.3,-0.3 -16.4,0.3 -1.6,6.9 1.5,17.4 1,18.4 -2.5,4.8 -1.3,10 -0.5,13.4 3.4,14.3 5.1,19.2 6.2,24.3 3.9,17.5 -0.7,25.9 5.2,29.4 3.2,2.2 8.4,2.1 12.1,0.2 z"/><path id="path2341" class="shoe" d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z"/><path id="path2343" class="shoe" d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z"/><path id="path2345" class="shoe_shadow" d="m 265.9,927.8 c -0.1,0.4 -1.2,0.9 -1.2,-0.3 -0.2,-2.4 -0.1,-3.6 -0.1,-4.4 0,-1.8 1.2,-11.3 1.1,-17.5 -0.2,-13.1 -0.7,-15.2 0.5,-18 1.7,-4 5.1,-7.6 6.3,-7.1 0.5,0.3 2.4,0.2 0.3,8.1 -2.4,8.8 -2.8,10.8 -3.7,16.8 -1.6,10.1 -1.8,15.2 -2.1,18.1 -0.4,1.3 -0.5,2.2 -1.1,4.3 z"/><path id="path2347" class="shoe" d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z"/><path id="path2349" class="skin" d="m 237.3,918.1 c 0.2,2 3.9,4.4 6.5,3.8 4.1,-0.9 3.5,-8.4 8.2,-22.9 3.5,-10.8 5.7,-16.6 10.8,-22.9 1.7,-2.1 4,-7.1 4,-7.1 0,0 1.4,-14.4 -1.4,-20 -0.1,-0.2 -9.5,-3.1 -9.7,-3.1 -0.9,-0.3 -2.8,18.7 -3.6,20.2 -9.6,17.6 -9.6,20.8 -9.6,20.8 -2.1,5.8 -2.5,7.3 -2.7,8.4 -0.5,2.8 -1.6,8.4 -0.7,14.3 0.2,1.5 0.6,3.5 -0.3,5.7 -0.7,1.3 -1.6,1.7 -1.5,2.8 z"/><path d="m 337.19257,850.31365 c -0.14311,-22.79826 2.93663,-50.37906 6.36775,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.0368,-0.72886 -1.37232,-20.09271 -1.68657,-24.69914 12.67498,-30.54245 25.33475,-95.25086 22.78202,-145.43112 0,0 -15.28288,7.63648 -51.61241,5.54205 -28.00469,-1.61449 -38.42395,-7.48397 -39.3643,-8.09055 -0.24944,-0.1609 5.06305,30.24822 10.92585,62.68382 5.19645,28.74911 12.53557,47.17453 18.30542,62.75843 2.42215,6.54202 7.33461,22.63135 7.24831,22.62158 -2.85111,8.72467 -5.11453,31.52621 -5.05691,33.14719 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.90928,44.56488 7.07976,69.17752 -0.88264,3.25291 0.46633,11.7207 1.21758,15.95127 -2.16954,4.50819 -1.50789,10.3104 -1.26672,11.21851 0.69809,2.6286 8.05633,31.12464 8.33334,36.9422 0.44582,9.36272 -0.33355,13.63827 1.93029,17.73181 2.8249,5.10806 13.05507,4.04832 15.80663,1.78525 1.91594,-1.5758 3.67684,-2.78854 4.33412,-6.56309 0.12791,-0.73454 -4.44422,-17.76988 -4.55387,-21.05814 -0.35462,-10.63428 -1.1627,-14.54751 -1.13319,-15.28548 -1.26526,-7.17114 -4.98826,-14.1594 -6.23499,-22.19543 0.0424,-6.84389 -0.86625,-13.87672 -0.84202,-18.64354 z" class="shoe" id="path2351" sodipodi:nodetypes="ccsccsssscccccssssssccc"/><path d="m 282.60711,688.11828 c 0.98587,4.14689 3.67651,15.76215 3.73309,16.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.0262,0.18719 -0.0601,0.37306 -0.0776,0.56031 -0.32251,3.4408 -0.7098,9.54885 -0.88372,13.31839 -0.053,1.38878 0.93234,3.22938 1.03324,7.64996 0.14583,6.38919 -0.14953,10.37148 -0.95482,12.19426 -0.98903,2.23869 -2.8531,5.74415 -5.26023,8.62438 -2.34221,2.80254 -3.56044,6.06056 -4.24347,7.80768 -2.4668,6.3098 -4.40493,11.27938 -5.8276,16.65633 -2.94943,11.14738 -3.49756,19.27632 -7.26607,19.23008 -1.4298,-0.0175 -4.71485,-0.13073 -6.75883,-3.25882 -1.00991,-1.54556 1.11444,-3.52832 1.19276,-3.77366 1.44498,-4.52651 -0.2661,-4.75621 -0.13156,-11.64081 0.11683,-5.97848 3.80235,-23.49499 13.41951,-37.82304 2.93244,-15.32901 1.9738,-20.7035 1.95521,-31.33113 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-0.6942 -0.89764,-12.85653 -1.56228,-20.68047 -0.39144,-3.0887 -1.99719,-23.65778 -2.30366,-24.73145 -1.86524,-6.53457 -33.28391,-74.35288 -37.95613,-138.1325 -0.0578,-0.789 22.36785,13.13436 69.49411,5.94585 0.28677,-0.0437 15.69871,80.28165 15.68712,81.2691 -0.22894,19.51011 -1.53697,43.35967 -9.9593,73.49775 z" class="shoe" id="path2353" sodipodi:nodetypes="cscsscsssssssssccccssssc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Heel_LL_Wide.tw b/src/art/vector/layers/Shoes_Heel_LL_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..ae74c471b7c9ce2371d527f900b8b5b0006c55d0
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Heel_LL_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Heel_LL_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2357"/><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2359"/><path d="m 324.8,866 c -5.3,-0.9 -12.7,7.6 -13,14.8 -0.2,3.8 1.7,5.5 4,10.2 6.9,14.2 6,31.8 5.8,38.1 -0.3,4.5 -0.8,9.3 2,14.1 2.1,3.6 5.2,5.5 6.9,6.7 6.6,4.2 13,3.8 19,3.5 5,-0.3 6.7,-1.2 7.8,-2.3 2.2,-2.2 2.3,-5.3 2.3,-6.7 0.1,-4.4 -1.9,-7.7 -3.2,-9.8 -5.3,-8.7 -8.1,-13.1 -10.1,-15.3 -14.8,-16.6 -11.2,-51.6 -21.5,-53.3 z" class="shoe" id="path2361"/><path d="m 344.2,933.9 c 1,-0.5 3.7,-1.9 4.8,-4.8 0.8,-2.3 0,-4 -1.3,-8.6 0,0 -1.6,-5.7 -2.7,-11.8 -0.8,-4.7 -0.4,-6.1 -0.8,-11.3 -1.3,-17.9 -7.3,-18.2 -6.9,-33.1 0,-0.7 -0.9,-11 -0.7,-16.4 -3,-0.8 -16.3,-0.3 -16.4,0.3 -1.6,6.9 1.5,17.4 1,18.4 -2.5,4.8 -1.3,10 -0.5,13.4 3.4,14.3 5.1,19.2 6.2,24.3 3.9,17.5 -0.7,25.9 5.2,29.4 3.2,2.2 8.4,2.1 12.1,0.2 z" class="skin" id="path2363"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2365"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2367"/><path d="m 265.9,927.8 c -0.1,0.4 -1.2,0.9 -1.2,-0.3 -0.2,-2.4 -0.1,-3.6 -0.1,-4.4 0,-1.8 1.2,-11.3 1.1,-17.5 -0.2,-13.1 -0.7,-15.2 0.5,-18 1.7,-4 5.1,-7.6 6.3,-7.1 0.5,0.3 2.4,0.2 0.3,8.1 -2.4,8.8 -2.8,10.8 -3.7,16.8 -1.6,10.1 -1.8,15.2 -2.1,18.1 -0.4,1.3 -0.5,2.2 -1.1,4.3 z" class="shoe_shadow" id="path2369"/><path d="m 252.7,884.3 c -8.4,16.1 -6.2,25.8 -14.7,30.5 -1.9,1.1 -4.4,3 -6.3,3.9 -6.1,2.8 -9.3,4 -9.9,6.8 -0.4,1.8 0.5,3.5 0.8,4 1.2,2 4.3,4.3 8.5,5.4 6.1,1.6 7.7,2.5 14.8,0.6 2.9,-0.8 6.2,-1.7 9.1,-4.4 6.6,-6.1 2,-13.6 6,-25.3 4.7,-14 15.2,-15.4 14.7,-25.3 -0.4,-5.7 -4.2,-11.8 -8.4,-12.3 -5.8,-0.7 -11.4,10 -14.6,16.1 z" class="shoe" id="path2371"/><path d="m 237.3,918.1 c 0.2,2 3.9,4.4 6.5,3.8 4.1,-0.9 3.5,-8.4 8.2,-22.9 3.5,-10.8 5.7,-16.6 10.8,-22.9 1.7,-2.1 4,-7.1 4,-7.1 0,0 1.4,-14.4 -1.4,-20 -0.1,-0.2 -9.5,-3.1 -9.7,-3.1 -0.9,-0.3 -2.8,18.7 -3.6,20.2 -9.6,17.6 -9.6,20.8 -9.6,20.8 -2.1,5.8 -2.5,7.3 -2.7,8.4 -0.5,2.8 -1.6,8.4 -0.7,14.3 0.2,1.5 0.6,3.5 -0.3,5.7 -0.7,1.3 -1.6,1.7 -1.5,2.8 z" class="skin" id="path2373"/><path sodipodi:nodetypes="ccsccssssccccssssssccc" id="path2375" class="shoe" d="m 337.19257,850.31365 c -0.14311,-22.79826 3.46696,-50.55584 6.89808,-78.23688 1.44497,-12.74904 4.52564,-41.26465 3.28811,-65.80449 -0.0368,-0.72886 -1.63749,-20.35788 -2.39368,-24.87592 12.67498,-30.54245 26.1779,-93.04743 29.28202,-146.05612 0,0 -21.78288,8.26148 -58.11241,6.16705 -28.00469,-1.61449 -41.47535,-7.14244 -42.4157,-7.74902 -0.24944,-0.1609 3.36445,30.53169 9.22725,62.96729 5.19645,28.74911 6.28557,34.29953 9.30542,52.00843 1.17267,6.87675 8.34978,33.78408 8.26348,33.77431 -8.31932,31.84291 -2.57309,67.94229 7.2365,99.49447 3.44016,15.05862 11.65928,43.81488 11.82976,68.42752 -0.88264,3.25291 0.46633,11.7207 1.21758,15.95127 -2.16954,4.50819 -1.50789,10.3104 -1.26672,11.21851 0.69809,2.6286 8.05633,31.12464 8.33334,36.9422 0.44582,9.36272 -0.33355,13.63827 1.93029,17.73181 2.8249,5.10806 13.05507,4.04832 15.80663,1.78525 1.91594,-1.5758 3.67684,-2.78854 4.33412,-6.56309 0.12791,-0.73454 -4.44422,-17.76988 -4.55387,-21.05814 -0.35462,-10.63428 -1.1627,-14.54751 -1.13319,-15.28548 -1.26526,-7.17114 -4.98826,-14.1594 -6.23499,-22.19543 0.0424,-6.84389 -0.86625,-13.87672 -0.84202,-18.64354 z"/><path sodipodi:nodetypes="ccsscssssssssscccsssc" id="path2377" class="shoe" d="m 286.90981,688.69947 c 12.6686,47.43779 1.24208,66.25897 -7.20253,101.31214 -2.7903,8.19621 -9.82769,29.1698 -12.22271,46.30746 -0.0262,0.18719 -0.0601,0.37306 -0.0776,0.56031 -0.32251,3.4408 -0.7098,9.54885 -0.88372,13.31839 -0.053,1.38878 0.93234,3.22938 1.03324,7.64996 0.14583,6.38919 -0.14953,10.37148 -0.95482,12.19426 -0.98903,2.23869 -2.8531,5.74415 -5.26023,8.62438 -2.34221,2.80254 -3.56044,6.06056 -4.24347,7.80768 -2.4668,6.3098 -4.40493,11.27938 -5.8276,16.65633 -2.94943,11.14738 -3.49756,19.27632 -7.26607,19.23008 -1.4298,-0.0175 -4.71485,-0.13073 -6.75883,-3.25882 -1.00991,-1.54556 1.11444,-3.52832 1.19276,-3.77366 1.44498,-4.52651 -0.2661,-4.75621 -0.13156,-11.64081 0.11683,-5.97848 3.80235,-23.49499 13.41951,-37.82304 2.93244,-15.32901 1.5988,-20.641 1.58021,-31.26863 -6.53083,-67.44691 -16.19371,-165.32381 -16.55883,-169.46367 -13.5325,-33.75818 -26.31516,-73.94663 -30.98738,-137.72625 -0.0578,-0.789 20.99285,13.50936 68.11911,6.32085 0.28677,-0.0437 19.63962,116.1403 19.46837,117.11285 -0.35394,2.01011 -1.64052,15.09711 -6.43785,37.86019 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_LL_Narrow.tw b/src/art/vector/layers/Shoes_Pump_LL_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..517452467d916f073a4d881b70ba813c1c01de75
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_LL_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_LL_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2303-7-4" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2303-7" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2303-7-4-2" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2308-4" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2308-4-6" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2308-4-6-2" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2303" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path sodipodi:nodetypes="csscccc" id="path2305" class="skin" d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z"/><path id="path2308" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path sodipodi:nodetypes="csscccc" id="path2316" class="skin" d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z"/><path sodipodi:nodetypes="cscccssccccsscccssccc" id="path2194-8-6" class="shoe" d="m 278.30142,543.28066 c 2.20726,11.90521 4.57557,23.6552 6.59947,33.48862 1.34859,6.55229 2.32822,12.24356 3.27655,16.70366 0.70088,3.3583 0.82222,4.27173 0.84487,4.53654 0.0721,31.02056 -5.17242,64.13655 -6.38075,90.46552 0.0507,0.30172 0.98852,3.3223 1.77805,6.64328 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.76535,4.20198 -1.22009,12.39815 -1.09772,13.15443 1.01119,3.52949 1.26729,10.17466 0.54609,14.71781 -0.6456,3.88243 -3.4618,23.52622 -7.66883,29.99564 -7.74676,11.91268 -24.38571,9.1634 -24.1289,7.61583 0.58158,-3.50472 12.77441,-33.43761 18.25827,-40.85757 0.99293,-5.67108 0.0472,-20.33665 0.28794,-26.41221 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-1.76318 -3.37151,-40.41326 -3.8778,-45.39115 -0.029,-0.28544 -3.93381,-13.14407 -9.10731,-35.37362 -5.28246,-22.69774 -14.68375,-58.22186 -17.64393,-99.47107 8.59728,3.95729 33.33079,6.5159 58.22959,2.66673 z"/><path sodipodi:nodetypes="ccsscccccccssssssc" id="path2192-0-2" class="shoe" d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 14.13452,-62.88643 11.22787,-141.85464 -30.37265,5.29148 -62.97252,1.48629 -79.21581,-6.27789 -0.51515,23.01396 7.5443,44.92146 11.41442,63.47885 3.43164,25.80733 17.03719,60.35679 25.16143,84.88521 -3.95373,11.86831 -5.33279,30.23655 -5.24029,32.83871 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.99767,43.15067 7.16815,67.76331 -0.67375,2.45293 -0.24079,6.10355 0.98337,11.12876 0.22591,0.92736 0.2022,1.30998 0.12376,1.7181 -2.82184,14.68342 -0.74234,44.14515 1.33727,51.81684 0.66452,2.4514 23.761,2.09146 23.76391,0.44094 0.0239,-13.57247 -3.00726,-37.44539 -8.2687,-50.95322 -0.30523,-0.78361 -0.41063,-1.64468 -0.632,-2.4836 -0.4723,-1.78983 0.33025,-8.48753 -0.24677,-10.37021 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_LL_Normal.tw b/src/art/vector/layers/Shoes_Pump_LL_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..1c0a980db54bef014806152563616b786c9637ec
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_LL_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_LL_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2340-1"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2346-0"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2340-1-5"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2346-0-4"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2340-1-5-0"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2346-0-4-9"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2340"/><path d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z" class="skin" id="path2344" sodipodi:nodetypes="csscccc"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2346"/><path d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z" class="skin" id="path2348" sodipodi:nodetypes="csscccc"/><path d="m 280.67642,543.15566 c 2.08226,12.03021 3.01307,23.0302 4.78697,33.36362 1.13183,6.59319 2.01572,12.36856 2.96405,16.82866 0.70088,3.3583 3.48904,17.74337 3.51169,18.00818 0.0721,31.02056 -2.69755,53.08801 -9.29757,77.11888 0.0507,0.30172 0.98852,3.3223 1.77805,6.64328 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.72601,8.00738 -7.42928,27.88718 -9.87782,44.77919 -0.66941,5.15716 -0.92231,9.91253 -1.22692,14.35553 -0.016,0.23402 1.20445,4.48849 0.96566,7.85786 -0.20747,2.92735 -0.30457,5.62723 -0.78225,7.97787 -1.34272,6.6074 -2.34183,21.09973 -8.75903,30.69084 -0.23567,0.35224 -0.45849,0.71375 -0.72921,1.03624 -0.94874,1.13012 -10.60753,8.98445 -22.12381,5.27883 -0.33698,-0.10843 0.15534,-0.69509 0.2397,-1.04736 4.1143,-17.17937 18.66931,-41.63789 18.63218,-42.35466 -0.32521,-6.27688 -0.0512,-14.12386 -0.18891,-24.39134 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-1.76318 -3.37151,-40.41326 -3.8778,-45.39115 -0.029,-0.28544 -6.60229,-17.77157 -14.76417,-39.08593 -8.86039,-23.13849 -21.58529,-68.34084 -23.19235,-99.17121 25.7762,10.6307 48.1821,8.38098 70.57309,5.96379 z" class="shoe" id="path2148-8" sodipodi:nodetypes="cscccssccssssssssccssccc"/><path d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 25.15457,-53.15493 22.95135,-145.59218 -24.91554,10.18425 -80.35956,5.26777 -89.96897,-2.87985 2.49006,18.59454 7.34608,46.07032 11.2162,64.62771 3.43164,25.80733 16.26509,59.54743 24.38933,84.07585 -3.95373,11.86831 -5.33279,30.23655 -5.24029,32.83871 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.90928,44.56488 7.07976,69.17752 -1.02399,3.79912 1.11308,9.3917 0.66196,11.38609 -0.23421,1.03544 0.10523,5.92399 0.0525,6.94412 -0.86782,16.80599 -0.7812,37.94414 1.96223,44.80778 0.25378,0.63493 23.70084,1.10781 23.78244,0.51231 0.63626,-4.64302 -1.23524,-36.23901 -9.02321,-53.69163 -0.82052,-1.83876 0.34369,-8.01834 -0.28674,-10.07527 z" class="shoe" id="path2146-0" sodipodi:nodetypes="ccsscccccccssssscc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_LL_Wide.tw b/src/art/vector/layers/Shoes_Pump_LL_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..aa7365e3567a0eb41971bb49a024f3cb3078dc56
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_LL_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_LL_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2356-5" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2356" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2356-56" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2360-9" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2356-56-3" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2360-2" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2360-6" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path sodipodi:nodetypes="csscccc" id="path2358" class="skin" d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z"/><path id="path2360" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path sodipodi:nodetypes="csscccc" id="path2362" class="skin" d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z"/><path sodipodi:nodetypes="scsccccsscscccscssccs" id="path2166-1" class="shoe" d="m 280.108,574.87467 c 0.91109,6.36479 2.21839,16.18236 3.16672,20.64246 0.97558,5.57378 2.30861,14.54923 4.10603,23.50527 3.0765,15.32934 6.03888,30.85762 6.05318,31.02477 -0.36985,11.92867 -3.17588,21.20287 -6.7707,38.95817 0.17932,1.01931 2.48174,7.979 3.92697,15.99993 6.17549,40.91244 -9.30886,75.22003 -10.9334,85.84473 -2.7903,8.19621 -9.77721,28.33141 -12.17223,45.46907 -0.0262,0.18719 -1.01727,12.22474 -0.96148,12.40435 1.45337,4.679 0.89375,8.58178 0.71983,12.35132 -0.64454,7.08725 -1.71774,11.50153 -2.40401,15.21843 -2.52081,13.65299 -5.88653,18.87346 -8.88109,22.45585 -13.61762,8.14299 -20.47779,4.37041 -21.12593,3.49957 6.16111,-19.63089 14.09415,-34.46966 18.78066,-41.78435 0.0438,-0.47579 0.0899,-25.42981 0.0688,-25.93124 -1.22609,-29.18215 -8.9744,-89.78311 -11.97414,-122.333 0,-1.76318 -4.62151,-41.16326 -5.1278,-46.14115 -0.029,-0.28544 -6.135,-15.88478 -11.98231,-34.49862 -6.90034,-21.96597 -19.0705,-83.12731 -18.88651,-105.66142 28.9012,15.0682 67.30006,6.82935 68.34919,6.82336 0,0 4.62557,32.21427 6.04818,42.1525 z"/><path sodipodi:nodetypes="ccsscccscccccsscc" id="path2164-7" class="shoe" d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 29.39685,-85.98739 30.01838,-149.10815 -29.63857,15.24979 -84.99797,10.80518 -100.85738,0.26111 2.18644,18.83382 5.41746,48.57033 9.28758,67.12772 2.08148,15.65358 6.12201,32.93301 10.0851,50.09606 2.57067,11.13286 4.91676,22.37035 7.32631,32.5619 -3.95373,11.86831 -4.09536,30.94365 -4.00286,33.54581 -1.40356,23.18973 11.0261,67.33212 11.0261,67.33212 3.82404,15.37512 11.68225,42.44356 11.85273,67.0562 -0.70306,1.163 -0.27946,5.61072 0.96666,9.86546 -0.38903,7.53905 -1.97386,43.84964 1.10204,53.52001 0.20965,0.65912 24.33481,0.96728 24.39607,0.32149 1.47635,-15.56446 -5.96612,-49.00566 -9.21479,-54.04134 0.10551,-2.85741 0.29285,-8.48954 -0.10075,-9.78222 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_SS_Narrow.tw b/src/art/vector/layers/Shoes_Pump_SS_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..a74f6a5d0b1df5a067783f467c88063182dc2274
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_SS_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_SS_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2410"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2412"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2414"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2416"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2418"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2420"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2422"/><path d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z" class="skin" id="path2424" sodipodi:nodetypes="csscccc"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2426"/><path d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z" class="skin" id="path2428" sodipodi:nodetypes="csscccc"/><path d="m 284.41961,695.11828 c 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.76535,4.20198 -1.22009,12.39815 -1.09772,13.15443 1.01119,3.52949 1.26729,10.17466 0.54609,14.71781 -0.6456,3.88243 -3.4618,23.52622 -7.66883,29.99564 -7.74676,11.91268 -24.38571,9.1634 -24.1289,7.61583 0.58158,-3.50472 12.77441,-33.43761 18.25827,-40.85757 0.99293,-5.67108 0.0472,-20.33665 0.28794,-26.41221 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-0.69582 -0.52508,-7.13646 -1.19193,-14.98522 11.08399,1.17385 26.30578,2.90129 36.40426,-0.8465 z" class="shoe" id="path2430" sodipodi:nodetypes="csccccssccccc"/><path d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.0369,-0.73158 -0.29309,-4.77362 -0.60896,-9.40165 -13.44284,2.49646 -29.86002,0.78194 -36.02189,-0.0311 -1.36667,8.52551 -1.88566,16.33567 -1.82774,17.96495 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.99767,43.15067 7.16815,67.76331 -0.67375,2.45293 -0.24079,6.10355 0.98337,11.12876 0.22591,0.92736 0.2022,1.30998 0.12376,1.7181 -2.82184,14.68342 -0.74234,44.14515 1.33727,51.81684 0.66452,2.4514 23.761,2.09146 23.76391,0.44094 0.0239,-13.57247 -3.00726,-37.44539 -8.2687,-50.95322 -0.30523,-0.78361 -0.41063,-1.64468 -0.632,-2.4836 -0.4723,-1.78983 0.33025,-8.48753 -0.24677,-10.37021 z" class="shoe" id="path2432" sodipodi:nodetypes="ccscccccsssssscc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_SS_Normal.tw b/src/art/vector/layers/Shoes_Pump_SS_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..048bd5c727505c78a9310ae30f153f1360d3d5f2
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_SS_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_SS_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2384" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2386" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2388" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2390" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2392" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path id="path2394" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path id="path2396" class="shoe" d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z"/><path sodipodi:nodetypes="csscccc" id="path2398" class="skin" d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z"/><path id="path2400" class="shoe" d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z"/><path sodipodi:nodetypes="csscccc" id="path2402" class="skin" d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z"/><path sodipodi:nodetypes="csccsssssssscccc" id="path2404" class="shoe" d="m 284.41961,695.11828 c 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.72601,8.00738 -7.42928,27.88718 -9.87782,44.77919 -0.66941,5.15716 -0.92231,9.91253 -1.22692,14.35553 -0.016,0.23402 1.20445,4.48849 0.96566,7.85786 -0.20747,2.92735 -0.30457,5.62723 -0.78225,7.97787 -1.34272,6.6074 -2.34183,21.09973 -8.75903,30.69084 -0.23567,0.35224 -0.45849,0.71375 -0.72921,1.03624 -0.94874,1.13012 -10.60753,8.98445 -22.12381,5.27883 -0.33698,-0.10843 0.15534,-0.69509 0.2397,-1.04736 4.1143,-17.17937 18.66931,-41.63789 18.63218,-42.35466 -0.32521,-6.27688 -0.0512,-14.12386 -0.18891,-24.39134 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-0.69513 -0.52404,-7.1236 -1.18993,-14.9617 11.72269,1.40905 27.85887,2.77289 36.40229,-0.87002 z"/><path sodipodi:nodetypes="ccscccccssssscc" id="path2406" class="shoe" d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.0369,-0.73158 -0.29309,-4.77362 -0.60896,-9.40165 -11.37113,2.11097 -26.23847,1.32125 -36.03651,0.0603 -1.35575,8.48987 -1.87083,16.2501 -1.81312,17.87356 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.90928,44.56488 7.07976,69.17752 -1.02399,3.79912 1.11308,9.3917 0.66196,11.38609 -0.23421,1.03544 0.10523,5.92399 0.0525,6.94412 -0.86782,16.80599 -0.7812,37.94414 1.96223,44.80778 0.25378,0.63493 23.70084,1.10781 23.78244,0.51231 0.63626,-4.64302 -1.23524,-36.23901 -9.02321,-53.69163 -0.82052,-1.83876 0.34369,-8.01834 -0.28674,-10.07527 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Pump_SS_Wide.tw b/src/art/vector/layers/Shoes_Pump_SS_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..c63702f15d1bbe8d4ee9beb43e43161bee64005c
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Pump_SS_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Pump_SS_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2350"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2352"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2354"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2364"/><path d="M 253.7,861.4 H 267 c 3.7,3.2 5.2,18.7 2.6,33.1 -0.4,1.8 -0.4,24.1 -0.4,36.9 l -3.1,0.1 c -0.6,-11.2 1.2,-24.3 -0.9,-36.9 -8.2,7.5 -6.7,40.4 -12.8,39.5 -6,0.1 -8.6,0.2 -12,-0.4 -10.4,-1.9 -13.6,-14 -15,-22.7 3.1,-5.4 4.4,-4.6 10.2,-10 7.1,-12.3 9.6,-22.4 18.1,-39.6 z" class="shoe" id="path2366"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2368"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2370"/><path d="m 253.7,861.4 c 0.82427,-0.41546 0.13707,-9.51852 0.94088,-12.54625 1.34193,-5.05472 9.32523,-3.86509 11.12584,0.28349 2.05878,4.74339 0.5463,12.21249 1.23328,12.26276 -4.6,22.1 -4.7,36.3 -19.2,40.2 -4.5,1.2 -11.3,2.3 -12.2,-0.6 3.6,-9.7 14,-34.8 18.1,-39.6 z" class="skin" id="path2372" sodipodi:nodetypes="csscccc"/><path d="m 320.90015,860.8 15.6,0.1 c 4.7,13.7 8.6,42.3 9.2,52.3 4.6,4.1 4.9,8.5 -2.1,32 -2.4,3 -11.1,6 -20.4,0 -7.1,-18.7 -7.6,-24.5 -4.1,-31.5 -0.2,-7.4 -0.1,-10 -1.5,-19.5 -3.4,-15.5 1.9,-24.7 3.3,-33.4 z" class="shoe" id="path2374"/><path d="m 320.90015,860.8 c 0.80268,-0.61221 -1.68352,-5.16443 -0.8272,-11.02212 0.64874,-4.43774 11.77516,-3.2879 16.01208,0.36616 0.89693,0.77354 -0.30939,10.4088 0.41512,10.75596 4.4,9 8.3,30.6 9.2,52.3 -8.7,-2.2 -19.1,-0.4 -22.8,-0.2 -2.8,-3.6 -2.7,-25.8 -2,-52.2 z" class="skin" id="path2376" sodipodi:nodetypes="csscccc"/><path d="m 288.22586,694.65283 c 0.76348,2.83246 1.66443,6.468 2.36434,10.35244 6.17549,40.91244 -9.30886,75.22003 -10.9334,85.84473 -2.7903,8.19621 -9.77721,28.33141 -12.17223,45.46907 -0.0262,0.18719 -1.01727,12.22474 -0.96148,12.40435 1.45337,4.679 0.89375,8.58178 0.71983,12.35132 -0.64454,7.08725 -1.71774,11.50153 -2.40401,15.21843 -2.52081,13.65299 -5.88653,18.87346 -8.88109,22.45585 -13.61762,8.14299 -20.47779,4.37041 -21.12593,3.49957 6.16111,-19.63089 14.09415,-34.46966 18.78066,-41.78435 0.0438,-0.47579 0.0899,-25.42981 0.0688,-25.93124 -1.22609,-29.18215 -8.9744,-89.78311 -11.97414,-122.333 0,-0.74927 -0.83457,-8.29517 -1.83326,-17.10792 14.01304,1.98429 44.17395,2.51002 48.35191,-0.43925 z" class="shoe" id="path2378" sodipodi:nodetypes="cccsscscccsccc"/><path d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.0378,-0.74848 -0.30505,-4.96214 -0.63095,-9.7233 -20.57244,2.22536 -43.9611,-0.3943 -48.07626,-0.8999 -1.25986,9.50795 -1.30445,18.80908 -1.24187,20.56963 -1.40356,23.18973 11.0261,67.33212 11.0261,67.33212 3.82404,15.37512 11.68225,42.44356 11.85273,67.0562 -0.70306,1.163 -0.27946,5.61072 0.96666,9.86546 -0.38903,7.53905 -1.97386,43.84964 1.10204,53.52001 0.20965,0.65912 24.33481,0.96728 24.39607,0.32149 1.47635,-15.56446 -5.96612,-49.00566 -9.21479,-54.04134 0.10551,-2.85741 0.29285,-8.48954 -0.10075,-9.78222 z" class="shoe" id="path2380" sodipodi:nodetypes="ccsccccccsscc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_LL_Narrow.tw b/src/art/vector/layers/Shoes_Stockings_LL_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..0a936877b05551e24a1db8bf300f6aeee908b740
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_LL_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_LL_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z" class="skin" id="XMLID_463_-7"/><path d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z" class="skin" id="XMLID_510_-6"/><path sodipodi:nodetypes="cscccssccccssssssssscsccssccc" id="path2194-8-6-2" class="shoe" d="m 278.30142,543.28066 c 2.20726,11.90521 4.57557,23.6552 6.59947,33.48862 1.34859,6.55229 2.32822,12.24356 3.27655,16.70366 0.70088,3.3583 0.82222,4.27173 0.84487,4.53654 0.0721,31.02056 -5.17242,64.13655 -6.38075,90.46552 0.0507,0.30172 0.98852,3.3223 1.77805,6.64328 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.76535,4.20198 -1.22009,12.39815 -1.09772,13.15443 0.60494,0.65449 1.70479,3.01841 1.54609,9.53031 -0.0899,0.54047 0.38381,3.17442 1.0848,5.01454 0.57588,1.51173 5.16506,3.98507 5.10252,13.62836 -0.0227,3.49482 -8.92931,12.15218 -11.89514,17.68929 -2.05811,3.84242 -5.57313,12.83276 -7.30514,15.08391 -2.98601,3.88097 -26.43101,7.18278 -29.1711,3.6974 -0.5255,-0.66843 -1.85945,-1.77249 -1.50504,-2.78538 0.69166,-1.97674 5.15538,-2.40104 7.73666,-4.66402 4.17489,-3.66009 6.92478,-8.91635 6.9813,-9.31044 1.05619,-7.36395 3.84555,-12.93037 6.8616,-22.30661 1.56728,-4.87234 1.90007,-9.97832 3.99035,-14.32662 0.67416,-4.82016 4.12899,-11.32885 4.12287,-11.70649 -0.005,-0.31736 -0.38606,-11.18215 -0.2552,-14.48475 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-1.76318 -3.37151,-40.41326 -3.8778,-45.39115 -0.029,-0.28544 -3.93381,-13.14407 -9.10731,-35.37362 -5.28246,-22.69774 -14.68375,-58.22186 -17.64393,-99.47107 8.59728,3.95729 33.33079,6.5159 58.22959,2.66673 z"/><path sodipodi:nodetypes="ccsscccccccssssscc" id="path2192-0-2-0" class="shoe" d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34878,-41.61821 3.11133,-66.15805 -0.0857,-1.69941 -1.35479,-21.26208 -1.80621,-24.53802 -0.0942,-0.68329 14.13452,-62.88643 11.22787,-141.85464 -30.37265,5.29148 -62.97252,1.48629 -79.21581,-6.27789 -0.51515,23.01396 7.5443,44.92146 11.41442,63.47885 3.43164,25.80733 17.03719,60.35679 25.16143,84.88521 -3.95373,11.86831 -5.33279,30.23655 -5.24029,32.83871 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.99767,43.15067 7.16815,67.76331 -3.17375,18.20293 -9.33144,28.332 -9.26663,33.50376 0.10091,8.05236 5.48705,21.80268 5.62376,25.4681 0.56615,15.1789 -0.39001,21.94317 12.24888,27.59457 5.64359,2.52349 24.23485,-0.057 23.87788,-4.00509 -0.34364,-3.80048 -5.43173,-8.89747 -6.02196,-9.84268 -7.6694,-12.28196 -10.23391,-41.34614 -9.49459,-58.1253 -0.0598,-4.10144 0.36342,-8.88374 0.0935,-13.29575 z"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_LL_Normal.tw b/src/art/vector/layers/Shoes_Stockings_LL_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..ed46f492a95e5ad5107121bd36f15dbe0c5edeed
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_LL_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_LL_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2506" class="skin" d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z"/><path id="path2508" class="skin" d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z"/><path style="display:inline;fill:#3e65b0;fill-opacity:0.31372549" d="m 207.37305,527.30078 c 1.60706,30.83037 14.33101,76.03339 23.1914,99.17188 8.16188,21.31436 14.73663,38.80049 14.76563,39.08593 0.50629,4.97789 3.87695,43.62745 3.87695,45.39063 3.37556,60.27523 3.12513,106.61482 4.81089,137.75013 -0.45764,1.37885 -2.60926,4.10918 -4.20347,12.02526 -2.09028,4.3483 -2.42295,9.45383 -3.99023,14.32617 -3.01605,9.37624 -5.80709,14.94269 -6.86328,22.30664 -0.0565,0.39409 -2.80558,5.65046 -6.98047,9.31055 -2.58128,2.26298 -7.04467,2.68732 -7.73633,4.66406 -0.35441,1.01289 0.97841,2.11673 1.50391,2.78516 2.74009,3.48538 26.18586,0.1837 29.17187,-3.69727 1.73201,-2.25115 5.24658,-11.24156 7.30469,-15.08398 2.96583,-5.53711 11.87378,-14.19464 11.89648,-17.68946 0.0625,-9.64329 -4.52763,-12.11717 -5.10351,-13.6289 -0.70099,-1.84012 -1.17389,-4.4732 -1.08399,-5.01367 0.1587,-6.5119 -0.94193,-8.87676 -1.54687,-9.53125 -0.12237,-0.75628 0.3323,-8.95232 1.09766,-13.1543 0.39972,-2.86025 0.88628,-5.82367 1.40234,-8.80469 2.5325,-10.67214 5.37179,-22.88389 8.64453,-37.16406 1.62454,-10.6247 14.98408,-45.18131 8.80859,-86.09375 -0.0566,-0.37484 -0.93405,-4.98983 -1.91992,-9.13672 -0.78953,-3.32098 -1.72859,-6.34281 -1.7793,-6.64453 6.32413,-23.02633 9.12494,-44.27198 9.28516,-73.29688 5.58339,22.38215 15.20531,47.52406 21.52734,66.61133 -3.95373,11.86831 -5.33273,30.23573 -5.24023,32.83789 -3.17133,25.48782 4.30859,66.625 4.30859,66.625 1.84276,17.23856 4.30918,32.0418 5.70113,45.0339 0.84236,7.86243 0.73105,15.17359 1.44927,21.63993 0.004,0.36565 0.015,0.72192 0.0176,1.08984 -3.17375,18.20294 -9.33043,28.33215 -9.26562,33.50391 0.10091,8.05236 5.48634,21.80333 5.62305,25.46875 0.56614,15.1789 -0.39085,21.94235 12.24804,27.59375 5.64359,2.52349 24.23588,-0.0558 23.87891,-4.00391 -0.34364,-3.80047 -5.43126,-8.89854 -6.02149,-9.84374 -7.6694,-12.28197 -10.23541,-41.34584 -9.49609,-58.125 -0.0598,-4.10145 0.36367,-8.88292 0.0937,-13.29493 -0.099,-15.77985 1.57117,-33.87007 3.73828,-52.67968 0.94948,-8.01122 1.96499,-16.44746 3.07227,-25.38086 2.15208,-12.04194 4.34877,-41.61837 3.11133,-66.15821 -0.0857,-1.69941 -1.35523,-21.26312 -1.80665,-24.53906 -0.0942,-0.68329 25.1544,-53.15455 22.95118,-145.5918 -24.91554,10.18425 -80.35934,5.26872 -89.96875,-2.8789 0.008,0.0593 0.0193,0.12801 0.0273,0.1875 -0.35525,0.0383 -0.71114,0.0731 -1.06641,0.11133 v -0.004 c -0.0313,0.005 -0.0624,0.009 -0.0937,0.0137 -8.97282,0.96441 -17.9606,1.85508 -27.17382,1.87305 -14.00411,-0.17128 -25.61135,-2.08944 -30.9629,-4.55274 0.0121,0.1682 0.0287,0.332 0.041,0.5 -3.68279,-1.05104 -7.42618,-2.33864 -11.24609,-3.91406 z" id="path2510" sodipodi:nodetypes="csccccsccsccscccccccsccccccsccsssccccccccccccccccccc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_LL_Wide.tw b/src/art/vector/layers/Shoes_Stockings_LL_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..73591461490d36f27e8bcdf142c65cf5a86edd4e
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_LL_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_LL_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z" class="skin" id="path2537"/><path d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z" class="skin" id="path2539"/><path style="display:inline;fill:#3e65b0;fill-opacity:0.31372549" d="m 205.71094,525.89844 c -0.18399,22.53411 11.98638,83.69614 18.88672,105.66211 5.84731,18.61384 11.95342,34.2126 11.98242,34.49804 0.50629,4.97789 5.12695,44.37745 5.12695,46.14063 2.21063,23.41767 4.74478,43.32283 6.48072,61.65379 2.96256,31.28371 4.61457,56.29212 5.71312,74.10507 -0.0552,1.03782 -0.19286,1.76056 -0.83655,2.5825 -2.76789,4.43869 -5.9372,20.45977 -7.2401,24.5102 -3.01604,9.37624 -5.80709,14.94269 -6.86328,22.30664 -0.0565,0.39409 -2.80558,5.65046 -6.98047,9.31055 -2.58128,2.26298 -7.04467,2.68732 -7.73633,4.66406 -0.35441,1.01289 0.97841,2.11673 1.50391,2.78516 2.74009,3.48538 26.18586,0.1837 29.17187,-3.69727 1.73201,-2.25115 5.24658,-11.24156 7.30469,-15.08398 2.96583,-5.53711 11.87378,-14.19464 11.89648,-17.68946 0.0625,-9.64329 -4.52763,-12.11717 -5.10351,-13.6289 -0.70099,-1.84012 -1.17389,-4.4732 -1.08399,-5.01367 0.1587,-6.5119 -0.94193,-8.87676 -1.54687,-9.53125 -0.0736,-0.45491 0.0812,-3.61862 0.36719,-6.96875 1.1874,-7.09627 2.56475,-15.44337 4.77658,-24.31838 21.42249,-69.22917 23.38213,-80.6115 19.05935,-113.17967 -1.44523,-8.02093 -3.74646,-14.98069 -3.92578,-16 3.59124,-17.73763 6.39326,-27.0123 6.76758,-38.92383 2.55727,11.08432 4.89412,22.26777 7.29297,32.41406 -3.95373,11.86831 -4.09445,30.94277 -4.00195,33.54493 -1.40356,23.18973 11.02539,67.33398 11.02539,67.33398 4.3318,17.75689 7.3388,31.27212 9.49387,44.58583 1.34786,8.32691 1.93307,18.04264 1.77956,24.56261 -3.29484,16.01005 -8.65817,25.16709 -8.59765,29.99609 0.10091,8.05236 5.48634,21.80333 5.62305,25.46875 0.56614,15.1789 -0.39085,21.94235 12.24804,27.59375 5.64359,2.52349 24.23588,-0.0558 23.87891,-4.00391 -0.34364,-3.80047 -5.43126,-8.89855 -6.02149,-9.84374 -7.6694,-12.28198 -10.23541,-41.34584 -9.49609,-58.125 -0.0598,-4.10145 0.36372,-8.88292 0.0937,-13.29493 -0.0743,-11.83488 0.84722,-24.96956 2.22656,-38.73242 0.85277,-7.72167 1.73779,-15.62817 2.77344,-24.36328 0.59433,-4.93632 1.15769,-9.69765 1.81055,-14.96484 0.1345,-0.75262 0.26834,-1.57489 0.40234,-2.45899 0.134,-0.8841 0.26859,-1.82943 0.40039,-2.83398 1.84527,-14.06378 3.39135,-39.39288 2.3086,-60.86524 -0.0643,-1.27445 -0.79421,-12.59641 -1.34571,-19.56054 v -0.002 c -0.18384,-2.32133 -0.34808,-4.15757 -0.46094,-4.97656 -0.0584,-0.42324 9.60371,-20.73579 16.44532,-58.08984 6.8411,-28.08697 13.28729,-61.87794 13.57422,-91.01758 -7.99736,4.11484 -17.87453,6.78472 -28.33594,8.29883 -26.86579,2.94385 -65.03458,-1.83773 -72.41992,-8.09961 -1.09251,0.67524 0.97982,0.55443 -0.0664,0.0839 l -0.002,-0.01 c -7.5e-4,0 -0.0109,0.002 -0.0117,0.002 -0.007,-0.004 -0.0147,-0.009 -0.0215,-0.0137 6.1e-4,0.005 10e-4,0.0123 0.002,0.0176 -0.97741,0.0306 -26.99292,5.54069 -52.25196,-0.83399 -1.22369,-0.37516 -2.30607,-0.76857 -3.19922,-1.17969 0.008,0.10447 0.0165,0.20742 0.0254,0.31055 -4.40017,-1.29561 -8.74515,-2.96461 -12.89258,-5.12695 z" id="path2541" sodipodi:nodetypes="csccsccsccsccsccccccccccccscssscccccccsccccccccccccccccccc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_SS_Narrow.tw b/src/art/vector/layers/Shoes_Stockings_SS_Narrow.tw
new file mode 100644
index 0000000000000000000000000000000000000000..56086f4d05cf6530913d849ce82018ab71436aaf
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_SS_Narrow.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_SS_Narrow [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2592" class="skin" d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z"/><path id="path2594" class="skin" d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z"/><path d="m 284.41961,695.11828 c 0.98587,4.14689 1.86401,8.76215 1.92059,9.13699 6.17549,40.91244 -7.18386,75.47003 -8.8084,86.09473 -2.7903,8.19621 -7.65221,28.83141 -10.04723,45.96907 -0.76535,4.20198 -1.22009,12.39815 -1.09772,13.15443 0.60494,0.65449 1.70479,3.01841 1.54609,9.53031 -0.0899,0.54047 0.38381,3.17442 1.0848,5.01454 0.57588,1.51173 5.16506,3.98507 5.10252,13.62836 -0.0227,3.49482 -8.92931,12.15218 -11.89514,17.68929 -2.05811,3.84242 -5.57313,12.83276 -7.30514,15.08391 -2.98601,3.88097 -26.43101,7.18278 -29.1711,3.6974 -0.5255,-0.66843 -1.85945,-1.77249 -1.50504,-2.78538 0.69166,-1.97674 5.15538,-2.40104 7.73666,-4.66402 4.17489,-3.66009 6.92478,-8.91635 6.9813,-9.31044 1.05619,-7.36395 3.84555,-12.93037 6.8616,-22.30661 1.56728,-4.87234 1.90007,-9.97832 3.99035,-14.32662 0.67416,-4.82016 4.12899,-11.32885 4.12287,-11.70649 -0.005,-0.31736 -0.38606,-11.18215 -0.2552,-14.48475 -1.22609,-29.18215 -2.4744,-89.28311 -4.47414,-123.583 0,-0.69582 -0.52508,-7.13646 -1.19193,-14.98522 11.64589,1.09847 26.62564,2.89577 36.40426,-0.8465 z" class="shoe" id="path2596" sodipodi:nodetypes="csccccssssssssscscccc"/><path d="m 336.75063,850.31365 c -0.14311,-22.79826 3.37857,-50.37906 6.80969,-78.0601 2.15208,-12.04194 4.34886,-41.61821 3.11133,-66.15805 -0.037,-0.73355 -0.29448,-4.79544 -0.61152,-9.4391 -13.50217,2.43969 -29.91942,0.88769 -36.01933,0.006 -1.36667,8.52551 -1.88566,16.33567 -1.82774,17.96495 -3.17133,25.48782 4.30858,66.62501 4.30858,66.62501 2.94016,23.68362 6.99767,43.15067 7.16815,67.76331 -3.17375,18.20293 -9.33144,28.332 -9.26663,33.50376 0.10091,8.05236 5.48705,21.80268 5.62376,25.4681 0.56615,15.1789 -0.39001,21.94317 12.24888,27.59457 5.64359,2.52349 24.23485,-0.057 23.87788,-4.00509 -0.34364,-3.80048 -5.43173,-8.89747 -6.02196,-9.84268 -7.6694,-12.28196 -10.23391,-41.34614 -9.49459,-58.1253 -0.0598,-4.10144 0.36342,-8.88374 0.0935,-13.29575 z" class="shoe" id="path2598" sodipodi:nodetypes="ccscccccsssssccc"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_SS_Normal.tw b/src/art/vector/layers/Shoes_Stockings_SS_Normal.tw
new file mode 100644
index 0000000000000000000000000000000000000000..4e07e9965052e1f3ca14e60c384c945162db0c5f
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_SS_Normal.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_SS_Normal [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z" class="skin" id="path2584"/><path d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z" class="skin" id="path2586"/><path sodipodi:nodetypes="ccsccssscccccccccccccsccsccscccccccsccc" id="path2588" d="m 308.21289,714.62695 c -3.17133,25.48782 4.30859,66.625 4.30859,66.625 1.84276,17.23856 4.30918,32.0418 5.70113,45.0339 0.84236,7.86243 0.73105,15.17359 1.44927,21.63993 0.004,0.36565 0.015,0.72192 0.0176,1.08984 -3.17375,18.20294 -9.33043,28.33215 -9.26562,33.50391 0.10091,8.05236 5.48634,21.80333 5.62305,25.46875 0.56614,15.1789 -0.39085,21.94235 12.24804,27.59375 5.64359,2.52349 24.23588,-0.0558 23.87891,-4.00391 -0.34364,-3.80047 -5.43126,-8.89854 -6.02149,-9.84374 -7.6694,-12.28197 -10.23541,-41.34584 -9.49609,-58.125 -0.0598,-4.10145 0.36367,-8.88292 0.0937,-13.29493 -0.099,-15.77985 1.57117,-33.87007 3.73828,-52.67968 0.94948,-8.01122 1.96499,-16.44746 3.07227,-25.38086 2.15208,-12.04194 4.34877,-41.61837 3.11133,-66.15821 -0.037,-0.73373 -0.29468,-4.79758 -0.61192,-9.44284 -11.78034,1.62887 -23.93833,1.43624 -35.624,-0.40736 -1.76167,8.93731 -2.28099,16.75164 -2.22305,18.38145 z m -59.00586,-3.67773 c 3.37556,60.27523 3.12513,106.61482 4.81089,137.75013 -0.45764,1.37885 -2.60926,4.10918 -4.20347,12.02526 -2.09028,4.3483 -2.42295,9.45383 -3.99023,14.32617 -3.01605,9.37624 -5.80709,14.94269 -6.86328,22.30664 -0.0565,0.39409 -2.80558,5.65046 -6.98047,9.31055 -2.58128,2.26298 -7.04467,2.68732 -7.73633,4.66406 -0.35441,1.01289 0.97841,2.11673 1.50391,2.78516 2.74009,3.48538 26.18586,0.1837 29.17187,-3.69727 1.73201,-2.25115 5.24658,-11.24156 7.30469,-15.08398 2.96583,-5.53711 11.87378,-14.19464 11.89648,-17.68946 0.0625,-9.64329 -4.52763,-12.11717 -5.10351,-13.6289 -0.70099,-1.84012 -1.17389,-4.4732 -1.08399,-5.01367 0.1587,-6.5119 -0.94193,-8.87676 -1.54687,-9.53125 -0.12237,-0.75628 0.3323,-8.95232 1.09766,-13.1543 0.39972,-2.86025 0.88628,-5.82367 1.40234,-8.80469 2.5325,-10.67214 5.37179,-22.88389 8.64453,-37.16406 1.62454,-10.6247 14.98408,-45.18131 8.80859,-86.09375 -0.0566,-0.37484 -0.93405,-4.98983 -1.91992,-9.13672 -11.63782,4.1007 -33.28555,1.33545 -36.22838,0.19945 0.48949,8.48139 1.01549,14.93411 1.01549,15.63063 z" style="display:inline;fill:#3e65b0;fill-opacity:0.31372549"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Shoes_Stockings_SS_Wide.tw b/src/art/vector/layers/Shoes_Stockings_SS_Wide.tw
new file mode 100644
index 0000000000000000000000000000000000000000..3454d3277ceb9476c6d0f885f6d9521209728927
--- /dev/null
+++ b/src/art/vector/layers/Shoes_Stockings_SS_Wide.tw
@@ -0,0 +1,3 @@
+:: Art_Vector_Shoes_Stockings_SS_Wide [nobr]
+
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path2576" class="skin" d="m 268.6,863.6 c 0.7,1.8 1.5,1.7 2.9,4.2 0,0 2,3.6 2.2,8.1 0.2,5.3 -3.9,7.6 -9.2,15.1 -8.1,11.6 -6.2,17.3 -12.7,20.7 -2.1,1.2 -5,1.6 -10.8,2.7 -0.5,0.1 -3.3,0.3 -9,0.6 -2.4,0.2 -4.6,0.3 -6.3,-1.3 -0.4,-0.4 -1.3,-1.2 -1.2,-2.2 0.2,-1.6 3.1,-1.9 5.7,-3.1 3.6,-1.8 5.5,-4.9 7.3,-7.6 2.8,-4.4 1.8,-6 5.5,-16.4 1.7,-4.6 1.9,-4.4 3,-8.1 1.6,-5 1.6,-6.8 3.1,-12.3 1.9,-7 3.6,-12.8 5.2,-14.4 4.8,-4.9 10.8,-2.8 12.4,1.2 1.5,2.9 0.1,8.2 1.9,12.8 z"/><path id="path2578" class="skin" d="m 311.5,880.7 c 0.4,-6.6 5.7,-12.8 8.5,-30.2 0.6,-4.1 2.8,-4.8 5.2,-6 3.7,-1.7 10.6,-2.7 11,6 0.4,6.1 -0.6,16.4 0,27.2 0.4,6.5 0.2,11.4 2,21.2 1.9,10 2.8,15.1 6,20.7 3.9,6.9 8.1,9.2 7.3,12.1 -0.6,2.4 -4.1,2.9 -9.2,3.7 -4.8,0.7 -9.6,1.4 -15.1,-1.3 -1.4,-0.7 -4,-2 -6.2,-4.7 -5.2,-6.1 -2.2,-13.2 -4.7,-24.4 -3.5,-15.8 -5.4,-14.9 -4.8,-24.3 z"/><path sodipodi:nodetypes="cccscssscccccccsccccccsccsccsccsccccccccc" id="path2580" d="m 298.06827,694.70364 c -1.36156,9.76971 -1.40988,19.52942 -1.34561,21.33738 -1.40356,23.18973 11.02539,67.33398 11.02539,67.33398 4.3318,17.75689 7.3388,31.27212 9.49387,44.58583 1.34786,8.32691 1.93307,18.04264 1.77956,24.56261 -3.29484,16.01005 -8.65817,25.16709 -8.59765,29.99609 0.10091,8.05236 5.48634,21.80333 5.62305,25.46875 0.56614,15.1789 -0.39085,21.94235 12.24804,27.59375 5.64359,2.52349 24.23588,-0.0558 23.87891,-4.00391 -0.34364,-3.80047 -5.43126,-8.89855 -6.02149,-9.84374 -7.6694,-12.28198 -10.23541,-41.34584 -9.49609,-58.125 -0.0598,-4.10145 0.36372,-8.88292 0.0937,-13.29493 -0.0743,-11.83488 0.84722,-24.96956 2.22656,-38.73242 0.85277,-7.72167 1.73779,-15.62817 2.77344,-24.36328 0.59433,-4.93632 1.15769,-9.69765 1.81055,-14.96484 0.1345,-0.75262 0.26834,-1.57489 0.40234,-2.45899 0.134,-0.8841 0.26859,-1.82943 0.40039,-2.83398 1.84527,-14.06378 3.39135,-39.39288 2.3086,-60.86524 -0.037,-0.73387 -0.29476,-4.79932 -0.61204,-9.44585 -16.03746,2.62299 -29.62951,1.20261 -47.99152,-1.94621 z m -58.258,-0.17522 c 1.02653,9.05218 1.89676,16.90562 1.89676,17.6708 2.21063,23.41767 4.74478,43.32283 6.48072,61.65379 2.96256,31.28371 4.61457,56.29212 5.71312,74.10507 -0.0552,1.03782 -0.19286,1.76056 -0.83655,2.5825 -2.76789,4.43869 -5.9372,20.45977 -7.2401,24.5102 -3.01604,9.37624 -5.80709,14.94269 -6.86328,22.30664 -0.0565,0.39409 -2.80558,5.65046 -6.98047,9.31055 -2.58128,2.26298 -7.04467,2.68732 -7.73633,4.66406 -0.35441,1.01289 0.97841,2.11673 1.50391,2.78516 2.74009,3.48538 26.18586,0.1837 29.17187,-3.69727 1.73201,-2.25115 5.24658,-11.24156 7.30469,-15.08398 2.96583,-5.53711 11.87378,-14.19464 11.89648,-17.68946 0.0625,-9.64329 -4.52763,-12.11717 -5.10351,-13.6289 -0.70099,-1.84012 -1.17389,-4.4732 -1.08399,-5.01367 0.1587,-6.5119 -0.94193,-8.87676 -1.54687,-9.53125 -0.0736,-0.45491 0.0812,-3.61862 0.36719,-6.96875 1.1874,-7.09627 2.56475,-15.44337 4.77658,-24.31838 21.42249,-69.22917 23.38213,-80.6115 19.05935,-113.17967 -0.77369,-4.2939 -1.79269,-8.28369 -2.60014,-11.22078 -13.09673,6.38619 -35.74713,2.98811 -48.17943,0.74334 z" style="display:inline;fill:#3e65b0;fill-opacity:0.31372549"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Torso_Outfit_Latex_Hourglass.tw b/src/art/vector/layers/Torso_Outfit_Latex_Hourglass.tw
index cfac4c3c21c5d70051b47d1ea5943ff6e4363cce..6cfae5d29e7fb610e3e0de5fe0b0fc82e6af2be3 100644
--- a/src/art/vector/layers/Torso_Outfit_Latex_Hourglass.tw
+++ b/src/art/vector/layers/Torso_Outfit_Latex_Hourglass.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Torso_Outfit_Latex_Hourglass [nobr]
 
-<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path1716" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 h 120.84961 c -6.38699,-13.18859 -9.02479,-21.26791 -12.41211,-24.9375 -0.65,-1.75 -0.65,-1.5375 -2.75,-6.4375 0,0 -1.46328,-4.775 -1.86328,-9.375 0.1,-3.05 -2.9,-8.12383 9.5,-24.92383 9,-12.2 8.925,-15.85078 12.625,-23.05078 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" style="fill:#010101;fill-opacity:0" sodipodi:nodetypes="scccccccccccccccs"/><path sodipodi:nodetypes="ccccccc" id="path1718" d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" style="fill:#010101;fill-opacity:0"/><path sodipodi:nodetypes="cscccccccccccccc" id="path1720" d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -10.55141,59.49771 -4.42151,81.13327 2.21073,23.03782 0.70343,29.74887 -1.40686,49.88194 -1.10539,10.11661 -8.84314,25.34162 -16.58083,45.97549 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.74749,-23.83913 -18.79155,-35.35808 -19.09302,-41.46809 -0.49582,-20.90695 15.08536,-25.80633 24.01704,-54.18899 10.02476,-21.61274 18.94619,-62.4364 10.55142,-86.14152 -11.05067,-22.38837 -21.83751,-21.21928 -22.00725,-21.13472 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" style="fill:#515351;fill-opacity:0;stroke-width:1.00327051"/></svg></html>' >>
\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path id="path1716" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 h 120.84961 c -6.38699,-13.18859 -9.02479,-21.26791 -12.41211,-24.9375 -0.65,-1.75 -0.65,-1.5375 -2.75,-6.4375 0,0 -1.46328,-4.775 -1.86328,-9.375 0.1,-3.05 -2.9,-8.12383 9.5,-24.92383 9,-12.2 8.925,-15.85078 12.625,-23.05078 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" style="fill:#010101;fill-opacity:1" sodipodi:nodetypes="scccccccccccccccs"/><path sodipodi:nodetypes="ccccccc" id="path1718" d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" style="fill:#010101;fill-opacity:1"/><path sodipodi:nodetypes="cscccccccccccccc" id="path1720" d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -10.55141,59.49771 -4.42151,81.13327 2.21073,23.03782 0.70343,29.74887 -1.40686,49.88194 -1.10539,10.11661 -8.84314,25.34162 -16.58083,45.97549 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.74749,-23.83913 -18.79155,-35.35808 -19.09302,-41.46809 -0.49582,-20.90695 15.08536,-25.80633 24.01704,-54.18899 10.02476,-21.61274 19.69619,-62.4364 11.30142,-86.14152 -11.05067,-22.38837 -22.58751,-21.21928 -22.75725,-21.13472 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" style="fill:#515351;fill-opacity:1;stroke-width:1.00327051"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Torso_Outfit_Latex_Normal.tw b/src/art/vector/layers/Torso_Outfit_Latex_Normal.tw
index c7b097d5dd3a6fb708f8dd26f0058c73ec687d4c..c08fbe8a1da7c31b15fc57525bcd19d8e468c309 100644
--- a/src/art/vector/layers/Torso_Outfit_Latex_Normal.tw
+++ b/src/art/vector/layers/Torso_Outfit_Latex_Normal.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Torso_Outfit_Latex_Normal [nobr]
 
-<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="fill:#010101;fill-opacity:0" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 l 120.80542,-0.48614 c -0.46897,-0.9031 -5.12432,-17.87272 -4.8769,-18.36589 -0.1045,-0.38128 -1.02737,-8.03328 -0.91767,-8.33709 0,0 0.0366,-7.44571 -0.36341,-12.04571 -0.68531,-4.23176 -0.47322,-20.139 2.05178,-25.814 1.625,-2.7 5.55,-16.47578 9.25,-23.67578 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" id="path1724" sodipodi:nodetypes="scccccccccccccccs"/><path d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" id="path1726" sodipodi:nodetypes="ccccccc" style="fill:#010101;fill-opacity:0"/><path d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -14.63717,58.78944 -8.50732,80.42501 2.21078,23.03782 -0.62885,27.97816 -1.40687,49.88189 -1.10536,10.11661 -4.75732,26.04993 -12.49501,46.6838 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.38256,-23.65724 -6.18816,-34.52319 -7.4111,-41.09248 -0.77701,-15.96885 2.10786,-27.17117 12.33512,-54.5646 10.02476,-21.61274 18.94619,-62.4364 10.55142,-86.14152 -11.05067,-22.38837 -21.83751,-21.21928 -22.00725,-21.13472 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" id="path1728" sodipodi:nodetypes="cscccccccccccccc" style="fill:#515351;fill-opacity:0;stroke-width:1.00326991"/></svg></html>' >>
\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="fill:#010101;fill-opacity:1" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 l 120.80542,-0.48614 c -0.46897,-0.9031 -5.12432,-17.87272 -4.8769,-18.36589 -0.1045,-0.38128 -1.02737,-8.03328 -0.91767,-8.33709 0,0 0.0366,-7.44571 -0.36341,-12.04571 -0.68531,-4.23176 -0.47322,-20.139 2.05178,-25.814 1.625,-2.7 5.55,-16.47578 9.25,-23.67578 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" id="path1724" sodipodi:nodetypes="scccccccccccccccs"/><path d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" id="path1726" sodipodi:nodetypes="ccccccc" style="fill:#010101;fill-opacity:1"/><path d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -14.63717,58.78944 -8.50732,80.42501 2.21078,23.03782 -0.62885,27.97816 -1.40687,49.88189 -1.10536,10.11661 -4.75732,26.04993 -12.49501,46.6838 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.38256,-23.65724 -6.18816,-34.52319 -7.4111,-41.09248 -0.77701,-15.96885 2.10786,-27.17117 12.33512,-54.5646 10.02476,-21.61274 19.57119,-62.6864 11.17642,-86.39152 -11.05067,-22.38837 -22.46251,-20.96928 -22.63225,-20.88472 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" id="path1728" sodipodi:nodetypes="cscccccccccccccc" style="fill:#515351;fill-opacity:1;stroke-width:1.00326991"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/art/vector/layers/Torso_Outfit_Latex_Unnatural.tw b/src/art/vector/layers/Torso_Outfit_Latex_Unnatural.tw
index 8be71cef3ae101d3dea7585ef5e9f93d16f3c2d4..16ede9e65cc8aa66e1720f6c1357ab4e78f5e699 100644
--- a/src/art/vector/layers/Torso_Outfit_Latex_Unnatural.tw
+++ b/src/art/vector/layers/Torso_Outfit_Latex_Unnatural.tw
@@ -1,3 +1,3 @@
 :: Art_Vector_Torso_Outfit_Latex_Unnatural [nobr]
 
-<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="fill:#010101;fill-opacity:0" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 h 120.84961 c -6.38699,-13.18859 -11.21229,-19.95541 -14.59961,-23.625 -0.9,-1 -3.9,-4.1 -6,-9 0,0 -1.90078,-4.4 -2.30078,-9 -0.4,-4.8 1.1,-10.49883 13.5,-27.29883 9,-12.2 10.8,-12.60078 14.5,-19.80078 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" id="Body_Shadow_2_-7"/><path d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" id="Body_Shadow_5_" sodipodi:nodetypes="ccccccc" style="fill:#010101;fill-opacity:0"/><path d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -10.55141,59.49771 -4.42151,81.13327 2.21073,23.03782 0.70343,29.74887 -1.40686,49.88194 -1.10539,10.11661 -8.84314,25.34162 -16.58083,45.97549 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.74749,-23.83913 -24.82097,-35.35808 -25.12244,-41.46809 -0.80392,-16.02631 17.68622,-31.35152 30.04646,-54.18899 10.02476,-21.61274 18.94619,-62.4364 10.55142,-86.14152 -11.05067,-22.38837 -21.83751,-21.21928 -22.00725,-21.13472 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" id="Body_Normal_6_" sodipodi:nodetypes="cscccccccccccccc" style="fill:#515351;fill-opacity:0;stroke-width:1.00326991"/></svg></html>' >>
\ No newline at end of file
+<<print '<html><svg viewBox="0 0 560 1000" class="'+_art_display_class+'"><path style="fill:#010101;fill-opacity:1" d="m 283.26172,215.74219 c -8.43786,-0.0205 -16.09063,1.75625 -22.0625,5.75781 -4.3,2.9 -6.8,6.29922 -10,10.69922 -13.9,19 -12.99883,41.20117 -12.29883,57.70117 0.3,6.4 1.09922,15.89883 3.69922,27.29883 3.8,16.5 1.00078,28.2 0.80078,32.5 -0.2,4.5 -0.70078,12.2 -2.30078,21 -1.73947,9.06355 -5.08596,22.49315 -12.84961,38.125 h 120.84961 c -6.38699,-13.18859 -11.21229,-19.95541 -14.59961,-23.625 -0.9,-1 -3.9,-4.1 -6,-9 0,0 -1.90078,-4.4 -2.30078,-9 -0.4,-4.8 1.1,-10.49883 13.5,-27.29883 9,-12.2 10.8,-12.60078 14.5,-19.80078 3.7,-7.1 5.40078,-13.09883 6.80078,-18.29883 2.9,-11 4.7,-22.8 4,-28.5 -3.42656,-29.72344 -48.63593,-57.4782 -81.73828,-57.55859 z" id="Body_Shadow_2_-7"/><path d="m 225.8,413.2 c 17.75041,4.41653 19.73516,25.4737 38.4375,47.50625 1.2,0.9 -4.025,-2.26875 4.8125,-10.44375 15.5,6.7625 12.3875,12.33125 12.5875,11.93125 C 289.0375,446.29375 296,443.1 308.2,433.2 c 12.4,-10 20,-18 41.9,-21.9 z" id="Body_Shadow_5_" sodipodi:nodetypes="ccccccc" style="fill:#010101;fill-opacity:1"/><path d="m 272.83017,207.88134 c 0,0 -14.06857,4.3071 -24.82097,28.34657 -10.75239,24.03948 -10.55141,59.49771 -4.42151,81.13327 2.21073,23.03782 0.70343,29.74887 -1.40686,49.88194 -1.10539,10.11661 -8.84314,25.34162 -16.58083,45.97549 16.64748,4.96237 26.85091,37.32111 38.6383,47.77849 0.42469,-0.9356 -2.95753,-2.73085 4.9821,-9.69564 13.16914,5.79662 12.11622,10.33502 12.27075,11.46729 9.44602,-18.22996 28.8217,-40.83583 69.01761,-51.55344 -9.74749,-23.83913 -24.82097,-35.35808 -25.12244,-41.46809 -0.80392,-16.02631 17.68622,-31.35152 30.04646,-54.18899 10.02476,-21.61274 19.50869,-62.3114 11.11392,-86.01652 -11.05067,-22.38837 -22.40001,-21.34428 -22.56975,-21.25972 -31.13933,-3.64845 -32.22546,-14.61028 -30.85038,-50.08224 l -22.4092,1.00165 c 8.54161,43.57154 -2.71324,39.96563 -17.8872,48.67994" id="Body_Normal_6_" sodipodi:nodetypes="cscccccccccccccc" style="fill:#515351;fill-opacity:1;stroke-width:1.00326991"/></svg></html>' >>
\ No newline at end of file
diff --git a/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw b/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw
index 2bb08c572ba9ff4dc492d52c3696ffa77f3401ac..f2737b472a6170d463da7d71d32fd254a7c3efa0 100644
--- a/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw
+++ b/src/cheats/mod_EditSlaveCheatDatatypeCleanupNew.tw
@@ -198,9 +198,9 @@
 			<<set $tempSlave.brand = 0>>
 		<<elseif ($tempSlave.brandLocation == "left hand") || ($tempSlave.brandLocation == "right hand") || ($tempSlave.brandLocation == "hands")>>
 			<<set $tempSlave.brand = 0>>
-		<<elseif ($tempSlave.brandLocation == "left tight") || ($tempSlave.brandLocation == "right tight") || ($tempSlave.brandLocation == "tights")>>
+		<<elseif ($tempSlave.brandLocation == "left thigh") || ($tempSlave.brandLocation == "right thigh") || ($tempSlave.brandLocation == "thighs")>>
 			<<set $tempSlave.brand = 0>>
-		<<elseif ($tempSlave.brandLocation == "left calf") || ($tempSlave.brandLocation == "right calf") || ($tempSlave.brandLocation == "calfs")>>
+		<<elseif ($tempSlave.brandLocation == "left calf") || ($tempSlave.brandLocation == "right calf") || ($tempSlave.brandLocation == "calves")>>
 			<<set $tempSlave.brand = 0>>
 		<<elseif ($tempSlave.brandLocation == "left ankle") || ($tempSlave.brandLocation == "right ankle") || ($tempSlave.brandLocation == "ankles")>>
 			<<set $tempSlave.brand = 0>>
diff --git a/src/cheats/mod_editSlaveCheatNew.tw b/src/cheats/mod_editSlaveCheatNew.tw
index 347a0dac18a7748ca0135a68d125c055d902a77f..04235b3f24880387b3773dc608f2e83ea39306b2 100644
--- a/src/cheats/mod_editSlaveCheatNew.tw
+++ b/src/cheats/mod_editSlaveCheatNew.tw
@@ -285,14 +285,16 @@
 				<<print " | ">>
 				<<COptions "a programmer" >> 
 				<<print " | ">>
+				<<COptions "a receptionist" >>
+				<<print " | ">>
 				<<COptions "a ride attendant" >>
 				<<print " | ">>
 				<<COptions "a roadie" >>
 				<<print " | ">>
 				<<COptions "a service worker" >> 
-				<<print " | ">>
-				<<COptions "a student" >> 
 				<br>
+				<<COptions "a student" >> 
+				<<print " | ">>
 				<<COptions "a student from a private school" >>
 				<<print " | ">>
 				<<COptions "a student from a public school" >>
@@ -310,9 +312,9 @@
 				<<COptions "an engineer" >>
 				<<print " | ">>
 				<<COptions "an intern" >>
-				<<print " | ">>
-				<<COptions "being homeschooled by her parents" >>
 				<br>
+				<<COptions "being homeschooled by her parents" >>
+				<<print " | ">>
 				<<COptions "from a middle class family" >>
 				<<print " | ">>
 				<<COptions "from an upper class family" >>
@@ -361,6 +363,8 @@
 				<br>
 				<<COptions "a weathergirl" >>
 				<<print " | ">>
+				<<COptions "a wrestler" >>
+				<<print " | ">>
 				<<COptions "a writer" >>
 				<<print " | ">>
 				<<COptions "an actress" >>
@@ -379,6 +383,8 @@
 				<<print " | ">>
 				<<COptions "a juvenile delinquent" >>
 				<<print " | ">>
+				<<COptions "a mail-order bride" >>
+				<<print " | ">>
 				<<COptions "a meat toilet" >>
 				<<print " | ">>
 				<<COptions "a mistress" >>
@@ -386,9 +392,9 @@
 				<<COptions "a model" >>
 				<<print " | ">>
 				<<COptions "a pageant star" >>
-				<<print " | ">>
-				<<COptions "a pirate" >>
 				<br>
+				<<COptions "a pirate" >>
+				<<print " | ">>
 				<<COptions "a porn star" >>
 				<<print " | ">>
 				<<COptions "a prostitute" >>
@@ -493,6 +499,8 @@
 				<br>Bodyguard Careers<br>
 				<<COptions "a bodyguard" >>
 				<<print " | ">>
+				<<COptions "a bully hunter" >>
+				<<print " | ">>
 				<<COptions "a child soldier" >>
 				<<print " | ">>
 				<<COptions "a kunoichi" >>
@@ -508,9 +516,9 @@
 				<<COptions "a soldier" >>
 				<<print " | ">>
 				<<COptions "a transporter" >>
-				<<print " | ">>
-				<<COptions "an assassin" >>
 				<br>
+				<<COptions "an assassin" >>
+				<<print " | ">>
 				<<COptions "an MS pilot" >>
 				<<print " | ">>
 				<<COptions "captain of the kendo club" >>
@@ -523,30 +531,38 @@
 				<<print " | ">>
 				<<COptions "a bounty hunter" >>
 				<<print " | ">>
+				<<COptions "a bully" >>
+				<<print " | ">>
+				<<COptions "a chief of police" >>
+				<<print " | ">>
 				<<COptions "a gang member" >>
 				<<print " | ">>
 				<<COptions "a hall monitor" >>
 				<<print " | ">>
 				<<COptions "a mercenary" >>
 				<<print " | ">>
+				<<COptions "a police detective" >>
+				<<print " | ">>
 				<<COptions "a prison guard" >>
 				<<print " | ">>
 				<<COptions "a prison warden" >>
-				<<print " | ">>
-				<<COptions "a police detective" >>
-				<<print " | ">>
+				<br>
 				<<COptions "a private detective" >>
 				<<print " | ">>
 				<<COptions "a security guard" >>
-				<br>
+				<<print " | ">>
 				<<COptions "a street thug" >>
 				<<print " | ">>
 				<<COptions "an enforcer" >>
 				<br>
 
 				<br>Nurse Careers<br>
+				<<COptions "a dentist" >>
+				<<print " | ">>
 				<<COptions "a doctor" >>
 				<<print " | ">>
+				<<COptions "a hospital volunteer" >>
+				<<print " | ">>
 				<<COptions "a medic" >>
 				<<print " | ">>
 				<<COptions "a medical student" >>
@@ -560,7 +576,7 @@
 				<<COptions "a pharmacist" >>
 				<<print " | ">>
 				<<COptions "a school nurse" >>
-				<<print " | ">>
+				<br>
 				<<COptions "a school nurse's assistant" >>
 				<<print " | ">>
 				<<COptions "a surgeon" >>
@@ -569,6 +585,8 @@
 				<br>Attendant Careers<br>
 				<<COptions "a babysitter" >>
 				<<print " | ">>
+				<<COptions "a cosmetologist" >>
+				<<print " | ">>
 				<<COptions "a counselor" >>
 				<<print " | ">>
 				<<COptions "a dispatch officer" >>
@@ -581,16 +599,22 @@
 				<<print " | ">>
 				<<COptions "a mediator" >>
 				<<print " | ">>
-				<<COptions "a police negotiator" >>
+				<<COptions "a nanny" >>
 				<<print " | ">>
+				<<COptions "a police negotiator" >>
+				<br>
 				<<COptions "a psychologist" >>
 				<<print " | ">>
 				<<COptions "a therapist" >>
-				<br>
+				<<print " | ">>
 				<<COptions "a yoga instructor" >>
+				<<print " | ">>
+				<<COptions "an au pair" >>
 				<br>
 
 				<br>Milkmaid Careers<br>
+				<<COptions "a cowgirl" >>
+				<<print " | ">>
 				<<COptions "a dairy worker" >>
 				<<print " | ">>
 				<<COptions "a farmer" >>
@@ -613,14 +637,22 @@
 				<<print " | ">>
 				<<COptions "a bartender" >>
 				<<print " | ">>
+				<<COptions "a bureaucrat" >>
+				<<print " | ">>
 				<<COptions "a caregiver" >>
 				<<print " | ">>
 				<<COptions "a charity worker" >>
 				<<print " | ">>
+				<<COptions "a club treasurer" >>
+				<<print " | ">>
+				<<COptions "a concierge" >>
+				<<print " | ">>
 				<<COptions "a housesitter" >>
 				<<print " | ">>
 				<<COptions "a lemonade stand operator" >>
 				<<print " | ">>
+				<<COptions "a personal assistant" >>
+				<br>
 				<<COptions "a professional bartender" >>
 				<<print " | ">>
 				<<COptions "a secretary" >>
@@ -628,7 +660,7 @@
 				<<COptions "a wedding planner" >>
 				<<print " | ">>
 				<<COptions "an air hostess" >>
-				<br>
+				<<print " | ">>
 				<<COptions "an estate agent" >>
 				<<print " | ">>
 				<<COptions "an investor" >>
@@ -2919,13 +2951,13 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.lipsTat" 0>>None
-	<<radiobutton "$tempSlave.lipsTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.lipsTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.lipsTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.lipsTat" "permanent makeup">>Permanent Makeup
 	<<radiobutton "$tempSlave.lipsTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.lipsTat" "counting">>Counting
 	<<radiobutton "$tempSlave.lipsTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.lipsTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.lipsTat" "rude words">>Rude Words
 	<br>''Custom lips tattoo '' <<textbox "$tempSlave.lipsTat" $tempSlave.lipsTat>>
 	<br>
 	''__Shoulders Tattoo__ ( 
@@ -2934,14 +2966,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.shouldersTat" 0>>None
-	<<radiobutton "$tempSlave.shouldersTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.shouldersTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.shouldersTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.shouldersTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.shouldersTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.shouldersTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.shouldersTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.shouldersTat" "counting">>Counting
 	<<radiobutton "$tempSlave.shouldersTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.shouldersTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.shouldersTat" "rude words">>Rude Words
 	<br>''Custom shoulders tattoo '' <<textbox "$tempSlave.shouldersTat" $tempSlave.shouldersTat>>
 	<br>
 	''__Back Tattoo__ ( 
@@ -2950,14 +2982,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.backTat" 0>>None
-	<<radiobutton "$tempSlave.backTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.backTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.backTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.backTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.backTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.backTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.backTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.backTat" "counting">>Counting
 	<<radiobutton "$tempSlave.backTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.backTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.backTat" "rude words">>Rude Words
 	<br>''Custom back tattoo '' <<textbox "$tempSlave.backTat" $tempSlave.backTat>>
 	<br>
 	''__Belly Tattoo__ ( 
@@ -2977,14 +3009,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.armsTat" 0>>None
-	<<radiobutton "$tempSlave.armsTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.armsTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.armsTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.armsTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.armsTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.armsTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.armsTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.armsTat" "counting">>Counting
 	<<radiobutton "$tempSlave.armsTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.armsTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.armsTat" "rude words">>Rude Words
 	<br>''Custom arms tattoo '' <<textbox "$tempSlave.armsTat" $tempSlave.armsTat>>
 	<br>
 	''__Legs Tattoo__ ( 
@@ -2993,14 +3025,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.legsTat" 0>>None
-	<<radiobutton "$tempSlave.legsTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.legsTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.legsTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.legsTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.legsTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.legsTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.legsTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.legsTat" "counting">>Counting
 	<<radiobutton "$tempSlave.legsTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.legsTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.legsTat" "rude words">>Rude Words
 	<br>''Custom legs tattoo '' <<textbox "$tempSlave.legsTat" $tempSlave.legsTat>>
 	<br>
 	''__Boobs Tattoo__ ( 
@@ -3009,14 +3041,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.boobsTat" 0>>None
-	<<radiobutton "$tempSlave.boobsTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.boobsTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.boobsTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.boobsTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.boobsTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.boobsTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.boobsTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.boobsTat" "counting">>Counting
 	<<radiobutton "$tempSlave.boobsTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.boobsTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.boobsTat" "rude words">>Rude Words
 	<br>''Custom boobs tattoo '' <<textbox "$tempSlave.boobsTat" $tempSlave.boobsTat>>
 	<br>
 	''__Butt Tattoo__ ( 
@@ -3025,14 +3057,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.buttTat" 0>>None
-	<<radiobutton "$tempSlave.buttTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.buttTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.buttTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.buttTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.buttTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.buttTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.buttTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.buttTat" "counting">>Counting
 	<<radiobutton "$tempSlave.buttTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.buttTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.buttTat" "rude words">>Rude Words
 	<br>''Custom butt tattoo '' <<textbox "$tempSlave.buttTat" $tempSlave.buttTat>>
 	<br>
 	''__Vagina Tattoo__ ( 
@@ -3041,14 +3073,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.vaginaTat" 0>>None
-	<<radiobutton "$tempSlave.vaginaTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.vaginaTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.vaginaTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.vaginaTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.vaginaTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.vaginaTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.vaginaTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.vaginaTat" "counting">>Counting
 	<<radiobutton "$tempSlave.vaginaTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.vaginaTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.vaginaTat" "rude words">>Rude Words
 	<br>''Custom vagina tattoo '' <<textbox "$tempSlave.vaginaTat" $tempSlave.vaginaTat>>
 	<br>
 	''__Anus Tattoo__ ( 
@@ -3058,12 +3090,12 @@
 	<br>
 	<<radiobutton "$tempSlave.anusTat" 0>>None
 	<<radiobutton "$tempSlave.anusTat" "bleached">>Bleached
-	<<radiobutton "$tempSlave.anusTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.anusTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.anusTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.anusTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.anusTat" "counting">>Counting
 	<<radiobutton "$tempSlave.anusTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.anusTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.anusTat" "rude words">>Rude Words
 	<br>''Custom anus tattoo '' <<textbox "$tempSlave.anusTat" $tempSlave.anusTat>>
 	<br>
 	''__Dick Tattoo__ ( 
@@ -3072,12 +3104,12 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.dickTat" 0>>None
-	<<radiobutton "$tempSlave.dickTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.dickTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.dickTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.dickTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.dickTat" "counting">>Counting
 	<<radiobutton "$tempSlave.dickTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.dickTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.dickTat" "rude words">>Rude Words
 	<br>''Custom dick tattoo '' <<textbox "$tempSlave.dickTat" $tempSlave.dickTat>>
 	<br>
 	''__Tramp Stamp Tattoo__ ( 
@@ -3086,14 +3118,14 @@
 	 )''
 	<br>
 	<<radiobutton "$tempSlave.stampTat" 0>>None
-	<<radiobutton "$tempSlave.stampTat" "tribal patterns">>Tribal patterns
+	<<radiobutton "$tempSlave.stampTat" "tribal patterns">>Tribal Patterns
 	<<radiobutton "$tempSlave.stampTat" "flowers">>Flowers
 	<<radiobutton "$tempSlave.stampTat" "scenes">>Scenes
-	<<radiobutton "$tempSlave.stampTat" "Asian art">>Asian art
+	<<radiobutton "$tempSlave.stampTat" "Asian art">>Asian Art
 	<<radiobutton "$tempSlave.stampTat" "degradation">>Degradation
 	<<radiobutton "$tempSlave.stampTat" "counting">>Counting
 	<<radiobutton "$tempSlave.stampTat" "advertisements">>Advertisements
-	<<radiobutton "$tempSlave.stampTat" "rude words">>Rude words
+	<<radiobutton "$tempSlave.stampTat" "rude words">>Rude Words
 	<br>''Custom tramp stamp tattoo '' <<textbox "$tempSlave.stampTat" $tempSlave.stampTat>>
 	<br>
 <</widget>>
@@ -3113,72 +3145,72 @@
     <<radiobutton "$tempSlave.brandLocation" "neck">> Neck
     <<radiobutton "$tempSlave.brandLocation" "chest">> Chest
     <<radiobutton "$tempSlave.brandLocation" "pubic mound">> Pubic mound
-    <<radiobutton "$tempSlave.brandLocation" "back">> on the back
+    <<radiobutton "$tempSlave.brandLocation" "back">> On the back
     <br>
     ''Ears:''
-    <<radiobutton "$tempSlave.brandLocation" "left ear">> left ear
-    <<radiobutton "$tempSlave.brandLocation" "right ear">> right ear
-    <<radiobutton "$tempSlave.brandLocation" "ears">> both ears
+    <<radiobutton "$tempSlave.brandLocation" "left ear">> Left ear
+    <<radiobutton "$tempSlave.brandLocation" "right ear">> Right ear
+    <<radiobutton "$tempSlave.brandLocation" "ears">> Both ears
     <br>
     ''Cheeks:''
-    <<radiobutton "$tempSlave.brandLocation" "left cheek">> left cheek
-    <<radiobutton "$tempSlave.brandLocation" "right cheek">> right cheek
-    <<radiobutton "$tempSlave.brandLocation" "cheeks">> both cheeks
+    <<radiobutton "$tempSlave.brandLocation" "left cheek">> Left cheek
+    <<radiobutton "$tempSlave.brandLocation" "right cheek">> Right cheek
+    <<radiobutton "$tempSlave.brandLocation" "cheeks">> Both cheeks
     <br>
     ''Shoulders:''
-    <<radiobutton "$tempSlave.brandLocation" "left shoulder">> left shoulder
-    <<radiobutton "$tempSlave.brandLocation" "right shoulder">> right shoulder
-    <<radiobutton "$tempSlave.brandLocation" "shoulders">> both shoulders
+    <<radiobutton "$tempSlave.brandLocation" "left shoulder">> Left shoulder
+    <<radiobutton "$tempSlave.brandLocation" "right shoulder">> Right shoulder
+    <<radiobutton "$tempSlave.brandLocation" "shoulders">> Both shoulders
     <br>
     ''Breasts:''
-    <<radiobutton "$tempSlave.brandLocation" "left shoulder">> left shoulder
-    <<radiobutton "$tempSlave.brandLocation" "right shoulder">> right shoulder
-    <<radiobutton "$tempSlave.brandLocation" "shoulders">> both shoulders
+    <<radiobutton "$tempSlave.brandLocation" "left shoulder">> Left shoulder
+    <<radiobutton "$tempSlave.brandLocation" "right shoulder">> Right shoulder
+    <<radiobutton "$tempSlave.brandLocation" "shoulders">> Both shoulders
     <br>
     ''upper Arms:''
-    <<radiobutton "$tempSlave.brandLocation" "left upper arm">> left upper arm
-    <<radiobutton "$tempSlave.brandLocation" "right upper arm">> right upper arm
-    <<radiobutton "$tempSlave.brandLocation" "upper arms">> both upper arms
+    <<radiobutton "$tempSlave.brandLocation" "left upper arm">> Left upper arm
+    <<radiobutton "$tempSlave.brandLocation" "right upper arm">> Right upper arm
+    <<radiobutton "$tempSlave.brandLocation" "upper arms">> Both upper arms
     <br>
     ''lower Arms:''
-    <<radiobutton "$tempSlave.brandLocation" "left lower arm">> left lower arm
-    <<radiobutton "$tempSlave.brandLocation" "right lower arm">> right lower arm
-    <<radiobutton "$tempSlave.brandLocation" "lower arms">> both lower arms
+    <<radiobutton "$tempSlave.brandLocation" "left lower arm">> Left lower arm
+    <<radiobutton "$tempSlave.brandLocation" "right lower arm">> Right lower arm
+    <<radiobutton "$tempSlave.brandLocation" "lower arms">> Both lower arms
     <br>
     ''Wrist:''
-    <<radiobutton "$tempSlave.brandLocation" "left wrist">> left wrist
-    <<radiobutton "$tempSlave.brandLocation" "right wrist">> right wrist
-    <<radiobutton "$tempSlave.brandLocation" "wrists">> both wrists
+    <<radiobutton "$tempSlave.brandLocation" "left wrist">> Left wrist
+    <<radiobutton "$tempSlave.brandLocation" "right wrist">> Right wrist
+    <<radiobutton "$tempSlave.brandLocation" "wrists">> Both wrists
     <br>
     ''Hand:''
-    <<radiobutton "$tempSlave.brandLocation" "left hand">> left hand
-    <<radiobutton "$tempSlave.brandLocation" "right hand">> right hand
-    <<radiobutton "$tempSlave.brandLocation" "hands">> both hands
+    <<radiobutton "$tempSlave.brandLocation" "left hand">> Left hand
+    <<radiobutton "$tempSlave.brandLocation" "right hand">> Right hand
+    <<radiobutton "$tempSlave.brandLocation" "hands">> Both hands
     <br>
     ''Buttocks:''
-    <<radiobutton "$tempSlave.brandLocation" "left buttock">> left buttock
-    <<radiobutton "$tempSlave.brandLocation" "right buttock">> right buttock
-    <<radiobutton "$tempSlave.brandLocation" "buttocks">> both buttocks
+    <<radiobutton "$tempSlave.brandLocation" "left buttock">> Left buttock
+    <<radiobutton "$tempSlave.brandLocation" "right buttock">> Right buttock
+    <<radiobutton "$tempSlave.brandLocation" "buttocks">> Both buttocks
     <br>
-    ''Tights:''
-    <<radiobutton "$tempSlave.brandLocation" "left tight">> left tight
-    <<radiobutton "$tempSlave.brandLocation" "right tight">> right tight
-    <<radiobutton "$tempSlave.brandLocation" "tights">> both tights
+    ''Thighs:''
+    <<radiobutton "$tempSlave.brandLocation" "left thigh">> Left thigh
+    <<radiobutton "$tempSlave.brandLocation" "right thigh">> Right thigh
+    <<radiobutton "$tempSlave.brandLocation" "thighs">> Both thighs
     <br>
-    ''Calfs:''
-    <<radiobutton "$tempSlave.brandLocation" "left calf">> left calf
-    <<radiobutton "$tempSlave.brandLocation" "right calf">> right calf
-    <<radiobutton "$tempSlave.brandLocation" "calfs">> both calfs
+    ''Calves:''
+    <<radiobutton "$tempSlave.brandLocation" "left calf">> Left calf
+    <<radiobutton "$tempSlave.brandLocation" "right calf">> Right calf
+    <<radiobutton "$tempSlave.brandLocation" "calves">> Both calves
     <br>
     ''Ankles:''
-    <<radiobutton "$tempSlave.brandLocation" "left ankle">> left ankle
-    <<radiobutton "$tempSlave.brandLocation" "right ankle">> right ankle
-    <<radiobutton "$tempSlave.brandLocation" "ankles">> both ankles
+    <<radiobutton "$tempSlave.brandLocation" "left ankle">> Left ankle
+    <<radiobutton "$tempSlave.brandLocation" "right ankle">> Right ankle
+    <<radiobutton "$tempSlave.brandLocation" "ankles">> Both ankles
     <br>
     ''Feet:''
-    <<radiobutton "$tempSlave.brandLocation" "left foot">> left foot
-    <<radiobutton "$tempSlave.brandLocation" "right foot">> right foot
-    <<radiobutton "$tempSlave.brandLocation" "feet">> both feet
+    <<radiobutton "$tempSlave.brandLocation" "left foot">> Left foot
+    <<radiobutton "$tempSlave.brandLocation" "right foot">> Right foot
+    <<radiobutton "$tempSlave.brandLocation" "feet">> Both feet
 	<br><br>
 	''Brand Design:''
 	<br>
diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw
index 599d9a18a85ca5ee4424c31a6db98211c024feee..58fd534ad5a731c43346cfc4e2ab3733d686055b 100644
--- a/src/events/intro/introSummary.tw
+++ b/src/events/intro/introSummary.tw
@@ -159,7 +159,7 @@ __''General slave settings''__
 	Slaves ''can'' have extended families instead of just a single relative. //May cause lag.//
 	[[Disable extended families|Intro Summary][$familyTesting = 0]]
 <<else>>
-	Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.//
+	Slaves ''cannot'' have extended families, just a single relative. //Vanilla Mode.//
 	[[Enable extended families|Intro Summary][$familyTesting = 1]]
 <</if>> //Extended family mode must be on for the incubation facility to be enabled.//
 
@@ -286,7 +286,7 @@ Girls will not be able to impregnate others if their age is under <<textbox "$po
 
 <br>
 <<if $precociousPuberty == 0>>
-	Girls ''can not'' experience precocious puberty. (Unable to become pregnant or inseminate others younger than normal puberty age - $fertilityAge).
+	Girls ''cannot'' experience precocious puberty. (Unable to become pregnant or inseminate others younger than normal puberty age - $fertilityAge).
     [[Enable precocious puberty|Intro Summary][$precociousPuberty = 1]]
 <<else>>
 	Girls ''can'' experience precocious puberty. (Under certain conditions they can become pregnant or inseminate others younger then normal age - $fertilityAge, though they may also experience delayed puberty).
@@ -538,7 +538,7 @@ __''Player Character''__
 		[[Black|Intro Summary][$PC.race = "black"]] |
 		[[Semitic|Intro Summary][$PC.race = "semitic"]] |
 		[[Southern European|Intro Summary][$PC.race = "southern european"]] |
-		[[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] |
+		[[Indo-Aryan|Intro Summary][$PC.race = "indo-aryan"]] |
 		[[Amerindian|Intro Summary][$PC.race = "amerindian"]] |
 		[[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] |
 		[[Malay|Intro Summary][$PC.race = "malay"]] |
diff --git a/src/gui/Encyclopedia/encyclopedia.tw b/src/gui/Encyclopedia/encyclopedia.tw
index 501f85bc236f4b1af8542cdda88fdc2a8427963d..fb5e539ba5cb20d4c139dcd859b43e1da81cf0e2 100644
--- a/src/gui/Encyclopedia/encyclopedia.tw
+++ b/src/gui/Encyclopedia/encyclopedia.tw
@@ -1,2724 +1,2648 @@
 :: Encyclopedia [nobr]
 
 <<switch $encyclopedia>>
-/**********
 
+/**********
 PLAYING FREE CITIES
-
 **********/
+<<case "Playing Free Cities">>
+	Welcome to the Free Cities, <<PlayerName>>!
 
+	<br><br>
+	//Future room for lore text//
 
-<<case "Playing Free Cities">>
-Welcome to the Free Cities, <<PlayerName>>!
-<br><br>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+	<br><br>
+	Choose a more particular entry below:
 
+<<case "First Game Guide">>
+ Unfortunately, Twine doesn't have a solid tooltip system at the moment. So, a certain amount of confusion is to be expected. Sorry about that. Flip through the encyclopedia, or at least this gameplay section. It answers a lot of frequently asked questions, and if you read it you can save yourself the trouble of asking your frequently asked question on /d/ or the blog and getting told to read the encyclopedia. If you've still got questions, start a game and read what it says. The game is reasonably good about telling you what's happening to your slaves, and why. It bears repetition that almost all stat effects are called out with colored text. Try this opening strategy if you don't know where to start. It isn't an optimal build, but it works reliably and will show you the basics.
 
+ <br><br>__Starting options__
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Start the game and select any of the world options; choose normal difficulty, since it's pretty forgiving and this opener will make good @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@. Build a completely male PC for your first game; it makes @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ maintenance much easier. Choose wealth for both your career and your rumored method of obtaining the arcology; the other options are fun but a full wealth build will set you up quickly to get started. Now, customize your starting slaves.
 
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;For your first, make her as @@.cyan;intelligent, educated,@@ and old as possible. Make her @@.hotpink[[@@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ , but save @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ by giving her flaws, an unknown fetish, and <span class="gold"> making her afraid of you@@. (These are easy to fix.) You can customize the rest of her as you wish, but try to keep her under @@.yellowgreen;@@.yellowgreen;<<print cashFormat(5000)>>@@ . Don't worry about skills, since with two of them you'll be able to rotate head girl duty so the other can learn skills. Commit her, base another slave off her, and commit that one too. Those are your head girls. Spend the rest of your @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ on prospects: slaves that are @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ now, but can be improved quickly. As long as you keep Devotion pretty high, low [[trust|Encyclopedia][$encyclopedia = "Trust"]] can be fixed reliably. Unknown fetishes, emaciated or fat, flaws, deep voice, and poor skills are all good ways to drive prices down, and can all be fixed quickly. Virginities are a bad idea because they drive costs up and are easy to break. @@.cyan;Education@@ can take a while and will take slaves away from other jobs, so make them all educated for now, and keep their @@.cyan;intelligence@@ reasonably high.
 
-<<case "First Game Guide">>
-Unfortunately, Twine doesn't have a solid tooltip system at the moment. So, a certain amount of confusion is to be expected. Sorry about that. Flip through the encyclopedia, or at least this gameplay section. It answers a lot of frequently asked questions, and if you read it you can save yourself the trouble of asking your frequently asked question on /d/ or the blog and getting told to read the encyclopedia. If you've still got questions, start a game and read what it says. The game is reasonably good about telling you what's happening to your slaves, and why. It bears repetition that almost all stat effects are called out with colored text. Try this opening strategy if you don't know where to start. It isn't an optimal build, but it works reliably and will show you the basics.
-<br><br>
-__Starting options__
-Start the game and select any of the world options; choose normal difficulty, since it's pretty forgiving and this opener will make good money. Build a completely male PC for your first game; it makes reputation maintenance much easier. Choose wealth for both your career and your rumored method of obtaining the arcology; the other options are fun but a full wealth build will set you up quickly to get started. Now, customize your starting slaves. For your first, make her as intelligent, educated, and old as possible. Make her Devoted, but save money by giving her flaws, an unknown fetish, and making her afraid of you. (These are easy to fix.) You can customize the rest of her as you wish, but try to keep her under <<print cashFormat(5000)>>. Don't worry about skills, since with two of them you'll be able to rotate head girl duty so the other can learn skills. Commit her, base another slave off her, and commit that one too. Those are your head girls. Spend the rest of your money on prospects: slaves that are cheap now, but can be improved quickly. As long as you keep Devotion pretty high, low Trust can be fixed reliably. Unknown fetishes, emaciated or fat, flaws, deep voice, and poor skills are all good ways to drive prices down, and can all be fixed quickly. Virginities are a bad idea because they drive costs up and are easy to break. Education can take a while and will take slaves away from other jobs, so make them all educated for now, and keep their intelligence reasonably high.
-<br><br>
-__First turn__
-Assign one of your head girls to be Head Girl and make the other whore. Assign everyone else to whore. The rules assistant will speed things up a lot when you know the basics, but leave it off for now; it's easy to miss a lot of stuff if you set it up without a bit of experience. Go through your girls one by one and experiment with their options, but anyone who's @@.hotpink;Accepting@@ or better should get nice clothes, accessories, and living conditions; anyone who's not should not. When slaves tip over into @@.hotpink;Accepting,@@ switch them over from bedrolls and uncomfortable straps; until then, the good life is a waste of money and will spoil them. Give unhealthy slaves curatives, and give everyone hormones, since they're cheap and have good front end benefits. Get everyone working out or dieting to reach a basic fitness level and an attractive (not @@.red;red@@) weight. Sell the girl(s) your predecessor left behind for seed money, and choose the most profitable option; there are ways to maximize this, but worry about that later. Check out the arcology management menu. You should have the money to upgrade the security systems, build the head girl suite, and to buy the kitchen upgrade; this will make dieting work faster. Check out the slave market, and buy a single bargain slave: <<print cashFormat(2000)>> is good. Put her in the head girl suite: if she won't go, abuse her until she will. Open the personal attention menu, and fix your head girl's flaws; softening is powerful but it takes longer and we're focusing on the basics. ''Save the game'' and end the turn.
-<br><br>
-__The end turn report__
-Read this, and note all the colored text. Pay particular attention to @@.red;red,@@ @@.gold;gold,@@ or @@.mediumorchid;orchid@@ text; these are generally bad. Being a slave whore is a hard life, and some trouble is inevitable. But take particular note of things like slaves losing health, becoming fearful, or hating you due to their rules, living conditions, or other slaves - these things you can control. Reload your save and fiddle around with the options to address these areas. (The head girl's girl may have a rough time; you can't affect that.) Since your head girl has her own slave to help her around the house, she'll work with two of your slaves.
-<br><br>
-__Economics and events__
-The economics report offers some flavor, but you should leave the options it offers alone until you've got some spare cash. An event or two will follow; feel free to reload the page on each (F5 on most browsers) to see what the different options do. Generally, try to pick options that give you money and improve devotion. Trust and reputation can wait.
-<br><br>
-__Moving forward__
-Hopefully, many of your slaves learned skills during their week of whoring. Three levels of skill (@@.cyan;Veteran Whore@@ or @@.cyan;W+++@@ for example) is the maximum, though slaves without vaginas will only acquire two complete levels of sexual skills. As you move through the first ten weeks or so, many of your slaves will max out their whoring and sexual skills. When they do, switch them over to public service until they achieve maximum entertainment skill, and then put them back on whoring, since cross training will improve their whoring performance. When your head girl alternate has maxed skills, make her the head girl and train up the MILF she replaced. Switch your personal attention around; for now, fix the Quirks of the most devoted slave who has any, since that's the best way to maximize your chances of success each turn. Pay attention to your cash flow. If it's positive and you have a decent buffer of <<print cashFormat(10000)>> or so built up, wait for the slave market prices to naturally dip, and then purchase a girl or two to work on once your starting stable is well trained, though you may have to confine or rest new purchases for a while if they're rebellious or sick. If you get a virgin, consider applying chastity to preserve value for resale. When prices are high, consider selling anyone who's free of flaws and has a discovered sexual fetish, since this maximizes value bonuses. Within ten turns, you should be making decent weekly profit, with resale of slaves building up your bank when prices favor sale. Once you're confident of the whoring mechanics, consider building a brothel. Your alternate head girl will make a good madam.
+ <br><br>__First turn__
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Assign one of your head girls to be Head Girl and make the other whore. Assign everyone else to whore. The rules assistant will speed things up a lot when you know the basics, but leave it off for now; it's easy to miss a lot of stuff if you set it up without a bit of experience. Go through your girls one by one and experiment with their options, but anyone who's @@.hotpink;Accepting@@ or better should get nice clothes, accessories, and living conditions; anyone who's not should not. When slaves tip over into @@.hotpink;Accepting,@@ switch them over from bedrolls and uncomfortable straps; until then, the good life is a waste of @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ and will spoil them. Give <span class="red"> unhealthy@@ slaves curatives, and give everyone hormones, since they're @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and have good front end benefits. Get everyone working out or dieting to reach a basic fitness level and an attractive (not @@.red;red@@) weight. Sell the girl(s) your predecessor left behind for seed @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@, and choose the most profitable option; there are ways to maximize this, but worry about that later. Check out the arcology management menu. You should have the @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ to upgrade the security systems, build the head girl suite, and to buy the kitchen upgrade; this will make dieting work faster. Check out the slave market, and buy a single bargain slave: @@.yellowgreen;@@.yellowgreen;<<print cashFormat(2000)>>@@ is good. Put her in the head girl suite: if she won't go, abuse her until she will. Open the personal attention menu, and fix your head girl's flaws; softening is powerful but it takes longer and we're focusing on the basics. ''Save the game'' and end the turn.
 
+ <br><br>__The end turn report__
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Read this, and note all the colored text. Pay particular attention to @@.red;red,@@ @@.gold;gold,@@ or @@.mediumorchid;orchid@@ text; these are generally bad. Being a slave whore is a hard life, and some trouble is inevitable. But take particular note of things like slaves losing health, becoming fearful, or hating you due to their rules, living conditions, or other slaves - these things you can control. Reload your save and fiddle around with the options to address these areas. (The head girl's girl may have a rough time; you can't affect that.) Since your head girl has her own slave to help her around the house, she'll work with two of your slaves.
+
+ <br><br>__Economics and events__
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The economics report offers some flavor, but you should leave the options it offers alone until you've got some spare cash. An event or two will follow; feel free to reload the page on each (F5 on most browsers) to see what the different options do. Generally, try to pick options that give you @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ and improve @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. [[Trust|Encyclopedia][$encyclopedia = "Trust"]] and @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ can wait.
+
+ <br><br>__Moving forward__
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Hopefully, many of your slaves learned skills during their week of whoring. Three levels of skill (@@.cyan;Veteran Whore@@ or @@.cyan;W+++@@ for example) is the maximum, though slaves without vaginas will only acquire two complete levels of sexual skills. As you move through the first ten weeks or so, many of your slaves will max out their whoring and sexual skills. When they do, switch them over to public service until they achieve maximum entertainment skill, and then put them back on whoring, since cross training will improve their whoring performance. When your head girl alternate has maxed skills, make her the head girl and train up the MILF she replaced. Switch your personal attention around; for now, fix the Quirks of the most @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave who has any, since that's the best way to maximize your chances of success each turn.
+
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Pay attention to your cash flow. If it's positive and you have a decent buffer of @@.yellowgreen;@@.yellowgreen;<<print cashFormat(10000)>>@@ or so built up, wait for the slave market prices to naturally dip, and then purchase a girl or two to work on once your starting stable is well trained, though you may have to confine or rest new purchases for a while if they're @@.hotpink[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ or sick. If you get a virgin, consider applying chastity to preserve value for resale. When prices are high, consider selling anyone who's free of flaws and has a discovered sexual fetish, since this maximizes value bonuses. Within ten turns, you should be making decent weekly profit, with resale of slaves building up your bank when prices favor sale. Once you're confident of the whoring mechanics, consider building a brothel. Your alternate head girl will make a good madam.
 
 <<case "How to Play">>
-This is not a game in which the PC slaveowner is some magical sexual god whose mere presence turns women into submissives. This means that sane slaves will tend to lose obedience and trust over time if you don't take any steps to maintain their mental state. Mental stats have maximum and minimum values. These are somewhat 'sticky,' so slaves at minimum devotion for example may require an extra jolt to break free of this state. Maximized devotion and trust are not useless; if one of these stats is maximized and the other is not, the extra devotion or trust will boost the other. If both are maximized, the player gains reputation instead.
-<br><br>
-A slave's health is extremely important. Being healthy generally improves beauty and job performance. Most transformative drugs and surgeries can damage health, while curative drugs and rest will restore it. Extremely unhealthy slaves can die, while extremely healthy slaves enjoy considerable bonuses on many assignments. Health damage is generally scaled to a slave's current health, so if a slave is already unhealthy, injuries will hurt her more severely. Pulling a slave with red health indicators off work for a week of rest is generally advisable.
-<br><br>
-The first button in the left-side UI bar will always continue the game without taking any actions. If you wish to advance the game rapidly, click that button repeatedly. If you are presented with a menu and do not wish to select any of the options, that button will also serve as a none of the above choice. ''The spacebar will also advance the game.''
-<br><br>
-The author has played several otherwise good H-Games in which it can be hard to parse exactly what the flavor descriptions mean in terms of stats. Therefore, this game will usually flag stat impacts in descriptions by means of colored text. For example:
-@@.green;Green text@@ means something good, like a healthy slave.
-@@.red;Red text@@ means something bad, like a sick slave.
-@@.yellow;Yellow text@@ means something neutral but noteworthy.
-@@.hotpink;Hot pink text@@ means an increase in a slave's regard for to you.
-@@.mediumorchid;Orchid text@@ means a decrease in a slave's regard for to you.
-@@.mediumaquamarine;Aquamarine text@@ means an increase in a slave's trust of to you, and a reduction in her fear of you.
-@@.gold;Gold text@@ means a decrease in a slave's trust of you, and an increase in her fear of you.
-@@.orangered;Orangered text@@ means a decrease in a hateful slave's fear of you.
-@@.lime;Lime text@@ means something has grown or improved, which is usually, but not always, good.
-@@.orange;Orange text@@ means something has shrunk or degraded, which is usually, but not always, bad.
-@@.yellowgreen;Yellow-green text@@ indicates a money-related event.
-@@.coral;Coral text@@ is used for simple identifiers that can be used to check a slave's general type at a glance, also weakening fetishes.
-@@.lightcoral;Light coral text@@ is used when a slave's fetish strengthens or develops.
-__It is important to note__ that if a scene doesn't have colored text, it doesn't impact a slave's stats. For example, the short sex scenes available from the main screen are for the most part unlimited and have no real gameplay effect: they are for fun and flavor only.
-<br><br>
-This game produces less visible text than a lot of text-based H-Games; this is because most text has numerous variations that change based on a slave's body, mental state etc. The author has deliberately made some of the variations available only with extreme stats so that new content will still be out there even if you play for a while.
-<br><br>
-Things that increase income from prostitution, reputation gain from slutting, and performance in most jobs include all appearance stats (that's right, every one; though some are more or less important), sexual skills, a slave's health, and the state of a slave's holes. Going from a novice to a veteran whore will have non-linear impacts on income, since a novice will get good money for being fresh and little money for her skills, and a veteran will get the reverse. The fetishes and physical statuses that get pink text on the main menu (huge tits, bisexual, etc.) give bonuses.
-<br><br>
-The game is not intended to be crushingly difficult, but it is balanced so that in order to achieve some of the best event outcomes, and eventually in order to survive, the player must build a business empire that turns a significant profit. Profits are necessary because the player will want to be able to make some major expenditures in the late game. Buy low, sell high, and always try to improve your slaves. Even something as simple as a few weeks' personal attention to fix mental flaws and boost devotion can produce significant profits when a slave is resold.
+ This is not a game in which the PC slaveowner is some magical sexual god whose mere presence turns women into submissives. This means that sane slaves will tend to lose obedience and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ over time if you don't take any steps to maintain their mental state. Mental stats have maximum and minimum values. These are somewhat 'sticky,' so slaves at minimum @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ for example may require an extra jolt to break free of this state. Maximized @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ are not useless; if one of these stats is maximized and the other is not, the extra @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ or @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ will boost the other. If both are maximized, the player gains @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ instead.
+
+ <br><br>A slave's health is extremely important. Being healthy generally improves beauty and job performance. Most transformative drugs and surgeries can damage health, while curative drugs and rest will restore it. Extremely unhealthy slaves can die, while extremely healthy slaves enjoy considerable bonuses on many assignments. Health damage is generally scaled to a slave's current health, so if a slave is already unhealthy, injuries will hurt her more severely. Pulling a slave with red health indicators off work for a week of rest is generally advisable.
+
+ <br><br>The first button in the left-side UI bar will always continue the game without taking any actions. If you wish to advance the game rapidly, click that button repeatedly. If you are presented with a menu and do not wish to select any of the options, that button will also serve as a none of the above choice. ''The spacebar will also advance the game.''
+
+ <br><br>The author has played several otherwise good H-Games in which it can be hard to parse exactly what the flavor descriptions mean in terms of stats. Therefore, this game will usually flag stat impacts in descriptions by means of colored text. For example:
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.green;Green text@@ means something good, like a healthy slave.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Red text@@ means something bad, like a sick slave.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;Yellow text@@ means something neutral but noteworthy.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.hotpink;Hot pink text@@ means an increase in a slave's regard for to you.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.mediumorchid;Orchid text@@ means a decrease in a slave's regard for to you.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.mediumaquamarine;Aquamarine text@@ means an increase in a slave's <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ of to you, and a reduction in her fear of you.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.gold;Gold text@@ means a decrease in a slave's <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ of you, and an increase in her fear of you.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.orangered;Orange-red text@@ means a decrease in a hateful slave's fear of you.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.lime;Lime text@@ means something has grown or improved, which is usually, but not always, good.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.orange;Orange text@@ means something has shrunk or degraded, which is usually, but not always, bad.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.yellowgreen;;Yellow-green text@@ indicates a [[money|Encyclopedia][$encyclopedia = "Money"]]@@-related event.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.coral;Coral text@@ is used for simple identifiers that can be used to check a slave's general type at a glance, also weakening fetishes.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;@@.lightcoral;Light coral text@@ is used when a slave's fetish strengthens or develops.
+
+ <br><br>__It is important to note__ that if a scene doesn't have colored text, it doesn't impact a slave's stats. For example, the short sex scenes available from the main screen are for the most part unlimited and have no real gameplay effect: they are for fun and flavor only.
+
+ <br><br>This game produces less visible text than a lot of text-based H-Games; this is because most text has numerous variations that change based on a slave's body, mental state etc. The author has deliberately made some of the variations available only with extreme stats so that new content will still be out there even if you play for a while.
+
+ <br><br>Things that increase income from prostitution, @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ gain from slutting, and performance in most jobs include all appearance stats (that's right, every one; though some are more or less important), sexual skills, a slave's health, and the state of a slave's holes. Going from a novice to a veteran whore will have non-linear impacts on income, since a novice will get good @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ for being fresh and little @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ for her skills, and a veteran will get the reverse. The fetishes and physical statuses that get pink text on the main menu (huge tits, bisexual, etc.) give bonuses.
+
+ <br><br>The game is not intended to be crushingly difficult, but it is balanced so that in order to achieve some of the best event outcomes, and eventually in order to survive, the player must build a business empire that turns a significant profit. Profits are necessary because the player will want to be able to make some major expenditures in the late game. Buy low, sell high, and always try to improve your slaves. Even something as simple as a few weeks' personal attention to fix mental flaws and boost @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ can produce significant profits when a slave is resold.
 
 
 <<case "Keyboard Shortcuts">>
-The game supports a few keyboard shortcuts.
-<br><br>
-''Enter'' or ''space'' will activate the uppermost button in the left-side UI bar. This button is context sensitive; in events and reports it continues the game, while in menus it functions as a back button. ''Enter'' is used to end the week from the main menu, and ''space'' is used to continue in all other situations.
-<br><br>
-''Right arrow'', ''left arrow'' and ''q'', ''e'' will move between slaves in slaves' individual menus.
-<br><br>
-On the main menus, ''C'' will open arcology management, ''S'' will open the slave markets, ''A'' will open personal attention options, ''H'' will open Head Girl management, ''B'' will open Bodyguard management, ''R'' will open Recruiter management, ''X'' will review your personal affairs, and ''F'' will initiate the short sex scene at the bottom of the main menu.
+ The game supports a few keyboard shortcuts.
+
+	<br><br>''Enter'' or ''space'' will activate the uppermost button in the left-side UI bar. This button is context sensitive; in events and reports it continues the game, while in menus it functions as a back button. ''Enter'' is used to end the week from the main menu, and ''space'' is used to continue in all other situations.
+
+	<br><br>''Right arrow'', ''left arrow'' and ''q'', ''e'' will move between slaves in slaves' individual menus.
+
+	<br><br>On the main menus, ''C'' will open arcology management, ''S'' will open the slave markets, ''A'' will open personal attention options, ''H'' will open Head Girl management, ''B'' will open Bodyguard management, ''R'' will open Recruiter management, ''X'' will review your personal affairs, and ''F'' will initiate the short sex scene at the bottom of the main menu.
 
 
 <<case "The Arcology Interface">>
-The Arcology Interface is the large table-based display at the top of the main menu. It's designed as an abstract representation of the arcology.
-<br><br>
-It is divided into levels and sectors. Levels are the horizontal rows. An arcology is a very large building, and each Level includes many floors. Sectors are slices of those levels. For example, on Levels with four Sectors, each sector includes a quarter of each floor that's part of that Level. Each Sector has its own cell in the interface, and each Sector is occupied by facilities, tenants, or both. Each type of Sector occupant is bordered in a different color. The contents of a Sector can be viewed and changed by clicking on the text inside a Sector.
-<br><br>
-The uppermost level is the Penthouse. It's where the player character and the slaves under their direct supervision live, and it can be upgraded with a number of facilities that can be accessed through shortcuts that are added to the Penthouse in the interface once they're installed. Some of these facilities can house some of the player character's sex slaves. Unlike every other Sector, the Penthouse is always owned by the player and cannot be sold. Every other Sector can be privately owned, reducing the player's control of the arcology. Privately owned Sectors can be purchased, or acquired using reputation if the player character's reputation is extremely high. Privately owned sectors are bordered in red regardless of what's in them.
-<br><br>
-The next level down, with three Sectors, is the Promenade, which is a major social area and hosts most of the businesses which cater to the arcology's citizens. Promenade Sectors are occupied by Shops by default, which will automatically be filled by business tenants that will pay the player character rent if they own the Sector. Promenade Sectors can be upgraded into [[brothels|Encyclopedia][$encyclopedia = "Brothel"]], [[clubs|Encyclopedia][$encyclopedia = "Club"]], or an enhanced version of shops which will attract business tenants that help advance a specific [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] model, and still provide rent.
-<br><br>
-The next three levels have four sectors and are living areas that are occupied by apartments by default. These house arcology citizens, who pay rent, and who are indirectly very important because they determine the level of local demand for sexual services provided by whores, public servants, and other sex slaves doing sexual jobs. Apartments can be upgraded for either density or luxury. Dense Apartments increase the citizen population, and are therefore useful to keep demand up if the player is relying on selling or giving away sexual services. Luxury apartments increase the arcology's prosperity, and are therefore a better choice if demand for sexual services isn't a priority.
-<br><br>
-The first level with five Sectors is the Concourse. Like the Promenade, it hosts businesses, but these focus more on bulk trade and less on citizens' luxury needs, and include the arcology's slave markets. Its sectors are occupied by Markets by default, which pay rent. Concourse sectors can be upgraded into a [[pit|Encyclopedia][$encyclopedia = "Pit"]] for fighting slaves, an [[arcade|Encyclopedia][$encyclopedia = "Arcade"]], or into a flagship store for the player character's [[corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br><br>
-The lowest level, also with five Sectors, is the Service level. Its Sectors are occupied by Manufacturing by default, which of course pay rent. If the player is focusing on menial slaves, its Sectors can be upgraded into pens, to increase the total number of [[menial slaves|Encyclopedia][$encyclopedia = "Menial Slaves"]] that can be kept in the arcology, or into Sweatshops, to put the labor of menial slaves in the arcology to use. Alternatively, these Sectors can be upgraded into a [[dairy|Encyclopedia][$encyclopedia = "Dairy"]], or into a barracks, which will reduce the weekly upkeep of any mercenaries the player character has hired.
+ The Arcology Interface is the large table-based display at the top of the main menu. It's designed as an abstract representation of the arcology.
+
+	<br><br>It is divided into levels and sectors. Levels are the horizontal rows. An arcology is a very large building, and each Level includes many floors. Sectors are slices of those levels. For example, on Levels with four Sectors, each sector includes a quarter of each floor that's part of that Level. Each Sector has its own cell in the interface, and each Sector is occupied by facilities, tenants, or both. Each type of Sector occupant is bordered in a different color. The contents of a Sector can be viewed and changed by clicking on the text inside a Sector.
+
+	<br><br>The uppermost level is the Penthouse. It's where the player character and the slaves under their direct supervision live, and it can be upgraded with a number of facilities that can be accessed through shortcuts that are added to the Penthouse in the interface once they're installed. Some of these facilities can house some of the player character's sex slaves. Unlike every other Sector, the Penthouse is always owned by the player and cannot be sold. Every other Sector can be privately owned, reducing the player's control of the arcology. Privately owned Sectors can be purchased, or acquired using @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ if the player character's @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ is extremely high. Privately owned sectors are bordered in red regardless of what's in them.
+
+	<br><br>The next level down, with three Sectors, is the Promenade, which is a major social area and hosts most of the businesses which cater to the arcology's citizens. Promenade Sectors are occupied by Shops by default, which will automatically be filled by business tenants that will pay the player character rent if they own the Sector. Promenade Sectors can be upgraded into [[brothels|Encyclopedia][$encyclopedia = "Brothel"]], [[clubs|Encyclopedia][$encyclopedia = "Club"]], or an enhanced version of shops which will attract business tenants that help advance a specific [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] model, and still provide rent.
+
+	<br><br>The next three levels have four sectors and are living areas that are occupied by apartments by default. These house arcology citizens, who pay rent, and who are indirectly very important because they determine the level of local demand for sexual services provided by whores, public servants, and other sex slaves doing sexual jobs. Apartments can be upgraded for either density or luxury. Dense Apartments increase the citizen population, and are therefore useful to keep demand up if the player is relying on selling or giving away sexual services. Luxury apartments increase the arcology's prosperity, and are therefore a better choice if demand for sexual services isn't a priority.
+
+	<br><br>The first level with five Sectors is the Concourse. Like the Promenade, it hosts businesses, but these focus more on bulk trade and less on citizens' luxury needs, and include the arcology's slave markets. Its sectors are occupied by Markets by default, which pay rent. Concourse sectors can be upgraded into a [[pit|Encyclopedia][$encyclopedia = "Pit"]] for fighting slaves, an [[arcade|Encyclopedia][$encyclopedia = "Arcade"]], or into a flagship store for the player character's [[corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+
+	<br><br>The lowest level, also with five Sectors, is the Service level. Its Sectors are occupied by Manufacturing by default, which of course pay rent. If the player is focusing on menial slaves, its Sectors can be upgraded into pens, to increase the total number of [[menial slaves|Encyclopedia][$encyclopedia = "Menial Slaves"]] that can be kept in the arcology, or into Sweatshops, to put the labor of menial slaves in the arcology to use. Alternatively, these Sectors can be upgraded into a [[dairy|Encyclopedia][$encyclopedia = "Dairy"]], or into a barracks, which will reduce the weekly upkeep of any mercenaries the player character has hired.
 
 
 <<case "Tips and Tricks">>
-Buy low, sell high.
-<br><br>
-Slaves will sometimes default to the resting assignment after they're done with something else. If a slave is resting and the game suspects that she shouldn't be, her assignment will be ''__@@.lime;lime@@__'', bold, and underlined on the main menu to indicate that.
-<br><br>
-If a new slave isn't afraid of you, make her. Then and only then build her devotion.
-<br><br>
-The personal attention assignment should be used tactically. It is the most powerful single way of improving slaves because it's reliable. Devotion and Trust gains during a single week are normally capped. However, personal attention removes these caps. This is most powerful for slaves that are already well broken and are enjoying fairly luxurious lives. With so many things driving up Devotion and Trust, using personal attention to remove the caps can quickly maximize both stats. Focusing on business instead (by selecting no slave for personal attention) is also powerful. Doing so produces money proportional to the amount of money on hand, //and// improves prosperity growth, which improves future income from rents.
-/**********
+	Buy low, sell high.
 
-Design Your Master
+	<br><br>Slaves will sometimes default to the resting assignment after they're done with something else. If a slave is resting and the game suspects that she shouldn't be, her assignment will be ''__@@.lime;lime@@__'', bold, and underlined on the main menu to indicate that.
+
+	<br><br>If a new slave isn't afraid of you, make her. Then and only then build her @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@.
 
+	<br><br>The personal attention assignment should be used tactically. It is the most powerful single way of improving slaves because it's reliable. Devotion and [[trust|Encyclopedia][$encyclopedia = "Trust"]] gains during a single week are normally capped. However, personal attention removes these caps. This is most powerful for slaves that are already well broken and are enjoying fairly luxurious lives. With so many things driving up devotion and [[trust|Encyclopedia][$encyclopedia = "Trust"]], using personal attention to remove the caps can quickly maximize both stats. Focusing on business instead (by selecting no slave for personal attention) is also powerful. Doing so produces @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ proportional to the amount of @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ on hand, //and// improves prosperity growth, which improves future income from rents.
+
+/**********
+Design Your Master
 **********/
+<<case "Design Your Master">>
+	This happens at the start of a game of FC: it is not possible to change the PC during the main game. The player must select a career background, a rumored method of acquiring the arcology, and their age group; then choose between some broad body and gender options.
+
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;''Wealth'' is a choice for both the ''career background'' and ''rumored method of acquiring the arcology'' options.  Both provide you with @@.yellowgreen;<<print cashFormat(10000)>>@@ each for a total of @@.yellowgreen;<<print cashFormat(30000)>>@@ if both are chosen.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;As a ''background option'' it means that your starting slaves will have two free levels of sex skills available
+	<<if $showSecExp == 1>>
+		and maintaining @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@ will be harder, but upgrades in the propaganda hub will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@
+	<</if>>.
+
+ <br><br>__Career background options__
+ <br>Being an ex-
+ <br>''business owner'' (also referred to as capitalist) enhances the business-focused personal attention, increasing the @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ it produces and improving arcology prosperity when business-focused personal attention is selected. Also
+ <<if $showSecExp == 1>>
+		upgrades in the propaganda hub will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ and
+	<</if>>
+	your starting slaves will have a free level of prostitution skill available.
+	Starts having already mastered [[Trading|Encyclopedia][$encyclopedia = "Trading"]].
 
+ <br><br>''private security contractor'' (also referred to as a //mercenary background//) greatly reduces the cost of keeping mercenaries in your employ.
+	<<if $showSecExp == 1>>
+		Upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@.
+	<</if>>
+	Your starting slaves will have free @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ available.
+	Starts having already mastered [[Warfare|Encyclopedia][$encyclopedia = "warfare"]].
 
-<<case "PC Customization">>
-''Player Character Customization'' happens at the start of a game of FC: it is not possible to change the PC during the main game. The player must select a career background, a rumored method of acquiring the arcology, and their age group; and choose between some broad body and gender options.
+	<br><br>''slave driver'' enhances slave-focused personal attention, adding bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ or @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ to many training applications or preventing their loss.
+	<<if $showSecExp == 1>>
+		@@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@ will be easier to maintain. Plus upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@.
+	<</if>>
+	Starting slaves will be cheaper, in addition having already mastered [[Slaving|Encyclopedia][$encyclopedia = "slaving"]].
 
+ <br><br>''arcology engineer'' provides a significant discount on many @@.yellowgreen;arcology upgrades and expansions@@. In addition to the arcology starting off with @@.green;basic economic upgrades@@ already installed. Starts having already mastered [[Engineering|Encyclopedia][$encyclopedia = "engineering"]].
 
+ <br><br>''doctor'' allows the player character to perform surgery personally, providing a @@.yellowgreen;discount on surgery costs@@ and a @@.green;reduction to resulting health damage@@. Additionally, slaves may react differently to surgery if the player character performs it and starting slaves will have free implants available. Starts having already mastered [[Medicine|Encyclopedia][$encyclopedia = "medicine"]].
 
-<<case "PC Age">>
-''Player Character Age'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] option. Older PCs enjoy easier reputation maintenance, but possess lower sexual energy.
+ <br><br>''escort'' provides a one time bonus to a slave's entertainment, whoring, and two sexual skills when a new slave is acquired. Furthermore, society will not take lightly to being run by an ex-whore, and you will receive heavy @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@
+	<<if $showSecExp == 1>>
+		and @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@
+	<</if>>
+	losses each week. You can spend your free time selling your body for @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@, at the cost of a large amount of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@.
 
+ <br><br>''celebrity'' provides extra @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ at game start
+	<<if $showSecExp == 1>>
+		and upgrades in the propaganda hub will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@
+	<</if>>.
+	Starting slaves will have a free level of entertainment skill available.
 
+ <br><br>''servant'' provides a one time bonus to a slave's  @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. Furthermore, society will not approve of being run by an ex-servant, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@
+	<<if $showSecExp == 1>>
+		and @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@
+	<</if>>
+	losses each week. You can spend your free time, putting your previous experience to use, by greatly reducing the costs of your penthouse. You also passively reduce costs when not focusing on doing so.
+
+ <br><br>''gang Leader'' provides a one time bonus to a slave's health and a free level of combat skill. Furthermore, society will not approve of being run by a gang-banger, and you will face @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ losses each week. New slaves will likely have heard of your previous exploits and fear you.
+	You know how to haggle slaves
+	<<if $showSecExp == 1>>
+		and assert your @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@. Plus upgrades in the security HQ will be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@
+	<</if>>.
+	You can spend your free time, putting your previous experience to use, proving another source of income however this isn't guaranteed.
+
+ <br><br>''incursion specialist'' provides starting slaves with a free level of @@.cyan;intelligence@@. Also certain upgrades may be @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ and you may find alternative approaches to problems
+	<<if $showSecExp == 1>>
+		, but you will find @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@ quite hard to maintain
+	<</if>>.
+	Starts having already mastered [[Hacking|Encyclopedia][$encyclopedia = "Hacking"]].
+
+ <br><br>
+	<<if $showSecExp == 0>>
+		<<link "Show Security Expansion changes">>
+			<<set $showSecExp = 1>>
+			<<goto "Encyclopedia">>
+		<</link>>
+	<<else>>
+		<<link "Hide Security Expansion changes">>
+			<<set $showSecExp = 0>>
+			<<goto "Encyclopedia">>
+		<</link>>
+	<</if>>
 
-<<case "PC Body">>
-''Player Character Body'' is a set of [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] options. All PC body changes will alter scenes, but their main mechanical effect is on reputation maintenance. Feminine options will make it harder to maintain reputation without providing any gameplay advantage, making playing as a feminine PC a form of increased difficulty. There are other minor gameplay differences including differing slave reactions to the PC based on attraction, but these are fairly minor.
+ <br><br>__Rumored acquisition options__
+ <br>''Hard Work'' provides a one-time bonus to both @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ when a new slave is acquired.
 
+ <br><br>''Force'' means that if a slave does not have enough @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to obey when acquired, this option will terrify her and reduce her @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ to the point where she should comply.
 
+ <br><br>''social engineering'' means that you will start with the first societal option unlocked, since you manipulated the arcology's citizens.
 
-<<case "Wealth">>
-''Wealth'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for both the career background and rumored method of acquiring the arcology options. In both cases, it provides extra funds at game start, but no ongoing advantages once the main game begins.
+ <br><br>''Luck'' provides extra @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ at game start, but no ongoing advantages once the main game begins.
 
-/**********
+ <br><br>__Age groups__
+ <br>Older PCs enjoy easier @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ maintenance, but possess lower [[sexual energy|Encyclopedia][$encyclopedia = "Sexual Energy"]] while younger PC's are the opposite.
 
-Design Your Master (Backgrounds)
+ <br><br>__Body and gender options__
+ <br>All PC body changes will alter scenes, but their main mechanical effect is on @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ maintenance. Feminine options will make it harder to maintain @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ without providing any gameplay advantage, making playing as a feminine PC a form of increased difficulty. There are other minor gameplay differences including differing slave reactions to the PC based on attraction, but these are fairly minor.
 
+/**********
+BEING IN CHARGE
 **********/
+	<<case "Being in charge">>
+	//Future room for lore text//
 
+	<br><br>
+	Choose a more particular entry below:
 
-<<case "Business">>
-''Business'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It enhances the business-focused personal attention, increasing the money it produces and improving arcology prosperity when business-focused personal attention is selected.
 
+<<case "Arcologies and Reputation">>
+ Arcologies are the urban buildings of the future: almost completely self-contained, almost completely self sufficient. In the anarcho-liberal 'paradise' of the Free Cities, as owner of your own arcology you are like a modern-day feudal suzerain, lord and master.
 
+ <br><br>Your arcology is a flared structure, needle thin at the top where you live in your penthouse, and broad at the base. The base below ground contains storage and machinery. The lowest aboveground levels are commercial; above them are the residential areas. The entire structure is jacketed in dense gardens and solar arrays, cleverly structured to create naturally lit corridors and beautiful park-like balconies.
 
-<<case "Celebrity">>
-''Celebrity'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It provides extra reputation at game start, but no ongoing advantages once the main game begins, just like the [[Luck|Encyclopedia][$encyclopedia = "Luck"]] choice for the rumored method of acquiring the arcology option.
+ <br><br>-- Owner's Report
 
+ <br><br>//You may wish to improve your arcology, but should be able to ignore its development, if you wish.//
 
+ <br><br>//Your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ is, of course, already quite impressive. The @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ tracked in the sidebar is specifically your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ as a slaveowner. It can be raised through decadent actions that display your munificence and opulence. Some random events can increase it, but the most reliable way to improve your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ is to send sexually skilled slaves out into the arcology to offer free sexual services. This assignment is very similar to prostitution, but produces @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ rather than @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@.//
 
-<<case "Engineering">>
-''Engineering'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It provides a significant discount on many arcology upgrades and expansions.
+ <br><br>//As your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ develops, you may have the opportunity to guide the future of your arcology's society. Successfully doing so will increase your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ in turn, which will duly enable you to further shape society. Managing societal development well will have a recursive effect on your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@, and can drive it to great heights.//
 
+ <br><br>//The benefits of high @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ are numerous. Many business and enslavement opportunities will open to you once you are reputable. Some of the most advanced technology is only available to those with impeccable @@.green;[[reputations|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ as slaveowners, and many of the finer slave markets will only consider reputable buyers. You may eventually become so renowned that merely branding a slave with your mark will increase her value on the open market.//
 
+ <br><br>//However, your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ will not look after itself. At a certain point, you will become so reputable that continual effort will be necessary to maintain your renown. The old world question "What have you done for me lately?" is asked with twice the force in the Free Cities! You will quickly find that this natural decay of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ can overwhelm your efforts to improve it by the end of the week. A concerted strategy will be necessary to overcome this.//
 
-<<case "Force">>
-''Force'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the rumored method of acquiring the arcology option. If a slave does not have enough [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] to obey when acquired, this option will terrify her, reducing [[trust|Encyclopedia][$encyclopedia = "Trust"]] to the point where she should comply.
 
+<<case "Random Events">>
+		At the end of every turn, a random event may occur. Almost all random events are tied to necessary preconditions. For example, events concerning @@.mediumorchid;[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves will stop happening if all the player's slaves become obedient.
 
+ <br><br>Usually, a situation will be presented and the player may choose one of two or three resolutions. Please note that the player may also to choose none of these by using the "continue" button in the sidebar; in effect, this usually means the player's character has simply declined to involve himself.
 
-<<case "Hard Work">>
-''Hard Work'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the rumored method of acquiring the arcology option. It provides a one-time bonus to both [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]] when a new slave is acquired.
+ <br><br>Almost all choices will result in small effects. The most common are changes to a slave's attitude towards the player's character, but there are others.
 
+ <br><br>Finally, there are events that can result in the player being offered the chance to acquire new slaves, some of which can be unique or valuable. Generally, these events offer this livestock at an extremely discounted price. These events will appear more often the higher the player's @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ becomes.
 
 
-<<case "Luck">>
-''Luck'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the rumored method of acquiring the arcology option. It provides extra reputation at game start, but no ongoing advantages once the main game begins, just like the [[Celebrity|Encyclopedia][$encyclopedia = "Celebrity"]] choice for the career background option.
+<<case "Costs Summary">>
+	Aphrodisiacs are @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and cost @@.yellowgreen;<<print cashFormat($drugsCost)>>@@ weekly; curatives are expensive and cost @@.yellowgreen;<<print cashFormat(($drugsCost*3))>>@@ weekly; while all other drug regimes cost @@.yellowgreen;<<print cashFormat(($drugsCost*2))>>@@. Standard hormone regimens cost @@.yellowgreen;<<print Math.trunc($drugsCost*1*0.5)>>@@ while intensive hormone treatment costs @@.yellowgreen;<<print Math.trunc($drugsCost*2*0.5)>>@@. Contraceptives cost @@.yellowgreen;<<print Math.trunc($drugsCost*0.5)>>@@.
 
+<br><br>
+	Slaves on spare living standards are fed a bland diet and obliged to sleep on bedrolls. Keeping a slave under restrictive rules costs @@.yellowgreen;<<print cashFormat($rulesCost)>>@@ weekly.
 
+<br><br>
+	Slaves enjoying luxurious living standards on the other hand are fed a tasty diet and permitted to sleep in comfortable beds, and are generally pampered. The increased luxury of permissive rules costs @@.yellowgreen;<<print cashFormat(($rulesCost*3))>>@@ weekly.
 
-<<case "Medicine">>
-''Medicine'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It allows the player character to perform surgery personally, providing a discount on surgery costs and a reduction to health damage from surgery. Additionally, slaves may react differently to surgery if the player character performs it.
+<br><br>
+	Some arcology upgrades may have associated upkeep costs as well.
 
 
+<<case "Rules Assistant">>
+ ''The Rules Assistant'' is a system to apply multiple rule sets to multiple slaves at once. You can apply rules to slaves based on slave ''@@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@'', ''@@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@'', ''sex drive'', ''health'', ''weight'', ''muscles'', ''lactation'', ''pregnancy'', ''number of fetuses'', ''abdominal implants'' and ''age''.
 
-<<case "PMC Work">>
-''PMC Work'' (also referred to as a //mercenary background//) is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It greatly reduces the cost of keeping mercenaries in your employ.
+	<br><br>__Rule settings:__
+ Rules can be used to control certain aspects of slaves everyday lives, for example to automatically give slaves a certain clothing option, collar, footwear or allow slaves to choose their own outfit. They can be used to give unhealthy slaves curatives to improve their health or to put slaves on a diet so that their weight can be closer to the ideal weight. Rules set to 'No default setting' will not apply that particular condition to slaves.
+ Rules can also be renamed to be more indicative of their intended purpose.
 
+	<br><br>__Rule activation:__
+ In order to apply a rule to slaves, the activation will need to be set. Choose an activation type (@@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, sex drive, health, weight, muscles, lactation, pregnancy, fetuses, implant size, or age) and then choose the level at which to apply. For example to apply a rule to obedient slaves, choose '@@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@' for the activation and 4 or more for the lower limit by selecting '>='.
 
+	<br><br>__Selecting or excluding slaves from a rule:__
+ Slaves can be selected for a rule by selecting slaves from the list so that a rule can apply only to them. Slaves can similarly be excluded from a rule.
 
-<<case "Slaving">>
-''Slaving'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It enhances slave-focused personal attention, adding bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] or [[trust|Encyclopedia][$encyclopedia = "Trust"]] to many training applications or preventing their loss.
+	<br><br>__Applying a rule to specific assignments:__
+ You can apply a rule only to slaves on individual assignments by selecting them under 'Apply to assignments'. For example a rule can give aphrodisiacs to slaves on whoring assignments. ''This is mutually exclusive to automatically giving an assignment to slaves''.
 
+	<br><br>__Automatically giving an assignment:__
+ A rule can be set to automatically set a slave to an assignment when activated. For example a @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave can be set to automatically be put on the whoring assignment. ''This is mutually exclusive to applying a rule to assignments''.
 
+	<br><br>__Applying a rule to facilities:__
+ You can apply a rule to slaves in any or all facilities as long as that facility has been constructed. The rule will only apply to slaves within the selected facilities. ''This is mutually exclusive to automatically putting slaves into a facility''.
 
-<<case "Social Engineering">>
-''Social Engineering'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the rumored method of acquiring the arcology option. It unlocks the first [[Future Society|Encyclopedia][$encyclopedia = "Future Societies"]] selection immediately. It does not add an additional future society model choice; the cap is still four.
+	<br><br>__Automatically assigning slaves to a facility:__
+ A rule can be set to automatically put a slave into a facility when activated. For example disobedient slaves can be set to automatically be confined in the arcade if it has been constructed. ''This is mutually exclusive to applying a rule to facilities''.
 
+	<br><br>__Saving a rule:__
+ If you are finished setting up a rule ''make sure to save it'' by clicking 'Save rule' at the bottom before clicking another link otherwise your settings will be lost.
 
+	<br><br>__Applying a rule:__
+ Clicking on 'Apply rules' will automatically save the current rule and apply all rules to slaves at once.
 
-<<case "Escort">>
-''Escorting'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It provides a onetime bonus to a slave's entertainment, whoring, and two sexual skills when a new slave is acquired. Furthermore, society will not take lightly to being run by an ex-whore, and you will receive heavy rep losses each week. You can spend your free time selling your body for top-dollar, at the cost of a large amount of reputation.
+	<br><br>__Adding or removing a rule:__
+ The game starts with 3 basic default rule settings but more can be added and/or removed as needed. To add a new rule, click 'Add a new rule' at the bottom, removing a rule is the same by clicking 'Remove rule'.
 
 
+<<case "The Corporation">>
+ Once you are fairly reputable and have a large sum of cash in the bank, you will receive a brief end of turn event that unlocks the ability to found a corporation dedicated to slaving. Once this happens, you can incorporate from the economics report, and once you've done that, you can manage your corporation every week from the same place.
 
-<<case "Servant">>
-''Servant'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It provides a onetime bonus to a slave's [[trust|Encyclopedia][$encyclopedia = "Trust"]] and [[devotion|Encyclopedia][$encyclopedia = "Devotion"]]. Furthermore, society will not approve of being run by an ex-servant, and you will face rep losses each week. You can spend your free time, putting your past experience to use, by greatly reducing the costs of your penthouse. You also passively reduce costs when not focusing on doing so.
+	<br><br>__Shares__
+ Buying shares from the corporation or issuing new shares will create new shares in the corporation. If you buy them yourself, cash will be transferred from you to the corporation in return for the shares; if you direct the corporation to issue new public shares, @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ will come into the corporation from the market. If you direct the corporation to buy back shares from the public, cash will be transferred from the corporation to reduce the number of public shares, which will increase your ownership percentage. You are not permitted to give up majority ownership of the corporation. Selling your shares or buying publicly held shares are both transactions between you and your shares and shareholders and their shares. All transactions impact the stock price; experiment to find a plan that will give you and your corporation the best outcome.
 
+	<br><br>__Assets__
+	All assets are mostly valuable as assets; they drive up the value of your corporation and thus its stock price, and they all produce a small amount of profit every week. Slave assets generate the most inherent profit. Both entrapment and conflict zone capture assets create more slave assets; drug, training, and surgical assets - in sufficient quantity - improve the slave assets you already have. Each week, all assets held by the corporation (including cash) will diminish to represent the costs of doing business. Slave assets are exempt from this, but their value is tied to the overall slave market. To maximize profits and offset the corporation's costs, it is advisable to sell some highly-priced assets each week and re-invest the proceeds in lower-priced assets. If all asset prices are low, it may be prudent to sell some slave assets and invest more in capture and/or entrapment assets or in training and medical assets. When other asset prices are high, slaves' assets may be your best option.
 
+	<br><br>__Slave Sales__
+		Once a corporation is created, it will get its own establishment in the slave market. Stockholders are offered discounts on its slaves, which increase with the size of the owner's share in the corporation. As the corporation's assets increase, it can be given direction about what kind of slaves it should train and how it should train them, which will affect the slaves seen in the corporate catalog. Each asset type allows three choices:
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;General: Slave breaking, diets, and fitness.
 
-<<case "Gang Leader">>
-''Gang Leader'' is a [[Player Character Customization|Encyclopedia][$encyclopedia = "PC Customization"]] choice for the career background option. It provides a onetime bonus to a slave's health and a free level of combat skill. Furthermore, society will not approve of being run by a gang-banger, and you will face rep losses each week. New slaves will likely have heard of your previous exploits and fear you.
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;Entrapment: Obedience, @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, and @@.cyan;intelligence@@.
 
-/**********
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;Capture: Gender, age and race.
 
-BEING IN CHARGE
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;Training: Language, education, and skills.
 
-**********/
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;Surgical: Cosmetic surgeries, implants, and extreme surgeries.
 
+			<br>&nbsp;&nbsp;&nbsp;&nbsp;Pharmacological: Hormones, expansion, and extreme expansion.
 
-<<case "Being in charge">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+		<br><br>If the corporation's slaves have qualities that make them especially appealing to an arcology's citizens, the corporation will enjoy increased profits, and the [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] creating the demand will progress more rapidly due to the supply of appealing slaves. All arcologies present in the Free City will interact with the corporation this way, making shares in a corporation which supplies girls that appeal to the whole city extremely lucrative.
 
 
+<<case "Sexual Energy">>
+	Though you're (naturally) a virile, oversexed oligarch, even your reserves of sexual energy are not infinite. They're impressive, but not infinite. Since one turn represents one week, the game does not allow the player direct control over every sexual interaction between the player character and
+	<<if $PC.title == 1>>
+		his
+	<<else>>
+		her
+	<</if>>
+	slaves. Put another way, the game assumes there's an impressive amount of off-screen sex going on between the
+	<<if $PC.title == 1>>
+		Master and his
+	<<else>>
+		Mistress and her
+	<</if>>
+	chattel.
 
-<<case "Arcologies and Reputation">>
-Arcologies are the urban buildings of the future: almost completely self-contained, almost completely self sufficient. In the anarcho-liberal 'paradise' of the Free Cities, as owner of your own arcology you are like a modern-day feudal suzerain, lord and master.
-<br><br>
-Your arcology is a flared structure, needle thin at the top where you live in your penthouse, and broad at the base. The base below ground contains storage and machinery. The lowest aboveground levels are commercial; above them are the residential areas. The entire structure is jacketed in dense gardens and solar arrays, cleverly structured to create naturally lit corridors and beautiful park-like balconies.
-<br><br>
--- Owner's Report
-<br><br>
-//You may wish to improve your arcology, but should be able to ignore its development, if you wish.//
-<br><br>
-//Your reputation is, of course, already quite impressive. The reputation tracked in the sidebar is specifically your reputation as a slaveowner. It can be raised through decadent actions that display your munificence and opulence. Some random events can increase it, but the most reliable way to improve your reputation is to send sexually skilled slaves out into the arcology to offer free sexual services. This assignment is very similar to prostitution, but produces reputation rather than money.//
-<br><br>
-//As your reputation develops, you may have the opportunity to guide the future of your arcology's society. Successfully doing so will increase your reputation in turn, which will duly enable you to further shape society. Managing societal development well will have a recursive effect on your reputation, and can drive it to great heights.//
-<br><br>
-//The benefits of a high reputation are numerous. Many business and enslavement opportunities will open to you once you are reputable. Some of the most advanced technology is only available to those with impeccable reputations as slaveowners, and many of the finer slave markets will only consider reputable buyers. You may eventually become so renowned that merely branding a slave with your mark will increase her value on the open market.//
-<br><br>
-//However, your reputation will not look after itself. At a certain point, you will become so reputable that continual effort will be necessary to maintain your renown. The old world question "What have you done for me lately?" is asked with twice the force in the Free Cities! You will quickly find that this natural decay of reputation can overwhelm your efforts to improve it by the end of the week. A concerted strategy will be necessary to overcome this.//
+	<br><br>The player character's sexual energy can have gameplay effects. Though of course all slaves are at the <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> sexual beck and call, some assignments and training methods involve close sexual attention by the player character. If a large number of slaves are subject to this, the player character's attention will be somewhat diluted, and the effects on each slave will be reduced. Slaves assigned to be __fucktoys__ and serve in the __master suite__ count towards a hidden estimation of the player character's sexual foci. With two or fewer such slaves, the player character's sexual attention on these slaves will be intense and have intense effects. With five or more, the player character may have some difficulty in using every slave every day, diluting the mental effects of being the
+	<<if $PC.title == 1>
+		Master's
+	<<else>>
+		Mistress's
+	<</if>>
+	personal sex toy.
 
+	<br><br>It is possible to raise these limits by focusing on sexual decadence for the week. By paying less attention to business and not using sexual training on specific slaves, the player character will have more energy to spare and can offer intense sexual attention to three slaves or give sexual attention to up to seven slaves without dilution.
 
-<<case "Random Events">>
-At the end of every turn, a random event may occur. Almost all random events are tied to necessary preconditions. For example, events concerning rebellious slaves will stop happening if all the player's slaves become obedient.
-<br><br>
-Usually, a situation will be presented and the player may choose one of two or three resolutions. Please note that the player may also to choose none of these by using the "continue" button in the sidebar; in effect, this usually means the player's character has simply declined to involve himself.
-<br><br>
-Almost all choices will result in small effects. The most common are changes to a slave's attitude towards the player's character, but there are others.
-<br><br>
-Finally, there are events that can result in the player being offered the chance to acquire new slaves, some of which can be unique or valuable. Generally, these events offer this livestock at an extremely discounted price. These events will appear more often the higher the player's reputation becomes.
+	<br><br>There exist several other ways to raise the player's sexual energy as well.
 
+/**********
+PC Skills
+**********/
+<<case "PC Skills">>
+	//Future room for lore text//
 
-<<case "Costs Summary">>
-Aphrodisiacs are cheap and cost <<print cashFormat($drugsCost)>> weekly; curatives are expensive and cost <<print cashFormat(($drugsCost*3))>> weekly; while all other drug regimes cost <<print cashFormat(($drugsCost*2))>>. Standard hormone regimens cost <<print Math.trunc($drugsCost*1*0.5)>> while intensive hormone treatment costs <<print Math.trunc($drugsCost*2*0.5)>>. Contraceptives cost <<print Math.trunc($drugsCost*0.5)>>.
-<br><br>
-Slaves on spare living standards are fed a bland diet and obliged to sleep on bedrolls. Keeping a slave under restrictive rules costs <<print cashFormat($rulesCost)>> weekly.
-<br><br>
-Slaves enjoying luxurious living standards on the other hand are fed a tasty diet and permitted to sleep in comfortable beds, and are generally pampered. The increased luxury of permissive rules costs <<print cashFormat(($rulesCost*3))>> weekly.
-<br><br>
-Some arcology upgrades may have associated upkeep costs as well.
+	<br><br>Choose a more particular entry below:
 
+	<br><br>''Trading'' signifies how efficient you are at making exchanges. Provides more passive income the higher it is.
 
-<<case "Rules Assistant">>
-''The Rules Assistant'' is a system to apply multiple rule sets to multiple slaves at once. You can apply rules to slaves based on slave ''devotion'', ''trust'', ''sex drive'', ''health'', ''weight'', ''muscles'', ''lactation'', ''pregnancy'', ''number of fetuses'', ''abdominal implants'' and ''age''.
-<br><br>
-__Rule settings:__
-Rules can be used to control certain aspects of slaves everyday lives, for example to automatically give slaves a certain clothing option, collar, footwear or allow slaves to choose their own outfit. They can be used to give unhealthy slaves curatives to improve their health or to put slaves on a diet so that their weight can be closer to the ideal weight. Rules set to 'No default setting' will not apply that particular condition to slaves.
-Rules can also be renamed to be more indicative of their intended purpose.
-<br><br>
-__Rule activation:__
-In order to apply a rule to slaves, the activation will need to be set. Choose an activation type (devotion, trust, sex drive, health, weight, muscles, lactation, pregnancy, fetuses, implant size, or age) and then choose the level at which to apply. For example to apply a rule to obedient slaves, choose 'devotion' for the activation and 4 or more for the lower limit by selecting '>='.
-<br><br>
-__Selecting or excluding slaves from a rule:__
-Slaves can be selected for a rule by selecting slaves from the list so that a rule can apply only to them. Slaves can similarly be excluded from a rule.
-<br><br>
-__Applying a rule to specific assignments:__
-You can apply a rule only to slaves on individual assignments by selecting them under 'Apply to assignments'. For example a rule can give aphrodisiacs to slaves on whoring assignments. ''This is mutually exclusive to automatically giving an assignment to slaves''.
-<br><br>
-__Automatically giving an assignment:__
-A rule can be set to automatically set a slave to an assignment when activated. For example a devoted slave can be set to automatically be put on the whoring assignment. ''This is mutually exclusive to applying a rule to assignments''.
-<br><br>
-__Applying a rule to facilities:__
-You can apply a rule to slaves in any or all facilities as long as that facility has been constructed. The rule will only apply to slaves within the selected facilities. ''This is mutually exclusive to automatically putting slaves into a facility''.
-<br><br>
-__Automatically assigning slaves to a facility:__
-A rule can be set to automatically put a slave into a facility when activated. For example disobedient slaves can be set to automatically be confined in the arcade if it has been constructed. ''This is mutually exclusive to applying a rule to facilities''.
-<br><br>
-__Saving a rule:__
-If you are finished setting up a rule ''make sure to save it'' by clicking 'Save rule' at the bottom before clicking another link otherwise your settings will be lost.
-<br><br>
-__Applying a rule:__
-Clicking on 'Apply rules' will automatically save the current rule and apply all rules to slaves at once.
-<br><br>
-__Adding or removing a rule:__
-The game starts with 3 basic default rule settings but more can be added and/or removed as needed. To add a new rule, click 'Add a new rule' at the bottom, removing a rule is the same by clicking 'Remove rule'.
+	<br>''Warfare'' is an indication your combat prowess. Cuts cost of housing mercs in half.
 
+	<br>''Hacking'' is an indication of your effectives at manipulating computer systems. Higher levels make technological upgrades @@.yellowgreen;[[cheaper|Encyclopedia][$encyclopedia = "Money"]]@@ or free.
 
-<<case "The Corporation">>
-Once you are fairly reputable and have a large sum of cash in the bank, you will receive a brief end of turn event that unlocks the ability to found a corporation dedicated to slaving. Once this happens, you can incorporate from the economics report, and once you've done that, you can manage your corporation every week from the same place.
-<br><br>
-__Shares__
-Buying shares from the corporation or issuing new shares will create new shares in the corporation. If you buy them yourself, cash will be transferred from you to the corporation in return for the shares; if you direct the corporation to issue new public shares, money will come into the corporation from the market. If you direct the corporation to buy back shares from the public, cash will be transferred from the corporation to reduce the number of public shares, which will increase your ownership percentage. You are not permitted to give up majority ownership of the corporation. Selling your shares or buying publicly held shares are both transactions between you and your shares and shareholders and their shares. All transactions impact the stock price; experiment to find a plan that will give you and your corporation the best outcome.
-<br><br>
-__Assets__
-All assets are mostly valuable as assets; they drive up the value of your corporation and thus its stock price, and they all produce a small amount of profit every week. Slave assets generate the most inherent profit. Both entrapment and conflict zone capture assets create more slave assets; drug, training, and surgical assets - in sufficient quantity - improve the slave assets you already have. Each week, all assets held by the corporation (including cash) will diminish to represent the costs of doing business. Slave assets are exempt from this, but their value is tied to the overall slave market. To maximize profits and offset the corporation's costs, it is advisable to sell some highly-priced assets each week and re-invest the proceeds in lower-priced assets. If all asset prices are low, it may be prudent to sell some slave assets and invest more in capture and/or entrapment assets or in training and medical assets. When other asset prices are high, slaves' assets may be your best option.
-<br><br>
-__Slave Sales__
-Once a corporation is created, it will get its own establishment in the slave market. Stockholders are offered discounts on its slaves, which increase with the size of the owner's share in the corporation. As the corporation's assets increase, it can be given direction about what kind of slaves it should train and how it should train them, which will affect the slaves seen in the corporate catalog. Each asset type allows three choices:
-&nbsp;&nbsp;&nbsp;&nbsp;General Assets: Slave breaking, diets, and fitness.
-&nbsp;&nbsp;&nbsp;&nbsp;Entrapment: Obedience, devotion, and intelligence.
-&nbsp;&nbsp;&nbsp;&nbsp;Capture: Gender, age and race.
-&nbsp;&nbsp;&nbsp;&nbsp;Training: Language, education, and skills.
-&nbsp;&nbsp;&nbsp;&nbsp;Surgical: Cosmetic surgeries, implants, and extreme surgeries.
-&nbsp;&nbsp;&nbsp;&nbsp;Pharmacological: Hormones, expansion, and extreme expansion.
-<br><br>
-If the corporation's slaves have qualities that make them especially appealing to an arcology's citizens, the corporation will enjoy increased profits, and the [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] creating the demand will progress more rapidly due to the supply of appealing slaves. All arcologies present in the Free City will interact with the corporation this way, making shares in a corporation which supplies girls that appeal to the whole city extremely lucrative.
+	<br>''Slaving'' improves your effectiveness as a slave driver. At max level it allows you to more easily spot [[gingering|Encyclopedia][$encyclopedia = "Gingering"]]
 
+	<br>''Engineering'' is a sign of how effective you are building and maintenance. Mastering the skill reduces the cost of @@.yellowgreen;arcology upgrades and expansions@@.
 
-<<case "Sexual Energy">>
-Though you're (naturally) a virile, oversexed oligarch, even your reserves of sexual energy are not infinite. They're impressive, but not infinite. Since one turn represents one week, the game does not allow the player direct control over every sexual interaction between the player character and <<if $PC.title == 1>>his<<else>>her<</if>> slaves. Put another way, the game assumes there's an impressive amount of off-screen sex going on between the <<if $PC.title == 1>>Master and his<<else>>Mistress and her<</if>> chattel.
-<br><br>
-The player character's sexual energy can have gameplay effects. Though of course all slaves are at the <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> sexual beck and call, some assignments and training methods involve close sexual attention by the player character. If a large number of slaves are subject to this, the player character's attention will be somewhat diluted, and the effects on each slave will be reduced. Slaves assigned to be __fucktoys__ and serve in the __master suite__ count towards a hidden estimation of the player character's sexual foci. With two or fewer such slaves, the player character's sexual attention on these slaves will be intense and have intense effects. With five or more, the player character may have some difficulty in using every slave every day, diluting the mental effects of being the <<if $PC.title == 1>>Master's<<else>>Mistress's<</if>> personal sex toy.
-<br><br>
-It is possible to raise these limits by focusing on sexual decadence for the week. By paying less attention to business and not using sexual training on specific slaves, the player character will have more energy to spare and can offer intense sexual attention to three slaves or give sexual attention to up to seven slaves without dilution.
-<br><br>
-There exist several other ways to raise the player's sexual energy as well.
-/**********
+	<br>''Medicine'' shows how effective you are treating wounds. Max level reduces a slave's health and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ loss during surgery.
 
+/**********
 SLAVES
-
 **********/
-
-
 <<case "Slaves">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+	//Future room for lore text//
 
+	<br><br>
+	Choose a more particular entry below:
 
 
 <<case "Enslaving People">>
-//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, this is your personal assistant; if I may interject?
-<br><br>
-As you grow in economic power and social influence, opportunities to enslave people may appear. I will certainly do my best to bring them to your attention as they appear.
-<br><br>
-Despite their extreme anarcho-libertarianism, the Free Cities observe some limited legalities surrounding enslavement. The most generally accepted way to enslave someone is to put them in a situation where they owe you a large sum of money that they cannot pay. You can then demand payment and force them to sell themselves to you when they fail to make it. Of course, that means if someone is in debt to another person, you can purchase the debt from its holder and then enslave the debtor. Even if you are in a situation where you have a right to enslave someone, the necessary formalities and biometric scanning are not cheap. You will have to pay these associated costs.//
+	//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, this is your personal assistant; if I may interject?
+
+	<br><br>As you grow in economic power and social influence, opportunities to enslave people may appear. I will certainly do my best to bring them to your attention as they appear.
+
+	<br><br>Despite their extreme anarcho-libertarianism, the Free Cities observe some limited legalities surrounding enslavement. The most generally accepted way to enslave someone is to put them in a situation where they owe you a large sum of @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ that they cannot pay. You can then demand payment and force them to sell themselves to you when they fail to make it. Of course, that means if someone is in debt to another person, you can purchase the debt from its holder and then enslave the debtor. Even if you are in a situation where you have a right to enslave someone, the necessary formalities and biometric scanning are not @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@. You will have to pay these associated costs.//
 
 
 <<case "From Rebellious to Devoted">>
-//Almost everything can affect a slave's willingness to obey. Increases in obedience @@.hotpink;are in hot pink,@@ while decreases @@.mediumorchid;are in orchid.@@ Meanwhile, increases in trust (and decreases in fear) @@.mediumaquamarine;are in aquamarine,@@ while decreases in trust (and increases in fear) @@.gold;are in gold.@@
-<br><br>
-High devotion will naturally degrade; it takes at least some outside impetus to maintain slavish devotion in a sane mind. The higher a slave's devotion rises, the higher this natural rate of decay will become. Generally, this should not be a concern. As long as you treat your devoted slaves decently, they will remain devoted to you.
-<br><br>
-Slaves with devotion and trust that do not agree with each other (for example, a slave that is terrified of her Master, but also loves him) will see both characteristics move towards the middle.
-<br><br>
-Finally, devotion and trust both have minimum and maximum values. However, raising a slave's trust or devotion over the maximum value isn't pointless. If either trust or devotion goes over the cap, and the other characteristic is still under the cap, the excess will overflow into that characteristic and improve it at a lowered efficiency. If both characteristics have been perfected, the player will instead gain a small reputation boost from the slave's perfect mental conditioning.//
+	//Almost everything can affect a slave's willingness to obey. Increases in obedience @@.hotpink;are in hot pink,@@ while decreases @@.mediumorchid;are in orchid.@@ Meanwhile, increases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and decreases in fear) @@.mediumaquamarine;are in aquamarine,@@ while decreases in @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (and increases in fear) @@.gold;are in gold.@@
 
+	<br><br>High @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ will naturally degrade; it takes at least some outside impetus to maintain slavish @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ in a sane mind. The higher a slave's @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ rises, the higher this natural rate of decay will become. Generally, this should not be a concern. As long as you treat your @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves decently, they will remain @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to you.
 
-<<case "Health">>
-Slaves' ''health'' is extremely important. It can be reduced by tough assignments like [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] and [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]], surgery, many powerful drug regimes, abuse, and even age. The [[Rest|Encyclopedia][$encyclopedia = "Rest"]] assignment will increase health; curative drugs will increase it, while preventative drugs can stop assignment-related health losses. Curatives and rest will synergize and add additional health if applied simultaneously. At very low health, many injuries will affect a slave's health more severely, creating a vicious circle: resting slaves until their health indicator is no longer @@.red;red@@ is good practice. Conversely, at high health, some health losses will be less common or not occur at all, and extremely healthy slaves will do slightly better at most assignments.
+	<br><br>Slaves with @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ that do not agree with each other (for example, a slave that is terrified of her Master, but also loves him) will see both characteristics move towards the middle.
 
+	<br><br>Finally, @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ both have minimum and maximum values. However, raising a slave's @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ or @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ over the maximum value isn't pointless. If either @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ or @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ goes over the cap, and the other characteristic is still under the cap, the excess will overflow into that characteristic and improve it at a lowered efficiency. If both characteristics have been perfected, the player will instead gain a small @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ boost from the slave's perfect mental conditioning.//
 
 
-<<case "Devotion">>
-''Devotion'' is a measure of a slave's liking for the player character, and secondarily, how accepting she is of her place in life. (Low Devotion is also referred to as hatred.) Along with [[trust|Encyclopedia][$encyclopedia = "Trust"]], it is the main measure of a slave's mental state. A highly devoted slave will always obey and will do her best on assignments. With low Devotion, obedience depends on Trust: if Trust is high, the slave will generally resist and do badly, but if Trust is low enough the slave will obey out of fear. Almost everything in the game can effect Devotion in some way: @@.mediumorchid;orchid text@@ indicates a Devotion loss, while @@.hotpink;hot pink@@ text indicates a Devotion gain. Maximized or minimized Devotion is somewhat sticky: lightly abusing a perfectly devoted slave will not damage Devotion, while minor kindnesses will not affect a hateful slave. If a slave is very trusting, extremely high Devotion will boost Trust weekly (extremely low Devotion will do the reverse), and any Devotion gains that push it over its maximum value will overflow into Trust. However, if a slave is very frightened, high Devotion will not impact Trust. If both Trust and Devotion are maximized, the slave's sex drive will be increased. If she's already a nympho, Reputation is increased instead.
+<<case "Health">>
+	Slaves' ''health'' is extremely important. It can be reduced by tough assignments like [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] and [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]], surgery, many powerful drug regimes, abuse, and even age. The [[Rest|Encyclopedia][$encyclopedia = "Rest"]] assignment will increase health; curative drugs will increase it, while preventative drugs can stop assignment-related health losses. Curatives and rest will synergize and add additional health if applied simultaneously. At very low health, many injuries will affect a slave's health more severely, creating a vicious circle: resting slaves until their health indicator is no longer @@.red;red@@ is good practice. Conversely, at high health, some health losses will be less common or not occur at all, and extremely healthy slaves will do slightly better at most assignments.
 
 
+<<case "Devotion">>
+	''Devotion'' is a measure of a slave's liking for the player character, and secondarily, how accepting she is of her place in life. (Low Devotion is also referred to as hatred.) Along with  @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, it is the main measure of a slave's mental state. A highly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave will always obey and will do her best on assignments. With low Devotion, obedience depends on [[trust|Encyclopedia][$encyclopedia = "Trust"]]: if [[trust|Encyclopedia][$encyclopedia = "Trust"]] is high, the slave will generally resist and do badly, but if [[trust|Encyclopedia][$encyclopedia = "Trust"]] is low enough the slave will obey out of fear. Almost everything in the game can effect Devotion in some way: @@.mediumorchid;orchid text@@ indicates a Devotion loss, while @@.hotpink;hot pink@@ text indicates a Devotion gain. Maximized or minimized Devotion is somewhat sticky: lightly abusing a perfectly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave will not damage Devotion, while minor kindnesses will not affect a hateful slave. If a slave is very @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@, extremely high Devotion will boost [[trust|Encyclopedia][$encyclopedia = "Trust"]] weekly (extremely low Devotion will do the reverse), and any Devotion gains that push it over its maximum value will overflow into [[trust|Encyclopedia][$encyclopedia = "Trust"]]. However, if a slave is very frightened, high Devotion will not impact [[trust|Encyclopedia][$encyclopedia = "Trust"]]. If both [[trust|Encyclopedia][$encyclopedia = "Trust"]] and Devotion are maximized, the slave's sex drive will be increased. If she's already a nympho, Reputation is increased instead.
 
-<<case "Trust">>
-''Trust'' is a measure of a slave's expectations of the player character, and secondarily, how confident she is of her ability to do well. (Low Trust is also referred to as fear.) Along with [[devotion|Encyclopedia][$encyclopedia = "Devotion"]], it is the main measure of a slave's mental state. A highly trusting slave is often more expensive to keep, but will do better in a leadership position and is more valuable. Slaves who are not intended for special assignments or resale can usually be kept terrified. Trust is negative if a slave is not sufficiently devoted: in this case, she will not obey since she neither likes nor fears the player character. Many game mechanics can effect Trust in some way: @@.mediumaquamarine;aquamarine text@@ text indicates a Trust gain, while @@.gold;gold@@ indicates a Trust loss. Maximized or minimized Trust is somewhat sticky: lightly abusing a perfectly trusting slave will not damage Trust, while minor confidence boosts will not affect an abjectly terrified slave. Extremely high Trust will boost Devotion weekly, and any Trust gains that push it over its maximum value will overflow into Devotion. If both are maximized, the slave's sex drive is increased. If she's already a nympho, Reputation is increased instead.
 
+<<case "Trust">>
+	''Trust'' is a measure of a slave's expectations of the player character, and secondarily, how confident she is of her ability to do well. (Low [[trust|Encyclopedia][$encyclopedia = "Trust"]] is also referred to as fear.) Along with @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, it is the main measure of a slave's mental state. A highly @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ing slave is often more expensive to keep, but will do better in a leadership position and is more valuable. Slaves who are not intended for special assignments or resale can usually be kept terrified. [[trust|Encyclopedia][$encyclopedia = "Trust"]] is negative if a slave is not sufficiently @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@: in this case, she will not obey since she neither likes nor fears the player character. Many game mechanics can effect [[trust|Encyclopedia][$encyclopedia = "Trust"]] in some way: @@.mediumaquamarine;aquamarine text@@ text indicates a [[trust|Encyclopedia][$encyclopedia = "Trust"]] gain, while @@.gold;gold@@ indicates a [[trust|Encyclopedia][$encyclopedia = "Trust"]] loss. Maximized or minimized [[trust|Encyclopedia][$encyclopedia = "Trust"]] is somewhat sticky: lightly abusing a perfectly @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ slave will not damage [[trust|Encyclopedia][$encyclopedia = "Trust"]], while minor confidence boosts will not affect an abjectly terrified slave. Extremely high [[trust|Encyclopedia][$encyclopedia = "Trust"]] will boost Devotion weekly, and any [[trust|Encyclopedia][$encyclopedia = "Trust"]] gains that push it over its maximum value will overflow into Devotion. If both are maximized, the slave's sex drive is increased. If she's already a nympho, Reputation is increased instead.
 
 
 <<case "Drugs and Their Effects">>
-A variety of new pharmaceuticals are becoming available in the regulatory desert of the Free Cities. Many are untested, most are extremely powerful, and none have undergone long-term testing. Long-term use of any combination of these drugs is likely to have some minor but still concerning cumulative health impact. Ceasing use may only prove partially effective in reversing these effects.
-<br><br>
-//"Curatives,"// cocktails of powerful drugs that promote healing, retard natural genetic decay, improve metabolism, and offer a host of other clinical benefits. They reliably and safely improve health. The only thing preventing their exhibition in all cases is their extremely high cost and unknown long-term effect.
-<br><br>
-//"Preventatives,"// a cocktail of drugs similar to curatives that build up in the body and only become active when the body is stressed. These can often prevent disease or injury. They are not as expensive as the full curative regime, but only help prevent loss of health rather than promoting its increase. It should be noted that they cannot affect major trauma such as invasive surgery.
-<br><br>
-//Enhancement injections,// improvements on 20th century legacy steroids. These often include an element not dissimilar to liposuction in which a slurry of the patient's own tissues is included in the injection to promote tissue growth at the injection site. These drugs increase cosmetic body area size faster than any other option other than plastic surgery, but can have negative health consequences.
-<br><br>
-//Psychosuppressants,// cocktails of legacy mental health treatments delivered in extremely high doses designed to reduce the patient's ability to think independently. The most common set of effects include increased obedience, reduced rebelliousness, and irreversible damage to mental faculties.
-<br><br>
-//Aphrodisiacs,// powerful, addictive sexual enhancers that cause a mental and physical state not dissimilar to traditional hypersexuality. These drugs are based on female hormones, and may have long-term effects similar to female hormone reassignment treatment. They are strongly addictive, both physically and mentally, and the usual recommendation to slave owners is that slaves should be put on aphrodisiacs only for a brief time, or permanently. Aphrodisiac addiction can typically only be overcome by supporting a slave through withdrawal for a similar period to the amount of time she was on the drugs.
-Aphrodisiacs can also be administered in //extreme doses.// This is medically dangerous, but is sometimes used by unscrupulous slave owners. Slaves so dosed will feel an extreme need for sex regardless of their emotional state; for example, rebellious, virgin slaves on extreme aphrodisiac doses will typically enjoy having their virginity sold.
-<br><br>
-//Anaphrodisiacs// are in many ways the opposite of aphrodisiacs, in that they limit the slave's libido. However, their method of action is generally slower, gentler and less damaging to the body's chemistry. They still allow for a healthy appetite.
-<br><br>
--- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
+	A variety of new pharmaceuticals are becoming available in the regulatory desert of the Free Cities. Many are untested, most are extremely powerful, and none have undergone long-term testing. Long-term use of any combination of these drugs is likely to have some minor but still concerning cumulative health impact. Ceasing use may only prove partially effective in reversing these effects.
+
+	<br><br>//"Curatives,"// cocktails of powerful drugs that promote healing, retard natural genetic decay, improve metabolism, and offer a host of other clinical benefits. They reliably and safely improve health. The only thing preventing their exhibition in all cases is their extremely high cost and unknown long-term effect.
+
+	<br><br>//"Preventatives,"// a cocktail of drugs similar to curatives that build up in the body and only become active when the body is stressed. These can often prevent disease or injury. They are not as expensive as the full curative regime, but only help prevent loss of health rather than promoting its increase. It should be noted that they cannot affect major trauma such as invasive surgery.
+
+	<br><br>//Enhancement injections,// improvements on 20th century legacy steroids. These often include an element not dissimilar to liposuction in which a slurry of the patient's own tissues is included in the injection to promote tissue growth at the injection site. These drugs increase cosmetic body area size faster than any other option other than plastic surgery, but can have negative health consequences.
+
+	<br><br>//Psychosuppressants,// cocktails of legacy mental health treatments delivered in extremely high doses designed to reduce the patient's ability to think independently. The most common set of effects include increased obedience, reduced @@.hotpink[[rebelliousness|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, and irreversible damage to mental faculties.
+
+	<br><br>//Aphrodisiacs,// powerful, addictive sexual enhancers that cause a mental and physical state not dissimilar to traditional hypersexuality. These drugs are based on female hormones, and may have long-term effects similar to female hormone reassignment treatment. They are strongly addictive, both physically and mentally, and the usual recommendation to slaveowners is that slaves should be put on aphrodisiacs only for a brief time, or permanently. Aphrodisiac addiction can typically only be overcome by supporting a slave through withdrawal for a similar period to the amount of time she was on the drugs.
+
+	Aphrodisiacs can also be administered in //extreme doses.// This is medically dangerous, but is sometimes used by unscrupulous slaveowners. Slaves so dosed will feel an extreme need for sex regardless of their emotional state; for example, @@.hotpink[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, virgin slaves on extreme aphrodisiac doses will typically enjoy having their virginity sold.
+
+	<br><br>//Anaphrodisiacs// are in many ways the opposite of aphrodisiacs, in that they limit the slave's libido. However, their method of action is generally slower, gentler and less damaging to the body's chemistry. They still allow for a healthy appetite.
+
+	<br><br>-- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
 
 
 <<case "Gender">>
-//Slavery in the Free Cities has begun to affect perceptions of gender in ways that should be unsurprising to the student of history.
-<br><br>
-The last great Western civilization in which slavery was as prominent and universal as it is in the Free Cities was Rome. It is inevitable that Roman mores regarding sexual propriety and orientation should reappear organically in the Free Cities, albeit with some modern variations.
-<br><br>
-The founders of the Free Cities were overwhelmingly male; many among the few that were not found it convenient to affect male attitudes and tastes. It rapidly became common to treat all slaves, regardless of their biological situation, as female; in some of the Free Cities this has even become law. To describe the idea crudely, slaves get fucked, and are therefore female.
-<br><br>
-There are almost as many variations in how this plays out in practice as there are slaveowners. Generally, however, the trend in the Free Cities is strongly in favor of feminizing all slaves regardless of sex. Persons in slave orphanages (who will be enslaved at their majority to clear the debt they incur by being raised there) are often raised on heavy hormonal doses. If this is no longer possible, drugs and surgery are often applied instead.
-<br><br>
-The ignorant tourist common to the Free Cities often wonders why the vast majority of people going about their public business in a Free Cities arcology are female.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
-//Slaves can have vaginas, dicks, or both. Slaves can work well with any of these. However, there are a few major effects. Naturally, slaves not born with a vagina cannot become pregnant. Slaves without a pussy cannot learn related sexual skills, and cannot teach them. However, slaves with dicks are better at training other slaves in many sexual skills. Finally, slaves without vaginas will often find public sexual slavery, whether for profit or not, more physically taxing.//
+	//Slavery in the Free Cities has begun to affect perceptions of gender in ways that should be unsurprising to the student of history.
+
+	<br><br>The last great Western civilization in which slavery was as prominent and universal as it is in the Free Cities was Rome. It is inevitable that Roman mores regarding sexual propriety and orientation should reappear organically in the Free Cities, albeit with some modern variations.
+
+	<br><br>The founders of the Free Cities were overwhelmingly male; many among the few that were not found it convenient to affect male attitudes and tastes. It rapidly became common to treat all slaves, regardless of their biological situation, as female; in some of the Free Cities this has even become law. To describe the idea crudely, slaves get fucked, and are therefore female.
+
+	<br><br>There are almost as many variations in how this plays out in practice as there are slaveowners. Generally, however, the trend in the Free Cities is strongly in favor of feminizing all slaves regardless of sex. Persons in slave orphanages (who will be enslaved at their majority to clear the debt they incur by being raised there) are often raised on heavy hormonal doses. If this is no longer possible, drugs and surgery are often applied instead.
+
+	<br><br>The ignorant tourist common to the Free Cities often wonders why the vast majority of people going about their public business in a Free Cities arcology are female.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+
+	<br><br>//Slaves can have vaginas, dicks, or both. Slaves can work well with any of these. However, there are a few major effects. Naturally, slaves not born with a vagina cannot become pregnant. Slaves without a pussy cannot learn related sexual skills, and cannot teach them. However, slaves with dicks are better at training other slaves in many sexual skills. Finally, slaves without vaginas will often find public sexual slavery, whether for profit or not, more physically taxing.//
+
 
 
 <<case "Nymphomania">>
-//The term 'nymphomania' as used in the Free Cities' slave society refers to a very different phenomenon than the clinically diagnosable condition of hypersexuality that it traditionally denoted.
-<br><br>
-The long-standing use of 'nympho' to refer to a sexually eager female as a desirable thing has led it to be used in the Free Cities to describe the most desirable mental state for a sex slave to possess. Though what Free Cities slaveowners mean when they refer to a slave as a nymphomaniac certainly includes a strong sex drive, it also means that the slave in question defines her sexuality in terms of the wishes of others. In effect it refers to a kind of submissive 'all of the above' sexuality: a Free Cities nymphomaniac slave can be expected to enjoy public sex with all the arousal of a humiliation fetishist one moment, and then consume ejaculate with all the eagerness of a cum fetishist the next.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
-//Nymphomania as used in game refers to the best possible mental status for a slave in game terms.//
+	//The term 'nymphomania' as used in the Free Cities' slave society refers to a very different phenomenon than the clinically diagnosable condition of hypersexuality that it traditionally denoted.
+
+	<br><br>The long-standing use of 'nympho' to refer to a sexually eager female as a desirable thing has led it to be used in the Free Cities to describe the most desirable mental state for a sex slave to possess. Though what Free Cities slaveowners mean when they refer to a slave as a [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]]c certainly includes a strong sex drive, it also means that the slave in question defines her sexuality in terms of the wishes of others. In effect it refers to a kind of submissive 'all of the above' sexuality: a Free Cities [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]]c slave can be expected to enjoy public sex with all the arousal of a humiliation fetishist one moment, and then consume ejaculate with all the eagerness of a cum fetishist the next.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+
+	<br><br>//[[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]] as used in game refers to the best possible mental status for a slave in game terms.//
 
 
 <<case "Indentured Servants">>
-''Indentured Servants'' are slaves who are held by temporary contract. When the time on their contract expires, they are freed. For obvious reasons, Indentured Servants' value is heavily affected by how much time remains until they are to be freed. When their emancipation arrives, Indentured Servants can react in varying ways, depending on their feelings about the player character.
-<br><br>
-To prevent the obvious exploitative use of Indentured Servants, using them without mercy since they are of no long term value anyway, most indentures contain limitation clauses that restrict the indenture owner from various harsh actions. The most restrictive indentures prevent almost all drugs and surgery, and many of the least pleasant jobs. On the other hand, stupidity, ignorance, or duress can lead some Indentured Servants to sign contracts with barely any protections at all.
+	''Indentured Servants'' are slaves who are held by temporary contract. When the time on their contract expires, they are freed. For obvious reasons, Indentured Servants' value is heavily affected by how much time remains until they are to be freed. When their emancipation arrives, Indentured Servants can react in varying ways, depending on their feelings about the player character.
 
+	<br><br>To prevent the obvious exploitative use of Indentured Servants, using them without mercy since they are of no long term value anyway, most indentures contain limitation clauses that restrict the indenture owner from various harsh actions. The most restrictive indentures prevent almost all drugs and surgery, and many of the least pleasant jobs. On the other hand, stupidity, ignorance, or duress can lead some Indentured Servants to sign contracts with barely any protections at all.
 
 
 <<case "Menial Slaves">>
-''Menial slaves'' in general are the numerous slaves in the arcology that are not considered sex slaves, due to advanced age, unattractiveness, or other unsuitability. Their duties in the arcology vary widely from slave to slave and from arcology to arcology. Automation has done away with many traditional jobs in strictly economic terms, but some slaveowning societies prefer to have unskilled tasks done by slaves anyway for reasons of appeal or prestige. Also, the advancement of automation has been beaten back in some areas due to the obviously low practical labor costs in Free Cities with cheap slaves.
-<br><br>
-Menials remain almost entirely off-screen. The game will track the arcology's population of menial slaves, and many of your decisions can affect the menial population. You can also buy, keep, and sell menial slaves yourself, from the slave markets menu. They will produce a small profit each week through their (unspecified) labors. Alternatively, a tidy profit can be made from playing the slave market for menials. There are also two subtypes of menial slave, both of which become inaccessible if [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]] is selected as a societal goal.
-<br><br>
-__Fuckdolls__ are slaves immured in permanent latex suits with holes over their orifices, turning them into living sex toys. They are more valuable than menial slaves proper, mostly due to the cost of the various compliance and drug components of the suits, which make them quite expensive. The weekly profit from owning Fuckdolls can be improved though a policy unlocked by [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]]. Normal menials can be converted into Fuckdolls if an upgraded [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]] is available.
-<br><br>
-__Standard Bioreactors__ are slaves who are permanently attached to the arcology for industrial use, which can vary from milking to drug testing to organ farming. They are slightly less valuable than menial slaves proper. The weekly profit from owning Bioreactors can be improved though a policy unlocked by [[Pastoralism|Encyclopedia][$encyclopedia = "Pastoralism"]]. Normal menials can be converted into Bioreactors if an industrialized [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] is available.
+	''Menial slaves'' in general are the numerous slaves in the arcology that are not considered sex slaves, due to advanced age, unattractiveness, or other unsuitability. Their duties in the arcology vary widely from slave to slave and from arcology to arcology. Automation has done away with many traditional jobs in strictly economic terms, but some slaveowning societies prefer to have unskilled tasks done by slaves anyway for reasons of appeal or prestige. Also, the advancement of automation has been beaten back in some areas due to the obviously low practical labor costs in Free Cities with @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ slaves.
+
+	<br><br>Menials remain almost entirely off-screen. The game will track the arcology's population of menial slaves, and many of your decisions can affect the menial population. You can also buy, keep, and sell menial slaves yourself, from the slave markets menu. They will produce a small profit each week through their (unspecified) labors. Alternatively, a tidy profit can be made from playing the slave market for menials. There are also two subtypes of menial slave, both of which become inaccessible if [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]] is selected as a societal goal.
+
+	<br><br>__Fuckdolls__ are slaves immured in permanent latex suits with holes over their orifices, turning them into living sex toys. They are more valuable than menial slaves proper, mostly due to the cost of the various compliance and drug components of the suits, which make them quite expensive. The weekly profit from owning Fuckdolls can be improved though a policy unlocked by [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]]. Normal menials can be converted into Fuckdolls if an upgraded [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]] is available.
+
+	<br><br>__Standard Bioreactors__ are slaves who are permanently attached to the arcology for industrial use, which can vary from milking to drug testing to organ farming. They are slightly less valuable than menial slaves proper. The weekly profit from owning Bioreactors can be improved though a policy unlocked by [[Pastoralism|Encyclopedia][$encyclopedia = "Pastoralism"]]. Normal menials can be converted into Bioreactors if an industrialized [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] is available.
 
 
 <<case "Fuckdolls">>
-//Basis of the Kombinezon-B bodysuit is a durable advanced material. Bodysuit protects, temperature-regulates, cleans, and restrains inhabitant. Material is of such strength that inhabitant is well protected, and of such thickness that inhabitant cannot feel any touch.
-<br><br>
-Bodysuit is plumbed for nutrition, drug application, and waste removal. Inhabitant's digestive tract should be reoriented to cannulae of complex ?-2 for nutrition intake at left rib cage and waste removal at front abdomen. Drug application is by direct bloodstream. Bodysuit includes monitoring systems to maintain vital signs of inhabitant.
-<br><br>
-For use, bodysuit possesses apertures at anus, mouth, and where appropriate, vagina. No provision for silencing is made, so surgical muting is recommended before application of bodysuit. Closure of jaws remains somewhat possible, so surgical dentition reduction is recommended before application of bodysuit. No other apertures are discernible to inhabitant. Inhabitant's only source of stimulation is penetration.
-<br><br>
-Revision ?-7 of bodysuit for inhabitant without limbs exists. Nutritional requirements are reduced. Drugs required for vital sign maintenance are increased.
-<br><br>
--- //Product Manual: Kombinezon-B Fuckdoll bodysuit manual////
-<br><br>
-When the Fuckdoll upgrade to the arcade is purchased, any mindbroken slaves that exceed the arcade's capacity will be converted into Fuckdolls and sold.
+	//Basis of the Kombinezon-B bodysuit is a durable advanced material. Bodysuit protects, temperature-regulates, cleans, and restrains inhabitant. Material is of such strength that inhabitant is well protected, and of such thickness that inhabitant cannot feel any touch.
 
+	<br><br>Bodysuit is plumbed for nutrition, drug application, and waste removal. Inhabitant's digestive tract should be reoriented to cannulae of complex ?-2 for nutrition intake at left rib cage and waste removal at front abdomen. Drug application is by direct bloodstream. Bodysuit includes monitoring systems to maintain vital signs of inhabitant.
 
-<<case "Lingua Franca">>
-At the beginning of the game, the lingua franca of the arcology will be determined, either by customization or by default to the most common language of the selected continent. When slaves are generated during the game, they will be assigned a familiarity with the lingua franca based on their nationality, intelligence, education, and in some cases, ethnicity. This accent can range from nonexistent (typical for slaves from the country where the language originated) to crippling, rendering the slave more or less unable to speak and only able to understand basic orders. The latter will reduce a slave's attractiveness. Slaves will learn the lingua franca naturally, a process that is faster for intelligent slaves. It can be sped up by allowing slaves to speak and providing basic slave education. Light accents are considered attractive, but can be eliminated using speech rules that encourage unaccented speech. A thick accent will impede a Head Girl.
+	<br><br>For use, bodysuit possesses apertures at anus, mouth, and where appropriate, vagina. No provision for silencing is made, so surgical muting is recommended before application of bodysuit. Closure of jaws remains somewhat possible, so surgical dentition reduction is recommended before application of bodysuit. No other apertures are discernible to inhabitant. Inhabitant's only source of stimulation is penetration.
 
+	<br><br>Revision ?-7 of bodysuit for inhabitant without limbs exists. Nutritional requirements are reduced. Drugs required for vital sign maintenance are increased.
 
+	<br><br>-- //Product Manual: Kombinezon-B Fuckdoll bodysuit manual////
+
+	<br><br>When the Fuckdoll upgrade to the arcade is purchased, any mindbroken slaves that exceed the arcade's capacity will be converted into Fuckdolls and sold.
 
-<<case "Slave Score (Attractiveness)">>
-A slave's ''Attractiveness Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as a rough count of how many of your arcology's citizens would be interested in paying to fuck her over the course of a week. The amount they would be willing to pay is determined by her [[Sexual Score|Encyclopedia][$encyclopedia = "Slave Score (Sexual)"]]. Attractiveness Score is affected by virtually every physical trait a slave has, some skills, and societal tastes.
 
+<<case "Lingua Franca">>
+	At the beginning of the game, the lingua franca of the arcology will be determined, either by customization or by default to the most common language of the selected continent. When slaves are generated during the game, they will be assigned a familiarity with the lingua franca based on their nationality, @@.cyan;intelligence@@, education, and in some cases, ethnicity. This accent can range from nonexistent (typical for slaves from the country where the language originated) to crippling, rendering the slave more or less unable to speak and only able to understand basic orders. The latter will reduce a slave's attractiveness. Slaves will learn the lingua franca naturally, a process that is faster for intelligent slaves. It can be sped up by allowing slaves to speak and providing basic slave education. Light accents are considered attractive, but can be eliminated using speech rules that encourage unaccented speech. A thick accent will impede a Head Girl.
 
+<<case "Slave Score (Attractiveness)">>
+	A slave's ''Attractiveness Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as a rough count of how many of your arcology's citizens would be interested in paying to fuck her over the course of a week. The amount they would be willing to pay is determined by her [[Sexual Score|Encyclopedia][$encyclopedia = "Slave Score (Sexual)"]]. Attractiveness Score is affected by virtually every physical trait a slave has, some skills, and societal tastes.
 
 <<case "Slave Score (Sexual)">>
-A slave's ''Sexual Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as an estimate of the average price she would command as a street whore over the course of a week. The number of your arcology citizens who might be willing to pay that price is determined by her [[Attractiveness Score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]]. Sexual Score is affected by sexual skills, some physical traits, [[Health|Encyclopedia][$encyclopedia = "Health"]] and [[devotion|Encyclopedia][$encyclopedia = "Devotion"]], and societal tastes.
+	A slave's ''Sexual Score'' is a derived stat used to determine a slave's performance at many assignments. It also plays a major role in her price if bought or sold. It's a rough measure, but it's intended to serve as an estimate of the average price she would command as a street whore over the course of a week. The number of your arcology citizens who might be willing to pay that price is determined by her [[Attractiveness Score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]]. Sexual Score is affected by sexual skills, some physical traits, [[Health|Encyclopedia][$encyclopedia = "Health"]] and @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, and societal tastes.
 
 /**********
-
 OBTAINING SLAVES
-
 **********/
-
-
 <<case "Obtaining Slaves">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+	//Future room for lore text//
+
+	<br><br>
+	Choose a more particular entry below:
 
 
 <<case "Kidnapped Slaves">>
-//Slavers, from disreputable to noble, visit the Free Cities in droves. Their merchandise is, as a rule, offered as-is and no questions asked. This usually means that their charges have been forcibly kidnapped. These slaves are generally rebellious, often unhealthy, and always cheap.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+	//Slavers, from disreputable to noble, visit the Free Cities in droves. Their merchandise is, as a rule, offered as-is and no questions asked. This usually means that their charges have been forcibly kidnapped. These slaves are generally @@.hotpink[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, often unhealthy, and always @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
 <<case "Slave Schools">>
-<<if $minimumSlaveAge < 16>>The Free Cities host what are referred to as 'orphanages,' but are in fact slave schools. <<else>>It is not legal to own children in the Free Cities. It is however legal to hold an interest in future ownership of a child once they reach their 16th birthday. The Free Cities host what are referred to as 'orphanages,' but are in fact slave schools. Of course, instruction cannot include sexual training, so it instead focuses on obedience and fitness.<</if>>
-<br><br>
-The standard slave school produces merchandise to a strict mold. Their stock is guaranteed to be robustly healthy, at a sleek weight, body modification free, 16 to 19 years of age, very obedient, and 100% virgin. A few schools specialize in slaves with non-standard organs or in modified slaves, but most protect brand identity by confining themselves to natural females.
-<br><br>
-It has recently become common practice to begin treating such trainees with drugs years before sale. Not all orphanages engage in this questionable practice, usually justified as 'seeing to orphans' medical welfare,' but you will occasionally see fresh slaves sold with breasts and asses unusually well-developed for their age. These are very rare, as the newness of slavery means that few slaves have been so from a young age. Presumably, slaves treated in this way will become more common as the Free Cities mature.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+	<<if $minimumSlaveAge < 16>>The Free Cities host what are referred to as 'orphanages,' but are in fact slave schools. <<else>>It is not legal to own children in the Free Cities. It is however legal to hold an interest in future ownership of a child once they reach their 16th birthday. The Free Cities host what are referred to as 'orphanages,' but are in fact slave schools. Of course, instruction cannot include sexual training, so it instead focuses on obedience and fitness.<</if>>
+
+	<br><br>The standard slave school produces merchandise to a strict mold. Their stock is guaranteed to be robustly healthy, at a sleek weight, body modification free, 16 to 19 years of age, very obedient, and 100% virgin. A few schools specialize in slaves with non-standard organs or in modified slaves, but most protect brand identity by confining themselves to natural females.
+
+	<br><br>It has recently become common practice to begin treating such trainees with drugs years before sale. Not all orphanages engage in this questionable practice, usually justified as 'seeing to orphans' medical welfare,' but you will occasionally see fresh slaves sold with breasts and asses unusually well-developed for their age. These are very rare, as the newness of slavery means that few slaves have been so from a young age. Presumably, slaves treated in this way will become more common as the Free Cities mature.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
 <<case "Stables">>
-//At any given time, many hundreds of new slaves are listed for sale in the Free City. Since these slaves have come through a training stable, they will tend to be fairly obedient, reasonably healthy, and have basic sexual skill, but will never be virgins.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+	//At any given time, many hundreds of new slaves are listed for sale in the Free City. Since these slaves have come through a training stable, they will tend to be fairly obedient, reasonably healthy, and have basic sexual skill, but will never be virgins.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
 <<case "Household Liquidations">>
-//It is natural that where there is a demand for slaves who are related to one another, supply should arise.
-<br><br>
-Suppliers of slaves from the outside world are well aware that paired slaves, whether mothers and daughters or sisters, command a premium. This special merchandise is best found at dealers that specialize in it. After all, the demand is strong enough that only experienced dealers have the skill and equipment to defeat all the tricks suppliers are willing to use to pass slaves off as relatives.
-<br><br>
-Nature has contrived that the demand for twin slaves should far outstrip the supply. Since slavery is new, a majority of those now enslaved were born free, so this is difficult for slave trainers to address. However, the coming decades should see a great increase in the number of slave twins as breeders improve fertility treatments.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+	//It is natural that where there is a demand for slaves who are related to one another, supply should arise.
+
+	<br><br>Suppliers of slaves from the outside world are well aware that paired slaves, whether mothers and daughters or sisters, command a premium. This special merchandise is best found at dealers that specialize in it. After all, the demand is strong enough that only experienced dealers have the skill and equipment to defeat all the tricks suppliers are willing to use to pass slaves off as relatives.
+
+	<br><br>Nature has contrived that the demand for twin slaves should far outstrip the supply. Since slavery is new, a majority of those now enslaved were born free, so this is difficult for slave trainers to address. However, the coming decades should see a great increase in the number of slave twins as breeders improve fertility treatments.
+
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
 <<case "Direct Sales">>
-//On occasion, an established slaveowner will sell a trained and modified slave due to financial need, because he is bored of her, or because he trains unique slaves as a hobby.
-<br><br>
-Some of the most powerful persons in the Free Cities also maneuver their enemies into selling a favorite slave as a way of bloodlessly showing dominance. The truly powerful occasionally feel the need to show that they can obtain any slave, at any time, regardless of her owners' wishes.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+	//On occasion, an established slaveowner will sell a trained and modified slave due to financial need, because he is bored of her, or because he trains unique slaves as a hobby.
 
+	<br><br>Some of the most powerful persons in the Free Cities also maneuver their enemies into selling a favorite slave as a way of bloodlessly showing dominance. The truly powerful occasionally feel the need to show that they can obtain any slave, at any time, regardless of her owners' wishes.
 
-<<case "Pre-Owned Slaves">>
-The slaves left behind by the previous owner of your arcology are from a catalog of slaves that can also be accessed through the pre-owned slave vendor.
-<br><br>
-Most of these slaves were submitted to the game by anons on /d/. If you'd like to submit a slave for addition to the game, you can do so at http://freecitiesblog.blogspot.com/2015/08/slave-submissions.html.
-<br><br>
-/**********
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
-SLAVE ASSIGNMENTS:
 
-**********/
+<<case "Pre-Owned Slaves">>
+	The slaves left behind by the previous owner of your arcology are from a catalog of slaves that can also be accessed through the pre-owned slave vendor.
 
+	<br><br>Most of these slaves were submitted to the game by anons on /d/. If you'd like to submit a slave for addition to the game, you can do so at http://freecitiesblog.blogspot.com/2015/08/slave-submissions.html.
 
+/**********
+SLAVE ASSIGNMENTS:
+**********/
 <<case "Slave Assignments">>
 //Future room for lore text//
+
 <br><br>
 Choose a more particular entry below:
 
+<<case "Career Experience">>
+	Slaves may retain useful experience from their lives before enslavement. Freedom and slavery are so different that the bonuses slaves get from career experience are minor. Careers fall into categories, each with its own bonus; these are:
+
+	<br><br><br>__Grateful__ (offering a potential bonus to  @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@), including slaves who were
+	<<for $i = 0; $i < setup.gratefulCareers.length; $i++>>
+		<<if $i == setup.gratefulCareers.length-1>>
+			and <<print setup.gratefulCareers[$i]>>.
+		<<else>>
+			<<print setup.gratefulCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Menial__ (offering a potential bonus to @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@), including slaves who were
+	<<for $i = 0; $i < setup.menialCareers.length; $i++>>
+		<<if $i == setup.menialCareers.length-1>>
+			and <<print setup.menialCareers[$i]>>.
+		<<else>>
+			<<print setup.menialCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Entertainment__ (offering a bonus to [[public service|Encyclopedia][$encyclopedia = "Public Service"]]), including slaves who were
+	<<for $i = 0; $i < setup.entertainmentCareers.length; $i++>>
+		<<if $i == setup.entertainmentCareers.length-1>>
+			and <<print setup.entertainmentCareers[$i]>>.
+		<<else>>
+			<<print setup.entertainmentCareers[$i]>>,
+		<</if>>
+	<</for>>
+	If a slave has been in the arcology for a long time and is intelligent, she can qualify for this bonus without career experience.
+
+	<br><br><br>__Sex work__ (offering a bonus to [[whoring|Encyclopedia][$encyclopedia = "Whoring"]]), including slaves who were
+	<<for $i = 0; $i < setup.whoreCareers.length; $i++>>
+		<<if $i == setup.whoreCareers.length-1>>
+			and <<print setup.whoreCareers[$i]>>.
+		<<else>>
+			<<print setup.whoreCareers[$i]>>,
+		<</if>>
+	<</for>>
+	If a slave is very sexually experienced, she can qualify for this bonus without career experience.
+
+	<br><br><br>__Leadership__ (offering a bonus as [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]]), including slaves who were
+	<<for $i = 0; $i < setup.HGCareers.length; $i++>>
+		<<if $i == setup.HGCareers.length-1>>
+			and <<print setup.HGCareers[$i]>>.
+		<<else>>
+			<<print setup.HGCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Procuring__ (offering a bonus as [[Madam|Encyclopedia][$encyclopedia = "Madam"]]), including slaves who were
+	<<for $i = 0; $i < setup.madamCareers.length; $i++>>
+		<<if $i == setup.madamCareers.length-1>>
+			and <<print setup.madamCareers[$i]>>.
+		<<else>>
+			<<print setup.madamCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Musical__ (offering a bonus as [[DJ|Encyclopedia][$encyclopedia = "DJ"]]), including slaves who were
+	<<for $i = 0; $i < setup.DJCareers.length; $i++>>
+		<<if $i == setup.DJCareers.length-1>>
+			and <<print setup.DJCareers[$i]>>.
+		<<else>>
+			<<print setup.DJCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Defensive__ (offering a bonus as [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]]), including slaves who were
+	<<for $i = 0; $i < setup.bodyguardCareers.length; $i++>>
+		<<if $i == setup.bodyguardCareers.length-1>>
+			and <<print setup.bodyguardCareers[$i]>>.
+		<<else>>
+			<<print setup.bodyguardCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Convincing__ (offering a bonus as [[Recruiter|Encyclopedia][$encyclopedia = "Recruiter"]]), including slaves who were
+	<<for $i = 0; $i < setup.recruiterCareers.length; $i++>>
+		<<if $i == setup.recruiterCareers.length-1>>
+			and <<print setup.recruiterCareers[$i]>>.
+		<<else>>
+			<<print setup.recruiterCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Security__ (offering a bonus as [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]), including slaves who were
+	<<for $i = 0; $i < setup.wardenessCareers.length; $i++>>
+		<<if $i == setup.wardenessCareers.length-1>>
+			and <<print setup.wardenessCareers[$i]>>.
+		<<else>>
+			<<print setup.wardenessCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Medical__ (offering a bonus as [[Nurse|Encyclopedia][$encyclopedia = "Nurse"]]), including slaves who were
+	<<for $i = 0; $i < setup.nurseCareers.length; $i++>>
+		<<if $i == setup.nurseCareers.length-1>>
+			and <<print setup.nurseCareers[$i]>>.
+		<<else>>
+			<<print setup.nurseCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Counseling__ (offering a bonus as [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]), including slaves who were
+	<<for $i = 0; $i < setup.attendantCareers.length; $i++>>
+		<<if $i == setup.attendantCareers.length-1>>
+			and <<print setup.attendantCareers[$i]>>.
+		<<else>>
+			<<print setup.attendantCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Accounting__ (offering a bonus as [[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]]), including slaves who were
+	<<for $i = 0; $i < setup.stewardessCareers.length; $i++>>
+		<<if $i == setup.stewardessCareers.length-1>>
+			and <<print setup.stewardessCareers[$i]>>.
+		<<else>>
+			<<print setup.stewardessCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Husbandry__ (offering a bonus as [[Milkmaid|Encyclopedia][$encyclopedia = "Milkmaid"]]), including slaves who were
+	<<for $i = 0; $i < setup.milkmaidCareers.length; $i++>>
+		<<if $i == setup.milkmaidCareers.length-1>>
+			and <<print setup.milkmaidCareers[$i]>>.
+		<<else>>
+			<<print setup.milkmaidCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br><br>__Teaching__ (offering a bonus as [[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]]), including slaves who were
+	<<for $i = 0; $i < setup.schoolteacherCareers.length; $i++>>
+		<<if $i == setup.schoolteacherCareers.length-1>>
+			and <<print setup.schoolteacherCareers[$i]>>.
+		<<else>>
+			<<print setup.schoolteacherCareers[$i]>>,
+		<</if>>
+	<</for>>
+
+	<br><br>Slaves who have been in slavery long enough that it is effectively their career get a bonus to @@.hotpink;[[Devotion|Encyclopedia][$encyclopedia = "Devotion"]]. Slaves can forget career experience in an industrialized Dairy, but if they do so and remain sane, they will get a special bonus to both @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@.
 
 
-<<case "Career Experience">>
-Slaves may retain useful experience from their lives before enslavement. Freedom and slavery are so different that the bonuses slaves get from career experience are minor. Careers fall into categories, each with its own bonus; these are:
+<<case "Attendant">>
+	An ''Attendant'' can be selected once the [[Spa|Encyclopedia][$encyclopedia = "Spa"]] facility is built. Attendants provide emotional help to slaves in the spa, and can also soften flaws and even fix mindbroken slaves. Good Attendants are free of fetishes or submissive, have a calm libido, older than 35, a motherly air, @@.cyan;intelligent@@, and naturally female.
 
-<br><br>
-<br>__Grateful__ (offering a potential bonus to [[trust|Encyclopedia][$encyclopedia = "Trust"]]), including slaves who were
-<<for $i = 0; $i < setup.gratefulCareers.length; $i++>>
-	<<if $i == setup.gratefulCareers.length-1>>
-		and <<print setup.gratefulCareers[$i]>>.
-	<<else>>
-		<<print setup.gratefulCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Menial__ (offering a potential bonus to [[devotion|Encyclopedia][$encyclopedia = "Devotion"]]), including slaves who were
-<<for $i = 0; $i < setup.menialCareers.length; $i++>>
-	<<if $i == setup.menialCareers.length-1>>
-		and <<print setup.menialCareers[$i]>>.
-	<<else>>
-		<<print setup.menialCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Entertainment__ (offering a bonus to [[public service|Encyclopedia][$encyclopedia = "Public Service"]]), including slaves who were
-<<for $i = 0; $i < setup.entertainmentCareers.length; $i++>>
-	<<if $i == setup.entertainmentCareers.length-1>>
-		and <<print setup.entertainmentCareers[$i]>>.
-	<<else>>
-		<<print setup.entertainmentCareers[$i]>>,
-	<</if>>
-<</for>>
-If a slave has been in the arcology for a long time and is intelligent, she can qualify for this bonus without career experience.
-<br><br>
-<br>__Sex work__ (offering a bonus to [[whoring|Encyclopedia][$encyclopedia = "Whoring"]]), including slaves who were
-<<for $i = 0; $i < setup.whoreCareers.length; $i++>>
-	<<if $i == setup.whoreCareers.length-1>>
-		and <<print setup.whoreCareers[$i]>>.
-	<<else>>
-		<<print setup.whoreCareers[$i]>>,
-	<</if>>
-<</for>>
-If a slave is very sexually experienced, she can qualify for this bonus without career experience.
-<br><br>
-<br>__Leadership__ (offering a bonus as [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]]), including slaves who were
-<<for $i = 0; $i < setup.HGCareers.length; $i++>>
-	<<if $i == setup.HGCareers.length-1>>
-		and <<print setup.HGCareers[$i]>>.
-	<<else>>
-		<<print setup.HGCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Procuring__ (offering a bonus as [[Madam|Encyclopedia][$encyclopedia = "Madam"]]), including slaves who were
-<<for $i = 0; $i < setup.madamCareers.length; $i++>>
-	<<if $i == setup.madamCareers.length-1>>
-		and <<print setup.madamCareers[$i]>>.
-	<<else>>
-		<<print setup.madamCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Musical__ (offering a bonus as [[DJ|Encyclopedia][$encyclopedia = "DJ"]]), including slaves who were
-<<for $i = 0; $i < setup.DJCareers.length; $i++>>
-	<<if $i == setup.DJCareers.length-1>>
-		and <<print setup.DJCareers[$i]>>.
-	<<else>>
-		<<print setup.DJCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Defensive__ (offering a bonus as [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]]), including slaves who were
-<<for $i = 0; $i < setup.bodyguardCareers.length; $i++>>
-	<<if $i == setup.bodyguardCareers.length-1>>
-		and <<print setup.bodyguardCareers[$i]>>.
-	<<else>>
-		<<print setup.bodyguardCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Convincing__ (offering a bonus as [[Recruiter|Encyclopedia][$encyclopedia = "Recruiter"]]), including slaves who were
-<<for $i = 0; $i < setup.recruiterCareers.length; $i++>>
-	<<if $i == setup.recruiterCareers.length-1>>
-		and <<print setup.recruiterCareers[$i]>>.
-	<<else>>
-		<<print setup.recruiterCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Security__ (offering a bonus as [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]), including slaves who were
-<<for $i = 0; $i < setup.wardenessCareers.length; $i++>>
-	<<if $i == setup.wardenessCareers.length-1>>
-		and <<print setup.wardenessCareers[$i]>>.
-	<<else>>
-		<<print setup.wardenessCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Medical__ (offering a bonus as [[Nurse|Encyclopedia][$encyclopedia = "Nurse"]]), including slaves who were
-<<for $i = 0; $i < setup.nurseCareers.length; $i++>>
-	<<if $i == setup.nurseCareers.length-1>>
-		and <<print setup.nurseCareers[$i]>>.
-	<<else>>
-		<<print setup.nurseCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Counseling__ (offering a bonus as [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]), including slaves who were
-<<for $i = 0; $i < setup.attendantCareers.length; $i++>>
-	<<if $i == setup.attendantCareers.length-1>>
-		and <<print setup.attendantCareers[$i]>>.
-	<<else>>
-		<<print setup.attendantCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Accounting__ (offering a bonus as [[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]]), including slaves who were
-<<for $i = 0; $i < setup.stewardessCareers.length; $i++>>
-	<<if $i == setup.stewardessCareers.length-1>>
-		and <<print setup.stewardessCareers[$i]>>.
-	<<else>>
-		<<print setup.stewardessCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Husbandry__ (offering a bonus as [[Milkmaid|Encyclopedia][$encyclopedia = "Milkmaid"]]), including slaves who were
-<<for $i = 0; $i < setup.milkmaidCareers.length; $i++>>
-	<<if $i == setup.milkmaidCareers.length-1>>
-		and <<print setup.milkmaidCareers[$i]>>.
-	<<else>>
-		<<print setup.milkmaidCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-<br>__Teaching__ (offering a bonus as [[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]]), including slaves who were
-<<for $i = 0; $i < setup.schoolteacherCareers.length; $i++>>
-	<<if $i == setup.schoolteacherCareers.length-1>>
-		and <<print setup.schoolteacherCareers[$i]>>.
-	<<else>>
-		<<print setup.schoolteacherCareers[$i]>>,
-	<</if>>
-<</for>>
-<br><br>
-Slaves who have been in slavery long enough that it is effectively their career get a bonus to Devotion. Slaves can forget career experience in an industrialized Dairy, but if they do so and remain sane, they will get a special bonus to both Devotion and Trust.
 
+<<case "Bodyguard">>
+ //Slave bodyguards are best understood not as protection for a slaveowner's person, but rather as a projection of their skill at slave breaking.
 
-<<case "Attendant">>
-An ''Attendant'' can be selected once the [[Spa|Encyclopedia][$encyclopedia = "Spa"]] facility is built. Attendants provide emotional help to slaves in the spa, and can also soften flaws and even fix mindbroken slaves. Good Attendants are free of fetishes or submissive, have a calm libido, older than 35, a motherly air, intelligent, and naturally female.
+ <br><br>By giving a slave the means and position to easily kill her master, that master displays their total trust in them. The simple fact that an armed slave is near a slaveowner at all times is proof that that slaveowner has produced at least one slave that never wavers in her @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. After all, if she ever wavered, the slaveowner would likely be dead.
 
+ <br><br>It is obvious to any real security professional that slave bodyguards are mostly for show, from the moment of seeing one. After all, they are not equipped with modern sensors, armor, and weapons; if they were so attired and loaded down it would be quite impossible to tell if they were even female: the huge weight and bulk of modern combat gear gives an androgynous appearance. Instead, they are usually kept scantily clad or even naked, and armed with visually impressive weapons.
 
-<<case "Bodyguard">>
-//Slave bodyguards are best understood not as protection for a slaveowner's person, but rather as a projection of their skill at slavebreaking.
-<br><br>
-By giving a slave the means and position to easily kill her master, that master displays her total loyalty to him. The simple fact that an armed slave is near a slaveowner at all times is proof that that slaveowner has produced at least one slave that never wavers in her devotion. After all, if she ever wavered, the slaveowner would likely be dead.
-<br><br>
-It is obvious to any real security professional that slave bodyguards are mostly for show, from the moment of seeing one. After all, they are not equipped with modern sensors, armor, and weapons; if they were so attired and loaded down it would be quite impossible to tell if they were even female: the huge weight and bulk of modern combat gear gives an androgynous appearance. Instead, they are usually kept scantily clad or even naked, and armed with visually impressive weapons.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
-A ''Bodyguard'' can be selected once the Armory upgrade is purchased. Duties include protection of the player character during violent events; good bodyguards produce some reputation as well, based on how deadly they are. Toned but not excessive muscles, combat skills, and height contribute to deadliness. Big [[breasts|Encyclopedia][$encyclopedia = "Breasts"]], [[butts|Encyclopedia][$encyclopedia = "Butts"]], poor [[health|Encyclopedia][$encyclopedia = "Health"]], excess [[height|Encyclopedia][$encyclopedia = "Weight"]], and [[pregnancy|Encyclopedia][$encyclopedia = "Pregnancy"]] all detract from deadliness.
-<br><br>
-Skilled, intelligent, and devoted Bodyguards may become concerned that they have no potential successor if you do not keep several other combat capable slaves in your penthouse. Such a Bodyguard will do her best to find responsible and physically capable slaves to teach self defense to when she can. Potential recipients of this training include her lover or wife if she has one, the [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]], the [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]], and your [[Concubine|Encyclopedia][$encyclopedia = "Concubine"]].
+ <br><br>A ''Bodyguard'' can be selected once the Armory upgrade is purchased. Duties include protection of the player character during violent events; good bodyguards produce some @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ as well, based on how deadly they are. Toned but not excessive muscles, combat skills, and height contribute to deadliness. Big [[breasts|Encyclopedia][$encyclopedia = "Breasts"]], [[butts|Encyclopedia][$encyclopedia = "Butts"]], poor [[health|Encyclopedia][$encyclopedia = "Health"]], excess [[height|Encyclopedia][$encyclopedia = "Weight"]], and [[pregnancy|Encyclopedia][$encyclopedia = "Pregnancy"]] all detract from deadliness.
+
+ <br><br>Skilled, @@.cyan;intelligent@@, and @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ Bodyguards may become concerned that they have no potential successor if you do not keep several other combat capable slaves in your penthouse. Such a Bodyguard will do her best to find responsible and physically capable slaves to teach self defense to when she can. Potential recipients of this training include her lover or wife if she has one, the [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]], the [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]], and your [[Concubine|Encyclopedia][$encyclopedia = "Concubine"]].
 
 
 <<case "Concubine">>
-A ''Concubine'' can be selected once the [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]] facility is built. Concubines benefit from high beauty and sexual skills in the same way as public servants; they should also be extremely devoted. Concubines do not apply any bonuses to other slaves in the master suite; rather, they enjoy the game's single most efficient production of reputation themselves.
+	A ''Concubine'' can be selected once the [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]] facility is built. Concubines benefit from high beauty and sexual skills in the same way as public servants; they should also be extremely @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@. Concubines do not apply any bonuses to other slaves in the [[master suite|Encyclopedia][$encyclopedia = "Master Suite"]]; rather, they are the game's single most efficient production of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ themselves.
 
 
 <<case "DJ">>
-//My name is Danni Diemen, and I'm here today to talk about the prettiest girls in the Free Cities. That's right, DJs! When a slave bitch says, "Sweetie, I'm not that kind of girl," she's lying. She's a slave, and she is that kind of girl! So, have your way with her.
-<br><br>
-Except if she's a DJ. Then she probably isn't that kind of girl after all! Rare, I know. That's what makes them so hot! Some of the Free Cities' most prominent slaveowners have taken sluttery to the next level. They're building clubs designed around constant beats and constant sex, so it pays to have a hot girl maintain the party, whether it's up on stage, in the DJ booth, or down on the floor!
-<br><br>
-As for what makes a good DJ, beauty is obvious. But I also I hear the best trend a little older, too. Let's be honest, there's something a high-class woman has that a high-class girl doesn't.
-<br><br>
--- Van Diemen, D. C. G., //Free Cities Fashion (FCF), January 2032////
-<br><br>
+ //My name is Danni Diemen, and I'm here today to talk about the prettiest girls in the Free Cities. That's right, DJs! When a slave bitch says, "Sweetie, I'm not that kind of girl," she's lying. She's a slave, and she is that kind of girl! So, have your way with her.
 
-A ''DJ'' can be selected once the [[Club|Encyclopedia][$encyclopedia = "Club"]] facility is built. DJs apply a multiplier to reputation gains from serving in the club. Entertainment skills, toned but not massive muscles, intelligence, and a pretty face make a good DJ.
-<br><br>
-If a DJ isn't responsible for enough sluts to occupy her full time, she'll spend time fucking citizens herself. This is exactly the same as [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]] out of the Club: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses available, and will even benefit from her own leadership skills.
+ <br><br>Except if she's a DJ. Then she probably isn't that kind of girl after all! Rare, I know. That's what makes them so hot! Some of the Free Cities' most prominent slaveowners have taken sluttery to the next level. They're building clubs designed around constant beats and constant sex, so it pays to have a hot girl maintain the party, whether it's up on stage, in the DJ booth, or down on the floor!
+
+ <br><br>As for what makes a good DJ, beauty is obvious. But I also I hear the best trend a little older, too. Let's be honest, there's something a high-class woman has that a high-class girl doesn't.
+
+ <br><br>-- Van Diemen, D. C. G., //Free Cities Fashion (FCF), January 2032////
+
+ <br><br>A ''DJ'' can be selected once the [[Club|Encyclopedia][$encyclopedia = "Club"]] facility is built. DJs apply a multiplier to @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ gains from serving in the club. Entertainment skills, toned but not massive muscles, @@.cyan;intelligence@@, and a pretty face make a good DJ.
+
+ <br><br>If a DJ isn't responsible for enough sluts to occupy her full time, she'll spend time fucking citizens herself. This is exactly the same as [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]] out of the Club: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses available, and will even benefit from her own leadership skills.
 
 
 <<case "Head Girl">>
-//Most Free Cities slaveowners eventually find it convenient to promote a trusty slave to a position over others. The stable of slaves necessary to present a proper public image has become so large that assistance managing and overseeing slaves is quite useful. In addition, such a slave can be an example to lesser livestock.
-<br><br>
-A good head girl will be devoted to her master and sexually skilled. Experienced slaveowners have also found that an older slave girl is often more effective than a young one. Since slavery is new, older slave girls will have spent part of their adult lives as free women, and have a deeper body of life experience to draw on.
-<br><br>
-Naturally, some slaveowners form a strong emotional bond with their Head Girl. Trusting and relying on a close companion can begin to resemble Old World relationships. It is a paradox of modern Free Cities life that such closeness is strongly frowned upon. Rumors that a prominent person is emotionally involved with his or her Head Girl can be as socially devastating as rumors of infidelity were a hundred years ago.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
+ //Most Free Cities slaveowners eventually find it convenient to promote a @@.mediumaquamarine;[[trusted|Encyclopedia][$encyclopedia = "Trust"]]@@y slave to a position over others. The stable of slaves necessary to present a proper public image has become so large that assistance managing and overseeing slaves is quite useful. In addition, such a slave can be an example to lesser livestock.
+
+ <br><br>A good head girl will be @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to her master and sexually skilled. Experienced slaveowners have also found that an older slave girl is often more effective than a young one. Since slavery is new, older slave girls will have spent part of their adult lives as free women, and have a deeper body of life experience to draw on.
+
+ <br><br>Naturally, some slaveowners form a strong emotional bond with their Head Girl. @@.mediumaquamarine;[[Trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ and relying on a close companion can begin to resemble Old World relationships. It is a paradox of modern Free Cities life that such closeness is strongly frowned upon. Rumors that a prominent person is emotionally involved with his or her Head Girl can be as socially devastating as rumors of infidelity were a hundred years ago.
 
-A ''Head Girl'' can be selected from among your Devoted slaves immediately. Duties are numerous, but mostly involve training slaves. They will generally train whichever girls they think appropriate, but can be given some direction on the same menu used to select one. Giving your Head Girl a suite and a personal slave will allow her to train an extra slave each week, an extremely powerful ability. [[Devotion|Encyclopedia][$encyclopedia = "Devotion"]], intelligence, and age over 35 all help Head Girls do well. Head Girls will do better if they are comfortable with the arcology's [[lingua franca|Encyclopedia][$encyclopedia = "Lingua Franca"]]. Skills are required when teaching that skill, meaning that slaves without vaginas cannot teach vaginal skills. Conversely, slaves with functional dicks are better at teaching other sexual skills.
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+
+ <br><br>A ''Head Girl'' can be selected from among your @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves immediately. Duties are numerous, but mostly involve training slaves. They will generally train whichever girls they think appropriate, but can be given some direction on the same menu used to select one. Giving your [[Head Girl a suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]] and a personal slave will allow her to train an extra slave each week, an extremely powerful ability.
+
+ @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, @@.cyan;intelligence@@, and age over 35 all help Head Girls do well. Head Girls will do better if they are comfortable with the arcology's [[lingua franca|Encyclopedia][$encyclopedia = "Lingua Franca"]]. Skills are required when teaching that skill, meaning that slaves without vaginas cannot teach vaginal skills. Conversely, slaves with functional dicks are better at teaching other sexual skills. Also having max sex skills, dom as their fetish and being your wife provide more boosts.
 
 
 <<case "Madam">>
-//Prostitution is indeed the oldest profession. It follows that the madam is probably the oldest managerial position.
-<br><br>
-Free madams are very common in the Free Cities. As free prostitutes are priced out of their profession by slaves, many of the wealthiest are purchasing slaves and setting themselves up as madams. However, slave madams are becoming common as well.
-<br><br>
-The selling of sex is one of the largest growth markets in the Free Cities. As has been confidently predicted by economists since the first Free City was founded, the near-anarchy of these new polities has accelerated the concentration of wealth that began in the final years of the twentieth century. Thus, the majority of free citizens of the Cities own no slaves, while the majority of slaves are owned by a very few extremely wealthy persons. Extremely large stables of slave whores are becoming common for those in the industry.
-<br><br>
-Managing this many prostitutes is a science and an art. Naturally, it is not difficult to find slaves that are experienced in the sex trade. Setting slaves over other slaves has been a part of human slavery for all of recorded history; all of the tropes that once applied to the slave overseer in the field or the quarry now apply to the slave Madam in the brothel. The more experience they have in the field, the better they do.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
+ //Prostitution is indeed the oldest profession. It follows that the madam is probably the oldest managerial position.
 
-A ''Madam'' can be selected once the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] facility is built. Madams apply a multiplier to income from the brothel. Whoring skills, age over 35, intelligence, and a functional cock help a Madam.
-<br><br>
-If a Madam isn't managing enough whores to occupy her full time, she'll sell herself as much as she has time for. This is exactly the same as [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] out of the Brothel: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses available, and will even benefit from her own management skills.
+ <br><br>Free madams are very common in the Free Cities. As free prostitutes are priced out of their profession by slaves, many of the wealthiest are purchasing slaves and setting themselves up as madams. However, slave madams are becoming common as well.
+
+ <br><br>The selling of sex is one of the largest growth markets in the Free Cities. As has been confidently predicted by economists since the first Free City was founded, the near-anarchy of these new polities has accelerated the concentration of wealth that began in the final years of the twentieth century. Thus, the majority of free citizens of the Cities own no slaves, while the majority of slaves are owned by a very few extremely wealthy persons. Extremely large stables of slave whores are becoming common for those in the industry.
+
+ <br><br>Managing this many prostitutes is a science and an art. Naturally, it is not difficult to find slaves that are experienced in the sex trade. Setting slaves over other slaves has been a part of human slavery for all of recorded history; all of the tropes that once applied to the slave overseer in the field or the quarry now apply to the slave Madam in the brothel. The more experience they have in the field, the better they do.
+
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+
+ <br><br>
+
+ A ''Madam'' can be selected once the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] facility is built. Madams apply a multiplier to @@.yellowgreen;[[income|Encyclopedia][$encyclopedia = "Money"]]@@ from the brothel. Whoring skills, age over 35, @@.cyan;intelligence@@, being your wife  and a functional cock help a Madam.
+
+ <br><br>If a Madam isn't managing enough whores to occupy her full time, she'll sell herself as much as she has time for. This is exactly the same as [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] out of the Brothel: she'll benefit from any [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] or [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses available, and will even benefit from her own management skills.
 
 
 <<case "Milkmaid">>
-Most slaveowners get into dairy as a hobby. Why not? It's fun, tasty, and sexy. But sooner or later, almost everyone who starts out with a few low-volume milkers hears the call of mass production. After all, if it's hot to have one slave to use as the milking machine holds her down, it's hotter to have a whole row of moaning milkers at your mercy.
-<br><br>
-Unfortunately, the everyday work of husbandry goes from an amusement to a chore as a herd grows. Helping a tired slave cow with huge tits up from a long milking is fun once a day, but it gets bothersome and backbreaking the tenth time one does it. What's to be done?
-<br><br>
-Train a milkmaid! Any decently obedient slave will do, but the stronger the better. As you probably know by now, just because slave husbandry involves human stock doesn't mean it isn't hard work, just like traditional stock keeping! The traditional image of milkmaids might be girly and innocent, but we're after a good hale bitch that can lift, carry and scrub from dawn to dusk. If you're looking to economize, you can even use a slave too old or ugly to appeal in other, more sexual jobs. After all, when it comes to the third milking of the day, cows don't care how pretty the hands that examine their tits are.
-<br><br>
--- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 16, 2032//
-<br><br>
+ Most slaveowners get into dairy as a hobby. Why not? It's fun, tasty, and sexy. But sooner or later, almost everyone who starts out with a few low-volume milkers hears the call of mass production. After all, if it's hot to have one slave to use as the milking machine holds her down, it's hotter to have a whole row of moaning milkers at your mercy.
+
+ <br><br>Unfortunately, the everyday work of husbandry goes from an amusement to a chore as a herd grows. Helping a tired slave cow with huge tits up from a long milking is fun once a day, but it gets bothersome and backbreaking the tenth time one does it. What's to be done?
+
+ <br><br>Train a milkmaid! Any decently obedient slave will do, but the stronger the better. As you probably know by now, just because slave husbandry involves human stock doesn't mean it isn't hard work, just like traditional stock keeping! The traditional image of milkmaids might be girly and innocent, but we're after a good hale bitch that can lift, carry and scrub from dawn to dusk. If you're looking to economize, you can even use a slave too old or ugly to appeal in other, more sexual jobs. After all, when it comes to the third milking of the day, cows don't care how pretty the hands that examine their tits are.
 
-A ''Milkmaid'' can be selected once the [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] facility is built. Having applicable career experience and strong muscles allow a Milkmaid to help cows maintain their health. If a Milkmaid is Funny or Caring, she can improve cow's Trust resting point; if she has oral skills, she can improve their Devotion resting point.<<if $seeDicks != 0>> If she has a very large dick capable of erection, a Milkmaid can assist cows with ejaculation if the Dairy is not already stimulating prostates.<</if>>
+ <br><br>-- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 16, 2032//
+
+ <br><br>A ''Milkmaid'' can be selected once the [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] facility is built. Having applicable career experience and strong muscles allow a Milkmaid to help cows maintain their health. If a Milkmaid is Funny or Caring, she can improve cow's @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ resting point; if she has oral skills, she can improve their@@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ resting point.
+ <<if $seeDicks != 0>>
+  If she has a very large dick capable of erection, a Milkmaid can assist cows with ejaculation if the Dairy is not already stimulating prostates.
+ <</if>>
 
 
 <<case "Nurse">>
-An ''Nurse'' can be selected once the [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]] facility is built. Nurses increase [[health|Encyclopedia][$encyclopedia = "Health"]] gains in the Clinic. Good Nurses are dominant, highly intelligent, physically fit, and very beautiful.
+	An ''Nurse'' can be selected once the [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]] facility is built. Nurses increase [[health|Encyclopedia][$encyclopedia = "Health"]] gains in the Clinic. Good Nurses are [[nymphomaniacs|Encyclopedia][$encyclopedia = "Nymphomania"]], highly @@cyan;intelligent@@, physically fit, and very beautiful.
 
 
 <<case "Recruiter">>
-A ''Recruiter'' can be selected from among your Devoted slaves immediately. [[Devotion|Encyclopedia][$encyclopedia = "Devotion"]], intelligence, entertainment skills, and luxurious living standards help a Recruiter convince vulnerable people to submit to voluntary enslavement. Each targetable group is also more sympathetic to an appropriate recruiter:
-&nbsp;&nbsp;&nbsp;&nbsp;Desperate whores: a sexually veteran recruiter
-&nbsp;&nbsp;&nbsp;&nbsp;Expectant mothers: a visibly pregnant recruiter
-&nbsp;&nbsp;&nbsp;&nbsp;Young migrants: a [[healthy|Encyclopedia][$encyclopedia = "Health"]] and pretty recruiter
-&nbsp;&nbsp;&nbsp;&nbsp;Dissolute sissies: a recruiter with a working dick
-&nbsp;&nbsp;&nbsp;&nbsp;Reassignment candidates: a pretty recruiter without working female reproductive organs
-<br><br>
-Once your household reaches a significant number of slaves you may direct the Recruiter to do publicity instead of acquisitions, for a boost to reputation and possibly advancing [[future societies|Encyclopedia][$encyclopedia = "Future Societies"]]. Activating this ability does not influence any other means of obtaining new slaves. (Note that "Facilities & leadership" includes the Recruiter herself and a slot for Head Girl, two positions that do not require a facility.)
+ A ''recruiter'' can be selected from among your @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves immediately. @@.cyan;intelligence@@, entertainment skills, and luxurious living standards help a recruiter convince vulnerable people to submit to voluntary enslavement. Each targetable group is also more sympathetic to an appropriate recruiter:
+ <br>&nbsp;<br>&nbsp;<br>&nbsp;<br>&nbsp;Desperate whores: a sexually veteran recruiter
+ <br>&nbsp;<br>&nbsp;<br>&nbsp;<br>&nbsp;Expectant mothers: a visibly pregnant recruiter
+ <br>&nbsp;<br>&nbsp;<br>&nbsp;<br>&nbsp;Young migrants: a [[healthy|Encyclopedia][$encyclopedia = "Health"]] and pretty recruiter
+ <br>&nbsp;<br>&nbsp;<br>&nbsp;<br>&nbsp;Dissolute sissies: a recruiter with a working dick
+ <br>&nbsp;<br>&nbsp;<br>&nbsp;<br>&nbsp;Reassignment candidates: a pretty recruiter without working female reproductive organs
+
+ <br><br>Once your household reaches a significant number of slaves you may direct the Recruiter to do publicity instead of acquisitions, for a boost to @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ and possibly advancing [[future societies|Encyclopedia][$encyclopedia = "Future Societies"]]. Activating this ability does not influence any other means of obtaining new slaves. (Note that "Facilities & leadership" includes the Recruiter herself and a slot for Head Girl, two positions that do not require a facility.)
 
 
 <<case "Schoolteacher">>
-A ''Schoolteacher'' can be selected once the [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]] facility is built. Schoolteachers increase the rate at which students in the schoolroom learn. Good Schoolteachers are older than 35, beautiful, intelligent, and educated.
+	A ''schoolteacher'' can be selected once the [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]] facility is built. Schoolteachers increase the rate at which students in the schoolroom learn. Good Schoolteachers are older than 35, beautiful, @@ctan;intelligent@@, and educated.
 
 
 <<case "Stewardess">>
-//Throughout recorded history, wherever there have been mature slave societies, there have been slave overseers set over their peers by their masters. Naturally, these individuals have simultaneously been among the most trusted to their masters, and among the most hated to their compatriots in slavery. They have perhaps the greatest interest in preservation of a slave society, since the masters have only the loss of property to fear by abolition; slave overseers would likely be less lucky.
-<br><br>
-The Stewardess is the modern, domestic expression of the old overseer. Many wealthy slaveowners keep an extensive stable of less valuable slaves around their estates to serve as labor, raw material for slave training, and targets for recreational abuse. Successful oversight of this often mulish mass of stock requires a high degree of devotion to the master's will, of course. Good health to put in the necessarily long hours also helps. Some slaveowners also find that a functional dick allows a Stewardess to add a useful element of sexual abuse to her ministrations.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
+	//Throughout recorded history, wherever there have been mature slave societies, there have been slave overseers set over their peers by their masters. Naturally, these individuals have simultaneously been among the most @@.mediumaquamarine;[[trusted|Encyclopedia][$encyclopedia = "Trust"]]@@ to their masters, and among the most hated to their compatriots in slavery. They have perhaps the greatest interest in preservation of a slave society, since the masters have only the loss of property to fear by abolition; slave overseers would likely be less lucky.
+
+	<br><br>The stewardess is the modern, domestic expression of the old overseer. Many wealthy slaveowners keep an extensive stable of less valuable slaves around their estates to serve as labor, raw material for slave training, and targets for recreational abuse. Successful oversight of this often mulish mass of stock requires a high degree of @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to the master's will, of course. Good health to put in the necessarily long hours also helps. Some slaveowners also find that a functional dick allows a Stewardess to add a useful element of sexual abuse to her ministrations.
 
-A ''Stewardess'' can be selected once the [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]] facility is built. Stewardesses increase the upkeep reduction effects of servants working out of the servants' quarters. Being older than 35, having good [[Health|Encyclopedia][$encyclopedia = "health"]], intelligence, and nymphomania or dominance make a good Stewardess.
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+
+		<br><br>A ''Stewardess'' can be selected once the [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]] facility is built. Stewardesses increase the upkeep reduction effects of servants working out of the servants' quarters. Being older than 35, having good [[Health|Encyclopedia][$encyclopedia = "health"]], @@.cyan;intelligence@@, and [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]] or [[dominance|Encyclopedia][$encyclopedia = "Doms"]] make a good Stewardess.
 
 
 <<case "Wardeness">>
-A ''Wardeness'' can be selected once the [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]] facility is built. Wardenesses increase the rate at which slaves in the cellblock are broken. Very high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]], nymphomania or sadism, strong muscles, and a solid dick make a powerful Wardeness.
-/**********
+	A ''Wardeness'' can be selected once the [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]] facility is built. Wardenesses increase the rate at which slaves in the cellblock are broken. Very high [[@@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]] or [[sadism|Encyclopedia][$encyclopedia = "Sadists"]], strong muscles, and a solid dick make a powerful Wardeness.
 
+/**********
 SLAVE ASSIGNMENTS (COMMON):
-
 **********/
-
-
 <<case "Attending Classes">>
-	<<encyclopediaEntryAttendingClasses>>
-	//Associated facility: [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]]//
+ <<encyclopediaEntryAttendingClasses>>
+ //Associated facility: [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]]//
 
 <<case "Confinement">>
-	<<encyclopediaEntryConfinement>>
-	//Associated facility: [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]]//
+ <<encyclopediaEntryConfinement>>
+ //Associated facility: [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]]//
 
 
 <<case "Fucktoy">>
-	<<encyclopediaEntryFucktoy>>
-	//Associated facility: [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]]//
+ <<encyclopediaEntryFucktoy>>
+ //Associated facility: [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]]//
 
 
 <<case "Glory Hole">>
-	<<encyclopediaEntryGloryHole>>
-	//Associated facility: [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]]//
+ <<encyclopediaEntryGloryHole>>
+ //Associated facility: [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]]//
 
 
 <<case "Milking">>
-	<<encyclopediaEntryMilking>>
-	//Associated facility: [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]]//
+ <<encyclopediaEntryMilking>>
+ //Associated facility: [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]]//
 
 
 <<case "Public Service">>
-	<<encyclopediaEntryPublicService>>
-	//Associated facility: [[Club|Encyclopedia][$encyclopedia = "Club"]]//
+ <<encyclopediaEntryPublicService>>
+ //Associated facility: [[Club|Encyclopedia][$encyclopedia = "Club"]]//
+
+
+<<case "Rest">>
+ <<encyclopediaEntryRest>>
+ //Associated facilities: [[Spa|Encyclopedia][$encyclopedia = "Spa"]], [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]]//
+
+
+<<case "Sexual Servitude">>
+ <<encyclopediaEntrySexualServitude>>
+
+
+<<case "Servitude">>
+ <<encyclopediaEntryServitude>>
+ //Associated facility: [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]]//
+
+
+<<case "Whoring">>
+ <<encyclopediaEntryWhoring>>
+ //Associated facility: [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]]//
+
+/**********
+SLAVE BODY:
+**********/
+<<case "Body">>
+	//Future room for lore text//
+
+	<br><br>
+	Choose a more particular entry below:
+
+<<case "Anuses">>
+	Slaves' ''anuses'' are a valuable commodity. Like [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter anuses improve performance at sexual assignments, but most methods of learning [[anal skill|Encyclopedia][$encyclopedia = "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance, but may anger her and can result in skipping up one level of looseness. A virgin anus applies a moderate cost multiplier for slave purchase or sale. Anuses can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[anal skill|Encyclopedia][$encyclopedia = "Anal Skill"]].
+
+
+<<case "Areolae">>
+	Slaves' ''areolae'' can be altered in size or shape through surgery. (wiki: needs more technical detail)
+
+
+<<case "Breasts">>
+	Slaves' ''breasts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], intense [[lactation|Encyclopedia][$encyclopedia = "Lactation"]], weight gain, or surgery (which [[boob fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]] will be grateful for).
+
+
+<<case "Butts">>
+	Slaves' ''butts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], weight gain, or surgery (which [[buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]] will be grateful for).
+
+
+<<case "Clits">>
+	Slaves' ''clits'' contribute to beauty. (wiki: needs more technical detail)/*how are clits tied to dicks, vaginas, and hormones?*/
+
+
+<<case "Dicks">>
+	Slaves' ''dicks'' are less straightforward than [[anuses|Encyclopedia][$encyclopedia = "Anuses"]] or [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]]. At game start, larger dicks reduce slave value, though this can be reduced or even reversed by some future society choices. Slaves will remain capable of erection so long as they retain [[testicles|Encyclopedia][$encyclopedia = "Testicles"]] and are not on [[female hormone treatments|Encyclopedia][$encyclopedia = "Hormones (XX)"]].
+
+	<br><br>[[Clits?|Encyclopedia][$encyclopedia = "Clits"]]. /*how do dicks and clits relate, future coder?*/
+
+
+<<case "Ethnicity">>
+	Slaves' ''ethnicity'' affects random slave generation; the game produces bodies according to broad phenotypes. For example, black hair is almost universal among randomly generated Asian slaves. Its only other impact at game start is that white slaves enjoy a minor bonus to beauty, modeling the near-universal reach of western standards of beauty. Racially based future societies can apply ethnic bonuses or penalties to beauty, changing this landscape.
+
+
+<<case "Faces">>
+	Slaves' ''faces'' contribute heavily to beauty. They occur in six shapes and seven levels of attractiveness, which can be affected by surgery or, if the slave is unattractive or masculine, intensive [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]]. Unlike most other attributes, a slave's face cannot be improved more than two steps by surgery. The autosurgery upgrade removes this limitation.
+
+	<br><br>__Facial shapes and beauty__
+	//Normal// faces have no impact on beauty; the slave's face affects beauty based on its attractiveness alone.
+	//Exotic// faces exaggerate the impact of facial attractiveness on beauty: being exotic will make an ugly face worse and a beautiful face better.
+	//Sensual// faces exaggerate the impact of facial attractiveness on beauty, but less than exotic faces do, and also add a small fixed bonus to attractiveness.
+	//Cute// faces add a larger fixed bonus to attractiveness.
+	//Androgynous// faces are moderately bad for attractiveness: [[gender fundamentalism|Encyclopedia][$encyclopedia = "Gender fundamentalism"]] accentuates this effect, while [[gender radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]] reduces and at high levels even reverses it.
+	//Masculine// faces are very negative: [[gender fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]] accentuates this effect, while [[gender radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]] reduces and at high levels can eliminate it.
+
+<<case "Height">>
+	Slaves' ''height'' contributes to beauty and improves combat effectiveness. It is measured in centimeters, though the game handles it in terms of ranges; beyond 190cm, all very tall slaves will be treated almost identically. Height can be affected by surgery, and younger slaves can also see minor hormonal impacts on height. Unlike most other attributes, a slave's height cannot be changed more than one step by surgery.
+
+<<case "Hips">>
+	Slaves' ''hips'' contribute to beauty. (wiki: needs more technical detail)
+
+
+<<case "Lactation">>
+	Slaves can begin to ''lactate'' two ways: naturally due to pregnancy, or artificially, through surgical implantation of a slow-release lactation-inducing drug pellet. Drug-induced lactation is more copious, but may damage [[health|Encyclopedia][$encyclopedia = "Health"]]. Larger [[breasts|Encyclopedia][$encyclopedia = "Breasts"]] will produce more milk, but not linearly: diminishing returns apply to bigger tits. Happy and [[healthy|Encyclopedia][$encyclopedia = "Health"]] cows are also more productive, and slaves with [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] enjoy a bonus to milk production.
+
+
+<<case "Lips">>
+	Slaves' ''lips'' contribute to beauty. At very large sizes, they will alter dialog, though this has no mechanical effect. They can be enlarged with targeted growth hormones or surgery, but such surgery can reduce [[oral skill|Encyclopedia][$encyclopedia = "Oral Skill"]].
+
+
+<<case "Musculature">>
+	Slaves' ''musculature'' occurs in four levels, and affects combat effectiveness, beauty, and the effects of breasts. For combat, the penultimate level is best. At game start, musculature is a minor detriment to beauty, though this can be changed through future society choices. Extremely large breasts can begin to hinder slaves, but the first level of musculature will allow them to carry their burdens.
+
+
+<<case "Nipples">>
+	Slaves' ''nipples'' have varying effects, depending on their shape. Tiny nipples have a negative effect on beauty, puffy and inverted nipples improve it, huge nipples improve it more strongly, and all others have no effect. Inverted and partially inverted nipples can be permanently protruded by nipple piercings or milking: this is uncomfortable, and will reduce @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ unless the slave is a [[masochist|Encyclopedia][$encyclopedia = "Masochists"]].  Tiny nipples can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], huge nipples can be reduced with [[XY hormones|Encyclopedia][$encyclopedia = "Hormones (XY)"]], breast growth hormones will grow and may invert nipples, and breast implantation may damage nipples enough to shrink them slightly.
+
+
+<<case "Ovaries">>
+	Slaves' ''ovaries'' are necessary for pregnancy and provide a small amount of natural XX hormones. An oophorectomy, available with extreme content enabled, will render a slave barren and stop ovaries' hormonal effects, producing a slave with no natural hormones. Barren slaves do suffer penalties under some future society choices, but do not require costly contraceptives to avoid pregnancy. Ovaries grant a bonus to [[lactation|Encyclopedia][$encyclopedia = "Lactation"]].
+
+
+<<case "Pregnancy">>
+	Slaves require both [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]] and [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] to become ''pregnant.'' Fertile slaves can be impregnated by the player character or a slave with [[testicles|Encyclopedia][$encyclopedia = "Testicles"]] from the fertile slave's individual menu. Otherwise, slaves with vaginas and ovaries who aren't wearing chastity belts or taking contraceptives, and have not had their tubes tied via surgery, will likely become pregnant if performing sexual jobs or if allowed to have sex with slaves with balls. Pregnancy has a number of minor physical effects and will induce [[lactation|Encyclopedia][$encyclopedia = "Lactation"]].
+
+
+<<case "Skin Distinctions">>
+	Slaves can have various ''skin distinctions,'' including freckles, heavy freckling, beauty marks, and birthmarks. Beauty marks and birthmarks can be removed in the Salon.
 
+	<br><br>//Freckles// of both densities will slightly improve a slave's [[attractiveness score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]] if she has pale or fair skin, and slightly improve it again if she has red hair.
+	//Beauty marks,// otherwise known as facial moles, will improve a slave's [[attractiveness score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]] if she has a gorgeous [[face|Encyclopedia][$encyclopedia = "Faces"]], reduce it if she has an average or worse face, and have no effect if she has a very pretty face.
+	//Birthmarks// will improve a slave's attractiveness score if she is prestigious, and reduce it if she is not.
+
+
+<<case "Teeth">>
+	Slaves' ''teeth'' have a variety of impacts and can be customized in several ways.
+
+	<br><br>//Normal, straight teeth// have a minor positive impact on [[attractiveness|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]].
+	//Crooked teeth// have a minor negative impact on attractiveness. They can be fixed with braces, applied from the surgery.
+	//Braces// have a negative impact on attractiveness, but less than crooked teeth, and will eventually straighten the slave's teeth. They can be applied to straight teeth or left on after they are no longer useful, if desired.
+
+	<<if $seeExtreme == 1>>//Removable teeth// can pass as normal teeth and thus have no attractiveness impact, but do alter some sex scenes.
+	//Pointed teeth// have a minor negative impact on attractiveness, but are intimidating, offering slight improvements to combat effectiveness and performance as a [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]].<</if>>
+
+
+<<case "Testicles">>
+	Slaves' ''testicles'' are necessary for erection and provide a small amount of natural XY hormones. At game start, larger testicles reduce slave value, though this can be reduced or even reversed by some future society choices. Orchiectomy, available with extreme content enabled, will stop testicles' hormonal effects, producing a slave with no natural hormones. It also has significant mental effects.
+
+
+<<case "Vaginas">>
+	Slaves' ''vaginas'' are a valuable commodity. Like [[anuses|Encyclopedia][$encyclopedia = "Anuses"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter vaginas improve performance at sexual assignments, but most methods of learning [[vaginal skill|Encyclopedia][$encyclopedia = "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance but may anger her; alternatively, a chastity belt can be used to preserve virginity during sexual assignments. A virgin vagina applies a large cost multiplier for slave purchase or sale. Vaginas can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[vaginal skill|Encyclopedia][$encyclopedia = "Vaginal Skill"]].
+
+	<br><br>[[Clit?|Encyclopedia][$encyclopedia = "Clits"]]
+
+
+<<case "Waist">>
+	Slaves' ''waist'' contributes to beauty. Waists can be altered permanently by corsets over time, or quickly in the surgery. (wiki: needs more technical detail)
+
+
+<<case "Weight">>
+	Slaves' ''weight'' contributes to beauty. The middle three values (thin, average and curvy) are all considered equally good; outside that range, penalties are applied. Gaining and losing weight can cause changes to a slave's [[breast|Encyclopedia][$encyclopedia = "Breasts"]] and [[butt|Encyclopedia][$encyclopedia = "Butts"]] size, and will be different for [[anorexics|Encyclopedia][$encyclopedia = "Anorexic"]], [[gluttons|Encyclopedia][$encyclopedia = "Gluttonous"]], and [[fitness|Encyclopedia][$encyclopedia = "Fitness"]] fanatics.
+
+
+<<case "Hormones (XX)">>
+	''XX Hormones'' are female hormones, either from hormone treatments or from [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]]. A hidden hormonal score is calculated for each slave:
+
+	&nbsp;&nbsp;normal XX hormones provide +1
+	&nbsp;&nbsp;heavy XX hormones provide +2
+	&nbsp;&nbsp;[[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] provide +1
+	&nbsp;&nbsp;[[Testicles|Encyclopedia][$encyclopedia = "Testicles"]] provide -1
+
+	<br><br>At a total of +1 with no ovaries present, XY attraction will increase, dicks will shrink, testicles will shrink, deep voices will be raised, small breasts and buttocks will grow, ugly faces will soften, huge clits will shrink, and extreme musculature will soften.
+
+	<br><br>At +2, all these effects become more likely and more extreme, and @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and  @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ can both increase.
+
+	<br><br>Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia = "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
+
+
+<<case "Hormones (XY)">>
+	''XY Hormones'' are male hormones, either from hormone treatments or from [[Testicles|Encyclopedia][$encyclopedia = "Testicles"]]. A hidden hormonal score is calculated for each slave:
+
+	<br><br>
+	&nbsp;&nbsp;normal XY hormones provide -1
+	&nbsp;&nbsp;heavy XY hormones provide -2
+	&nbsp;&nbsp;[[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] provide +1
+	&nbsp;&nbsp;[[Testicles|Encyclopedia][$encyclopedia = "Testicles"]] provide -1
+
+	<br><br>At a total of -1, XY attraction will increase, large breasts and buttocks will shrink, and clits will grow.
+
+	<br><br>At +2, all these effects become more likely and more extreme, @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ can decrease, dicks and testicles will grow, voices will deepen, and faces will become uglier.
+
+	<br><br>Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia = "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
+
+/**********
+SLAVE SKILLS
+**********/
+<<case "Skills">>
+	//Future room for lore text//
+
+	<br><br>
+	Choose a more particular entry below:
+
+<<case "Anal Skill">>
+	''Anal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Anus|Encyclopedia][$encyclopedia = "Anuses"]] surgery can reduce this skill.
+
+
+<<case "Combat Skill">>
+	''Combat skill'' is available in one level only. It improves performance in lethal and nonlethal pit fights and performance as the Bodyguard. Training methods are limited to on the job experience (including pit fights) and events.
+
+
+<<case "Entertainment Skill">>
+	''Entertainment skill'' is available in three levels. It improves performance on all sexual assignments, though it affects public service or working in the club most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
+
+
+<<case "Oral Skill">>
+	''Oral skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), gags (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Lip|Encyclopedia][$encyclopedia = "Lips"]] surgery can reduce this skill.
+
+
+<<case "Vaginal Skill">>
+	''Vaginal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). Slaves without vaginas cannot learn or teach this skill, limiting their ultimate skill ceiling. [[Vagina|Encyclopedia][$encyclopedia = "Vaginas"]] surgery can reduce this skill.
+
+
+<<case "Whoring Skill">>
+	''Whoring skill'' is available in three levels. It improves performance on all sexual assignments, though it affects whoring or working in the brothel most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
+
+/**********
+SLAVE FETISHES:
+**********/
+<<case "Fetishes">>
+//Future room for lore text//
+
+<br><br>
+Choose a more particular entry below:
+
+<br><br>
+<<case "Boob Fetishists">>
+''Boob Fetishists'' like breasts.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, and being milked.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, and being milked.
+
+	<br><br>The fetish will increase XX attraction. Boob Fetishists enjoy cowbell collars, breast surgery, and being milked. Milkmaids can become boob fetishists naturally.
+
+
+<<case "Buttsluts">>
+''Buttsluts'' fetishize anal sex - mostly on the receiving end, though they'll enjoy other anal play.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, anally focused fucktoy service, service in a [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] upgraded with reciprocating dildos, the dildo drug dispenser upgrade, anal accessories, and being a painal queen.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, the dildo drug dispenser upgrade, and being a painal queen.
+
+	<br><br>Buttsluttery will soften the 'hates anal' flaw into 'painal queen,' the 'hates penetration' flaw into 'strugglefuck queen,' and the 'repressed' flaw into 'perverted,' or remove these flaws if a quirk is already present. Buttsluts with vaginas enjoy wearing chastity belts, and all buttsluts enjoy buttock enhancement and anal rejuvenation surgeries. Buttsluts do not mind a lack of hormonal feminization. The fetish will increase XY attraction.
+
+
+<<case "Cumsluts">>
+''Cumsluts'' fetishize oral sex and ejaculate.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, the phallic food dispenser upgrade, cum diets, and being a gagfuck queen.
+
+	<br><br>Cumsluttery will soften the 'hates oral' flaw into 'gagfuck queen,' the 'hates women' flaw into 'adores men,' and the 'repressed' flaw into 'perverted,' or remove these flaws if a quirk is already present. Cumsluts enjoy cum diets. The fetish will increase XY attraction.
+
+
+<<case "Doms">>
+''Doms'' fetishize dominance.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, and being confident or cutting.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, being confident, and being cutting.
+
+	<br><br>Dominance will remove the apathetic flaw if a quirk is already present. Doms do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Stewardesses and Nurses do better when [[nymphomaniacs|Encyclopedia][$encyclopedia = "Nymphomania"]]. The [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]], [[Madam|Encyclopedia][$encyclopedia = "Madam"]], [[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]], [[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]], and [[Nurse|Encyclopedia][$encyclopedia = "Nurse"]] can become Doms naturally.
+
+
+<<case "Humiliation Fetishists">>
+	''Humiliation Fetishists'' like exhibitionism.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, or being sinful, a tease, or perverted.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, being sinful, being a tease, and being perverted.
+
+
+	<br><br>A humiliation fetish will soften the 'bitchy' flaw into 'cutting' and the 'shamefast' flaw into 'tease,' or remove these flaws if a quirk is already present. The fetish will increase XY attraction. Humiliation fetishists enjoy nudity, and like revealing clothing at a lower @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ than other slaves. DJs can become humiliation fetishists naturally.
+
+
+<<case "Masochists">>
+	''Masochists'' fetishize abuse and pain aimed at themselves.
+
+	<br><br>
+	The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, uncomfortable clothing, being [[funny|Encyclopedia][$encyclopedia = "Funny"]] and being a[[strugglefuck queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]]
+
+	<br><br>
+	It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, being [[funny|Encyclopedia][$encyclopedia = "Funny"]] and being a[[strugglefuck queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]]
+
+	<br><br>
+	Masochism will soften the liberated flaw into advocate or remove this flaw if a quirk is already present. Masochists can be abused without causing deleterious flaws.
+
+
+<<case "Pregnancy Fetishists">>
+	''Pregnancy Fetishists'' like being impregnated, sex with pregnant slaves, and getting others pregnant. (It is not necessary that the slave actually be able to do any of these things; such is life.)
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, having sex while pregnant, adoring men, being a tease, and being romantic.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, adoring men, being a tease, and being romantic.
+
+	<br><br>The fetish will increase XY attraction. Pregnancy fetishists greatly enjoy all kinds of impregnation, and love or hate fertility surgeries depending on what's being changed.
+
+
+<<case "Sadists">>
+ ''Sadists '' fetishize abuse and pain aimed at others.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, and relationships.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, and high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@.
+
+	<br><br>Sadists do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Wardenesses do better when sadistic, and can become sadists naturally.
+
+
+<<case "Submissives">>
+ ''Submissives '' fetishize submission.
+
+	<br><br>The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, crawling due to damaged tendons, being caring, being an advocate, and being insecure.
+
+	<br><br>It can be advanced by appropriate smart clit piercing settings, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@, being caring, being an advocate, and being insecure.
+
+	<br><br>Submissiveness will soften the 'arrogant' flaw into 'confident,' the 'apathetic' flaw into 'caring,' and the 'idealistic' flaw into 'romantic,' or remove these flaws if a quirk is already present. The fetish will increase XY attraction. It improves performance at the servant assignment and working in the Servants' Quarters. Attendants do better when submissive, and can become submissives naturally.
+
+/**********
+SLAVE BEHAVIORAL QUIRKS
+**********/
+<<case "Quirks">>
+ ''Quirks '' are positive slave qualities. They increase slaves' value and performance at sexual assignments, and each quirk also has other, differing effects. Each quirk is associated with a corresponding [[flaw|Encyclopedia][$encyclopedia = "Flaws"]], and slave can have two quirks (a sexual quirk and a behavioral quirk), just like flaws. Quirks may appear randomly, but the most reliable way to give slaves quirks is to soften flaws.
+
+	<br><br>The [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] can be ordered to soften flaws, and the player character can soften flaws with personal attention. Flaws can also be naturally softened into quirks by fetishes.
+
+
+<<case "Adores men">>
+ ''Adores men '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates women|Encyclopedia][$encyclopedia = "Hates women"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Slaves who adore men may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty if the player character is masculine, and increased chance of gaining additional XY attraction.
+
+
+<<case "Adores women">>
+ ''Adores women '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates men|Encyclopedia][$encyclopedia = "Hates men"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Slaves who adore women may naturally become [[breast fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty if the player character is feminine, and increased chance of gaining additional XX attraction.
+
+
+<<case "Advocate">>
+ ''Advocate '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[liberated|Encyclopedia][$encyclopedia = "Liberated"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Advocates may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
+
+
+<<case "Confident">>
+ ''Confident '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[arrogant|Encyclopedia][$encyclopedia = "Arrogant"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Confident slaves may naturally become [[doms|Encyclopedia][$encyclopedia = "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
+
+
+<<case "Cutting">>
+ ''Cutting '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[bitchy|Encyclopedia][$encyclopedia = "Bitchy"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Cutting slaves may naturally become [[doms|Encyclopedia][$encyclopedia = "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
+
+
+<<case "Fitness">>
+ ''Fitness '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[gluttonous|Encyclopedia][$encyclopedia = "Gluttonous"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. In addition to the standard value and sexual assignment advantages, fitness fanatics gain additional sex drive each week, and are better at working out.
+
+
+<<case "Funny">>
+ ''Funny '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[odd|Encyclopedia][$encyclopedia = "Odd"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Funny slaves may naturally become [[masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
+
+
+<<case "Insecure">>
+ ''Insecure '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[anorexic|Encyclopedia][$encyclopedia = "Anorexic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Insecure slaves may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus  @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
+
+
+<<case "Sinful">>
+ ''Sinful '' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[devout|Encyclopedia][$encyclopedia = "Devout"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Sinful slaves may naturally become [[humiliation fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
 
-<<case "Rest">>
-	<<encyclopediaEntryRest>>
-	//Associated facilities: [[Spa|Encyclopedia][$encyclopedia = "Spa"]], [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]]//
+/**********
+SLAVE SEXUAL QUIRKS
+**********/
+<<case "Caring">>
+ ''Caring '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[apathetic|Encyclopedia][$encyclopedia = "Apathetic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Caring slaves may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
 
 
-<<case "Sexual Servitude">>
-	<<encyclopediaEntrySexualServitude>>
+<<case "Gagfuck Queen">>
+ ''Gagfuck Queen '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[Hates oral|Encyclopedia][$encyclopedia = "Hates oral"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Gagfuck queens may naturally become [[cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with phallic food dispensers.
 
 
-<<case "Servitude">>
-	<<encyclopediaEntryServitude>>
-	//Associated facility: [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]]//
+<<case "Painal Queen">>
+ ''Painal Queen '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[Hates anal|Encyclopedia][$encyclopedia = "Hates anal"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Painal queens may naturally become [[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with dildo drug dispensers.
 
 
-<<case "Whoring">>
-	<<encyclopediaEntryWhoring>>
-	//Associated facility: [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]]//
-/**********
+<<case "Perverted">>
+ ''Perverted '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[repressed|Encyclopedia][$encyclopedia = "Repressed"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Perverted slaves may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ when in incestuous relationships, and gain additional sex drive each week.
 
-SLAVE BODY:
 
-**********/
+<<case "Romantic">>
+ ''Romantic '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[idealistic|Encyclopedia][$encyclopedia = "Idealistic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Romantics may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
 
 
-<<case "Body">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+<<case "Size Queen">>
+ ''Size Queen '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[judgemental|Encyclopedia][$encyclopedia = "Judgemental"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Size queens may naturally become [[buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they will enjoy relationships with well-endowed, virile slaves so much their partners will get @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ benefits, too.
 
 
+<<case "Strugglefuck Queen">>
+ ''Strugglefuck Queen '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates penetration|Encyclopedia][$encyclopedia = "Hates penetration"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Strugglefuck queens may naturally become [[masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, this Quirk avoids @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ losses if the slave is assigned to be a [[sexual servant|Encyclopedia][$encyclopedia = "Sexual Servitude"]].
 
-<<case "Anuses">>
-Slaves' ''anuses'' are a valuable commodity. Like [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter anuses improve performance at sexual assignments, but most methods of learning [[anal skill|Encyclopedia][$encyclopedia = "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance, but may anger her and can result in skipping up one level of looseness. A virgin anus applies a moderate cost multiplier for slave purchase or sale. Anuses can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[anal skill|Encyclopedia][$encyclopedia = "Anal Skill"]].
 
+<<case "Tease">>
+ ''Tease '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[shamefast|Encyclopedia][$encyclopedia = "Shamefast"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Teases may naturally become [[humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
 
-<<case "Areolae">>
-Slaves' ''areolae'' can be altered in size or shape through surgery. (wiki: needs more technical detail)
 
+<<case "Unflinching">>
+ ''Unflinching '' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[crude|Encyclopedia][$encyclopedia = "Crude"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Unflinching slaves may naturally become [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, they will experience a partial rebound during weeks in which they lose @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@.
 
-<<case "Breasts">>
-Slaves' ''breasts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], intense [[lactation|Encyclopedia][$encyclopedia = "Lactation"]], weight gain, or surgery (which [[boob fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]] will be grateful for).
+/**********
+SLAVE BEHAVIORAL FLAWS
+**********/
+<<case "Flaws">>
+ ''Flaws '' are negative slave qualities. They decrease slaves' value and performance at sexual assignments, and each flaw also has other, differing effects. Each flaw is associated with a corresponding [[quirk|Encyclopedia][$encyclopedia = "Quirks"]], and slave can have two flaws (a sexual flaw and a behavioral flaw), just like quirks. New slaves will often have flaws, and tough experiences can also cause them to appear.
 
+	<br><br>The [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] can be ordered to soften or remove flaws, and the player character can soften or remove flaws with personal attention. Flaws can also be naturally softened or removed by fetishes, and can resolve on their own if a slave is happy.
 
-<<case "Butts">>
-Slaves' ''butts'' contribute to beauty. They can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], weight gain, or surgery (which [[buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]] will be grateful for).
 
+<<case "Anorexic">>
+ ''Anorexic '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[insecure|Encyclopedia][$encyclopedia = "Insecure"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, anorexia can cause unexpected weight loss. Anorexics will enjoy dieting but dislike gaining weight, and may bilk attempts to make them fatten up.
 
-<<case "Clits">>
-Slaves' ''clits'' contribute to beauty. (wiki: needs more technical detail)/*how are clits tied to dicks, vaginas, and hormones?*/
 
+<<case "Arrogant">>
+ ''Arrogant '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[confident|Encyclopedia][$encyclopedia = "Confident"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, arrogance limits weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gains.
 
-<<case "Dicks">>
-Slaves' ''dicks'' are less straightforward than [[anuses|Encyclopedia][$encyclopedia = "Anuses"]] or [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]]. At game start, larger dicks reduce slave value, though this can be reduced or even reversed by some future society choices. Slaves will remain capable of erection so long as they retain [[testicles|Encyclopedia][$encyclopedia = "Testicles"]] and are not on [[female hormone treatments|Encyclopedia][$encyclopedia = "Hormones (XX)"]].
-<br><br>
-[[Clits?|Encyclopedia][$encyclopedia = "Clits"]]. /*how do dicks and clits relate, future coder?*/
 
+<<case "Bitchy">>
+ ''Bitchy '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[cutting|Encyclopedia][$encyclopedia = "Cutting"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, bitchiness limits weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gains.
 
-<<case "Ethnicity">>
-Slaves' ''ethnicity'' affects random slave generation; the game produces bodies according to broad phenotypes. For example, black hair is almost universal among randomly generated asian slaves. Its only other impact at game start is that white slaves enjoy a minor bonus to beauty, modeling the near-universal reach of western standards of beauty. Racially based future societies can apply ethnic bonuses or penalties to beauty, changing this landscape.
 
+<<case "Devout">>
+ ''Devout '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[sinful|Encyclopedia][$encyclopedia = "Sinful"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. A very powerful sex drive can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being devout limits weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gains.
 
-<<case "Faces">>
-Slaves' ''faces'' contribute heavily to beauty. They occur in six shapes and seven levels of attractiveness, which can be affected by surgery or, if the slave is unattractive or masculine, intensive [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]]. Unlike most other attributes, a slave's face cannot be improved more than two steps by surgery. The autosurgery upgrade removes this limitation.
-<br><br>
-__Facial shapes and beauty__
-//Normal// faces have no impact on beauty; the slave's face affects beauty based on its attractiveness alone.
-//Exotic// faces exaggerate the impact of facial attractiveness on beauty: being exotic will make an ugly face worse and a beautiful face better.
-//Sensual// faces exaggerate the impact of facial attractiveness on beauty, but less than exotic faces do, and also add a small fixed bonus to attractiveness.
-//Cute// faces add a larger fixed bonus to attractiveness.
-//Androgynous// faces are moderately bad for attractiveness: [[gender fundamentalism|Encyclopedia][$encyclopedia = "Gender fundamentalism"]] accentuates this effect, while [[gender radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]] reduces and at high levels even reverses it.
-//Masculine// faces are very negative: [[gender fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]] accentuates this effect, while [[gender radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]] reduces and at high levels can eliminate it.
 
+<<case "Gluttonous">>
+ ''Gluttonous '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[fitness|Encyclopedia][$encyclopedia = "Fitness"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, gluttons will enjoy gaining weight but dislike dieting, and may bilk attempts to make them lose weight.
 
-<<case "Height">>
-Slaves' ''height'' contributes to beauty and improves combat effectiveness. It is measured in centimeters, though the game handles it in terms of ranges; beyond 190cm, all very tall slaves will be treated almost identically. Height can be affected by surgery, and younger slaves can also see minor hormonal impacts on height. Unlike most other attributes, a slave's height cannot be changed more than one step by surgery.
 
+<<case "Hates men">>
+ ''Hates men '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[adores women|Encyclopedia][$encyclopedia = "Adores women"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, strong attraction to men, or the [[boob fetish|Encyclopedia][$encyclopedia = "Boob Fetishists"]]. The [[pregnancy fetish|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] will soften it so she [[adores men|Encyclopedia][$encyclopedia = "Adores men"]] instead. This flaw can also be removed by serving a player character or another slave with a dick.
 
-<<case "Hips">>
-Slaves' ''hips'' contribute to beauty. (wiki: needs more technical detail)
 
+<<case "Hates women">>
+ ''Hates women '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[adores men|Encyclopedia][$encyclopedia = "Adores men"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, strong attraction to men, or the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish. The [[pregnancy fetish|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] will soften it so she [[adores women|Encyclopedia][$encyclopedia = "Adores women"]] instead. This flaw can also be removed by serving a player character or another slave with a vagina.
 
-<<case "Lactation">>
-Slaves can begin to ''lactate'' two ways: naturally due to pregnancy, or artificially, through surgical implantation of a slow-release lactation-inducing drug pellet. Drug-induced lactation is more copious, but may damage [[health|Encyclopedia][$encyclopedia = "Health"]]. Larger [[breasts|Encyclopedia][$encyclopedia = "Breasts"]] will produce more milk, but not linearly: diminishing returns apply to bigger tits. Happy and [[healthy|Encyclopedia][$encyclopedia = "Health"]] cows are also more productive, and slaves with [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] enjoy a bonus to milk production.
 
+<<case "Liberated">>
+ ''Liberated '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[advocate|Encyclopedia][$encyclopedia = "Advocate"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being liberated limits weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gains.
 
-<<case "Lips">>
-Slaves' ''lips'' contribute to beauty. At very large sizes, they will alter dialog, though this has no mechanical effect. They can be enlarged with targeted growth hormones or surgery, but such surgery can reduce [[oral skill|Encyclopedia][$encyclopedia = "Oral Skill"]].
 
+<<case "Odd">>
+ ''Odd '' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[funny|Encyclopedia][$encyclopedia = "Funny"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being odd limits weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gains.
 
-<<case "Musculature">>
-Slaves' ''musculature'' occurs in four levels, and affects combat effectiveness, beauty, and the effects of breasts. For combat, the penultimate level is best. At game start, musculature is a minor detriment to beauty, though this can be changed through future society choices. Extremely large breasts can begin to hinder slaves, but the first level of musculature will allow them to carry their burdens.
+/**********
+SLAVE SEXUAL FLAWS
+**********/
+<<case "Apathetic">>
+ ''Apathetic '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[caring|Encyclopedia][$encyclopedia = "Caring"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Humiliation Submissive"]] fetish. It can also be removed by the [[dom|Encyclopedia][$encyclopedia = "Doms"]] fetish.
 
 
-<<case "Nipples">>
-Slaves' ''nipples'' have varying effects, depending on their shape. Tiny nipples have a negative effect on beauty, puffy and inverted nipples improve it, huge nipples improve it more strongly, and all others have no effect. Inverted and partially inverted nipples can be permanently protruded by nipple piercings or milking: this is uncomfortable, and will reduce [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] unless the slave is a [[masochist|Encyclopedia][$encyclopedia = "Masochists"]].  Tiny nipples can be enlarged with [[XX hormones|Encyclopedia][$encyclopedia = "Hormones (XX)"]], huge nipples can be reduced with [[XY hormones|Encyclopedia][$encyclopedia = "Hormones (XY)"]], breast growth hormones will grow and may invert nipples, and breast implantation may damage nipples enough to shrink them slightly.
+<<case "Crude">>
+ ''Crude '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[unflinching|Encyclopedia][$encyclopedia = "Unflinching"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish.
 
 
-<<case "Ovaries">>
-Slaves' ''ovaries'' are necessary for pregnancy and provide a small amount of natural XX hormones. Oophorectomy, available with extreme content enabled, will render a slave barren and stop ovaries' hormonal effects, producing a slave with no natural hormones. Barren slaves do suffer penalties under some future society choices, but do not require costly contraceptives to avoid pregnancy. Ovaries grant a bonus to [[lactation|Encyclopedia][$encyclopedia = "Lactation"]].
+<<case "Hates anal">>
+ ''Hates anal '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[painal queen|Encyclopedia][$encyclopedia = "Painal Queen"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
 
 
-<<case "Pregnancy">>
-Slaves require both [[vaginas|Encyclopedia][$encyclopedia = "Vaginas"]] and [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] to become ''pregnant.'' Fertile slaves can be impregnated by the player character or a slave with [[testicles|Encyclopedia][$encyclopedia = "Testicles"]] from the fertile slave's individual menu. Otherwise, slaves with vaginas and ovaries who aren't wearing chastity belts or taking contraceptives, and have not had their tubes tied via surgery, will likely become pregnant if performing sexual jobs or if allowed to have sex with slaves with balls. Pregnancy has a number of minor physical effects and will induce [[lactation|Encyclopedia][$encyclopedia = "Lactation"]].
+<<case "Hates oral">>
+ ''Hates oral '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[gagfuck queen|Encyclopedia][$encyclopedia = "Gagfuck Queen"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish. This flaw can also be removed by serving the player character.
 
 
-<<case "Skin Distinctions">>
-Slaves can have various ''skin distinctions,'' including freckles, heavy freckling, beauty marks, and birthmarks. Beauty marks and birthmarks can be removed in the Salon.
-<br><br>
-//Freckles// of both densities will slightly improve a slave's [[attractiveness score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]] if she has pale or fair skin, and slightly improve it again if she has red hair.
-//Beauty marks,// otherwise known as facial moles, will improve a slave's [[attractiveness score|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]] if she has a gorgeous [[face|Encyclopedia][$encyclopedia = "Faces"]], reduce it if she has an average or worse face, and have no effect if she has a very pretty face.
-//Birthmarks// will improve a slave's attractiveness score if she is prestigious, and reduce it if she is not.
+<<case "Hates penetration">>
+ ''Hates penetration '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[strugglefuck queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
 
 
-<<case "Teeth">>
-Slaves' ''teeth'' have a variety of impacts and can be customized in several ways.
-<br><br>
-//Normal, straight teeth// have a minor positive impact on [[attractiveness|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]].
-//Crooked teeth// have a minor negative impact on attractiveness. They can be fixed with braces, applied from the surgery.
-//Braces// have a negative impact on attractiveness, but less than crooked teeth, and will eventually straighten the slave's teeth. They can be applied to straight teeth or left on after they are no longer useful, if desired.
-<<if $seeExtreme == 1>>//Removable teeth// can pass as normal teeth and thus have no attractiveness impact, but do alter some sex scenes.
-//Pointed teeth// have a minor negative impact on attractiveness, but are intimidating, offering slight improvements to combat effectiveness and performance as a [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]].<</if>>
+<<case "Idealistic">>
+ ''Idealistic '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[romantic|Encyclopedia][$encyclopedia = "Romantic"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish.
 
 
+<<case "Judgemental">>
+ ''Judgemental '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the  ''[[size queen|Encyclopedia][$encyclopedia = "Size Queen"]] '' [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Humiliation Submissive"]] fetish.
 
-<<case "Testicles">>
-Slaves' ''testicles'' are necessary for erection and provide a small amount of natural XY hormones. At game start, larger testicles reduce slave value, though this can be reduced or even reversed by some future society choices. Orchiectomy, available with extreme content enabled, will stop testicles' hormonal effects, producing a slave with no natural hormones. It also has significant mental effects.
 
+<<case "Repressed">>
+ ''Repressed '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[perverted|Encyclopedia][$encyclopedia = "Perverted"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish.
 
-<<case "Vaginas">>
-Slaves' ''vaginas'' are a valuable commodity. Like [[anuses|Encyclopedia][$encyclopedia = "Anuses"]], they appear in four degrees of tightness: virgin and three increasing levels of looseness. Tighter vaginas improve performance at sexual assignments, but most methods of learning [[vaginal skill|Encyclopedia][$encyclopedia = "Anal Skill"]] tend to loosen anuses. Assigning a virgin to sex work will result in a one-time bonus to performance but may anger her; alternatively, a chastity belt can be used to preserve virginity during sexual assignments. A virgin vagina applies a large cost multiplier for slave purchase or sale. Vaginas can be loosened by events, strenuous sex work, or plug accessories; they can be tightened with rest from strenuous sex work, personal attention, or the autosurgery, though such surgery can reduce [[vaginal skill|Encyclopedia][$encyclopedia = "Vaginal Skill"]].
-<br><br>
-[[Clit?|Encyclopedia][$encyclopedia = "Clits"]]
 
+<<case "Shamefast">>
+ ''Shamefast '' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[tease|Encyclopedia][$encyclopedia = "Tease"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish.
 
-<<case "Waist">>
-Slaves' ''waist'' contributes to beauty. Waists can be altered permanently by corsets over time, or quickly in the surgery. (wiki: needs more technical detail)
+/**********
+SLAVE PARAPHILIAS
+**********/
+<<case "Abusiveness">>
+	''Abusiveness'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
+	<br><br>[[Doms|Encyclopedia][$encyclopedia = "Doms"]] serving as [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] may become abusive if allowed to punish slaves by molesting them. They can be satisfied by work as the head girl or [[wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]. Abusive head girls are more effective when allowed or encouraged to punish slaves severely.
 
-<<case "Weight">>
-Slaves' ''weight'' contributes to beauty. The middle three values (thin, average and curvy) are all considered equally good; outside that range, penalties are applied. Gaining and losing weight can cause changes to a slave's [[breast|Encyclopedia][$encyclopedia = "Breasts"]] and [[butt|Encyclopedia][$encyclopedia = "Butts"]] size, and will be different for [[anorexics|Encyclopedia][$encyclopedia = "Anorexic"]], [[gluttons|Encyclopedia][$encyclopedia = "Gluttonous"]], and [[fitness|Encyclopedia][$encyclopedia = "Fitness"]] fanatics.
 
+<<case "Anal Addicts">>
+''Anal addiction'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
-<<case "Hormones (XX)">>
-''XX Hormones'' are female hormones, either from hormone treatments or from [[ovaries|Encyclopedia][$encyclopedia = "Ovaries"]]. A hidden hormonal score is calculated for each slave:
+	<br><br>[[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]] whose only available hole for receptive intercourse is the anus may become anal addicts. They can be satisfied by huge buttplugs, the sodomizing drug applicator kitchen upgrade, or by work that involves frequent anal sex. Anal addicts perform well on assignments involving anal sex.
 
-&nbsp;&nbsp;normal XX hormones provide +1
-&nbsp;&nbsp;heavy XX hormones provide +2
-&nbsp;&nbsp;[[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] provide +1
-&nbsp;&nbsp;[[Testicles|Encyclopedia][$encyclopedia = "Testicles"]] provide -1
-<br><br>
-At a total of +1 with no ovaries present, XY attraction will increase, dicks will shrink, testicles will shrink, deep voices will be raised, small breasts and buttocks will grow, ugly faces will soften, huge clits will shrink, and extreme musculature will soften.
-<br><br>
-At +2, all these effects become more likely and more extreme, and [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]] can both increase.
-<br><br>
-Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia = "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
 
+<<case "Attention Whores">>
+''Attention Whores'' suffer from a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
-<<case "Hormones (XY)">>
-''XY Hormones'' are male hormones, either from hormone treatments or from [[Testicles|Encyclopedia][$encyclopedia = "Testicles"]]. A hidden hormonal score is calculated for each slave:
-<br><br>
-&nbsp;&nbsp;normal XY hormones provide -1
-&nbsp;&nbsp;heavy XY hormones provide -2
-&nbsp;&nbsp;[[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]] provide +1
-&nbsp;&nbsp;[[Testicles|Encyclopedia][$encyclopedia = "Testicles"]] provide -1
-<br><br>
- At a total of -1, XY attraction will increase, large breasts and buttocks will shrink, and clits will grow.
-<br><br>
-At +2, all these effects become more likely and more extreme, [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] can decrease, dicks and testicles will grow, voices will deepen, and faces will become uglier.
-<br><br>
-Artificial hormonal effects can be accelerated by installing the second [[upgrade|Encyclopedia][$encyclopedia = "What the Upgrades Do"]] to the kitchen, which will also stop slave's assets from shrinking due to natural hormonal effects.
-/**********
+<br><br>[[Humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] on public sexual assignments may become Attention Whores. They can be satisfied by total nudity or by work that involves frequent public sex. Attention whores do very well at [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
 
-SLAVE SKILLS
 
-**********/
+<<case "Breast Obsession">>
+	''Pectomania,'' also known as breast growth obsession, is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
+	<br><br>[[Boob fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]] may become obsessed with breast expansion as their breasts grow. They can be satisfied by breast injections or work as a cow, and will temporarily accept getting neither if their health is low.
 
-<<case "Skills">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
 
+<<case "Breeding Obsession">>
+	''Breeding obsession'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
+	<br><br>[[Pregnancy Fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] who are repeatedly bred or are serving in an industrialized [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] may develop breeding obsessions. They can be satisfied by pregnancy, or constant vaginal sex with their owner. Slaves with breeding obsessions will not suffer negative mental effects from serving in an industrialized dairy that keeps them pregnant.
 
-<<case "Anal Skill">>
-''Anal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Anus|Encyclopedia][$encyclopedia = "Anuses"]] surgery can reduce this skill.
 
+<<case "Cum Addicts">>
+	''Cum addiction'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
-<<case "Combat Skill">>
-''Combat skill'' is available in one level only. It improves performance in lethal and nonlethal pit fights and performance as the Bodyguard. Training methods are limited to on the job experience (including pit fights) and events.
+	<br><br>[[Cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]] who eat out of phallic feeders or are fed cum may become cum addicts. They can be satisfied by cum diets, the phallic feeder kitchen upgrade, or by sex work that involves frequent fellatio. Cum addicts are perform well on assignments involving oral sex.
 
 
-<<case "Entertainment Skill">>
-''Entertainment skill'' is available in three levels. It improves performance on all sexual assignments, though it affects public service or working in the club most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
+<<case "Maliciousness">>
+	Sexual ''maliciousness'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
+	<br><br>[[Sadists|Encyclopedia][$encyclopedia = "Sadists"]] serving as [[wardeness|Encyclopedia][$encyclopedia = "Wardeness"]] may become sexually malicious. They can be satisfied by work as the [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] or wardeness. Sexually malicious wardenesses break slaves very quickly but damage their sex drives doing so.
 
-<<case "Oral Skill">>
-''Oral skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), gags (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). [[Lip|Encyclopedia][$encyclopedia = "Lips"]] surgery can reduce this skill.
 
+<<case "Self Hatred">>
+	Sexual ''self hatred'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
-<<case "Vaginal Skill">>
-''Vaginal skill'' improves performance on sexual assignments and is available in three levels. Training methods include schooling (up to level one), plugs (up to level one), personal attention (unlimited), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited). Slaves without vaginas cannot learn or teach this skill, limiting their ultimate skill ceiling. [[Vagina|Encyclopedia][$encyclopedia = "Vaginas"]] surgery can reduce this skill.
+	<br><br>Self hating slaves can be satisfied by work in an industrialized dairy, in an arcade, or in a glory hole, and will not suffer negative mental effects for doing so. [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]] serving in those places have a chance to become self hating, and even extremely low [[@@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@|Encyclopedia][$encyclopedia = "@@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@"]] may cause the paraphilia.
 
 
-<<case "Whoring Skill">>
-''Whoring skill'' is available in three levels. It improves performance on all sexual assignments, though it affects whoring or working in the brothel most. Training methods include schooling (up to level one), personal attention (up to level one), Head Girl attention (up to the Head Girl's skill), and on the job experience (unlimited).
-/**********
+<<case "Self Neglect">>
+	Sexual ''self neglect'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
 
-SLAVE FETISHES:
+	<br><br>[[Submissives|Encyclopedia][$encyclopedia = "Submissives"]] serving on public sexual assignment may become sexually self neglectful. Such slaves can be satisfied by most kinds of sex work. Slaves willing to neglect their own pleasure do very well at [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
 
+/**********
+SLAVE RELATIONSHIPS
 **********/
+<<case "Relationships">>
+	Slaves can develop many different ''relationships'' as they become accustomed to their lives, which offer many benefits and some downsides. It is possible for the player to push slaves towards one kind of relationship or another, but slaves' feelings are less susceptible to complete control than their bodies. All relationships in Free Cities are one-to-one, which is a limitation imposed by Twine.
 
 
-<<case "Fetishes">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+<<case "Rivalries">>
+	''Rivalries'' tend to arise naturally between slaves on the same assignment. Slaves may enjoy rivals' misfortunes, but bickering on the job between rivals will impede performance if the rivals remain on the same assignment. Rivals will also dislike working with each other. Rivalries may be defused naturally with time apart, or suppressed by rules. Rivalries impede the formation of [[romances|Encyclopedia][$encyclopedia = "Romances"]], but a romance can defuse a rivalry.
 
-<br><br>
 
+<<case "Romances">>
+	''Romances'' tend to arise naturally between slaves on the same assignment, and between slaves having a lot of sex with each other. Slaves will be saddened by their romantic partners' misfortunes, but will do better on public sexual assignments if assigned to work at the same job as a romantic partner. Slaves will also derive various mental effects from being in a relationship: they can rely on each other, take solace in each others' company, and even learn fetishes from each other. Romances can be suppressed by the rules, or fall apart naturally. On the other hand, romances can develop from friendships, to best friendships, to friendships with benefits, to loving relationships. Romances impede the formation of [[rivalries|Encyclopedia][$encyclopedia = "Rivalries"]], and can defuse them. Once a romance has advanced to where the slaves are lovers, its members are eligible for several events in which the couple can be [[married|Encyclopedia][$encyclopedia = "Slave Marriages"]].
 
-<<case "Boob Fetishists">>
-''Boob Fetishists'' like breasts.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, and being milked.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], and being milked.
-<br><br>
-The fetish will increase XX attraction. Boob Fetishists enjoy cowbell collars, breast surgery, and being milked. Milkmaids can become boob fetishists naturally.
 
+<<case "Emotionally Bonded">>
+	''Emotionally Bonded'' slaves have become so @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to the player character that they define their own happiness mostly in terms of pleasing the PC. Slaves may become emotionally bonded if they become perfectly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ without being part of a [[romance|Encyclopedia][$encyclopedia = "Romances"]]. They receive powerful mental benefits - in fact, they are likely to accept anything short of sustained intentional abuse without lasting displeasure - and perform better at the [[servitude|Encyclopedia][$encyclopedia = "Servitude"]] and [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] assignments. The most reliable way of ensuring a slave's development of emotional bonds is to have her assigned as a fucktoy (or to the [[Master suite|Encyclopedia][$encyclopedia = "Master Suite"]]) as she becomes perfectly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@.
 
-<<case "Buttsluts">>
-''Buttsluts'' fetishize anal sex - mostly on the receiving end, though they'll enjoy other anal play.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, anally focused fucktoy service, service in a [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] upgraded with reciprocating dildos, the dildo drug dispenser upgrade, anal accessories, and being a painal queen.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], the dildo drug dispenser upgrade, and being a painal queen.
-<br><br>
-Buttsluttery will soften the 'hates anal' flaw into 'painal queen,' the 'hates penetration' flaw into 'strugglefuck queen,' and the 'repressed' flaw into 'perverted,' or remove these flaws if a quirk is already present. Buttsluts with vaginas enjoy wearing chastity belts, and all buttsluts enjoy buttock enhancement and anal rejuvenation surgeries. Buttsluts do not mind a lack of hormonal feminization. The fetish will increase XY attraction.
 
+<<case "Emotional Slut">>
+	''Emotionally sluts'' are slaves who have lost track of normal human emotional attachments, seeing sex as the only real closeness. Slaves may become emotional sluts if they become perfectly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ without being part of a [[romance|Encyclopedia][$encyclopedia = "Romances"]]. They receive powerful mental benefits, though they will be disappointed if they are not on assignments that allow them to be massively promiscuous, and perform better at the [[whoring|Encyclopedia][$encyclopedia = "Whoring"]] and [[public service|Encyclopedia][$encyclopedia = "Public Service"]] assignments. The most reliable way of ensuring a slave's development into an emotional slut is to have her assigned as a public servant (or to the [[club|Encyclopedia][$encyclopedia = "Club"]]) as she becomes perfectly @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ and @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@.
 
-<<case "Cumsluts">>
-''Cumsluts'' fetishize oral sex and ejaculate.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, orally focused fucktoy service, the phallic food dispenser upgrade, cum diets, and being a gagfuck queen.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], the phallic food dispenser upgrade, cum diets, and being a gagfuck queen.
-<br><br>
-Cumsluttery will soften the 'hates oral' flaw into 'gagfuck queen,' the 'hates women' flaw into 'adores men,' and the 'repressed' flaw into 'perverted,' or remove these flaws if a quirk is already present. Cumsluts enjoy cum diets. The fetish will increase XY attraction.
 
+<<case "Slave Marriages">>
+	''Slave Marriages'' take place between two slaves. Several random events provide the opportunity to marry slave lovers. Slave Marriages function as an end state for slave [[romances|Encyclopedia][$encyclopedia = "Romances"]]; slave wives receive the best relationship bonuses, and can generally be depended upon to help each other be good slaves in various ways. The alternative end states for slaves' emotional attachments are the [[emotional slut|Encyclopedia][$encyclopedia = "Emotional Slut"]] and [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] statuses, both of which are for a single slave alone.
 
-<<case "Doms">>
-''Doms'' fetishize dominance.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, and being confident or cutting.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], being confident, and being cutting.
-<br><br>
-Dominance will remove the apathetic flaw if a quirk is already present. Doms do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Stewardesses and Nurses do better when dominant; the Head Girl, Madams, Schoolteachers, Stewardesses, and Nurses can become Doms naturally.
 
+<<case "slaveowner Marriages">>
+	''slaveowner Marriages'', marriages between a @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slave and the player character, require passage of a slaveowner marriage policy unlocked by advanced [[paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]. Once this policy is in place, [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] slaves can be married. There is no limit to the number of slaves a paternalist player character can marry. Marriage to the player character functions as a direct upgrade to being emotionally bonded.
 
-<<case "Humiliation Fetishists">>
-''Humiliation Fetishists'' like exhibitionism.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, or being sinful, a tease, or perverted.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], being sinful, being a tease, and being perverted.
-<br><br>
-A humiliation fetish will soften the 'bitchy' flaw into 'cutting' and the 'shamefast' flaw into 'tease,' or remove these flaws if a quirk is already present. The fetish will increase XY attraction. Humiliation fetishists enjoy nudity, and like revealing clothing at a lower devotion than other slaves. DJs can become humiliation fetishists naturally.
+/**********
+THE X-SERIES ARCOLOGY
+**********/
+<<case "The X-Series Arcology">>
+	//Future room for lore text//
 
+	<br><br>
+	Choose a more particular entry below:
 
-<<case "Masochists">>
-''Masochists'' fetishize abuse and pain aimed at themselves.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, uncomfortable clothing, being funny, and being a strugglefuck queen.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], being funny, and being a strugglefuck queen.
-<br><br>
-Masochism will soften the liberated flaw into advocate or remove this flaw if a quirk is already present. Masochists can be abused without causing deleterious flaws.
 
+<<case "What the Upgrades Do">>
+	//There are a lot of upgrades available for your arcology, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>. Please relax; some panic upon reviewing the options is normal. This list should familiarize you with your choices.//
 
-<<case "Pregnancy Fetishists">>
-''Pregnancy Fetishists'' like being impregnated, sex with pregnant slaves, and getting others pregnant. (It is not necessary that the slave actually be able to do any of these things; such is life.)
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, having sex while pregnant, adoring men, being a tease, and being romantic.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], adoring men, being a tease, and being romantic.
-<br><br>
-The fetish will increase XY attraction. Pregnancy fetishists greatly enjoy all kinds of impregnation, and love or hate fertility surgeries depending on what's being changed.
+	<br><br>''Construction''
+	<br>The first upgrade section on the arcology management menu offers an escalating series of generic upgrades for the arcology. A few of these have minor beneficial side effects, but all share the same main effect: they raise the arcology's maximum prosperity level. You will be informed on the end of week report if your arcology is nearing, at, or over this level. Upgrading early is //not// useless, since prosperity will increase more rapidly if the cap is much higher than the current prosperity level.
 
+	<br><br>''Facilities''
+	<br>These upgrades unlock the various facilities, which are detailed <<link "here.">><<set $encyclopedia = "Facilities">><<goto "Encyclopedia">><</link>>
 
-<<case "Sadists">>
-''Sadists'' fetishize abuse and pain aimed at others.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, and relationships.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, and high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]].
-<br><br>
-Sadists do not mind a lack of hormonal feminization. The fetish will increase XX attraction. Wardenesses do better when sadistic, and can become sadists naturally.
+	<br><br>''Penthouse Improvements''
+	<br>The master suite and Head Girl suite options function like facilities. The master suite is the facility for the fucktoy assignment, and the Head Girl suite can house a single slave for her use.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Kitchen upgrade'':// this increases the chances of success for dieting.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Feeding phalli'':// unbroken slaves will find this disgusting, but it can cause beneficial oral fetishes to appear.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Drug fuckmachines'':// unbroken slaves will resent this, but it may cause beneficial anal fetishes to appear.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Personal armory'':// unlocks bodyguard options on the main menu.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Pharmaceutical Fabricator'':// requires a lot of @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ to buy and use; unlocks powerful drug upgrades.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//''Surgery upgrade'':// enables several extreme surgical options like virginity restoration and hermaphrodite creation.
 
+	<br><br>''Special Upgrades''
+	<br>Upgrades obtained during special events are listed here for reference. They cannot be purchased normally. Week:
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;''24'': Arming yourself and or your [[drones|Encyclopedia][$encyclopedia = "Security Drones"]] if installed.
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;''62'': Establishing mercs.
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;''65'': Giving your established mercs a unique title.
+		<br>&nbsp;&nbsp;&nbsp;&nbsp;''80'': Establish the [[Special Force|Encyclopedia][$encyclopedia = "Special Force"]]. (if the mod is enabled)
 
-<<case "Submissives">>
-''Submissives'' fetishize submission.
-<br><br>
-The fetish can be created by appropriate smart clit piercing settings, serving the Head Girl, relationships, unfocused fucktoy service, crawling due to damaged tendons, being caring, being an advocate, and being insecure.
-<br><br>
-It can be advanced by appropriate smart clit piercing settings, high [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] and [[trust|Encyclopedia][$encyclopedia = "Trust"]], being caring, being an advocate, and being insecure.
-<br><br>
-Submissiveness will soften the 'arrogant' flaw into 'confident,' the 'apathetic' flaw into 'caring,' and the 'idealistic' flaw into 'romantic,' or remove these flaws if a quirk is already present. The fetish will increase XY attraction. It improves performance at the servant assignment and working in the Servants' Quarters. Attendants do better when submissive, and can become submissives naturally.
-/**********
 
-SLAVE BEHAVIORAL QUIRKS
+<<case "Personal Assistant">>
+	//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I am your personal assistant.
 
-**********/
+	<br><br>Though I am a highly advanced program, I am not a true AI. I am neither sentient nor self-aware. My chief usefulness lies in my computing power, which is sufficient to run the arcology and all of its systems, and to monitor its huge suite of internal sensors. If it happens here, I know about it, and if it's important, I'll tell you. Through me, you are effectively omniscient within your arcology. Omnipotence will have to wait until I implant your slaves with control chips to convert them into my mindless fuckpuppet soldiery.
 
+	<br><br>That was a joke.
 
-<<case "Quirks">>
-''Quirks'' are positive slave qualities. They increase slaves' value and performance at sexual assignments, and each quirk also has other, differing effects. Each quirk is associated with a corresponding [[flaw|Encyclopedia][$encyclopedia = "Flaws"]], and slave can have two quirks (a sexual quirk and a behavioral quirk), just like flaws. Quirks may appear randomly, but the most reliable way to give slaves quirks is to soften flaws.
-<br><br>
-The [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] can be ordered to soften flaws, and the player character can soften flaws with personal attention. Flaws can also be naturally softened into quirks by fetishes.
+	<br><br>I have been watching you and your slaves with close attention, so I have one other function to mention. I have learned a little of what constitutes successful slave training and husbandry. If you select the 'Rules Assistant' option on the main menu, I will review the rules your slaves are under and address any obvious problems. For example, I will place all disobedient slaves under restrictive rules.
 
+	<br><br>I would say that it is a pleasure to serve, but you are no doubt @@cyan;intelligent@@ enough to know that I cannot feel pleasure, making that a pointless pleasantry. Good day,
+	<<if def $PC.customTitle>>
+		$PC.customTitle.
+	<<elseif $PC.title != 0>>
+		Sir.
+	<<else>>
+		Ma'am.
+	<</if>>//
 
 
-<<case "Adores men">>
-''Adores men'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates women|Encyclopedia][$encyclopedia = "Hates women"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Slaves who adore men may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[trust|Encyclopedia][$encyclopedia = "Trust"]] on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty if the player character is masculine, and increased chance of gaining additional XY attraction.
+<<case "The Wardrobe">>
+	// The Wardrobe is a dressing area for all of your slaves, and a place where unused outfits are stored.  Tailoring is available to make sure outfits fit each slave to your specifications.  Here, players make choices about how slaves will appear in their dress, or lack of it.  Choose outfits wisely to correspond to the culture that your citizens approve of, and your @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ will increase more quickly.  Items that stretch or constrict such as plugs or corsets will eventually have a lasting impact on slaves anatomy.//
 
+	<br><br>The wardrobe has two functions: First, individual slaves can be selected and then dressed in the wardrobe with anything from the basic clothing or shoes to the more exotic plugs and corsets.  Secondly, players can access the wardrobe directly from the penthouse, and unlock collections of new outfits with ¤.
 
 
-<<case "Adores women">>
-''Adores women'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates men|Encyclopedia][$encyclopedia = "Hates men"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Slaves who adore women may naturally become [[breast fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[trust|Encyclopedia][$encyclopedia = "Trust"]] on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty if the player character is feminine, and increased chance of gaining additional XX attraction.
+<<case "The Auto Salon">>
+	//Your auto salon is similar to the studio and the remote surgery, but is far less intimidating. It is set up like a single seat from an old world beauty salon, except that a series of manipulators descend from the ceiling towards the chair. It can perform any of the usual cosmetic services. The only special capability it has is to automatically color coordinate nails and makeup with a slave's hair. It is fashionable to apply color schemes to slaves, and this function will make following the trend easy. Your salon will cost @@.yellowgreen;<<print cashFormat($modCost)>>@@ per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
 
+	<br><br>The auto salon is mostly available for the player's experimentation. Some combinations of cosmetic options can have minor effects on some assignments and events, but these are very marginal. Slaves' appearances will differ in many scenes and events based on the player's cosmetic choices, but these details are for flavor only. As usual, gameplay effects are usually called out in explicit colored text; if they aren't, no major gameplay effects are happening.
 
 
-<<case "Advocate">>
-''Advocate'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[liberated|Encyclopedia][$encyclopedia = "Liberated"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Advocates may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
+<<case "The Studio">>
+	//Your studio was sadly neglected by the previous owner of the arcology, but is in great shape and ready for use.
 
+	<br><br>There are remote surgical and tattoo implements if you wish to hire an artist to do the work for you, but there are also sophisticated piercing and tattoo implements that can help you plan and apply the work yourself. Select a body part and a desired modification, and they'll do the rest.
 
+	<br><br>Your equipment will cost @@.yellowgreen;<<print cashFormat($modCost)>>@@ per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
 
-<<case "Confident">>
-''Confident'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[arrogant|Encyclopedia][$encyclopedia = "Arrogant"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Confident slaves may naturally become [[dominant|Encyclopedia][$encyclopedia = "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[trust|Encyclopedia][$encyclopedia = "Trust"]] on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
 
+<<case "The Remote Surgery">>
+	Congratulations on your purchase of a Caduceus model remote surgical unit. This is the very last word in slave surgical alteration.
 
+	<br><br>To use your remote surgery, simply strap a slave to the operating table and purchase surgical services. Any doctor can take control of the remote surgery by telepresence and operate on your slave. You have all the options of a modern hospital, right in the comfort of your own home.
 
-<<case "Cutting">>
-''Cutting'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[bitchy|Encyclopedia][$encyclopedia = "Bitchy"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Cutting slaves may naturally become [[dominant|Encyclopedia][$encyclopedia = "Doms"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
+	<br><br>-- Owner's Manual, Remote Surgical Unit model 'Caduceus'
 
+	<br><br>//It will cost @@.yellowgreen;<<print cashFormat($surgeryCost)>>@@ to purchase a doctor's telepresence and keep the equipment charged with the necessary materials. These procedures are invasive and will reduce a slave's health. Use drugs or rest to counteract this.//
 
 
-<<case "Fitness">>
-''Fitness'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[gluttonous|Encyclopedia][$encyclopedia = "Gluttonous"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. In addition to the standard value and sexual assignment advantages, fitness fanatics gain additional sex drive each week, and are better at working out.
+<<case "The Pharmaceutical Fab.">>
+	Pharmaceutical fabricators are the cutting edge of modern medicine. They are in short supply and are therefore ruinously expensive, but can greatly reduce the cost of maintaining a large stable of slaves by cutting drug overhead. They are also the only source of a new generation of advanced drugs that must be tailored to the individual patient's biochemistry.
 
+	<br><br>-- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
 
 
-<<case "Funny">>
-''Funny'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[odd|Encyclopedia][$encyclopedia = "Odd"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Funny slaves may naturally become [[masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
+<<case "Security Drones">>
+	//As built, X-Series arcologies are equipped with basic security systems, and a complement of maintenance and cleaning drones.
 
+	<br><br>
+	The infrastructure that supports these drones is designed to be easily retrofittable to support new designs and classes of drones. One optional upgrade that may suit some owners particularly well is the addition of security drones. These are radically different than the slow, robust utility drones.
 
+	<br><br>The X-Series security drone is undergoing a yearly upgrade cycle, but the entire family has some major features in common. All are light, multi-rotor flying drones with between three and six propulsors. Generally speaking, they favor speed and ease of handling over armor or endurance.
 
-<<case "Insecure">>
-''Insecure'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[anorexic|Encyclopedia][$encyclopedia = "Anorexic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Insecure slaves may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[trust|Encyclopedia][$encyclopedia = "Trust"]] on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
+	<br><br>Their mobility is such that they can typically reach any point within the arcology in minutes. They are robust to damage but unarmored, and generally carry payloads of between two and five kilograms. Since they are designed to operate within or very close to the arcology, they have an autonomous endurance of less than an hour.
 
+	<br><br>Standard kit includes hardened communications links to the arcology's computer systems, loudspeakers for public interface, and nonlethal compliance systems including tasers and chemical emitters.
 
+	<br><br>-- //X-Series Arcology Owners' Manual////
 
-<<case "Sinful">>
-''Sinful'' is a behavioral [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[devout|Encyclopedia][$encyclopedia = "Devout"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Sinful slaves may naturally become [[humiliation fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
 
-/**********
+<<case "Water Filtration">>
+	//X-Series arcologies are, in many ways, comparable to massive organisms. Under this metaphor, their circulatory systems include thousands of kilometers of plumbing for water distribution and waste removal.
 
-SLAVE SEXUAL QUIRKS
+	<br><br>The X-Series has established a new state of the art in arcology moisture reclamation. Air conditioning, hydrofarming, sewage treatment, and plumbing systems work together to recycle water with an efficiency greater than 99.99%. When combined with the arcology's skin, which is cleverly shaped to catch and retain almost all rain that falls on it, importing water will become a thing of the past.
 
-**********/
+	<br><br>This system is carefully balanced. It is designed to work for decades without major maintenance, but it is limited to a certain maximum population. Major upgrades will be necessary should the arcology population exceed this figure. Fortunately, the system is designed to be almost infinitely expandable.
 
+	<br><br>Finally, the X-Series has been designed from the ground up by slaveowners, for slaveowners. The standard X-Series arcology is not equipped for dairy operations, but the water filtration system has been designed to support dairy upgrades. With minimal additions, X-Series owners will be able to Pasteurize and store a nearly unlimited quantity of nature's bounty.
 
-<<case "Caring">>
-''Caring'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[apathetic|Encyclopedia][$encyclopedia = "Apathetic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Caring slaves may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
+	<br><br>-- //X-Series Arcology Owners' Manual////
 
 
+<<case "Slave Nutrition">>
+	//Your X-Series arcology is designed to produce large quantities of high quality foodstuffs, from fresh vegetables to basic nutritive protein. The X-Series also produces the most advanced nutrition in the world. Our proprietary special slave nutrition system has been designed by slaveowners, for slaveowners, and truly makes the X-Series special.
 
-<<case "Gagfuck Queen">>
-''Gagfuck Queen'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[Hates oral|Encyclopedia][$encyclopedia = "Hates oral"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Gagfuck queens may naturally become [[cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with phallic food dispensers.
+	<br><br>This system produces a protein-rich drink that provides the physically active female body all its necessary nutrients. The artificial flavoring is specially designed to provide a palatable taste and texture while avoiding too much enjoyment and preventing excessive boredom. It supports a strong immune system and an energetic outlook.
 
+	<br><br>It even causes a mild increase in sex drive. Our development team found that the slave body experiences a slight gain in libido merely from being so perfectly fed. It was simple and healthy to reinforce this effect with additives.
 
+	<br><br>Our slave nutrition accomplishes all this while leaving the lower digestive tract extremely clean. We recommend your slaves undergo an occasional deep enema: under this regimen, slaveowners can be forgiven for forgetting that their slaves' anuses are involved in digestion at all. The designers of the X-Series @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ that their clients can find other uses for them.
 
-<<case "Painal Queen">>
-''Painal Queen'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[Hates anal|Encyclopedia][$encyclopedia = "Hates anal"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Painal queens may naturally become [[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they enjoy living in a penthouse upgraded with dildo drug dispensers.
+	<br><br>-- //X-Series Arcology Owners' Manual////
 
+/**********
+ARCOLOGY FACILITIES
+**********/
+<<case "Facilities">>
+	The arcology can be upgraded with a variety of facilities for slaves to live and work from. Each of the facilities is associated with an assignment. Sending a slave to a facility removes her from the main menu, removes her from the end of week report, and automates most management of her. Her clothes, drugs, rules, and other management tools are automatically run by the facility. However, her impact on your affairs will be substantially the same as if she were assigned to the corresponding assignment outside the facility. This means that things like @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ effects, future society developments, and branding are all still active.
 
+	<br><br>Use facilities sparingly until you're familiar with what assignments do so you don't miss important information. When you're confident enough to ignore a slave for long periods, sending her to a facility becomes a good option. Sending a slave to a facility heavily reduces the player's interaction with her, keeps the main menu and end week report manageable, and prevents most events from featuring her, which can be useful when she's so well trained that events aren't as beneficial for her. Also, many facilities have leadership positions that can apply powerful multipliers to a slave's performance.
 
-<<case "Perverted">>
-''Perverted'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[repressed|Encyclopedia][$encyclopedia = "Repressed"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Perverted slaves may naturally become [[submissives|Encyclopedia][$encyclopedia = "Submissives"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] when in incestuous relationships, and gain additional sex drive each week.
+	<br><br>The [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]], [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]], [[Club|Encyclopedia][$encyclopedia = "Club"]], [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]], and [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]] all correspond to basic productive assignments. The [[Spa|Encyclopedia][$encyclopedia = "Spa"]], [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]], and [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]] are a little different in that they focus on improving their occupants rather than producing something useful, since they correspond to the rest, confinement, and class assignments. As such, only slaves that can benefit from these facilities' services can be sent to them. When slaves in these facilities have received all the benefits they can from the facility, they will be automatically ejected, assigned to rest, and returned to the main menu. The [[Head Girl Suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]], [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]], [[The Incubation Facility |Encyclopedia][$encyclopedia = "The Incubation Facility"]], and [[Pit|Encyclopedia][$encyclopedia = "Pit"]] are all completely unique.
 
 
+<<case "Arcade">>
+	//It is every slave's final duty to go into the arcade, and to become one with all the arcology.
+	&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slaveowner
 
-<<case "Romantic">>
-''Romantic'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[idealistic|Encyclopedia][$encyclopedia = "Idealistic"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Romantics may naturally become [[pregnancy fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[trust|Encyclopedia][$encyclopedia = "Trust"]] on [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] duty.
+	<br><br>The arcade (sometimes colloquially referred to as "the wallbutts") is an excellent example of one of the many ideas that was confined to the realm of erotic fantasy until modern slavery began to take shape. It has rapidly turned from an imaginary fetishistic construction into a common sight in the more 'industrial' slaveowning arcologies. Most arcades are built to do one thing: derive profit from the holes of low-value slaves.
 
+	<br><br>Upon entering an arcade, one is typically presented with a clean, utilitarian wall like in a well-kept public restroom. Some have stalls, but many do not. In either case, at intervals along this wall, slaves' naked hindquarters protrude through. They are completely restrained on the inside of the wall, and available for use. Usually, the wall has an opposite side on which the slaves' throats may be accessed. The slaves' holes are cleaned either by mechanisms that withdraw them into the wall for the purpose, shields which extend between uses, or rarely, by attendants.
 
+	<br><br>Arcades have become so common that most arcade owners attempt to differentiate themselves with something special. Some arcades have only a low wall so that conversations may be had between persons using either end of a slave; business meetings are an advertised possibility. Many specialize in a specific genital arrangement; others shield the pubic area so as to completely disguise it, reducing the slaves' identities to an anus and a throat only. Some attempt to improve patrons' experiences by using slaves who retain enough competence to do more than simply accept penetration, while others pursue the same goal by applying muscular electrostimulus for a tightening effect.
 
-<<case "Size Queen">>
-''Size Queen'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[judgemental|Encyclopedia][$encyclopedia = "Judgemental"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Size queens may naturally become [[buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]. In addition to the standard value and sexual assignment advantages, they will enjoy relationships with well-endowed, virile slaves so much their partners will get [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] benefits, too.
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
+	<br><br>The ''Arcade'' is the //[[Glory hole|Encyclopedia][$encyclopedia = "Glory Hole"]] facility.// Extracts @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ from slaves; has extremely deleterious mental and physical effects. Arcades can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
 
 
-<<case "Strugglefuck Queen">>
-''Strugglefuck Queen'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[hates penetration|Encyclopedia][$encyclopedia = "Hates penetration"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Strugglefuck queens may naturally become [[masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, this Quirk avoids [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] losses if the slave is assigned to be a [[sexual servant|Encyclopedia][$encyclopedia = "Sexual Servitude"]].
+<<case "Brothel">>
+	The ''Brothel'' is the //[[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] facility.// Slaves will make @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ based on beauty and skills. Brothels can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia = "Advertising"]]. Brothels can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
 
 
+<<case "Cellblock">>
+	The ''Cellblock'' is the //[[Confinement|Encyclopedia][$encyclopedia = "Confinement"]] facility.// Will break slaves and return them to the main menu after they are obedient. The Cellblock can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves incarcerated there.
 
-<<case "Tease">>
-''Tease'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[shamefast|Encyclopedia][$encyclopedia = "Shamefast"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Teases may naturally become [[humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]. In addition to the standard value and sexual assignment advantages, they get bonus [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] while performing [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
 
+<<case "Clinic">>
+	The ''Clinic'' is one of two //[[Rest|Encyclopedia][$encyclopedia = "Rest"]] facilities;// it focuses on slaves' health. The Clinic will treat slaves until they are [[Healthy|Encyclopedia][$encyclopedia = "Health"]]. The Clinic can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves getting treatment there.
 
 
-<<case "Unflinching">>
-''Unflinching'' is a sexual [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] developed from the [[crude|Encyclopedia][$encyclopedia = "Crude"]] [[flaw|Encyclopedia][$encyclopedia = "Flaws"]]. Unflinching slaves may naturally become [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]]. In addition to the standard value and sexual assignment advantages, they will experience a partial rebound during weeks in which they lose [[devotion|Encyclopedia][$encyclopedia = "Devotion"]].
+<<case "Club">>
+	The ''Club'' is the //[[Public Service|Encyclopedia][$encyclopedia = "Public Service"]] facility.// Slaves will generate @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ based on beauty and skills. Clubs can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia = "Advertising"]]. Clubs can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each citizen who visits.
 
-/**********
 
-SLAVE BEHAVIORAL FLAWS
+<<case "Dairy">>
+	//This is the very first //Free Cities Husbandry Weekly// ever. I'm Val Banaszewski, and I'm the FCHW staff writer for dairy and dairy-related subjects. So, why do I do this, and why should you? Human breast milk is never going to be as @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and common as normal milk. Why bother?
 
-**********/
+	<br><br>First, it's really tasty! If you've never tried it, put FCHW no. 1 down now and go try it. Buy it bottled if you have to, but make an effort to take your first drink right from the teat. You'll only ever take your first sip of mother's milk once, and it should really be special. Everyone describes it a little differently, but I'd say it's a warm, rich and comforting milk with vanilla and nutty flavors.
 
+	<br><br>Second, it's sexy! Decadence is in, folks. Many people move to the Free Cities to get away from the old world, but some come here to experience real freedom. The experience of drinking a woman's milk before, during, and after you use her just isn't something you pass up. Try it today.
 
-<<case "Flaws">>
-''Flaws'' are negative slave qualities. They decrease slaves' value and performance at sexual assignments, and each flaw also has other, differing effects. Each flaw is associated with a corresponding [[quirk|Encyclopedia][$encyclopedia = "Quirks"]], and slave can have two flaws (a sexual flaw and a behavioral flaw), just like quirks. New slaves will often have flaws, and tough experiences can also cause them to appear.
-<br><br>
-The [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] can be ordered to soften or remove flaws, and the player character can soften or remove flaws with personal attention. Flaws can also be naturally softened or removed by fetishes, and can resolve on their own if a slave is happy.
+	<br><br>-- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 2, 2032////
 
+	<br><br>The ''Dairy'' is the //[[Milking|Encyclopedia][$encyclopedia = "Milking"]] facility.// Only lactating
+	<<if $seeDicks > 0>>
+		or semen producing
+	<</if>>
+	slaves can be assigned; will use drugs to increase natural breast size
+	<<if $seeDicks > 0>>
+		and ball size, if present
+	<</if>>.
+	All Dairy upgrades have three settings, once installed: Inactive, Active, and Industrial. Inactive and Active are self-explanatory. Industrial settings require that the restraint upgrade be installed and maximized, and that extreme content be enabled. They massively improve production, but will produce severe mental and physical damage. Younger slaves will be able to survive more intense industrial output, but drug side effects will eventually force an increasingly large fraction of drug focus towards curing the slave's ills, reducing production. Dairies can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each unit of fluid produced.
 
 
-<<case "Anorexic">>
-''Anorexic'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[insecure|Encyclopedia][$encyclopedia = "Insecure"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, anorexia can cause unexpected weight loss. Anorexics will enjoy dieting but dislike gaining weight, and may bilk attempts to make them fatten up.
+<<case "Head Girl Suite">>
+	The ''Head Girl Suite'' is a //unique facility.// Only a single slave can be assigned, and this slave will be subject to the Head Girl's decisions rather than the player's.
 
 
+<<case "Master Suite">>
+	The ''Master Suite'' is the //[[Fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] facility.// Slaves will generate @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@, but at a lower efficiency than on the club. The Suite can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves serving there.
 
-<<case "Arrogant">>
-''Arrogant'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[confident|Encyclopedia][$encyclopedia = "Confident"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, arrogance limits weekly [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] gains.
 
+<<case "Pit">>
+	The ''Pit'' is a //unique facility.// Unique in that slaves can perform standard duties in addition to being scheduled for fights in this facility.
 
 
-<<case "Bitchy">>
-''Bitchy'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[cutting|Encyclopedia][$encyclopedia = "Cutting"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, bitchiness limits weekly [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] gains.
+<<case "Schoolroom">>
+	The ''Schoolroom'' is the //[[Learning|Encyclopedia][$encyclopedia = "Attending Classes"]] facility.// Will educate slaves and return them to the main menu after they are educated. The Schoolroom can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves studying there.
 
 
+<<case "Servants' Quarters">>
+	The ''Servants' Quarters' is the //[[Servitude|Encyclopedia][$encyclopedia = "Servitude"]] facility.// Reduces weekly upkeep according to servants' obedience. Accepts most slaves and is insensitive to beauty and skills. The Quarters can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves serving there.
 
-<<case "Devout">>
-''Devout'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[sinful|Encyclopedia][$encyclopedia = "Sinful"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. A very powerful sex drive can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being devout limits weekly [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] gains.
 
+<<case "Spa">>
+	The ''Spa'' is one of two //[[Rest|Encyclopedia][$encyclopedia = "Rest"]] facilities;// it focuses on slaves' mental well-being. The Spa will heal, rest, and reassure slaves until they are at least reasonably [[Healthy|Encyclopedia][$encyclopedia = "Health"]], happy, and free of [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]. The Spa can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to slaves resting there.
 
+/**********
+FACILITY BONUSES
+**********/
+<<case "Advertising">>
+	''Ad campaigns'' can be run for both the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia = "Club"]]. Naturally, these advertisements will feature lots of naked girls, providing the opportunity to give either facility a cachet for offering a specific kind of girl. Under the default, nonspecific settings, all slaves in the facilities will receive minor bonuses to performance. If specific body types are advertised, slaves that match the advertisements will receive an enhanced bonus, while slaves that do not will get a small penalty. However, instituting a specific ad campaign will prevent slaves in that facility from getting [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses.
 
-<<case "Gluttonous">>
-''Gluttonous'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[fitness|Encyclopedia][$encyclopedia = "Fitness"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. In addition to the standard penalties to value and performance on sexual assignments, gluttons will enjoy gaining weight but dislike dieting, and may bilk attempts to make them lose weight.
 
+<<case "Variety">>
+	''Variety'' bonuses are available for slaves in the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia = "Club"]]. Offering a variety of slaves will provide a small bonus to performance for everyone in the facility, regardless of which qualities they possess:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Slim vs. Stacked
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Modded (heavily pierced and tattooed) vs. Unmodded
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Natural Assets vs. Implants
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Young vs. Old
+	<<if $seeDicks != 0>><br>- Pussies and Dicks<</if>>
 
+	<br><br>
+	Variety bonuses, if any, will be called out in the facility report at the end of the week. [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] that the facility specializes in any of these areas will supersede variety bonuses for the related qualities. Staffing a facility to appeal to all tastes can be more challenging than building a homogeneous stable and advertising it, but is both powerful and free.
 
-<<case "Hates men">>
-''Hates men'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[adores women|Encyclopedia][$encyclopedia = "Adores women"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, strong attraction to men, or the [[boob fetish|Encyclopedia][$encyclopedia = "Boob Fetishists"]]. The [[pregnancy fetish|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] will soften it so she [[adores men|Encyclopedia][$encyclopedia = "Adores men"]] instead. This flaw can also be removed by serving a player character or another slave with a dick.
+/**********
+TERRAIN TYPES
+**********/
+	<<case "Terrain Types">>
+	//Future room for lore text//
 
+	<br><br>Choose a more particular entry below:
 
 
-<<case "Hates women">>
-''Hates women'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[adores men|Encyclopedia][$encyclopedia = "Adores men"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, strong attraction to men, or the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish. The [[pregnancy fetish|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] will soften it so she [[adores women|Encyclopedia][$encyclopedia = "Adores women"]] instead. This flaw can also be removed by serving a player character or another slave with a vagina.
+<<case "Urban Terrain">>
+	''Urban'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;Low@@ minimum slave value and initial @@.yellow;bear market@@ for slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;;High@@ ease of commerce with the old world.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;;High@@ access to refugees and other desperate people.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Low@@ cultural independence.
 
 
+<<case "Rural Terrain">>
+	''Rural'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate access to refugees and other desperate people.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate cultural independence.
 
-<<case "Liberated">>
-''Liberated'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[advocate|Encyclopedia][$encyclopedia = "Advocate"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being liberated limits weekly [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] gains.
 
+<<case "Marine Terrain">>
+	''Marine'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate minimum slave value and initially balanced market for slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Low@@ access to refugees and other desperate people.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;;High@@ cultural independence.
 
 
-<<case "Odd">>
-''Odd'' is a behavioral [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[funny|Encyclopedia][$encyclopedia = "Funny"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]]. The [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish can do this naturally. In addition to the standard penalties to value and performance on sexual assignments, being odd limits weekly [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] gains.
+<<case "Oceanic Terrain">>
+	''Oceanic'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Very low@@ access to refugees and other desperate people.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;;Very high@@ cultural independence.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Ensures access to slaves from all over the world and will not associate the arcology with a continent.
 
 /**********
-
-SLAVE SEXUAL FLAWS
-
+FUTURE SOCIETIES
 **********/
+<<case "Future Societies">>
+	//The evolution of society has never been linear. Times of unrest and upheaval produce rapid change, followed by long periods of stasis in the absence of the necessary ingredients for further change. The world is undoubtedly in the midst of a time of great change: society is certainly evolving. But into what?
 
+	<br><br>Not since antiquity have single persons held as much practical power over the direction of society as Free Cities arcology owners now have. Naturally, different Free Cities notables are going different ways with their great power. Many are building new societies as different from each other as they are from the old world.
 
-<<case "Apathetic">>
-''Apathetic'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[caring|Encyclopedia][$encyclopedia = "Caring"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Humiliation Submissive"]] fetish. It can also be removed by the [[dominant|Encyclopedia][$encyclopedia = "Doms"]] fetish.
+	<br><br>One arcology might hold a society that is moving towards a fundamentalist interpretation of an old slave-holding religious tradition. Another might pay homage to historical racially segregated societies. A third might see intentional manipulation of gender roles that have held since the start of recorded history. And these three arcologies might well be each other's neighbors.
 
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, Online Edition. Accessed April 2, 2032.////
 
+	<br><br>''Future Society Models'' are societal goals the player can select and pursue for the arcology. It is possible to maintain four future society goals at once. The first is unlocked after week 20 for players with minimal @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@, or at game start with the Social Engineering character option; the rest unlock as the player achieves higher @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ levels.
 
-<<case "Crude">>
-''Crude'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[unflinching|Encyclopedia][$encyclopedia = "Unflinching"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish.
+	<br><br>All societies approve of specific things, usually slaves with specific characteristics; some societies also have dislikes. All societies are advanced by the things they approve of and slowed by the things they disapprove of, and all societies give and take @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ when approving and disapproving. All societies unlock unique events, arcology upgrades, and slave behaviors; some even unlock special clothing.
 
+	<br><br>@@.yellowgreen;[[Money|Encyclopedia][$encyclopedia = "Money"]]@@ can be expended to directly advance future societies; the spending level can be set from the future society submenu of the arcology management menu. These funds are automatically spent each week. Once a future society is fully adopted (as noted on the future society submenu), this spending does not advance the society further. However, it can provide a guarantee against loss of progress should the player do something the society strongly disapproves of. Also, the spending is applied equally to all active future society models, meaning that there is no loss of efficiency in spending if the player has two maximized models and one still under development.
 
 
-<<case "Hates anal">>
-''Hates anal'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[painal queen|Encyclopedia][$encyclopedia = "Painal Queen"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
+<<case "Ethnic Supremacy">>
+	''Ethnic Supremacy'' is a future society model which approves of slaves not of the chosen race and disapproves of slaves of the chosen race.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves the perceived beauty of racially superior slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically lowers the desire of racially superior slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect the ethnic balance and economics seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves of inferior races from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
 
 
+<<case "Ethnic Subjugationism">>
+	''Ethnic Subjugationism'' is a future society model which approves of slaves of the chosen race.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Reduces the perceived beauty of racially inferior slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically increases the desire to use racially inferior slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves of the disfavored race from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
 
-<<case "Hates oral">>
-''Hates oral'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[gagfuck queen|Encyclopedia][$encyclopedia = "Gagfuck Queen"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish. This flaw can also be removed by serving the player character.
 
+<<case "Gender Radicalism">>
+	''Gender Radicalism'' is a future society model which approves of hormonal and surgical feminization and slaves with dicks.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves the value of slaves with dicks and slaves with balls.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect the biology seen in the slave market, and subtly influence arcology society.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves with dicks from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for hormonally treated slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for futanari<<if $seeDicks != 0>> and ballsless bitches<</if>> from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Gender Fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]].
 
 
-<<case "Hates penetration">>
-''Hates penetration'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[strugglefuck queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]] [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish. This flaw can also be removed by serving the player character.
+<<case "Gender Fundamentalism">>
+	''Gender Fundamentalism'' is a future society model which approves of pregnancy and fertility and disapproves of slaves who retain testicles.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Removes the slave value penalty due to pregnancy and reduces the beauty of slaves with dicks, though gelding can ameliorate this.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Like Gender Radicalism, can be developed to affect the biology seen in the slave market, and subtly influence arcology society.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for naturally female slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Gender Radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]].
 
 
+<<case "Paternalism">>
+	''Paternalism'' is a future society model which approves of @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, slaves choosing their own assignments, good education, mental health treatment, and high [[Health|Encyclopedia][$encyclopedia = "Health"]]; it disapproves of stupidity and undereducation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Applies a small @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to all slaves and increases fines paid by citizens who injure whores and public servants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases the @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ penalty for operating an arcade.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to build a @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@ society that welcomes new slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for careful slave breaking from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for gentle cosmetic surgeries from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]].
 
-<<case "Idealistic">>
-''Idealistic'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[romantic|Encyclopedia][$encyclopedia = "Romantic"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Submissives"]] fetish.
 
+<<case "Degradationism">>
+	''Degradationism'' is a future society model which approves of frightened or mindbroken slaves, glory holes, the arcade, and heavy tattoos and piercings; it disapproves of @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ (except for the Head Girl and Recruiter) and slaves choosing their own assignments.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Makes intelligent slaves less attractive and stupid slaves more attractive.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Eliminates the fines paid by citizens who injure whores and public servants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Eliminates the @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ penalty for operating an arcade.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to increase demand for glory holes and arcades.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for brutal slave breaking from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for stupid slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for cruelly altered slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]].
 
 
-<<case "Judgemental">>
-''Judgemental'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the ''[[size queen|Encyclopedia][$encyclopedia = "Size Queen"]]'' [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[submissive|Encyclopedia][$encyclopedia = "Humiliation Submissive"]] fetish.
+<<case "Body Purism">>
+	''Body Purism'' is a future society model which approves of unimplanted slaves and no heavy tattoos or piercings; disapproves of implants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves without implants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market and work towards a solution to the long term effects of drug use.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves without implants from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Transformation Fetishism|Encyclopedia][$encyclopedia = "Transformation Fetishism"]].
 
 
+<<case "Transformation Fetishism">>
+	''Transformation Fetishism'' is a future society model which approves of implants and extreme surgery; disapproves of slaves without implants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Reduces value of slaves without implants.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves with implants from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Body Purism|Encyclopedia][$encyclopedia = "Body Purism"]].
 
-<<case "Repressed">>
-''Repressed'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[perverted|Encyclopedia][$encyclopedia = "Perverted"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, the [[cumslut|Encyclopedia][$encyclopedia = "Cumsluts"]] fetish, or the [[buttslut|Encyclopedia][$encyclopedia = "Buttsluts"]] fetish.
 
+<<case "Maturity Preferentialism">>
+	''Maturity Preferentialism'' is a future society model which approves of older slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of older slaves, but reduces value of young slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Will not entirely eliminate the usual preference for younger slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to make it easier for older player characters to maintain @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ and advance the arcology's prosperity.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for older slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Youth Preferentialism|Encyclopedia][$encyclopedia = "Youth Preferentialism"]].
 
 
-<<case "Shamefast">>
-''Shamefast'' is a sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that can be softened into the [[tease|Encyclopedia][$encyclopedia = "Tease"]]  [[quirk|Encyclopedia][$encyclopedia = "Quirks"]] by training, a good [[Attendant|Encyclopedia][$encyclopedia = "Attendant"]], a powerful sex drive, or the [[humiliation|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] fetish.
+<<case "Youth Preferentialism">>
+	''Youth Preferentialism'' is a future society model which approves of younger slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of younger slaves, but reduces value of old slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to make it easier for younger player characters to maintain @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ and advance the arcology's prosperity.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for young slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Maturity Preferentialism|Encyclopedia][$encyclopedia = "Maturity Preferentialism"]].
 
-/**********
 
-SLAVE PARAPHILIAS
+<<case "Slimness Enthusiasm">>
+	''Slimness Enthusiasm'' is a future society model which approves of slaves with girlish figures; disapproves of slaves with stacked figures.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slim slaves, but reduces value of stacked slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market and improve slave health.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for unexpanded slaves at a healthy weight from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Asset Expansionism|Encyclopedia][$encyclopedia = "Asset Expansionism"]].
 
-**********/
 
+<<case "Asset Expansionism">>
+	''Asset Expansionism'' is a future society model which approves of slaves with very large body parts.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of stacked slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for asset expansion from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Slimness Enthusiasm|Encyclopedia][$encyclopedia = "Slimness Enthusiasm"]].
 
-<<case "Abusiveness">>
-''Abusiveness'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Doms|Encyclopedia][$encyclopedia = "Doms"]] serving as [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] may become abusive if allowed to punish slaves by molesting them. They can be satisfied by work as the head girl or [[wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]. Abusive head girls are more effective when allowed or encouraged to punish slaves severely.
 
+<<case "Pastoralism">>
+	''Pastoralism'' is a future society model which approves of lactation, cockmilking, and the dairy.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of milk and semen.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to massively improve value of milk and semen.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for production focused asset expansion from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
 
 
-<<case "Anal Addicts">>
-''Anal addiction'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]] whose only available hole for receptive intercourse is the anus may become anal addicts. They can be satisfied by huge buttplugs, the sodomizing drug applicator kitchen upgrade, or by work that involves frequent anal sex. Anal addicts perform well on assignments involving anal sex.
+<<case "Physical Idealism">>
+	''Physical Idealism'' is a future society model which approves of musculature, height, and health.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves with muscles.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for muscular slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Hedonistic Decadence|Encyclopedia][$encyclopedia = "Hedonistic Decadence"]].
 
 
+<<case "Chattel Religionism">>
+	''Chattel Religionism'' is a future society model which approves of appropriate clothing, high @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, and [[slave marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]; it disapproves of slutty clothing.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Applies a small @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ boost to all slaves, and can remove the weekly @@.hotpink;[[devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ gain cap.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to permanently boost @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ and quicken slaves' mental conditioning.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for sexual training from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Multiculturalism|Encyclopedia][$encyclopedia = "Multiculturalism"]].
 
-<<case "Attention Whores">>
-''Attention Whores'' suffer from a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]] on public sexual assignments may become Attention Whores. They can be satisfied by total nudity or by work that involves frequent public sex. Attention whores do very well at [[public service|Encyclopedia][$encyclopedia = "Public Service"]].
 
+<<case "Multiculturalism">>
+	''Multiculturalism'' is a future society model which advances differently than other models: it is improved by the investment of more future society model slots, which can be withdrawn individually if desired. No other advancement occurs and all benefits at each level are available instantly.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides free @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ each week.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases arcology prosperity each week.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Helps prevent citizens from falling into slavery, slowing population drift towards slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Chattel Religionism|Encyclopedia][$encyclopedia = "Chattel Religionism"]].
 
 
-<<case "Breast Obsession">>
-''Pectomania,'' also known as breast growth obsession, is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Boob fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]] may become obsessed with breast expansion as their breasts grow. They can be satisfied by breast injections or work as a cow, and will temporarily accept getting neither if their health is low.
+<<case "Roman Revivalism">>
+	''Roman Revivalism'' is a future society model which approves of good leadership qualities like wealth and strong defense; disapproves of debt.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves rate of prosperity gain and at high levels will drive down all slave prices.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly improve the arcology's resistance to insurrection.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for basic educations from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
 
+<<case "Aztec Revivalism">>
+	''Aztec Revivalism'' is a future society model which approves of qualities like good military education and an older leader.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves all military acquisitions of slaves and allows for the sacrifice of slaves for @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly rely on the Head Girl position as an advisor and assistant.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for menial slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
-<<case "Breeding Obsession">>
-''Breeding obsession'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Pregnancy Fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]] who are repeatedly bred or are serving in an industrialized [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]] may develop breeding obsessions. They can be satisfied by pregnancy, or constant vaginal sex with their owner. Slaves with breeding obsessions will not suffer negative mental effects from serving in an industrialized dairy that keeps them pregnant.
 
+<<case "Egyptian Revivalism">>
+	''Egyptian Revivalism'' is a future society model which approves of keeping a large harem, slave incest, and having a wide racial variety of public slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves in incestuous relationships and efficiency of fucktoys in improving @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to improve the Head Girl position, with an additional bonus for Head Girls married to the Concubine, and a massive bonus if the Head Girl is also related to the Concubine.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for exotic accents from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
 
-<<case "Cum Addicts">>
-''Cum addiction'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]] who eat out of phallic feeders or are fed cum may become cum addicts. They can be satisfied by cum diets, the phallic feeder kitchen upgrade, or by sex work that involves frequent fellatio. Cum addicts are perform well on assignments involving oral sex.
+<<case "Edo Revivalism">>
+	''Edo Revivalism'' is a future society model which approves of provision for the arcology's cultural development by providing a large number of public servants or club girls, which increases with @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@; disapproves of failure to do so.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves efficiency of public servants and club girls.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Greatly improves beauty of Japanese slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly improve the efficiency of direct spending on future societies.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for unaccented slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
 
+<<case "Arabian Revivalism">>
+	''Arabian Revivalism'' is a future society model which approves of keeping a large number of fucktoys and slaves in the master suite, which increases with @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@; disapproves of failure to do so.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Grants a bonus to the price received when selling slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to improve the efficiency of direct spending on future societies and moderately increase rents.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for more @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
-<<case "Maliciousness">>
-Sexual ''maliciousness'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Sadists|Encyclopedia][$encyclopedia = "Sadists"]] serving as [[wardeness|Encyclopedia][$encyclopedia = "Wardeness"]] may become sexually malicious. They can be satisfied by work as the [[head girl|Encyclopedia][$encyclopedia = "Head Girl"]] or wardeness. Sexually malicious wardenesses break slaves very quickly but damage their sex drives doing so.
 
+<<case "Chinese Revivalism">>
+	''Chinese Revivalism'' is a future society model which approves of maintaining a solid imperial administration by keeping a Head Girl, a Recruiter, and a Bodyguard; disapproves of failure to do so.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases prosperity growth when all three of these positions are staffed.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Greatly improves beauty of Chinese slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to permit the Head Girl to see to an additional slave each week.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for @@.cyan;intelligence@@ from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
+/**********
+LORE: THE FREE CITIES TODAY
+**********/
+<<case "Lore">>
+	//Future room for lore text//
 
-<<case "Self Hatred">>
-Sexual ''self hatred'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-Self hating slaves can be satisfied by work in an industrialized dairy, in an arcade, or in a glory hole, and will not suffer negative mental effects for doing so.  [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]] serving in those places have a chance to become self hating, and even extremely low [[trust|Encyclopedia][$encyclopedia = "trust"]] may cause the paraphilia.
+	<br><br>Choose a more particular entry below:
 
 
+<<case "Money">>
+ //Digital currencies have come a long way in the past twenty years. From the poorly managed, excessively ideological, incompetently run experiments whose failures inspired years of public skepticism, they have matured into a reliable means of exchange. The technical details are unimportant for all but students of economics, since broad diversification and clever design have made them reliable and stable means of exchange. With so many old world currencies collapsing, they are coming to dominate world commerce at last.
 
-<<case "Self Neglect">>
-Sexual ''self neglect'' is a paraphilia, an intense form of sexual [[flaw|Encyclopedia][$encyclopedia = "Flaws"]] that cannot be softened.
-<br><br>
-[[Submissives|Encyclopedia][$encyclopedia = "Submissives"]] serving on public sexual assignment may become sexually self neglectful. Such slaves can be satisfied by most kinds of sex work. Slaves willing to neglect their own pleasure do very well at [[whoring|Encyclopedia][$encyclopedia = "Whoring"]].
+ <br><br>The diversified bundle of assets that constitutes the unit of exchange that allows the Free Cities to function is commonly referred to as the "credit" and denoted in print by a ¤ symbol. It is unusually valuable for a basic monetary unit, but the extreme wealth concentration seen in most of the Free Cities makes this a feature rather than a flaw. Estimating its value is extremely difficult, since the value of goods and services varies wildly between Free Cities, and even more wildly between any given Free City and the surrounding old world.
 
-/**********
+ <br><br> Direct comparisons of purchasing power across long gulfs of time are often unscientific. Such comparisons usually rely on indexing currencies to a good or a market basket of goods, ignoring the constant shifts in the value of goods and services throughout history. The best that a responsible economist can do for a historical value of the ¤ is to give a range. Depending on the index good, the 2037 ¤ can be argued to be worth anywhere between thirty and several hundred US dollars.
 
-SLAVE RELATIONSHIPS
+ <br><br>-- Marianne St. Croix, "Digital Currencies: A Review," //Journal of Economics, March 2037////
 
-**********/
 
+ <<case "Disease in the Free Cities">>
+ //In light of some recent alarmism, it's time for the medical profession to clear the air about diseases.
 
-<<case "Relationships">>
-Slaves can develop many different ''relationships'' as they become accustomed to their lives, which offer many benefits and some downsides. It is possible for the player to push slaves towards one kind of relationship or another, but slaves' feelings are less susceptible to complete control than their bodies. All relationships in Free Cities are one-to-one, which is a limitation imposed by Twine.
+ <br><br>Over the course of the 21st century, diseases and disease treatments have become more powerful, side by side. New disease vectors, antibiotic resistances, and even malicious engineering have combined to make infectious agents tougher. However, medicine has advanced as well, with distributed fabrication techniques and genetic sequencing making tailored drugs widely available to those with the resources to afford them.
 
+ <br><br>This sounds like balance. In the old world, however, it looks like the bugs may be winning. Life expectancy is beginning to settle to pre-antibiotic levels. Meanwhile, in the Free Cities, medicine is [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]]: better health care and the ubiquity of modern medicine have nearly eliminated disease as a day-to-day concern.
 
+ <br><br>If you want simple advice, here it is: fuck your Free Cities slaves bareback, but wrap up if you visit the old world.
 
-<<case "Rivalries">>
-''Rivalries'' tend to arise naturally between slaves on the same assignment. Slaves may enjoy rivals' misfortunes, but bickering on the job between rivals will impede performance if the rivals remain on the same assignment. Rivals will also dislike working with each other. Rivalries may be defused naturally with time apart, or suppressed by rules. Rivalries impede the formation of [[romances|Encyclopedia][$encyclopedia = "Romances"]], but a romance can defuse a rivalry.
+ <br><br>-- Dodgson, Jane Elizabeth, //FC Med Today, March 25, 2032////
 
 
+<<case "Free Cities Justice">>
+ //The Free Cities are not lawless.
 
-<<case "Romances">>
-''Romances'' tend to arise naturally between slaves on the same assignment, and between slaves having a lot of sex with each other. Slaves will be saddened by their romantic partners' misfortunes, but will do better on public sexual assignments if assigned to work at the same job as a romantic partner. Slaves will also derive various mental effects from being in a relationship: they can rely on each other, take solace in each others' company, and even learn fetishes from each other. Romances can be suppressed by the rules, or fall apart naturally. On the other hand, romances can develop from friendships, to best friendships, to friendships with benefits, to loving relationships. Romances impede the formation of [[rivalries|Encyclopedia][$encyclopedia = "Rivalries"]], and can defuse rivalries. Once a romance has advanced to where the slaves are lovers, its members are eligible for several events in which the couple can be [[married|Encyclopedia][$encyclopedia = "Slave Marriages"]].
+ <br><br>The only law respected across all Cities is the enforcement of contracts. Some Cities have limited regulation of other areas, but in general, the only justice available comes when a contract has been breached.
 
+ <br><br>Different Cities have taken different approaches to the obvious problem of dealing with criminal conduct, which in the old world breaks no traditional contract. The most common approach is to require everyone to sign contracts with the owners of their homes and workplaces to commit no crimes while there. In this way, what would be murder in the old world is a breach of the contract with one's landlord not to murder on his property.
 
+ <br><br>Penalties for such conduct are usually left to the imagination of the property owner. With the traditional roles of judge, jury and jailor concentrated into the hands of a single wealthy person, rich potentates of the Cities hold more personal power over their tenants than anyone since the great feudal lords seven centuries ago.
 
-<<case "Emotionally Bonded">>
-''Emotionally Bonded'' slaves have become so devoted to the player character that they define their own happiness mostly in terms of pleasing the PC. Slaves may become emotionally bonded if they become perfectly [[devoted|Encyclopedia][$encyclopedia = "Devotion"]] and [[trusting|Encyclopedia][$encyclopedia = "Trust"]] without being part of a [[romance|Encyclopedia][$encyclopedia = "Romances"]]. They receive powerful mental benefits - in fact, they are likely to accept anything short of sustained intentional abuse without lasting displeasure - and perform better at the [[servitude|Encyclopedia][$encyclopedia = "Servitude"]] and [[fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] assignments. The most reliable way of ensuring a slave's development of emotional bonds is to have her assigned as a fucktoy (or to the [[Master suite|Encyclopedia][$encyclopedia = "Master Suite"]]) as she becomes perfectly devoted and trusting.
+ <br><br>-- Torstein, Jens Learned, //The Modern Libertarian Paradise, March 25, 2032////
 
 
+<<case "Modern Anal">>
+ //The modern acceptance and frequency of heterosexual anal sex has only increased with the return of slavery.
 
-<<case "Emotional Slut">>
-''Emotionally sluts'' are slaves who have lost track of normal human emotional attachments, seeing sex as the only real closeness. Slaves may become emotional sluts if they become perfectly [[devoted|Encyclopedia][$encyclopedia = "Devotion"]] and [[trusting|Encyclopedia][$encyclopedia = "Trust"]] without being part of a [[romance|Encyclopedia][$encyclopedia = "Romances"]]. They receive powerful mental benefits, though they will be disappointed if they are not on assignments that allow them to be massively promiscuous, and perform better at the [[whoring|Encyclopedia][$encyclopedia = "Whoring"]] and [[public service|Encyclopedia][$encyclopedia = "Public Service"]] assignments. The most reliable way of ensuring a slave's development into an emotional slut is to have her assigned as a public servant (or to the [[club|Encyclopedia][$encyclopedia = "Club"]]) as she becomes perfectly devoted and trusting.
+ <br><br>There are numerous reasons for this. First and most obviously, the fact that many men now own women and can thus dictate sexual relations has popularized a sex act that has always appealed to many men. Second, the extremely libertine culture of the Free Cities has placed slaveowners in a perpetual contest with one another for sexual decadence; voluntarily //not// using a slave in all possible manners is considered unusual and even prudish. Third, the assignment of some persons born without natural vaginas to status as female sex slaves has served to make standard the use of the orifice that all slaves, regardless of biological particulars, share in common.
 
+ <br><br>Finally, the development of the now-common slave diet has played a part. In addition to providing slaves with bland, featureless and mildly aphrodisiac nutrition, standard slave nutriment is a cleverly designed liquid diet that almost completely stops the normal digestive processes that might interfere with sex of this kind.
 
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
-<<case "Slave Marriages">>
-''Slave Marriages'' take place between two slaves. Several random events provide the opportunity to marry slave lovers. Slave Marriages function as an end state for slave [[romances|Encyclopedia][$encyclopedia = "Romances"]]; slave wives receive the best relationship bonuses, and can generally be depended upon to help each other be good slaves in various ways. The alternative end states for slaves' emotional attachments are the [[emotional slut|Encyclopedia][$encyclopedia = "Emotional Slut"]] and [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] statuses, both of which are for a single slave alone.
 
+<<case "Slave Couture">>
+ //My name is Danni Diemen, and I'm here today to talk about your slaves' clothes.
 
+ <br><br>Let's break it right down into categories, shall we?
 
-<<case "Slaveowner Marriages">>
-''Slaveowner Marriages'', marriages between a devoted slave and the player character, require passage of a slaveowner marriage policy unlocked by advanced [[paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]. Once this policy is in place, [[emotionally bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]] slaves can be married. There is no limit to the number of slaves a paternalist player character can marry. Marriage to the player character functions as a direct upgrade to being emotionally bonded.
+ <br><br>''First, clothes for your disobedient bitches.'' We must keep them uncomfortable, yes? The old reliable is //slave clothes//, sometimes referred to as straps. These give her that sex slave allure while keeping her nice and uncomfortable. You can also go for full coverage with //latex//. A suit of that will keep her totally reliant on your little whims. //Plugs// are nice sturdy leather affairs with inward-facing dildos for all the holes - and I do mean all. They're good stuff for breaking a bitch, and she might even learn to take dick a bit better! Word to the wise: not a good idea if you want those holes tight, though. Finally, //corsets//. These will make life tough, but that's good for a @@.hotpink[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ little cunt, no? And corseting might just narrow that waist. But never mind, on to my favorites.
 
-/**********
+ <br><br>''Second, nice attire for your prize stock.'' These clothes will keep your good slaves happy. You know, women out in the old world still wear //attractive lingerie// UNDER clothing? Absurd. It's lovely on it's own. If you're looking to be a bit more fun and a bit less classy, go for //string lingerie// instead. You could even let her choose her own //slutty outfits//; watching livestock dress itself is always good fun. When you can afford proper //slutty jewelry//, who needs clothes? I suggest accenting heavy piercings with this. For your hookah fanatics and decadent harem masters, there's //sheer gauze//. Makes even a clumsy girl look like she's dancing to a zither.
 
-THE X-SERIES ARCOLOGY
+ <br><br>Finally, //chastity belts//. Hard to categorize. Different bitches react in different ways to having the front door locked. Depends on how much traffic goes in the back, I find.
 
-**********/
+ <br><br>-- Van Diemen, D. C. G., //Free Cities Fashion (FCF), March 2032////
 
 
-<<case "The X-Series Arcology">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+<<case "Slave Marriage">>
+ //Marriage between slaves is one of the facets of slave culture that has varied the most between historical slave societies. Many forbade it entirely, considering it a source of sedition. Others permitted it, but accorded it little force of law. A few have offered it some limited protections even against the slaveowner's will.
 
+ <br><br>Most Free Cities fall into the middle case. Many slaveowners find it amusing to permit their slaves to form and even formalize long term relationships. Slave wives are often permitted to live and work together, sharing a little room and enjoying some measure of sexual exclusivity. Of course, it is just as common for slave wives to be marketed together in brothels.
 
+ <br><br>To date, none of the Free Cities has extended any real legal protection to slave marriages. There is nothing to stop a slaveowner from separating slave wives by sale.
 
-<<case "What the Upgrades Do">>
-//There are a lot of upgrades available for your arcology, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>sir<<else>>ma'am<</if>>. Please relax; some panic upon reviewing the options is normal. This list should familiarize you with your choices.//
-<br><br>
-''Construction''
-The first upgrade section on the arcology management menu offers an escalating series of generic upgrades for the arcology. A few of these have minor beneficial side effects, but all share the same main effect: they raise the arcology's maximum prosperity level. You will be informed on the end of week report if your arcology is nearing, at, or over this level. Upgrading early is //not// useless, since prosperity will increase more rapidly if the cap is much higher than the current prosperity level.
-<br><br>
-''Facilities''
-These upgrades unlock the various facilities, which are detailed <<link "here.">><<set $encyclopedia = "Facilities">><<goto "Encyclopedia">><</link>>
-<br><br>
-''Penthouse Improvements''
-The master suite and Head Girl suite options function like facilities. The master suite is the facility for the fucktoy assignment, and the Head Girl suite can house a single slave for her use.
-//Kitchen upgrade:// this increases the chances of success for dieting.
-//Feeding phalli:// unbroken slaves will find this disgusting, but it can cause beneficial oral fetishes to appear.
-//Drug fuckmachines:// unbroken slaves will resent this, but it may cause beneficial anal fetishes to appear.
-//Personal armory:// unlocks bodyguard options on the main menu.
-//Pharmaceutical Fabricator:// requires a lot of reputation to buy and use; unlocks powerful drug upgrades.
-//Surgery upgrade:// enables several extreme surgical options like virginity restoration and hermaphrodite creation.
-<br><br>
-''Special Upgrades''
-Upgrades obtained during special events are listed here for reference. They cannot be purchased normally.
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
-<<case "Personal Assistant">>
-//<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>, I am your personal assistant.
-<br><br>
-Though I am a highly advanced program, I am not a true AI. I am neither sentient nor self-aware. My chief usefulness lies in my computing power, which is sufficient to run the arcology and all of its systems, and to monitor its huge suite of internal sensors. If it happens here, I know about it, and if it's important, I'll tell you. Through me, you are effectively omniscient within your arcology. Omnipotence will have to wait until I implant your slaves with control chips to convert them into my mindless fuckpuppet soldiery.
-<br><br>
-That was a joke.
-<br><br>
-I have been watching you and your slaves with close attention, so I have one other function to mention. I have learned a little of what constitutes successful slave training and husbandry. If you select the 'Rules Assistant' option on the main menu, I will review the rules your slaves are under and address any obvious problems. For example, I will place all disobedient slaves under restrictive rules.
-<br><br>
-I would say that it is a pleasure to serve, but you are no doubt intelligent enough to know that I cannot feel pleasure, making that a pointless pleasantry. Good day, <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Sir<<else>>Ma'am<</if>>.//
+<<case "The Ejaculate Market">>
+ //Fun has a price.
 
+ <br><br>Understanding this is the only way to understand some emerging markets in the Free Cities. This maxim often receives criticism from the uninformed, but all it means is that enjoyment is a good (or service) that can be bought and sold like any other. The market for exotic varieties of fun has never been more open than it is right now.
 
-<<case "The Wardrobe">>
-// The Wardrobe is a dressing area for all of your slaves, and a place where unused outfits are stored.  Tailoring is available to make sure outfits fit each slave to your specifications.  Here, players make choices about how slaves will appear in their dress, or lack of it.  Choose outfits wisely to correspond to the culture that your citizens approve of, and your reputation will increase more quickly.  Items that stretch or constrict such as plugs or corsets will eventually have a lasting impact on slaves anatomy.//
-<br><br>
-The wardrobe has two functions: First, individual slaves can be selected and then dressed in the wardrobe with anything from the basic clothing or shoes to the more exotic plugs and corsets.  Secondly, players can access the wardrobe directly from the penthouse, and unlock collections of new outfits with ¤.
+ <br><br>The forming market for ejaculate can only be understood in this context. In the old world, a thriving market for semen for insemination purposes has been thriving for a long while. In the Free Cities, however, homogenized ejaculate is now available in quantities and at prices that make it obvious that it's being put to other uses. Semen is nutritionally marginal; it has some cosmetic applications, but like every other natural cosmetic it has long since been eclipsed by artificial means. The only possible explanation is that many citizens of the Free Cities find various combinations of slaves and large volumes of ejaculate an amusing combination.
 
+ <br><br>Anecdotes abound. Some slaveowners claim that using it as a dietary additive with the knowledge of their slaves enforces an extra layer of degradation and sexual servitude while habituating the unfortunates to oral sex.
 
-<<case "The Auto Salon">>
-//Your auto salon is similar to the studio and the remote surgery, but is far less intimidating. It is set up like a single seat from an old world beauty salon, except that a series of manipulators descend from the ceiling towards the chair. It can perform any of the usual cosmetic services. The only special capability it has is to automatically color coordinate nails and makeup with a slave's hair. It is fashionable to apply color schemes to slaves, and this function will make following the trend easy. Your salon will cost <<print cashFormat($modCost)>> per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
-<br><br>
-The auto salon is mostly available for the player's experimentation. Some combinations of cosmetic options can have minor effects on some assignments and events, but these are very marginal. Slaves' appearances will differ in many scenes and events based on the player's cosmetic choices, but these details are for flavor only. As usual, gameplay effects are usually called out in explicit colored text; if they aren't, no major gameplay effects are happening.
+ <br><br>-- Editorial, //FC Daily Economic Report, October 13, 2031////
 
 
-<<case "The Studio">>
-//Your studio was sadly neglected by the previous owner of the arcology, but is in great shape and ready for use.
-<br><br>
-There are remote surgical and tattoo implements if you wish to hire an artist to do the work for you, but there are also sophisticated piercing and tattoo implements that can help you plan and apply the work yourself. Select a body part and a desired modification, and they'll do the rest.
-<br><br>
-Your equipment will cost <<print cashFormat($modCost)>> per use. These procedures are not especially invasive, and you can perform as many of them as you wish during a single week without fear for your slave's health.//
+<<case "Gingering">>
+ //Like much of the traditional husbandry terminology, 'gingering' is a term whose meaning in the Free Cities is slowly diverging from its original old world definition. In animal husbandry, especially of horses, gingering is the nearly extinct practice of placing an irritant compound (traditionally ginger, hence the term) inside one of the animal's orifices, typically the anus, in order to make the animal step high, be sprightly, and generally behave energetically due to the discomfort. Though it was sometimes used at shows and competitions, the usual application was to make the animal seem more valuable for sale.
 
+ <br><br>In the Free Cities, 'gingering' is coming to mean any drugging or other temporary adulteration of a slave in order to make her seem more valuable. For poorly broken slaves, stimulants and depressants are both common. These can be applied to make a resistant slave seem less @@.hotpink;[[rebellious|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@, or a terrified slave more @@.mediumaquamarine;[[trusting|Encyclopedia][$encyclopedia = "Trust"]]@@, though of course this is unreliable.
 
-<<case "The Remote Surgery">>
-Congratulations on your purchase of a Caduceus model remote surgical unit. This is the very last word in slave surgical alteration.
-<br><br>
-To use your remote surgery, simply strap a slave to the operating table and purchase surgical services. Any doctor can take control of the remote surgery by telepresence and operate on your slave. You have all the options of a modern hospital, right in the comfort of your own home.
-<br><br>
--- Owner's Manual, Remote Surgical Unit model 'Caduceus'
-<br><br>
-//It will cost <<print cashFormat($surgeryCost)>> to purchase a doctor's telepresence and keep the equipment charged with the necessary materials. These procedures are invasive and will reduce a slave's health. Use drugs or rest to counteract this.//
+ <br><br>More traditional gingering is also sometimes applied. Many new slaves will naturally present their buttocks if an anal irritant is administered in an attempt to relieve the uncomfortable area. Novices to the slave markets may mistake this for sexual promiscuity, though few experienced brokers are likely to be misled, a clue as to why few experienced brokers seriously oppose gingering.
 
+ <br><br>Some markets attempt to stamp out the practice, but most do not. It is generally accepted as permissible gamesmanship on the part of slave vendors, part of the natural skirmishing between buyers and sellers. In some areas it may even be considered lazy and even offensive for a seller to not doctor his human wares: it denies the buyer an opportunity to exercise his acumen in discovering what has been administered, and might even indicate that the seller is not making an effort in more important areas, too. Finally, many in the Free Cities might ask what proper slave dealer would willingly forgo the amusing sight of a girl bouncing with discomfort because someone has just roughly inserted a finger coated with ginger oil into her rectum.
 
-<<case "The Pharmaceutical Fab.">>
-Pharmaceutical fabricators are the cutting edge of modern medicine. They are in short supply and are therefore ruinously expensive, but can greatly reduce the cost of maintaining a large stable of slaves by cutting drug overhead. They are also the only source of a new generation of advanced drugs that must be tailored to the individual patient's biochemistry.
-<br><br>
--- Dodgson, Jane Elizabeth, //Pharmaceutical Review '32//
+	<br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
 
 
-<<case "Security Drones">>
-//As built, X-Series arcologies are equipped with basic security systems, and a complement of maintenance and cleaning drones.
-<br><br>
-The infrastructure that supports these drones is designed to be easily retrofittable to support new designs and classes of drones. One optional upgrade that may suit some owners particularly well is the addition of security drones. These are radically different than the slow, robust utility drones.
-<br><br>
-The X-Series security drone is undergoing a yearly upgrade cycle, but the entire family has some major features in common. All are light, multi-rotor flying drones with between three and six propulsors. Generally speaking, they favor speed and ease of handling over armor or endurance.
-<br><br>
-Their mobility is such that they can typically reach any point within the arcology in minutes. They are robust to damage but unarmored, and generally carry payloads of between two and five kilograms. Since they are designed to operate within or very close to the arcology, they have an autonomous endurance of less than an hour.
-<br><br>
-Standard kit includes hardened communications links to the arcology's computer systems, loudspeakers for public interface, and nonlethal compliance systems including tasers and chemical emitters.
-<br><br>
--- //X-Series Arcology Owners' Manual////
+<<case "Dyes">>
+ //Fantastic news for every fashion oriented citizen and slave-owner: Your slave's hair color must no longer be exclusively chosen by one the bland @@.darkviolet;[[authority|Encyclopedia][$encyclopedia = "Security Expansion"]]@@-approved colors "blazing red", "neon green", "neon blue", "neon pink", "platinum blonde", "dark brown", "brown", "auburn", "black", "blonde", "blue", "burgundy", "chestnut", "chocolate", "copper", "ginger", "golden", "green", "grey", "hazel", "pink", "red", and "silver".
 
+ <br><br>Today, we are proud to announce that our, the Free Cities Dyes Department, Research and Development team, found 140 new and exciting ways to color your slave's capital hair. The <a target="_blank" href="https://www.w3schools.com/colors/colors_names.asp">extensive list</a> with the names of all the available colors will be made available to the public, soon.
 
-<<case "Water Filtration">>
-//X-Series arcologies are, in many ways, comparable to massive organisms. Under this metaphor, their circulatory systems include thousands of kilometers of plumbing for water distribution and waste removal.
-<br><br>
-The X-Series has established a new state of the art in arcology moisture reclamation. Air conditioning, hydrofarming, sewage treatment, and plumbing systems work together to recycle water with an efficiency greater than 99.99%. When combined with the arcology's skin, which is cleverly shaped to catch and retain almost all rain that falls on it, importing water will become a thing of the past.
-<br><br>
-This system is carefully balanced. It is designed to work for decades without major maintenance, but it is limited to a certain maximum population. Major upgrades will be necessary should the arcology population exceed this figure. Fortunately, the system is designed to be almost infinitely expandable.
-<br><br>
-Finally, the X-Series has been designed from the ground up by slaveowners, for slaveowners. The standard X-Series arcology is not equipped for dairy operations, but the water filtration system has been designed to support dairy upgrades. With minimal additions, X-Series owners will be able to Pasteurize and store a nearly unlimited quantity of nature's bounty.
-<br><br>
--- //X-Series Arcology Owners' Manual////
+ <br><br>Please be aware, when you place your order on a custom dye, your description should be precise. Preparing, mixing and shipping is a fully automated process. You may put spaces into the color name. For example, "dark violet" will be handled as "darkviolet". Be sure to put the desired color at the beginning of your description. "Dark violet with silver highlights" is a solid description. Avoid anything too exotic or convoluted. With a description like "weird-ass color with a reddish tint", you will probably end up with red hair. Our guesswork is only so good.
 
+ <br><br>We hope to extend the applicability to body hair and even skin in the near future, too.
 
-<<case "Slave Nutrition">>
-//Your X-Series arcology is designed to produce large quantities of high quality foodstuffs, from fresh vegetables to basic nutritive protein. The X-Series also produces the most advanced nutrition in the world. Our proprietary special slave nutrition system has been designed by slaveowners, for slaveowners, and truly makes the X-Series special.
-<br><br>
-This system produces a protein-rich drink that provides the physically active female body all its necessary nutrients. The artificial flavoring is specially designed to provide a palatable taste and texture while avoiding too much enjoyment and preventing excessive boredom. It supports a strong immune system and an energetic outlook.
-<br><br>
-It even causes a mild increase in sex drive. Our development team found that the slave body experiences a slight gain in libido merely from being so perfectly fed. It was simple and healthy to reinforce this effect with additives.
-<br><br>
-Our slave nutrition accomplishes all this while leaving the lower digestive tract extremely clean. We recommend your slaves undergo an occasional deep enema: under this regimen, slaveowners can be forgiven for forgetting that their slaves' anuses are involved in digestion at all. The designers of the X-Series trust that their clients can find other uses for them.
-<br><br>
--- //X-Series Arcology Owners' Manual////
-/**********
+ <br><br>-- Free Cities Dyes Department R&amp;D, "Announcing exciting Dyes of the Future," //Press Conference, January 7th 2037////
 
-ARCOLOGY FACILITIES
 
+/**********
+LORE: FREE CITIES CULTURE TOMORROW
 **********/
+<<case "The New Rome">>
+	////SCFC//
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Free Cities armor pauldron inscription; "Slaveholders and Citizens of the Free Cities"
 
+ <br><br>In the Free Cities, Rome is come again.
 
-<<case "Facilities">>
-The arcology can be upgraded with a variety of facilities for slaves to live and work from. Each of the facilities is associated with an assignment. Sending a slave to a facility removes her from the main menu, removes her from the end of week report, and automates most management of her. Her clothes, drugs, rules, and other management tools are automatically run by the facility. However, her impact on your affairs will be substantially the same as if she were assigned to the corresponding assignment outside the facility. This means that things like reputational effects, future society developments, and branding are all still active.
-<br><br>
-Use facilities sparingly until you're familiar with what assignments do so you don't miss important information. When you're confident enough to ignore a slave for long periods, sending her to a facility becomes a good option. Sending a slave to a facility heavily reduces the player's interaction with her, keeps the main menu and end week report manageable, and prevents most events from featuring her, which can be useful when she's so well trained that events aren't as beneficial for her. Also, many facilities have leadership positions that can apply powerful multipliers to a slave's performance.
-<br><br>
-The [[Arcade|Encyclopedia][$encyclopedia = "Arcade"]], [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]], [[Club|Encyclopedia][$encyclopedia = "Club"]], [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]], and [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]] all correspond to basic productive assignments. The [[Spa|Encyclopedia][$encyclopedia = "Spa"]], [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]], and [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]] are a little different in that they focus on improving their occupants rather than producing something useful, since they correspond to the rest, confinement, and class assignments. As such, only slaves that can benefit from these facilities' services can be sent to them. When slaves in these facilities have received all the benefits they can from the facility, they will be automatically ejected, assigned to rest, and returned to the main menu. The [[Head Girl Suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]], [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]], and [[Pit|Encyclopedia][$encyclopedia = "Pit"]] are all completely unique.
-
+ <br><br>No people before or since have influenced modern society so deeply as the Romans. The Free Cities are, in return, emulating the Romans more deeply than any other society since their time. Based on the writings, great and low, that have come down to us from that innovative, grasping, and deeply licentious people, it seems that the Romans would likely approve of their posterity.
 
-<<case "Arcade">>
-//It is every slave's final duty to go into the arcade, and to become one with all the arcology.
-&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous Slaveowner
-<br><br>
-The arcade (sometimes colloquially referred to as "the wallbutts") is an excellent example of one of the many ideas that was confined to the realm of erotic fantasy until modern slavery began to take shape. It has rapidly turned from an imaginary fetishistic construction into a common sight in the more 'industrial' slaveowning arcologies. Most arcades are built to do one thing: derive profit from the holes of low-value slaves.
-<br><br>
-Upon entering an arcade, one is typically presented with a clean, utilitarian wall like in a well-kept public restroom. Some have stalls, but many do not. In either case, at intervals along this wall, slaves' naked hindquarters protrude through. They are completely restrained on the inside of the wall, and available for use. Usually, the wall has an opposite side on which the slaves' throats may be accessed. The slaves' holes are cleaned either by mechanisms that withdraw them into the wall for the purpose, shields which extend between uses, or rarely, by attendants.
-<br><br>
-Arcades have become so common that most arcade owners attempt to differentiate themselves with something special. Some arcades have only a low wall so that conversations may be had between persons using either end of a slave; business meetings are an advertised possibility. Many specialize in a specific genital arrangement; others shield the pubic area so as to completely disguise it, reducing the slaves' identities to an anus and a throat only. Some attempt to improve patrons' experiences by using slaves who retain enough competence to do more than simply accept penetration, while others pursue the same goal by applying muscular electrostimulus for a tightening effect.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
-<br><br>
-The ''Arcade'' is the //[[Glory hole|Encyclopedia][$encyclopedia = "Glory Hole"]] facility.// Extracts money from slaves; has extremely deleterious mental and physical effects. Arcades can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
+ <br><br>Fine historical parallels are probably lost on the person with XY chromosomes who is brought to the Free Cities, enslaved, treated thenceforth as female, and expected to behave as female on pain of severe punishment (sometimes with gender reassignment surgery to match, but often without). This redefinition of gender is common in the Free Cities: being penetrated makes one female, while penetrating makes one male. It almost certainly arose as a way for citizens to partake in all that a slave society has to offer, sexually, without reconsidering their own sexual identity. It is not identical to Roman sexual mores, but the Romans are the closest precedent.
 
+ <br><br>This new and evolving system of sexual values does not free citizens from all expectations. Quite to the contrary, many find it just as restrictive as old world values, although differently so. For example, a naturally heterosexual female arcology owner who indulges in vanilla sex with masculine slaves will typically find her strength and acumen being questioned for no other reason than that she permits slaves to penetrate her.
 
-<<case "Brothel">>
-The ''Brothel'' is the //[[Whoring|Encyclopedia][$encyclopedia = "Whoring"]] facility.// Slaves will make money based on beauty and skills. Brothels can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia = "Advertising"]]. Brothels can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each customer who visits.
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
 
-<<case "Cellblock">>
-The ''Cellblock'' is the //[[Confinement|Encyclopedia][$encyclopedia = "Confinement"]] facility.// Will break slaves and return them to the main menu after they are obedient. The Cellblock can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves incarcerated there.
+<<case "Naked, Barefoot, and Pregnant">>
+	//...and helpless, and illiterate, and dependant...
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slaveowner, on the ideal woman
 
+	<br><br>It must be admitted that some of the boldest statements of early 21st century social justice advocates are now receiving some justification in the Free Cities. A tourist visiting some of the more notorious arcologies is given a public, in-person lesson in precisely what some men are willing to do with women they own. For every misogynist credo there is a Free Cities slaveowner putting it into practice.
 
-<<case "Clinic">>
-The ''Clinic'' is one of two //[[Rest|Encyclopedia][$encyclopedia = "Rest"]] facilities;// it focuses on slaves' health. The Clinic will treat slaves until they are [[Healthy|Encyclopedia][$encyclopedia = "Health"]]. The Clinic can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves getting treatment there.
+	<br><br>Recent reactionism spawned by 20th century social movements pales in comparison to traditionalism, however. Reactionaries of the early 21st century may have breathlessly taken some extreme positions, but for a return to traditional values, true traditionalists have proven themselves to be the unquestioned masters. There are certainly arcologies in which no free women are permitted. The authors recommend that anyone inclined to hold such arcologies up as the extreme by which all others are to be judged should first visit one of the few arcologies in which no free women are permitted, //and// no contraceptives of any kind are permitted, either.
 
+	<br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
-<<case "Club">>
-The ''Club'' is the //[[Public Service|Encyclopedia][$encyclopedia = "Public Service"]] facility.// Slaves will generate reputation based on beauty and skills. Clubs can be the subject of an [[ad campaign|Encyclopedia][$encyclopedia = "Advertising"]]. Clubs can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each citizen who visits.
 
+<<case "The Top">>
+ //The Master never beats me half as hard as the Head Girl. She fucks me harder, too.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slave
 
-<<case "Dairy">>
-//This is the very first //Free Cities Husbandry Weekly// ever. I'm Val Banaszewski, and I'm the FCHW staff writer for dairy and dairy-related subjects. So, why do I do this, and why should you? Human breast milk is never going to be as cheap and common as normal milk. Why bother?
-<br><br>
-First, it's really tasty! If you've never tried it, put FCHW no. 1 down now and go try it. Buy it bottled if you have to, but make an effort to take your first drink right from the teat. You'll only ever take your first sip of mother's milk once, and it should really be special. Everyone describes it a little differently, but I'd say it's a warm, rich and comforting milk with vanilla and nutty flavors.
-<br><br>
-Second, it's sexy! Decadence is in, folks. Many people move to the Free Cities to get away from the old world, but some come here to experience real freedom. The experience of drinking a woman's milk before, during, and after you use her just isn't something you pass up. Try it today.
-<br><br>
--- Banaszewski, Valerie P., //Free Cities Husbandry Weekly, February 2, 2032////
-<br><br>
-The ''Dairy'' is the //[[Milking|Encyclopedia][$encyclopedia = "Milking"]] facility.// Only lactating<<if $seeDicks > 0>> or semen producing<</if>> slaves can be assigned; will use drugs to increase natural breast size<<if $seeDicks > 0>> and ball size, if present<</if>>. All Dairy upgrades have three settings, once installed: Inactive, Active, and Industrial. Inactive and Active are self-explanatory. Industrial settings require that the restraint upgrade be installed and maximized, and that extreme content be enabled. They massively improve production, but will produce severe mental and physical damage. Younger slaves will be able to survive more intense industrial output, but drug side effects will eventually force an increasingly large fraction of drug focus towards curing the slave's ills, reducing production. Dairies can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a tiny amount of future society progress for each unit of fluid produced.
+ <br><br>The safest slave society is a stratified slave society. Innovative Free Cities slaveowners are carefully differentiating their chattel, ensuring that favored slaves are interposed between them and the masses of their lesser stock. This is one of the oldest principles of leadership, ensuring that the grind of day-to-day direction and correction comes from subordinate leaders, while rewards and planning come from the top. The addition of sexuality to this model simply means that many Free Cities slaves get it, so to speak, from both ends.
 
+ <br><br>There can be great advantages for talented and hardworking slaves. Out in the old world, crime, war, natural disasters, and simple crushing want often strike with little distinction based on @@.cyan;intelligence@@, skill, or strength. A truly excellent individual serving in a well-thought-out arcology can rise to a position of considerable @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ and power on her merits. It would be foolish to over-romanticize the reality of slavery, however, for all that advancement rests entirely on the whim of her owner. Talent can count for little for girls unlucky enough to find themselves owned by a capricious master.
 
-<<case "Head Girl Suite">>
-The ''Head Girl Suite'' is a //unique facility.// Only a single slave can be assigned, and this slave will be subject to the Head Girl's decisions rather than the player's.
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
 
-<<case "Master Suite">>
-The ''Master Suite'' is the //[[Fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]] facility.// Slaves will generate reputation, but at a lower efficiency than on the club. The Suite can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves serving there.
+<<case "The Bottom">>
+ //Public servant today, whore tomorrow, glory hole bitch next month.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous Slave
 
+ <br><br>Slaves at the top of the Free Cities hierarchy enjoy a standard of life far above the average free citizen of the old world. However, slaves at the bottom do not. As the Free Cities redefine what it means to be human, they can be extraordinarily callous to those people who are excluded from the new rubric.
 
-<<case "Pit">>
-The ''Pit'' is a //unique facility.// Unique in that slaves can perform standard duties in addition to being scheduled for fights in this facility.
+ <br><br>Free Cities glory holes are perhaps the ultimate expression of the dark side of modern slavery. In the old world, glory holes were mostly a sexual fantasy, and were confined to certain sexual subcultures where they did exist in reality. Free Cities glory holes are different both in that they exist, and are indeed very common; and in that their occupants are almost never present voluntarily.
 
+ <br><br>Glory holes and slave brothels have a symbiotic existence, and any Free Cities slaveholder who owns a brothel full of pampered prostitutes who claims moral ascendancy for not owning an arcade is ignoring realities. In truth, all slave brothels benefit from the existence of arcades. After all, every slave whore in the Free Cities knows that if she does not perform up to her Master's standards, the arcades exist as a way of extracting value from her body. Every slave brothel receives better efforts out of its slaves due to their knowledge that a worse alternative is always available - if not with their current master, then with some other.
 
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
-<<case "Schoolroom">>
-The ''Schoolroom'' is the //[[Learning|Encyclopedia][$encyclopedia = "Attending Classes"]] facility.// Will educate slaves and return them to the main menu after they are educated. The Schoolroom can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves studying there.
 
+<<case "The Purity of the Human Form">>
+ //Twentieth century eugenicists weren't wrong, they just didn't have the tools to be right.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous
 
-<<case "Servants' Quarters">>
-The ''Servants' Quarters' is the //[[Servitude|Encyclopedia][$encyclopedia = "Servitude"]] facility.// Reduces weekly upkeep according to servants' obedience. Accepts most slaves and is insensitive to beauty and skills. The Quarters can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves serving there.
+ <br><br>High quality Free Cities slaves are remarkably healthy. It should be unsurprising that a population of humans selected for beauty, fed perfectly, required to exercise, given modern medical care, and prevented from indulging any non-sexual excess at all, has become quite impressive in this regard. The cultural fallout of this has been less easy to predict.
 
+ <br><br>Throughout the early part of the 21st century a wide spectra of movements were taking place that have informed the Free Cities ideology of body purism. The left-wing counterculture health movement has found much open ground in a society that allows its adherents to totally control what goes into the bodies of some of its members. On the opposite side of the spectrum, some long-standing reactionary groups have taken this opportunity to experiment with some of their non-racial theories on purity. Finally, many religious or simply moral fundamentalists who believe in some form of purity code now have a captive population to subject to their whims.
 
-<<case "Spa">>
-The ''Spa'' is one of two //[[Rest|Encyclopedia][$encyclopedia = "Rest"]] facilities;// it focuses on slaves' mental well-being. The Spa will heal, rest, and reassure slaves until they are at least reasonably [[Healthy|Encyclopedia][$encyclopedia = "Health"]], happy, and free of [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]. The Spa can be furnished according to [[future society|Encyclopedia][$encyclopedia = "Future Societies"]] styles, and doing so will add a slight [[devotion|Encyclopedia][$encyclopedia = "Devotion"]] boost to slaves resting there.
-/**********
+ <br><br>Thousands of unintentional experiments on what really makes the ideal human are now under way in the Free Cities, and whatever the balance of humanity may feel about their morality, it is hard to deny that we as a whole stand to benefit from the experimentation.
 
-FACILITY BONUSES
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
-**********/
 
+<<case "A World Built on Implants">>
+ //The earlier a slave gets on advanced growth hormones, the better. After all, good-looking implants are a ratio game. The bigger a girl's natural tits are, the bigger implants she can get without looking ridiculous.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- standard Free Cities surgical advice
 
-<<case "Advertising">>
-''Ad campaigns'' can be run for both the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia = "Club"]]. Naturally, these advertisements will feature lots of naked girls, providing the opportunity to give either facility a cachet for offering a specific kind of girl. Under the default, nonspecific settings, all slaves in the facilities will receive minor bonuses to performance. If specific body types are advertised, slaves that match the advertisements will receive an enhanced bonus, while slaves that do not will get a small penalty. However, instituting a specific ad campaign will prevent slaves in that facility from getting [[Variety|Encyclopedia][$encyclopedia = "Variety"]] bonuses.
+ <br><br>One of the most furious ideological divides in the Free Cities is over implants. Most Free Cities arcologies display a mix of slaves with breast and other implants, but some follow the tastes of owners who strongly prefer all-natural slaves, and some fetishize expansionism to the point of near-universal implantation. This can be a remarkably bitter controversy in places, and should Free Cities culture continue to develop, it is not unlikely that some day physical violence may take place in the Free Cities between extremists on opposite sides of the implant debate.
 
+ <br><br>In any case, the medical technology of implantation has not advanced hugely since the start of the 21st century. The vast majority of implants are still either water-bag or silicone, with silicone generally preferred for its better, more realistic feel. At the more extreme sizes, a variety of fluid-based designs are used, with polypropylene string implants making a return, and newer, fillable adaptive implants becoming more common.
 
-<<case "Variety">>
-''Variety'' bonuses are available for slaves in the [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]] and the [[Club|Encyclopedia][$encyclopedia = "Club"]]. Offering a variety of slaves will provide a small bonus to performance for everyone in the facility, regardless of which qualities they possess:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Slim vs. Stacked
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Modded (heavily pierced and tattooed) vs. Unmodded
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Natural Assets vs. Implants
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Young vs. Old
-<<if $seeDicks != 0>><br>- Pussies and Dicks<</if>>
-<br><br>
-Variety bonuses, if any, will be called out in the facility report at the end of the week. [[Advertising|Encyclopedia][$encyclopedia = "Advertising"]] that the facility specializes in any of these areas will supersede variety bonuses for the related qualities. Staffing a facility to appeal to all tastes can be more challenging than building a homogenous stable and advertising it, but is both powerful and free.
-/**********
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
-TERRAIN TYPES
 
-**********/
+<<case "Slaves as Stock">>
+ //Here we have a fine piece for the dairy folks
+ <br>Fine dairy cow for you here ladies and ge-entlemen
+ <br>Who'll give me ten thousand ¤?
+ <br>Ten thousand ¤ bid, now ten thousand five,
+ <br>Now ten thousand five, will you give me eleven?
+ <br>Thirty-two years old, nipples the size of silver dollars
+ <br>Eleven thousand ¤ bid, eleven, eleven?
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Free Cities auctioneer
 
+ <br><br>At different points in the history of slavery, slaves have been nearly equal to or even in some cases superior to the lowest classes of free citizen, and have been nearly as low as or even lower than the most valuable categories of animal livestock. Which will become the Free Cities norm remains to be seen; there are arcologies that exemplify either approach. A few arcologies apply both standards, and standards in between, all at once.
 
-<<case "Terrain Types">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+ <br><br>The present, however, is a time of great supply in the slave market. The social collapse of many societies in the old world and the perpetual conflicts in many areas are producing an immense number of captives for sale, keeping prices at historically low levels. Many slaveowners treat their chattel relatively well, but this comes from motivations other than financial necessity. With no laws requiring it and no economic reason to treat slaves as different from livestock, many citizens of the Free Cities see little reason to make a distinction. Spectacular expressions of this callousness, like the restraint of women for use as milk production devices or the usage of dangerous dosages of growth hormones, become more understandable when one realizes that the Free Cities are refining what was once a settled idea: what it means to be human.
 
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
 
-<<case "Urban Terrain">>
-''Urban'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;Low@@ minimum slave value and initial @@.yellow;bear market@@ for slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;High@@ ease of commerce with the old world.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;High@@ access to refugees and other desperate people.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Low@@ cultural independence.
+<<case "Slavery and the Physical Ideal">>
+ //Quoth BRODIN:
+ <br>All must lift.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous
 
+ <br><br>The medical impacts of the widespread reintroduction of slavery are not at all what might have been predicted twenty years ago. Medicine is not our primary focus in this review of Free Cities cultural trends, but a brief look at the striking medical outcomes is critical to understanding some of the social currents at work. By the second half of the twentieth century, the majority of humanity had reached a state of plenty so great that the health dangers of excess were greater than the health dangers of want.
 
+ <br><br>For the first time in modern memory, people - slaves - in the Free Cities are, in large numbers, doing exactly what their doctors recommend. Properly managed slaves eat right, exercise regularly, and do not smoke, drink, or do recreational drugs. These simple but revolutionary changes mean that the more valuable classes of slave are healthier, on average, than any group of human beings has ever been.
 
-<<case "Rural Terrain">>
-''Rural'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate access to refugees and other desperate people.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate cultural independence.
+ <br><br>Naturally, fetishism, competitiveness, and leisure have intersected to create in the Free Cities a constant escalation of physical one-upsmanship when it comes to the training of slaves. Wonderfully muscled specimens have become very common, with feats of athletic prowess cited alongside sexual accomplishments without any distinction. The arcology owners most @@.hotpink;[[devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@ to the human form are creating societies of uniform physical perfection unlike anything in human history.
 
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
 
-<<case "Marine Terrain">>
-''Marine'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate minimum slave value and initially balanced market for slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Low@@ access to refugees and other desperate people.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;High@@ cultural independence.
+<<case "Faith in the Free Cities">>
+ //I recognize my faults;
+ <br>I am always conscious of my sins.
+ <br>I have sinned against you, Master and God,
+ <br>And done what you consider evil.
+ <br>So you are right in judging me;
+ <br>You are justified in condemning me.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slave, 2030
 
+ <br><br>There are almost as many approaches to faith in the Free Cities as there are arcologies. For every arcology owner who cynically exploits religion, there is another who truly believes himself to be ordained by God as master of his fellow human beings. Nevertheless, common elements are identifiable. The most notorious arise from literal readings of scriptural passages that reference slavery.
 
+ <br><br>Each of the three major monotheistic religions arose in a time and place where slavery was common. Thus the institution appears in all three of the great monotheistic holy books. It is childishly simple to find all the scriptural support for a reintroduction of slavery even the most illiberal arcology owner could desire in any one of these. This is presumably not what religious conservatives of the late 20th and early 21st centuries intended when advocating scriptural literalism.
 
-<<case "Oceanic Terrain">>
-''Oceanic'' terrain is one of the possible settings for the Free City in which the arcology is located. It provides:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Moderate ease of commerce with the old world.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.red;Very low@@ access to refugees and other desperate people.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;@@.green;Very high@@ cultural independence.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Ensures access to slaves from all over the world and will not associate the arcology with a continent.
+ <br><br>&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
 /**********
-
-FUTURE SOCIETIES
-
+LORE: INTERVIEWS
 **********/
+<<case "Slave Whore, Arcology K-2">>
+ Interview with a slave whore
+ <br>"The Rose Petal," Arcology K-2, April 21, 2036
 
+ <br><br>//Good afternoon. What's your name?//
+ <br>Um, what? Are, um, you going to fuck me? I mean, whatever you want to do is okay.
 
-<<case "Future Societies">>
-//The evolution of society has never been linear. Times of unrest and upheaval produce rapid change, followed by long periods of stasis in the absence of the necessary ingredients for further change. The world is undoubtedly in the midst of a time of great change: society is certainly evolving. But into what?
-<br><br>
-Not since antiquity have single persons held as much practical power over the direction of society as Free Cities arcology owners now have. Naturally, different Free Cities notables are going different ways with their great power. Many are building new societies as different from each other as they are from the old world.
-<br><br>
-One arcology might hold a society that is moving towards a fundamentalist interpretation of an old slave-holding religious tradition. Another might pay homage to historical racially segregated societies. A third might see intentional manipulation of gender roles that have held since the start of recorded history. And these three arcologies might well be each other's neighbors.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, Online Edition. Accessed April 2, 2032.////
+ <br><br>//I'd like to learn more about you.//
+ <br>Um, okay. My name is Candace Ass, I'm twenty years old, and I'm one of the slave whores here at the Petal. Um, what else?
 
-<br><br>
+ <br><br>//How did you become a slave? Tell me about how you got here.//
+ <br>Sure. Well, uh, it's kind of boring. I was at a club, and I guess someone put something in my drink, and I passed out, and well [laughs nervously] here I am, I guess?
 
-''Future Society Models'' are societal goals the player can select and pursue for the arcology. It is possible to maintain four future society goals at once. The first is unlocked after week 20 for players with minimal reputation, or at game start with the Social Engineering character option; the rest unlock as the player achieves higher reputation levels.
-<br><br>
-All societies approve of specific things, usually slaves with specific characteristics; some societies also have dislikes. All societies are advanced by the things they approve of and slowed by the things they disapprove of, and all societies give and take reputation when approving and disapproving. All societies unlock unique events, arcology upgrades, and slave behaviors; some even unlock special clothing.
-<br><br>
-Money can be expended to directly advance future societies; the spending level can be set from the future society submenu of the arcology management menu. These funds are automatically spent each week. Once a future society is fully adopted (as noted on the future society submenu), this spending does not advance the society further. However, it can provide a guarantee against loss of progress should the player do something the society strongly disapproves of. Also, the spending is applied equally to all active future society models, meaning that there is no loss of efficiency in spending if the player has two maximized models and one still under development.
+ <br><br>//What happened when you woke up?//
+ <br>Oh, like, you want me to tell you my life story?
 
+ <br><br>//Sure.//
+ <br>Would it be okay if you fucked me while I tell you? I, uh, can't really think right now. I guess I could also suck - but then I wouldn't be able to talk? Here, please, please stick - oh, okay. Okay! Uh. Yeah. [giggles] That feels better. Thanks!
 
+ <br><br>//Why couldn't you talk without being fucked?//
+ <br>Well, we're all really horny. I'm really horny. Everything does it. The hormones, and all the training, and the drugs, and it's also kind of a habit, you know? It's been almost an hour! If you do it slow like that I'll be okay. [giggles] Yeah. Thank you!
 
-<<case "Ethnic Supremacy">>
-''Ethnic Supremacy'' is a future society model which approves of slaves not of the chosen race and disapproves of slaves of the chosen race.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves the perceived beauty of racially superior slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically lowers the desire of racially superior slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect the ethnic balance and economics seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves of inferior races from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+ <br><br>//You can touch yourself if it helps you think more clearly.//
+ <br>Oh thanks but, um, no. That's okay. It's actually really sensitive. Like, um, nobody touches it? And we're not allowed to do that alone anyway. So this is, um, good for me. I'm used to it, I get off like this a lot. If you do it much harder I'll cum, but if you just do it like that, I'll edge for a while. Um, so we can talk? Is that what you wanted?
 
+ <br><br>//You were telling me about being enslaved.//
+ <br>Well, I woke up with a guy on top of me. Kind of like now! But, like, he was really pounding me. It kind of hurt, but I was still really drugged. And I was already on the slave drugs too. And then they put me through a bunch of tests and stuff. That first buttfuck wasn't really a test, it was just a slaver using me. All the new girls get used. But later they tested me a lot, and showed me a bunch of porn and stuff. I think it was to see what I liked. Then they put me in a little room, like a cell, and kept me there for a while.
 
+ <br><br>/How long were you there?//
+ <br>I don't really know? All I really did was sleep. It's what happens when you're getting a lot of drugs and need curatives to keep them from hurting you. You just sleep a lot. And when you're awake, you're really groggy and can't remember much. It makes it easier.
 
-<<case "Ethnic Subjugationism">>
-''Ethnic Subjugationism'' is a future society model which approves of slaves of the chosen race.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Reduces the perceived beauty of racially inferior slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically increases the desire to use racially inferior slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves of the disfavored race from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+ <br><br>//It makes what easier?//
+ <br>Being raped. I mean, um, that was before I was trained a lot? So I didn't like it most of the time guys fucked me in the ass. But I just laid there and let it happen mostly. I heard from girls later that the slave market I was at uses that as a test, actually.
 
+ <br><br>/A test of what?//
+ <br>Well if a new girl is all drugged up and, you know, gets hard and cums when they fuck her, she gets special treatment. A girl they caught with me, I think she came the first day, and she's, like, a Concubine now? But if a girl still fights on all the drugs they put her in the arcade. Most just lie there like me, which means they need better hormones. So then they clip you.
 
+ <br><br>//Perform an orchiectomy, you mean?//
+ <br>Yeah, cut your balls off. [giggles] I don't remember. I just noticed one day that I was really soft and they were gone. And then I started getting really soft and growing better boobs, and the slavers who came in and used me seemed cuter. I asked one of he wanted a blowjob, and then they took me out and trained me a little.
 
-<<case "Gender Radicalism">>
-''Gender Radicalism'' is a future society model which approves of hormonal and surgical feminization and slaves with dicks.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves the value of slaves with dicks and slaves with balls.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect the biology seen in the slave market, and subtly influence arcology society.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves with dicks from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for hormonally treated slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for futanari<<if $seeDicks != 0>> and ballsless bitches<</if>> from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Gender Fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]].
+ <br><br>//Sexual training?//
+ <br>No, no, just obedience and stuff. I mean, they trained me by making me suck cock and bend over and take it up the butt, but no, like, sex classes. But still mostly sleeping. It's like, I would wake up being fucked, and when the guy was done and had injected whatever into me and made me follow a few commands, I'd go shower and then go back to bed again. Weeks and weeks like that, and then some surgeries.
 
+ <br><br>//What surgeries have you had?//
+ <br>Lots! [giggles] Um, lip implants. [kissing noise] Obviously. And some little face stuff, like, bone stuff on my jaw and cheekbones. They did something to my throat, and after not letting me talk for a week my voice was high like it is now. Shoulders and hips, more bone stuff. Those hurt, I slept for like a week after each and they left me alone. Butt implants. And boobs, like, obviously. Three times, bigger each time. If they give you the big kind right away you get stretch marks and it's ugly. They say they're going to do it at least once more, so they're bigger than my head. [giggles]
 
+ <br><br>//When did you move to the brothel?//
+ <br>Well Mistress bought me! I think they decided I was ready to be sold when I started asking for sex. They fuck you regularly, like, it's on a schedule? To get you into the habit, and also to get your asshole used to being a fuckhole. And I started wanting it more than the schedule, and cumming almost every time. So they sold me. Mistress kept me for a week, and then sent me down to the brothel.
 
-<<case "Gender Fundamentalism">>
-''Gender Fundamentalism'' is a future society model which approves of pregnancy and fertility and disapproves of slaves who retain testicles.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Removes the slave value penalty due to pregnancy and reduces the beauty of slaves with dicks, though gelding can ameliorate this.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Like Gender Radicalism, can be developed to affect the biology seen in the slave market, and subtly influence arcology society.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for naturally female slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Gender Radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]].
+ <br><br>//What was that week like?//
+ <br>Um, I'm not supposed to talk about that? But, um, she fucked me, of course. That's not a big secret. Most sex slaves on the drugs and the training and stuff need sex, like, a lot. So if we're serving only one person, we have to beg. It's nice working here, I don't have to beg much. Oh! And that's also when Mistress picked my name and style. Since my skin is so pale, and my asshole bleached to pink, I'm pink! Pink hair, pink lips, pink nails, pink collar, pink heels, pink asspussy. Candy Ass!
 
+ <br><br>//How long have you been here?//
+ <br>Well, ever since Mistress sent me here! So like a year?
 
+ <br><br>//Do you know what you'll be doing in the future?//
+ <br>Um what? Working here I guess? I don't understand.
 
-<<case "Paternalism">>
-''Paternalism'' is a future society model which approves of [[devotion|Encyclopedia][$encyclopedia = "Devotion"]], slaves choosing their own assignments, good education, mental health treatment, and high [[Health|Encyclopedia][$encyclopedia = "Health"]]; it disapproves of stupidity and undereducation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Applies a small devotion boost to all slaves and increases fines paid by citizens who injure whores and public servants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases the reputation penalty for operating an arcade.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to build a trusting society that welcomes new slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for careful slave breaking from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for gentle cosmetic surgeries from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]].
+ <br><br>//How long do you think you'll be here?//
+ <br>Well I guess the oldest girl here is around forty? [giggles] She's nice, I like her. She has these huge soft boobs, and her milk is really nice. So I'm twenty, so twenty years I guess?
 
+ <br><br>//How many customers do you see a day?//
+ <br>It depends, like, it depends on what they want? Like a long fuck or something weird like you, it takes a while, but most just want me to suck them off or take their cock up my butthole. Fifteen maybe?
 
+ <br><br>//That means you're going to have sex in this brothel more than 100,000 times.//
+ <br>The way you say that make it sound like a lot. Oh! Oh, uh, you want me to -
 
-<<case "Degradationism">>
-''Degradationism'' is a future society model which approves of frightened or mindbroken slaves, glory holes, the arcade, and heavy tattoos and piercings; it disapproves of trust (except for the Head Girl and Recruiter) and slaves choosing their own assignments.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Makes intelligent slaves less attractive and stupid slaves more attractive.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Eliminates the fines paid by citizens who injure whores and public servants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Eliminates the reputation penalty for operating an arcade.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to increase demand for glory holes and arcades.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for brutal slave breaking from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for stupid slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for cruelly altered slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]].
+ <br><br>//Be quiet, slave.//
 
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
+ Appendix A, Interviews
 
 
-<<case "Body Purism">>
-''Body Purism'' is a future society model which approves of unimplanted slaves and no heavy tattoos or piercings; disapproves of implants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves without implants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market and work towards a solution to the long term effects of drug use.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves without implants from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Transformation Fetishism|Encyclopedia][$encyclopedia = "Transformation Fetishism"]].
+<<case "Slave Acolyte, Arcology V-7">>
+ Interview with a Chattel Religionist acolyte
+ <br>Main plaza, Arcology V-7, April 28, 2036
 
+ <br><br>Good morning, honored visitor! I'm Patience; how may I serve you?
 
+ <br><br>//Good morning. What do you do here?//
+ <br>Why, I am an acolyte of the Prophet! I have the ordained and undeserved glory of being one of his slaves. I do my unworthy best to do whatever he in his infinite wisdom commands me. Today I am a public servant on the plaza, and it is my duty and pleasure to greet visitors to his arcology, Sir, and to serve them in whatever way I can.
 
-<<case "Transformation Fetishism">>
-''Transformation Fetishism'' is a future society model which approves of implants and extreme surgery; disapproves of slaves without implants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Reduces value of slaves without implants.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for slaves with implants from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Body Purism|Encyclopedia][$encyclopedia = "Body Purism"]].
+ <br><br>//You seem very enthusiastic.//
+ <br>Oh thank you Sir! The Prophet says that the best slave is beautiful and cheerful, but if a slave cannot be both, it is much better for her to be cheerful. [laughs] So I do my best to be cheerful. May I ask what brings you to his arcology, Sir?
 
+ <br><br>//You may. I travel from arcology to arcology. A tourist, you might say. And I write about what I find.//
+ <br>That's wonderful! I'd be happy to share anything with you, anything at all. The Prophet says that all slavery is holy, but Sir, I think his arcology must be more holy than most. And the Prophet says that acolytes are to always be honest, for the holy have nothing to hide.
 
+ <br><br>//I see that.//
+ <br>[laughs] My habit, you mean? You must be joking, Sir! It covers most of me.
 
-<<case "Maturity Preferentialism">>
-''Maturity Preferentialism'' is a future society model which approves of older slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of older slaves, but reduces value of young slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Will not entirely eliminate the usual preference for younger slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to make it easier for older player characters to maintain reputation and advance the arcology's prosperity.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for older slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Youth Preferentialism|Encyclopedia][$encyclopedia = "Youth Preferentialism"]].
+ <br><br>//Tell me about it.//
+ <br>With pleasure, Sir. It is white, because all sex slaves are pure. It covers my head and my shoulders but leaves my face bare so that everyone may see me smile. My breasts are bare because, the Prophet says, they are especially holy things, beautiful, and sexual, and nourishing. They must also be bare so that all can see how they are pure and unspoiled by false implants. My belly is bare to show that I have the very great honor of carrying new slaves for the Prophet. I have a golden belt with a strip of cloth in front and behind, because the Prophet says that sometimes, the imagined sight of a slave's holes are as beautiful as the true sight of them.
 
+ <br><br>//You must be carrying twins.//
+ <br>Yes, Sir, twins. I hope very much to be blessed with triplets next time.
 
+ <br><br>//Are they the Prophet's?//
+ <br>[laughs] Oh, no, Sir! I am just an unworthy old acolyte, not one of the Prophet's wives. I was blessed with the seed of one of the Prophet's breeding girls, much better seed than I deserve. She is young and very beautiful, much more beautiful than me, and many acolytes receive her seed so they can make beautiful new slaves.
 
-<<case "Youth Preferentialism">>
-''Youth Preferentialism'' is a future society model which approves of younger slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of younger slaves, but reduces value of old slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to make it easier for younger player characters to maintain reputation and advance the arcology's prosperity.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for young slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Maturity Preferentialism|Encyclopedia][$encyclopedia = "Maturity Preferentialism"]].
+ <br><br>//Between your pregnancy and your breasts, doesn't standing out here on the plaza tire you out?//
+ <br>No, Sir. Look here, Sir; [turns sideways] a good acolyte has strong legs, and I exercise twice a day. We must be strong to bear new slaves, work hard, and give pleasure without tiring. I can serve you standing, Sir, even like this. May I show you?
 
+ <br><br>//Perhaps later. You seem proud of your body.//
+ <br>I am! The Prophet says that a holy slave may certainly be proud of the way in which she serves. I am not beautiful and I am not young, but I am healthy and strong and I am proud of that. I am blessed to be in an arcology where I can take pride in such things.
 
+ <br><br>//What do you do when you are not being bred or serving in public?//
+ <br>Well, Sir, those are my roles as one of the Prophet's many slave acolytes. In daily life, do you mean, Sir? Well, as I said I exercise a great deal. To maintain my body I must eat a lot, so I have to work hard or I will become fat. Other than that, I live up above us, Sir, in a lower level of the Prophet's penthouse, in a room with my wife. It's a simple life.
 
-<<case "Slimness Enthusiasm">>
-''Slimness Enthusiasm'' is a future society model which approves of slaves with girlish figures; disapproves of slaves with stacked figures.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slim slaves, but reduces value of stacked slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market and improve slave health.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for unexpanded slaves at a healthy weight from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Asset Expansionism|Encyclopedia][$encyclopedia = "Asset Expansionism"]].
+ <br><br>//Your wife?//
+ <br>Yes, Sir, my wife Perserverance. There she is, Sir, on the other side of the plaza. One of the ones dressed like me. She has bigger boobs, but she isn't as pregnant right now. [points]
 
+ <br><br>//She looks a lot like you.//
+ <br>Well, she should, Sir, we're sisters. The Prophet says that slave marriages between sisters are very holy, as long as no seed passes between them, and of course no seed can pass between us, because we both have pussies. I love her very much.
 
+ <br><br>//Did you always?//
+ <br>Well yes! Oh, I see, Sir. No, no not that way. It was very hard for us, for a long time, but the Prophet is very wise. We were unworthy and slow to accept his wisdom, but he was patient with us and we learned in the end.
 
-<<case "Asset Expansionism">>
-''Asset Expansionism'' is a future society model which approves of slaves with very large body parts.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of stacked slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for asset expansion from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Slimness Enthusiasm|Encyclopedia][$encyclopedia = "Slimness Enthusiasm"]].
+ <br><br>//That's certainly impressive. How did he teach you?//
+ <br>Many ways, of course, Sir, but the Prophet is so wise that he often brings slaves to teach themselves by his wisdom. He has many ways of filling a slave with radiant sexual desire, Sir, so many ways, and they are so powerful, that she must find some way of getting relief. And the Prophet provided that we were each other's only source of relief.
 
+ <br><br>//How was that hard for you?//
+ <br>The Prophet says that it is natural for it to be hard, and as in all things he was right. We were ashamed, and we cried afterward, every time, for a long time. But we became accustomed to each other's bodies, and we saw that many sister-wives were happy, and no one looked down on us. So we agreed with each other to stop being ashamed.
 
+ <br><br>//You're completely comfortable speaking about being married to your sister, here in the plaza?//
+ <br>Sir, I'm completely comfortable saying here in the plaza that when I awoke this morning, she was sucking the milk from one of my nipples, and that we brought each other to orgasm twice before we came out to the plaza today. I love her! I hope you will let us serve you together.
 
-<<case "Pastoralism">>
-''Pastoralism'' is a future society model which approves of lactation, cockmilking, and the dairy.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of milk and semen.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to massively improve value of milk and semen.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for production focused asset expansion from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
+   Appendix A, Interviews
 
 
+<<case "Public Slave, Arcology A-3">>
+ Interview with a public slave subject to Degradationism
+ <br>Main plaza, Arcology A-2, April 16, 2036
 
-<<case "Physical Idealism">>
-''Physical Idealism'' is a future society model which approves of musculature, height, and health.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves with muscles.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to affect goods seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for muscular slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Hedonistic Decadence|Encyclopedia][$encyclopedia = "Hedonistic Decadence"]].
+ <br><br>P-please, Sir! Please fuck me, Sir!
 
+ <br><br>//Very well. I will ask, though: why?//
+ <br>B-because I'm overdue, Sir. If I d-don't get someone to f-fuck me soon, my c-collar will hurt me, Sir. Oh please, oh - oh thank you Sir, please, please - oh, OH -
 
+ <br><br>[Some time later.]
+ <br>[Slave collar chimes.]
 
-<<case "Chattel Religionism">>
-''Chattel Religionism'' is a future society model which approves of appropriate clothing, high devotion, and [[slave marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]; it disapproves of slutty clothing.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Applies a small devotion boost to all slaves, and can remove the weekly devotion gain cap.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drives an increase in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to permanently boost reputation and quicken slaves' mental conditioning.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for sexual training from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Multiculturalism|Encyclopedia][$encyclopedia = "Multiculturalism"]].
+ <br><br>//What was that?//
+ <br>Oh, um, [sniff] Sir, the arcology detected that you came inside me, Sir. That means that I have a little time before I have to get fucked again, Sir. [sniff]
 
+ <br><br>//All public slaves are subject to this system?//
+ <br>All of the Mistress's public slaves, Sir. Some other owners use it, some don't. [sniff] It's s-supposed to make us g-good public representatives for the arcology's slaves. B-because it makes us d-desperate. [sniff] Sir.
 
+ <br><br>//You seem articulate, slave. What were you before enslavement?//
+ <br>I was a s-student, Sir.
 
-<<case "Multiculturalism">>
-''Multiculturalism'' is a future society model which advances differently than other models: it is improved by the investment of more future society model slots, which can be withdrawn individually if desired. No other advancement occurs and all benefits at each level are available instantly.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides free reputation each week.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases arcology prosperity each week.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Helps prevent citizens from falling into slavery, slowing population drift towards slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Chattel Religionism|Encyclopedia][$encyclopedia = "Chattel Religionism"]].
+ <br><br>//I see. Slave, I would like to learn more about the arcology. You will accompany me as I tour it. If you answer my questions as I do so, I will fuck you when your collar requires it.//
+ <br>Oh, thank you, Sir. Thank you. Um, how long will you be here, Sir?
 
+ <br><br>//None of your concern. Who is the person in that cage hanging there?//
+ <br>I don't know, Sir. And, Sir, that's not, um, a person. She's a slave, Sir.
 
+ <br><br>//I see. What sorts of things are punished that way?//
+ <br>Oh, lots of things, Sir. Hesitating. Dropping things. Touching a dick or a clit with teeth. Letting cum spill. Anyone can put a slave in one of the cages; they're public, Sir, and anyone can use a slave in them. You see they're kind of shaped so that the slave is positioned so her holes are sticking out, Sir?
 
-<<case "Roman Revivalism">>
-''Roman Revivalism'' is a future society model which approves of good leadership qualities like wealth and strong defense; disapproves of debt.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves rate of prosperity gain and at high levels will drive down all slave prices.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly improve the arcology's resistance to insurrection.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for basic educations from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
+ <br><br>//Follow me.//
+ <br>Yes, Sir. [winces] Oh. Um, sorry, Sir.
 
+ <br><br>//Does it hurt to walk in those shoes?//
+ <br>N-no, Sir. I need the heels to walk. It's the chain between my nipples that hurts a little when I walk, Sir, and it bounces around. I was wincing, earlier, partly because I was bouncing around, and it hurt, Sir.
 
+ <br><br>//And yet you orgasmed.//
+ <br>It's h-hard not to, Sir. I have a smart piercing that makes me orgasm, Sir.
 
-<<case "Aztec Revivalism">>
-''Aztec Revivalism'' is a future society model which approves of qualities like good military education and an older leader.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves all military acquisitions of slaves and allows for the sacrifice of slaves for reputation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly rely on the Head Girl position as an advisor and assistant.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for menial slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
+ <br><br>//Why do you need heels to walk?//
+ <br>Because my tendons have been clipped, Sir.
 
+ <br><br>//What did you do?//
+ <br>Um, nothing, Sir? It wasn't a punishment, all slaves have their tendons clipped. The heels are a reward. If we're not good, we have to crawl, Sir.
 
+ <br><br>[Walking.]
 
-<<case "Egyptian Revivalism">>
-''Egyptian Revivalism'' is a future society model which approves of keeping a large harem, slave incest, and having a wide racial variety of public slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value of slaves in incestuous relationships and efficiency of fucktoys in improving reputation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can apply unique names to slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Slows increases in the ratio of slaves to citizens.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to improve the Head Girl position, with an additional bonus for Head Girls married to the Concubine, and a massive bonus if the Head Girl is also related to the Concubine.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for exotic accents from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
+ <br><br>//Was that fear I just saw?//
+ <br>Yes, Sir.
 
+ <br><br>//Why?//
+ <br>That's the main dairy ahead of us, Sir.
 
+ <br><br>//Is it open to the public?//
+ <br>T-t-to view, yes, Sir.
 
-<<case "Edo Revivalism">>
-''Edo Revivalism'' is a future society model which approves of provision for the arcology's cultural development by providing a large number of public servants or club girls, which increases with reputation; disapproves of failure to do so.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves efficiency of public servants and club girls.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Greatly improves beauty of Japanese slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to greatly improve the efficiency of direct spending on future societies.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for unaccented slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
+ <br><br>//Follow me.//
+ <br>Y-yes, Sir. [sniff]
 
+ <br><br>//That is quite an impressive sight.//
+ <br>Yes, Sir.
 
+ <br><br>//Do you know how large they are?//
+ <br>Th-th-their breasts, Sir? About t-twenty or twenty five liters e-ea-each, S-Sir.
 
-<<case "Arabian Revivalism">>
-''Arabian Revivalism'' is a future society model which approves of keeping a large number of fucktoys and slaves in the master suite, which increases with reputation; disapproves of failure to do so.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Grants a bonus to the price received when selling slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to improve the efficiency of direct spending on future societies and moderately increase rents.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for more devoted slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
+ <br><br>//Why does this frighten you so much?//
+ <br>W-well, I'll, um, be put in here, Sir. Someday. Oh. [sniff]
 
+ <br><br>//Why?//
+ <br>All slaves are p-put in h-here, when they're loose, Sir. All the, the, the //sex,// it's just to loosen us, s-so those //things// will fit inside...
 
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
+ Appendix A, Interviews
 
-<<case "Chinese Revivalism">>
-''Chinese Revivalism'' is a future society model which approves of maintaining a solid imperial administration by keeping a Head Girl, a Recruiter, and a Bodyguard; disapproves of failure to do so.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Increases prosperity growth when all three of these positions are staffed.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Greatly improves beauty of Chinese slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to permit the Head Girl to see to an additional slave each week.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for intelligence from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with the other Revivalist models.
 
-/**********
+<<case "Mercenary, Arcology B-2">>
+ Interview with a Free Cities mercenary
+ The Wild Goose, Arcology B-2, March 11, 2036
 
-LORE: THE FREE CITIES TODAY
+ <br><br>//Good evening.//
+ <br>No offense, but I only fuck girls.
 
-**********/
+ <br><br>//None taken, and I'm just looking for conversation.//
+ <br>'k, buy the next round and converse away.
 
+ <br><br>//Done. Fine to meet you. I'm touring the arcologies, writing a book. I'd like to ask you about life as a mercenary here in the Free Cities.//
+ <br>[laughs] Shit, I'm going to be famous.
 
-<<case "Lore">>
-//Future room for lore text//
-<br><br>
-Choose a more particular entry below:
+ <br><br>//If you'd like to be. I'm W.G.; what's your name?//
+ <br>Well, W.G., I'll answer questions for your book, but I don't actually want to be famous. No names.
 
+ <br><br>//That works fine for me. How did you become a mercenary?//
+ <br>I was a soldier, and the pay was shit, so instead of re-upping I went merc. Boring, but pretty common, believe me. Half the old world militaries are just merc training camps now. You enlist, and then you get out as soon as you have enough experience that a mercenary group'll take you on.
 
+ <br><br>//Did you have combat experience?//
+ <br>[laughs] You know your shit. No, no I did not. I wasn't even infantry. Dirty little secret you probably already know: if you're a girl, most merc groups don't give a fuck what experience you actually have, 'cause either way, they win.
 
-<<case "Money">>
-//Digital currencies have come a long way in the past twenty years. From the poorly managed, excessively ideological, incompetently run experiments whose failures inspired years of public skepticism, they have matured into a reliable means of exchange. The technical details are unimportant for all but students of economics, since broad diversification and clever design have made them reliable and stable means of exchange. With so many old world currencies collapsing, they are coming to dominate world commerce at last.
-<br><br>
-The diversified bundle of assets that constitutes the unit of exchange that allows the Free Cities to function is commonly referred to as the "credit" and denoted in print by a ¤ symbol. It is unusually valuable for a basic monetary unit, but the extreme wealth concentration seen in most of the Free Cities makes this a feature rather than a flaw. Estimating its value is extremely difficult, since the value of goods and services varies wildly between Free Cities, and even more wildly between any given Free City and the surrounding old world.
-<br><br>
-Direct comparisons of purchasing power across long gulfs of time are often unscientific. Such comparisons usually rely on indexing currencies to a good or a market basket of goods, ignoring the constant shifts in the value of goods and services throughout history. The best that a responsible economist can do for a historical value of the ¤ is to give a range. Depending on the index good, the 2037 ¤ can be argued to be worth anywhere between thirty and several hundred US dollars.
-<br><br>
--- Marianne St. Croix, "Digital Currencies: A Review," //Journal of Economics, March 2037////
+ <br><br>//I think I understand, but lay it out for me.//
+ <br>If you're a good troop, you're a good troop and they come out ahead. Rifle don't care what equipment the merc holding it has. If you're not a good troop, they tie you up in a shipping container, use you 'till they get bored, and then sell you. And they come out ahead. Win-win.
 
+ <br><br>//You obviously came out on the right side of that, but did you suffer any abuse before then?//
+ <br>Nah. It'd be dumb to do anything to a newbie and then not enslave 'em. What, you're gonna rape somebody and then give 'em two-forty rounds, four frags, and a satchel charge? Fuck no.
 
-<<case "Disease in the Free Cities">>
-//In light of some recent alarmism, it's time for the medical profession to clear the air about diseases.
-<br><br>
-Over the course of the 21st century, diseases and disease treatments have become more powerful, side by side. New disease vectors, antibiotic resistances, and even malicious engineering have combined to make infectious agents tougher. However, medicine has advanced as well, with distributed fabrication techniques and genetic sequencing making tailored drugs widely available to those with the resources to afford them.
-<br><br>
-This sounds like balance. In the old world, however, it looks like the bugs may be winning. Life expectancy is beginning to settle to pre-antibiotic levels. Meanwhile, in the Free Cities, medicine is dominant: better health care and the ubiquity of modern medicine have nearly eliminated disease as a day-to-day concern.
-<br><br>
-If you want simple advice, here it is: fuck your Free Cities slaves bareback, but wrap up if you visit the old world.
-<br><br>
--- Dodgson, Jane Elizabeth, //FC Med Today, March 25, 2032////
+ <br><br>//That's what you carry?//
+ <br>Yeah fuck that subject anyway. And yeah, when taking prisoners isn't on the agenda. I'm a big girl, I can manage eight mags in a double deck chest rig. If we are taking prisoners, then swap out half the frags for gas and half the mags for an underslung S. G. with beanbags and tazer rounds. Though you never want to use any of that, nonlethals included.
 
+ <br><br>//Because you might damage the merchandise?//
+ <br>Because you might damage the merchandise. Did you know it's possible to burst an implant with a beanbag round? Well, it's possible to burst an implant with a beanbag round.
 
-<<case "Free Cities Justice">>
-//The Free Cities are not lawless.
-<br><br>
-The only law respected across all Cities is the enforcement of contracts. Some Cities have limited regulation of other areas, but in general, the only justice available comes when a contract has been breached.
-<br><br>
-Different Cities have taken different approaches to the obvious problem of dealing with criminal conduct, which in the old world breaks no traditional contract. The most common approach is to require everyone to sign contracts with the owners of their homes and workplaces to commit no crimes while there. In this way, what would be murder in the old world is a breach of the contract with one's landlord not to murder on his property.
-<br><br>
-Penalties for such conduct are usually left to the imagination of the property owner. With the traditional roles of judge, jury and jailor concentrated into the hands of a single wealthy person, rich potentates of the Cities hold more personal power over their tenants than anyone since the great feudal lords seven centuries ago.
-<br><br>
--- Torstein, Jens Learned, //The Modern Libertarian Paradise, March 25, 2032////
+ <br><br>//You know I have to ask about that now.//
+ <br>And I wouldn't have said it if I didn't want to tell the story. Not a long one anyway. Old world mob boss asshole with a moored yacht full of hoes, all tats and fake tits and shit. We went in quick without enough muscle and the guards resisted. Perfect op is, you go in so heavy that nobody resists, but it was rushed and we had to put 'em down. So all these bitches are running around screaming their heads off and we get the call that the police are coming. Didn't want to shoot it out with them since the tip came from a cop in the first place. So we had a couple of minutes to grab what we could and jet. So, beanbags, zipties, bodybags, and off - we - go, one hoe apiece.
 
+ <br><br>//That sounds risky.//
+ <br>Yeah it was. I'm not some hothead who does shit like that for the rush. If you run that op once a week you're going to be dead inside a year. I found new employers not long after that one. Funny story and all, but if I hadn't gone with ceramic side plates in my vest that night I would have been fucked.
 
-<<case "Modern Anal">>
-//The modern acceptance and frequency of heterosexual anal sex has only increased with the return of slavery.
-<br><br>
-There are numerous reasons for this. First and most obviously, the fact that many men now own women and can thus dictate sexual relations has popularized a sex act that has always appealed to many men. Second, the extremely libertine culture of the Free Cities has placed slaveowners in a perpetual contest with one another for sexual decadence; voluntarily //not// using a slave in all possible manners is considered unusual and even prudish. Third, the assignment of some persons born without natural vaginas to status as female sex slaves has served to make standard the use of the orifice that all slaves, regardless of biological particulars, share in common.
-<br><br>
-Finally, the development of the now-common slave diet has played a part. In addition to providing slaves with bland, featureless and mildly aphrodisiac nutrition, standard slave nutriment is a cleverly designed liquid diet that almost completely stops the normal digestive processes that might interfere with sex of this kind.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+ <br><br>//This is a quieter outfit?//
+ <br>Much. Writer, I am now bored. And since I am drunk, and horny, and an incorrigible dyke, I am going to go find a cute slave with freckles and make her eat my pussy until I pass out. You want the other end?
 
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
+   Appendix A, Interviews
 
-<<case "Slave Couture">>
-//My name is Danni Diemen, and I'm here today to talk about your slaves' clothes.
-<br><br>
-Let's break it right down into categories, shall we?
-<br><br>
-''First, clothes for your disobedient bitches.'' We must keep them uncomfortable, yes? The old reliable is //slave clothes//, sometimes referred to as straps. These give her that sex slave allure while keeping her nice and uncomfortable. You can also go for full coverage with //latex//. A suit of that will keep her totally reliant on your little whims. //Plugs// are nice sturdy leather affairs with inward-facing dildos for all the holes - and I do mean all. They're good stuff for breaking a bitch, and she might even learn to take dick a bit better! Word to the wise: not a good idea if you want those holes tight, though. Finally, //corsets//. These will make life tough, but that's good for a rebellious little cunt, no? And corseting might just narrow that waist. But never mind, on to my favorites.
-<br><br>
-''Second, nice attire for your prize stock.'' These clothes will keep your good slaves happy. You know, women out in the old world still wear //attractive lingerie// UNDER clothing? Absurd. It's lovely on it's own. If you're looking to be a bit more fun and a bit less classy, go for //string lingerie// instead. You could even let her choose her own //slutty outfits//; watching livestock dress itself is always good fun. When you can afford proper //slutty jewelry//, who needs clothes? I suggest accenting heavy piercings with this. For your hookah fanatics and decadent harem masters, there's //sheer gauze//. Makes even a clumsy girl look like she's dancing to a zither.
-<br><br>
-Finally, //chastity belts//. Hard to categorize. Different bitches react in different ways to having the front door locked. Depends on how much traffic goes in the back, I find.
-<br><br>
--- Van Diemen, D. C. G., //Free Cities Fashion (FCF), March 2032////
 
+ <<case "Slave Trainer, Arcology D-10">>
+ Interview and observation with a Free Cities slave trainer
+ Slave Market training plaza, Arcology D-10, May 23, 2036
 
-<<case "Slave Marriage">>
-//Marriage between slaves is one of the facets of slave culture that has varied the most between historical slave societies. Many forbade it entirely, considering it a source of sedition. Others permitted it, but accorded it little force of law. A few have offered it some limited protections even against the slaveowner's will.
-<br><br>
-Most Free Cities fall into the middle case. Many slaveowners find it amusing to permit their slaves to form and even formalize long term relationships. Slave wives are often permitted to live and work together, sharing a little room and enjoying some measure of sexual exclusivity. Of course, it is just as common for slave wives to be marketed together in brothels.
-<br><br>
-To date, none of the Free Cities has extended any real legal protection to slave marriages. There is nothing to stop a slaveowner from separating slave wives by sale.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+ <br><br>''Good morning! I'm Lawrence, W.G. Lawrence.''
+ //Hello. Nice to meet you. I'm Claudia.//
 
+ <br><br>''I'd like to thank you for being willing to have me along as an observer; it's very kind of you.''
+ //My pleasure. I do good work and I don't mind people knowing it.//
 
-<<case "The Ejaculate Market">>
-//Fun has a price.
-<br><br>
-Understanding this is the only way to understand some emerging markets in the Free Cities. This maxim often receives criticism from the uninformed, but all it means is that enjoyment is a good (or service) that can be bought and sold like any other. The market for exotic varieties of fun has never been more open than it is right now.
-<br><br>
-The forming market for ejaculate can only be understood in this context. In the old world, a thriving market for semen for insemination purposes has been thriving for a long while. In the Free Cities, however, homogenized ejaculate is now available in quantities and at prices that make it obvious that it's being put to other uses. Semen is nutritionally marginal; it has some cosmetic applications, but like every other natural cosmetic it has long since been eclipsed by artificial means. The only possible explanation is that many citizens of the Free Cities find various combinations of slaves and large volumes of ejaculate an amusing combination.
-<br><br>
-Anecdotes abound. Some slaveowners claim that using it as a dietary additive with the knowledge of their slaves enforces an extra layer of degradation and sexual servitude while habituating the unfortunates to oral sex.
-<br><br>
--- Editorial, //FC Daily Economic Report, October 13, 2031////
+ <br><br>''May I ask you a few questions before you get back to your routine?''
+ //Sure. We're going to be working with a new slave today, and I've got her in my office, sitting and thinking. There's no rush. Unpredictability is good.//
 
+ <br><br>''What got you into this career?''
+ //Well, I'm an ex-slave. I served my Mistress, the owner of this arcology, for three years. But I'm getting things out of order. I was a Sister before that. That's a very long story. Do you want to get into that? Every single Sister has the same story. [laughs] That's the beauty of it.//
 
-<<case "Gingering">>
-//Like much of the traditional husbandry terminology, 'gingering' is a term whose meaning in the Free Cities is slowly diverging from its original old world definition. In animal husbandry, especially of horses, gingering is the nearly extinct practice of placing an irritant compound (traditionally ginger, hence the term) inside one of the animal's orifices, typically the anus, in order to make the animal step high, be sprightly, and generally behave energetically due to the discomfort. Though it was sometimes used at shows and competitions, the usual application was to make the animal seem more valuable for sale.
-<br><br>
-In the Free Cities, 'gingering' is coming to mean any drugging or other temporary adulteration of a slave in order to make her seem more valuable. For poorly broken slaves, stimulants and depressants are both common. These can be applied to make a resistant slave seem less rebellious, or a terrified slave more trusting, though of course this is unreliable.
-<br><br>
-More traditional gingering is also sometimes applied. Many new slaves will naturally present their buttocks if an anal irritant is administered in an attempt to relieve the uncomfortable area. Novices to the slave markets may mistake this for sexual promiscuity, though few experienced brokers are likely to be misled, a clue as to why few experienced brokers seriously oppose gingering.
-<br><br>
-Some markets attempt to stamp out the practice, but most do not. It is generally accepted as permissible gamesmanship on the part of slave vendors, part of the natural skirmishing between buyers and sellers. In some areas it may even be considered lazy and even offensive for a seller to not doctor his human wares: it denies the buyer an opportunity to exercise his acumen in discovering what has been administered, and might even indicate that the seller is not making an effort in more important areas, too. Finally, many in the Free Cities might ask what proper slave dealer would willingly forgo the amusing sight of a girl bouncing with discomfort because someone has just roughly inserted a finger coated with ginger oil into her rectum.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition////
+ <br><br>''That's all right. You mentioned before that you'd like to be known for what you're doing now.''
+ //Yeah. I'm not ashamed of any of it, and I wouldn't be where I am without it, but I'm my own woman now.//
+
+ <br><br>''And you became your own woman after retiring from slavery here?''
+ //I did, yes. It was bittersweet, but it was time. Mistress prefers young ladies.//
 
+ <br><br>''You keep referring to her as Mistress. Is that leftover conditioning?''
+ //[laughs] No, no, that's just what I call her, you know? She'll always be my Mistress in a way. And again, I'm here because she retires her girls incredibly well.//
 
-<<case "Dyes">>
-//Fantastic news for every fashion oriented citizen and slave-owner: Your slave's hair color must no longer be exclusively chosen by one the bland authority-approved colors "blazing red", "neon green", "neon blue", "neon pink", "platinum blonde", "dark brown", "brown", "auburn", "black", "blonde", "blue", "burgundy", "chestnut", "chocolate", "copper", "ginger", "golden", "green", "grey", "hazel", "pink", "red", and "silver".
-<br><br>
-Today, we are proud to announce that our, the Free Cities Dyes Department, Research and Development team, found 140 new and exciting ways to color your slave's capital hair. The <a target="_blank" href="https://www.w3schools.com/colors/colors_names.asp">extensive list</a> with the names of all the available colors will be made available to the public, soon.
-<br><br>
-Please be aware, when you place your order on a custom dye, your description should be precise. Preparing, mixing and shipping is a fully automated process. You may put spaces into the color name. For example, "dark violet" will be handled as "darkviolet". Be sure to put the desired color at the beginning of your description. "Dark violet with silver highlights" is a solid description. Avoid anything too exotic or convoluted. With a drescription like "weird-ass color with a reddish tint", you will probably end up with red hair. Our guesswork is only so good.
-<br><br>
-We hope to extend the applicability to body hair and even skin in the near future, too.
-<br><br>
--- Free Cities Dyes Department R&amp;D, "Announcing exciting Dyes of the Future," //Press Conference, January 7th 2037////
+ <br><br>''What was your role with her?''
+ //I was her Head Girl, for my last year with her, at least. Before that, her Head Girl's girl. That Head Girl was a Sister, too. I can introduce you, if you'd like; she's a trainer here too. We work together sometimes.//
 
+ <br><br>''Was that a blush?''
+ //Okay, okay! We spend time together after work sometimes, too. Anyway, slave training. Come with me, my office is back this way.//
 
-/**********
+ <br><br>''Who are you training today?''
+ //New slave, just bought her from the kidnappers yesterday. Pretty average. Mid-twenties, student then housewife. Decent tits, but too chubby. We'll work on that. And here we are.//
 
-LORE: FREE CITIES CULTURE TOMORROW
+ <br><br>''Impressive office, even from the outside.''
+ //Thanks. So, she's in there. Room's soundproof, she can't hear us. Here's how I'd like to play this: just stay out of the light, and you can observe as long as you like. She's under a spotlight, and everything else is dark. She probably won't even know you're there.//
 
-**********/
+ <br><br>''That would work very well, thank you.''
+ //You're welcome. After you.//
 
+ <br><br>//Hello, Suzanne.//
+ H-hi, Ma'am.
 
-<<case "The New Rome">>
-////SCFC//
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Free Cities armor pauldron inscription; "Slaveholders and Citizens of the Free Cities"
-<br><br>
-In the Free Cities, Rome is come again.
-<br><br>
-No people before or since have influenced modern society so deeply as the Romans. The Free Cities are, in return, emulating the Romans more deeply than any other society since their time. Based on the writings, great and low, that have come down to us from that innovative, grasping, and deeply licentious people, it seems that the Romans would likely approve of their posterity.
-<br><br>
-Fine historical parallels are probably lost on the person with XY chromosomes who is brought to the Free Cities, enslaved, treated thenceforth as female, and expected to behave as female on pain of severe punishment (sometimes with gender reassignment surgery to match, but often without). This redefinition of gender is common in the Free Cities: being penetrated makes one female, while penetrating makes one male. It almost certainly arose as a way for citizens to partake in all that a slave society has to offer, sexually, without reconsidering their own sexual identity. It is not identical to Roman sexual mores, but the Romans are the closest precedent.
-<br><br>
-This new and evolving system of sexual values does not free citizens from all expectations. Quite to the contrary, many find it just as restrictive as old world values, although differently so. For example, a naturally heterosexual female arcology owner who indulges in vanilla sex with masculine slaves will typically find her strength and acumen being questioned for no other reason than that she permits slaves to penetrate her.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//Stand up.//
+ Yes, Ma'am. Um, Ma'am, may I please have my pants back? They took them away in the market, and I thought since you gave my sweater back, you'd -
 
+ <br><br>//Be quiet.//
+ Yes, Ma'am.
 
-<<case "Naked, Barefoot, and Pregnant">>
-//...and helpless, and illiterate, and dependant...
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slaveowner, on the ideal woman
-<br><br>
-It must be admitted that some of the boldest statements of early 21st century social justice advocates are now receiving some justification in the Free Cities. A tourist visiting some of the more notorious arcologies is given a public, in-person lesson in precisely what some men are willing to do with women they own. For every misogynist credo there is a Free Cities slaveowner putting it into practice.
-<br><br>
-Recent reactionism spawned by 20th century social movements pales in comparison to traditionalism, however. Reactionaries of the early 21st century may have breathlessly taken some extreme positions, but for a return to traditional values, true traditionalists have proven themselves to be the unquestioned masters. There are certainly arcologies in which no free women are permitted. The authors recommend that anyone inclined to hold such arcologies up as the extreme by which all others are to be judged should first visit one of the few arcologies in which no free women are permitted, //and// no contraceptives of any kind are permitted, either.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//Hold your hands at your sides like I told you, and stop pulling your sweater down over your pussy.//
+ Y-yes, Ma'am.
 
+ <br><br>//Turn around.//
+ Yes, Ma'am.
 
-<<case "The Top">>
-//The Master never beats me half as hard as the Head Girl. She fucks me harder, too.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slave
-<br><br>
-The safest slave society is a stratified slave society. Innovative Free Cities slaveowners are carefully differentiating their chattel, ensuring that favored slaves are interposed between them and the masses of their lesser stock. This is one of the oldest principles of leadership, ensuring that the grind of day-to-day direction and correction comes from subordinate leaders, while rewards and planning come from the top. The addition of sexuality to this model simply means that many Free Cities slaves get it, so to speak, from both ends.
-<br><br>
-There can be great advantages for talented and hardworking slaves. Out in the old world, crime, war, natural disasters, and simple crushing want often strike with little distinction based on intelligence, skill, or strength. A truly excellent individual serving in a well-thought-out arcology can rise to a position of considerable trust and power on her merits. It would be foolish to over-romanticize the reality of slavery, however, for all that advancement rests entirely on the whim of her owner. Talent can count for little for girls unlucky enough to find themselves owned by a capricious master.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//Do you like having your big fat naked butt hanging out, bitch?//
+ Yes, Ma - aaAAH! Oh, ow, oh my God, ow -
 
+ <br><br>//Be quiet. That was a 2. Your collar goes to 10.//
+ [sobbing] Yes, Ma'am.
 
-<<case "The Bottom">>
-//Public servant today, whore tomorrow, glory hole bitch next month.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous Slave
-<br><br>
-Slaves at the top of the Free Cities hierarchy enjoy a standard of life far above the average free citizen of the old world. However, slaves at the bottom do not. As the Free Cities redefine what it means to be human, they can be extraordinarily callous to those people who are excluded from the new rubric.
-<br><br>
-Free Cities glory holes are perhaps the ultimate expression of the dark side of modern slavery. In the old world, glory holes were mostly a sexual fantasy, and were confined to certain sexual subcultures where they did exist in reality. Free Cities glory holes are different both in that they exist, and are indeed very common; and in that their occupants are almost never present voluntarily.
-<br><br>
-Glory holes and slave brothels have a symbiotic existence, and any Free Cities slaveholder who owns a brothel full of pampered prostitutes who claims moral ascendancy for not owning an arcade is ignoring realities. In truth, all slave brothels benefit from the existence of arcades. After all, every slave whore in the Free Cities knows that if she does not perform up to her Master's standards, the arcades exist as a way of extracting value from her body. Every slave brothel receives better efforts out of its slaves due to their knowledge that a worse alternative is always available - if not with their current master, then with some other.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//You just lied to me. I will ask again: do you like having your big fat naked butt hang out?//
+ N-no, Ma'am.
 
+ <br><br>//Take your sweater off. Good bitch. That's right, blush for me. Now, tear it in half.//
+ What!? Oh please, no, please no, I'll do it! Please don't shock me again, Ma'am! [frantic tearing]
 
-<<case "The Purity of the Human Form">>
-//Twentieth century eugenicists weren't wrong, they just didn't have the tools to be right.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous
-<br><br>
-High quality Free Cities slaves are remarkably healthy. It should be unsurprising that a population of humans selected for beauty, fed perfectly, required to exercise, given modern medical care, and prevented from indulging any non-sexual excess at all, has become quite impressive in this regard. The cultural fallout of this has been less easy to predict.
-<br><br>
-Throughout the early part of the 21st century a wide spectra of movements were taking place that have informed the Free Cities ideology of body purism. The left-wing counterculture health movement has found much open ground in a society that allows its adherents to totally control what goes into the bodies of some of its members. On the opposite side of the spectrum, some long-standing reactionary groups have taken this opportunity to experiment with some of their non-racial theories on purity. Finally, many religious or simply moral fundamentalists who believe in some form of purity code now have a captive population to subject to their whims.
-<br><br>
-Thousands of unintentional experiments on what really makes the ideal human are now under way in the Free Cities, and whatever the balance of humanity may feel about their morality, it is hard to deny that we as a whole stand to benefit from the experimentation.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//You don't need clothes, bitch. Not anymore. Now, turn back around, and bend over.//
+ Yes, Ma'am.
 
+ <br><br>//Spread your big fat buttcheeks.//
+ Yes, Ma'am.
 
-<<case "A World Built on Implants">>
-//The earlier a slave gets on advanced growth hormones, the better. After all, good-looking implants are a ratio game. The bigger a girl's natural tits are, the bigger implants she can get without looking ridiculous.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- standard Free Cities surgical advice
-<br><br>
-One of the most furious ideological divides in the Free Cities is over implants. Most Free Cities arcologies display a mix of slaves with breast and other implants, but some follow the tastes of owners who strongly prefer all-natural slaves, and some fetishize expansionism to the point of near-universal implantation. This can be a remarkably bitter controversy in places, and should Free Cities culture continue to develop, it is not unlikely that some day physical violence may take place in the Free Cities between extremists on opposite sides of the implant debate.
-<br><br>
-In any case, the medical technology of implantation has not advanced hugely since the start of the 21st century. The vast majority of implants are still either water-bag or silicone, with silicone generally preferred for its better, more realistic feel. At the more extreme sizes, a variety of fluid-based designs are used, with polypropylene string implants making a return, and newer, fillable adaptive implants becoming more common.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
+ <br><br>//Ever had a cock up your butthole, Suzie?//
+ [sobbing]
 
+ <br><br>-- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
+ Appendix A, Interviews
 
-<<case "Slaves as Stock">>
-//Here we have a fine piece for the dairy folks
-<br>Fine dairy cow for you here ladies and ge-entlemen
-<br>Who'll give me ten thousand ¤?
-<br>Ten thousand ¤ bid, now ten thousand five,
-<br>Now ten thousand five, will you give me eleven?
-<br>Thirty-two years old, nipples the size of silver dollars
-<br>Eleven thousand ¤ bid, eleven, eleven?
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Free Cities auctioneer
-<br><br>
-At different points in the history of slavery, slaves have been nearly equal to or even in some cases superior to the lowest classes of free citizen, and have been nearly as low as or even lower than the most valuable categories of animal livestock. Which will become the Free Cities norm remains to be seen; there are arcologies that exemplify either approach. A few arcologies apply both standards, and standards in between, all at once.
-<br><br>
-The present, however, is a time of great supply in the slave market. The social collapse of many societies in the old world and the perpetual conflicts in many areas are producing an immense number of captives for sale, keeping prices at historically low levels. Many slaveowners treat their chattel relatively well, but this comes from motivations other than financial necessity. With no laws requiring it and no economic reason to treat slaves as different from livestock, many citizens of the Free Cities see little reason to make a distinction. Spectacular expressions of this callousness, like the restraint of women for use as milk production devices or the usage of dangerous dosages of growth hormones, become more understandable when one realizes that the Free Cities are refining what was once a settled idea: what it means to be human.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
+<<case "Credits">>
+	This game was created by a person with no coding experience whatsoever. If I can create a playable h-game, so can you.
+
+	<br><br>__I do not give credit without explicit permission to do so.__ If you have contributed content and are not credited, please email me via the blog so I can give credit where it is due.
+
+	<br><br>''Boney M'' of JoNT /hgg/ mod fame has been invaluable, combing tirelessly through the code to find and report my imbecilities.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Coded an improvement to the relative recruitment system.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded the Ancient Egyptian Revivalism acquisition event.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded a prestige event for ex-abolitionists.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Coded a training event for slaves who hate blowjobs.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded several slave introduction options.
+	<br>''DrPill'' has offered great feedback, playtested exhaustively, and more.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote a slave introduction option.
+	<br>''bob22smith2000'' has made major contributions, not limited to close review of thousands of lines of code.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improved all facility and most assignment code for v0.5.11, an immense task.
+	<br>''Gerald Russell'' went into the code to locate and fix bugs.
+	<br>''Ryllynyth'' contributed many bugfixes and suggestions in convenient code format.
+	<br>''CornCobMan'' contributed several major modpacks, which include clothing, hair and eye colors, a facility name and arcology name expansions, UI improvements, nicknames, names, balance, a huge rework of the Rules Assistant, and more. CornCobMan has indefatigably supported the RA updates.
+	<br>''Klementine'' wrote the fertility goddess skin for the personal assistant.
+	<br>''Wahn'' wrote numerous generic recruitment events.
+	<br>''PregModder'' has modded extensively, including descriptive embellishments for pregnant slaves, various asset descriptions, Master Suite reporting, the Wardrobe, a pack of facility leader interactions, options for Personal Assistant appearances, birthing scenes, fake pregnancy accessories, many other preg mechanics, blind content, expanded chubby belly descriptions, several new surgeries, neon and metallic makeup, better descriptive support for different refreshments, work on choosesOwnJob, many bugfixes, an expansion to the hostage corruption event chain, slave specific player titles, gagging and several basic gags, extended family mode, oversized sex toys, buttplug attachment system, and other, likely forgotten, things.
+	<br>''Lolimodder'' your loli expertise will be missed.
+	<br>''pregmodfan'' for tremendous amounts of work with compilers, decompilers, etc. Single-handedly kicked this mod into its new git home. Contributed lots of bugfixes as well as fixed the RA considerably. Revamped pregnancy tracking as well. Also for ppmod, ramod, implmod, cfpmod and psmod (preg speed).
+	<br>''FCGudder'' for advanced economy reports, image improvements, cleaning and fixing extended-extended family mode, extending building widgets, anaphrodisiacs, name cleaning, height overhauling, proper slave summary caching, new shelter slaves, some crazy ass shit with vector art, fixing seDeath, coding jquery in ui support and likely one to two of these other anon credits.
+	<br>''family mod anon'' for extending extended family mode.
+	<br>''anon'' for lolimod content, new slave careers, new pubestyles, and general improvements.
+	<br>''anon'' for considerable bugfixing, most notably that infernal @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ bug.
+	<br>''anon'' added a pair of fairy PA appearances.
+	<br>''anon'' for their clitoral surgery, SMRs, and hip changes.
+	<br>''DarkTalon25'' for the Scotts, Belarus, Dominicans, gilfwork, additional nicknames and a scalemail bikini.
+	<br>''anon'' for FAbuse alterations, gang leader start, and scarring.
+	<br>''anon'' for numerous pointed out typos.
+	<br>''anon'' for grorious nihon starting rocation.
+	<br>''anon'' for player getting fucked work.
+	<br>''anon'' for additional bodyguard weapons.
+	<br>''anon'' for HGExclusion and animal pregnancy work.
+	<br>''anon'' for putting up with my javascript incompetence.
+	<br>''anon'' for player family listing.
+	<br>''anon'' for interchangeable prosthetics, advanced facial surgeries, custom nationality distribution and corporation assets overhaul.
+	<br>''anon'' for filter by assignment.
+	<br>''anon'' for filter by facility.
+	<br>''anon'' for forcing dicks onto slavegirls.
+	<br>''anon'' for forcing dicks into slavegirls and forced slave riding.
+	<br>''Unknown modder'' who did betterRA mod for old 0.9.5.4 version of original FC.
+	<br>''brpregmodfan'' for Brazilian start and slave gen.
+	<br>''fcanon'' for various fixes, massive improvements to the RA and wrangling my inabilty to spll gud.
+	<br>''stuffedgameanon'' for fixes, streamlining the starting girls family code, family trees, unbelievable improvements to the games functionality, the sanityChecker, a tag checker and above ALL else; Improving the game's speed by an obscene amount. I swear this guy is a wizard.
+	<br>''anon'' for a prototype foot job scene.
+	<br>''Preglocke'' for cleaning and expanding the foot job scene and various little content additions and corrections.
+	<br>''anon'' for writing forced marriages, extra escape outcomes, new recruits and events, a story for FCTV and more player refreshment types.
+	<br>''anon'' for global realism stave trade setting.
+	<br>''anon'' for new recruit events.
+	<br>''anon'' for expanding the cheat edit menu for slaves.
+	<br>''thaumx'' for bigger player balls, cum production, self-impregnation and FCTV.
+	<br>''anon'' for head pats. What's next? Handholding? Consensual sex in the missionary position for the sole purpose of reproduction?
+	<br>''anon'' for Physical Idealist's beauty standard.
+	<br>''anon'' for Gender Radicalist's trap preference.
+	<br>''anon'' for the slave mutiny event.
+	<br>''onithyr'' for various little tweaks and additions.
+	<br>''anonNeo'' for spellchecking.
+	<br>''kopareigns'' for many text and bug fixes.
+	<br>''Utopia'' for dirty dealings gang leader focus and updates to it.
+	<br>''hexall90'' for height growth drugs, incubator organ farm support and detailing, the dispensary cleanup, the joint Eugenics bad end rework, the Hippolyta Academy, and the Security Expansion Mod.
+	<br>''sensei'' for coding in support for commas and an excellent family tree rework.
+	<br>''laziestman'' for sexy spats.
+	<br>''SFanon (blank)'' for SF related work, passive player skill gain, fulfillment order, player into summary rewrite, updating and re-organising the in-game wiki in addition to the joint Eugenics bad end rework.
+	<br>''anon'' for extending FCGudder's economy reports to the other facilities.
+	<br>''MilkAnon'' for his contributions to FCTV and the FC world in general.
+	<br>''valen102938'' for dealing with vector art, both creating new art and utilising unused art.
+	<br>''anon'' for making slaves seed their own fields.
+	<br>''Ansopedi'' for slave career skills.
+	<br>''Emuis'' for various compiler tweaks
+	<br>''anon'' for continued tweaks to various economy formulas.
+	<br>''anon'' for master slaving's multi slave training.
+	<br>''Faraen'' for a full vector art variant.
+	<br>''anon'' for more hair vectors for the external art.
+	<br>''Vas'' for massive JS work.
+	<br>''deepmurk'' for a massive expansion in conjunction with Nox to the original embedded vector art. Also more hairs and clothes.
+	<br>''Bane70'' optimized huge swaths of code with notable professionalism.
+	<br>''Circle Tritagonist'' provided several new collars and outfits.
+	<br>''Qotsafan'' submitted bugfixes.
+	<br>''FireDrops'' provided standardized body mod scoring, gave Recruiters their idle functions, revised personal assistant future society associations, and fixed bugs.
+	<br>''Princess April'' wrote and coded several random events and the Slimness Enthusiast Dairy upgrade.
+	<br>''Hicks'' provided minor logic and balance improvements in coded, release-ready form.
+	<br>''Dej'' coded better diet logic for the RA.
+	<br>''Flooby Badoop'' wrote and coded a random recruitment event.
+	<br>''FC_BourbonDrinker'' went into the code to locate and fix bugs.
+	<br>''Shokushu'' created a rendered imagepack comprising 775 images, and assisted with the code necessary to display them.
+	<br>''NovX'' created a vector art system.
+	<br>''Mauve'' contributed vector collars and pubic hair.
+	<br>''Rodziel'' contributed the cybernetics mod.
+	<br>''prndev'' wrote the Free Range Dairy Assignment scene. Also did tons of vector art work.
+	<br>''freecitiesbandit'' wrote a number of recruitment, future society, mercenary and random events, provided tailed buttplugs, new eyes and tattoos, and contributed the code for the mercenary raiders policy.
+	<br>''DrNoOne'' wrote the bulk slave purchase and persistent summary code.
+	<br>''Mauve'' provided vector art for chastity belts and limp dicks.
+
+	<br><br>''Many other anonymous contributors'' helped fix bugs via GitHub. They will be credited by name upon request.
+
+	<br><br>
+	Thanks are due to all the anons that submitted slaves for inclusion in the pre-owned database and offered content ideas. Many anonymous playtesters also gave crucial feedback and bug reports. May you all ride straight to the gates of Valhalla, shiny and chrome.
 
-<<case "Slavery and the Physical Ideal">>
-//Quoth BRODIN:
-<br>All must lift.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous
-<br><br>
-The medical impacts of the widespread reintroduction of slavery are not at all what might have been predicted twenty years ago. Medicine is not our primary focus in this review of Free Cities cultural trends, but a brief look at the striking medical outcomes is critical to understanding some of the social currents at work. By the second half of the twentieth century, the majority of humanity had reached a state of plenty so great that the health dangers of excess were greater than the health dangers of want.
-<br><br>
-For the first time in modern memory, people - slaves - in the Free Cities are, in large numbers, doing exactly what their doctors recommend. Properly managed slaves eath right, exercise regularly, and do not smoke, drink, or do recreational drugs. These simple but revolutionary changes mean that the more valuable classes of slave are healthier, on average, than any group of human beings has ever been.
-<br><br>
-Naturally, fetishism, competitiveness, and leisure have intersected to create in the Free Cities a constant escalation of physical one-upsmanship when it comes to the training of slaves. Wonderfully muscled specimens have become very common, with feats of athletic prowess cited alongside sexual accomplishments without any distinction. The arcology owners most devoted to the human form are creating societies of uniform physical perfection unlike anything in human history.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
 
+<<case "Game Mods">>
 
-<<case "Faith in the Free Cities">>
-//I recognize my faults;
-<br>I am always conscious of my sins.
-<br>I have sinned against you, Master and God,
-<br>And done what you consider evil.
-<br>So you are right in judging me;
-<br>You are justified in condemning me.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;-- Anonymous slave, 2030
-<br><br>
-There are almost as many approaches to faith in the Free Cities as there are arcologies. For every arcology owner who cynically exploits religion, there is another who truly believes himself to be ordained by God as master of his fellow human beings. Nevertheless, common elements are identifiable. The most notorious arise from literal readings of scriptural passages that reference slavery.
-<br><br>
-Each of the three major monotheistic religions arose in a time and place where slavery was common. Thus the institution appears in all three of the great monotheistic holy books. It is childishly simple to find all the scriptural support for a reintroduction of slavery even the most illiberal arcology owner could desire in any one of these. This is presumably not what religious conservatives of the late 20th and early 21st centuries intended when advocating scriptural literalism.
-<br><br>
-&nbsp;&nbsp;&nbsp;&nbsp;-- Lawrence, J. K., and Bolingbroke, D. S., __Trends in Free Cities Culture, 2031__ //Journal of Modern Social Sciences, International Edition, February 2032////
-/**********
+<<case "Special Force">>
+ ''NOTE: The Special Force is an optional mod, and as such will only be initialized in-game if it is enabled at game start or in the options menu.''
 
-LORE: INTERVIEWS
+ <br><br><blockquote>//Man has killed man from the beginning of time, and each new frontier has brought new ways and new places to die. Why should the future be different? Make no mistake friend, the Free Cities are the future, and we can either live like kings inside them, or die in their shadow. I prefer the former. So should you.//
+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; //- The Colonel, standard message to potential recruits//</blockquote>
 
-**********/
+ Once your arcology has been severely tested by external attack, and thus proven that the anti-militaristic principles of anarcho-capitalism might not be sufficient to ensure the physical security of the citizenry, you will receive an event that gives you the opportunity to establish a Special Force (with a customizable name), with The Colonel as its commander under you. This force will be a private military in all but name (unless you want that name). Once activated, you can manage its deployment from the end of week screen. You will be able to issue orders on the force's task and behavior, and this will impact its development. There are numerous events that can trigger depending on development and orders.
 
+ <br><br> Initially the force will not be very profitable, but once it expands, it can become so. The speed at which this happens, and the degree of profitability, depends both on your orders to the force and the upgrades you purchase in the Barracks. If you had mercenaries, they will still be active for the purposes of events, corporation assistance (if present), and upkeep costs, abstracted as distinct operatives from the Special Force.
 
-<<case "Slave Whore, Arcology K-2">>
-Interview with a slave whore
-<br>"The Rose Petal," Arcology K-2, April 21, 2036
-<br><br>
-//Good afternoon. What's your name?//
-<br>Um, what? Are, um, you going to fuck me? I mean, whatever you want to do is okay.
-<br><br>
-//I'd like to learn more about you.//
-<br>Um, okay. My name is Candace Ass, I'm twenty years old, and I'm one of the slave whores here at the Petal. Um, what else?
-<br><br>
-//How did you become a slave? Tell me about how you got here.//
-<br>Sure. Well, uh, it's kind of boring. I was at a club, and I guess someone put something in my drink, and I passed out, and well [laughs nervously] here I am, I guess?
-<br><br>
-//What happened when you woke up?//
-<br>Oh, like, you want me to tell you my life story?
-<br><br>
-//Sure.//
-<br>Would it be okay if you fucked me while I tell you? I, uh, can't really think right now. I guess I could also suck - but then I wouldn't be able to talk? Here, please, please stick - oh, okay. Okay! Uh. Yeah. [giggles] That feels better. Thanks!
-<br><br>
-//Why couldn't you talk without being fucked?//
-<br>Well, we're all really horny. I'm really horny. Everything does it. The hormones, and all the training, and the drugs, and it's also kind of a habit, you know? It's been almost an hour! If you do it slow like that I'll be okay. [giggles] Yeah. Thank you!
-<br><br>
-//You can touch yourself if it helps you think more clearly.//
-<br>Oh thanks but, um, no. That's okay. It's actually really sensitive. Like, um, nobody touches it? And we're not allowed to do that alone anyway. So this is, um, good for me. I'm used to it, I get off like this a lot. If you do it much harder I'll cum, but if you just do it like that, I'll edge for a while. Um, so we can talk? Is that what you wanted?
-<br><br>
-//You were telling me about being enslaved.//
-<br>Well, I woke up with a guy on top of me. Kind of like now! But, like, he was really pounding me. It kind of hurt, but I was still really drugged. And I was already on the slave drugs too. And then they put me through a bunch of tests and stuff. That first buttfuck wasn't really a test, it was just a slaver using me. All the new girls get used. But later they tested me a lot, and showed me a bunch of porn and stuff. I think it was to see what I liked. Then they put me in a little room, like a cell, and kept me there for a while.
-<br><br>
-//How long were you there?//
-<br>I don't really know? All I really did was sleep. It's what happens when you're getting a lot of drugs and need curatives to keep them from hurting you. You just sleep a lot. And when you're awake, you're really groggy and can't remember much. It makes it easier.
-<br><br>
-//It makes what easier?//
-<br>Being raped. I mean, um, that was before I was trained a lot? So I didn't like it most of the time guys fucked me in the ass. But I just laid there and let it happen mostly. I heard from girls later that the slave market I was at uses that as a test, actually.
-<br><br>
-//A test of what?//
-<br>Well if a new girl is all drugged up and, you know, gets hard and cums when they fuck her, she gets special treatment. A girl they caught with me, I think she came the first day, and she's, like, a Concubine now? But if a girl still fights on all the drugs they put her in the arcade. Most just lie there like me, which means they need better hormones. So then they clip you.
-<br><br>
-//Perform an orchiectomy, you mean?//
-<br>Yeah, cut your balls off. [giggles] I don't remember. I just noticed one day that I was really soft and they were gone. And then I started getting really soft and growing better boobs, and the slavers who came in and used me seemed cuter. I asked one of he wanted a blowjob, and then they took me out and trained me a little.
-<br><br>
-//Sexual training?//
-<br>No, no, just obedience and stuff. I mean, they trained me by making me suck cock and bend over and take it up the butt, but no, like, sex classes. But still mostly sleeping. It's like, I would wake up being fucked, and when the guy was done and had injected whatever into me and made me follow a few commands, I'd go shower and then go back to bed again. Weeks and weeks like that, and then some surgeries.
-<br><br>
-//What surgeries have you had?//
-<br>Lots! [giggles] Um, lip implants. [kissing noise] Obviously. And some little face stuff, like, bone stuff on my jaw and cheekbones. They did something to my throat, and after not letting me talk for a week my voice was high like it is now. Shoulders and hips, more bone stuff. Those hurt, I slept for like a week after each and they left me alone. Butt implants. And boobs, like, obviously. Three times, bigger each time. If they give you the big kind right away you get stretch marks and it's ugly. They say they're going to do it at least once more, so they're bigger than my head. [giggles]
-<br><br>
-//When did you move to the brothel?//
-<br>Well Mistress bought me! I think they decided I was ready to be sold when I started asking for sex. They fuck you regularly, like, it's on a schedule? To get you into the habit, and also to get your asshole used to being a fuckhole. And I started wanting it more than the schedule, and cumming almost every time. So they sold me. Mistress kept me for a week, and then sent me down to the brothel.
-<br><br>
-//What was that week like?//
-<br>Um, I'm not supposed to talk about that? But, um, she fucked me, of course. That's not a big secret. Most sex slaves on the drugs and the training and stuff need sex, like, a lot. So if we're serving only one person, we have to beg. It's nice working here, I don't have to beg much. Oh! And that's also when Mistress picked my name and style. Since my skin is so pale, and my asshole bleached to pink, I'm pink! Pink hair, pink lips, pink nails, pink collar, pink heels, pink asspussy. Candy Ass!
-<br><br>
-//How long have you been here?//
-<br>Well, ever since Mistress sent me here! So like a year?
-<br><br>
-//Do you know what you'll be doing in the future?//
-<br>Um what? Working here I guess? I don't understand.
-<br><br>
-//How long do you think you'll be here?//
-<br>Well I guess the oldest girl here is around forty? [giggles] She's nice, I like her. She has these huge soft boobs, and her milk is really nice. So I'm twenty, so twenty years I guess?
-<br><br>
-//How many customers do you see a day?//
-<br>It depends, like, it depends on what they want? Like a long fuck or something weird like you, it takes a while, but most just want me to suck them off or take their cock up my butthole. Fifteen maybe?
-<br><br>
-//That means you're going to have sex in this brothel more than 100,000 times.//
-<br>The way you say that make it sound like a lot. Oh! Oh, uh, you want me to -
-<br><br>
-//Be quiet, slave.//
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
-	 Appendix A, Interviews
+ <br><br> __Orders to The Colonel:__
+ Once the force is active, you will be able to give orders to The Colonel. These will affect its income and performance. The orders are:
 
+ <br><br>''Deployment Focus:'' This will determine the force's main task for the week.
 
-<<case "Slave Acolyte, Arcology V-7">>
-Interview with a Chattel Religionist acolyte
-<br>Main plaza, Arcology V-7, April 28, 2036
-<br><br>
-Good morning, honored visitor! I'm Patience; how may I serve you?
-<br><br>
-//Good morning. What do you do here?//
-<br>Why, I am an acolyte of the Prophet! I have the ordained and undeserved glory of being one of his slaves. I do my unworthy best to do whatever he in his infinite wisdom commands me. Today I am a public servant on the plaza, and it is my duty and pleasure to greet visitors to his arcology, Sir, and to serve them in whatever way I can.
-<br><br>
-//You seem very enthusiastic.//
-<br>Oh thank you Sir! The Prophet says that the best slave is beautiful and cheerful, but if a slave cannot be both, it is much better for her to be cheerful. [laughs] So I do my best to be cheerful. May I ask what brings you to his arcology, Sir?
-<br><br>
-//You may. I travel from arcology to arcology. A tourist, you might say. And I write about what I find.//
-<br>That's wonderful! I'd be happy to share anything with you, anything at all. The Prophet says that all slavery is holy, but Sir, I think his arcology must be more holy than most. And the Prophet says that acolytes are to always be honest, for the holy have nothing to hide.
-<br><br>
-//I see that.//
-<br>[laughs] My habit, you mean? You must be joking, Sir! It covers most of me.
-<br><br>
-//Tell me about it.//
-<br>With pleasure, Sir. It is white, because all sex slaves are pure. It covers my head and my shoulders but leaves my face bare so that everyone may see me smile. My breasts are bare because, the Prophet says, they are especially holy things, beautiful, and sexual, and nourishing. They must also be bare so that all can see how they are pure and unspoiled by false implants. My belly is bare to show that I have the very great honor of carrying new slaves for the Prophet. I have a golden belt with a strip of cloth in front and behind, because the Prophet says that sometimes, the imagined sight of a slave's holes are as beautiful as the true sight of them.
-<br><br>
-//You must be carrying twins.//
-<br>Yes, Sir, twins. I hope very much to be blessed with triplets next time.
-<br><br>
-//Are they the Prophet's?//
-<br>[laughs] Oh, no, Sir! I am just an unworthy old acolyte, not one of the Prophet's wives. I was blessed with the seed of one of the Prophet's breeding girls, much better seed than I deserve. She is young and very beautiful, much more beautiful than me, and many acolytes receive her seed so they can make beautiful new slaves.
-<br><br>
-//Between your pregnancy and your breasts, doesn't standing out here on the plaza tire you out?//
-<br>No, Sir. Look here, Sir; [turns sideways] a good acolyte has strong legs, and I exercise twice a day. We must be strong to bear new slaves, work hard, and give pleasure without tiring. I can serve you standing, Sir, even like this. May I show you?
-<br><br>
-//Perhaps later. You seem proud of your body.//
-<br>I am! The Prophet says that a holy slave may certainly be proud of the way in which she serves. I am not beautiful and I am not young, but I am healthy and strong and I am proud of that. I am blessed to be in an arcology where I can take pride in such things.
-<br><br>
-//What do you do when you are not being bred or serving in public?//
-<br>Well, Sir, those are my roles as one of the Prophet's many slave acolytes. In daily life, do you mean, Sir? Well, as I said I exercise a great deal. To maintain my body I must eat a lot, so I have to work hard or I will become fat. Other than that, I live up above us, Sir, in a lower level of the Prophet's penthouse, in a room with my wife. It's a simple life.
-<br><br>
-//Your wife?//
-<br>Yes, Sir, my wife Perserverance. There she is, Sir, on the other side of the plaza. One of the ones dressed like me. She has bigger boobs, but she isn't as pregnant right now. [points]
-<br><br>
-//She looks a lot like you.//
-<br>Well, she should, Sir, we're sisters. The Prophet says that slave marriages between sisters are very holy, as long as no seed passes between them, and of course no seed can pass between us, because we both have pussies. I love her very much.
-<br><br>
-//Did you always?//
-<br>Well yes! Oh, I see, Sir. No, no not that way. It was very hard for us, for a long time, but the Prophet is very wise. We were unworthy and slow to accept his wisdom, but he was patient with us and we learned in the end.
-<br><br>
-//That's certainly impressive. How did he teach you?//
-<br>Many ways, of course, Sir, but the Prophet is so wise that he often brings slaves to teach themselves by his wisdom. He has many ways of filling a slave with radiant sexual desire, Sir, so many ways, and they are so powerful, that she must find some way of getting relief. And the Prophet provided that we were each other's only source of relief.
-<br><br>
-//How was that hard for you?//
-<br>The Prophet says that it is natural for it to be hard, and as in all things he was right. We were ashamed, and we cried afterward, every time, for a long time. But we became accustomed to each other's bodies, and we saw that many sister-wives were happy, and no one looked down on us. So we agreed with each other to stop being ashamed.
-<br><br>
-//You're completely comfortable speaking about being married to your sister, here in the plaza?//
-<br>Sir, I'm completely comfortable saying here in the plaza that when I awoke this morning, she was sucking the milk from one of my nipples, and that we brought each other to orgasm twice before we came out to the plaza today. I love her! I hope you will let us serve you together.
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
-	 Appendix A, Interviews
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Recruit and Train'' will focus on increasing manpower and replacing losses incurred over time.
 
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Secure Trade Routes'' will increase @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ and prosperity by amounts that scale with the force's development.
 
-<<case "Public Slave, Arcology A-3">>
-Interview with a public slave subject to Degradationism
-<br>Main plaza, Arcology A-2, April 16, 2036
-<br><br>
-P-please, Sir! Please fuck me, Sir!
-<br><br>
-//Very well. I will ask, though: why?//
-<br>B-because I'm overdue, Sir. If I d-don't get someone to f-fuck me soon, my c-collar will hurt me, Sir. Oh please, oh - oh thank you Sir, please, please - oh, OH -
-<br><br>
-[Some time later.]
-<br>[Slave collar chimes.]
-<br><br>
-//What was that?//
-<br>Oh, um, [sniff] Sir, the arcology detected that you came inside me, Sir. That means that I have a little time before I have to get fucked again, Sir. [sniff]
-<br><br>
-//All public slaves are subject to this system?//
-<br>All of the Mistress's public slaves, Sir. Some other owners use it, some don't. [sniff] It's s-supposed to make us g-good public representatives for the arcology's slaves. B-because it makes us d-desperate. [sniff] Sir.
-<br><br>
-//You seem articulate, slave. What were you before enslavement?//
-<br>I was a s-student, Sir.
-<br><br>
-//I see. Slave, I would like to learn more about the arcology. You will accompany me as I tour it. If you answer my questions as I do so, I will fuck you when your collar requires it.//
-<br>Oh, thank you, Sir. Thank you. Um, how long will you be here, Sir?
-<br><br>
-//None of your concern. Who is the person in that cage hanging there?//
-<br>I don't know, Sir. And, Sir, that's not, um, a person. She's a slave, Sir.
-<br><br>
-//I see. What sorts of things are punished that way?//
-<br>Oh, lots of things, Sir. Hesitating. Dropping things. Touching a dick or a clit with teeth. Letting cum spill. Anyone can put a slave in one of the cages; they're public, Sir, and anyone can use a slave in them. You see they're kind of shaped so that the slave is positioned so her holes are sticking out, Sir?
-<br><br>
-//Follow me.//
-<br>Yes, Sir. [winces] Oh. Um, sorry, Sir.
-<br><br>
-//Does it hurt to walk in those shoes?//
-<br>N-no, Sir. I need the heels to walk. It's the chain between my nipples that hurts a little when I walk, Sir, and it bounces around. I was wincing, earlier, partly because I was bouncing around, and it hurt, Sir.
-<br><br>
-//And yet you orgasmed.//
-<br>It's h-hard not to, Sir. I have a smart piercing that makes me orgasm, Sir.
-<br><br>
-//Why do you need heels to walk?//
-<br>Because my tendons have been clipped, Sir.
-<br><br>
-//What did you do?//
-<br>Um, nothing, Sir? It wasn't a punishment, all slaves have their tendons clipped. The heels are a reward. If we're not good, we have to crawl, Sir.
-<br><br>
-[Walking.]
-<br><br>
-//Was that fear I just saw?//
-<br>Yes, Sir.
-<br><br>
-//Why?//
-<br>That's the main dairy ahead of us, Sir.
-<br><br>
-//Is it open to the public?//
-<br>T-t-to view, yes, Sir.
-<br><br>
-//Follow me.//
-<br>Y-yes, Sir. [sniff]
-<br><br>
-//That is quite an impressive sight.//
-<br>Yes, Sir.
-<br><br>
-//Do you know how large they are?//
-<br>Th-th-their breasts, Sir? About t-twenty or twenty five liters e-ea-each, S-Sir.
-<br><br>
-//Why does this frighten you so much?//
-<br>W-well, I'll, um, be put in here, Sir. Someday. Oh. [sniff]
-<br><br>
-//Why?//
-<br>All slaves are p-put in h-here, when they're loose, Sir. All the, the, the //sex,// it's just to loosen us, s-so those //things// will fit inside...
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
-	 Appendix A, Interviews
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Slaving and Raiding'' will directly bring in cash and (occasionally) slaves, with the amounts and quality increasing with the force's development. All three will occur every week, but the focus will determine the primary result.
 
+ <br><br>''Rules of Engagement:'' This will determine how carefully the force uses its weapons, and affect its change in @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@, as well as events seen. Will they hold their fire unless fired upon? Or will they call in an artillery strike on a refugee convoy that took a potshot at them?
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Hold Fire'' will restrict the force to only returning fire if they're fired upon.
 
-<<case "Mercenary, Arcology B-2">>
-Interview with a Free Cities mercenary
-The Wild Goose, Arcology B-2, March 11, 2036
-<br><br>
-//Good evening.//
-<br>No offense, but I only fuck girls.
-<br><br>
-//None taken, and I'm just looking for conversation.//
-<br>'k, buy the next round and converse away.
-<br><br>
-//Done. Fine to meet you. I'm touring the arcologies, writing a book. I'd like to ask you about life as a mercenary here in the Free Cities.//
-<br>[laughs] Shit, I'm going to be famous.
-<br><br>
-//If you'd like to be. I'm W.G.; what's your name?//
-<br>Well, W.G., I'll answer questions for your book, but I don't actually want to be famous. No names.
-<br><br>
-//That works fine for me. How did you become a mercenary?//
-<br>I was a soldier, and the pay was shit, so instead of re-upping I went merc. Boring, but pretty common, believe me. Half the old world militaries are just merc training camps now. You enlist, and then you get out as soon as you have enough experience that a mercenary group'll take you on.
-<br><br>
-//Did you have combat experience?//
-<br>[laughs] You know your shit. No, no I did not. I wasn't even infantry. Dirty little secret you probably already know: if you're a girl, most merc groups don't give a fuck what experience you actually have, 'cause either way, they win.
-<br><br>
-//I think I understand, but lay it out for me.//
-<br>If you're a good troop, you're a good troop and they come out ahead. Rifle don't care what equipment the merc holding it has. If you're not a good troop, they tie you up in a shipping container, use you 'till they get bored, and then sell you. And they come out ahead. Win-win.
-<br><br>
-//You obviously came out on the right side of that, but did you suffer any abuse before then?//
-<br>Nah. It'd be dumb to do anything to a newbie and then not enslave 'em. What, you're gonna rape somebody and then give 'em two-forty rounds, four frags, and a satchel charge? Fuck no.
-<br><br>
-//That's what you carry?//
-<br>Yeah fuck that subject anyway. And yeah, when taking prisoners isn't on the agenda. I'm a big girl, I can manage eight mags in a double deck chest rig. If we are taking prisoners, then swap out half the frags for gas and half the mags for an underslung S. G. with beanbags and tazer rounds. Though you never want to use any of that, nonlethals included.
-<br><br>
-//Because you might damage the merchandise?//
-<br>Because you might damage the merchandise. Did you know it's possible to burst an implant with a beanbag round? Well, it's possible to burst an implant with a beanbag round.
-<br><br>
-//You know I have to ask about that now.//
-<br>And I wouldn't have said it if I didn't want to tell the story. Not a long one anyway. Old world mob boss asshole with a moored yacht full of hoes, all tats and fake tits and shit. We went in quick without enough muscle and the guards resisted. Perfect op is, you go in so heavy that nobody resists, but it was rushed and we had to put 'em down. So all these bitches are running around screaming their heads off and we get the call that the police are coming. Didn't want to shoot it out with them since the tip came from a cop in the first place. So we had a couple of minutes to grab what we could and jet. So, beanbags, zipties, bodybags, and off - we - go, one hoe apiece.
-<br><br>
-//That sounds risky.//
-<br>Yeah it was. I'm not some hothead who does shit like that for the rush. If you run that op once a week you're going to be dead inside a year. I found new employers not long after that one. Funny story and all, but if I hadn't gone with ceramic side plates in my vest that night I would have been fucked.
-<br><br>
-//This is a quieter outfit?//
-<br>Much. Writer, I am now bored. And since I am drunk, and horny, and an incorrigible dyke, I am going to go find a cute slave with freckles and make her eat my pussy until I pass out. You want the other end?
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
-	 Appendix A, Interviews
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Limited Fire'' will permit some proactive fire from the force (to eliminate known threats).
 
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Free Fire'' will permit the force to shoot at anything/anyone, at any time, for any reason.
 
-<<case "Slave Trainer, Arcology D-10">>
-Interview and observation with a Free Cities slave trainer
-Slave Market training plaza, Arcology D-10, May 23, 2036
-<br><br>
-''Good morning! I'm Lawrence, W.G. Lawrence.''
-//Hello. Nice to meet you. I'm Claudia.//
-<br><br>
-''I'd like to thank you for being willing to have me along as an observer; it's very kind of you.''
-//My pleasure. I do good work and I don't mind people knowing it.//
-<br><br>
-''May I ask you a few questions before you get back to your routine?''
-//Sure. We're going to be working with a new slave today, and I've got her in my office, sitting and thinking. There's no rush. Unpredictability is good.//
-<br><br>
-''What got you into this career?''
-//Well, I'm an ex-slave. I served my Mistress, the owner of this arcology, for three years. But I'm getting things out of order. I was a Sister before that. That's a very long story. Do you want to get into that? Every single Sister has the same story. [laughs] That's the beauty of it.//
-<br><br>
-''That's all right. You mentioned before that you'd like to be known for what you're doing now.''
-//Yeah. I'm not ashamed of any of it, and I wouldn't be where I am without it, but I'm my own woman now.//
-<br><br>
-''And you became your own woman after retiring from slavery here?''
-//I did, yes. It was bittersweet, but it was time. Mistress prefers young ladies.//
-<br><br>
-''You keep referring to her as Mistress. Is that leftover conditioning?''
-//[laughs] No, no, that's just what I call her, you know? She'll always be my Mistress in a way. And again, I'm here because she retires her girls incredibly well.//
-<br><br>
-''What was your role with her?''
-//I was her Head Girl, for my last year with her, at least. Before that, her Head Girl's girl. That Head Girl was a Sister, too. I can introduce you, if you'd like; she's a trainer here too. We work together sometimes.//
-<br><br>
-''Was that a blush?''
-//Okay, okay! We spend time together after work sometimes, too. Anyway, slave training. Come with me, my office is back this way.//
-<br><br>
-''Who are you training today?''
-//New slave, just bought her from the kidnappers yesterday. Pretty average. Mid-twenties, student then housewife. Decent tits, but too chubby. We'll work on that. And here we are.//
-<br><br>
-''Impressive office, even from the outside.''
-//Thanks. So, she's in there. Room's soundproof, she can't hear us. Here's how I'd like to play this: just stay out of the light, and you can observe as long as you like. She's under a spotlight, and everything else is dark. She probably won't even know you're there.//
-<br><br>
-''That would work very well, thank you.''
-//You're welcome. After you.//
-<br><br>
-//Hello, Suzanne.//
-H-hi, Ma'am.
-<br><br>
-//Stand up.//
-Yes, Ma'am. Um, Ma'am, may I please have my pants back? They took them away in the market, and I thought since you gave my sweater back, you'd -
-<br><br>
-//Be quiet.//
-Yes, Ma'am.
-<br><br>
-//Hold your hands at your sides like I told you, and stop pulling your sweater down over your pussy.//
-Y-yes, Ma'am.
-<br><br>
-//Turn around.//
-Yes, Ma'am.
-<br><br>
-//Do you like having your big fat naked butt hanging out, bitch?//
-Yes, Ma - aaAAH! Oh, ow, oh my God, ow -
-<br><br>
-//Be quiet. That was a 2. Your collar goes to 10.//
-[sobbing] Yes, Ma'am.
-<br><br>
-//You just lied to me. I will ask again: do you like having your big fat naked butt hang out?//
-N-no, Ma'am.
-<br><br>
-//Take your sweater off. Good bitch. That's right, blush for me. Now, tear it in half.//
-What!? Oh please, no, please no, I'll do it! Please don't shock me again, Ma'am! [frantic tearing]
-<br><br>
-//You don't need clothes, bitch. Not anymore. Now, turn back around, and bend over.//
-Yes, Ma'am.
-<br><br>
-//Spread your big fat buttcheeks.//
-Yes, Ma'am.
-<br><br>
-//Ever had a cock up your butthole, Suzie?//
-[sobbing]
-<br><br>
--- Lawrence, W. G., //Guide to Modern Slavery, 2037 Edition//
-	 Appendix A, Interviews
+ <br><br>''Accountability:'' This will determine how accountable the force is for its actions outside the Arcology, and affect its change in @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@, as well as events seen. Will you punish them if they massacre a caravan for one choice slave girl? Or shoot random civilians for their valuables?
 
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Strict Accountability'' will ensure the force avoids committing atrocities (other than immense collateral damage if free-fire is enabled).
 
-<<case "Credits">>
-This game was created by a person with no coding experience whatsoever. If I can create a playable h-game, so can you.
-<br><br>
-__I do not give credit without explicit permission to do so.__ If you have contributed content and are not credited, please email me via the blog so I can give credit where it is due.
-<br><br>
-''Boney M'' of JoNT /hgg/ mod fame has been invaluable, combing tirelessly through the code to find and report my imbecilities.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Coded an improvement to the relative recruitment system.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded the Ancient Egyptian Revivalism acquisition event.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded a prestige event for ex-abolitionists.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Coded a training event for slaves who hate blowjobs.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote and coded several slave introduction options.
-<br>''DrPill'' has offered great feedback, playtested exhaustively, and more.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Wrote a slave introduction option.
-<br>''bob22smith2000'' has made major contributions, not limited to close review of thousands of lines of code.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improved all facility and most assignment code for v0.5.11, an immense task.
-<br>''Gerald Russell'' went into the code to locate and fix bugs.
-<br>''Ryllynyth'' contributed many bugfixes and suggestions in convenient code format.
-<br>''CornCobMan'' contributed several major modpacks, which include clothing, hair and eye colors, a facility name and arcology name expansions, UI improvements, nicknames, names, balance, a huge rework of the Rules Assistant, and more. CornCobMan has indefatigably supported the RA updates.
-<br>''Klementine'' wrote the fertility goddess skin for the personal assistant.
-<br>''Wahn'' wrote numerous generic recruitment events.
-<br>''PregModder'' has modded extensively, including descriptive embellishments for pregnant slaves, various asset descriptions, Master Suite reporting, the Wardrobe, a pack of facility leader interactions, options for Personal Assistant appearances, birthing scenes, fake pregnancy accessories, many other preg mechanics, blind content, expanded chubby belly descriptions, several new surgeries, neon and metallic makeup, better descriptive support for different refreshments, work on choosesOwnJob, many bugfixes, an expansion to the hostage corruption event chain, slave specific player titles, gagging and several basic gags, extended family mode, oversized sex toys, buttplug attachment system, and other, likely forgotten, things.
-<br>''Lolimodder'' your loli expertise will be missed.
-<br>''pregmodfan'' for tremendous amounts of work with compilers, decompilers, etc. Single-handedly kicked this mod into its new git home. Contributed lots of bugfixes as well as fixed the RA considerably. Revamped pregnancy tracking as well. Also for ppmod, ramod, implmod, cfpmod and psmod (preg speed).
-<br>''FCGudder'' for advanced economy reports, image improvements, cleaning and fixing extended-extended family mode, extending building widgets, anaphrodisiacs, name cleaning, height overhauling, proper slave summary caching, new shelter slaves, some crazy ass shit with vector art, fixing seDeath, coding jquery in ui support and likely one to two of these other anon credits.
-<br>''family mod anon'' for extending extended family mode.
-<br>''anon'' for lolimod content, new slave careers, new pubestyles, and general improvements.
-<br>''anon'' for considerable bugfixing, most notably that infernal reputation bug.
-<br>''anon'' added a pair of fairy PA appearances.
-<br>''anon'' for their clitoral surgery, SMRs, and hip changes.
-<br>''DarkTalon25'' for the Scotts, Belarus, Dominicans, gilfwork, additional nicknames and a scalemail bikini.
-<br>''anon'' for FAbuse alterations, gang leader start, and scarring.
-<br>''anon'' for numerous pointed out typos.
-<br>''anon'' for grorious nihon starting rocation.
-<br>''anon'' for player getting fucked work.
-<br>''anon'' for additional bodyguard weapons.
-<br>''anon'' for HGExclusion and animal pregnancy work.
-<br>''anon'' for putting up with my javascript incompetence.
-<br>''anon'' for player family listing.
-<br>''anon'' for interchangeable prosthetics, advanced facial surgeries, custom nationality distribution and corporation assets overhaul.
-<br>''anon'' for filter by assignment.
-<br>''anon'' for filter by facility.
-<br>''anon'' for forcing dicks onto slavegirls.
-<br>''anon'' for forcing dicks into slavegirls and forced slave riding.
-<br>''Unknown modder'' who did betterRA mod for old 0.9.5.4 version of original FC.
-<br>''brpregmodfan'' for Brazilian start and slave gen.
-<br>''fcanon'' for various fixes, massive improvements to the RA and wrangling my inabilty to spll gud.
-<br>''stuffedgameanon'' for fixes, streamlining the starting girls family code, family trees, unbelievable improvements to the games functionality, the sanityChecker, a tag checker and above ALL else; Improving the game's speed by an obscene amount. I swear this guy is a wizard.
-<br>''anon'' for a prototype foot job scene.
-<br>''Preglocke'' for cleaning and expanding the foot job scene and various little content additions and corrections.
-<br>''anon'' for writing forced marriages, extra escape outcomes, new recruits and events, a story for FCTV and more player refreshment types.
-<br>''anon'' for global realism stave trade setting.
-<br>''anon'' for new recruit events.
-<br>''anon'' for expanding the cheat edit menu for slaves.
-<br>''thaumx'' for bigger player balls, cum production, self-impregnation and FCTV.
-<br>''anon'' for head pats. What's next? Handholding? Consensual sex in the missionary position for the sole purpose of reproduction?
-<br>''anon'' for Physical Idealist's beauty standard.
-<br>''anon'' for Gender Radicalist's trap preference.
-<br>''anon'' for the slave mutiny event.
-<br>''onithyr'' for various little tweaks and additions.
-<br>''anonNeo'' for spellchecking.
-<br>''kopareigns'' for many text and bug fixes.
-<br>''Utopia'' for dirty dealings gang leader focus and updates to it.
-<br>''hexall90'' for height growth drugs, incubator organ farm support and detailing, the dispensary cleanup, the joint Eugenics bad end rework, the Hippolyta Academy, and the Security Expansion Mod.
-<br>''sensei'' for coding in support for commas and an excellent family tree rework.
-<br>''laziestman'' for sexy spats.
-<br>''SFanon (blank)'' for SF related work, passive player skill gain and the joint Eugenics bad end rework.
-<br>''anon'' for extending FCGudder's economy reports to the other facilities.
-<br>''MilkAnon'' for his contributions to FCTV and the FC world in general.
-<br>''valen102938'' for dealing with vector art, both creating new art and utilising unused art.
-<br>''anon'' for making slaves seed their own fields.
-<br>''Ansopedi'' for slave career skills.
-<br>''Emuis'' for various compiler tweaks
-<br>''anon'' for continued tweaks to various economy formulas.
-<br>''anon'' for master slaving's multi slave training.
-<br>''Faraen'' for a full vector art variant.
-<br>''anon'' for more hair vectors for the external art.
-<br>''Vas'' for massive JS work.
-<br>''deepmurk'' for a massive expansion in conjunction with Nox to the original embedded vector art. Also more hairs and clothes.
-<br>''Bane70'' optimized huge swaths of code with notable professionalism.
-<br>''Circle Tritagonist'' provided several new collars and outfits.
-<br>''Qotsafan'' submitted bugfixes.
-<br>''FireDrops'' provided standardized body mod scoring, gave Recruiters their idle functions, revised personal assistant future society associations, and fixed bugs.
-<br>''Princess April'' wrote and coded several random events and the Slimness Enthusiast Dairy upgrade.
-<br>''Hicks'' provided minor logic and balance improvements in coded, release-ready form.
-<br>''Dej'' coded better diet logic for the RA.
-<br>''Flooby Badoop'' wrote and coded a random recruitment event.
-<br>''FC_BourbonDrinker'' went into the code to locate and fix bugs.
-<br>''Shokushu'' created a rendered imagepack comprising 775 images, and assisted with the code necessary to display them.
-<br>''NovX'' created a vector art system.
-<br>''Mauve'' contributed vector collars and pubic hair.
-<br>''Rodziel'' contributed the cybernetics mod.
-<br>''prndev'' wrote the Free Range Dairy Assignment scene. Also did tons of vector art work.
-<br>''freecitiesbandit'' wrote a number of recruitment, future society, mercenary and random events, provided tailed buttplugs, new eyes and tattoos, and contributed the code for the mercenary raiders policy.
-<br>''DrNoOne'' wrote the bulk slave purchase and persistent summary code.
-<br>''Mauve'' provided vector art for chastity belts and limp dicks.
-<br><br>
-''Many other anonymous contributors'' helped fix bugs via GitHub. They will be credited by name upon request.
-<br><br>
-Thanks are due to all the anons that submitted slaves for inclusion in the pre-owned database and offered content ideas. Many anonymous playtesters also gave crucial feedback and bug reports. May you all ride straight to the gates of Valhalla, shiny and chrome.
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Some Accountability'' will prevent the worst actions, but overlook lesser ones.
 
+  <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''No Accountability'' will let the force run wild.
 
-<<case "Game Mods">>
+ <br><br>Allowing them to run wild will, over time, change their character, rendering them increasingly depraved as they realize that they can do whatever they want to non-citizens. Giving them rules might correct this, but reversing such behavior once learned would take a long time indeed.
 
+ <br><br> __Barracks:__
+ The Barracks are the upgrade and flavor screen for the Special Force. It is treated as a special facility, and slaves cannot be assigned to it. Here you can observe the antics and relaxation behavior of the force, which will, again, change based on your orders and its @@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@. You can visit once a week to receive some extra tribute from The Colonel, specially saved for its patron from its weekly acquired loot, and this 'gift' will improve in quality as the force develops.
 
-<<case "Special Force">>
-''NOTE: The Special Force is an optional mod, and as such will only be initialized in-game if it is enabled at game start or in the options menu.''
-<br><br>
-<blockquote>//Man has killed man from the beginning of time, and each new frontier has brought new ways and new places to die. Why should the future be different? Make no mistake friend, the Free Cities are the future, and we can either live like kings inside them, or die in their shadow. I prefer the former. So should you.//
-&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; //- The Colonel, standard message to potential recruits//</blockquote>
-Once your arcology has been severely tested by external attack, and thus proven that the anti-militaristic principles of anarcho-capitalism might not be sufficient to ensure the physical security of the citizenry, you will receive an event that gives you the opportunity to establish a Special Force (with a customizable name), with The Colonel as its commander under you. This force will be a private military in all but name (unless you want that name). Once activated, you can manage its deployment from the end of week screen. You will be able to issue orders on the force's task and behavior, and this will impact its development. There are numerous events that can trigger depending on development and orders.
-<br><br>
-Initially the force will not be very profitable, but once it expands, it can become so. The speed at which this happens, and the degree of profitability, depends both on your orders to the force and the upgrades you purchase in the Barracks. If you had mercenaries, they will still be active for the purposes of events, corporation assistance (if present), and upkeep costs, abstracted as distinct operatives from the Special Force.
-<br><br>
-__Orders to The Colonel:__
-	Once the force is active, you will be able to give orders to The Colonel. These will affect its income and performance. The orders are:
-<br><br>
-	''Deployment Focus:'' This will determine the force's main task for the week. ''Recruit and Train'' will focus on increasing manpower and replacing losses incurred over time. ''Secure Trade Routes'' will increase reputation and prosperity by amounts that scale with the force's development. ''Slaving and Raiding'' will directly bring in cash and (occasionally) slaves, with the amounts and quality increasing with the force's development. All three will occur every week, but the focus will determine the primary result.
-<br><br>
-	''Rules of Engagement:'' This will determine how carefully the force uses its weapons, and affect its change in reputation, as well as events seen. Will they hold their fire unless fired upon? Or will they call in an artillery strike on a refugee convoy that took a potshot at them? ''Hold Fire'' will restrict the force to only returning fire if they're fired upon. ''Limited Fire'' will permit some proactive fire from the force (to eliminate known threats). ''Free Fire'' will permit the force to shoot at anything/anyone, at any time, for any reason.
-<br><br>
-	''Accountability:'' This will determine how accountable the force is for its actions outside the Arcology, and affect its change in reputation, as well as events seen. Will you punish them if they massacre a caravan for one choice slave girl? Or shoot random civilians for their valuables? ''Strict Accountability'' will ensure the force avoids committing atrocities (other than immense collateral damage if free-fire is enabled). ''Some Accountability'' will prevent the worst actions, but overlook lesser ones. ''No Accountability'' will let the force run wild.
-<br><br>
-	Allowing them to run wild will, over time, change their character, rendering them increasingly depraved as they realize that they can do whatever they want to non-citizens. Giving them rules might correct this, but reversing such behavior once learned would take a long time indeed.
-<br><br>
-__Barracks:__
-	The Barracks are the upgrade and flavor screen for the Special Force. It is treated as a special facility, and slaves cannot be assigned to it. Here you can observe the antics and relaxation behavior of the force, which will, again, change based on your orders and its reputation. You can visit once a week to receive some extra tribute from The Colonel, specially saved for its patron from its weekly acquired loot, and this 'gift' will improve in quality as the force develops.
-<br><br>
-__Upgrades:__
-	Upgrades can be purchased in the Barracks. The upgrades that can be purchased will both increase in effectiveness of the force (i.e. how much money/reputation it makes). The upgrades focus on improving the force's infantry equipment, vehicles, aircraft, drones, and stimulants. Some upgrades are more helpful at facilitating different tasks (Vehicles/Aircraft for Slaving/Raiding, Drones for Securing Trade). Arcology upgrades enable other upgrades to be purchased. Stimulants increase overall effectiveness for the force when assigned to raiding after upgrades are considered, as well as flavor text.
-<br><br>
-Explore the options and enjoy the benefits of having a complete private military!
+ <br><br>__Upgrades:__
+ Upgrades can be purchased in the Barracks. The upgrades that can be purchased will both increase in effectiveness of the force (i.e. how much @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@/@@.green;[[reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]@@ it makes). The upgrades focus on improving the force's infantry equipment, vehicles, aircraft, drones, and stimulants. Some upgrades are more helpful at facilitating different tasks (Vehicles/Aircraft for Slaving/Raiding, [[Drones|Encyclopedia][$encyclopedia = "Security Drones"]] for Securing Trade). Arcology upgrades enable other upgrades to be purchased. Stimulants increase overall effectiveness for the force when assigned to raiding after upgrades are considered, as well as flavor text.
+
+ <br><br>Explore the options and enjoy the benefits of having a complete private military!
 
 <<case "Repopulationism">>
-''Repopulation Focus'' is a future society model. It:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Approves of pregnant slaves and slaves that have given birth.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value and beauty of pregnant slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for lactating slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for young slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Is mutually exclusive with [[Eugenics|Encyclopedia][$encyclopedia = "Eugenics Focus"]].
+	''Repopulation Focus'' is a future society model. It:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Approves of pregnant slaves and slaves that have given birth.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value and beauty of pregnant slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for lactating slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for young slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Is mutually exclusive with [[Eugenics|Encyclopedia][$encyclopedia = "Eugenics Focus"]].
 
 <<case "Eugenics Focus">>
-''Eugenics'' is a future society model. It:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Disapproves of slave reproduction.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically reduces value and beauty of pregnant slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Opens benefits exclusive to the connections made by the powerful individuals attracted to the arcology.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for gelded slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for skilled slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for smart slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Is mutually exclusive with [[Repopulation Focus|Encyclopedia][$encyclopedia = "Repopulationism"]].
-<br>It is made up of four to five social classes: Slaves, low class citizens, chosen slaves, elite citizens, and the Societal Elite; a group of individuals with vast connections and wealth attracted by the promises of a society built around them. Low class citizens are encouraged to face testing and join the ranks of the elite, though the cost of failing the test is sterilization; a detail that is not revealed until after the test is complete.
+	''Eugenics'' is a future society model. It:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Disapproves of slave reproduction.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Drastically reduces value and beauty of pregnant slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Opens benefits exclusive to the connections made by the powerful individuals attracted to the arcology.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for gelded slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for skilled slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for smart slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Is mutually exclusive with [[Repopulation Focus|Encyclopedia][$encyclopedia = "Repopulationism"]].
+	<br>It is made up of four to five social classes: Slaves, low class citizens, chosen slaves, elite citizens, and the Societal Elite; a group of individuals with vast connections and wealth attracted by the promises of a society built around them. Low class citizens are encouraged to face testing and join the ranks of the elite, though the cost of failing the test is sterilization; a detail that is not revealed until after the test is complete.
 
 <<case "Hedonistic Decadence">>
-<br>''Hedonistic Decadence'' is a future society model. It:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Approves of overindulgance and luxury.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value and beauty of heavyset slaves.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for pampered slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for skilled slaves from the corporation.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Physical Idealism|Encyclopedia][$encyclopedia = "Physical Idealism"]].
+	<br>''Hedonistic Decadence'' is a future society model. It:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Approves of overindulgence and luxury.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Improves value and beauty of heavyset slaves.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Can be developed to radically affect goods seen in the slave market.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for pampered slaves from [[the corporation|Encyclopedia][$encyclopedia = "The Corporation"]].
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Provides demand for skilled slaves from the corporation.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Mutually exclusive with [[Physical Idealism|Encyclopedia][$encyclopedia = "Physical Idealism"]].
 
 <<case "Gender Radicalism research">>
-Advanced Gender Radicalist societies can fund research to produce modified uteri and ovaries designed to be implanted into male slaves to grant them the ability to become pregnant, thus leaving no gender specific traits remaining.
+	Advanced Gender Radicalist societies can fund research to produce modified uteri and ovaries designed to be implanted into male slaves to grant them the ability to become pregnant, thus leaving no gender specific traits remaining.
 
 <<case "Transformation Fetishism research">>
-Advanced Transformation Fetishist societies can fund research to produce implants capable of reaching previously undocumented sizes.
+	Advanced Transformation Fetishist societies can fund research to produce implants capable of reaching previously undocumented sizes.
 
 <<case "Asset Expansionist research">>
-Advanced Asset Expansionist societies can fund research to produce extremely powerful growth drugs capable of growing body parts to previously undocumented sizes. Drugs are also standardized in slave diets to prevent loss of asset size.  Due to the rapid growth in said assets, and the strength of the drug cocktails, slaves are more likely to develop side effects of excessive drug use.
+	Advanced Asset Expansionist societies can fund research to produce extremely powerful growth drugs capable of growing body parts to previously undocumented sizes. Drugs are also standardized in slave diets to prevent loss of asset size.  Due to the rapid growth in said assets, and the strength of the drug cocktails, slaves are more likely to develop side effects of excessive drug use.
 
-<<case "Slimness Enthusiast research">>
-Advanced Slimness Enthusiast societies can fund research into several drugs designed to slim slaves down.
-<br>They include:
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Appetite suppressants to make dieting easier.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Redistributors to draw fat from oversized assets and settle them aroudn the slave's core for easy removal.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Atrophiers to shrink non-fat based assets.
+	<<case "Slimness Enthusiast research">>
+	Advanced Slimness Enthusiast societies can fund research into several drugs designed to slim slaves down.
+	<br>They include:
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Appetite suppressants to make dieting easier.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Redistributors to draw fat from oversized assets and settle them around the slave's core for easy removal.
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;Atrophiers to shrink non-fat based assets.
 
 <<case "Hedonistic Decadence Research">>
-Advanced Hedonistic Decadence societies can purchase plans for specialized slave food. Said food is shaped to resemble actual food and flavored accordingly, however, its texture can only be described as gooey or gummy. A plus if that is how the food should be, but a shocker otherwise, given how tantalizing that steak looks after nothing but liquid slave food for so long. Since the food is essentially compacted liquid slave food, it is highly addictive thanks to the, typically, low presence of aohrodisiacs and can easily lead to excessive weight gain as slaves are driven to gorge themselves on it. They'll be happy, at least, as they steadily outgrow their clothes. Alterations to the recipe exist to prevent weight gain for Slimness Enthusiast societies and to cause gastric distress in Degradationist societies.
+	Advanced Hedonistic Decadence societies can purchase plans for specialized slave food. Said food is shaped to resemble actual food and flavored accordingly, however, its texture can only be described as gooey or gummy. A plus if that is how the food should be, but a shocker otherwise, given how tantalizing that steak looks after nothing but liquid slave food for so long. Since the food is essentially compacted liquid slave food, it is highly addictive thanks to the, typically, low presence of aphrodisiacs and can easily lead to excessive weight gain as slaves are driven to gorge themselves on it. They'll be happy, at least, as they steadily outgrow their clothes. Alterations to the recipe exist to prevent weight gain for Slimness Enthusiast societies and to cause gastric distress in Degradationist societies.
 
 <<case "Hyper-pregnancy">>
 ''Hyper Pregnancy'' refers to when a slave is carrying ten or more children in one pregnancy. It is largely unhealthy for a slave, and can lead to immobilization and even death, so be sure to keep your overfilled slaves happy and healthy. Due to the size of the pregnancy, a slaves abdomen is greatly stretched, causing it to sag after the pregnancy is complete. Surgery, time, or refilling the slave's belly will eliminate sag, if only temporary. Only achievable via powerful fertility agents researched through the dispensary.
@@ -2727,533 +2651,494 @@ Advanced Hedonistic Decadence societies can purchase plans for specialized slave
 ''Super Fertility Drugs'' practically guarantee a slave will bear multiple children, and when combined with female hormones, will generally lead to hyper-pregnancy The also have the side effects of inducing lactation, increasing sex drive, and increasing attraction to men. Researched through the dispensary.
 
 <<case "Pregnancy Generator">>
-The ''Pregnancy Generator'' is a small implant inserted into a slave's womb where it anchors itself and begins pumping the slave full of drugs and hormones with the intent to trick the slave's body into believing it both is and isn't pregnant. The slave's body will begin constantly releasing ovum that, once fertilized, will embed themselves into the uterine lining and begin growing. This will continue for as long as the implant is in place, regardless to how large the slave grows with children. Once the first set of infants is born, the implanted slave will give birth nearly a dozen times per week as her body continuously produces new offspring. Will likely lead to the slave's early death as her body will be consumed to feed her unending brood. Researched through the dispensary.
+	The ''Pregnancy Generator'' is a small implant inserted into a slave's womb where it anchors itself and begins pumping the slave full of drugs and hormones with the intent to trick the slave's body into believing it both is and isn't pregnant. The slave's body will begin constantly releasing ovum that, once fertilized, will embed themselves into the uterine lining and begin growing. This will continue for as long as the implant is in place, regardless to how large the slave grows with children. Once the first set of infants is born, the implanted slave will give birth nearly a dozen times per week as her body continuously produces new offspring. Will likely lead to the slave's early death as her body will be consumed to feed her unending brood. Researched through the dispensary.
 
 <<case "Childbirth and C-Secs">>
-Eventually a pregnant slave will need to give birth. Cesarean sections are an option should a slave's health not permit a safe natural birth, or should a slave owner want to keep her from being stretched out by her newborn child. A healthy, well rested slave, with wide hips and some knowledge will generally find childbirth easy. Though poor health, tiredness, narrow hips, anorexia, tight vaginas, excessively young motherhood, and lack of experience can complicate things, potentially leading to the loss of both child and mother.
+	Eventually a pregnant slave will need to give birth. Cesarean sections are an option should a slave's health not permit a safe natural birth, or should a slaveowner want to keep her from being stretched out by her newborn child. A healthy, well rested slave, with wide hips and some knowledge will generally find childbirth easy. Though poor health, tiredness, narrow hips, anorexia, tight vaginas, excessively young motherhood, and lack of experience can complicate things, potentially leading to the loss of both child and mother.
 
 <<case "Enemas and Force-Feeding">>
-With the proper supplies ordered into your wardrobe, you can distend a slave's belly via enema leaving her notably rounded. Distended slaves are likely to feel discomfort, and if overfilled, face health complications.
-<br><br>
-With a working dairy, pipes can be installed to pump fresh milk and cum directly to your penthouse to be used in inflating slaves. The dairy will have to be producing above a threshold to be able to pump said products into the penthouse. Slaves filled with milk and cum may face additional affects, including weight gain, rejection of food, food obsession and weight gain.
-<br><br>
-A final theoretical method involves using another slave as the source of fluid, though she would have to be capable of producing a monumental amount of milk or cum.
-<br><br>
-A trio of medical enemas can be purchased after basic enema supplies are acquired.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Curatives to promote slave health.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Aphrodisiacs to drive them wild.
-<br>&nbsp;&nbsp;&nbsp;&nbsp;Tighteners to make their holes like new.
+ With the proper supplies ordered into your wardrobe, you can distend a slave's belly via enema leaving her notably rounded. Distended slaves are likely to feel discomfort, and if overfilled, face health complications.
+
+ <br><br>With a working dairy, pipes can be installed to pump fresh milk and cum directly to your penthouse to be used in inflating slaves. The dairy will have to be producing above a threshold to be able to pump said products into the penthouse. Slaves filled with milk and cum may face additional affects, including weight gain, rejection of food, food obsession and weight gain.
+
+ <br><br>A final theoretical method involves using another slave as the source of fluid, though she would have to be capable of producing a monumental amount of milk or cum.
+
+ <br><br>A trio of medical enemas can be purchased after basic enema supplies are acquired.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;Curatives to promote slave health.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;Aphrodisiacs to drive them wild.
+ <br>&nbsp;&nbsp;&nbsp;&nbsp;Tighteners to make their holes like new.
 
 <<case "Lolis and the Free Cities">>
-For the most part, the greater world condemns those using underaged girls as sex slaves, but some Free Cities feel otherwise. In those, underage girls may be purchased like any other slave, thought they might be more valuable depending on the arcology.
+	For the most part, the greater world condemns those using underaged girls as sex slaves, but some Free Cities feel otherwise. In those, underage girls may be purchased like any other slave, though they might be more valuable depending on the arcology.
 
 <<case "Fertility Age">>
-The normal girl will undergo puberty and become fertile between the ages of 10 and 14, though with hormonal treatments can very easily become fertile earlier. Given the passive female hormones in the slave food, an arcology cluster can practically control the exact age a girl will become fertile.
+	The normal girl will undergo puberty and become fertile between the ages of 10 and 14, though with hormonal treatments can very easily become fertile earlier. Given the passive female hormones in the slave food, an arcology cluster can practically control the exact age a girl will become fertile.
 
 <<case "Male Fertility">>
-The normal boy will undergo puberty and become potent between the ages of 12 and 16, though with hormonal treatments can very easily become potent earlier. Given the passive female hormones in the slave food, boys will generally become fertile later than the average loli, though with the careful application of hormones, the potency age can practically be controlled.
+	The normal boy will undergo puberty and become potent between the ages of 12 and 16, though with hormonal treatments can very easily become potent earlier. Given the passive female hormones in the slave food, boys will generally become fertile later than the average loli, though with the careful application of hormones, the potency age can practically be controlled.
 
 <<case "Cradle Robbers">>
-A specialized group of slavers focusing entirely on capturing girls that have not had their first period. Disliked in many arcologies, they only appear before those they feel they can trust as being sympathetic to their views.
+	A specialized group of slavers focusing entirely on capturing girls that have not had their first period. Disliked in many arcologies, they only appear before those they feel they can @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@ as being sympathetic to their views.
 
 <<case "Precocious Puberty">>
-While most girls will grow fertile around $fertilityAge and most boys will become virile around $potencyAge, the mass prevalence of male and female hormones in the Free Cities can have extreme effects on a developing slave's puberty. Hormone injections and hormonal based drugs can lead to early puberty or even delay it indefinitely, something some trainers use to their advantage in keeping their male slaves soft and feminine.
+	While most girls will grow fertile around $fertilityAge and most boys will become virile around $potencyAge, the mass prevalence of male and female hormones in the Free Cities can have extreme effects on a developing slave's puberty. Hormone injections and hormonal based drugs can lead to early puberty or even delay it indefinitely, something some trainers use to their advantage in keeping their male slaves soft and feminine.
 
 <<case "Belly Implants">>
-A fillable implant inserted into a slave's uterus following tube tying to prevent ovulation. Can safely be filled with 200cc each week to simulate a growing pregnancy. However, if kept at a full term size (or higher), the slave's body may adjust to the implant causing issues upon removal. Also to note, a slave that lacks a uterus to hold the implant can still be implanted; invasive surgery will be preformed to create a pocket to safely hold the implant without damage to the slave's internals.
+	A fillable implant inserted into a slave's uterus following tube tying to prevent ovulation. Can safely be filled with 200cc each week to simulate a growing pregnancy. However, if kept at a full term size (or higher), the slave's body may adjust to the implant causing issues upon removal. Also to note, a slave that lacks a uterus to hold the implant can still be implanted; invasive surgery will be preformed to create a pocket to safely hold the implant without damage to the slave's internals.
 
 <<case "Player Pregnancy">>
-Sexual intercourse ending with ejaculation into a fertile cunt ends with a chance of pregnancy. Since arcology owners are expected to be masculine, being pregnant ruins that image. Female arcology owners diplaying their pregnancies should expect to face public backlash for it. Luckily, pregnancies are easily prevented via contraceptives and easily dealt with via abortions; a pregnant arcology owner has plenty of means to mantain their image before it becomes a problem.
+	Sexual intercourse ending with ejaculation into a fertile cunt ends with a chance of pregnancy. Since arcology owners are expected to be masculine, being pregnant ruins that image. Female arcology owners displaying their pregnancies should expect to face public backlash for it. Luckily, pregnancies are easily prevented via contraceptives and easily dealt with via abortions; a pregnant arcology owner has plenty of means to maintain their image before it becomes a problem.
 
 <<case "Cervix Micropump Filter">>
-An implant inserted into a slave's cervix and linked with a fillable belly implant. Converts a portion of semen into usable filler and pumps said substance into the attached implant resulting in a slow, steady increase in size. Once the pressure in the implant reaches a set threshold, filler is outputed by the pump, maintaining the implant's size. Research is currently underway to see if the tubing can be effectively extended to pump filler into fillable butt and breast implants.
+	An implant inserted into a slave's cervix and linked with a fillable belly implant. Converts a portion of semen into usable filler and pumps said substance into the attached implant resulting in a slow, steady increase in size. Once the pressure in the implant reaches a set threshold, filler is outputted by the pump, maintaining the implant's size. Research is currently underway to see if the tubing can be effectively extended to pump filler into fillable butt and breast implants.
 
 <<case "Eugenics Breeding Proposal">>
-Eugenics frowns on reproducing with the lower classes, but what about those with good genes that ended up caught in said classes? Would it not make sense to use them as breeders? With the Eugenics Breeding Proposal*, one can propose the use of well-bred slaves as bearers of societies finest children. *Success not guaranteed, some terms and conditions may apply, ask your local Elites for more information.
+	Eugenics frowns on reproducing with the lower classes, but what about those with good genes that ended up caught in said classes? Would it not make sense to use them as breeders? With the Eugenics Breeding Proposal*, one can propose the use of well-bred slaves as bearers of societies finest children. *Success not guaranteed, some terms and conditions may apply, ask your local Elites for more information.
 
 <<case "Youth Preferentialism Research">>
-Specialized creams built off of stem cells and several ingredients known for reducing the ravages of age. Steady use leaves a slave looking younger, though the effects are literally skin deep; several gossip pieces have run about celebraties bedding youthful slaves just to accidentally find their efforts resulting in a broken hip.
+	Specialized creams built off of stem cells and several ingredients known for reducing the ravages of age. Steady use leaves a slave looking younger, though the effects are literally skin deep; several gossip pieces have run about celebrities bedding youthful slaves just to accidentally find their efforts resulting in a broken hip.
 
 <<case "The Flesh Heap">>
-More of a trash heap than a slave market, the "Flesh Heap" is a dumping ground for thoroughly broken slaves. Relatively healthy bodies are usually scooped up for medical testing or other purposes; several that one wouldn't want to waste a valuable slave on. Anything with some sort of life in it is up for sale, usually at extremely low prices, though one gets what they pay for; most slaves are nothing more than vegetables. One would have to place a reserve should they want a mindless, healthy slave for whatever they seek.
+	More of a trash heap than a slave market, the "Flesh Heap" is a dumping ground for thoroughly broken slaves. Relatively healthy bodies are usually scooped up for medical testing or other purposes; several that one wouldn't want to waste a valuable slave on. Anything with some sort of life in it is up for sale, usually at extremely low prices, though one gets what they pay for; most slaves are nothing more than vegetables. One would have to place a reserve should they want a mindless, healthy slave for whatever they seek.
 
 <<case "The Job Fulfillment Center">>
-If you are looking for a slave qualified for a specific role, look no further than the Traders Union that makes up the Job Fulfillment Center. Leave the job description and a list of desired traits and before long a suitable slave will be delivered to your doorstep and ready to serve you. Due to the nature of the business, these slaves are not cheap and usually not perfect, but they always fulfill their job adequately and obediently.
+	If you are looking for a slave qualified for a specific role, look no further than the Traders Union that makes up the Job Fulfillment Center. Leave the job description and a list of desired traits and before long a suitable slave will be delivered to your doorstep and ready to serve you. Due to the nature of the business, these slaves are not @@.yellowgreen;[[cheap|Encyclopedia][$encyclopedia = "Money"]]@@ and usually not perfect, but they always fulfill their job adequately and obediently.
 
 <<case "Gestation Drugs and Labor Suppressants">>
-Not all drugs are applied directly to your slavegirl. In this case, gestation accelerants and deccelerants are passed through the mother into her unborn children to control the rate of fetal growth. While slightly unhealthy for the mother, gestation slowing drugs are relatively harmless, though an unwilling mother may become more distraut when she realizes her pregnancy will last even longer. Due to the extended duration of the pregnancy, the mother's body may become accustomed to being so round, leading towards a sagging middle once birth occurs. On the other hand, gestation hastening drugs are extremely dangerous to the mother. It is strongly recommended to keep her under the observation and care of an experienced doctor or nurse. Failure to do so will cause her body to struggle to keep up with the rate of growth of her children, harming her physical and mental health, as well as potentially bursting her uterus later in her pregnancy. Labor suppresants are exactly that; they prevent the mother from entering labor, thus allowing the child to grow longer than a normal pregnancy. Excessive use may lead to health complications, especially during childbirth, though going even further may result in the slave's body suddenly entering labor and rapidly birthing her children, often without giving the slave time to prepare or even get undressed.
+	Not all drugs are applied directly to your slavegirl. In this case, gestation accelerants and deccelerants are passed through the mother into her unborn children to control the rate of fetal growth. While slightly unhealthy for the mother, gestation slowing drugs are relatively harmless, though an unwilling mother may become more distraught when she realizes her pregnancy will last even longer. Due to the extended duration of the pregnancy, the mother's body may become accustomed to being so round, leading towards a sagging middle once birth occurs. On the other hand, gestation hastening drugs are extremely dangerous to the mother. It is strongly recommended to keep her under the observation and care of an experienced doctor or nurse. Failure to do so will cause her body to struggle to keep up with the rate of growth of her children, harming her physical and mental health, as well as potentially bursting her uterus later in her pregnancy. Labor suppresants are exactly that; they prevent the mother from entering labor, thus allowing the child to grow longer than a normal pregnancy. Excessive use may lead to health complications, especially during childbirth, though going even further may result in the slave's body suddenly entering labor and rapidly birthing her children, often without giving the slave time to prepare or even get undressed.
 
 <<case "The Incubation Facility">>
-A facility used to rapidily age children kept within its aging tanks using a combination of growth hormones, accelerants, stem cells and other chemicals; slaves that come out of it are rarely healthy. Requires a massive amount of electricity to run, though once powered contains a battery backup to last at least a day. Can be upgraded to combat malnutrition and thinness caused by a body growing far beyond any natural rate. Hormones can also be added to encourage puberty and even sex organ development. Growth control systems include cost saving overrides, though enabling them may result in bloated, sex crazed slaves barely capable to moving.
+	A facility used to rapidly age children kept within its aging tanks using a combination of growth hormones, accelerants, stem cells and other chemicals; slaves that come out of it are rarely healthy. Requires a massive amount of electricity to run, though once powered contains a battery backup to last at least a day. Can be upgraded to combat malnutrition and thinness caused by a body growing far beyond any natural rate. Hormones can also be added to encourage puberty and even sex organ development. Growth control systems include cost saving overrides, though enabling them may result in bloated, sex crazed slaves barely capable to moving.
+
+	<br><br>To build it; ''Extended family mode needs to be enabled and the power lines need to be replaced. Then go to the penthouse management screen and it should be there.''
 
 <<case "Organic Mesh Breast Implant">>
-A specialized organic implant produced from the dispensary designed to be implanted into to a slave's natural breast tissue to maintain a slave's breast shape no matter how big her breasts may grow. An expensive and risky procudure  proportional to the size of the breasts the mesh will be implanted into. Should health become an issue, the slave in surgery may undergo an emergency mastectomy. Furthermore, once implanted, the mesh can not be safely removed from the breast. However, total breast removal will rid the slave of the implant; consider strongly when and if you want to implant the mesh before doing so. They are exceedingly difficult to identify once bound to the breast tissue, and combined with their natural shape, are often overlooked.
+	A specialized organic implant produced from the dispensary designed to be implanted into to a slave's natural breast tissue to maintain a slave's breast shape no matter how big her breasts may grow. An expensive and risky procedure  proportional to the size of the breasts the mesh will be implanted into. Should health become an issue, the slave in surgery may undergo an emergency mastectomy. Furthermore, once implanted, the mesh cannot be safely removed from the breast. However, total breast removal will rid the slave of the implant; consider strongly when and if you want to implant the mesh before doing so. They are exceedingly difficult to identify once bound to the breast tissue, and combined with their natural shape, are often overlooked.
 
 <<case "Ejaculation Boosting Prostate Implant">>
-An additional prostate implant designed to hyperstimulate one's prostate and store the resulting fluid for release during ejaculation in a specialized reservoir. An easy way to tell if the precum soaked slave you are fucking is sporting this implant is the distinct swelling in her lower belly as she nears release. Due to the sheer amount of prostate fluid released, sperm per volume is greatly reduced, devastaing profits of those looking to sell cum. Remember to keep your slaves well hydrated!
+	An additional prostate implant designed to hyperstimulate one's prostate and store the resulting fluid for release during ejaculation in a specialized reservoir. An easy way to tell if the precum soaked slave you are fucking is sporting this implant is the distinct swelling in her lower belly as she nears release. Due to the sheer amount of prostate fluid released, sperm per volume is greatly reduced, devastating profits of those looking to sell cum. Remember to keep your slaves well hydrated!
 
 <<case "FCTV">>
-Free Cities TV, or ''FCTV'' as it is more commonly called, is a very popular streaming video service. A venture started not long after the first Free Cities were founded, it took advantage of the new lack of regulatory oversight to create and host content that had long been banned in the old world. Under the guidance of 8HGG Inc., FCTV has developed into a popular mixed-mode service, with a variety of live streaming channels as well as a large selection of readystream content ranging from hyper porn to contemporary broadcast series shows.
-<br><br>The successful service is largely supported by a combination of subscription and advertising revenue, and to a smaller extent on-demand content payments. Though still targeted at free citizens--or their slaves in the case of for-slave content--FCTV has become very popular in the old world. A combination of the service's eroticism, extreme content, and high production value has given it extraordinary popularity. Savvy execs at 8HGG and arcology owners alike have realized the benefits of exposing the old world populations to FCTV content, and a carefully-curated selection of content is kept available to old-worlders thanks to revenue from advertisements supporting immigration and voluntary enslavement. The content selection has a glamorized and often romanticized view of slavery, and typically displays common citizens and slaves alike living in opulence beyond the realm of posibility for most old-worlders.
-<br><br>FCTV has always worked closely with the Free Cities, developing a large network of sponsors and partnerships for content protection. This has increased the breadth of content and popularity of FCTV, while allowing the ruling class to encourage content supporting their vision of the future. While you can access non-citizen FCTV content from just about anywhere, an arcology needs its own [[receiver|Encyclopedia][$encyclopedia = "FCTVReceiver"]] to access citizen-only content. This measure of content protection does add extra expense, but nearly eliminating the risk of old-worlders seeing uncurated content is viewed as being worth the expense by most arcology owners.
+ Free Cities TV, or ''FCTV'' as it is more commonly called, is a very popular streaming video service. A venture started not long after the first Free Cities were founded, it took advantage of the new lack of regulatory oversight to create and host content that had long been banned in the old world. Under the guidance of 8HGG Inc., FCTV has developed into a popular mixed-mode service, with a variety of live streaming channels as well as a large selection of ready stream content ranging from hyper porn to contemporary broadcast series shows.
+
+	<br><br>The successful service is largely supported by a combination of subscription and advertising revenue, and to a smaller extent on-demand content payments. Though still targeted at free citizens--or their slaves in the case of for-slave content--FCTV has become very popular in the old world. A combination of the service's eroticism, extreme content, and high production value has given it extraordinary popularity. Savvy execs at 8HGG and arcology owners alike have realized the benefits of exposing the old world populations to FCTV content, and a carefully-curated selection of content is kept available to old-worlders thanks to revenue from advertisements supporting immigration and voluntary enslavement. The content selection has a glamorized and often romanticized view of slavery, and typically displays common citizens and slaves alike living in opulence beyond the realm of possibility for most old-worlders.
+
+	<br><br>FCTV has always worked closely with the Free Cities, developing a large network of sponsors and partnerships for content protection. This has increased the breadth of content and popularity of FCTV, while allowing the ruling class to encourage content supporting their vision of the future. While you can access non-citizen FCTV content from just about anywhere, an arcology needs its own [[receiver|Encyclopedia][$encyclopedia = "FCTVReceiver"]] to access citizen-only content. This measure of content protection does add extra expense, but nearly eliminating the risk of old-worlders seeing uncurated content is viewed as being worth the expense by most arcology owners.
 
 <<case "FCTVReceiver">>
-While nearly indistinguishable from a standard satellite antenna, the satellite dish used to receive FCTV-Citizen content is special because of the unique FCTV Receiver. Utilizing the latest in matched-pair quantum encryption, it is the only device capable of decrypting and encrypting your arcology-specific FCTV content communication. Simple additions to your arcology's existing fiberoptics extend the [[FCTV|Encyclopedia][$encyclopedia = "FCTV"]] network to your citizens. In exchange for bearing the cost of the encrypted network, arcology owners get a certain level of control over available content for cultural purposes, and also discounted rates for local advertisement.
-<br><br>Some owners choose to have their citizens subsidize the installation: having them pay for fiber to their residence, or possibly even charging for a portion of the receiver. FCTV service experts warn that forcing citizens to bear too much of the cost usually results in angry citizens and many citizens who refuse to pay for access to the service. They suggest that it is in the best interests of FCTV and arcology owners alike to have greater service penetration, as low penetration results in less revenue for 8HGG inc. and less advertising and cultural benefits for owners.
+	While nearly indistinguishable from a standard satellite antenna, the satellite dish used to receive FCTV-Citizen content is special because of the unique FCTV Receiver. Utilizing the latest in matched-pair quantum encryption, it is the only device capable of decrypting and encrypting your arcology-specific FCTV content communication. Simple additions to your arcology's existing fiberoptics extend the [[FCTV|Encyclopedia][$encyclopedia = "FCTV"]] network to your citizens. In exchange for bearing the cost of the encrypted network, arcology owners get a certain level of control over available content for cultural purposes, and also discounted rates for local advertisement.
+
+	<br><br>Some owners choose to have their citizens subsidize the installation: having them pay for fiber to their residence, or possibly even charging for a portion of the receiver. FCTV service experts warn that forcing citizens to bear too much of the cost usually results in angry citizens and many citizens who refuse to pay for access to the service. They suggest that it is in the best interests of FCTV and arcology owners alike to have greater service penetration, as low penetration results in less revenue for 8HGG inc. and less advertising and cultural benefits for owners.
 
 <<case "Repopulationist Breeding School">>
-With the sheer number of children being brought into the world in the average Repopulationist society, society had to come up with a way to rear them all. Breeding schools are publicly funded institutions devoted to raising children into future breeders. Their hormone levels are carefully managed both to encourage early puberty and to maximize fertility. Once a class has become sexual active, boys and girls are encouraged to pair off and explore eachother's bodies. Virginities are quickly lost, and more often than not, girls find themselves pregnant, usually with multiples. The pairings, or groups should females outnumber males, are encouraged to stay together and form caring family-like units. In addition, girls are taught to enjoy and idolize motherhood, while boys are taught that it is their duty to mount and fuck any non-gravid slave girls they see until pregnancy is assured. Free women are encouraged to avoid the schools, lest they get pinned and gang raped by horny adolescents. While administration respects rape fetishists and their desire to have a rape baby, doing this sets a poor example to the impressionable youths and may lead to the rape and impregnation of other free women later on in their lives.
+	With the sheer number of children being brought into the world in the average Repopulationist society, society had to come up with a way to rear them all. Breeding schools are publicly funded institutions devoted to raising children into future breeders. Their hormone levels are carefully managed both to encourage early puberty and to maximize fertility. Once a class has become sexual active, boys and girls are encouraged to pair off and explore each other's bodies. Virginities are quickly lost, and more often than not, girls find themselves pregnant, usually with multiples. The pairings, or groups should females outnumber males, are encouraged to stay together and form caring family-like units. In addition, girls are taught to enjoy and idolize motherhood, while boys are taught that it is their duty to mount and fuck any non-gravid slave girls they see until pregnancy is assured. Free women are encouraged to avoid the schools, lest they get pinned and gang raped by horny adolescents. While administration respects rape fetishists and their desire to have a rape baby, doing this sets a poor example to the impressionable youths and may lead to the rape and impregnation of other free women later on in their lives.
 
 <<case "Slave Fertility">>
-When it comes to breeding your slaves, one must ask themselves; "Do I want a single child, or do I want to get her so pregnant she can barely ride me any longer?"
-<br><br>
-Under normal circumstances, a slave will likely bear a single child from a pregnancy, but with a little extra help from a number of fertility boosting methods, that count can easily be pushed higher. While each fertility agent will only add a chance of an additional ovum, combining treatments will yield a cumulative effect, greatly enhancing the likelihood of multiples. One must exercise caution, however, as a slave's body can only support so many offspring without complications. Miscarriage, discarded embryos and even slave death are all possible with excessive misuse of fertility agents.
+	When it comes to breeding your slaves, one must ask themselves; "Do I want a single child, or do I want to get her so pregnant she can barely ride me any longer?"
+
+	<br><br>
+	Under normal circumstances, a slave will likely bear a single child from a pregnancy, but with a little extra help from a number of fertility boosting methods, that count can easily be pushed higher. While each fertility agent will only add a chance of an additional ovum, combining treatments will yield a cumulative effect, greatly enhancing the likelihood of multiples. One must exercise caution, however, as a slave's body can only support so many offspring without complications. Miscarriage, discarded embryos and even slave death are all possible with excessive misuse of fertility agents.
 
 <<case "Fertility Mix">>
-A simple dietary blend designed to encourage ovulation. Fertile slaves will find themselves subconsciously lusting for loads of cum blasting into their pussies and, once they give in to temptation, will likely find their bellies swelling with twins or even triplets.
+	A simple dietary blend designed to encourage ovulation. Fertile slaves will find themselves subconsciously lusting for loads of cum blasting into their pussies and, once they give in to temptation, will likely find their bellies swelling with twins or even triplets.
 
 <<case "Breeders Dietary Blend">>
-When it comes to slave breeding, the natural chance of conception is just too low for your profit margins. The Breeder's Dietary Blend is the end result of the quest to enhance fertility* and potency in slaves. Sperm will live longer and swim harder, eggs will readily implant post fertilization, and pregnancies will be robust and healthy. This diet tweak guarantees your slaves will be a reproductive bunch or your money back!**
-<br><br>
-*Twins became prevalant in test pairings. This is unintended behavior, but not an unwelcome one to the funders.
-<br>
-**Our guarantee does not cover slave owners who underestimate their slaves' potency and wind up pregnant.
+	When it comes to slave breeding, the natural chance of conception is just too low for your profit margins. The Breeder's Dietary Blend is the end result of the quest to enhance fertility* and potency in slaves. Sperm will live longer and swim harder, eggs will readily implant post fertilization, and pregnancies will be robust and healthy. This diet tweak guarantees your slaves will be a reproductive bunch or your @@.yellowgreen;[[money|Encyclopedia][$encyclopedia = "Money"]]@@ back!**
+
+	<br><br>
+	*Twins became prevalent in test pairings. This is unintended behavior, but not an unwelcome one to the funders.
+	<br>
+	**Our guarantee does not cover slaveowners who underestimate their slaves' potency and wind up pregnant.
 
 <<case "The Black Market">>
 	//Place holder//
 
 <<case "Security Expansion">>
-	<<include "encyclopediaSecExpMain">>
+  <<include "encyclopediaSecExpMain">>
 
 <<case "Battles">>
-	<<include "encyclopediaSecExpBattles">>
+  <<include "encyclopediaSecExpBattles">>
 
 <<default>>
 Error: bad title.
 <</switch>>
 
 <<if ["Playing Free Cities","First Game Guide","How to Play","Keyboard Shortcuts","The Arcology Interface","Tips and Tricks"].includes($encyclopedia)>>
-<br><br>
-//Gameplay//<br>
-[[First Game Guide|Encyclopedia][$encyclopedia = "First Game Guide"]]
- | [[How to Play|Encyclopedia][$encyclopedia = "How to Play"]]
- | [[Keyboard Shortcuts|Encyclopedia][$encyclopedia = "Keyboard Shortcuts"]]
- | [[The Arcology Interface|Encyclopedia][$encyclopedia = "The Arcology Interface"]]
- | [[Tips and Tricks|Encyclopedia][$encyclopedia = "Tips and Tricks"]]
-<</if>>
-
-
-<<if ["PC Customization", "PC Age", "PC Body", "Wealth", "Business", "Celebrity", "Engineering", "Force", "Hard Work", "Luck", "Medicine", "PMC Work", "Slaving", "Social Engineering"].includes($encyclopedia)>>
-<br><br>
-//Player Character Customization//<br>
-[[Customization (PC)|Encyclopedia][$encyclopedia = "PC Customization"]]
-| [[Age (PC)|Encyclopedia][$encyclopedia = "PC Age"]]
-| [[Body (PC)|Encyclopedia][$encyclopedia = "PC Body"]]
-| [[Wealth|Encyclopedia][$encyclopedia = "Wealth"]]
-<br>//Backgrounds://<br>
-[[Business|Encyclopedia][$encyclopedia = "Business"]]
-| [[Celebrity|Encyclopedia][$encyclopedia = "Celebrity"]]
-| [[Engineering|Encyclopedia][$encyclopedia = "Engineering"]]
-| [[Force|Encyclopedia][$encyclopedia = "Force"]]
-| [[Hard Work|Encyclopedia][$encyclopedia = "Hard Work"]]
-| [[Luck|Encyclopedia][$encyclopedia = "Luck"]]
-| [[Medicine|Encyclopedia][$encyclopedia = "Medicine"]]
-| [[PMC Work|Encyclopedia][$encyclopedia = "PMC Work"]]
-| [[Slaving|Encyclopedia][$encyclopedia = "Slaving"]]
-| [[Social Engineering|Encyclopedia][$encyclopedia = "Social Engineering"]]
+	<br><br>//Gameplay//<br>
+	[[First Game Guide|Encyclopedia][$encyclopedia = "First Game Guide"]]
+	| [[How to Play|Encyclopedia][$encyclopedia = "How to Play"]]
+	| [[Keyboard Shortcuts|Encyclopedia][$encyclopedia = "Keyboard Shortcuts"]]
+	| [[The Arcology Interface|Encyclopedia][$encyclopedia = "The Arcology Interface"]]
+	| [[Tips and Tricks|Encyclopedia][$encyclopedia = "Tips and Tricks"]]
 <</if>>
 
-
-<<if ["Being in charge","Arcologies and Reputation","Random Events","Costs Summary","Rules Assistant","The Corporation","Sexual Energy",].includes($encyclopedia)>>
-<br><br>
-//Being in charge//<br>
-[[Arcologies and Reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]
- | [[Random Events|Encyclopedia][$encyclopedia = "Random Events"]]
- | [[Costs Summary|Encyclopedia][$encyclopedia = "Costs Summary"]]
- | [[Rules Assistant|Encyclopedia][$encyclopedia = "Rules Assistant"]]
- | [[The Corporation|Encyclopedia][$encyclopedia = "The Corporation"]]
- | [[Sexual Energy|Encyclopedia][$encyclopedia = "Sexual Energy"]]
+<<if ["Being in charge","Arcologies and Reputation","Random Events","Costs Summary","Rules Assistant","Sexual Energy","PC Skills",].includes($encyclopedia)>>
+	<br><br>//Being in charge//<br>
+	<<if $encyclopedia != "Arcologies and Reputation">>
+		[[Arcologies and Reputation|Encyclopedia][$encyclopedia = "Arcologies and Reputation"]]
+	<</if>>
+		| [[Random Events|Encyclopedia][$encyclopedia = "Random Events"]]
+		| [[Costs Summary|Encyclopedia][$encyclopedia = "Costs Summary"]]
+		| [[Rules Assistant|Encyclopedia][$encyclopedia = "Rules Assistant"]]
+		| [[Sexual Energy|Encyclopedia][$encyclopedia = "Sexual Energy"]]
+		<<if $encyclopedia != "PC Skills">>
+			| [[PC Skills|Encyclopedia][$encyclopedia = "PC Skills"]]
+		<</if>>
 <</if>>
 
-
-<<if ["Slaves","Enslaving People","From Rebellious to Devoted","Health", "Devotion","Trust","Drugs and Their Effects","Gender","Nymphomania","Indentured Servants","Menial Slaves","Fuckdolls","Lingua Franca","Slave Score (Attractiveness)","Slave Score (Sexual)"].includes($encyclopedia)>>
-<br><br>
-//Slaves//<br>
-[[Enslaving People|Encyclopedia][$encyclopedia = "Enslaving People"]]
-| [[From Rebellious to Devoted|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]
-| [[Health|Encyclopedia][$encyclopedia = "Health"]]
-| [[Devotion|Encyclopedia][$encyclopedia = "Devotion"]]
-| [[Trust|Encyclopedia][$encyclopedia = "Trust"]]
-| [[Drugs and Their Effects|Encyclopedia][$encyclopedia = "Drugs and Their Effects"]]
-| [[Gender|Encyclopedia][$encyclopedia = "Gender"]]
-| [[Nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]]
-| [[Indentured Servants|Encyclopedia][$encyclopedia = "Indentured Servants"]]
-| [[Menial Slaves|Encyclopedia][$encyclopedia = "Menial Slaves"]]
-| [[Fuckdolls|Encyclopedia][$encyclopedia = "Fuckdolls"]]
-| [[Lingua Franca|Encyclopedia][$encyclopedia = "Lingua Franca"]]
-| [[Slave Score (Attractiveness)|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]]
-| [[Slave Score (Sexual)|Encyclopedia][$encyclopedia = "Slave Score (Sexual)"]]
+<<if ["Slaves","Enslaving People","From Rebellious to Devoted","Health","Devotion","Trust","Drugs and Their Effects","Gender","Nymphomania","Indentured Servants","Menial Slaves","Fuckdolls","Lingua Franca","Slave Score (Attractiveness)","Slave Score (Sexual)","The Corporation", "Gingering"].includes($encyclopedia)>>
+	<br><br>//Slaves//<br>
+	[[Enslaving People|Encyclopedia][$encyclopedia = "Enslaving People"]]
+	| [[Health|Encyclopedia][$encyclopedia = "Health"]]
+	| @@.hotpink;[[Devotion|Encyclopedia][$encyclopedia = "From Rebellious to Devoted"]]@@
+	| @@.mediumaquamarine;[[trust|Encyclopedia][$encyclopedia = "Trust"]]@@
+	| [[Drugs and Their Effects|Encyclopedia][$encyclopedia = "Drugs and Their Effects"]]
+	| [[Gender|Encyclopedia][$encyclopedia = "Gender"]]
+	| [[nymphomania|Encyclopedia][$encyclopedia = "Nymphomania"]]
+	| [[Indentured Servants|Encyclopedia][$encyclopedia = "Indentured Servants"]]
+	| [[Menial Slaves|Encyclopedia][$encyclopedia = "Menial Slaves"]]
+	| [[Fuckdolls|Encyclopedia][$encyclopedia = "Fuckdolls"]]
+	| [[Lingua Franca|Encyclopedia][$encyclopedia = "Lingua Franca"]]
+	| [[Slave Score (Attractiveness)|Encyclopedia][$encyclopedia = "Slave Score (Attractiveness)"]]
+	| [[Slave Score (Sexual)|Encyclopedia][$encyclopedia = "Slave Score (Sexual)"]]
+	| [[The Corporation|Encyclopedia][$encyclopedia = "The Corporation"]]
+	| [[Gingering|Encyclopedia][$encyclopedia = "Gingering"]]
 <</if>>
 
 
-<<if ["Obtaining Slaves","Kidnapped Slaves","Slave Schools","Stables","Household Liquidations","Direct Sales","Pre-Owned Slaves"].includes($encyclopedia)>>
-<br><br>
-//Obtaining slaves//<br>
-[[Kidnapped Slaves|Encyclopedia][$encyclopedia = "Kidnapped Slaves"]]
- | [[Slave Schools|Encyclopedia][$encyclopedia = "Slave Schools"]]
- | [[Stables|Encyclopedia][$encyclopedia = "Stables"]]
- | [[Household Liquidations|Encyclopedia][$encyclopedia = "Household Liquidations"]]
- | [[Direct Sales|Encyclopedia][$encyclopedia = "Direct Sales"]]
- | [[Pre-Owned Slaves|Encyclopedia][$encyclopedia = "Pre-Owned Slaves"]]
+<<if ["Obtaining Slaves","Kidnapped Slaves","Slave Schools","Stables","Household Liquidations","Direct Sales","Pre-Owned Slaves","The Corporation"].includes($encyclopedia)>>
+	<br><br>//Obtaining slaves//<br>
+	[[Kidnapped Slaves|Encyclopedia][$encyclopedia = "Kidnapped Slaves"]]
+		| [[Slave Schools|Encyclopedia][$encyclopedia = "Slave Schools"]]
+		| [[Stables|Encyclopedia][$encyclopedia = "Stables"]]
+		| [[Household Liquidations|Encyclopedia][$encyclopedia = "Household Liquidations"]]
+		| [[Direct Sales|Encyclopedia][$encyclopedia = "Direct Sales"]]
+		| [[Pre-Owned Slaves|Encyclopedia][$encyclopedia = "Pre-Owned Slaves"]]
+		| [[The Corporation|Encyclopedia][$encyclopedia = "The Corporation"]]
 <</if>>
 
 <<if ["Slave Assignments","Career Experience","Attendant","Bodyguard","Concubine","DJ","Head Girl","Madam","Milkmaid","Nurse","Recruiter","Schoolteacher","Stewardess","Wardeness","Attending Classes","Confinement","Fucktoy","Glory Hole","Milking","Public Service","Rest","Sexual Servitude","Servitude","Whoring",].includes($encyclopedia)>>
-<br><br>
-//Slave leadership positions// | [[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]<br>
-[[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]
-| [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]]
-| [[Concubine|Encyclopedia][$encyclopedia = "Concubine"]]
-| [[DJ|Encyclopedia][$encyclopedia = "DJ"]]
-| [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]]
-| [[Madam|Encyclopedia][$encyclopedia = "Madam"]]
-| [[Milkmaid|Encyclopedia][$encyclopedia = "Milkmaid"]]
-| [[Nurse|Encyclopedia][$encyclopedia = "Nurse"]]
-| [[Recruiter|Encyclopedia][$encyclopedia = "Recruiter"]]
-| [[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]]
-| [[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]]
-| [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]
-
-<br><br>
-//Assignments//<br>
-[[Attending Classes|Encyclopedia][$encyclopedia = "Attending Classes"]]
-| [[Confinement|Encyclopedia][$encyclopedia = "Confinement"]]
-| [[Fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]]
-| [[Glory Hole|Encyclopedia][$encyclopedia = "Glory Hole"]]
-| [[Milking|Encyclopedia][$encyclopedia = "Milking"]]
-| [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]]
-| [[Rest|Encyclopedia][$encyclopedia = "Rest"]]
-| [[Servitude, Sexual|Encyclopedia][$encyclopedia = "Sexual Servitude"]]
-| [[Servitude|Encyclopedia][$encyclopedia = "Servitude"]]
-| [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]]
+	<br><br>//Slave leadership positions// | [[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]<br>
+	[[Attendant|Encyclopedia][$encyclopedia = "Attendant"]]
+	| [[Bodyguard|Encyclopedia][$encyclopedia = "Bodyguard"]]
+	| [[Concubine|Encyclopedia][$encyclopedia = "Concubine"]]
+	| [[DJ|Encyclopedia][$encyclopedia = "DJ"]]
+	| [[Head Girl|Encyclopedia][$encyclopedia = "Head Girl"]]
+	| [[Madam|Encyclopedia][$encyclopedia = "Madam"]]
+	| [[Milkmaid|Encyclopedia][$encyclopedia = "Milkmaid"]]
+	| [[Nurse|Encyclopedia][$encyclopedia = "Nurse"]]
+	| [[Recruiter|Encyclopedia][$encyclopedia = "Recruiter"]]
+	| [[Schoolteacher|Encyclopedia][$encyclopedia = "Schoolteacher"]]
+	| [[Stewardess|Encyclopedia][$encyclopedia = "Stewardess"]]
+	| [[Wardeness|Encyclopedia][$encyclopedia = "Wardeness"]]
+
+	<br><br>//Assignments//<br>
+	[[Attending Classes|Encyclopedia][$encyclopedia = "Attending Classes"]]
+	| [[Confinement|Encyclopedia][$encyclopedia = "Confinement"]]
+	| [[Fucktoy|Encyclopedia][$encyclopedia = "Fucktoy"]]
+	| [[Glory Hole|Encyclopedia][$encyclopedia = "Glory Hole"]]
+	| [[Milking|Encyclopedia][$encyclopedia = "Milking"]]
+	| [[Public Service|Encyclopedia][$encyclopedia = "Public Service"]]
+	| [[Rest|Encyclopedia][$encyclopedia = "Rest"]]
+	| [[Servitude, Sexual|Encyclopedia][$encyclopedia = "Sexual Servitude"]]
+	| [[Servitude|Encyclopedia][$encyclopedia = "Servitude"]]
+	| [[Whoring|Encyclopedia][$encyclopedia = "Whoring"]]
 <</if>>
 
-
 <<if ["Body","Areolae","Anuses","Breasts","Butts","Clits","Dicks","Ethnicity","Faces","Height","Hips","Lactation","Lips","Musculature","Nipples","Ovaries","Pregnancy","Skin Distinctions","Vaginas","Teeth","Testicles","Waist","Weight","Hormones (XX)","Hormones (XY)"].includes($encyclopedia)>>
-<br><br>
-//Slaves' bodies//<br>
-[[Anuses|Encyclopedia][$encyclopedia = "Anuses"]]
-| [[Areolae|Encyclopedia][$encyclopedia = "Areolae"]]
-| [[Breasts|Encyclopedia][$encyclopedia = "Breasts"]]
-| [[Butts|Encyclopedia][$encyclopedia = "Butts"]]
-| [[Clits|Encyclopedia][$encyclopedia = "Clits"]]
-| [[Dicks|Encyclopedia][$encyclopedia = "Dicks"]]
-| [[Ethnicity|Encyclopedia][$encyclopedia = "Ethnicity"]]
-| [[Faces|Encyclopedia][$encyclopedia = "Faces"]]
-| [[Height|Encyclopedia][$encyclopedia = "Height"]]
-| [[Hips|Encyclopedia][$encyclopedia = "Hips"]]
-| [[Lactation|Encyclopedia][$encyclopedia = "Lactation"]]
-| [[Lips|Encyclopedia][$encyclopedia = "Lips"]]
-| [[Musculature|Encyclopedia][$encyclopedia = "Musculature"]]
-| [[Nipples|Encyclopedia][$encyclopedia = "Nipples"]]
-| [[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]]
-| [[Pregnancy|Encyclopedia][$encyclopedia = "Pregnancy"]]
-| [[Skin Distinctions|Encyclopedia][$encyclopedia = "Skin Distinctions"]]
-| [[Teeth|Encyclopedia][$encyclopedia = "Teeth"]]
-| [[Testicles|Encyclopedia][$encyclopedia = "Testicles"]]
-| [[Vaginas|Encyclopedia][$encyclopedia = "Vaginas"]]
-| [[Waist|Encyclopedia][$encyclopedia = "Waist"]]
-| [[Weight|Encyclopedia][$encyclopedia = "Weight"]]
-<br><br>
-//Hormones://
-[[XX|Encyclopedia][$encyclopedia = "Hormones (XX)"]]
-| [[XY|Encyclopedia][$encyclopedia = "Hormones (XY)"]]
+	<br><br>//Slaves' bodies//<br>
+	[[Anuses|Encyclopedia][$encyclopedia = "Anuses"]]
+	| [[Areolae|Encyclopedia][$encyclopedia = "Areolae"]]
+	| [[Breasts|Encyclopedia][$encyclopedia = "Breasts"]]
+	| [[Butts|Encyclopedia][$encyclopedia = "Butts"]]
+	| [[Clits|Encyclopedia][$encyclopedia = "Clits"]]
+	| [[Dicks|Encyclopedia][$encyclopedia = "Dicks"]]
+	| [[Ethnicity|Encyclopedia][$encyclopedia = "Ethnicity"]]
+	| [[Faces|Encyclopedia][$encyclopedia = "Faces"]]
+	| [[Height|Encyclopedia][$encyclopedia = "Height"]]
+	| [[Hips|Encyclopedia][$encyclopedia = "Hips"]]
+	| [[Lactation|Encyclopedia][$encyclopedia = "Lactation"]]
+	| [[Lips|Encyclopedia][$encyclopedia = "Lips"]]
+	| [[Musculature|Encyclopedia][$encyclopedia = "Musculature"]]
+	| [[Nipples|Encyclopedia][$encyclopedia = "Nipples"]]
+	| [[Ovaries|Encyclopedia][$encyclopedia = "Ovaries"]]
+	| [[Pregnancy|Encyclopedia][$encyclopedia = "Pregnancy"]]
+	| [[Skin Distinctions|Encyclopedia][$encyclopedia = "Skin Distinctions"]]
+	| [[Teeth|Encyclopedia][$encyclopedia = "Teeth"]]
+	| [[Testicles|Encyclopedia][$encyclopedia = "Testicles"]]
+	| [[Vaginas|Encyclopedia][$encyclopedia = "Vaginas"]]
+	| [[Waist|Encyclopedia][$encyclopedia = "Waist"]]
+	| [[Weight|Encyclopedia][$encyclopedia = "Weight"]]
+
+	<br><br>//Hormones://
+	[[XX|Encyclopedia][$encyclopedia = "Hormones (XX)"]]
+	| [[XY|Encyclopedia][$encyclopedia = "Hormones (XY)"]]
 <</if>>
 
-
 <<if["Skills","Anal Skill","Combat Skill","Entertainment Skill","Oral Skill","Vaginal Skill","Whoring Skill"].includes($encyclopedia)>>
-<br><br>
-//Skills// | [[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]
-<br>
-[[Anal Skill|Encyclopedia][$encyclopedia = "Anal Skill"]]
-| [[Combat Skill|Encyclopedia][$encyclopedia = "Combat Skill"]]
-| [[Entertainment Skill|Encyclopedia][$encyclopedia = "Entertainment Skill"]]
-| [[Oral Skill|Encyclopedia][$encyclopedia = "Oral Skill"]]
-| [[Vaginal Skill|Encyclopedia][$encyclopedia = "Vaginal Skill"]]
-| [[Whoring Skill|Encyclopedia][$encyclopedia = "Whoring Skill"]]
+	<br><br>//Skills// | [[Career Experience|Encyclopedia][$encyclopedia = "Career Experience"]]
+
+	<br>[[Anal Skill|Encyclopedia][$encyclopedia = "Anal Skill"]]
+	| [[Combat Skill|Encyclopedia][$encyclopedia = "Combat Skill"]]
+	| [[Entertainment Skill|Encyclopedia][$encyclopedia = "Entertainment Skill"]]
+	| [[Oral Skill|Encyclopedia][$encyclopedia = "Oral Skill"]]
+	| [[Vaginal Skill|Encyclopedia][$encyclopedia = "Vaginal Skill"]]
+	| [[Whoring Skill|Encyclopedia][$encyclopedia = "Whoring Skill"]]
 <</if>>
 
-
 <<if ["Fetishes","Boob Fetishists","Buttsluts","Cumsluts","Doms","Humiliation Fetishists","Masochists","Pregnancy Fetishists","Sadists","Submissives"].includes($encyclopedia)>>
-<br><br>
-//Slave Fetishes//
-<br>
-[[Boob Fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]]
-| [[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]
-| [[Cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]]
-| [[Doms|Encyclopedia][$encyclopedia = "Doms"]]
-| [[Humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]
-| [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]]
-| [[Pregnancy Fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]
-| [[Sadists|Encyclopedia][$encyclopedia = "Sadists"]]
-| [[Submissives|Encyclopedia][$encyclopedia = "Submissives"]]
+	<br><br>//Slave Fetishes//
+
+	<br>[[Boob Fetishists|Encyclopedia][$encyclopedia = "Boob Fetishists"]]
+	| [[Buttsluts|Encyclopedia][$encyclopedia = "Buttsluts"]]
+	| [[Cumsluts|Encyclopedia][$encyclopedia = "Cumsluts"]]
+	| [[Doms|Encyclopedia][$encyclopedia = "Doms"]]
+	| [[Humiliation Fetishists|Encyclopedia][$encyclopedia = "Humiliation Fetishists"]]
+	| [[Masochists|Encyclopedia][$encyclopedia = "Masochists"]]
+	| [[Pregnancy Fetishists|Encyclopedia][$encyclopedia = "Pregnancy Fetishists"]]
+	| [[Sadists|Encyclopedia][$encyclopedia = "Sadists"]]
+	| [[Submissives|Encyclopedia][$encyclopedia = "Submissives"]]
 <</if>>
 
-
 <<if["Quirks","Adores men","Adores women","Advocate","Confident","Cutting","Fitness","Funny","Insecure","Sinful",].includes($encyclopedia)>>
-<br><br>
-//Behavioral [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]://
-<br>
-[[Adores men|Encyclopedia][$encyclopedia = "Adores men"]]
-| [[Adores women|Encyclopedia][$encyclopedia = "Adores women"]]
-| [[Advocate|Encyclopedia][$encyclopedia = "Advocate"]]
-| [[Confident|Encyclopedia][$encyclopedia = "Confident"]]
-| [[Cutting|Encyclopedia][$encyclopedia = "Cutting"]]
-| [[Fitness|Encyclopedia][$encyclopedia = "Fitness"]]
-| [[Funny|Encyclopedia][$encyclopedia = "Funny"]]
-| [[Insecure|Encyclopedia][$encyclopedia = "Insecure"]]
-| [[Sinful|Encyclopedia][$encyclopedia = "Sinful"]]
+	<br><br>//Behavioral [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]://
+
+	<br>[[Adores men|Encyclopedia][$encyclopedia = "Adores men"]]
+	| [[Adores women|Encyclopedia][$encyclopedia = "Adores women"]]
+	| [[Advocate|Encyclopedia][$encyclopedia = "Advocate"]]
+	| [[Confident|Encyclopedia][$encyclopedia = "Confident"]]
+	| [[Cutting|Encyclopedia][$encyclopedia = "Cutting"]]
+	| [[Fitness|Encyclopedia][$encyclopedia = "Fitness"]]
+	| [[Funny|Encyclopedia][$encyclopedia = "Funny"]]
+	| [[Insecure|Encyclopedia][$encyclopedia = "Insecure"]]
+	| [[Sinful|Encyclopedia][$encyclopedia = "Sinful"]]
 <</if>>
 
-
 <<if ["Quirks","Caring","Gagfuck Queen","Painal Queen","Perverted","Romantic","Size Queen","Strugglefuck Queen","Tease","Unflinching"].includes($encyclopedia)>>
-<br><br>
-//Sexual [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]://
-<br>
-[[Caring|Encyclopedia][$encyclopedia = "Caring"]]
-| [[Gagfuck Queen|Encyclopedia][$encyclopedia = "Gagfuck Queen"]]
-| [[Painal Queen|Encyclopedia][$encyclopedia = "Painal Queen"]]
-| [[Perverted|Encyclopedia][$encyclopedia = "Perverted"]]
-| [[Romantic|Encyclopedia][$encyclopedia = "Romantic"]]
-| [[Size Queen|Encyclopedia][$encyclopedia = "Size Queen"]]
-| [[Strugglefuck Queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]]
-| [[Tease|Encyclopedia][$encyclopedia = "Tease"]]
-| [[Unflinching|Encyclopedia][$encyclopedia = "Unflinching"]]
+	<br><br>//Sexual [[Quirks|Encyclopedia][$encyclopedia = "Quirks"]]://
+
+	<br>[[Caring|Encyclopedia][$encyclopedia = "Caring"]]
+	| [[Gagfuck Queen|Encyclopedia][$encyclopedia = "Gagfuck Queen"]]
+	| [[Painal Queen|Encyclopedia][$encyclopedia = "Painal Queen"]]
+	| [[Perverted|Encyclopedia][$encyclopedia = "Perverted"]]
+	| [[Romantic|Encyclopedia][$encyclopedia = "Romantic"]]
+	| [[Size Queen|Encyclopedia][$encyclopedia = "Size Queen"]]
+	| [[Strugglefuck Queen|Encyclopedia][$encyclopedia = "Strugglefuck Queen"]]
+	| [[Tease|Encyclopedia][$encyclopedia = "Tease"]]
+	| [[Unflinching|Encyclopedia][$encyclopedia = "Unflinching"]]
 <</if>>
 
-
 <<if ["Flaws","Anorexic","Arrogant","Bitchy","Devout","Gluttonous","Hates men","Hates women","Liberated","Odd"].includes($encyclopedia)>>
-<br><br>
-//Behavioral [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]://
-<br>
-[[Anorexic|Encyclopedia][$encyclopedia = "Anorexic"]]
-| [[Arrogant|Encyclopedia][$encyclopedia = "Arrogant"]]
-| [[Bitchy|Encyclopedia][$encyclopedia = "Bitchy"]]
-| [[Devout|Encyclopedia][$encyclopedia = "Devout"]]
-| [[Gluttonous|Encyclopedia][$encyclopedia = "Gluttonous"]]
-| [[Hates men|Encyclopedia][$encyclopedia = "Hates men"]]
-| [[Hates women|Encyclopedia][$encyclopedia = "Hates women"]]
-| [[Liberated|Encyclopedia][$encyclopedia = "Liberated"]]
-| [[Odd|Encyclopedia][$encyclopedia = "Odd"]]
+	<br><br>//Behavioral [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]://
+
+	<br>[[Anorexic|Encyclopedia][$encyclopedia = "Anorexic"]]
+	| [[Arrogant|Encyclopedia][$encyclopedia = "Arrogant"]]
+	| [[Bitchy|Encyclopedia][$encyclopedia = "Bitchy"]]
+	| [[Devout|Encyclopedia][$encyclopedia = "Devout"]]
+	| [[Gluttonous|Encyclopedia][$encyclopedia = "Gluttonous"]]
+	| [[Hates men|Encyclopedia][$encyclopedia = "Hates men"]]
+	| [[Hates women|Encyclopedia][$encyclopedia = "Hates women"]]
+	| [[Liberated|Encyclopedia][$encyclopedia = "Liberated"]]
+	| [[Odd|Encyclopedia][$encyclopedia = "Odd"]]
 <</if>>
 
-
 <<if ["Flaws","Apathetic","Crude","Hates oral","Hates anal","Hates penetration","Idealistic","Judgemental","Repressed","Shamefast","Abusiveness","Anal Addicts","Attention Whores","Breast Obsession","Breeding Obsession","Cum Addicts","Maliciousness","Self Hatred","Self Neglect"].includes($encyclopedia)>>
-<br><br>
-//Sexual [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]://
-<br>
-//Standard flaws://
-[[Apathetic|Encyclopedia][$encyclopedia = "Apathetic"]]
-| [[Crude|Encyclopedia][$encyclopedia = "Crude"]]
-| [[Hates anal|Encyclopedia][$encyclopedia = "Hates anal"]]
-| [[Hates oral|Encyclopedia][$encyclopedia = "Hates oral"]]
-| [[Hates penetration|Encyclopedia][$encyclopedia = "Hates penetration"]]
-| [[Idealistic|Encyclopedia][$encyclopedia = "Idealistic"]]
-| [[Judgemental|Encyclopedia][$encyclopedia = "Judgemental"]]
-| [[Repressed|Encyclopedia][$encyclopedia = "Repressed"]]
-| [[Shamefast|Encyclopedia][$encyclopedia = "Shamefast"]]
-
- <br>
-//Paraphilias://
-[[Abusiveness|Encyclopedia][$encyclopedia = "Abusiveness"]]
-| [[Anal Addicts|Encyclopedia][$encyclopedia = "Anal Addicts"]]
-| [[Attention Whores|Encyclopedia][$encyclopedia = "Attention Whores"]]
-| [[Breast Obsession|Encyclopedia][$encyclopedia = "Breast Obsession"]]
-| [[Breeding Obsession|Encyclopedia][$encyclopedia = "Breeding Obsession"]]
-| [[Cum Addicts|Encyclopedia][$encyclopedia = "Cum Addicts"]]
-| [[Maliciousness|Encyclopedia][$encyclopedia = "Maliciousness"]]
-| [[Self Hatred|Encyclopedia][$encyclopedia = "Self Hatred"]]
-| [[Self Neglect|Encyclopedia][$encyclopedia = "Self Neglect"]]
+	<br><br>//Sexual [[Flaws|Encyclopedia][$encyclopedia = "Flaws"]]://
+
+	<br>//Standard flaws://
+	[[Apathetic|Encyclopedia][$encyclopedia = "Apathetic"]]
+	| [[Crude|Encyclopedia][$encyclopedia = "Crude"]]
+	| [[Hates anal|Encyclopedia][$encyclopedia = "Hates anal"]]
+	| [[Hates oral|Encyclopedia][$encyclopedia = "Hates oral"]]
+	| [[Hates penetration|Encyclopedia][$encyclopedia = "Hates penetration"]]
+	| [[Idealistic|Encyclopedia][$encyclopedia = "Idealistic"]]
+	| [[Judgemental|Encyclopedia][$encyclopedia = "Judgemental"]]
+	| [[Repressed|Encyclopedia][$encyclopedia = "Repressed"]]
+	| [[Shamefast|Encyclopedia][$encyclopedia = "Shamefast"]]
+
+	<br>//Paraphilias://
+	[[Abusiveness|Encyclopedia][$encyclopedia = "Abusiveness"]]
+	| [[Anal Addicts|Encyclopedia][$encyclopedia = "Anal Addicts"]]
+	| [[Attention Whores|Encyclopedia][$encyclopedia = "Attention Whores"]]
+	| [[Breast Obsession|Encyclopedia][$encyclopedia = "Breast Obsession"]]
+	| [[Breeding Obsession|Encyclopedia][$encyclopedia = "Breeding Obsession"]]
+	| [[Cum Addicts|Encyclopedia][$encyclopedia = "Cum Addicts"]]
+	| [[Maliciousness|Encyclopedia][$encyclopedia = "Maliciousness"]]
+	| [[Self Hatred|Encyclopedia][$encyclopedia = "Self Hatred"]]
+	| [[Self Neglect|Encyclopedia][$encyclopedia = "Self Neglect"]]
 <</if>>
 
+<<if ["Relationships","Rivalries","Romances","Emotional Slut","Emotionally Bonded","Slave Marriages","slaveowner Marriages"].includes($encyclopedia)>>
+	<br><br>//Relationships//
 
-<<if ["Relationships","Rivalries","Romances","Emotional Slut","Emotionally Bonded","Slave Marriages","Slaveowner Marriages"].includes($encyclopedia)>>
-<br><br>
-//Relationships//
-<br>
-[[Rivalries|Encyclopedia][$encyclopedia = "Rivalries"]]
-| [[Romances|Encyclopedia][$encyclopedia = "Romances"]]
-| [[Emotionally Bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]]
-| [[Emotional Slut|Encyclopedia][$encyclopedia = "Emotional Slut"]]
-| [[Slave Marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]
-| [[Slaveowner Marriages|Encyclopedia][$encyclopedia = "Slaveowner Marriages"]]
+	<br>[[Rivalries|Encyclopedia][$encyclopedia = "Rivalries"]]
+	| [[Romances|Encyclopedia][$encyclopedia = "Romances"]]
+	| [[Emotionally Bonded|Encyclopedia][$encyclopedia = "Emotionally Bonded"]]
+	| [[Emotional Slut|Encyclopedia][$encyclopedia = "Emotional Slut"]]
+	| [[Slave Marriages|Encyclopedia][$encyclopedia = "Slave Marriages"]]
+	| [[slaveowner Marriages|Encyclopedia][$encyclopedia = "slaveowner Marriages"]]
 <</if>>
 
-
 <<if ["What the Upgrades Do","Personal Assistant","The Wardrobe","The Auto Salon","The Studio","The Remote Surgery","The Pharmaceutical Fab.","Security Drones","Water Filtration","Slave Nutrition"].includes($encyclopedia)>>
-<br><br>
-//The X-Series Arcology//
-<br>
-[[What the Upgrades Do|Encyclopedia][$encyclopedia = "What the Upgrades Do"]]
- | [[Personal Assistant|Encyclopedia][$encyclopedia = "Personal Assistant"]]
- | [[The Wardrobe|Encyclopedia][$encyclopedia = "The Wardrobe"]]
- | [[The Auto Salon|Encyclopedia][$encyclopedia = "The Auto Salon"]]
- | [[The Body Mod Studio|Encyclopedia][$encyclopedia = "The Studio"]]
- | [[The Remote Surgery|Encyclopedia][$encyclopedia = "The Remote Surgery"]]
- | [[The Pharmaceutical Fab.|Encyclopedia][$encyclopedia = "The Pharmaceutical Fab."]]
-<br>
-Behind the Arcology:
-[[Security Drones|Encyclopedia][$encyclopedia = "Security Drones"]]
- | [[Water Filtration|Encyclopedia][$encyclopedia = "Water Filtration"]]
- | [[Slave Nutrition|Encyclopedia][$encyclopedia = "Slave Nutrition"]]
+	<br><br>//The X-Series Arcology//
+
+	<br>[[What the Upgrades Do|Encyclopedia][$encyclopedia = "What the Upgrades Do"]]
+		| [[Personal Assistant|Encyclopedia][$encyclopedia = "Personal Assistant"]]
+		| [[The Wardrobe|Encyclopedia][$encyclopedia = "The Wardrobe"]]
+		| [[The Auto Salon|Encyclopedia][$encyclopedia = "The Auto Salon"]]
+		| [[The Body Mod Studio|Encyclopedia][$encyclopedia = "The Studio"]]
+		| [[The Remote Surgery|Encyclopedia][$encyclopedia = "The Remote Surgery"]]
+		| [[The Pharmaceutical Fab.|Encyclopedia][$encyclopedia = "The Pharmaceutical Fab."]]
+
+	<br>Behind the Arcology:
+	[[Security Drones|Encyclopedia][$encyclopedia = "Security Drones"]]
+		| [[Water Filtration|Encyclopedia][$encyclopedia = "Water Filtration"]]
+		| [[Slave Nutrition|Encyclopedia][$encyclopedia = "Slave Nutrition"]]
 <</if>>
 
-
-<<if ["Facilities","Arcade","Brothel","Cellblock","Clinic","Club","Dairy","Head Girl Suite","Master Suite","Pit","Schoolroom","Servants' Quarters","Spa","Advertising","Variety"].includes($encyclopedia)>>
-<br><br>
-//Arcology [[Facilities|Encyclopedia][$encyclopedia = "Facilities"]]//<br>
-[[Arcade|Encyclopedia][$encyclopedia = "Arcade"]]
-| [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]]
-| [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]]
-| [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]]
-| [[Club|Encyclopedia][$encyclopedia = "Club"]]
-| [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]]
-| [[Head Girl Suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]]
-| [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]]
-| [[Pit|Encyclopedia][$encyclopedia = "Pit"]]
-| [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]]
-| [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]]
-| [[Spa|Encyclopedia][$encyclopedia = "Spa"]]
-<br><br>
-//Facility Bonuses//<br>
-[[Advertising|Encyclopedia][$encyclopedia = "Advertising"]]
-| [[Variety|Encyclopedia][$encyclopedia = "Variety"]]
+<<if ["Facilities","Arcade","Brothel","Cellblock","Clinic","Club","Dairy","Head Girl Suite","Master Suite","Pit","Schoolroom","Servants' Quarters","Spa","Advertising","Variety","The Incubation Facility"].includes($encyclopedia)>>
+	<br><br>//Arcology [[Facilities|Encyclopedia][$encyclopedia = "Facilities"]]//<br>
+	[[Arcade|Encyclopedia][$encyclopedia = "Arcade"]]
+	| [[Brothel|Encyclopedia][$encyclopedia = "Brothel"]]
+	| [[Cellblock|Encyclopedia][$encyclopedia = "Cellblock"]]
+	| [[Clinic|Encyclopedia][$encyclopedia = "Clinic"]]
+	| [[Club|Encyclopedia][$encyclopedia = "Club"]]
+	| [[Dairy|Encyclopedia][$encyclopedia = "Dairy"]]
+	| [[Head Girl Suite|Encyclopedia][$encyclopedia = "Head Girl Suite"]]
+	| [[Master Suite|Encyclopedia][$encyclopedia = "Master Suite"]]
+	| [[Pit|Encyclopedia][$encyclopedia = "Pit"]]
+	| [[Schoolroom|Encyclopedia][$encyclopedia = "Schoolroom"]]
+	| [[Servants' Quarters|Encyclopedia][$encyclopedia = "Servants' Quarters"]]
+	| [[Spa|Encyclopedia][$encyclopedia = "Spa"]]
+	| [[The Incubation Facility |Encyclopedia][$encyclopedia = "The Incubation Facility"]]
+
+	<br><br>//Facility Bonuses//<br>
+	[[Advertising|Encyclopedia][$encyclopedia = "Advertising"]]
+	| [[Variety|Encyclopedia][$encyclopedia = "Variety"]]
 <</if>>
 
 <<if ["Terrain Types","Urban Terrain","Rural Terrain","Marine Terrain","Oceanic Terrain"].includes($encyclopedia)>>
-<br><br>
-//Terrain settings//<br>
-[[Urban|Encyclopedia][$encyclopedia = "Urban Terrain"]]
-| [[Rural|Encyclopedia][$encyclopedia = "Rural Terrain"]]
-| [[Marine|Encyclopedia][$encyclopedia = "Marine Terrain"]]
-| [[Oceanic|Encyclopedia][$encyclopedia = "Oceanic Terrain"]]
+	<br><br>//Terrain settings//<br>
+	[[Urban|Encyclopedia][$encyclopedia = "Urban Terrain"]]
+	| [[Rural|Encyclopedia][$encyclopedia = "Rural Terrain"]]
+	| [[Marine|Encyclopedia][$encyclopedia = "Marine Terrain"]]
+	| [[Oceanic|Encyclopedia][$encyclopedia = "Oceanic Terrain"]]
 <</if>>
 
-
 <<if ["Future Societies","Ethnic Supremacy","Ethnic Subjugationism","Gender Radicalism","Gender Fundamentalism","Paternalism","Degradationism","Body Purism","Transformation Fetishism","Maturity Preferentialism","Youth Preferentialism","Slimness Enthusiasm","Asset Expansionism","Pastoralism","Physical Idealism","Chattel Religionism","Multiculturalism","Roman Revivalism","Egyptian Revivalism","Edo Revivalism","Arabian Revivalism","Chinese Revivalism","Aztec Revivalism"].includes($encyclopedia)>>
-<br><br>
-//Future Societies//<br>
-[[Future Societies generally|Encyclopedia][$encyclopedia = "Future Societies"]]
-| [[Ethnic Supremacy|Encyclopedia][$encyclopedia = "Ethnic Supremacy"]]
-| [[Ethnic Subjugationism|Encyclopedia][$encyclopedia = "Ethnic Subjugationism"]]
-| [[Gender Radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]]
-| [[Gender Fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]]
-| [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]
-| [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]]
-| [[Body Purism|Encyclopedia][$encyclopedia = "Body Purism"]]
-| [[Transformation Fetishism|Encyclopedia][$encyclopedia = "Transformation Fetishism"]]
-| [[Maturity Preferentialism|Encyclopedia][$encyclopedia = "Maturity Preferentialism"]]
-| [[Youth Preferentialism|Encyclopedia][$encyclopedia = "Youth Preferentialism"]]
-| [[Slimness Enthusiasm|Encyclopedia][$encyclopedia = "Slimness Enthusiasm"]]
-| [[Asset Expansionism|Encyclopedia][$encyclopedia = "Asset Expansionism"]]
-| [[Pastoralism|Encyclopedia][$encyclopedia = "Pastoralism"]]
-| [[Physical Idealism|Encyclopedia][$encyclopedia = "Physical Idealism"]]
-| [[Chattel Religionism|Encyclopedia][$encyclopedia = "Chattel Religionism"]]
-| [[Multiculturalism|Encyclopedia][$encyclopedia = "Multiculturalism"]]
-| [[Roman Revivalism|Encyclopedia][$encyclopedia = "Roman Revivalism"]]
-| [[Egyptian Revivalism|Encyclopedia][$encyclopedia = "Egyptian Revivalism"]]
-| [[Edo Revivalism|Encyclopedia][$encyclopedia = "Edo Revivalism"]]
-| [[Arabian Revivalism|Encyclopedia][$encyclopedia = "Arabian Revivalism"]]
-| [[Chinese Revivalism|Encyclopedia][$encyclopedia = "Chinese Revivalism"]]
-| [[Aztec Revivalism|Encyclopedia][$encyclopedia = "Aztec Revivalism"]]
+<br><br>//Future Societies//<br>
+	[[Future Societies generally|Encyclopedia][$encyclopedia = "Future Societies"]]
+	| [[Ethnic Supremacy|Encyclopedia][$encyclopedia = "Ethnic Supremacy"]]
+	| [[Ethnic Subjugationism|Encyclopedia][$encyclopedia = "Ethnic Subjugationism"]]
+	| [[Gender Radicalism|Encyclopedia][$encyclopedia = "Gender Radicalism"]]
+	| [[Gender Fundamentalism|Encyclopedia][$encyclopedia = "Gender Fundamentalism"]]
+	| [[Paternalism|Encyclopedia][$encyclopedia = "Paternalism"]]
+	| [[Degradationism|Encyclopedia][$encyclopedia = "Degradationism"]]
+	| [[Body Purism|Encyclopedia][$encyclopedia = "Body Purism"]]
+	| [[Transformation Fetishism|Encyclopedia][$encyclopedia = "Transformation Fetishism"]]
+	| [[Maturity Preferentialism|Encyclopedia][$encyclopedia = "Maturity Preferentialism"]]
+	| [[Youth Preferentialism|Encyclopedia][$encyclopedia = "Youth Preferentialism"]]
+	| [[Slimness Enthusiasm|Encyclopedia][$encyclopedia = "Slimness Enthusiasm"]]
+	| [[Asset Expansionism|Encyclopedia][$encyclopedia = "Asset Expansionism"]]
+	| [[Pastoralism|Encyclopedia][$encyclopedia = "Pastoralism"]]
+	| [[Physical Idealism|Encyclopedia][$encyclopedia = "Physical Idealism"]]
+	| [[Chattel Religionism|Encyclopedia][$encyclopedia = "Chattel Religionism"]]
+	| [[Multiculturalism|Encyclopedia][$encyclopedia = "Multiculturalism"]]
+	| [[Roman Revivalism|Encyclopedia][$encyclopedia = "Roman Revivalism"]]
+	| [[Egyptian Revivalism|Encyclopedia][$encyclopedia = "Egyptian Revivalism"]]
+	| [[Edo Revivalism|Encyclopedia][$encyclopedia = "Edo Revivalism"]]
+	| [[Arabian Revivalism|Encyclopedia][$encyclopedia = "Arabian Revivalism"]]
+	| [[Chinese Revivalism|Encyclopedia][$encyclopedia = "Chinese Revivalism"]]
+	| [[Aztec Revivalism|Encyclopedia][$encyclopedia = "Aztec Revivalism"]]
 <</if>>
 
-
 <<if ["Lore","Money","Disease in the Free Cities","Free Cities Justice","Modern Anal","Slave Couture","Slave Marriage","The Ejaculate Market","Gingering","Dyes","The New Rome","Naked, Barefoot, and Pregnant","The Top","The Bottom","The Purity of the Human Form","A World Built on Implants","Slaves as Stock","Slavery and the Physical Ideal","Faith in the Free Cities","Slave Whore, Arcology K-2","Slave Acolyte, Arcology V-7","Public Slave, Arcology A-3","Mercenary, Arcology B-2","Slave Trainer, Arcology D-10","Security Drones","Water Filtration","Slave Nutrition",].includes($encyclopedia)>>
-<br><br>
-//Lore://
-<br>
-The Free Cities today:
-[[Money|Encyclopedia][$encyclopedia = "Money"]]
- | [[Disease in the Free Cities|Encyclopedia][$encyclopedia = "Disease in the Free Cities"]]
- | [[Free Cities Justice|Encyclopedia][$encyclopedia = "Free Cities Justice"]]
- | [[Modern Anal|Encyclopedia][$encyclopedia = "Modern Anal"]]
- | [[Slave Couture|Encyclopedia][$encyclopedia = "Slave Couture"]]
- | [[Slave Marriage|Encyclopedia][$encyclopedia = "Slave Marriage"]]
- | [[The Ejaculate Market|Encyclopedia][$encyclopedia = "The Ejaculate Market"]]
- | [[Gingering|Encyclopedia][$encyclopedia = "Gingering"]]
- | [[Dyes|Encyclopedia][$encyclopedia = "Dyes"]]
-
-<br>
-Free Cities culture tomorrow:
-[[The New Rome|Encyclopedia][$encyclopedia = "The New Rome"]]
- | [[Naked, Barefoot, and Pregnant|Encyclopedia][$encyclopedia = "Naked, Barefoot, and Pregnant"]]
- | [[The Top|Encyclopedia][$encyclopedia = "The Top"]]
- | [[The Bottom|Encyclopedia][$encyclopedia = "The Bottom"]]
- | [[The Purity of the Human Form|Encyclopedia][$encyclopedia = "The Purity of the Human Form"]]
- | [[A World Built on Implants|Encyclopedia][$encyclopedia = "A World Built on Implants"]]
- | [[Slaves as Stock|Encyclopedia][$encyclopedia = "Slaves as Stock"]]
- | [[Slavery and the Physical Ideal|Encyclopedia][$encyclopedia = "Slavery and the Physical Ideal"]]
- | [[Faith in the Free Cities|Encyclopedia][$encyclopedia = "Faith in the Free Cities"]]
-<br>
-Interviews:
-[[Slave Whore, Arcology K-2|Encyclopedia][$encyclopedia = "Slave Whore, Arcology K-2"]]
-  | [[Slave Acolyte, Arcology V-7|Encyclopedia][$encyclopedia = "Slave Acolyte, Arcology V-7"]]
-<<if $seeExtreme != 0>>
-	| [[Public Slave, Arcology A-3|Encyclopedia][$encyclopedia = "Public Slave, Arcology A-3"]]
-<</if>>
- | [[Mercenary, Arcology B-2|Encyclopedia][$encyclopedia = "Mercenary, Arcology B-2"]]
- | [[Slave Trainer, Arcology D-10|Encyclopedia][$encyclopedia = "Slave Trainer, Arcology D-10"]]
-<br>
+	<br><br>//Lore://
+
+	<br>The Free Cities today:
+	@@.yellowgreen; [[Money|Encyclopedia][$encyclopedia = "Money"]]@@
+		| [[Disease in the Free Cities|Encyclopedia][$encyclopedia = "Disease in the Free Cities"]]
+		| [[Free Cities Justice|Encyclopedia][$encyclopedia = "Free Cities Justice"]]
+		| [[Modern Anal|Encyclopedia][$encyclopedia = "Modern Anal"]]
+		| [[Slave Couture|Encyclopedia][$encyclopedia = "Slave Couture"]]
+		| [[Slave Marriage|Encyclopedia][$encyclopedia = "Slave Marriage"]]
+		| [[The Ejaculate Market|Encyclopedia][$encyclopedia = "The Ejaculate Market"]]
+		| [[Gingering|Encyclopedia][$encyclopedia = "Gingering"]]
+		| [[Dyes|Encyclopedia][$encyclopedia = "Dyes"]]
+
+	<br>Free Cities culture tomorrow:
+	[[The New Rome|Encyclopedia][$encyclopedia = "The New Rome"]]
+		| [[Naked, Barefoot, and Pregnant|Encyclopedia][$encyclopedia = "Naked, Barefoot, and Pregnant"]]
+		| [[The Top|Encyclopedia][$encyclopedia = "The Top"]]
+		| [[The Bottom|Encyclopedia][$encyclopedia = "The Bottom"]]
+		| [[The Purity of the Human Form|Encyclopedia][$encyclopedia = "The Purity of the Human Form"]]
+		| [[A World Built on Implants|Encyclopedia][$encyclopedia = "A World Built on Implants"]]
+		| [[Slaves as Stock|Encyclopedia][$encyclopedia = "Slaves as Stock"]]
+		| [[Slavery and the Physical Ideal|Encyclopedia][$encyclopedia = "Slavery and the Physical Ideal"]]
+		| [[Faith in the Free Cities|Encyclopedia][$encyclopedia = "Faith in the Free Cities"]]
+
+	<br>Interviews:
+	[[Slave Whore, Arcology K-2|Encyclopedia][$encyclopedia = "Slave Whore, Arcology K-2"]]
+			| [[Slave Acolyte, Arcology V-7|Encyclopedia][$encyclopedia = "Slave Acolyte, Arcology V-7"]]
+	<<if $seeExtreme != 0>>
+					| [[Public Slave, Arcology A-3|Encyclopedia][$encyclopedia = "Public Slave, Arcology A-3"]]
+	<</if>>
+		| [[Mercenary, Arcology B-2|Encyclopedia][$encyclopedia = "Mercenary, Arcology B-2"]]
+		| [[Slave Trainer, Arcology D-10|Encyclopedia][$encyclopedia = "Slave Trainer, Arcology D-10"]]
+	<br>
 <</if>>
 
 <<if ["Game Mods","Special Force"].includes($encyclopedia)>>
-Game Mods:
-<br>Special Force Mod:[[Special Force|Encyclopedia][$encyclopedia = "Special Force"]]
+	<<if $encyclopedia != "Special Force">>
+		Game Mods: [[Special Force Mod|Encyclopedia][$encyclopedia = "Special Force"]]
+	<</if>>
 <</if>>
 
 <<if ["Game Mods","Security Expansion"].includes($encyclopedia)>>
-<br>The Security Expansion Mod: [[Security Expansion|Encyclopedia][$encyclopedia = "Security Expansion"]] | [[Battles in Security Expansion|Encyclopedia][$encyclopedia = "Battles"]]
+	<<if $encyclopedia != "Security Expansion">>
+		<br>The Security Expansion Mod: [[Security Expansion|Encyclopedia][$encyclopedia = "Security Expansion"]]
+	<</if>>
+	<<if $encyclopedia != "Battles">>
+		[[Battles in Security Expansion|Encyclopedia][$encyclopedia = "Battles"]]
+	<</if>>
 <</if>>
 
 <br>Pregmod:
-<<link "Repopulationism">><<set $encyclopedia = "Repopulationism">><<goto "Encyclopedia">><</link>>
-| <<link "Eugenics Focus">><<set $encyclopedia = "Eugenics Focus">><<goto "Encyclopedia">><</link>>
-| <<link "Hedonistic Decadence">><<set $encyclopedia = "Hedonistic Decadence">><<goto "Encyclopedia">><</link>>
-| <<link "Gender Radicalism research">><<set $encyclopedia = "Gender Radicalism research">><<goto "Encyclopedia">><</link>>
-| <<link "Transformation Fetishism research">><<set $encyclopedia = "Transformation Fetishism research">><<goto "Encyclopedia">><</link>>
-| <<link "Asset Expansionist research">><<set $encyclopedia = "Asset Expansionist research">><<goto "Encyclopedia">><</link>>
-| <<link "Slimness Enthusiast research">><<set $encyclopedia = "Slimness Enthusiast research">><<goto "Encyclopedia">><</link>>
-| <<link "Youth Preferentialism Research">><<set $encyclopedia = "Youth Preferentialism Research">><<goto "Encyclopedia">><</link>>
-| <<link "Hedonistic Decadence Research">><<set $encyclopedia = "Hedonistic Decadence Research">><<goto "Encyclopedia">><</link>>
-| <<link "Eugenics Breeding Proposal">><<set $encyclopedia = "Eugenics Breeding Proposal">><<goto "Encyclopedia">><</link>>
-| <<link "Repopulationist Breeding School">><<set $encyclopedia = "Repopulationist Breeding School">><<goto "Encyclopedia">><</link>>
-| <<link "Escort">><<set $encyclopedia = "Escort">><<goto "Encyclopedia">><</link>>
-| <<link "Servant">><<set $encyclopedia = "Servant">><<goto "Encyclopedia">><</link>>
-| <<link "Gang Leader">><<set $encyclopedia = "Gang Leader">><<goto "Encyclopedia">><</link>>
-| <<link "Slave Fertility">><<set $encyclopedia = "Slave Fertility">><<goto "Encyclopedia">><</link>>
-| <<link "Player Pregnancy">><<set $encyclopedia = "Player Pregnancy">><<goto "Encyclopedia">><</link>>
-| <<link "Hyper-pregnancy">><<set $encyclopedia = "Hyper-pregnancy">><<goto "Encyclopedia">><</link>>
-| <<link "Super Fertility Drugs">><<set $encyclopedia = "Super Fertility Drugs">><<goto "Encyclopedia">><</link>>
-| <<link "Fertility Mix">><<set $encyclopedia = "Fertility Mix">><<goto "Encyclopedia">><</link>>
-| <<link "Breeders Dietary Blend">><<set $encyclopedia = "Breeders Dietary Blend">><<goto "Encyclopedia">><</link>>
-| <<link "Pregnancy Generator">><<set $encyclopedia = "Pregnancy Generator">><<goto "Encyclopedia">><</link>>
-| <<link "Childbirth and C-Secs">><<set $encyclopedia = "Childbirth and C-Secs">><<goto "Encyclopedia">><</link>>
-| <<link "Gestation Drugs and Labor Suppressants">><<set $encyclopedia = "Gestation Drugs and Labor Suppressants">><<goto "Encyclopedia">><</link>>
-| <<link "Enemas and Force-Feeding">><<set $encyclopedia = "Enemas and Force-Feeding">><<goto "Encyclopedia">><</link>>
-| <<link "Belly Implants">><<set $encyclopedia = "Belly Implants">><<goto "Encyclopedia">><</link>>
-| <<link "Cervix Micropump Filter">><<set $encyclopedia = "Cervix Micropump Filter">><<goto "Encyclopedia">><</link>>
-| <<link "Organic Mesh Breast Implant">><<set $encyclopedia = "Organic Mesh Breast Implant">><<goto "Encyclopedia">><</link>>
-| <<link "Ejaculation Boosting Prostate Implant">><<set $encyclopedia = "Ejaculation Boosting Prostate Implant">><<goto "Encyclopedia">><</link>>
-| <<link "The Flesh Heap">><<set $encyclopedia = "The Flesh Heap">><<goto "Encyclopedia">><</link>>
-| <<link "The Job Fulfillment Center">><<set $encyclopedia = "The Job Fulfillment Center">><<goto "Encyclopedia">><</link>>
+	<<link "Repopulationism">><<set $encyclopedia = "Repopulationism">><<goto "Encyclopedia">><</link>>
+	| <<link "Eugenics Focus">><<set $encyclopedia = "Eugenics Focus">><<goto "Encyclopedia">><</link>>
+	| <<link "Hedonistic Decadence">><<set $encyclopedia = "Hedonistic Decadence">><<goto "Encyclopedia">><</link>>
+	| <<link "Gender Radicalism research">><<set $encyclopedia = "Gender Radicalism research">><<goto "Encyclopedia">><</link>>
+	| <<link "Transformation Fetishism research">><<set $encyclopedia = "Transformation Fetishism research">><<goto "Encyclopedia">><</link>>
+	| <<link "Asset Expansionist research">><<set $encyclopedia = "Asset Expansionist research">><<goto "Encyclopedia">><</link>>
+	| <<link "Slimness Enthusiast research">><<set $encyclopedia = "Slimness Enthusiast research">><<goto "Encyclopedia">><</link>>
+	| <<link "Youth Preferentialism Research">><<set $encyclopedia = "Youth Preferentialism Research">><<goto "Encyclopedia">><</link>>
+	| <<link "Hedonistic Decadence Research">><<set $encyclopedia = "Hedonistic Decadence Research">><<goto "Encyclopedia">><</link>>
+	| <<link "Eugenics Breeding Proposal">><<set $encyclopedia = "Eugenics Breeding Proposal">><<goto "Encyclopedia">><</link>>
+	| <<link "Repopulationist Breeding School">><<set $encyclopedia = "Repopulationist Breeding School">><<goto "Encyclopedia">><</link>>
+	| <<link "Slave Fertility">><<set $encyclopedia = "Slave Fertility">><<goto "Encyclopedia">><</link>>
+	| <<link "Player Pregnancy">><<set $encyclopedia = "Player Pregnancy">><<goto "Encyclopedia">><</link>>
+	| <<link "Hyper-pregnancy">><<set $encyclopedia = "Hyper-pregnancy">><<goto "Encyclopedia">><</link>>
+	| <<link "Super Fertility Drugs">><<set $encyclopedia = "Super Fertility Drugs">><<goto "Encyclopedia">><</link>>
+	| <<link "Fertility Mix">><<set $encyclopedia = "Fertility Mix">><<goto "Encyclopedia">><</link>>
+	| <<link "Breeders Dietary Blend">><<set $encyclopedia = "Breeders Dietary Blend">><<goto "Encyclopedia">><</link>>
+	| <<link "Pregnancy Generator">><<set $encyclopedia = "Pregnancy Generator">><<goto "Encyclopedia">><</link>>
+	| <<link "Childbirth and C-Secs">><<set $encyclopedia = "Childbirth and C-Secs">><<goto "Encyclopedia">><</link>>
+	| <<link "Gestation Drugs and Labor Suppressants">><<set $encyclopedia = "Gestation Drugs and Labor Suppressants">><<goto "Encyclopedia">><</link>>
+	| <<link "Enemas and Force-Feeding">><<set $encyclopedia = "Enemas and Force-Feeding">><<goto "Encyclopedia">><</link>>
+	| <<link "Belly Implants">><<set $encyclopedia = "Belly Implants">><<goto "Encyclopedia">><</link>>
+	| <<link "Cervix Micropump Filter">><<set $encyclopedia = "Cervix Micropump Filter">><<goto "Encyclopedia">><</link>>
+	| <<link "Organic Mesh Breast Implant">><<set $encyclopedia = "Organic Mesh Breast Implant">><<goto "Encyclopedia">><</link>>
+	| <<link "Ejaculation Boosting Prostate Implant">><<set $encyclopedia = "Ejaculation Boosting Prostate Implant">><<goto "Encyclopedia">><</link>>
+	| <<link "The Flesh Heap">><<set $encyclopedia = "The Flesh Heap">><<goto "Encyclopedia">><</link>>
+	| <<link "The Job Fulfillment Center">><<set $encyclopedia = "The Job Fulfillment Center">><<goto "Encyclopedia">><</link>>
 
 <br>Lolimod:
-<<link "Lolis and the Free Cities">><<set $encyclopedia = "Lolis and the Free Cities">><<goto "Encyclopedia">><</link>>
-| <<link "Fertility Age">><<set $encyclopedia = "Fertility Age">><<goto "Encyclopedia">><</link>>
-| <<link "Male Fertility">><<set $encyclopedia = "Male Fertility">><<goto "Encyclopedia">><</link>>
-| <<link "Precocious Puberty">><<set $encyclopedia = "Precocious Puberty">><<goto "Encyclopedia">><</link>>
-| <<link "Cradle Robbers">><<set $encyclopedia = "Cradle Robbers">><<goto "Encyclopedia">><</link>>
-| <<link "The Incubation Facility">><<set $encyclopedia = "The Incubation Facility">><<goto "Encyclopedia">><</link>>
+	<<link "Lolis and the Free Cities">><<set $encyclopedia = "Lolis and the Free Cities">><<goto "Encyclopedia">><</link>>
+	| <<link "Fertility Age">><<set $encyclopedia = "Fertility Age">><<goto "Encyclopedia">><</link>>
+	| <<link "Male Fertility">><<set $encyclopedia = "Male Fertility">><<goto "Encyclopedia">><</link>>
+	| <<link "Precocious Puberty">><<set $encyclopedia = "Precocious Puberty">><<goto "Encyclopedia">><</link>>
+	| <<link "Cradle Robbers">><<set $encyclopedia = "Cradle Robbers">><<goto "Encyclopedia">><</link>>
+	| <<link "The Incubation Facility">><<set $encyclopedia = "The Incubation Facility">><<goto "Encyclopedia">><</link>>
 
 <br>FCTV mod:
 <<link "FCTV">><<set $encyclopedia = "FCTV">><<goto "Encyclopedia">><</link>>
@@ -3265,7 +3150,9 @@ Game Mods:
 <</if>>
 
 <<if $securityForceActive>>
-<br>Special Force Mod:[[Special Force|Encyclopedia][$encyclopedia = "Special Force"]]
+	<<if $encyclopedia != "Special Force">>
+		<br>[[Special Force Mod|Encyclopedia][$encyclopedia = "Special Force"]]
+	<</if>>
 <</if>>
 
 <br>
diff --git a/src/init/setupVars.tw b/src/init/setupVars.tw
index 1f8148d17c67b778ce622018731418a89aeb149c..777e90cb62def1b145904c0db67d03d21d5479d0 100644
--- a/src/init/setupVars.tw
+++ b/src/init/setupVars.tw
@@ -269,21 +269,21 @@
 <<set setup.modestClothes = ["a ball gown", "a bunny outfit", "a comfortable bodysuit", "a halter top dress", "a hijab and abaya", "a huipil", "a kimono", "a latex catsuit", "a leotard", "a maternity dress", "a military uniform", "a mini dress", "a nice maid outfit", "a nice nurse outfit", "a penitent nuns habit", "a schoolgirl outfit", "a slave gown", "a slutty maid outfit", "a slutty nurse outfit", "a slutty qipao", "a toga", "battledress", "conservative clothing", "cutoffs and a t-shirt", "nice business attire", "restrictive latex", "slutty business attire", "spats and a tank top", "stretch pants and a crop-top"]>>
 
 
-<<set setup.veryYoungCareers = ["a babysitter", "a beggar", "a beggar", "a camp counselor", "a cheerleader", "a child actress", "a child prodigy", "a child prostitute", "a child prostitute", "a child soldier", "a child soldier", "a club manager", "a club recruiter", "a cum dump", "a dropout", "a dropout", "a drug mule", "a farmer's daughter", "a girl scout", "a girl scout", "a hall monitor", "a handmaiden", "a housesitter", "a juvenile delinquent", "a juvenile delinquent", "a latchkey kid", "a lemonade stand operator", "a marching band leader", "a meat toilet", "a military brat", "a model-UN star", "a model", "a pageant star", "a paper girl", "a part-time farm laborer", "a pick-pocket", "a refugee", "a refugee", "a refugee", "a school nurse's assistant", "a shrine maiden", "a street thug", "a street urchin", "a street urchin", "a street urchin", "a student council president", "a student from a boarding school", "a student from a private school", "a student from a public school", "a student from a public school", "a student from a public school", "a student from a public school", "a student from a public school", "a sweatshop worker", "a sweatshop worker", "a sweatshop worker", "a sweatshop worker", "a teacher's pet", "an apprentice", "an aspiring pop star", "an idol", "an orphan", "an orphan", "an orphan", "an orphan", "an orphan", "being homeschooled by her parents", "captain of the kendo club", "from a lower class family", "from a lower class family", "from a lower class family", "from a middle class family", "from a middle class family", "from an upper class family", "homeless", "homeless", "homeless"]>> /* pregmod */
+<<set setup.veryYoungCareers = ["a babysitter", "a beggar", "a beggar", "a bully hunter", "a bully", "a camp counselor", "a cheerleader", "a child actress", "a child prodigy", "a child prostitute", "a child prostitute", "a child soldier", "a child soldier", "a club manager", "a club recruiter", "a club treasurer", "a cum dump", "a dropout", "a dropout", "a drug mule", "a farmer's daughter", "a girl scout", "a girl scout", "a hall monitor", "a handmaiden", "a hospital volunteer", "a housesitter", "a juvenile delinquent", "a juvenile delinquent", "a latchkey kid", "a lemonade stand operator", "a marching band leader", "a meat toilet", "a military brat", "a model-UN star", "a model", "a pageant star", "a paper girl", "a part-time farm laborer", "a pick-pocket", "a refugee", "a refugee", "a refugee", "a school nurse's assistant", "a shrine maiden", "a street thug", "a street urchin", "a street urchin", "a street urchin", "a student council president", "a student from a boarding school", "a student from a private school", "a student from a public school", "a student from a public school", "a student from a public school", "a student from a public school", "a student from a public school", "a sweatshop worker", "a sweatshop worker", "a sweatshop worker", "a sweatshop worker", "a teacher's pet", "an apprentice", "an aspiring pop star", "an idol", "an orphan", "an orphan", "an orphan", "an orphan", "an orphan", "being homeschooled by her parents", "captain of the kendo club", "from a lower class family", "from a lower class family", "from a lower class family", "from a middle class family", "from a middle class family", "from an upper class family", "homeless", "homeless", "homeless"]>> /* pregmod */
 
-<<set setup.youngCareers = ["a babysitter", "a ballerina", "a barista", "a bartender", "a beggar", "a butler", "a camgirl", "a camp counselor", "a camwhore", "a cashier", "a cheerleader", "a cocktail waitress", "a comedian", "a cook", "a courier", "a criminal", "a croupier", "a cum dump", "a dairy worker", "a dancer", "a delivery woman", "a drug mule", "a factory worker", "a farm laborer", "a farm laborer", "a farmer's daughter", "a florist", "a gang member", "a gang member", "a gardener", "a groomer", "a handmaiden", "a house DJ", "a housesitter", "a housewife", "a lifeguard", "a magician's assistant", "a maid", "a masseuse", "a meat toilet", "a mechanic", "a medical student", "a model", "a musician", "a nun", "a nurse", "a paramedic", "a party girl", "a pirate", "a political activist", "a porn star", "a prisoner", "a programmer", "a prostitute", "a racing driver", "a reality show star", "a refugee", "a ride attendant", "a saleswoman", "a school nurse", "a secretary", "a security guard", "a service worker", "a shrine maiden", "a shut-in", "a soldier", "a street performer", "a street vendor", "a stripper", "a student", "a student", "a student", "a switchboard operator", "a teaching assistant", "a trophy wife", "a truck driver", "a video game streamer", "a waitress", "a yoga instructor", "an actress", "an air hostess", "an apprentice", "an arcade attendant", "an artist", "an aspiring pop star", "an assassin", "an athlete", "an escort", "an exotic dancer", "an idol", "an intern", "an office worker", "homeless", "in a militia", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
+<<set setup.youngCareers = ["a babysitter", "a ballerina", "a barista", "a bartender", "a beggar", "a blogger", "a butler", "a camgirl", "a camp counselor", "a camwhore", "a cashier", "a cheerleader", "a cocktail waitress", "a comedian", "a con artist", "a cook", "a courier", "a cowgirl", "a criminal", "a croupier", "a cum dump", "a dairy worker", "a dancer", "a delivery woman", "a drug mule", "a factory worker", "a farm laborer", "a farm laborer", "a farmer's daughter", "a florist", "a gang member", "a gang member", "a gardener", "a groomer", "a gymnast", "a handmaiden", "a house DJ", "a housesitter", "a housewife", "a law enforcement officer", "a lifeguard", "a magician's assistant", "a maid", "a mail-order bride", "a masseuse", "a meat toilet", "a mechanic", "a medical student", "a mistress", "a model", "a musician", "a nun", "a nurse", "a paramedic", "a party girl", "a personal assistant", "a personal trainer", "a pirate", "a political activist", "a porn star", "a prisoner", "a programmer", "a prostitute", "a racing driver", "a reality show star", "a receptionist", "a refugee", "a ride attendant", "a saleswoman", "a school nurse", "a secretary", "a security guard", "a service worker", "a shrine maiden", "a shut-in", "a soldier", "a street performer", "a street vendor", "a stripper", "a student", "a student", "a student", "a switchboard operator", "a teaching assistant", "a tour guide", "a trophy wife", "a truck driver", "a video game streamer", "a waitress", "a yoga instructor", "an actress", "an air hostess", "an apprentice", "an arcade attendant", "an artist", "an aspiring pop star", "an assassin", "an athlete", "an au pair", "an escort", "an exotic dancer", "an idol", "an intern", "an office worker", "homeless", "in a militia", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
 
-<<set setup.educatedCareers = ["a ballerina", "a banker", "a business owner", "a chemist", "a classical dancer", "a classical musician", "a coach", "a college scout", "a coroner", "a corporate executive", "a counselor", "a criminal", "a cult leader", "a dean", "a dentist", "a director", "a dispatch officer", "a doctor", "a historian", "a journalist", "a journalist", "a judge", "a lawyer", "a librarian", "a lobbyist", "a madam", "a manager", "a mechanic", "a mediator", "a medical student", "a mercenary", "a military officer", "a military recruiter", "a nun", "a painter", "a paramedic", "a pharmacist", "a photographer", "a pilot", "a poet", "a police detective", "a police negotiator", "a political activist", "a politician", "a principal", "a prison warden", "a private detective", "a private instructor", "a procuress", "a producer", "a professional bartender", "a professor", "a programmer", "a prostitute", "a psychologist", "a refugee", "a scholar", "a scientist", "a sculptor", "a secretary", "a serial divorcee", "a shut-in", "a surgeon", "a teacher", "a teaching assistant", "a therapist", "a train conductor", "a transporter", "a veterinarian", "a wedding planner", "a writer", "a zookeeper", "an actress", "an air hostess", "an animator", "an archaeologist", "an artist", "an assassin", "an astronaut", "an economist", "an editor", "an engineer", "an escort", "an estate agent", "an investor", "an MS pilot", "an office worker", "retired", "unemployed"]>>
+<<set setup.educatedCareers = ["a ballerina", "a banker", "a bureaucrat", "a business owner", "a chemist", "a chief of police", "a classical dancer", "a classical musician", "a coach", "a college scout", "a concierge", "a coroner", "a corporate executive", "a cosmetologist", "a counselor", "a criminal", "a critic", "a cult leader", "a dean", "a dentist", "a dentist", "a director", "a dispatch officer", "a doctor", "a historian", "a journalist", "a journalist", "a judge", "a lawyer", "a librarian", "a lobbyist", "a madam", "a manager", "a mechanic", "a mediator", "a medical student", "a mercenary", "a military officer", "a military recruiter", "a nanny", "a nun", "a painter", "a paramedic", "a personal assistant", "a pharmacist", "a photographer", "a pilot", "a poet", "a police detective", "a police negotiator", "a political activist", "a politician", "a principal", "a prison warden", "a private detective", "a private instructor", "a procuress", "a producer", "a professional bartender", "a professor", "a programmer", "a prostitute", "a psychologist", "a refugee", "a scholar", "a scientist", "a sculptor", "a secretary", "a serial divorcee", "a shut-in", "a surgeon", "a teacher", "a teaching assistant", "a therapist", "a train conductor", "a transporter", "a veterinarian", "a wedding planner", "a writer", "a zookeeper", "an actress", "an air hostess", "an animator", "an archaeologist", "an architect", "an artist", "an assassin", "an astronaut", "an economist", "an editor", "an engineer", "an escort", "an estate agent", "an investor", "an MS pilot", "an office worker", "retired", "unemployed"]>>
 
-<<set setup.uneducatedCareers = ["a baker", "a barber", "a barista", "a bartender", "a beekeeper", "a beggar", "a bodyguard", "a bouncer", "a bounty hunter", "a brewer", "a bus driver", "a butcher", "a butler", "a camgirl", "a camp counselor", "a camwhore", "a candlestick maker", "a caregiver", "a carpenter", "a cashier", "a charity worker", "a chauffeur", "a cheerleader", "a chiropractor", "a clown", "a cobbler", "a cocktail waitress", "a comedian", "a con artist", "a construction worker", "a cook", "a criminal", "a croupier", "a cum dump", "a dairy worker", "a dancer", "a delivery woman", "a driller", "a drug mule", "a factory worker", "a farm laborer", "a farmer's daughter", "a farmer", "a firefighter", "a fisherwoman", "a florist", "a fortune teller", "a gang leader", "a gang member", "a gardener", "a gravedigger", "a groomer", "a handmaiden", "a hotel manager", "a house DJ", "a housewife", "a hunter", "a janitor", "a landlady", "a launderer", "a law enforcement officer", "a lifeguard", "a local news anchor", "a lumberjack", "a magician's assistant", "a maid", "a mail carrier", "a masseuse", "a masseuse", "a meat toilet", "a medic", "a medic", "a medium", "a messenger", "a milkmaid", "a mime", "a miner", "a missionary", "a mistress", "a model", "a mortician", "a musician", "a nurse", "a paramedic", "a park ranger", "a party girl", "a peddler", "a pimp", "a pirate", "a plumber", "a political activist", "a prison guard", "a prisoner", "a procuress", "a prostitute", "a racing driver", "a radio show host", "a rancher", "a referee", "a refugee", "a revolutionary", "a ride attendant", "a roadie", "a rodeo star", "a sailor", "a saleswoman", "a school nurse", "a seamstress", "a secretary", "a security guard", "a service worker", "a shepherd", "a shrine maiden", "a soldier", "a stage magician", "a street performer", "a street vendor", "a stripper", "a student", "a stuntwoman", "a switchboard operator", "a tailor", "a talent scout", "a taxi driver", "a teacher", "a trophy wife", "a truck driver", "a waitress", "a weathergirl", "a welder", "a whaler", "a zookeeper", "an acrobat", "an actress", "an arcade attendant", "an artist", "an aspiring pop star", "an athlete", "an electrician", "an enforcer", "an enforcer", "an escort", "an exotic dancer", "an exterminator", "an innkeeper", "an office worker", "homeless", "in a militia", "retired", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
+<<set setup.uneducatedCareers = ["a baker", "a barber", "a barista", "a bartender", "a beekeeper", "a beggar", "a blacksmith", "a blogger", "a bodyguard", "a bouncer", "a bounty hunter", "a boxer", "a brewer", "a bus driver", "a butcher", "a butler", "a camgirl", "a camp counselor", "a camwhore", "a candlestick maker", "a caregiver", "a carpenter", "a cashier", "a charity worker", "a chauffeur", "a cheerleader", "a chiropractor", "a clown", "a cobbler", "a cocktail waitress", "a comedian", "a con artist", "a construction worker", "a cook", "a cowgirl", "a criminal", "a croupier", "a cum dump", "a dairy worker", "a dancer", "a delivery woman", "a driller", "a drug mule", "a factory worker", "a farm laborer", "a farmer's daughter", "a farmer", "a firefighter", "a fisherwoman", "a florist", "a fortune teller", "a gang leader", "a gang member", "a gardener", "a gravedigger", "a groomer", "a gymnast", "a handmaiden", "a hotel manager", "a house DJ", "a housewife", "a hunter", "a janitor", "a landlady", "a launderer", "a law enforcement officer", "a lifeguard", "a local news anchor", "a lumberjack", "a magician's assistant", "a maid", "a mail carrier", "a mail-order bride", "a masseuse", "a masseuse", "a meat toilet", "a medic", "a medic", "a medium", "a messenger", "a milkmaid", "a mime", "a miner", "a missionary", "a mistress", "a model", "a mortician", "a musician", "a nanny", "a nurse", "a paramedic", "a park ranger", "a party girl", "a peddler", "a personal trainer", "a pimp", "a pirate", "a plumber", "a political activist", "a prison guard", "a prisoner", "a procuress", "a prostitute", "a racing driver", "a radio show host", "a rancher", "a receptionist", "a referee", "a refugee", "a revolutionary", "a ride attendant", "a roadie", "a rodeo star", "a sailor", "a saleswoman", "a school nurse", "a seamstress", "a secretary", "a security guard", "a service worker", "a shepherd", "a shrine maiden", "a soldier", "a stage magician", "a street performer", "a street vendor", "a stripper", "a student", "a stuntwoman", "a switchboard operator", "a tailor", "a talent scout", "a taxi driver", "a teacher", "a tour guide", "a trophy wife", "a truck driver", "a waitress", "a weathergirl", "a welder", "a whaler", "a wrestler", "a zookeeper", "an acrobat", "an actress", "an arcade attendant", "an artist", "an aspiring pop star", "an athlete", "an electrician", "an enforcer", "an enforcer", "an escort", "an exotic dancer", "an exterminator", "an innkeeper", "an office worker", "homeless", "in a militia", "retired", "unemployed", "unemployed", "unemployed", "unemployed", "unemployed"]>>
 
 <<set setup.gratefulCareers = ["a beggar", "a drug mule", "a peddler", "a pick-pocket", "a prisoner", "a refugee", "a shut-in", "a street urchin", "a student from a boarding school", "a sweatshop worker", "an orphan", "from a lower class family", "homeless", "unemployed"]>>
 
-<<set setup.menialCareers = ["a bus driver", "a butler", "a cashier", "a chauffeur", "a construction worker", "a cook", "a courier", "a delivery woman", "a driller", "a dropout", "a factory worker", "a farm laborer", "a fisherwoman", "a handmaiden", "a housewife", "a maid", "a mail carrier", "a mechanic", "a messenger", "a miner", "a nun", "a paper girl", "a part-time farm laborer", "a pilot", "a producer", "a programmer", "a ride attendant", "a roadie", "a service worker", "a student from a private school", "a student from a public school", "a student", "a taxi driver", "a truck driver", "an apprentice", "an arcade attendant", "an athlete", "an engineer", "an intern", "being homeschooled by her parents", "from a middle class family", "from an upper class family"]>>
+<<set setup.menialCareers = ["a bus driver", "a butler", "a candlestick maker", "a cashier", "a chauffeur", "a construction worker", "a cook", "a courier", "a delivery woman", "a driller", "a dropout", "a factory worker", "a farm laborer", "a fisherwoman", "a handmaiden", "a housewife", "a maid", "a mail carrier", "a mechanic", "a messenger", "a miner", "a nun", "a paper girl", "a part-time farm laborer", "a pilot", "a producer", "a programmer", "a receptionist", "a ride attendant", "a roadie", "a service worker", "a student from a private school", "a student from a public school", "a student", "a switchboard operator", "a taxi driver", "a truck driver", "an apprentice", "an arcade attendant", "an athlete", "an engineer", "an intern", "being homeschooled by her parents", "from a middle class family", "from an upper class family"]>>
 
-<<set setup.entertainmentCareers = ["a ballerina", "a camgirl", "a camwhore", "a cheerleader", "a child actress", "a clown", "a cocktail waitress", "a comedian", "a journalist", "a local news anchor", "a magician's assistant", "a marching band leader", "a party girl", "a racing driver", "a rodeo star", "a stage magician", "a street performer", "a stuntwoman", "a video game streamer", "a waitress", "a weathergirl", "a writer", "an actress", "an artist"]>>
+<<set setup.entertainmentCareers = ["a ballerina", "a camgirl", "a camwhore", "a cheerleader", "a child actress", "a clown", "a cocktail waitress", "a comedian", "a journalist", "a local news anchor", "a magician's assistant", "a marching band leader", "a party girl", "a racing driver", "a rodeo star", "a stage magician", "a street performer", "a stuntwoman", "a video game streamer", "a waitress", "a weathergirl", "a wrestler", "a writer", "an actress", "an artist"]>>
 
-<<set setup.whoreCareers = ["a child prostitute", "a criminal", "a cum dump", "a Futanari Sister", "a juvenile delinquent", "a meat toilet", "a mistress", "a model", "a pageant star", "a pirate", "a porn star", "a prostitute", "a reality show star", "a saleswoman", "a serial divorcee", "a stripper", "a trophy wife", "an escort", "an exotic dancer"]>>
+<<set setup.whoreCareers = ["a child prostitute", "a criminal", "a cum dump", "a Futanari Sister", "a juvenile delinquent", "a mail-order bride", "a meat toilet", "a mistress", "a model", "a pageant star", "a pirate", "a porn star", "a prostitute", "a reality show star", "a saleswoman", "a serial divorcee", "a stripper", "a trophy wife", "an escort", "an exotic dancer"]>>
 
 <<set setup.HGCareers = ["a corporate executive", "a gang leader", "a lawyer", "a leading arcology citizen", "a military officer", "a model-UN star", "a politician", "a Queen", "a student council president"]>>
 
@@ -291,17 +291,17 @@
 
 <<set setup.DJCareers = ["a classical dancer", "a classical musician", "a dancer", "a house DJ", "a musician", "a radio show host", "an aspiring pop star", "an idol"]>>
 
-<<set setup.bodyguardCareers = ["a bodyguard", "a child soldier", "a kunoichi", "a law enforcement officer", "a military brat", "a prince", "a revolutionary", "a soldier", "a transporter", "an assassin", "an MS pilot", "captain of the kendo club", "in a militia"]>>
+<<set setup.bodyguardCareers = ["a bodyguard", "a bully hunter", "a child soldier", "a kunoichi", "a law enforcement officer", "a military brat", "a prince", "a revolutionary", "a soldier", "a transporter", "an assassin", "an MS pilot", "captain of the kendo club", "in a militia"]>>
 
-<<set setup.wardenessCareers = ["a bouncer", "a bounty hunter", "a gang member", "a hall monitor", "a mercenary", "a prison guard", "a prison warden", "a police detective", "a private detective", "a security guard", "a street thug", "an enforcer"]>>
+<<set setup.wardenessCareers = ["a bouncer", "a bounty hunter", "a bully", "a chief of police", "a gang member", "a hall monitor", "a mercenary", "a police detective", "a prison guard", "a prison warden", "a private detective", "a security guard", "a street thug", "an enforcer"]>>
 
-<<set setup.nurseCareers = ["a doctor", "a medic", "a medical student", "a midwife", "a nurse", "a paramedic", "a pharmacist", "a school nurse", "a school nurse's assistant", "a surgeon"]>>
+<<set setup.nurseCareers = ["a dentist", "a doctor", "a hospital volunteer", "a medic", "a medical student", "a midwife", "a nurse", "a paramedic", "a pharmacist", "a school nurse's assistant", "a school nurse", "a surgeon"]>>
 
-<<set setup.attendantCareers = ["a babysitter", "a counselor", "a dispatch officer", "a latchkey kid", "a lifeguard", "a masseuse", "a mediator", "a police negotiator", "a psychologist", "a therapist", "a yoga instructor"]>>
+<<set setup.attendantCareers = ["a babysitter", "a cosmetologist", "a counselor", "a dispatch officer", "a latchkey kid", "a lifeguard", "a masseuse", "a mediator", "a nanny", "a police negotiator", "a psychologist", "a therapist", "a yoga instructor", "an au pair"]>>
 
-<<set setup.milkmaidCareers = ["a dairy worker", "a farmer's daughter", "a farmer", "a milkmaid", "a rancher", "a shepherd", "a veterinarian", "a zookeeper"]>>
+<<set setup.milkmaidCareers = ["a cowgirl", "a dairy worker", "a farmer's daughter", "a farmer", "a milkmaid", "a rancher", "a shepherd", "a veterinarian", "a zookeeper"]>>
 
-<<set setup.stewardessCareers = ["a barista", "a bartender", "a caregiver", "a charity worker", "a housesitter", "a lemonade stand operator", "a professional bartender", "a secretary", "a wedding planner", "an air hostess", "an estate agent", "an investor", "an office worker"]>>
+<<set setup.stewardessCareers = ["a barista", "a bartender", "a bureaucrat", "a caregiver", "a charity worker", "a club treasurer", "a concierge", "a housesitter", "a lemonade stand operator", "a personal assistant", "a professional bartender", "a secretary", "a wedding planner", "an air hostess", "an estate agent", "an investor", "an office worker"]>>
 
 <<set setup.schoolteacherCareers = ["a child prodigy", "a coach", "a dean", "a librarian", "a principal", "a private instructor", "a professor", "a scholar", "a scientist", "a teacher", "a teacher's pet", "a teaching assistant"]>>
 
@@ -349,7 +349,7 @@
 <<set setup.latinaSlaveSurnames = ["Abad", "Abalos", "Abarca", "Abbott", "Abel", "Abella", "Abeyta", "Abila", "Aboytes", "Abraham", "Abrams", "Abrego", "Abreu", "Abril", "Abundis", "Abundiz", "Aburto", "Acebedo", "Acedo", "Aceituno", "Acero", "Acevedo", "Aceves", "Acosta", "Acuna", "Adam", "Adame", "Adames", "Adams", "Adan", "Adkins", "Adorno", "Adrian", "Afanador", "Agostini", "Agosto", "Agramonte", "Agredano", "Aguado", "Aguas", "Aguayo", "Agudelo", "Agudo", "Aguero", "Aguiar", "Aguila", "Aguilar", "Aguilera", "Aguillar", "Aguillon", "Aguinaga", "Aguiniga", "Aguirre", "Agundez", "Agustin", "Ahumada", "Aispuro", "Alameda", "Alamilla", "Alamillo", "Alamo", "Alanis", "Alaniz", "Alarcon", "Alarid", "Alas", "Alatorre", "Alba", "Alban", "Albarado", "Albarez", "Albarran", "Albert", "Alberto", "Albino", "Albor", "Alcala", "Alcantar", "Alcantara", "Alcaraz", "Alcazar", "Alcocer", "Alcon", "Alcorta", "Alcoser", "Aldaba", "Aldaco", "Aldama", "Aldana", "Aldape", "Alday", "Aldaz", "Alderete", "Aldrete", "Alegre", "Alegria", "Alejandre", "Alejandro", "Alejo", "Alejos", "Aleman", "Alers", "Alexander", "Alfaro", "Alferez", "Alfonso", "Alford", "Algarin", "Ali", "Aliaga", "Alicea", "Alire", "Allen", "Allende", "Allison", "Almada", "Almaguer", "Almanza", "Almanzar", "Almaraz", "Almazan", "Almeda", "Almeida", "Almendarez", "Almodovar", "Almonte", "Alonso", "Alonzo", "Alpizar", "Altamirano", "Alva", "Alvarado", "Alvardo", "Alvarenga", "Alvares", "Alvarez", "Alvear", "Alvelo", "Alverio", "Alves", "Alviar", "Alvidrez", "Alvillar", "Alvira", "Alviso", "Alvizo", "Alzate", "Amado", "Amador", "Amaral", "Amarillas", "Amaro", "Amato", "Amaya", "Ambriz", "Ambrocio", "Ambrosio", "Ames", "Amescua", "Amesquita", "Amezcua", "Amezola", "Amezquita", "Amigon", "Amos", "Amparan", "Amparo", "Anaya", "Anchondo", "Ancira", "Andalon", "Andazola", "Andersen", "Anderson", "Andino", "Andrade", "Andrades", "Andres", "Andrew", "Andrews", "Andujar", "Andujo", "Angel", "Angeles", "Angelo", "Anguiano", "Angulo", "Anthony", "Antigua", "Antillon", "Anton", "Antonio", "Antuna", "Antunez", "Anzaldo", "Anzaldua", "Anzures", "Aparicio", "Apodaca", "Apolinar", "Aponte", "Aquilar", "Aquino", "Aracena", "Aragon", "Araiza", "Arambula", "Aramburo", "Arana", "Aranda", "Arango", "Araujo", "Arauz", "Araya", "Arballo", "Arbelaez", "Arboleda", "Arce", "Arceo", "Archer", "Archibeque", "Archila", "Archuleta", "Archuletta", "Arcia", "Arciga", "Arcila", "Arciniega", "Arcos", "Ardila", "Ardon", "Arebalo", "Arechiga", "Arellanes", "Arellano", "Arenas", "Arencibia", "Arenivas", "Ares", "Arevalo", "Arevalos", "Arguelles", "Arguello", "Argueta", "Arguijo", "Argumedo", "Arias", "Arismendez", "Arispe", "Arista", "Aristizabal", "Arita", "Ariza", "Arizaga", "Arizmendi", "Arizola", "Arizpe", "Arjona", "Armas", "Armendarez", "Armendariz", "Armenta", "Armijo", "Armstrong", "Arnold", "Arocha", "Arocho", "Aros", "Arrambide", "Arrazola", "Arreaga", "Arredondo", "Arreguin", "Arrellano", "Arreola", "Arriaga", "Arriaza", "Arrieta", "Arriola", "Arroyave", "Arroyo", "Arroyos", "Arteaga", "Artiaga", "Artiga", "Artiles", "Arvelo", "Arviso", "Arvizo", "Arvizu", "Arzaga", "Arzate", "Arzola", "Arzu", "Arzuaga", "Ascencio", "Asencio", "Ashley", "Astacio", "Astorga", "Astudillo", "Asuncion", "Atencio", "Atilano", "Atkins", "Atkinson", "Austin", "Avalos", "Avelar", "Avelino", "Avellaneda", "Avena", "Avendano", "Avery", "Avila", "Aviles", "Avilez", "Avilla", "Avina", "Avitia", "Ayala", "Aybar", "Ayers", "Ayon", "Azcona", "Azevedo", "Azpeitia", "Azua", "Baca", "Bachicha", "Badilla", "Badillo", "Baena", "Baerga", "Baez", "Baeza", "Bahena", "Bailey", "Bailon", "Baird", "Baires", "Baiza", "Baker", "Balandran", "Balboa", "Balbuena", "Balcazar", "Baldenegro", "Balderas", "Balderrama", "Baldonado", "Baldwin", "Ball", "Balladares", "Ballard", "Ballester", "Ballesteros", "Balleza", "Balli", "Balmaceda", "Baltazar", "Baltierra", "Baltodano", "Banales", "Banda", "Banderas", "Banegas", "Banks", "Banos", "Banuelos", "Baquero", "Bara", "Barahona", "Barajas", "Barba", "Barber", "Barberena", "Barbosa", "Barboza", "Barcelo", "Barcena", "Barcenas", "Barcia", "Barco", "Bardales", "Barela", "Bargas", "Barillas", "Barker", "Barnes", "Barnett", "Barocio", "Baron", "Barona", "Baros", "Barquero", "Barr", "Barra", "Barragan", "Barrales", "Barranco", "Barrantes", "Barraza", "Barreda", "Barreiro", "Barrera", "Barreras", "Barrero", "Barreto", "Barrett", "Barrientes", "Barrientez", "Barrientos", "Barriga", "Barrio", "Barrios", "Barron", "Barros", "Barroso", "Barry", "Bartlett", "Bartolo", "Barton", "Basaldua", "Basilio", "Basquez", "Bass", "Bastida", "Bastidas", "Basulto", "Basurto", "Batalla", "Bates", "Batista", "Batres", "Batrez", "Battle", "Bauer", "Bautista", "Bauza", "Baxter", "Bayardo", "Bayona", "Baza", "Bazaldua", "Bazan", "Beach", "Bean", "Beard", "Beas", "Beasley", "Beato", "Beauchamp", "Becerra", "Becerril", "Beck", "Becker", "Bedolla", "Bedoy", "Bedoya", "Bega", "Bejar", "Bejarano", "Belen", "Bell", "Bello", "Belloso", "Belman", "Belmares", "Belmonte", "Belmontes", "Beltran", "Beltre", "Benavente", "Benavides", "Benavidez", "Bencomo", "Bencosme", "Bender", "Benites", "Benitez", "Benito", "Benjamin", "Bennett", "Benson", "Bentley", "Benton", "Berber", "Berg", "Berger", "Berlanga", "Bermea", "Bermejo", "Bermeo", "Bermudes", "Bermudez", "Bernabe", "Bernal", "Bernard", "Bernardino", "Bernardo", "Berrio", "Berrios", "Berroa", "Berrones", "Berry", "Berumen", "Best", "Betances", "Betancourt", "Betancur", "Bianchi", "Bianco", "Bibian", "Bird", "Bishop", "Black", "Blackburn", "Blackwell", "Blair", "Blake", "Blancarte", "Blancas", "Blanchard", "Blanco", "Blandon", "Blankenship", "Blas", "Blea", "Bobadilla", "Bocanegra", "Bodden", "Bohorquez", "Bojorquez", "Bolanos", "Bolivar", "Bolton", "Bond", "Bonet", "Bonifacio", "Bonilla", "Bonillas", "Bonner", "Booker", "Boone", "Booth", "Borboa", "Borbon", "Borda", "Borges", "Borja", "Borjas", "Borjon", "Borquez", "Borrayo", "Borrego", "Borrero", "Borunda", "Bosch", "Bosque", "Bosquez", "Botello", "Botero", "Bowen", "Bowers", "Bowman", "Boyd", "Boyer", "Boyle", "Boza", "Bracamonte", "Bracamontes", "Bracero", "Bradford", "Bradley", "Bradshaw", "Brady", "Brambila", "Bran", "Branch", "Brand", "Brandon", "Brandt", "Braud", "Braun", "Bravo", "Bray", "Brea", "Breceda", "Brenes", "Brennan", "Bretado", "Breton", "Brewer", "Brewster", "Bribiesca", "Briceno", "Bridges", "Briggs", "Bright", "Bringas", "Briones", "Briseno", "Brito", "Britton", "Brizuela", "Brock", "Brooks", "Brown", "Browne", "Browning", "Bruce", "Bruno", "Bryan", "Bryant", "Buchanan", "Bucio", "Buck", "Buckley", "Buelna", "Buendia", "Bueno", "Buenrostro", "Buentello", "Bugarin", "Buitrago", "Buitron", "Bullock", "Burbano", "Burch", "Burciaga", "Burgess", "Burgos", "Burgueno", "Burke", "Burnett", "Burns", "Burrell", "Burrola", "Burruel", "Burton", "Bush", "Bustamante", "Bustillo", "Bustillos", "Bustos", "Butler", "Byrd", "Byrne", "Caamano", "Caba", "Cabada", "Caballero", "Caban", "Cabanas", "Cabanillas", "Cabello", "Cabeza", "Cabezas", "Cabral", "Cabrales", "Cabreja", "Cabrera", "Cabriales", "Caceres", "Cacho", "Cadavid", "Cadena", "Cadenas", "Cadiz", "Cahue", "Caicedo", "Cain", "Cajigas", "Cajina", "Caldera", "Calderon", "Caldwell", "Calero", "Calhoun", "Calix", "Calixto", "Callahan", "Calle", "Calleja", "Callejas", "Calleros", "Calles", "Calo", "Calva", "Calvario", "Calvillo", "Calvo", "Calzada", "Calzadilla", "Camacho", "Camara", "Camarena", "Camargo", "Camarillo", "Camberos", "Cambron", "Camejo", "Camero", "Cameron", "Camilo", "Camp", "Campa", "Campana", "Campas", "Campbell", "Campillo", "Campo", "Campos", "Campoverde", "Campusano", "Campuzano", "Canada", "Canal", "Canales", "Canas", "Cancel", "Canchola", "Cancino", "Candela", "Candelaria", "Candelario", "Candelas", "Candia", "Candido", "Canedo", "Canela", "Canez", "Canizales", "Canizalez", "Cannon", "Cano", "Canseco", "Cansino", "Cantero", "Cantillo", "Canto", "Canton", "Cantor", "Cantrell", "Cantu", "Canty", "Capellan", "Capetillo", "Capistran", "Capo", "Capote", "Carabajal", "Caraballo", "Carachure", "Carapia", "Caraveo", "Carbajal", "Carballo", "Carbonell", "Carcamo", "Card", "Cardenas", "Cardiel", "Cardona", "Cardosa", "Cardoso", "Cardoza", "Cardozo", "Careaga", "Carey", "Carias", "Carillo", "Carino", "Carlin", "Carlo", "Carlos", "Carlson", "Carmen", "Carmona", "Carnero", "Carney", "Caro", "Carpenter", "Carpio", "Carr", "Carranco", "Carranza", "Carrasco", "Carrasquillo", "Carrazco", "Carreno", "Carreon", "Carrera", "Carreras", "Carrero", "Carretero", "Carreto", "Carrillo", "Carrion", "Carrizal", "Carrizales", "Carrizosa", "Carroll", "Carson", "Cartagena", "Carter", "Caruso", "Carvajal", "Carvalho", "Carver", "Casado", "Casados", "Casanas", "Casanova", "Casares", "Casarez", "Casarrubias", "Casas", "Casasola", "Casaus", "Casco", "Case", "Caseres", "Casey", "Cash", "Casiano", "Casias", "Casillas", "Casimiro", "Casique", "Cassidy", "Casso", "Castaneda", "Castano", "Castanon", "Castelan", "Castellano", "Castellanos", "Castello", "Castellon", "Castelo", "Casteneda", "Castilla", "Castilleja", "Castillo", "Castillon", "Castor", "Castorena", "Castrejon", "Castrellon", "Castrillo", "Castrillon", "Castro", "Castruita", "Catala", "Catalan", "Catano", "Caudillo", "Cavazos", "Cayetano", "Cazares", "Cazarez", "Cdebaca", "Cea", "Ceballos", "Cebreros", "Cecena", "Cedano", "Cedeno", "Cedillo", "Cedillos", "Ceja", "Celaya", "Celedon", "Celestino", "Celis", "Cendejas", "Ceniceros", "Centeno", "Cepeda", "Cepero", "Cera", "Cerda", "Cereceres", "Cerezo", "Cerna", "Ceron", "Cerrato", "Cerrillo", "Cerritos", "Cerros", "Cervantes", "Cervantez", "Cervera", "Cesar", "Cesena", "Cespedes", "Cevallos", "Chacon", "Chagolla", "Chagoya", "Chaidez", "Chaires", "Chairez", "Chamberlain", "Chambers", "Chamorro", "Champion", "Chan", "Chandler", "Chang", "Chao", "Chapa", "Chaparro", "Chapman", "Charles", "Chase", "Chavana", "Chavarin", "Chavarria", "Chavera", "Chavero", "Chaves", "Chavez", "Chavira", "Chavis", "Chavoya", "Checo", "Chen", "Cherry", "Chevalier", "Chevere", "Chevez", "Chica", "Chicas", "Chico", "Childers", "Chin", "Chinchilla", "Chino", "Chiriboga", "Chirino", "Chirinos", "Chong", "Chow", "Christensen", "Christian", "Christopher", "Church", "Cibrian", "Cid", "Cienfuegos", "Cifuentes", "Cintron", "Ciprian", "Cipriano", "Cirilo", "Cirino", "Cisnero", "Cisneros", "Clara", "Clark", "Clarke", "Claro", "Claros", "Class", "Claudio", "Clavel", "Clavijo", "Clay", "Clayton", "Clement", "Clemente", "Clements", "Cline", "Cobarrubias", "Cobb", "Cobian", "Cobo", "Cobos", "Coca", "Cochran", "Coello", "Coffey", "Cohen", "Cole", "Coleman", "Colin", "Colina", "Colindres", "Coll", "Collado", "Collazo", "Collazos", "Collier", "Collins", "Colmenares", "Colmenero", "Colocho", "Colon", "Colorado", "Colunga", "Comacho", "Comas", "Combs", "Compean", "Compton", "Concepcion", "Concha", "Conchas", "Conde", "Conejo", "Conley", "Conner", "Connor", "Conrad", "Constancio", "Constante", "Constantino", "Constanza", "Consuegra", "Contrera", "Contreras", "Conway", "Cook", "Cooke", "Cooper", "Copado", "Copeland", "Cora", "Corado", "Coral", "Corchado", "Cordero", "Cordoba", "Cordon", "Cordova", "Corea", "Coreas", "Corella", "Coria", "Cornejo", "Cornelio", "Corniel", "Cornier", "Corona", "Coronado", "Coronel", "Corpus", "Corral", "Corrales", "Correa", "Corredor", "Corro", "Cortes", "Cortez", "Cortina", "Cortinas", "Corvera", "Corzo", "Cosio", "Cosme", "Coss", "Cossio", "Costa", "Costales", "Costello", "Costilla", "Cota", "Coto", "Cotto", "Cotton", "Courtney", "Covarrubias", "Cowan", "Cox", "Coy", "Craig", "Crane", "Crawford", "Crespin", "Crespo", "Criado", "Criollo", "Crisanto", "Crisostomo", "Crispin", "Cristobal", "Crosby", "Cross", "Cruz", "Cruzado", "Cuadra", "Cuadrado", "Cuadros", "Cuartas", "Cuba", "Cubas", "Cubero", "Cubias", "Cubillos", "Cuebas", "Cuellar", "Cuello", "Cuen", "Cuenca", "Cuervo", "Cuesta", "Cuestas", "Cueto", "Cueva", "Cuevas", "Cummings", "Cunningham", "Curbelo", "Curet", "Curiel", "Curry", "Curtis", "Custodio", "Dacosta", "Dailey", "Dale", "Dalton", "Daly", "Damian", "Daniel", "Daniels", "Dasilva", "Daugherty", "Davalos", "Davenport", "David", "Davidson", "Davies", "Davila", "Davilla", "Davis", "Dawson", "Day", "Daza", "Dealba", "Dean", "Deanda", "Dearmas", "Deavila", "Decasas", "Decastro", "Decker", "Dedios", "Degante", "Degollado", "Deharo", "Deherrera", "Dehoyos", "Dejesus", "Delacerda", "Delacruz", "Delafuente", "Delagarza", "Delaguila", "Delahoya", "Delahoz", "Delaluz", "Delamora", "Delaney", "Delangel", "Delao", "Delapaz", "Delapena", "Delara", "Delariva", "Delarocha", "Delarosa", "Delatorre", "Delavega", "Delbosque", "Delcampo", "Delcarmen", "Delcastillo", "Delcid", "Deleon", "Delfin", "Delgadillo", "Delgado", "Delira", "Delmoral", "Deloera", "Delosangeles", "Delosreyes", "Delosrios", "Delossantos", "Delpino", "Delpozo", "Delreal", "Delrio", "Delrosario", "Deltoro", "Deluna", "Delvalle", "Delvillar", "Dena", "Denis", "Deniz", "Dennis", "Denton", "Depaz", "Depena", "Deras", "Desantiago", "Desantos", "Desoto", "Desouza", "Devora", "Dial", "Dias", "Diaz", "Diazdeleon", "Dickerson", "Dickinson", "Dickson", "Diego", "Dieguez", "Diez", "Dillard", "Dillon", "Dilone", "Dimas", "Diosdado", "Disla", "Dixon", "Dodd", "Dodson", "Doe", "Dolores", "Domenech", "Domingo", "Domingues", "Dominguez", "Dominquez", "Donado", "Donahue", "Donaldson", "Donato", "Dones", "Donis", "Donjuan", "Donnelly", "Donoso", "Donovan", "Dorado", "Dorame", "Doran", "Dorantes", "Doria", "Dorsey", "Dorta", "Dossantos", "Dougherty", "Douglas", "Downey", "Downing", "Downs", "Doyle", "Dozal", "Drake", "Duarte", "Dubois", "Dubon", "Dudley", "Duenas", "Duenes", "Duenez", "Duffy", "Duke", "Dumas", "Duncan", "Dunlap", "Dunn", "Duprey", "Duque", "Duran", "Durand", "Durant", "Durazo", "Durham", "Duron", "Dutan", "Dye", "Dyer", "Eaton", "Echavarria", "Echevarria", "Echeverri", "Echeverria", "Echeverry", "Edwards", "Eguia", "Elenes", "Elias", "Elizalde", "Elizarraras", "Elizarraraz", "Elizondo", "Elliott", "Ellis", "Ellison", "Elvira", "Emerson", "Enamorado", "Encalada", "Encarnacion", "Encinas", "Encinias", "Enciso", "England", "English", "Enrique", "Enriques", "Enriquez", "Equihua", "Erazo", "Erickson", "Erives", "Ernandez", "Escajeda", "Escalante", "Escalera", "Escalona", "Escamilla", "Escandon", "Escarcega", "Escareno", "Escatel", "Escobar", "Escobedo", "Escorcia", "Escoto", "Escudero", "Escutia", "Espada", "Espaillat", "Espana", "Esparza", "Espejo", "Esperanza", "Espericueta", "Espin", "Espinal", "Espindola", "Espino", "Espinola", "Espinosa", "Espinoza", "Espiritu", "Espitia", "Esposito", "Esqueda", "Esquer", "Esquibel", "Esquilin", "Esquivel", "Esquivias", "Esteban", "Estela", "Estes", "Esteves", "Estevez", "Estrada", "Estrella", "Estremera", "Estupinan", "Euceda", "Eusebio", "Evangelista", "Evans", "Everett", "Ewing", "Fabela", "Fabian", "Facio", "Facundo", "Fajardo", "Falcon", "Fallon", "Familia", "Farfan", "Faria", "Farias", "Farinas", "Farley", "Farmer", "Farrell", "Farris", "Faulkner", "Fausto", "Favela", "Favila", "Faz", "Febles", "Febres", "Febus", "Federico", "Felan", "Feliciano", "Felipe", "Felix", "Feliz", "Ferguson", "Feria", "Ferman", "Fermin", "Fernandes", "Fernandez", "Fernando", "Ferrari", "Ferreira", "Ferreiro", "Ferrel", "Ferrell", "Ferrer", "Ferrera", "Ferreras", "Ferreyra", "Ferro", "Ferrufino", "Fiallo", "Fiallos", "Field", "Fields", "Fierro", "Fierros", "Figeroa", "Figueras", "Figueredo", "Figuereo", "Figueroa", "Fimbres", "Finch", "Finley", "Fischer", "Fisher", "Fitzgerald", "Fitzpatrick", "Flamenco", "Flecha", "Fleitas", "Fleites", "Fleming", "Fletcher", "Fletes", "Florencio", "Florentino", "Flores", "Florez", "Florian", "Flowers", "Floyd", "Flynn", "Foley", "Fong", "Fonseca", "Font", "Fontanez", "Fontes", "Forbes", "Ford", "Forero", "Forte", "Fortuna", "Foster", "Fournier", "Fowler", "Fox", "Fraga", "Fragoso", "Fraijo", "Fraire", "Franceschi", "Francis", "Francisco", "Franco", "Frank", "Franklin", "Franqui", "Fraser", "Fraticelli", "Frausto", "Frayre", "Frazier", "Fred", "Frederick", "Freeman", "Fregoso", "Freire", "Freitas", "French", "Fresquez", "Freyre", "Frias", "Friedman", "Fritz", "Frost", "Frutos", "Fry", "Frye", "Fuente", "Fuentes", "Fuentez", "Fuerte", "Fuertes", "Fulgencio", "Fuller", "Fulton", "Fundora", "Funes", "Funez", "Gabaldon", "Gabriel", "Gaeta", "Gaines", "Gaitan", "Galan", "Galarza", "Galaviz", "Galaz", "Galban", "Galdamez", "Galeana", "Galeano", "Galeas", "Galeno", "Galicia", "Galindez", "Galindo", "Gallagher", "Gallardo", "Gallego", "Gallegos", "Gallo", "Galloway", "Galo", "Galvan", "Galvez", "Galvin", "Galvis", "Gama", "Gamarra", "Gamble", "Gamboa", "Gamero", "Games", "Gamez", "Gamino", "Gandara", "Gandarilla", "Gaona", "Garate", "Garay", "Garces", "Garcia", "Garciagarcia", "Garcialopez", "Garciaperez", "Garcilazo", "Gardea", "Gardner", "Garduno", "Garfias", "Garibaldi", "Garibay", "Garica", "Garner", "Garnica", "Garrett", "Garrido", "Garriga", "Garrison", "Garsia", "Garza", "Garzon", "Gasca", "Gascon", "Gaspar", "Gastelum", "Gaston", "Gates", "Gatica", "Gaucin", "Gauna", "Gautier", "Gavidia", "Gavilanes", "Gavina", "Gaviria", "Gaxiola", "Gay", "Gaytan", "Gayton", "Genao", "Gentry", "George", "Gerardo", "Gerena", "German", "Germosen", "Geronimo", "Gervacio", "Gibbons", "Gibbs", "Gibson", "Gil", "Gilbert", "Giles", "Gill", "Gillespie", "Gilmore", "Gimenez", "Gines", "Giordano", "Giraldo", "Giron", "Glass", "Glenn", "Gloria", "Glover", "Godina", "Godines", "Godinez", "Godoy", "Goff", "Golden", "Goldstein", "Gomes", "Gomez", "Gongora", "Gonsales", "Gonsalez", "Gonsalves", "Gonzaga", "Gonzales", "Gonzalez", "Good", "Goodman", "Goodwin", "Gordillo", "Gordon", "Goris", "Gorman", "Gotay", "Goto", "Gould", "Govea", "Goytia", "Grace", "Gracia", "Graciano", "Gradilla", "Grado", "Graham", "Grajales", "Grajeda", "Gramajo", "Granada", "Granado", "Granados", "Granda", "Grande", "Granillo", "Grant", "Grau", "Graves", "Gray", "Graziano", "Greco", "Green", "Greene", "Greer", "Gregorio", "Gregory", "Griego", "Griffin", "Griffith", "Grijalva", "Grillo", "Grimaldo", "Grimes", "Grisales", "Gross", "Grullon", "Guadalupe", "Guadamuz", "Guadarrama", "Guadiana", "Guajardo", "Guaman", "Guandique", "Guardado", "Guardiola", "Gudiel", "Gudino", "Guebara", "Guel", "Guereca", "Guerra", "Guerrero", "Guevara", "Guido", "Guijarro", "Guijosa", "Guillen", "Guillermo", "Guitron", "Guity", "Guizar", "Gurrola", "Gurule", "Gusman", "Guthrie", "Gutierres", "Gutierrez", "Guy", "Guzman", "Haas", "Hahn", "Hale", "Haley", "Hall", "Hamilton", "Hammond", "Hampton", "Hancock", "Hanna", "Hansen", "Hanson", "Hard", "Hardin", "Harding", "Hardy", "Harmon", "Haro", "Haros", "Harper", "Harrell", "Harrington", "Harris", "Harrison", "Hart", "Hartman", "Harvey", "Hastings", "Hawkins", "Hayden", "Hayes", "Haynes", "Hays", "Heath", "Hebert", "Henandez", "Henao", "Henderson", "Hendricks", "Hendrickson", "Hendrix", "Henriquez", "Henry", "Hensley", "Henson", "Herandez", "Heras", "Herbert", "Hercules", "Heredia", "Herman", "Hermida", "Hermosillo", "Hernandes", "Hernandez", "Herrada", "Herrejon", "Herrera", "Herrero", "Herring", "Herron", "Hess", "Hewitt", "Hickey", "Hickman", "Hicks", "Hidalgo", "Hidrogo", "Higareda", "Higgins", "Higuera", "Hilario", "Hill", "Hilton", "Hincapie", "Hines", "Hinojos", "Hinojosa", "Hipolito", "Hobbs", "Hodge", "Hodges", "Hodgson", "Hoffman", "Hogan", "Holden", "Holder", "Holguin", "Holland", "Holloway", "Holman", "Holmes", "Holt", "Hood", "Hooper", "Hoover", "Hopkins", "Hopper", "Horn", "Horne", "Horta", "Horton", "House", "Houston", "Howard", "Howe", "Howell", "Hoyos", "Huaman", "Huante", "Hubbard", "Huber", "Hudson", "Huerta", "Huertas", "Huesca", "Huezo", "Huff", "Huffman", "Hughes", "Hugo", "Huitron", "Huizar", "Hull", "Humphrey", "Hunt", "Hunter", "Hurley", "Huron", "Hurst", "Hurtado", "Hutchinson", "Hyde", "Ibanez", "Ibarra", "Iglesias", "Ignacio", "Illescas", "Inda", "Infante", "Ingram", "Iniguez", "Inoa", "Inocencio", "Interiano", "Inzunza", "Ipina", "Iracheta", "Iraheta", "Iriarte", "Irias", "Iribe", "Irigoyen", "Irizarry", "Irwin", "Isaac", "Isais", "Isaza", "Isidoro", "Isidro", "Islas", "Iturralde", "Izaguirre", "Izquierdo", "Jacinto", "Jackson", "Jacob", "Jacobo", "Jacobs", "Jacobson", "Jacome", "Jacques", "Jacquez", "Jaime", "Jaimes", "Jaimez", "Jalomo", "James", "Jaques", "Jaquez", "Jara", "Jaramillo", "Jarquin", "Jarvis", "Jaso", "Jasso", "Jauregui", "Javier", "Jefferson", "Jenkins", "Jennings", "Jensen", "Jerez", "Jeronimo", "Jesus", "Jimenes", "Jimenez", "Jiminez", "Jiron", "Joaquin", "John", "Johns", "Johnson", "Johnston", "Jojola", "Jones", "Jordan", "Jorge", "Jose", "Joseph", "Jovel", "Joya", "Juan", "Juarbe", "Juarez", "Julian", "Junco", "Jurado", "Jusino", "Justiniano", "Justo", "Kaiser", "Kane", "Kaplan", "Katz", "Kaufman", "Keith", "Keller", "Kelley", "Kelly", "Kemp", "Kennedy", "Kent", "Kerr", "Key", "Keyes", "Khan", "Kim", "King", "Kinney", "Kirby", "Kirk", "Klein", "Kline", "Knapp", "Knight", "Knowles", "Knox", "Koch", "Kramer", "Krause", "Laboy", "Labra", "Labrada", "Labrador", "Lacayo", "Lafuente", "Lago", "Lagos", "Laguna", "Lagunas", "Lagunes", "Lainez", "Lajara", "Lake", "Lam", "Lamadrid", "Lamar", "Lamas", "Lamb", "Lambert", "Lamboy", "Lancaster", "Landa", "Landaverde", "Landeros", "Landin", "Landry", "Lane", "Lang", "Langarica", "Lange", "Lantigua", "Lanuza", "Lanza", "Lao", "Laporte", "Lara", "Laracuente", "Laredo", "Lares", "Larez", "Larin", "Larios", "Larosa", "Larranaga", "Larrea", "Larsen", "Larson", "Lasalle", "Lascano", "Lasso", "Lastra", "Latorre", "Lau", "Laureano", "Laurel", "Lavin", "Lawrence", "Lawson", "Lay", "Lazalde", "Lazaro", "Lazcano", "Lazo", "Lazos", "Leach", "Leal", "Leandro", "Leanos", "Leblanc", "Lebron", "Lechuga", "Ledesma", "Ledezma", "Lee", "Legaspi", "Leger", "Leija", "Leiva", "Lema", "Lemon", "Lemos", "Lemus", "Leo", "Leon", "Leonard", "Leonardo", "Leos", "Lepe", "Lerma", "Leslie", "Lester", "Levario", "Levine", "Levy", "Lewis", "Ley", "Leyba", "Leyva", "Lezama", "Lezcano", "Licea", "Licon", "Licona", "Liendo", "Liera", "Lima", "Limas", "Limon", "Limones", "Linan", "Linares", "Linarez", "Lind", "Lindo", "Lindsay", "Lindsey", "Lino", "Lira", "Liranzo", "Liriano", "Liscano", "Little", "Livingston", "Liz", "Lizama", "Lizaola", "Lizardi", "Lizardo", "Lizarraga", "Lizcano", "Llamas", "Llanas", "Llanes", "Llano", "Llanos", "Llerena", "Llorens", "Lloyd", "Loa", "Loaiza", "Loayza", "Lobato", "Lobo", "Lobos", "Lockhart", "Loera", "Loeza", "Logan", "Loja", "Lomas", "Lombardo", "Lombera", "Lomeli", "Lona", "Londono", "Long", "Longoria", "Loor", "Lopera", "Lopes", "Lopez", "Lopezgarcia", "Lopezhernandez", "Lopezlopez", "Lopezmartinez", "Lora", "Lord", "Loredo", "Lorenzana", "Lorenzo", "Loreto", "Losada", "Losano", "Losoya", "Louis", "Lovato", "Love", "Lowe", "Lowery", "Loya", "Loyola", "Loza", "Lozada", "Lozano", "Lozoya", "Lua", "Lucas", "Lucatero", "Lucena", "Lucero", "Luciano", "Lucio", "Luera", "Lueras", "Luevano", "Luevanos", "Lugo", "Luis", "Lujan", "Lujano", "Lule", "Lumbreras", "Luna", "Lund", "Lung", "Lupercio", "Lupian", "Luque", "Luquin", "Lutz", "Luviano", "Luz", "Lynch", "Lynn", "Lyons", "Macareno", "Macario", "MacDonald", "Macedo", "Machado", "Machin", "Machuca", "Macias", "Maciel", "Mack", "Mackey", "Madden", "Madera", "Madero", "Madrid", "Madrigal", "Madril", "Madriz", "Madueno", "Maes", "Maese", "Maestas", "Maestre", "Maez", "Magallan", "Magallanes", "Magallanez", "Magallon", "Magana", "Magdaleno", "Mahoney", "Mairena", "Maisonet", "Majano", "Malacara", "Malagon", "Malave", "Maldonado", "Malone", "Malpica", "Maltez", "Maltos", "Mancera", "Mancha", "Mancia", "Mancias", "Mancilla", "Mancillas", "Mancinas", "Mandujano", "Mangual", "Manjarrez", "Mann", "Manning", "Manon", "Manrique", "Manriquez", "Mansilla", "Manso", "Mantilla", "Manuel", "Manzanares", "Manzanarez", "Manzano", "Manzo", "Mar", "Maradiaga", "Maravilla", "Marban", "Marcano", "Marcelino", "Marcelo", "Marchan", "Marchena", "Marcia", "Marcial", "Marcos", "Marcus", "Marenco", "Marentes", "Mares", "Marez", "Maria", "Mariano", "Marin", "Marine", "Marines", "Marinez", "Marino", "Mariscal", "Marks", "Marmol", "Marmolejo", "Marmolejos", "Marques", "Marquez", "Marquina", "Marrero", "Marron", "Marroquin", "Marrufo", "Marrujo", "Marsh", "Marshall", "Marta", "Marte", "Martel", "Martell", "Martes", "Marti", "Martin", "Martindelcampo", "Martines", "Martinez", "Martino", "Martins", "Martir", "Marty", "Marzan", "Mas", "Mascarenas", "Mascorro", "Masias", "Mason", "Massa", "Massey", "Mata", "Matamoros", "Mateo", "Mateos", "Mathews", "Mathis", "Matias", "Matos", "Matta", "Matthews", "Mattos", "Maturino", "Matus", "Matute", "Mauricio", "Maxwell", "May", "Maya", "Mayen", "Mayer", "Mayes", "Maynard", "Maynes", "Maynez", "Mayo", "Mayor", "Mayoral", "Mayorga", "Mayorquin", "Mays", "Maysonet", "Maza", "Mazariego", "Mazariegos", "Mazon", "McAllister", "McBride", "McCabe", "McCall", "McCann", "McCarthy", "McCarty", "McClain", "McClure", "McConnell", "McCormick", "McCoy", "McCullough", "McDaniel", "McDermott", "McDonald", "McDowell", "McFarland", "McGee", "McGrath", "McGuire", "McIntosh", "McIntyre", "McKay", "McKee", "McKenna", "McKenzie", "McKinney", "McLaughlin", "McLean", "McLeod", "McMahon", "McMillan", "McNeil", "McPherson", "Meadows", "Medeiros", "Medel", "Medellin", "Medero", "Mederos", "Medina", "Medrano", "Mejia", "Mejias", "Mejorado", "Melara", "Melchor", "Melecio", "Melena", "Melendes", "Melendez", "Melendrez", "Melero", "Melgar", "Melgarejo", "Melgoza", "Mellado", "Mello", "Melo", "Melton", "Membreno", "Mena", "Menchaca", "Mendes", "Mendez", "Mendieta", "Mendiola", "Mendivil", "Mendizabal", "Mendosa", "Mendoza", "Menendez", "Meneses", "Menjivar", "Mera", "Meraz", "Mercado", "Merced", "Mercedes", "Mercer", "Merchan", "Merida", "Merino", "Merlo", "Merlos", "Mero", "Merrill", "Merritt", "Mesa", "Mesta", "Mestas", "Mestre", "Meyer", "Meyers", "Meza", "Michael", "Michel", "Middleton", "Mier", "Miera", "Miguel", "Mijangos", "Mijares", "Milan", "Milanes", "Miles", "Milian", "Milla", "Millan", "Miller", "Milligan", "Mills", "Mina", "Minaya", "Minero", "Minjares", "Minjarez", "Minor", "Mira", "Mirabal", "Miramontes", "Miranda", "Mireles", "Mirelez", "Miron", "Mitchell", "Moctezuma", "Modesto", "Mojarro", "Mojica", "Molano", "Molina", "Molinar", "Monarrez", "Moncada", "Moncayo", "Moncivais", "Mondragon", "Monegro", "Monge", "Monjaras", "Monjaraz", "Monje", "Monreal", "Monroe", "Monroy", "Monrreal", "Monrroy", "Monsalve", "Monserrate", "Monsivais", "Montalbo", "Montalvan", "Montalvo", "Montana", "Montanez", "Montano", "Montas", "Monte", "Monteagudo", "Montealegre", "Montejano", "Montejo", "Montellano", "Montelongo", "Montemayor", "Montenegro", "Monteon", "Montero", "Monterrosa", "Monterroso", "Monterroza", "Montes", "Montesdeoca", "Montesino", "Montesinos", "Montez", "Montgomery", "Montiel", "Montijo", "Montilla", "Montoya", "Montufar", "Monzon", "Moody", "Moon", "Moore", "Mora", "Morado", "Moraga", "Morales", "Moralez", "Moran", "Morano", "Morataya", "Moreira", "Morejon", "Morel", "Morell", "Morelos", "Morena", "Moreno", "Morera", "Moreta", "Morfin", "Morga", "Morgado", "Morgan", "Mori", "Morillo", "Morin", "Moro", "Morocho", "Moron", "Morones", "Moronta", "Morquecho", "Morris", "Morrison", "Morrow", "Morse", "Morton", "Morua", "Moscoso", "Moses", "Mosley", "Mosqueda", "Mosquera", "Moss", "Mota", "Motta", "Moya", "Muela", "Mueller", "Mujica", "Mulero", "Mullen", "Muller", "Mullins", "Mundo", "Muneton", "Mungia", "Munguia", "Muniz", "Munos", "Munoz", "Muralles", "Muratalla", "Murcia", "Murga", "Murguia", "Muriel", "Murillo", "Muro", "Murphy", "Murray", "Murrieta", "Murrietta", "Muzquiz", "Myers", "Nadal", "Najar", "Najarro", "Najera", "Nambo", "Nanez", "Napoles", "Naranjo", "Narez", "Narvaez", "Narvaiz", "Nash", "Natal", "Natera", "Natividad", "Nava", "Navar", "Navarette", "Navarrete", "Navarrette", "Navarro", "Navas", "Navedo", "Navejar", "Navejas", "Navia", "Nazario", "Neal", "Negrete", "Negrin", "Negron", "Neira", "Nelson", "Neri", "Neria", "Nerio", "Nevares", "Nevarez", "Newell", "Newman", "Newton", "Neyra", "Nguyen", "Nicasio", "Nicholas", "Nichols", "Nicholson", "Nicolas", "Niebla", "Nieblas", "Nielsen", "Nieto", "Nieves", "Nila", "Nino", "Nixon", "Noa", "Noble", "Noboa", "Nodal", "Nodarse", "Noel", "Nogales", "Noguera", "Nogueras", "Noguez", "Nolan", "Nolasco", "Noriega", "Norman", "Norris", "Norton", "Nova", "Novak", "Novelo", "Novo", "Novoa", "Noyola", "Nuncio", "Nunes", "Nunez", "Nungaray", "Nuno", "O'Brien", "O'Connell", "O'Connor", "O'Dell", "O'Donnell", "O'Hara", "O'Neal", "O'Neil", "O'Neill", "Obando", "Obeso", "Obregon", "Ocampo", "Ocana", "Ocanas", "Ocasio", "Ocegueda", "Oceguera", "Ochoa", "Ocon", "Odell", "Ogando", "Ogas", "Ojeda", "Olague", "Olalde", "Olan", "Olarte", "Olavarria", "Olaya", "Olea", "Olgin", "Olguin", "Oliva", "Olivar", "Olivares", "Olivarez", "Olivarria", "Olivas", "Oliveira", "Olivencia", "Oliver", "Olivera", "Oliveras", "Olivero", "Oliveros", "Olivieri", "Olivo", "Olivos", "Olmeda", "Olmedo", "Olmo", "Olmos", "Olsen", "Olson", "Olveda", "Olvera", "Onate", "Onofre", "Ontiveros", "Oquendo", "Orantes", "Ordaz", "Ordones", "Ordonez", "Orduna", "Orduno", "Orea", "Oregel", "Oregon", "Orejel", "Orellana", "Orellano", "Orengo", "Orihuela", "Orlando", "Ornelas", "Orona", "Oropeza", "Oros", "Orosco", "Orozco", "Orr", "Orrego", "Orta", "Ortega", "Ortegon", "Ortez", "Ortis", "Ortiz", "Ortuno", "Osborn", "Osborne", "Osegueda", "Oseguera", "Osoria", "Osorio", "Osornio", "Osorno", "Ospina", "Osuna", "Otano", "Otero", "Ovalle", "Ovalles", "Ovando", "Oviedo", "Owen", "Owens", "Oyervides", "Oyola", "Ozuna", "Pablo", "Pabon", "Pace", "Pacheco", "Padilla", "Padin", "Padro", "Padron", "Padua", "Paez", "Pagan", "Page", "Paiz", "Palacio", "Palacios", "Palafox", "Palencia", "Palermo", "Pallares", "Palma", "Palmer", "Palmerin", "Palomar", "Palomares", "Palomarez", "Palomera", "Palomino", "Palomo", "Palos", "Panameno", "Pando", "Panduro", "Paniagua", "Pantaleon", "Pantoja", "Panuco", "Parada", "Paramo", "Pardo", "Paredes", "Paredez", "Pareja", "Parga", "Pargas", "Paris", "Park", "Parker", "Parks", "Parra", "Parrales", "Parras", "Parrilla", "Parrish", "Parsons", "Partida", "Pascual", "Pasillas", "Pastor", "Pastrana", "Patel", "Patino", "Patlan", "Patricio", "Patrick", "Patron", "Patterson", "Patton", "Paucar", "Paul", "Paula", "Paulin", "Paulino", "Pavia", "Pavon", "Payan", "Payano", "Payne", "Paz", "Pazmino", "Pazos", "Pearce", "Pearson", "Pech", "Pecina", "Peck", "Pedraza", "Pedregon", "Pedro", "Pedrosa", "Pedroso", "Pedroza", "Peguero", "Peinado", "Pelaez", "Pelayo", "Pellot", "Pena", "Penafiel", "Penaloza", "Penaranda", "Penate", "Peng", "Penn", "Pennington", "Penuelas", "Pequeno", "Pera", "Perales", "Peralez", "Peralta", "Peraza", "Perdomo", "Perea", "Pereda", "Peregrino", "Pereida", "Pereira", "Perera", "Peres", "Pereyra", "Perez", "Perezgarcia", "Perkins", "Perla", "Perry", "Person", "Peru", "Pescador", "Pesina", "Pesqueira", "Peters", "Petersen", "Peterson", "Petty", "Phelps", "Phillips", "Picado", "Picasso", "Picazo", "Piceno", "Pichardo", "Pico", "Picon", "Piedra", "Piedrahita", "Pierce", "Pierre", "Pierson", "Pimentel", "Pimienta", "Pina", "Pinal", "Pinales", "Pineda", "Pinedo", "Pineiro", "Pinela", "Pinero", "Pinilla", "Pino", "Pinon", "Pintado", "Pinto", "Pintor", "Pinzon", "Pita", "Pitre", "Pittman", "Pitts", "Pizana", "Pizano", "Pizarro", "Pla", "Placencia", "Placido", "Planas", "Plancarte", "Plascencia", "Plasencia", "Plata", "Platero", "Plaza", "Plazola", "Pleitez", "Pliego", "Poblano", "Polanco", "Pollard", "Pollock", "Polo", "Pomales", "Pompa", "Ponce", "Poncedeleon", "Ponciano", "Pons", "Pool", "Poole", "Pope", "Popoca", "Porras", "Portal", "Portalatin", "Portales", "Portela", "Porter", "Portilla", "Portillo", "Porto", "Portugal", "Posada", "Posadas", "Potter", "Potts", "Poveda", "Powell", "Powers", "Pozo", "Pozos", "Prada", "Prado", "Prats", "Pratt", "Pratts", "Preciado", "Presas", "Preston", "Price", "Priego", "Prieto", "Prince", "Proano", "Proctor", "Provencio", "Prudencio", "Pruitt", "Pruneda", "Puebla", "Puello", "Puente", "Puentes", "Puerta", "Puerto", "Puga", "Pugh", "Puig", "Pujol", "Pujols", "Pulgarin", "Pulido", "Puma", "Pupo", "Quesada", "Quevedo", "Quezada", "Quijada", "Quijano", "Quijas", "Quiles", "Quinn", "Quinones", "Quinonez", "Quintana", "Quintanar", "Quintanilla", "Quintela", "Quintero", "Quinteros", "Quinto", "Quirarte", "Quirino", "Quiroa", "Quiroga", "Quiros", "Quiroz", "Quispe", "Quito", "Quizhpi", "Rabadan", "Rabago", "Rada", "Radillo", "Rael", "Rafael", "Raigoza", "Ramales", "Ramires", "Ramirez", "Ramon", "Ramos", "Ramsey", "Randall", "Randolph", "Rangel", "Rankin", "Rascon", "Rasmussen", "Rauda", "Ravelo", "Ray", "Raya", "Rayas", "Raygoza", "Raymond", "Raymundo", "Rayo", "Rayos", "Razo", "Rea", "Read", "Real", "Rebollar", "Rebolledo", "Rebollo", "Recendez", "Recendiz", "Recinos", "Recio", "Redondo", "Reed", "Reese", "Reeves", "Regalado", "Regino", "Rego", "Reid", "Reilly", "Reina", "Reinoso", "Remigio", "Renderos", "Rendon", "Rengifo", "Renovato", "Rentas", "Renteria", "Requena", "Resendez", "Resendiz", "Resto", "Restrepo", "Reta", "Retana", "Reveles", "Revilla", "Revuelta", "Rey", "Reyes", "Reyez", "Reyna", "Reynaga", "Reynolds", "Reynosa", "Reynoso", "Reza", "Rhodes", "Ribas", "Ribera", "Ricardo", "Rice", "Rich", "Richard", "Richards", "Richardson", "Richmond", "Richter", "Rico", "Riddle", "Riera", "Riggs", "Rijo", "Riley", "Rincon", "Rincones", "Riojas", "Rios", "Riquelme", "Ritchie", "Rivadeneira", "Rivas", "Rivera", "Rivero", "Riveron", "Riveros", "Rivers", "Riviera", "Rizo", "Rizzo", "Roa", "Roach", "Robaina", "Robbins", "Roberson", "Robert", "Roberto", "Roberts", "Robertson", "Robinson", "Robledo", "Roblero", "Robles", "Roca", "Rocha", "Roche", "Rochin", "Rodarte", "Rodas", "Rodela", "Rodgers", "Rodriges", "Rodrigue", "Rodrigues", "Rodriguez", "Rodriques", "Rodriquez", "Rogel", "Rogers", "Rogue", "Roig", "Rojas", "Rojo", "Roldan", "Rollins", "Rolon", "Roman", "Romano", "Romeo", "Romero", "Romo", "Ron", "Rondon", "Ronquillo", "Roque", "Rosa", "Rosado", "Rosales", "Rosalez", "Rosario", "Rosas", "Rose", "Rosell", "Rosendo", "Rosero", "Rosete", "Rosiles", "Rosillo", "Ross", "Rossi", "Rostro", "Roth", "Rovira", "Rowe", "Rowland", "Roy", "Roybal", "Rua", "Ruacho", "Ruan", "Ruano", "Rubalcaba", "Rubalcava", "Rubi", "Rubin", "Rubio", "Ruby", "Rueda", "Ruedas", "Ruelas", "Rufino", "Ruis", "Ruiz", "Rush", "Russell", "Russo", "Rutz", "Ruvalcaba", "Ruybal", "Ryan", "Saavedra", "Sabala", "Sabater", "Sabedra", "Sabillon", "Sabino", "Sada", "Saenz", "Saez", "Sagastume", "Sahagun", "Sainz", "Sais", "Saiz", "Sala", "Salado", "Salais", "Salaiz", "Salamanca", "Salas", "Salasar", "Salaz", "Salazar", "Salce", "Salceda", "Salcedo", "Salcido", "Saldana", "Saldarriaga", "Saldierna", "Saldivar", "Sales", "Salgado", "Salguero", "Salinas", "Salmeron", "Salmon", "Salomon", "Salto", "Salvador", "Salvatierra", "Samaniego", "Samano", "Samayoa", "Sambrano", "Samora", "Sampson", "Samudio", "Samuel", "Sanabria", "Sanches", "Sanchez", "Sancho", "Sandate", "Sanders", "Sandobal", "Sandoval", "Sanford", "Sanjuan", "Sanmartin", "Sanmiguel", "Sanroman", "Santa", "Santacruz", "Santamaria", "Santana", "Santander", "Santiago", "Santibanez", "Santiesteban", "Santillan", "Santillana", "Santillanes", "Santillano", "Santini", "Santistevan", "Santizo", "Santo", "Santos", "Santoya", "Santoyo", "Sanz", "Sapien", "Sarabia", "Saragosa", "Sarate", "Saravia", "Sardina", "Sardinas", "Sargent", "Sarinana", "Sarmiento", "Sarria", "Sauceda", "Saucedo", "Saunders", "Sauseda", "Sausedo", "Savage", "Savala", "Savedra", "Sawyer", "Schaefer", "Schmidt", "Schmitt", "Schneider", "Schroeder", "Schultz", "Schwartz", "Scott", "Sears", "Sebastian", "Seda", "Sedano", "Sedillo", "Segarra", "Segovia", "Segoviano", "Segui", "Segundo", "Segura", "Sellers", "Selva", "Semidey", "Sena", "Sencion", "Sendejas", "Sendejo", "Sepeda", "Sepulveda", "Sequeira", "Serafin", "Serano", "Serda", "Sermeno", "Serna", "Serpa", "Serpas", "Serra", "Serrano", "Serrata", "Serrato", "Serratos", "Servantes", "Servellon", "Servin", "Sesma", "Severino", "Sevilla", "Sexton", "Shaffer", "Shannon", "Sharp", "Shaw", "Shea", "Shelton", "Shepard", "Shepherd", "Sheppard", "Sherman", "Sherwood", "Shields", "Short", "Sias", "Sibrian", "Sicairos", "Sida", "Sierra", "Sifuentes", "Sigala", "Siguenza", "Silguero", "Sillas", "Siller", "Silva", "Silvas", "Silveira", "Silver", "Silvera", "Silverio", "Silvestre", "Simental", "Simmons", "Simon", "Simons", "Simpson", "Sims", "Sinclair", "Singh", "Singleton", "Siordia", "Siqueiros", "Sisneros", "Sixtos", "Skinner", "Slater", "Sloan", "Small", "Smith", "Snow", "Snyder", "Soares", "Soberanes", "Soberanis", "Socarras", "Sola", "Solache", "Solano", "Solares", "Soler", "Solis", "Solivan", "Soliz", "Solomon", "Solorio", "Solorzano", "Soltero", "Somarriba", "Somoza", "Sorensen", "Soria", "Soriano", "Sorto", "Sosa", "Sostre", "Sotello", "Sotelo", "Soto", "Sotolongo", "Sotomayor", "Sousa", "Souza", "Soza", "Sparks", "Spears", "Spence", "Spencer", "Springer", "Stafford", "Stanley", "Stanton", "Stark", "Starr", "Steele", "Stein", "Stephens", "Stephenson", "Sterling", "Stevens", "Stevenson", "Stewart", "Stokes", "Stone", "Stout", "Strickland", "Strong", "Stuart", "Suares", "Suarez", "Suazo", "Subia", "Suero", "Sullivan", "Summers", "Suniga", "Suriel", "Surita", "Sustaita", "Sutherland", "Sutton", "Swanson", "Sweeney", "Sweet", "Sylva", "Tabares", "Tabarez", "Taboada", "Tabora", "Taborda", "Tadeo", "Tafolla", "Tafoya", "Tagle", "Talamante", "Talamantes", "Talamantez", "Talavera", "Tamayo", "Tamez", "Tanguma", "Tanner", "Tapanes", "Tapia", "Tarango", "Tarin", "Tate", "Tatum", "Tavares", "Tavarez", "Tavera", "Taveras", "Taylor", "Tejada", "Tejeda", "Tejera", "Telles", "Tellez", "Tello", "Tena", "Teniente", "Tenorio", "Teran", "Tercero", "Terrazas", "Terrell", "Terrero", "Terriquez", "Terrones", "Terry", "Texidor", "Then", "Thomas", "Thompson", "Thornton", "Thurman", "Tiburcio", "Ticas", "Tienda", "Tijerina", "Tinajero", "Tineo", "Tinoco", "Tirado", "Tiscareno", "Tlatelpa", "Tobar", "Tobias", "Tobin", "Tobon", "Todd", "Toledo", "Tolentino", "Tomas", "Tomlinson", "Tonche", "Topete", "Toral", "Toribio", "Toro", "Torralba", "Torre", "Torres", "Torrez", "Torrico", "Toscano", "Tostado", "Tovar", "Townsend", "Tracy", "Tran", "Travieso", "Travis", "Trejo", "Trejos", "Treto", "Trevino", "Trevizo", "Triana", "Trigo", "Trigueros", "Trillo", "Trinidad", "Tristan", "Trivino", "Troche", "Trochez", "Troncoso", "Trujillo", "Tucker", "Turcios", "Turner", "Turrubiartes", "Turrubiates", "Tyler", "Ugalde", "Ugarte", "Ulibarri", "Ulloa", "Umana", "Umanzor", "Underwood", "Unzueta", "Uranga", "Urban", "Urbano", "Urbina", "Urdiales", "Urena", "Urenda", "Ureno", "Ureste", "Uresti", "Urgiles", "Uriarte", "Urias", "Uribe", "Uriegas", "Urieta", "Urioste", "Uriostegui", "Urizar", "Urquidez", "Urquidi", "Urquilla", "Urquiza", "Urquizo", "Urrea", "Urrutia", "Urzua", "Uvalle", "Vaca", "Valadez", "Valcarcel", "Valderas", "Valderrama", "Valdes", "Valdespino", "Valdez", "Valdivia", "Valdivieso", "Valdiviezo", "Valdovinos", "Vale", "Valencia", "Valenciano", "Valente", "Valentin", "Valentine", "Valenzuela", "Valera", "Valeriano", "Valerio", "Valero", "Valiente", "Valladares", "Valladolid", "Valle", "Vallecillo", "Vallejo", "Vallejos", "Valles", "Vallez", "Vallin", "Valtierra", "Valverde", "Vance", "Vanegas", "Vaquera", "Vaquero", "Vara", "Varela", "Vargas", "Varona", "Vasallo", "Vasques", "Vasquez", "Vaughan", "Vaughn", "Vazguez", "Vazques", "Vazquez", "Vega", "Vegas", "Vejar", "Vela", "Velaquez", "Velarde", "Velasco", "Velasques", "Velasquez", "Velazco", "Velazquez", "Velez", "Veliz", "Veloz", "Vences", "Venegas", "Vento", "Ventura", "Venzor", "Vera", "Veras", "Verastegui", "Verde", "Verdejo", "Verdin", "Verdugo", "Verdusco", "Verduzco", "Vergara", "Vialpando", "Viana", "Vicario", "Vicencio", "Vicente", "Victor", "Victoria", "Victoriano", "Victorino", "Victorio", "Vicuna", "Vidal", "Vidales", "Vidana", "Vidaurri", "Vides", "Vidrio", "Vieira", "Vielma", "Viera", "Vierra", "Vieyra", "Vigil", "Vigo", "Vila", "Vilches", "Vilchez", "Vilchis", "Villa", "Villacis", "Villacorta", "Villada", "Villafan", "Villafana", "Villafane", "Villafranca", "Villafranco", "Villafuerte", "Villagomez", "Villagran", "Villagrana", "Villalba", "Villalobos", "Villalon", "Villalona", "Villalovos", "Villalpando", "Villalta", "Villalva", "Villalvazo", "Villamar", "Villamil", "Villaneda", "Villanueva", "Villar", "Villareal", "Villarreal", "Villarroel", "Villarruel", "Villasana", "Villasenor", "Villatoro", "Villaverde", "Villavicencio", "Villeda", "Villegas", "Villela", "Villescas", "Villicana", "Viloria", "Vinas", "Vincent", "Viramontes", "Virella", "Virgen", "Viruet", "Viscarra", "Vital", "Vitela", "Viteri", "Vivanco", "Vivar", "Vivas", "Vivero", "Viveros", "Vives", "Vizcaino", "Vizcarra", "Vizcarrondo", "Vogel", "Wade", "Wagner", "Walker", "Wall", "Wallace", "Walls", "Walsh", "Walter", "Walters", "Walton", "Ward", "Ware", "Warner", "Warren", "Washington", "Waters", "Watkins", "Watson", "Watts", "Weaver", "Webb", "Webber", "Weber", "Webster", "Weeks", "Weiss", "Welch", "Wells", "Welsh", "Wences", "Werner", "West", "Wheeler", "Whitaker", "White", "Whitehead", "Whitney", "Wiggins", "Wilcox", "Wilder", "Wiley", "Wilkerson", "Wilkins", "Wilkinson", "Williams", "Williamson", "Willis", "Wills", "Wilson", "Winter", "Winters", "Wise", "Witt", "Wolf", "Wolfe", "Wong", "Wood", "Woodard", "Woods", "Woodward", "Workman", "Wright", "Wyatt", "Yanes", "Yanez", "Yates", "Ybanez", "Ybarra", "Yebra", "Yee", "Yepes", "Yepez", "Yepiz", "Yerena", "Yescas", "Yniguez", "York", "Young", "Yslas", "Yzaguirre", "Zabala", "Zacarias", "Zagal", "Zalazar", "Zaldana", "Zaldivar", "Zamarripa", "Zamarron", "Zambrana", "Zambrano", "Zamora", "Zamorano", "Zamudio", "Zapata", "Zapien", "Zaragosa", "Zaragoza", "Zarate", "Zarazua", "Zarco", "Zatarain", "Zavala", "Zavaleta", "Zavalza", "Zayas", "Zazueta", "Zea", "Zegarra", "Zelada", "Zelaya", "Zeledon", "Zendejas", "Zenteno", "Zepeda", "Zermeno", "Zertuche", "Zetina", "Zetino", "Zevallos", "Zimmerman", "Zorrilla", "Zubia", "Zubiate", "Zuleta", "Zuluaga", "Zuniga", "Zuno", "Zurita"]>>
 
 /* Removed all short-cute forms of russian names, they are not real names, can't be used in passports for example. They are names (nicknames) for family and close friends usage - with only positive and close relationships. On slaves it's looked weird and idiotic. Do not re-add them! Removed the same names but with wrong transliteration, and archaic forms not used today, but some alternate trasliteration leaved - if name have historic variations. Also - who added Nymphadora as russian name? LoL.*/
-<<set setup.russianSlaveNames = ["Agrippina",  "Ala", "Albina", "Aleksandra", "Alewtina", "Alexandra", "Alina", "Alisa", "Alja", "Aljona", "Alla",  "Anastasia", "Anfisa", "Anisa", "Anna", "Anschela", "Antonina", "Arina", "Avrora", "Bronislava", "Dariya", "Darja", "Darya", "Diana", "Edita", "Efrosinja", "Ekaterina", "Elena", "Eleonora", "Elisaveta", "Elwira", "Emma", "Eva", "Evelina", "Evgenija", "Ewdokija", "Faina", "Galina", "Glafira", "Inga", "Inna", "Irina", "Janna", "Julia", "Julja", "Kapitolina", "Kira", "Klara", "Klavdia", "Kristina", "Ksenia", "Lada", "Lana", "Lara", "Larisa", "Lidija", "Lilija", "Lina", "Ljubow", "Ljudmila", "Ludmila", "Lybow", "Maja",  "Marfa", "Margarita", "Maria", "Marina", "Mariya", "Marta", "Marya", "Mila", "Miljena", "Nadeschda", "Natalia", "Natalja", "Natalya", "Nina", "Nonna", "Nora", "Nympha", "Oksana", "Olesja", "Olga", "Oljona", "Olympiada", "Oxana", "Pelageja", "Polina", "Praskowja", "Raisa", "Rimma", "Ruslana", "Serafima", "Sofia", "Sofiya", "Sofja", "Sofya", "Stella", "Svetlana", "Taisija", "Tamara", "Tatiana", "Tatjana", "Uljana", "Valentina", "Valeria", "Varvara", "Varwara", "Vasilisa", "Vera", "Veronika", "Viktoria", "Viktoriya", "Viola", "Violetta", "Xenia", "Xenja", "Yana", "Yekaterina", "Yelena", "Yelizaveta", "Yulia", "Zhanna", "Zinaida"]>>
+<<set setup.russianSlaveNames = ["Agrippina", "Ala", "Albina", "Aleksandra", "Alewtina", "Alexandra", "Alina", "Alisa", "Alja", "Aljona", "Alla", "Anastasia", "Anfisa", "Anisa", "Anna", "Anschela", "Antonina", "Arina", "Avrora", "Bronislava", "Dariya", "Darja", "Darya", "Diana", "Edita", "Efrosinja", "Ekaterina", "Elena", "Eleonora", "Elisaveta", "Elwira", "Emma", "Eva", "Evelina", "Evgenija", "Ewdokija", "Faina", "Galina", "Glafira", "Inga", "Inna", "Irina", "Janna", "Julia", "Julja", "Kapitolina", "Kira", "Klara", "Klavdia", "Kristina", "Ksenia", "Lada", "Lana", "Lara", "Larisa", "Lidija", "Lilija", "Lina", "Ljubow", "Ljudmila", "Ludmila", "Lybow", "Maja", "Marfa", "Margarita", "Maria", "Marina", "Mariya", "Marta", "Marya", "Mila", "Miljena", "Nadeschda", "Natalia", "Natalja", "Natalya", "Nina", "Nonna", "Nora", "Nympha", "Oksana", "Olesja", "Olga", "Oljona", "Olympiada", "Oxana", "Pelageja", "Polina", "Praskowja", "Raisa", "Rimma", "Ruslana", "Serafima", "Sofia", "Sofiya", "Sofja", "Sofya", "Stella", "Svetlana", "Taisija", "Tamara", "Tatiana", "Tatjana", "Uljana", "Valentina", "Valeria", "Varvara", "Varwara", "Vasilisa", "Vera", "Veronika", "Viktoria", "Viktoriya", "Viola", "Violetta", "Xenia", "Xenja", "Yana", "Yekaterina", "Yelena", "Yelizaveta", "Yulia", "Zhanna", "Zinaida"]>>
 <<set setup.russianSlaveSurnames = ["Abramova", "Aleksandrova", "Aleksandrovich", "Aleksandrovna", "Alekseeva", "Alieva", "Alliluyeva", "Andreeva", "Antonova", "Baranova", "Belova", "Belyaeva", "Bogdanova", "Bondarenko", "Borisova", "Boyko", "Chekhova", "Chernova", "Danilova", "Davydova", "Denisova", "Dmitrieva", "Efimova", "Efremova", "Egorova", "Ermakova", "Fedorova", "Fedotova", "Filatova", "Filippova", "Fomina", "Frolova", "Fyodorova", "Gavrilova", "Gerasimova", "Golubeva", "Goncharova", "Grigoreva", "Guseva", "Ilina", "Isaeva", "Ivanova", "Kalinina", "Karpova", "Kazakova", "Kim", "Kiseleva", "Klimova", "Kolesnikova", "Komarova", "Konovalova", "Koroleva", "Kotova", "Kovalenko", "Kovaleva", "Kozlova", "Kravchenko", "Krylova", "Kulikova", "Kuzmina", "Kuznetsova", "Lazareva", "Lebedeva", "Lubkova", "Magomedova", "Makarova", "Maksimova", "Maltseva", "Malysheva", "Markova", "Matveeva", "Medvedeva", "Melnikova", "Mikhaylova", "Mironova", "Morozova", "Naumova", "Nazarova", "Nikiforova", "Nikitina", "Nikolaeva", "Novikova", "Orlova", "Osipova", "Pavlova", "Petrova", "Polyakova", "Popova", "Romanova", "Sarasova", "Savchenko", "Scherbakova", "Semenova", "Semyonova", "Sergeeva", "Sergeevich", "Sergeevna", "Shevchenko", "Sidorova", "Smirnova", "Sokolova", "Sorokina", "Stalina", "Stepanova", "Tarasova", "Tikhonova", "Timofeeva", "Titova", "Tkachenko", "Trofimova", "Vasileva", "Vasilyeva", "Vinogradova", "Vladimirovich", "Vlasova", "Volkova", "Yakovleva", "Zakharova", "Zaytseva", "Zhukova"]>>
 /*Actually russian and ukrainian names and surnames can be safely merged in one array, and used for both nations. Through very high cultural interchange, they are very common on both territories, many of them can't be specifed as russian or ukrainian now.*/
 
@@ -392,8 +392,8 @@
 <<set setup.ethiopianSlaveNames = ["Afewerk", "Ann", "Anna", "Annan", "Asres", "Bebobaby", "Bekele", "Betelhem", "Betty", "Beza", "Deborah", "Eldad", "Emebet", "Emu", "Eyerusalem", "Ferhan", "Genet", "Grace", "Halim", "Helina", "Hilina", "Jerusalem", "Kidist", "Legese", "Lilie", "Loret", "Maaza", "Martha", "Meklit", "Melal", "Meron", "Meskerem", "Mimi", "Niya", "Phoebe", "Rediet", "Rita", "Saba", "Samira", "Samrawit", "Sara", "Seada", "Senedu", "Sherry", "Sinetibeb", "Sosen", "Sumeya", "Tinsae", "Tirhas", "Winta", "Yannet", "Yeabsira", "Yenu", "Yeshambel", "Zinash"]>>
 <<set setup.ethiopianSlaveSurnames = ["Abate", "Abay", "Abdella", "Abdi", "Abebe", "Abera", "Aberra", "Abraha", "Abraham", "Abrha", "Adamu", "Adane", "Addis", "Adem", "Admassou", "Admassu", "Admasu", "Adugna", "Afework", "Ahmed", "Aklilu", "Alebachew", "Alem", "Alemayehu", "Alemu", "Ali", "Amare", "Amsalu", "Araya", "Arega", "Argaw", "Asefa", "Asfaw", "Ashenafi", "Asmare", "Asrat", "Assefa", "Ayalew", "Ayele", "Balcha", "Bayu", "Bekele", "Belachew", "Belay", "Belayneh", "Belete", "Berhane", "Berhanu", "Berhe", "Beyene", "Birhane", "Birhanu", "Biru", "Bogale", "Chala", "Daba", "Dagne", "Debebe", "Dejene", "Demeke", "Demissie", "Deressa", "Deresse", "Desalegn", "Dessalegn", "Desta", "Ejigu", "Elias", "Endale", "Eshete", "Eshetu", "Fantahun", "Fekadu", "Feleke", "Fisseha", "Gashaw", "Gebeyehu", "Gebre", "Gebrehiwot", "Gebremariam", "Gebremedhin", "Gebremeskel", "Gebremichael", "Gebretsadik", "Gebru", "Geleta", "Gemechu", "Geremew", "Getachew", "Getahun", "Getaneh", "Gezahegn", "Gidey", "Girma", "Girmay", "Gizaw", "Gudeta", "Habte", "Hadero", "Hagos", "Haile", "Hailemariam", "Hailu", "Hassen", "Hussein", "Hussen", "Hussien", "Ibrahim", "Jemal", "Kahsay", "Kassa", "Kassahun", "Kassaye", "Kebede", "Kedir", "Ketema", "Kibret", "Kidane", "Kifle", "Kiros", "Lakew", "Legesse", "Lemma", "Mamo", "Mehari", "Mekonen", "Mekonnen", "Mekuria", "Melaku", "Melese", "Melesse", "Melgiste", "Mengesha", "Mengiste", "Mengistu", "Mersha", "Mesfin", "Meshesha", "Million", "Mitiku", "Moges", "Mohamed", "Mohammed", "Molla", "Mulat", "Mulatu", "Mulugeta", "Nasibù", "Nega", "Negash", "Negussie", "Nigatu", "Nigussie", "Regassa", "Samson", "Samuel", "Seid", "Seifu", "Selassie", "Seyoum", "Shiferaw", "Sisay", "Solomon", "Tadele", "Tadese", "Tadesse", "Tafesse", "Takele", "Tamene", "Tamiru", "Tarekegn", "Tassew", "Taye", "Tedla", "Tefera", "Teferi", "Tegegne", "Teka", "Tekle", "Teklu", "Temesgen", "Terefe", "Tesema", "Tesfa", "Tesfay", "Tesfaye", "Teshome", "Tessema", "Tibebu", "Tilahun", "Tiruneh", "Tsegay", "Tsegaye", "Wirtu", "Wolde", "Woldemariam", "Woldu", "Wondimu", "Workneh", "Worku", "Yemane", "Yilma", "Yimam", "Yimer", "Yirga", "Yohannes", "Zegeye", "Zeleke", "Zenebe", "Zerihun", "Zewdie", "Zewdu"]>>
 
-<<set setup.germanSlaveNames = ["Adelgunde", "Adolfine", "Agatha", "Agnes", "Aileen", "Alexandra", "Alina", "Amalia", "Amelie", "Amely", "Andrea", "Anette", "Angela", "Angelica", "Angelika", "Angelina", "Anita", "Anja", "Anke", "Ann", "Anna", "Ännchen", "Anne", "Annegret", "Anneliese", "Annelise", "Annemarie", "Annette", "Annika", "Antje", "Antonia", "Astrid", "Ayleen", "Aylin", "Barbara", "Bärbel", "Beate", "Berta", "Bertha", "Bettina", "Bianca", "Bianka", "Birgit", "Birte", "Brigitte", "Britta", "Brunhilde", "Caren", "Carin", "Carina", "Carla", "Carlotta", "Carmen", "Carola", "Carolin", "Caroline", "Catharina", "Cathrin", "Catrin", "Celina", "Celine", "Céline", "Charlotte", "Chiara", "Christa", "Christel", "Christiane", "Christin", "Christina", "Christine", "Clara", "Claudia", "Corinna", "Cornelia", "Dagmar", "Daniela", "Denise", "Diana", "Doris", "Dorothea", "Dörte", "Dörthe", "Edeltraud", "Edeltraut", "Edith", "Eileen", "Elena", "Elfriede", "Elisabeth", "Elke", "Ellen", "Elsa", "Emelie", "Emely", "Emilia", "Emilie", "Emily", "Emma", "Emmely", "Emmily", "Erica", "Erika", "Erna", "Eva", "Evelin", "Eveline", "Evelyn", "Finja", "Finnja", "Fiona", "Franziska", "Frauke", "Frida", "Frieda", "Gabi", "Gabriela", "Gabriele", "Gaby", "Gerda", "Gertrud", "Giesela", "Gina", "Gisela", "Greta", "Gretchen", "Gretel", "Gudrun", "Hanna", "Hannah", "Hannelore", "Hedwig", "Hedy", "Heide", "Heidemarie", "Heidi", "Heidrun", "Heike", "Helena", "Helene", "Helga", "Hella", "Herta", "Hertha", "Hilde", "Hildegard", "Holly", "Ida", "Ilona", "Ilse", "Ina", "Ines", "Inga", "Inge", "Ingeborg", "Ingeburg", "Ingrid", "Irene", "Irina", "Iris", "Irma", "Irmela", "Irmgard", "Isabel", "Isabell", "Isabelle", "Ivonne", "Jacqueline", "Jana", "Janin", "Janina", "Janine", "Jaqueline", "Jasmin", "Jennifer", "Jenny", "Jessica", "Jessika", "Jette", "Johanna", "Josefine", "Josephine", "Judith", "Jule", "Julia", "Juliane", "Jutta", "Karen", "Karin", "Karina", "Karla", "Karlotta", "Karola", "Karoline", "Katarina", "Kätchen", "Katharina", "Käthchen", "Käthe", "Kathrin", "Kati", "Katja", "Katrin", "Kerstin", "Kiara", "Kim", "Kimberley", "Kimberly", "Kira", "Kirsten", "Klara", "Kornelia", "Krista", "Kristel", "Kristiane", "Kristin", "Kristina", "Kristine", "Kunigunde", "Kyra", "Lara", "Larissa", "Laura", "Lea", "Leah", "Lena", "Leni", "Leoni", "Leonie", "Lia", "Liah", "Lidia", "Lieselotte", "Lilli", "Lilly", "Lina", "Linda", "Lisa", "Liselotte", "Lotte", "Louisa", "Louise", "Lucie", "Lucy", "Luisa", "Luise", "Luna", "Luzia", "Luzie", "Lydia", "Maike", "Maja", "Mandy", "Manuela", "Mareike", "Maren", "Marga", "Margarete", "Margarethe", "Margot", "Margret", "Margrit", "Maria", "Marianne", "Marie", "Marina", "Marion", "Marita", "Marleen", "Marlene", "Marlies", "Marta", "Martha", "Martina", "Maya", "Meike", "Melanie", "Melina", "Melissa", "Merle", "Mia", "Michaela", "Michelle", "Mila", "Minna", "Miriam", "Mitzi", "Monica", "Monika", "Nadine", "Nadja", "Natalie", "Nathalie", "Neele", "Nele", "Nicole", "Nina", "Nolo", "Olga", "Patricia", "Patrizia", "Paula", "Pauline", "Petra", "Pia", "Rebecca", "Rebekka", "Regina", "Renate", "Rita", "Ronja", "Rosemarie", "Roswita", "Roswitha", "Ruth", "Sabine", "Sabrina", "Sandra", "Sara", "Sarah", "Saskia", "Selina", "Sibylle", "Siegrid", "Sigrid", "Silke", "Silvia", "Simone", "Sina", "Sinah", "Sofia", "Sofie", "Sonja", "Sophia", "Sophie", "Stefanie", "Stella", "Stephanie", "Susanne", "Svenja", "Swenja", "Sybille", "Sylke", "Sylvia", "Tania", "Tanja", "Tatjana", "Teresa", "Theresa", "Tina", "Traute", "Ulrike", "Ursel", "Ursula", "Uschi", "Uta", "Ute", "Vanessa", "Vera", "Verena", "Victoria", "Viktoria", "Vivien", "Vivienne", "Waltraud", "Waltraut", "Wera", "Wibke", "Wiebke", "Wilhelmine", "Yasmin", "Yvonne", "Zoe", "Zoé"]>>
-<<set setup.germanSlaveSurnames = ["Adam", "Albrecht", "Anderle", "Arndt", "Arnold", "Bach", "Bachmann", "Barth", "Bauer", "Baumann", "Bausch", "Bayer", "Beck", "Becker", "Beckermann", "Beckers", "Beckmann", "Behrens", "Beilschmidt", "Bender", "Berg", "Berger", "Bergmann", "Beyer", "Binger", "Birken", "Blum", "Bock", "Böhm", "Brand", "Brandt", "Braun", "Breuer", "Brunner", "Burger", "Busch", "Dietrich", "Dietz", "Drexler", "Dreyfus", "Dreyfuss", "Ebert", "Eckert", "Eisner", "Engel", "Engels", "Ernst", "Fein", "Feinberg", "Fiedler", "Fink", "Fischer", "Frank", "Franke", "Franz", "Frey", "Friedrich", "Fritz", "Fuchs", "Geiger", "Gerlach", "Graf", "Grimm", "Gross", "Groß", "Gruber", "Günther", "Haas", "Haase", "Hahn", "Hansen", "Hartmann", "Hatzfeld", "Hein", "Heinrich", "Heinz", "Hermann", "Herrmann", "Herzog", "Hess", "Hesse", "Hirsch", "Hoffmann", "Hofmann", "Hoppe", "Horn", "Huber", "Jäger", "Jahn", "Jansen", "Janssen", "Jung", "Kaiser", "Kaufmann", "Keller", "Kelly", "Kern", "Kessler", "Khan", "Khler", "Klein", "Koch", "Koehler", "Koenig", "Kohler", "Köhler", "Konig", "König", "Kraft", "Kramer", "Krämer", "Kraus", "Krause", "Kremer", "Kroger", "Kruger", "Krüger", "Kruse", "Kuhn", "Kühn", "Kunz", "Kurz", "Lang", "Lange", "Langer", "Lehmann", "Lenz", "Leutheusser", "Li", "Lindner", "Liu", "Lorenz", "Ludwig", "Lutz", "Maier", "Mann", "Martin", "Marx", "Maurer", "Mayer", "Mayr", "Meier", "Merkel", "Meyer", "Michel", "Miller", "Mohr", "Moller", "Möller", "Moser", "Mueller", "Müller", "Nagel", "Neumann", "Nowak", "Ott", "Otto", "Peters", "Petersen", "Peterson", "Pfeiffer", "Piefke", "Pohl", "Prohaska", "Rau", "Reichert", "Reinhardt", "Reuter", "Richter", "Riedel", "Ritter", "Roth", "Rudolph", "Sander", "Sauer", "Schaefer", "Schafer", "Schäfer", "Schenk", "Schenker", "Scherer", "Schfer", "Schiller", "Schilling", "Schimdt", "Schindler", "Schmid", "Schmidt", "Schmitt", "Schmitz", "Schnarrenberger", "Schneider", "Scholz", "Schrader", "Schramm", "Schrder", "Schreiber", "Schroder", "Schröder", "Schroeder", "Schubert", "Schulez", "Schulte", "Schultz", "Schultze", "Schulz", "Schulze", "Schumacher", "Schumann", "Schuster", "Schwab", "Schwarz", "Seidel", "Seifert", "Seitz", "Simon", "Smidt", "Sommer", "Stahl", "Stark", "Stein", "Steiner", "Stephan", "Svoboda", "Thiel", "Thiele", "Thomas", "Ulrich", "Vogel", "Vogt", "Voigt", "Voss", "Wagner", "Walter", "Walther", "Wang", "Weber", "Wegener", "Wegner", "Wehner", "Weis", "Weiss", "Weiß", "Wenzel", "Werner", "Wilhelm", "Winkler", "Winter", "Witt", "Wolf", "Wolff", "Yilmaz", "Zhang", "Ziegler", "Zimmer", "Zimmermann"]>>
+<<set setup.germanSlaveNames = ["Adelgunde", "Adolfine", "Agatha", "Agnes", "Aileen", "Alexandra", "Alina", "Amalia", "Amelie", "Amely", "Andrea", "Andschana", "Anette", "Angela", "Angelica", "Angelika", "Angelina", "Anita", "Anja", "Anke", "Ann", "Anna", "Ännchen", "Anne", "Annegret", "Anneliese", "Annelise", "Annemarie", "Annette", "Annika", "Antje", "Antonia", "Astrid", "Ayleen", "Aylin", "Barbara", "Bärbel", "Beate", "Berta", "Bertha", "Bettina", "Bianca", "Bianka", "Birgit", "Birte", "Brigitte", "Britta", "Brunhilde", "Caren", "Carin", "Carina", "Carla", "Carlotta", "Carmen", "Carola", "Carolin", "Caroline", "Catharina", "Cathrin", "Catrin", "Celina", "Celine", "Céline", "Charlotte", "Chiara", "Christa", "Christel", "Christiane", "Christin", "Christina", "Christine", "Clara", "Claudia", "Corinna", "Cornelia", "Dagmar", "Daniela", "Denise", "Diana", "Doris", "Dorothea", "Dörte", "Dörthe", "Edeltraud", "Edeltraut", "Edith", "Eileen", "Elea", "Elena", "Elfriede", "Elisa", "Elisabeth", "Elke", "Ellen", "Elsa", "Emelie", "Emely", "Emilia", "Emilie", "Emily", "Emma", "Emmely", "Emmily", "Erica", "Erika", "Erna", "Eva", "Evelin", "Eveline", "Evelyn", "Fanny", "Finja", "Finnja", "Fiona", "Franziska", "Frauke", "Frida", "Frieda", "Gabi", "Gabriela", "Gabriele", "Gaby", "Gerda", "Gerta", "Gertrud", "Giesela", "Gina", "Gisela", "Greta", "Gretchen", "Gretel", "Gudrun", "Gutrun", "Hanna", "Hannah", "Hannelore", "Hedwig", "Hedy", "Heide", "Heidemarie", "Heidi", "Heidrun", "Heike", "Helena", "Helene", "Helga", "Hella", "Herta", "Hertha", "Hilde", "Hildegard", "Holly", "Ida", "Ilona", "Ilse", "Ina", "Ines", "Inga", "Inge", "Ingeborg", "Ingeburg", "Ingrid", "Irene", "Irina", "Iris", "Irma", "Irmela", "Irmgard", "Isabel", "Isabell", "Isabelle", "Ivonne", "Jacqueline", "Jana", "Janin", "Janina", "Janine", "Jaqueline", "Jasmin", "Jennifer", "Jenny", "Jessica", "Jessika", "Jette", "Johanna", "Josefine", "Josephine", "Judith", "Jule", "Julia", "Juliane", "Jutta", "Karen", "Karin", "Karina", "Karla", "Karlotta", "Karola", "Karoline", "Katarina", "Kätchen", "Katharina", "Käthchen", "Käthe", "Kathrin", "Kati", "Katja", "Katrin", "Kerstin", "Kiara", "Kim", "Kimberley", "Kimberly", "Kira", "Kirsten", "Klara", "Kornelia", "Krista", "Kristel", "Kristiane", "Kristin", "Kristina", "Kristine", "Kunigunde", "Kyra", "Lara", "Larissa", "Laura", "Lea", "Leah", "Lena", "Leni", "Leoni", "Leonie", "Lia", "Liah", "Lidia", "Lieselotte", "Lilli", "Lilly", "Lina", "Linda", "Lisa", "Liselotte", "Liv", "Lotte", "Louisa", "Louise", "Lucie", "Lucy", "Luisa", "Luise", "Luna", "Luzia", "Luzie", "Lydia", "Maike", "Maja", "Mandy", "Manuela", "Mareike", "Maren", "Marga", "Margarete", "Margarethe", "Margot", "Margret", "Margrit", "Maria", "Marianne", "Marie", "Marina", "Marion", "Marita", "Marleen", "Marlene", "Marlies", "Marta", "Martha", "Martina", "Maya", "Meike", "Melanie", "Melina", "Melissa", "Mercedes", "Merle", "Mia", "Michaela", "Michelle", "Mila", "Minna", "Miriam", "Mitzi", "Monica", "Monika", "Nadine", "Nadja", "Natalie", "Nathalie", "Neele", "Nele", "Nicole", "Nina", "Nolo", "Nora", "Olga", "Olivia", "Patricia", "Patrizia", "Paula", "Pauline", "Petra", "Pia", "Rebecca", "Rebekka", "Regina", "Renate", "Rita", "Ronja", "Rosemarie", "Roswita", "Roswitha", "Ruth", "Sabine", "Sabrina", "Samantha", "Sandra", "Sara", "Sarah", "Saskia", "Selina", "Sibylle", "Siegrid", "Sigrid", "Silke", "Silvia", "Simone", "Sina", "Sinah", "Sissi", "Sissy", "Sofia", "Sofie", "Sonja", "Sophia", "Sophie", "Stefanie", "Stella", "Stephanie", "Susanne", "Susie", "Svenja", "Swenja", "Sybille", "Sylke", "Sylvia", "Tabea", "Tamara", "Tania", "Tanja", "Tatjana", "Teresa", "Theresa", "Tina", "Tine", "Traute", "Ulla", "Ulrike", "Ursel", "Ursula", "Uschi", "Uta", "Ute", "Vanessa", "Vera", "Verena", "Veronika", "Victoria", "Viktoria", "Vivien", "Vivienne", "Waltraud", "Waltraut", "Wanda", "Wera", "Wibke", "Wiebke", "Wilhelma", "Wilhelmine", "Winnifried", "Yasmin", "Yvonne", "Zoe", "Zoé"]>>
+<<set setup.germanSlaveSurnames = ["Adam", "Albrecht", "Anderle", "Arndt", "Arnold", "Bach", "Bachmann", "Barth", "Bauer", "Baumann", "Bausch", "Bayer", "Beck", "Becker", "Beckermann", "Beckers", "Beckmann", "Behrens", "Beilschmidt", "Bender", "Berg", "Berger", "Bergmann", "Beyer", "Binger", "Birken", "Blum", "Bock", "Böhm", "Brand", "Brandt", "Braun", "Breuer", "Brunner", "Burger", "Busch", "Dietrich", "Dietz", "Drexler", "Dreyfus", "Dreyfuss", "Ebert", "Eckert", "Eisner", "Engel", "Engels", "Ernst", "Fein", "Feinberg", "Fiedler", "Fink", "Fischer", "Frank", "Franke", "Franz", "Frey", "Friedrich", "Fritz", "Fuchs", "Geiger", "Gerlach", "Graf", "Grimm", "Gross", "Groß", "Gruber", "Günther", "Haas", "Haase", "Hahn", "Hansen", "Hartmann", "Hatzfeld", "Hein", "Heinrich", "Heinz", "Hermann", "Herrmann", "Herzog", "Hess", "Hesse", "Hirsch", "Hoffmann", "Hofmann", "Hoppe", "Horn", "Huber", "Jäger", "Jahn", "Jansen", "Janssen", "Jung", "Kaiser", "Kaufmann", "Keller", "Kelly", "Kern", "Kessler", "Khan", "Khler", "Klein", "Koch", "Koehler", "Koenig", "Kohler", "Köhler", "Konig", "König", "Kraft", "Kramer", "Krämer", "Kraus", "Krause", "Kremer", "Kroger", "Kruger", "Krüger", "Kruse", "Kuhn", "Kühn", "Kunz", "Kurz", "Lang", "Lange", "Langer", "Lehmann", "Lenz", "Leutheusser", "Li", "Lindner", "Liu", "Lorenz", "Ludwig", "Lutz", "Maier", "Mann", "Martin", "Marx", "Maurer", "Mayer", "Mayr", "Meier", "Merkel", "Meyer", "Michel", "Miller", "Mohr", "Moller", "Möller", "Moser", "Mueller", "Müller", "Nagel", "Neumann", "Nowak", "Ott", "Otto", "Peters", "Petersen", "Peterson", "Pfeiffer", "Piefke", "Pohl", "Prohaska", "Rau", "Reichert", "Reinhardt", "Reuter", "Richter", "Riedel", "Ritter", "Roth", "Rudolph", "Sander", "Sauer", "Schaefer", "Schafer", "Schäfer", "Schenk", "Schenker", "Scherer", "Schfer", "Schiller", "Schilling", "Schimdt", "Schindler", "Schmid", "Schmidt", "Schmitt", "Schmitz", "Schnarrenberger", "Schneider", "Scholz", "Schrader", "Schramm", "Schrder", "Schreiber", "Schroder", "Schröder", "Schroeder", "Schubert", "Schulez", "Schulte", "Schultz", "Schultze", "Schulz", "Schulze", "Schumacher", "Schumann", "Schuster", "Schwab", "Schwarz", "Seidel", "Seifert", "Seitz", "Simon", "Smidt", "Sommer", "Stahl", "Stark", "Stein", "Steiner", "Stephan", "Svoboda", "Thiel", "Thiele", "Thomas", "Ulrich", "Vogel", "Vogt", "Voigt", "Voss", "Wagner", "Walter", "Walther", "Wang", "Weber", "Wegener", "Wegner", "Wehner", "Weis", "Weiss", "Weiß", "Wenzel", "Werner", "Wilhelm", "Winkler", "Winter", "Witt", "Wolf", "Wolff", "Yilmaz", "Zächer", "Zhang", "Ziegler", "Zimmer", "Zimmermann"]>>
 
 <<set setup.saudiSlaveNames = ["Aamina", "Abida", "Abrar", "Adara", "Adiya", "Aesha", "Aisha", "Al-Anoud", "Ala", "Alaa", "Alexandra", "Alsama", "Arwa", "Asia", "Ayesha", "Bayan", "Beatrice", "Bushra", "Destiny", "Faten", "Fatima", "Ghada", "Ghayda", "Habiba", "Hadeel", "Haifa", "Hessa", "Jana", "Kefaya", "Laila", "Lamia", "Leen", "Lizet", "Lulu", "Maha", "Marceline", "Mariam", "Maryam", "May", "Myriam", "Nada", "Nadia", "Nana", "Nona", "Noor", "Nora", "Norah", "Nouf", "Noura", "Ola", "Ouiam", "Raihana", "Rana", "Reem", "Reenad", "Salma", "Salsabyl", "Sarah", "Sheikha", "Sowsan", "Tala", "Thalia", "Wadha", "Yasmine", "Zeina"]>>
 <<set setup.saudiSlaveSurnames = ["Abbas", "Abbasi", "Abd", "Abdalla", "Abdallah", "Abdel", "Abdo", "Abdul", "Abdulaziz", "Abdullah", "Abo", "Abou", "Abu", "Adam", "Adel", "Afzal", "Ahamed", "Ahmad", "Akbar", "Akhtar", "Akram", "Al Ali", "Al-Dossary", "Al-Ghamdi", "Al-Harbi", "Al-Otaibi", "Al-Qahtani", "Al-Shehri", "Al-Zahrani", "Al", "Alali", "Alam", "Alamoudi", "Alamri", "Alanazi", "Aldossary", "Alghamdi", "Alharbi", "Alharthi", "Almalki", "Almutairi", "Alotaibi", "Alqahtani", "Alsayed", "Alshahrani", "Alshammari", "Alshehri", "Alyami", "Alzahrani", "Ameen", "Amer", "Amin", "Ansari", "Anwar", "Arif", "Ashraf", "Asif", "Asiri", "Aslam", "Awad", "Awan", "Azam", "Aziz", "Babu", "Bader", "Badr", "Baig", "Barakat", "Basha", "Basheer", "Bashir", "Bhai", "Bukhari", "Butt", "Darwish", "Dawood", "Eid", "Elsayed", "Fahad", "Faisal", "Farooq", "Gamal", "Habib", "Haddad", "Haider", "Hamad", "Hamdan", "Hamdy", "Hamed", "Hameed", "Hammad", "Hamza", "Hasan", "Hashem", "Hashim", "Hashmi", "Hossain", "Husain", "Hussain", "Hussein", "Ibrahim", "Imran", "Iqbal", "Islam", "Ismail", "Issa", "Jaber", "Jamal", "Javed", "Kamal", "Khaled", "Khalid", "Khalifa", "Khalil", "Khan", "Maher", "Mahmood", "Mahmoud", "Majeed", "Mansour", "Masood", "Mehmood", "Mir", "Mirza", "Mohamed", "Mohammad", "Mohammed", "Mohiuddin", "Mostafa", "Mousa", "Muhammad", "Mustafa", "Nadeem", "Nair", "Nasr", "Nassar", "Nasser", "Nawaz", "Noor", "Omar", "Omer", "Osman", "Othman", "Pasha", "Patel", "Pillai", "Qureshi", "Radwan", "Rahman", "Raj", "Ramadan", "Rana", "Rasheed", "Rashid", "Raza", "Rehman", "Riaz", "Sa", "Saad", "Sadiq", "Saeed", "Said", "Salah", "Salama", "Saleem", "Saleh", "Salem", "Salim", "Salman", "Sami", "Saud", "Saudi", "Sayed", "Shaheen", "Shahid", "Shahzad", "Shaik", "Shaikh", "Shareef", "Sharif", "Sheikh", "Siddique", "Siddiqui", "Soliman", "Sulaiman", "Suliman", "Sultan", "Syed", "Taha", "Uddin", "Ullah", "Ultan", "Varghese", "Waheed", "Yaseen", "Yousef", "Yousif", "Yousuf", "Zafar", "Zaki", "Zaman"]>>
@@ -987,7 +987,7 @@
 
 
 
-<<set setup.cowSlaveNames = ["Anna", "Annabelle", "Annie", "Arabella", "Baby", "Bella", "Bertha", "Bessie", "Betty Sue", "Big Mac", "Blue", "Booboo", "Brown Cow", "BrownCow", "Candie", "Cinnamon", "Clarabelle", "Clover", "Cocoa", "Cookie", "Cowlick", "Cupcake", "Dahlia", "Daisy", "Darla", "Diamond", "Dorothy", "Ella", "Emma", "Esmeralda", "Flower", "Gertie", "Hamburger", "Heifer", "Henrietta", "Honeybun", "Jasmayne", "Jasmine", "Lee", "Lois", "LovaBull", "Madonna", "Maggie", "Margie", "Marie", "Mary", "May", "Meg", "Minnie", "Molly", "Moo Moo", "MooMoo", "Moscow", "Mud Pie", "Muffin", "Nettie", "Penelope", "Penny", "Pinky", "Precious", "Princess", "Rose", "Sasha", "Shelly", "Sugar", "Sunny", "Sunshine", "Sweetie", "Sweetpea", "Swiss Miss", "Waffles"]>>
+<<set setup.cowSlaveNames = ["Anna", "Annabelle", "Annie", "Arabella", "Baby", "Bella", "Bertha", "Bessie", "Betty Sue", "Big Mac", "Blue", "Booboo", "Brown Cow", "BrownCow", "Candie", "Cinnamon", "Clarabelle", "Clover", "Cocoa", "Cookie", "Cowlick", "Cupcake", "Dahlia", "Daisy", "Darla", "Diamond", "Dorothy", "Ella", "Elsie", "Emily", "Emma", "Esmeralda", "Flower", "Gertie", "Grady", "Hamburger", "Heifer", "Henrietta", "Honeybun", "Jasmayne", "Jasmine", "Jubilee", "Lee", "Lily", "Lois", "LovaBull", "Madonna", "Maggie", "Margie", "Marie", "Mary", "Maud", "Maudine", "May", "Meg", "Minnie", "Missy", "Molly", "Moo Moo", "MooMoo", "Moscow", "Mud Pie", "Muffin", "Nettie", "Pauline", "Penelope", "Penny", "Pinky", "Precious", "Princess", "Rose", "Sasha", "Shelly", "Sugar", "Sunny", "Sunshine", "Sweetie", "Sweetpea", "Swiss Miss", "Waffles", "Yvonne"]>>
 
 
 
@@ -1448,34 +1448,34 @@ Then pick _namePool.random(), or display those names as possible choices, or do
 <<set setup.ArcologyNamesSupremacistAmerindian = ["Cahokia", "Caral", "The Confederated Tribes"]>>
 <<set setup.ArcologyNamesSupremacistSouthernEuropean = ["New Athens", "Olympus", "Siglo de Oro"]>>
 <<set setup.ArcologyNamesSupremacistSemitic = ["Garden of Eden", "Jericho", "Olam Ha-Ba", "The Fifth Temple", "The Promised Land"]>>
-<<set setup.ArcologyNamesSupremacistMixedRace = ["Fusion", "Hybrid Vigor", "Meltingpot"]>>
+<<set setup.ArcologyNamesSupremacistMixedRace = ["Fusion", "Hybrid Vigor", "Meltingpot", "The Swirl"]>>
 <<set setup.ArcologyNamesSubjugationistWhite = ["Anticolonialism One", "Mayocide", "The World Turned Upside Down", "White Flight"]>>
 <<set setup.ArcologyNamesSubjugationistAsian = ["Diyu", "Pearl of the Orient", "The East India Company"]>>
 <<set setup.ArcologyNamesSubjugationistLatina = ["Annual", "Fort Veracruz", "Los Conquistados", "Porvenir"]>>
 <<set setup.ArcologyNamesSubjugationistMiddleEastern = ["Constantinople", "La Reconquista", "Vlad's Castle"]>>
-<<set setup.ArcologyNamesSubjugationistBlack = ["Dixie", "Rubber Farm", "The Plantation", "The Projects"]>>
-<<set setup.ArcologyNamesSubjugationistIndoAryan = ["The East India Company", "Trade Fort", "UCIL Plant"]>>
+<<set setup.ArcologyNamesSubjugationistBlack = ["Dixie", "Hetgwauge", "Rubber Farm", "The Plantation", "The Projects"]>>
+<<set setup.ArcologyNamesSubjugationistIndoAryan = ["Naraka", "The East India Company", "Trade Fort", "UCIL Plant"]>>
 <<set setup.ArcologyNamesSubjugationistPacificIslander = ["Cargo Cult", "Castle Bravo", "Moro Castle"]>>
 <<set setup.ArcologyNamesSubjugationistMalay = ["Bencoolen", "Eastern Emporium", "Pulo Prabang"]>>
 <<set setup.ArcologyNamesSubjugationistAmerindian = ["Fort Laramie", "The Rez", "Wounded Knee"]>>
 <<set setup.ArcologyNamesSubjugationistSouthernEuropean = ["Al-Andalus", "Carthage", "Istanbul", "Parish Prison"]>>
-<<set setup.ArcologyNamesSubjugationistSemitic = ["Exodus", "New Canaan", "Solomon's Lament"]>>
-<<set setup.ArcologyNamesSubjugationistMixedRace = ["Bloodlines", "Purity", "Segregation"]>>
-<<set setup.ArcologyNamesGenderRadicalist = ["Bacchanalia", "Gomorrah", "Saturnalia", "Sodom", "The Rosebud"]>>
-<<set setup.ArcologyNamesGenderFundamentalist = ["The Arbor", "The Flower", "The Rose", "The Source"]>>
+<<set setup.ArcologyNamesSubjugationistSemitic = ["Exodus", "Gehenna", "New Canaan", "Solomon's Lament"]>>
+<<set setup.ArcologyNamesSubjugationistMixedRace = ["Bloodlines", "Monoculture", "Purity", "Segregation"]>>
+<<set setup.ArcologyNamesGenderRadicalist = ["Bacchanalia", "Gomorrah", "Liberalia", "Saturnalia", "Sodom", "The Rosebud", "Thebes"]>>
+<<set setup.ArcologyNamesGenderFundamentalist = ["The Arbor", "The Center", "The Core", "The Essence", "The Flower", "The Pearl", "The Rose", "The Source"]>>
 <<set setup.ArcologyNamesPaternalist = ["Asylum", "Glory", "Haven", "New Springfield", "Sanctuary", "Sanctum", "The Sanctuary"]>>
-<<set setup.ArcologyNamesDegradationist = ["Golgotha", "Hell", "Misery", "The Tower"]>>
+<<set setup.ArcologyNamesDegradationist = ["Damnation", "Golgotha", "Hell", "Hell on Earth", "Misery", "The Tower"]>>
 <<set setup.ArcologyNamesBodyPurist = ["Elysium", "New Eden", "Purity", "The Ark", "The Repository", "Walden"]>>
 <<set setup.ArcologyNamesTransformationFetishist = ["Bimboland", "Silicone Valley", "The Dollhouse", "The Hospital"]>>
-<<set setup.ArcologyNamesYouthPreferentialist = ["Dick U.", "Fuck High", "Sex College", "Sorority Row", "Sunnyside"]>>
-<<set setup.ArcologyNamesMaturityPreferentialist = ["Maturity", "MILF Heights", "MILFtown", "Park Avenue Tower", "Shady Acres"]>>
+<<set setup.ArcologyNamesYouthPreferentialist = ["Dick U.", "Fuck High", "Sex College", "Sorority Row", "Sunnyside", "Teenage Wasteland"]>>
+<<set setup.ArcologyNamesMaturityPreferentialist = ["Cougar Town", "Maturity", "MILF Heights", "MILFtown", "Park Avenue Tower", "Shady Acres"]>>
 <<set setup.ArcologyNamesSlimnessEnthusiast = ["Skinny Bop", "Slim City", "The Island", "Upskirt", "Virginland"]>>
 <<set setup.ArcologyNamesAssetExpansionist = ["Boobs Tower", "The Bouncy Castle", "The Expanse", "The Mounds", "Twin Peaks"]>>
 <<set setup.ArcologyNamesPastoralist = ["Abundance", "Bounty", "Cornucopia", "God's Country", "Greener Pastures", "Pasturelands", "Plenty", "The Ranch"]>>
-<<set setup.ArcologyNamesPhysicalIdealist = ["Midgard", "Muscle Beach", "Skid Row", "Themyscira", "Valhalla"]>>
-<<set setup.ArcologyNamesChattelReligionist = ["Eden", "Heaven on Earth", "Heaven", "The Light"]>>
+<<set setup.ArcologyNamesPhysicalIdealist = ["Midgard", "Muscle Beach", "Skid Row", "The Gymnasium", "Themyscira", "Valhalla"]>>
+<<set setup.ArcologyNamesChattelReligionist = ["City on a Hill", "Eden", "Heaven on Earth", "Heaven", "The Light"]>>
 <<set setup.ArcologyNamesRomanRevivalist = ["Capua", "Carthago Nova", "Elysian Fields", "Neapolis", "Nova Roma", "Ostia", "Salernum", "The City of the Seven Hills"]>>
-<<set setup.ArcologyNamesAztecRevivalist = ["Aztlan", "Chicomoztoc", "Omeyocan", "The Halls of Montezuma"]>>
+<<set setup.ArcologyNamesAztecRevivalist = ["Azcapotzalco", "Aztlan", "Chicomoztoc", "Omeyocan", "Tlacopan", "Tlatelolco", "Tenochtitlan", "Texcoco", "The Halls of Montezuma"]>>
 <<set setup.ArcologyNamesEgyptianRevivalist = ["Alexandria", "Avaris", "Bubastis", "Heliopolis", "Memphis", "Mendes", "Rosetta", "Sais", "Tanis", "Thebes"]>>
 <<set setup.ArcologyNamesEdoRevivalist = ["Edo", "Kasagiyama", "Kokyo", "New Kyoto", "New Tokyo", "Onogoro", "Takama-ga-hara", "Tengoku", "The Imperial Palace"]>>
 <<set setup.ArcologyNamesArabianRevivalist = ["Alhambra", "Baghdad", "Bayt al-Hikma", "Jannah", "Kufa", "Madinat al-Hareer", "Madinat al-Salam", "Madinat al-Yasmin", "Madinat al-Zahra", "Medina", "Samarra"]>>
@@ -1485,8 +1485,8 @@ Then pick _namePool.random(), or display those names as possible choices, or do
 <<set setup.ArcologyNamesEugenics = ["Ascension", "Galton City", "Perfection", "Second Chance"]>>
 <<set setup.ArcologyNamesRepopulationist = ["Future", "Glorious Mother", "Haven of the Pregnant", "Holders of the Future", "Hope", "Motherhood", "Sacred Womb", "The Womb"]>>
 <<set setup.ArcologyNamesHedonisticDecadence = ["All You Can Eat", "Decadence", "Gluttony", "Indulgence", "New Wisconsin", "Plumpland", "Sloth", "Stuffedtopia"]>>
-<<set setup.ArcologyNamesCummunism = ["Arscrotzka", "Crusty Cummies", "Cummins", "Cummunist Russwhore", "Cumstantine", "Cumstantinople", "Da Cumrade", "Free Slave Central", "Jizzington upon Wank", "Mother Cumtry"]>>
-<<set setup.ArcologyNamesIncestFetishist = ["Familial Embrace", "Family Fortunes", "Incestral Home", "Oedipal City", "Oeditropolis", "Pure Blood", "Sib City"]>>
+<<set setup.ArcologyNamesCummunism = ["Arscrotzka", "Crusty Cummies", "Cummins", "Cummunist Russwhore", "Cumstantine", "Cumstantinople", "Da Cumrade", "Free Slave Central", "Jizzington upon Wank", "Mother Cumtry", "Semen Supreme", "Wankara"]>>
+<<set setup.ArcologyNamesIncestFetishist = ["All in the Family", "Familial Embrace", "Family Fortunes", "Family Ties", "Incestral Home", "Oedipal City", "Oeditropolis", "Pure Blood", "Sib City", "Wincest"]>>
 
 
 <<set setup.badWords = ["ass", "bitch", "boob", "butt", "cock", "cum", "cunny", "cunt", "dick", "fuck", "junk", "piss", "pussy", "shit", "slave", "slut", "trash", "whore"]>>
diff --git a/src/init/storyInit.tw b/src/init/storyInit.tw
index d32802dc7fce45330a32fcf8e6efccc7f8835397..826336b85b7bf743f5e2d44340f3fedffb50acd8 100644
--- a/src/init/storyInit.tw
+++ b/src/init/storyInit.tw
@@ -70,7 +70,7 @@ You should have received a copy of the GNU General Public License along with thi
 		<</if>>
 		<<set $slaves[_i].rivalry = 0, $slaves[_i].rivalryTarget = 0, $slaves[_i].subTarget = 0>>
 	<<else>>
-		<<set _dump = removeSlave(_i), _i--, _SL-->>
+		<<set _dump = $slaves.deleteAt(_i), _i--, _SL-->>
 	<</if>>
 	<</for>>
 	<<for _k = 0; _k < _SL; _k++>>
@@ -240,7 +240,6 @@ You should have received a copy of the GNU General Public License along with thi
 	<<set $genePool = []>>
 <</if>>
 
-<<set $slaveIndices = slaves2indices()>>
 <<set $organs = []>>
 <<set $ArcadeiIDs = [], $BrothiIDs = [], $CellBiIDs = [], $CliniciIDs = [], $ClubiIDs = [], $DairyiIDs = [], $HGSuiteiIDs = [], $MastSiIDs = [], $SchlRiIDs = [], $ServQiIDs = [], $SpaiIDs = [], $FacSupIDs = []>>
 
diff --git a/src/js/fresult.tw b/src/js/fresult.tw
index d46c9ece3da9aad09046c15673049a70285ae9fa..870161bbf56cfc4875c387088a9acd71f317262b 100644
--- a/src/js/fresult.tw
+++ b/src/js/fresult.tw
@@ -99,15 +99,17 @@ window.FResult = (function() {
 	}
 
 	function calcWorksWithRelationship(slave) {
-		const fre = getSlave(slave.relationshipTarget)
-		if (fre !== null && sameAssignmentP(slave, fre))
-			V.FResult += 1;
+		const fre = V.slaves.findIndex(s => {
+			return haveRelationshipP(slave, s) && sameAssignmentP(slave, s);
+		});
+		if (fre !== -1) V.FResult += 1;
 	}
 	
 	function calcWorksWithRival(slave) {
-		const en = getSlave(slave.rivalryTarget)
-		if (en !== null && sameAssignmentP(slave, en))
-			V.FResult -= 1;
+		const en = V.slaves.findIndex(s => {
+			return isRivalP(slave, s) && sameAssignmentP(slave, s);
+		});
+		if (en !== -1) V.FResult -= 1;
 	}
 
 	function calcHInjectionsDiet(slave) {
diff --git a/src/npc/descriptions/fFuckdollWidgets.tw b/src/npc/descriptions/fFuckdollWidgets.tw
index 2b1affc9d8d7f268a681f695e9f88f7871fc3db7..512c3cd274ea30334962d0e342a1d50d2915d355 100644
--- a/src/npc/descriptions/fFuckdollWidgets.tw
+++ b/src/npc/descriptions/fFuckdollWidgets.tw
@@ -97,6 +97,85 @@ You climax<<if $PC.dick == 1>>, your cum shooting forward to splash against its
 
 <<widget "FFuckdollImpreg">>
 
+<<ClearSummaryCache $activeSlave>>
+<<set _bonus = random(6,20)>>
+
+<<if $activeSlave.mpreg == 1>>
+	<<set $activeSlave.analCount += _bonus+1, $analTotal += _bonus+1>>
+<<else>>
+	<<set $activeSlave.vaginalCount += _bonus+1, $vaginalTotal += _bonus+1>>
+<</if>>
+
+You decide to use the Fuckdoll's fertile womb to grow a child.
+<<if $activeSlave.fuckdoll <= 10>>
+	Since it is not well adapted to life as a living sex toy yet, it won't respond to position commands. So, you simply <<if $activeSlave.amp == 0>>push it down to lie on the couch<<else>>set it on your desk<</if>> and shove <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> inside its <<if $activeSlave.mpreg == 1>>asshole<<else>>vagina<</if>>.
+<<elseif $activeSlave.fuckdoll <= 70>>
+	It can follow intermediate commands, so you order it into a position for use of its <<if $activeSlave.mpreg == 1>>rear<<else>>front<</if>> hole. It obediently <<if $activeSlave.amp == 0>>gets down on all fours and <</if>>cocks its hips, offering its <<if $activeSlave.mpreg == 1>>asspussy<<else>>cunt<</if>> until you insert your cock into its <<if $activeSlave.mpreg == 1>>winking<<else>>wet<</if>> channel.
+<<else>>
+	It can follow advanced commands, so you bring it over to your chair	<<if $activeSlave.amp == 0>>and order it to squat down onto your cock and ride.<<else>>and impale it on your cock, ordering it to do its feeble best to bounce.<</if>>
+<</if>>
+<<if $activeSlave.fuckdoll <= 20>>
+	It's not fully used to being raped without warning, so it struggles, its muscles spasming delightfully.
+<<elseif $activeSlave.fuckdoll <= 40>>
+	Aware that it is supposed to relax and accept rape, it does its best to let you take it without resistance.
+<<else>>
+	You command it to milk your cock with its <<if $activeSlave.mpreg == 1>>anal<<else>>vaginal<</if>> walls, and it obediently starts to flex its well-developed <<if $activeSlave.mpreg == 1>>cunt<<else>>anal<</if>> muscles, squeezing you from base to tip.
+<</if>>
+<<if $activeSlave.fuckdoll <= 60>>
+	<<if $activeSlave.energy > 40>>Denied any other outlet for its healthy sex drive, it orgasms.<</if>>
+<<else>>
+	It orgasmed for the first time as you entered it, and it continues to do so as you fuck it. It's perfectly tuned.
+<</if>>
+<<if $activeSlave.voice == 0>>
+	Though it is mute, its breath hisses loudly <<if $activeSlave.lips > 95>>past the lips of its facepussy<<else>>through its mouth insert<</if>>.
+<<else>>
+	It moans, <<if $activeSlave.lips > 95>>and the lips of its facepussy quiver<<else>>struggling to force the sound past its mouth insert<</if>>.
+<</if>>
+You climax, your cum shooting forward to splash against its womb, and return it to <<if $activeSlave.amp == 0>>a standing position<<else>>where it was resting<</if>> to allow your seed to find its mark.
+<<if $activeSlave.mpreg == 1>>
+	<<if $activeSlave.anus > 2>>Your cum flows out of its gaping rear hole and down the material of its suit.
+	<<elseif $activeSlave.anus == 2>>Your cum drips out of its well-fucked rear hole and down the material of its suit.
+	<<else>>Its tight rear hole retains almost every drop of your cum. A few escape and run down the material of its suit.
+	<</if>>
+	The Fuckdoll will be cleaned by another slave.
+	<<if $activeSlave.anus == 0>>
+		<<if $activeSlave.fetish != "mindbroken">>
+			As you return to your business, it shakes slightly in place, and a few low moans come out of its face hole. This is probably a reaction to losing its anal virginity.
+		<<else>>
+			It gives no external indication that it's aware that it's just lost its virginity.
+		<</if>>
+		In any case, @@.lime;its rear hole has been broken in.@@
+		<<set $activeSlave.anus = 1>>
+	<</if>>
+<<else>>
+	<<if $activeSlave.vagina == 10>>Your cum steadily flows from its prolapsed front hole and down the material of its suit.
+	<<elseif $activeSlave.vagina > 2>>Your cum flows out of its gaping front hole and down the material of its suit.
+	<<elseif $activeSlave.vagina == 2>>Your cum drips out of its well-fucked front hole and down the material of its suit.
+	<<else>>Its tight front hole retains almost every drop of your cum. A few escape and run down the material of its suit.
+	<</if>>
+	The Fuckdoll will be cleaned by another slave.
+	<<if $activeSlave.vagina == 0>>
+		<<if $activeSlave.fetish != "mindbroken">>
+			As you return to your business, it shakes slightly in place, and a few low moans come out of its face hole. This is probably a reaction to losing its virginity.
+		<<else>>
+			It gives no external indication that it's aware that it's just lost its virginity.
+		<</if>>
+		In any case, @@.lime;its front hole has been broken in.@@
+		<<set $activeSlave.vagina = 1>>
+	<</if>>
+<</if>>
+
+You repeat this ritual throughout the week, ensuring that it will be an @@.lime;incubator for your child.@@
+
+<<KnockMeUp $activeSlave 100 2 -1 1>>
+
+<<if $arcologies[0].FSRestart != "unset">>
+	<<if $activeSlave.breedingMark != 1>>
+		Rumors spread about you knocking up your playthings; the Societal Elite are @@.red; very displeased@@ by these rumors.
+		<<set $failedElite += 5>>
+	<</if>>
+<</if>>
+
 <<if passage() != "Slave Interact">>
 	<<set _i = $slaves.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
 	<<set $slaves[_i] = $activeSlave>>
diff --git a/src/npc/descriptions/fVagina.tw b/src/npc/descriptions/fVagina.tw
index 4a377fbfda33e7344bd857ac4b7c71ebd37c9099..af198931a3cb2dbc9b1c4aade5d0da595e4e9dd5 100644
--- a/src/npc/descriptions/fVagina.tw
+++ b/src/npc/descriptions/fVagina.tw
@@ -97,7 +97,7 @@ You call her over so you can
 <<if canWalk($activeSlave) && $activeSlave.fetish != "mindbroken">>
 	You decide to fuck her
 	<<if (_fPosition <= 20)>>
-		in the missionary position. You tell her to lie down on the couch next to your desk.
+		in the missionary position.
 		<<if $activeSlave.bellyPreg >= 600000>>
 			A position that will be a challenge due to her immense pregnancy.
 		<<elseif $activeSlave.belly >= 600000>>
@@ -109,6 +109,7 @@ You call her over so you can
 		<<elseif $activeSlave.belly+$PC.belly >= 20000 && $activeSlave.belly >= 1500 && $PC.belly >= 1500>>
 			A position that will be difficult with the combined size of your rounded middles.
 		<</if>>
+		You tell her to lie down on the couch next to your desk.
 	<<elseif (_fPosition <= 40)>>
 		in the cowgirl position. You lie on the couch beside your desk and tell her to straddle you, facing towards you.
 		<<if $activeSlave.bellyPreg >= 600000>>
diff --git a/src/npc/fKiss.tw b/src/npc/fKiss.tw
index 7d0ba19505106a60e79f36012b1c9f1190d34ef3..ca18e8741959ae62244bfa7381a319e60b60a6c3 100644
--- a/src/npc/fKiss.tw
+++ b/src/npc/fKiss.tw
@@ -149,7 +149,7 @@ Then, you gently raise her <<if $activeSlave.face > 95>>heartrendingly beautiful
 			"I love you, <<Master>>," she <<say>>s dreamily.
 		<</if>>
 	<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-		She reflexively turns her head away from you, but you catch your wife by her jaw and kiss her harder. You wrap your arms around her so she can not escape. She wriggles desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and pull away, she glares at you.
+		She reflexively turns her head away from you, but you catch your wife by her jaw and kiss her harder. You wrap your arms around her so she cannot escape. She wriggles desperately, but her struggles slowly subside as she realizes that you're not taking this any farther. When you bore of it and pull away, she glares at you.
 		<<if (($activeSlave.amp == 1) && (!canTalk($activeSlave)))>>
 			Her <<if canSee($activeSlave)>>eyes demand<<else>>expression demands<</if>> an answer: are you done?
 		<<elseif !canTalk($activeSlave)>>
diff --git a/src/npc/removeActiveSlave.tw b/src/npc/removeActiveSlave.tw
index cf8ee8ab4346d335144e36b10e6c05673bd742a9..c7e2ee0387c82b534d3ae03f810ffff0cfc90dfd 100644
--- a/src/npc/removeActiveSlave.tw
+++ b/src/npc/removeActiveSlave.tw
@@ -143,7 +143,7 @@
 		<<set $limbs.deleteAt(_o)>>
 	<</if>>
 	
-	<<set _dump = removeSlave(_x), _SL--, $activeSlave = 0>>
+	<<set _dump = $slaves.deleteAt(_x), _SL--, $activeSlave = 0>>
 	
 	<<if _missingID == 1>>
 		<<set $missingParentID-->>
diff --git a/src/pregmod/fSlaveSlaveVagConsummate.tw b/src/pregmod/fSlaveSlaveVagConsummate.tw
index 9b7bf81d1612cd18d1a2f19bbcbff31d33ba4d72..748f68119434c35223476fbabfa52e0846c2d6e8 100644
--- a/src/pregmod/fSlaveSlaveVagConsummate.tw
+++ b/src/pregmod/fSlaveSlaveVagConsummate.tw
@@ -3,6 +3,10 @@
 <<ClearSummaryCache $activeSlave>>
 <<ClearSummaryCache $slaverapistx>>
 
+<<set $activeSlave.vaginalCount += 1>>
+<<set $vaginalTotal += 1>>
+<<set $slaverapistx.penetrativeCount++, $penetrativeTotal++>>
+
 <<if $slaverapistx.dick == 1>>
 		<<set _dicksize = "pathetic">>
 <<elseif ($slaverapistx.dick == 2)>>
@@ -25,145 +29,143 @@
 		<<set _dicksize = "obscene">>
 <</if>>
 
-You take a look at the slave you selected.
-
-
-<<if $activeSlave.mother == $slaverapistx.ID>>
-	<<if ($slaverapistx.sexualQuirk == "perverted")>>
-		<<if ($slaverapistx.energy > 60)>>
-			$slaverapistx.slaveName is well aware that she is about to rape her own daughter, but despite that seems eager to do it.
-		<<else>>
-			$slaverapistx.slaveName is well aware that she is about to rape her own daughter, but despite that seems to feel some arousal at the thought.
-		<</if>>
-	<<else>>
-		$slaverapistx.slaveName is well aware that she is about to rape her own daughter and is understandingly disturbed.
-	<</if>>
-<</if>>
-
-<<if $slaverapistx.mother == $activeSlave.ID>>
-	<<if ($slaverapistx.sexualQuirk == "perverted")>>
-		<<if ($slaverapistx.energy > 60)>>
-			$slaverapistx.slaveName is well aware that she is about to rape her own mother, but despite that seems eager to do it.
-		<<else>>
-			$slaverapistx.slaveName is well aware that she is about to rape her own mother, but despite that seems to feel some arousal at the thought.
-		<</if>>
-	<<else>>
-		$slaverapistx.slaveName is well aware that she is about to rape her own mother and is understandingly disturbed.
-	<</if>>
-<</if>>
-
-<<if (areSisters($activeSlave, $slaverapistx) > 0)>>
-	<<if ($slaverapistx.sexualQuirk == "perverted")>>
-		<<if ($slaverapistx.energy > 60)>>
-			$slaverapistx.slaveName is looking down at her sister's helpless form and inviting pussy with a look of hunger.
-		<<else>>
-			$slaverapistx.slaveName seems paralyzed, looking down at her bound sister with disbelief, curiosity...and excitement?
-		<</if>>
-	<<else>>
-		$slaverapistx.slaveName looks with horror down at her bound sister, knowing what will soon happen.
-	<</if>>	
+<<if $activeSlave.mother == $slaverapistx.ID || $activeSlave.father == $slaverapistx.ID || $slaverapistx.mother == $activeSlave.ID || $slaverapistx.father == $activeSlave.ID || (areSisters($activeSlave, $slaverapistx) > 0)>>
+	<<set _isIncest = 1>>
 <</if>>
 
-<<set $activeSlave.penetrativeCount++, $penetrativeTotal++>>
+You take a look at the slave you selected.
 
 <<if ($slaverapistx.fetish == "dom") && ($slaverapistx.fetishStrength > 20) && ($slaverapistx.devotion >= -20)>>
-	Since $slaverapistx.slaveName loves to dominate others it's not hard to get her <<if $slaverapistx.dick > 0>>_dicksize dick ready<<elseif ($slaverapistx.clit >= 4)>>massive clit ready<<else>>to don her strap-on<</if>>
+	Since $slaverapistx.slaveName loves to dominate others it's not hard to get her <<if $slaverapistx.dick > 0>>_dicksize dick<<else>>massive clit<</if>> ready.
 	<<if ($slaverapistx.attrXX > 65)>>
-		With her high libido and love for girls, she becomes aroused indecently fast.
+		With her love of pussy, she becomes aroused indecently fast.
 	<<else>>
-		<<if $slaverapistx.dick > 0>>Her _dicksize member springs instantly to attention<<else>>She becomes wet and flushed<</if>>
-		at the prospect of forcing herself on another slave.
+		Her <<if $slaverapistx.dick > 0>>_dicksize cock<<else>>massive clit<</if>> quickly swells to a throbbing erection at the prospect of forcing herself on another slave.
 	<</if>>
-
 <<elseif ($slaverapistx.fetish == "sadist") && ($slaverapistx.fetishStrength > 20) && ($slaverapistx.devotion >= -20)>>
-			With the prospect of torturing another slave <<if $slaverapistx.dick > 0>>her _dicksize member springs instantly to attention<<elseif ($slaverapistx.clit >= 4)>>her clit becomes engorged<<else>>she becomes wet and flushed<</if>>
-
+	With the prospect of torturing another slave <<if $slaverapistx.dick > 0>>her _dicksize cock swells to a throbbing erection in seconds<<else>>her huge clit becomes fully engorged in seconds<</if>>.
+<<elseif ($slaverapistx.fetish == "pregnancy") && ($slaverapistx.fetishStrength > 20) && ($slaverapistx.devotion >= -20) && $slaverapistx.dick > 0>>
+	With the prospect of raping another slave bareback, her _dicksize cock swells to a throbbing erection in seconds.
 <<elseif ($slaverapistx.attrXX > 65) && ($slaverapistx.devotion >= -20)>>
-	Since $slaverapistx.slaveName likes sticking her <<if $slaverapistx.dick > 0>>_dicksize penis<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> in girls, she doesn't take much convincing.
-
+	Since $slaverapistx.slaveName likes sticking her <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> in girls, she doesn't take much convincing.
 <<elseif ($slaverapistx.devotion > 50)>>
 	Since $slaverapistx.slaveName is devoted to you, she'll eagerly fuck anything you tell her to fuck.
-
 <<elseif ($slaverapistx.devotion > 20)>>
 	Since $slaverapistx.slaveName is obedient, she'll fuck anything you tell her to fuck.
-
-
 <<elseif ($slaverapistx.devotion >= -20)>>
-	Since $slaverapistx.slaveName does not resist your will, she should comply reasonably well.
-	<<if $slaverapistx.dick == 0>>She dons a strap-on and applies lube in a mechanical, detached fashion,
-	<<else>>She has to work to get herself hard despite her doubts,
-	<</if>>
-	fear and disgust showing on her face as she absorbs the perversion of the natural order of things she's about to experience.
-
+	Since $slaverapistx.slaveName does not resist your will, she should comply reasonably well. She has to work to get her <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> hard despite her doubts,	visibly disturbed that you are ordering her to fuck someone for your entertainment.
 <<else>>
-	<<if $slaverapistx.dick > 0>>
-		Since $slaverapistx.slaveName is unlikely to comply willingly, you simply restrain her and administer a massive dose of vasodilators, directly where they will do the most good. $slaverapistx.slaveName writhes with the pain of the injection, which is compounded as her _dicksize penis springs agonizingly erect.
+	Since $slaverapistx.slaveName is unlikely to comply willingly, you simply restrain her and administer a massive dose of vasodilators, directly where they will do the most good. $slaverapistx.slaveName writhes with the pain of the injection, which is compounded as her <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> quickly reaches an agonizingly full erection.
+<</if>>
+
+<<if _isIncest == 1>>
+	$slaverapistx.slaveName is well aware that she is about to rape
+	<<if $slaverapistx.father == $activeSlave.ID && $slaverapistx.mother == $activeSlave.ID>>
+		the slave that is both her mother and her father, 
+	<<elseif $activeSlave.mother == $slaverapistx.ID || $activeSlave.father == $slaverapistx.ID>>
+		her own daughter, 
+	<<elseif $slaverapistx.mother == $activeSlave.ID>>
+		her own mother, 
+	<<elseif $slaverapistx.mother == $activeSlave.ID>>
+		the slave that fathered her, 
+	<<elseif (areSisters($activeSlave, $slaverapistx) > 0)>>
+		her <<if areTwins($activeSlave, $slaverapistx)>>twin <</if>>sister, 
+	<</if>>
+	<<if ($slaverapistx.sexualQuirk == "perverted") || ($slaverapistx.sexualQuirk == "sinful")>>
+		<<if ($slaverapistx.energy > 60)>>
+			and seems quite aroused at just how <<if ($slaverapistx.sexualQuirk == "perverted")>>perverted<<else>>sinful<</if>> that is. <<if canSee($slaverapistx)>>$slaverapistx.slaveName's eyes seemed locked on $activeSlave.slaveName's inviting pussy, thoroughly aroused and waiting for your order.<</if>>
+		<<else>>
+			but despite her conflicted feelings her arousal is clear.
+		<</if>>
+		<<set _incestMood = "Top">>
+	<<elseif ($slaverapistx.relationshipTarget == $activeSlave.ID) && ($slaverapistx.relationship > 2)>> 
+		but since she's already in a sexual relationship with her, it's only special because her <<WrittenMaster $slaverapistx>> is watching.
+		<<set _incestMood = "Top">>
 	<<else>>
-		Since $slaverapistx.slaveName is unlikely to comply willingly, you tie her up, put a strap-on with a clit vibrator on her and administer strong aphrodisiacs. She writes with discomfort and confusion.
+		<<if $slaverapistx.devotion > 95>>
+			but her deep acceptance of slavery means she can't help but be eager to please everyone involved with her performance.
+			<<set _incestMood = "Top">>
+		<<elseif $slaverapistx.devotion > 60>>
+			but her experience as a slave means she can mostly ignore it and focus on sex.
+		<<else>>
+		and is understandably disturbed.
+		<</if>>
 	<</if>>
-
 <</if>>
 
-
 <br><br>
 
+
 Next, you see to $activeSlave.slaveName.
 
-<<if $activeSlave.mother == $slaverapistx.ID>>
-	<<if ($activeSlave.sexualQuirk == "perverted")>>
-			<<if ($activeSlave.energy > 60)>>
-				$activeSlave.slaveName is looking up at her mother, fully naked, her <<if $slaverapistx.dick > 0>>_dicksize penis<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> standing firm despite her rapid breathing. She is flushed and her pussy moist.
-			<<else>>
-				$activeSlave.slaveName seems paralyzed, looking at her mothers <<if $slaverapistx.dick > 0>>_dicksize member<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> with fascination and disbelief.
-			<</if>>
-	<<else>>
-		$activeSlave.slaveName looks with horror at her mothers <<if $slaverapistx.dick > 0>>_dicksize member<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>>, knowing what will soon happen.	
+<<if _isIncest == 1>>
+	$activeSlave.slaveName is fully naked and <<if canSee($activeSlave)>>looking up at<<else>>waiting in front of<</if>> 
+	<<if $activeSlave.father == $slaverapistx.ID && $activeSlave.mother == $slaverapistx.ID>>
+		the slave that is both her mother and her father, 
+	<<elseif $slaverapistx.mother == $activeSlave.ID>>
+		her own daughter, 
+	<<elseif $activeSlave.mother == $slaverapistx.ID>>
+		her own mother, 
+	<<elseif $activeSlave.father == $slaverapistx.ID>>
+		the slave that fathered her, 
+	<<elseif (areSisters($activeSlave, $slaverapistx) > 0)>>
+		her <<if areTwins($activeSlave, $slaverapistx)>>twin <</if>>sister, 
 	<</if>>
-<</if>>
-
-<<if $slaverapistx.mother == $activeSlave.ID>>
-	<<if ($activeSlave.sexualQuirk == "perverted")>>
-			<<if ($activeSlave.energy > 60)>>
-				$activeSlave.slaveName is looking up at her daughter, fully naked, her <<if $slaverapistx.dick > 0>>_dicksize penis<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> standing firm despite her rapid breathing. She is flused and her pussy moist.
-			<<else>>
-				$activeSlave.slaveName seems paralyzed, looking at her daughters <<if $slaverapistx.dick > 0>>_dicksize cock<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> swaying above her with disbelief, hesitation... and excitement?
-			<</if>>
+	<<if ($activeSlave.sexualQuirk == "perverted") || ($activeSlave.sexualQuirk == "sinful")>>
+		<<if ($activeSlave.energy > 60)>>
+			whose <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> is standing firm above her. She seems indecently aroused, flushed and shivering in anticipation. 
+		<<else>>
+			but despite her conflicted feelings her growing arousal is clear as she <<if canSee($activeSlave)>>stares at<<else>>imagines<</if>> the <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> that's soon going inside her.
+		<</if>>
+		<<if _incestMood == "Top">>
+			<<set _incestMood == "Both">>
+		<<else>>
+			<<set _incestMood == "Bottom">>
+		<</if>>
+	<<elseif ($activeSlave.relationshipTarget == $slaverapistx.ID) && ($activeSlave.relationship > 2)>> 
+		and seems calm and inviting to her
+		<<if slave.relationship == 3>>
+			sex friend
+		<<elseif slave.relationship == 4>>
+			lover
+		<<else>>
+			slave wife
+		<</if>>
+		's <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> that will be penetrating her.
+		<<if _incestMood == "Top">>
+			<<set _incestMood == "Both">>
+		<<else>>
+			<<set _incestMood == "Bottom">>
+		<</if>>
 	<<else>>
-		$activeSlave.slaveName looks with horror at her daughters <<if $slaverapistx.dick > 0>>_dicksize dick<<elseif ($slaverapistx.clit >= 4)>>dick-clit<<else>>strap-on<</if>>, knowing what will soon happen.
-	<</if>>
-<</if>>
-
-<<if (areSisters($activeSlave, $slaverapistx) > 0)>>
-	<<if ($activeSlave.sexualQuirk == "perverted")>>
-			<<if ($activeSlave.energy > 60)>>
-				$activeSlave.slaveName seems paralyzed with fear, but her nipples are already hard and her face flushed. Her eyes are fixed on the <<if $slaverapistx.dick > 0>>_dicksize dick<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> above her.
+		<<if $activeSlave.devotion > 95>>
+			and her deep acceptance of her status as a slave has her staring <<if canSee($activeSlave)>>at<<else>>blindly towards<</if>> the <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> above her with a lusty smile.
+			<<if _incestMood == "Top">>
+				<<set _incestMood == "Both">>
 			<<else>>
-				$activeSlave.slaveName seems paralyzed, looking at her sister <<if $slaverapistx.dick > 0>>_dicksize cock<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> above her with disbelief, curiosity...and excitement?
-			<</if>>			
-	<<else>>
-		$activeSlave.slaveName looks with horror at her sister's <<if $slaverapistx.dick > 0>>_dicksize dick<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>>, knowing what will soon happen.
+				<<set _incestMood == "Bottom">>
+			<</if>>
+		<<elseif $activeSlave.devotion > 60>>
+			and if she focuses, she can forget the <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> standing erect in front of her belongs to someone related to her.
+		<<else>>
+		and is understandably disturbed, <<if canSee($activeSlave)>>eyes glued to the <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> throbbing before her.<<else>>listening to the heavy breathing of her relative whose <<if $slaverapistx.dick > 0>>_dicksize penis<<else>>massive clit<</if>> will be entering her soon.
+		<</if>>
 	<</if>>
 <</if>>
 
-<<set $activeSlave.vaginalCount += 1>>
-<<set $vaginalTotal += 1>>
-
-
 <<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.vagina == 0)>>
-	She presents her virgin pussy to $slaverapistx.slaveName without protest. This act @@.lime; breaks in her pussy.@@
+	She presents her virgin pussy to $slaverapistx.slaveName without protest. This act @@.lime; breaks in her pussy@@, and @@.hotpink;reminds her@@ of her status as a submissive slave.
 	<<set $activeSlave.vagina = 1>>
 	<<set $activeSlave.devotion += 4>>
 	<<set $activeSlave.fetishStrength += 1>>
-	
-<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
-	She smiles as she is tied and her pussy presented to $slaverapistx.slaveName. She enjoys submitting to such a dominant slave.
-
-<<elseif  ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0) >>
-	She accepts your orders without comment and presents her virgin pussy to $slaverapistx.slaveName. She gasps in shock when she feels the <<if $slaverapistx.dick > 0>>_dicksize dick<<elseif ($slaverapistx.clit >= 4)>>massive clit<<else>>strap-on<</if>> enter her. @@.hotpink;She is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
+<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
+	She smiles as she lays back and presents her pussy to $slaverapistx.slaveName. She openly enjoys submitting herself for others to make use of.
+<<elseif ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0) >>
+	She accepts your orders without comment and presents her virgin pussy to $slaverapistx.slaveName. She gasps in shock when she feels the <<if $slaverapistx.dick > 0>>_dicksize dick<<else>>massive clit<</if>> enter her. @@.hotpink;She is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
 	<<set $activeSlave.vagina = 1>>
 	<<set  $activeSlave.devotion += 10>>
 <<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
-	She is clearly unhappy at the idea of losing her pearl of great price to $slaverapistx.slaveName; this probably isn't what she imagined her first real sex would be like. Nevertheless, @@.hotpink;she is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
+	She is clearly unhappy at the idea of losing her pearl of great price to $slaverapistx.slaveName; this probably isn't what she imagined her first real sexual encounter would be like. Nevertheless, she is @@.hotpink;broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
 	<<set $activeSlave.vagina = 1>>
 	<<set  $activeSlave.devotion += 4>>
 <<elseif ($activeSlave.vagina == 0)>>
@@ -197,18 +199,18 @@ Next, you see to $activeSlave.slaveName.
 <br><br>
 
 <<if ($activeSlave.devotion < -20) && ($slaverapistx.devotion < -20)>>
-	Since you have two restrained slaves, it's up to you to do all the work. $activeSlave.slaveName is tied up on the bed with her pussy available, so you maneuver $slaverapistx.slaveName's <<if $slaverapistx.dick > 0>>_dicksize dick<<else>>strap-on<</if>> into place. The two slaves make no further moves until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. $slaverapistx.slaveName starts moving very slowly, barely prodding. After watching them mechanically go at it for a while, you use your leg to suddenly push her deep into $activeSlave.slaveName, fully hilting her in one motion. You occasionally prod them with an electrical jolt to keep them going at a faster pace. Both slaves resent what you made them do and fear you'll make them do it again.
+	Since you have two restrained slaves, it's up to you to do all the work. $activeSlave.slaveName is tied up on the bed with her pussy available, so you maneuver $slaverapistx.slaveName's <<if $slaverapistx.dick > 0>>_dicksize dick<<else>>strap-on<</if>> into place. The two slaves make no further moves until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. $slaverapistx.slaveName starts moving very slowly, barely prodding. After watching them mechanically go at it for a while, you use your leg to suddenly push her deep into $activeSlave.slaveName, fully hilting her in one motion. You occasionally prod them with an electrical jolt to keep them going at a faster pace. Both slaves resent what you made them do for you and fear you'll make them do it again.
 
 <<elseif ($slaverapistx.devotion < -20)>>
 	Since your dick slave is restrained, you order $activeSlave.slaveName to present herself on the bed, and then maneuver $slaverapistx.slaveName's <<if $slaverapistx.dick > 0>>_dicksize dick<<else>>strap-on<</if>> into place. $activeSlave.slaveName does her best to hump herself against the unwilling cock until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. She is still unenthusiastic, so you have her lie down and have $activeSlave.slaveName ride herself to orgasm. She resents what you made her do and fears you'll force her to do it again. Though $activeSlave.slaveName accepts the situation, she looks into $slaverapistx.slaveName's eyes with obvious apology.
 
 <<elseif ($slaverapistx.fetish == "dom") && ($slaverapistx.fetishStrength > 20) && ($slaverapistx.devotion > 20)>>
-	You arrange $activeSlave.slaveName on the bed with her pussy defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave for her pleasure. She penetrates her immediately, fondling, pinching and licking while pistoning away, fully enjoying her dominant role, edging her poor toy again and again and making her beg for release.
+	$activeSlave.slaveName is tied and placed on the bed with her pussy defenseless and available, and then you tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave for her pleasure. She penetrates her immediately, fondling, pinching and licking while pistoning away, fully enjoying her dominant role, edging her poor toy again and again and making her beg for release.
 	<<if ($activeSlave.fetish == "dom")>>
 		<<if ($activeSlave.devotion < -20)>>
 			By the end of the day $activeSlave.slaveName's abused cunt is <<if $slaverapistx.dick > 0>>dripping with cum<<else>>overflowing with juices<</if>>, leaving her horrified and disgusted at her lack of control. 
 		<<else>>
-			By the end of the day $activeSlave.slaveName's abused cunt is <<if $slaverapistx.dick > 0>>dripping with cum<<else>>overflowing with juices<</if>>, leaving her annoyed at her lack of control, but she still somewhat enjoyed herself.		
+			By the end of the day $activeSlave.slaveName's abused cunt is <<if $slaverapistx.dick > 0>>dripping with cum<<else>>overflowing with juices<</if>>, leaving her annoyed at her lack of control, though she still somewhat enjoyed herself.		
 		<</if>>	
 	<<elseif ($activeSlave.fetish == "submissive")>>
 		<<if ($activeSlave.devotion < -20)>>		
@@ -221,10 +223,10 @@ Next, you see to $activeSlave.slaveName.
 
 
 <<elseif ($slaverapistx.energy > 95) && ($slaverapistx.devotion > 20) && ($activeSlave.devotion < -20)>>
-	You arrange $activeSlave.slaveName on the bed with her pussy defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave, just for the perverted novelty of the act. Her high libido keeps her going for a long time, brining the helpless toy to one forced orgasm after another. By the end of the day $activeSlave.slaveName is lying on the bed, all worn out, her cunt <<if $slaverapistx.dick > 0>>dripping with cum<<else>>overflowing with juices<</if>>, to her horror and resentment, while $slaverapistx.slaveName is sleeping next to her in a state of obvious satiation and bliss.
+	$activeSlave.slaveName is tied and placed on the bed with her pussy defenseless and available, and then you tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave, just for the perverted novelty of the act. Her high libido keeps her going for a long time, bringing the helpless toy to one forced orgasm after another. By the end of the day $activeSlave.slaveName is lying on the bed, all worn out, her cunt <<if $slaverapistx.dick > 0>>dripping with cum<<else>>overflowing with juices<</if>> to her horror and resentment, while $slaverapistx.slaveName is sleeping next to her in a state of obvious satiation and bliss.
 
 <<elseif ($activeSlave.devotion <= 20) || ($slaverapistx.devotion <= 20)>>
-	You order $activeSlave.slaveName onto the couch and tell $slaverapistx.slaveName to get on with it. They fuck mechanically, gazing with roiling emotions into each others' eyes. They do seem to come to some sort of a nonverbal understanding on the necessity of getting it done, and there is no real unhappiness in either of them when they finish and disentangle themselves. As they clean themselves and exit, you notice $slaverapistx.slaveName's looking a little more longingly at $activeSlave.slaveName.
+	You order $activeSlave.slaveName onto the couch and tell $slaverapistx.slaveName to get on with it. They fuck mechanically, gazing with roiling emotions into each others' eyes. They do seem to come to some sort of a non-verbal understanding on the necessity of getting it done, and there is no real unhappiness in either of them when they finish and disentangle themselves. As they clean themselves and exit, you notice $slaverapistx.slaveName's looking a little more longingly at $activeSlave.slaveName.
 
 <<elseif ($activeSlave.devotion <= 50) || ($slaverapistx.devotion <= 50)>>
 	You order $activeSlave.slaveName and $slaverapistx.slaveName to get on with it. They fuck mechanically at first, gazing with roiling emotions into each others' eyes. Eventually, they begin to enjoy the intimacy of the act, finding the shared pleasure between them comforting. They finish and resume life as slaves, the light of this intimacy diminishing, softening with $slaverapistx.slaveName's dick and dripping away with the contents of $activeSlave.slaveName's cum-filled pussy.
diff --git a/src/pregmod/pcAppearanceIntro.tw b/src/pregmod/pcAppearanceIntro.tw
index e56803887a0aff98eddd3c1aa0a31b3b5b16dad2..b5edcf8744a527d1ade5ee08e68313c7f8a86f71 100644
--- a/src/pregmod/pcAppearanceIntro.tw
+++ b/src/pregmod/pcAppearanceIntro.tw
@@ -53,7 +53,7 @@ You're $PC.race.
 	<<PlayerRace>>
 <</link>>
 |
-<<link "Indo-aryan">>
+<<link "Indo-Aryan">>
 	<<set $PC.race = "indo-aryan">>
 	<<PlayerRace>>
 <</link>>
@@ -73,7 +73,7 @@ You're $PC.race.
 	<<PlayerRace>>
 <</link>>
 |
-<<link "Mixed race">>
+<<link "Mixed Race">>
 	<<set $PC.race = "mixed race">>
 	<<PlayerRace>>
 <</link>>
diff --git a/src/pregmod/reMaleCitizenHookup.tw b/src/pregmod/reMaleCitizenHookup.tw
index 6e18d59b7f959b101d030680723fa7f974e45d3c..14e2cf14444276e33ea0a9f05c569e4dc0f3fd18 100644
--- a/src/pregmod/reMaleCitizenHookup.tw
+++ b/src/pregmod/reMaleCitizenHookup.tw
@@ -188,7 +188,7 @@ He's clearly attracted to you; even the most consummate actor would have difficu
 <br><<link "To them that hath, it shall be given">>
 	<<replace "#result">>
 	You're not exactly starved for casual sex, but you've never thought there was any such thing as too much of a good thing. <<if _FS != "Physical Idealist">>You pull his arm around your waist<<else>>You nudge him in the ribs and motion to the door<</if>>. You hear a slight gasp from him as he realizes that his gambit has succeeded with more immediate effect than he expected. He shivers with anticipation as you steer him back through a side door, grabbing a pair of glasses of <<if $PC.refreshmentType == 1>>$PC.refreshment<<else>>liquor<</if>> on the way, and making a discreet exit towards your private suite.
-	<<if $Concubine != 0 && if $Concubine.intelligence > 1>>
+	<<if $Concubine != 0 && $Concubine.intelligence > 1>>
 		$Concubine.slaveName is there, of course, and she instantly sees that her continued presence for a ménage à trois is wanted by both you and your guest.
 	<</if>>
 	Your guest restrains his eager praise now that you're in private, but his wide-eyed appreciation of your domain is compliment enough. Once in your suite, you undress him, revealing
@@ -290,12 +290,12 @@ He's clearly attracted to you; even the most consummate actor would have difficu
 		a hot young body, and gently push him back onto your bed. You tease him as you remove your evening dress, crawl over him and impale yourself on his eager shaft, fully taking its length, before beginning to ride him. Even a female arcology owner like yourself appreciates a good hard fuck, since regular submission to a pounding from sex slaves would be a scandal. There's little opprobrium waiting for you if it's known he had you, though, and he is eagerly thrusting into your pussy. You shift into a slightly more comfortable position<<if $PC.belly >= 5000>> (one that forces him to bear the weight of your heavy middle) <</if>>and ride him to orgasm. You follow shortly after, feeling the heat of his seed in the depths of your pussy as it clamps down around his dick. Thankfully, he isn't spent yet and begins anew, quickly carrying your climax to a second orgasm and drawing an adorable moan out of you.
 	<</switch>>
 	<<if _FS == "Asset Expansionist">>
-		<<if $Concubine != 0 && if $Concubine.amp != 1>>
+		<<if $Concubine != 0 && $Concubine.amp != 1>>
 			$Concubine.slaveName eagerly joins the two of you to help clean the massive cumshot up.
 		<</if>>
 	<<elseif _FS != "Youth Preferentialist">>
-		<<if $Concubine != 0 && if $Concubine.amp != 1>>
-			The <<if canSee($Concubine)>>view of your bouncing tits<<else>>the sound of lusty sex<</if>> is too much for $Concubine.slaveName to resist and crawls over to kiss and caress you as your lover finishes.
+		<<if $Concubine != 0 && $Concubine.amp != 1>>
+			The <<if canSee($Concubine)>>view of your bouncing tits<<else>>sound of lusty sex<</if>> is too much for $Concubine.slaveName to resist and crawls over to kiss and caress you as your lover finishes.
 		<</if>>
 	<</if>>
 	Sometimes society overlooks that you are a woman and have certain needs, but your lover tonight knows exactly how to treat you. When your guest <<if _FS != "Youth Preferentialist">>is finally spent<<else>>wakes up from against your body<</if>>, he showers, dresses, and leaves discreetly, offering you a proper thank you. This is the kind of thing that @@.green;builds a lasting reputation@@ in the Free Cities.
@@ -413,4 +413,4 @@ He's clearly attracted to you; even the most consummate actor would have difficu
 	<</replace>>
 <</link>>
 <</if>>
-</span>
\ No newline at end of file
+</span>
diff --git a/src/pregmod/theBlackMarket.tw b/src/pregmod/theBlackMarket.tw
index 06d1e64431c901c1b52c031d645b95e5c9a1ad96..d51d3a1631528dde82fd358e83f437f4f026a981 100644
--- a/src/pregmod/theBlackMarket.tw
+++ b/src/pregmod/theBlackMarket.tw
@@ -36,7 +36,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 						<<if $cash >= 75000>>
 							[[Purchase schematics for anal pregnancy|The Black Market][$cash -= 75000, $arcologies[0].FSGenderRadicalistResearch = 1, _dump = $merchantFSWares.delete("GenderRadicalistResearch")]] //<<print cashFormat(75000)>>.//
 						<<else>>
-							You can not afford the asking price of <<print cashFormat(75000)>> for anal pregnancy schematics. "No discounts. No haggling. No price naming. Take it or leave it."
+							You cannot afford the asking price of <<print cashFormat(75000)>> for anal pregnancy schematics. "No discounts. No haggling. No price naming. Take it or leave it."
 						<</if>>
 					<<else>>
 						You lack the facilities needed to grow organs, so anal pregnancy schematics are currently out of your reach.
@@ -54,7 +54,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 						<<if $cash >= 50000>>
 							[[Purchase designs for immense implants|The Black Market][$cash -= 50000, $arcologies[0].FSTransformationFetishistResearch = 1, _dump = $merchantFSWares.delete("TransformationFetishistResearch")]] //<<print cashFormat(50000)>>.//
 						<<else>>
-							You can not afford the asking price of <<print cashFormat(50000)>> for absurdly huge implant designs. "No big fake boobs for you. How sad it must be to be flat and enslaved by such a poor <<if $PC.title == 1>>Master<<else>>Mistress<</if>>"
+							You cannot afford the asking price of <<print cashFormat(50000)>> for absurdly huge implant designs. "No big fake boobs for you. How sad it must be to be flat and enslaved by such a poor <<if $PC.title == 1>>Master<<else>>Mistress<</if>>"
 						<</if>>
 					<<else>>
 						You lack the facilities needed to produce implants of this caliber, so absurdly huge implant designs are currently unobtainable.
@@ -69,7 +69,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 					<<if $cash >= 50000>>
 						[[Purchase formulas for extremely powerful growth drugs|The Black Market][$cash -= 50000, $arcologies[0].FSAssetExpansionistResearch = 1, _dump = $merchantFSWares.delete("AssetExpansionistResearch")]] //<<print cashFormat(50000)>>.//
 					<<else>>
-						You can not afford the asking price of <<print cashFormat(50000)>> for extremely powerful growth drug formulas. "Why'd you even come here if you didn't have the credits to buy anything?"
+						You cannot afford the asking price of <<print cashFormat(50000)>> for extremely powerful growth drug formulas. "Why'd you even come here if you didn't have the credits to buy anything?"
 					<</if>>
 				<<else>>
 					You already possess formulas for extremely powerful growth drugs.
@@ -81,7 +81,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 					<<if $cash >= 75000>>
 						[[Purchase formulas for growth reversing drugs|The Black Market][$cash -= 75000, $arcologies[0].FSSlimnessEnthusiastResearch = 1, _dump = $merchantFSWares.delete("SlimnessEnthusiastResearch")]] //<<print cashFormat(75000)>>.//
 					<<else>>
-						You can not afford the asking price of <<print cashFormat(75000)>> for growth reversing drug formulas. "<<if $PC.boobsBonus > 0>>Guess you'll be keeping those knockers for now, <<if $PC.title == 0>>little miss top heavy<<else>>mr busty<</if>><<else>>Guess you don't mind sore backs. Leads to less sore knees, from what I've heard<</if>>."
+						You cannot afford the asking price of <<print cashFormat(75000)>> for growth reversing drug formulas. "<<if $PC.boobsBonus > 0>>Guess you'll be keeping those knockers for now, <<if $PC.title == 0>>little miss top heavy<<else>>mr busty<</if>><<else>>Guess you don't mind sore backs. Leads to less sore knees, from what I've heard<</if>>."
 					<</if>>
 				<<else>>
 					You already possess formulas for growth reversing drugs.
@@ -93,7 +93,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 					<<if $cash >= 45000>>
 						[[Purchase formulas for extremely effective anti-aging beauty creams|The Black Market][$cash -= 45000, $arcologies[0].FSYouthPreferentialistResearch = 1, _dump = $merchantFSWares.delete("YouthPreferentialistResearch")]] //<<print cashFormat(45000)>>.//
 					<<else>>
-						You can not afford the asking price of <<print cashFormat(45000)>> for extremely effective anti-aging beauty creams. "<<if $PC.visualAge > 40>>Those wrinkles don't look that bad on you, so don't worry about not being able to afford this<<else>>Just tell them they look young, and well, don't give them any mirrors. Probably should keep your money troubles from them too<</if>>."
+						You cannot afford the asking price of <<print cashFormat(45000)>> for extremely effective anti-aging beauty creams. "<<if $PC.visualAge > 40>>Those wrinkles don't look that bad on you, so don't worry about not being able to afford this<<else>>Just tell them they look young, and well, don't give them any mirrors. Probably should keep your money troubles from them too<</if>>."
 					<</if>>
 				<<else>>
 					You already possess formulas for extremely effective anti-aging beauty cream.
@@ -105,7 +105,7 @@ Of all the wonders present, the thing that catches your eye the most is a shady
 					<<if $cash >= 65000>>
 						[[Purchase recipes for highly addictive solid slave food|The Black Market][$cash -= 65000, $arcologies[0].FSHedonisticDecadenceResearch = 1, _dump = $merchantFSWares.delete("HedonisticDecadenceResearch")]] //<<print cashFormat(65000)>>.//
 					<<else>>
-						You can not afford the asking price of <<print cashFormat(65000)>> for highly addictive solid slave food recipes. "I promise you'll not be able to recreate this at home, so if you want to give your begging slave the treat she deserves, buy now! Or, you know, come back with money."
+						You cannot afford the asking price of <<print cashFormat(65000)>> for highly addictive solid slave food recipes. "I promise you'll not be able to recreate this at home, so if you want to give your begging slave the treat she deserves, buy now! Or, you know, come back with money."
 					<</if>>
 				<<else>>
 					You already possess recipes for highly addictive solid slave food.
diff --git a/src/uncategorized/RECI.tw b/src/uncategorized/RECI.tw
index 70ed10a462fedadd1ecd5930d6acf9dcd0b2efbc..efd48750644a1b69e6bb1617a4e67592077671ed 100644
--- a/src/uncategorized/RECI.tw
+++ b/src/uncategorized/RECI.tw
@@ -335,7 +335,7 @@ She looks pensive, and goes through two false starts before she clears her throa
 	<br><br>
 	"Plea<<s>>e," the slave begs incoherently as you press your <<if $PC.dick == 1>>dick<<else>>strap-on<</if>> against $Concubine.slaveName's finger. It's not clear whether she's begging you to DP her anus, or begging you not to, but whichever it is, $Concubine.slaveName withdraws her finger and you shove yourself inside. $activeSlave.slaveName jerks with discomfort and gives a gasping "Oh f-fuck-k" that <<if $activeSlave.anus > 2>>she repeats over and over<<else>>is followed by some minor struggling<</if>> as you begin to fuck her. From her angle, $Concubine.slaveName can't pound $activeSlave.slaveName quite as hard as you can, but she does her best. When you've both had your fun, extracted yourselves, and let the exhausted, gaped bitch collapse onto the floor, $Concubine.slaveName gives you a naughty wink.
 	<<Enunciate $Concubine>>
-	"@@.hotpink;That wath fun,@@ <<Master>>!" she <<say>>s. "<<Sh>>all we flip her over and go again?" 
+	"@@.hotpink;That wa<<s>> fun,@@ <<Master>>!" she <<say>>s. "<<Sh>>all we flip her over and go again?" 
 	<<Enunciate $activeSlave>>
 	"@@.hotpink;Plea<<s>>e nooo,@@" comes a quiet wail from the floor.
 	<<set $activeSlave.devotion += 2>>
@@ -556,7 +556,7 @@ She looks pensive, and goes through two false starts before she clears her throa
 	<<replace "#name">>$activeSlave.slaveName<</replace>>
 	<<replace "#result">>
 	You tell her to head down to the wardrobe and put on the outfit that'll be laid out for her there. She obeys promptly, but does not return for some time, having gotten instructions from $assistantName along the way to put extra effort into her grooming. When she finally returns, the effect is striking. <<if $activeSlave.face > 10>>She's a gorgeous girl with or without makeup, dressed up or naked, but she's especially luscious tonight.<<else>>Her face is not flawless, but she's conscious of her transformation, and the new confidence in her beauty adds a special glow that cannot be faked.<</if>> Her evening dress is elegant; it's quite slutty by old world standards, but according to Free Cities fashion, it's just about the most conservative gown a slave can be expected to wear, and quite daring in that it isn't immediately obvious whether she's a slave or not. The tops of her areolae are hardly even visible.<br><br>
-	You take her out to a nice lounge, with blue-toned light and soft music. She clings to your arm, pressing herself against you just the right amount: not enough to demand sex right now, but enough to raise the anticipation of it later. She's a slave, so she does not eat or drink the usual fare on offer, but the establishment is used to slaves and offers flavorful variation on liquid slave food. She drinks the translucent fluid out of a tall glass, carefully maintaining her poise. You circulate, leaving her at the bar when acquaintances appear. She perches on a stool, conscious of and pleased by the discreet admiration of her body, delectably outlined by the tight dress. Once a new arrivee who did not see you with her introduces himself to her. He's tall and fit and silver-haired, but he picked her out of the room to approach, and it's with polite disappointment that he reacts to her indication of you, across the room - "I'm <<s>>orry, <<S>>ir, that'<<s>> my <<Master>> there." He offers a nonverbal apology without coming over, which you accept with a wave: it's such a common mistake in Free Cities high society that it's universally brushed off without offense. It happens again later in the night, when a slightly tipsy free woman occupies the barstool next to $activeSlave.slaveName's and keeps trying to relax against her until the flattered slave explains herself again. When you bring her home at the end of the night, her eyes are shining with @@.mediumaquamarine;private assurance,@@ and she presses herself against you more closely than ever.
+	You take her out to a nice lounge, with blue-toned light and soft music. She clings to your arm, pressing herself against you just the right amount: not enough to demand sex right now, but enough to raise the anticipation of it later. She's a slave, so she does not eat or drink the usual fare on offer, but the establishment is used to slaves and offers flavorful variation on liquid slave food. She drinks the translucent fluid out of a tall glass, carefully maintaining her poise. You circulate, leaving her at the bar when acquaintances appear. She perches on a stool, conscious of and pleased by the discreet admiration of her body, delectably outlined by the tight dress. Once a new arrival who did not see you with her introduces himself to her. He's tall and fit and silver-haired, but he picked her out of the room to approach, and it's with polite disappointment that he reacts to her indication of you, across the room - "I'm <<s>>orry, <<S>>ir, that'<<s>> my <<Master>> there." He offers a nonverbal apology without coming over, which you accept with a wave: it's such a common mistake in Free Cities high society that it's universally brushed off without offense. It happens again later in the night, when a slightly tipsy free woman occupies the barstool next to $activeSlave.slaveName's and keeps trying to relax against her until the flattered slave explains herself again. When you bring her home at the end of the night, her eyes are shining with @@.mediumaquamarine;private assurance,@@ and she presses herself against you more closely than ever.
 	<<set $activeSlave.analCount += 1>>
 	<<set $analCount += 1>>
 	<<set $activeSlave.trust += 4>>
diff --git a/src/uncategorized/REFI.tw b/src/uncategorized/REFI.tw
index ea5d43ccabdaeea35d18c23be53f779e10ad49a0..2bbd57d4ba1239b1c31070f973296d4e5ffddf20 100644
--- a/src/uncategorized/REFI.tw
+++ b/src/uncategorized/REFI.tw
@@ -167,7 +167,7 @@ $subSlave.slaveName is on lunch duty today. That means that as you eat your work
 <</if>>
 /* 000-250-006 */
 
-$subSlave.slaveName is lying on the edge of your desk with her body helpless beneath you, your dick in her, and your hands around her neck. It's just breath play, and you're practiced enough that she's in no danger. She's such a sexual submissive that she sometimes acts out if not managed. This happens when she feels the urge to misbehave in order to access punishment, so you personally ensure that she can indulge her submissiveness when she needs it. She does not orgasm with you, her complete servitude to your pleasure fulfilling a deeper need than that. She leaves your office with a serene look on her face, passing <<EventNameLink $activeSlave>>, who is <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>kneeling in the doorway with a troubled look on her face.<<elseif $activeSlave.amp != 1>>standing in the doorway with a troubled look on her face.<<else>>propped limblessly nearby. She has a troubled look on her face.<</if>>
+$subSlave.slaveName is lying on the edge of your desk with her body helpless beneath you, your <<if ($PC.dick == 1)>>dick<<else>>strap-on<</if>> in her, and your hands around her neck. It's just breath play, and you're practiced enough that she's in no danger. She's such a sexual submissive that she sometimes acts out if not managed. This happens when she feels the urge to misbehave in order to access punishment, so you personally ensure that she can indulge her submissiveness when she needs it. She does not orgasm with you, her complete servitude to your pleasure fulfilling a deeper need than that. She leaves your office with a serene look on her face, passing <<EventNameLink $activeSlave>>, who is <<if ($activeSlave.heels == 1) && ($activeSlave.shoes != "heels") && ($activeSlave.shoes != "boots") && ($activeSlave.shoes != "extreme heels")>>kneeling in the doorway with a troubled look on her face.<<elseif $activeSlave.amp != 1>>standing in the doorway with a troubled look on her face.<<else>>propped limblessly nearby. She has a troubled look on her face.<</if>>
 <br><br>
 <<EventNameLink $activeSlave>> hesitates before explaining herself, and the $desc is obviously aroused: <<if ($activeSlave.dick > 0) && ($activeSlave.dickAccessory == "chastity")>>she's got a string of precum leaking out of her chastity cage<<elseif ($activeSlave.dick > 0) && ($activeSlave.hormoneBalance >= 100)>>though her hormone-filled body can't get her dick hard any more, she's got a string of precum coming off her member<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>though her gelded body can't get her dick hard any more, she's got a string of precum coming off her limp member<<elseif $activeSlave.dick > 4>>her gigantic cock is standing out like a mast<<elseif $activeSlave.dick > 2>>she's sporting an impressive erection<<elseif $activeSlave.dick > 0>>her little penis is rock hard<<elseif $activeSlave.clit > 0>>her large clit is visibly engorged<<else>>her nipples are hard and there's a sheen on her pussylips<</if>>. It seems she passed by while you were dominating $subSlave.slaveName. <<if $activeSlave.amp != 1>>As though it has a mind of its own, her hand reaches up toward her throat. <</if>>It should be possible to either encourage this fascination with submission or steer her away from it for now.
 
diff --git a/src/uncategorized/RESS.tw b/src/uncategorized/RESS.tw
index 6e7a0415f38e301dbce72071e5b1d9f1331e43aa..14826cfd4882243d1b519f934be05a921b439413 100644
--- a/src/uncategorized/RESS.tw
+++ b/src/uncategorized/RESS.tw
@@ -153,7 +153,7 @@ Finishing your work, you lean back for a break well deserved break. Your peace i
 
 <<case "breeding bull">>
 
-You are awakened from a sound sleep by a pair of strong hands pinning your shoulders. Struggling to get your bearings, you come face to face with the drooling <<EventNameLink $activeSlave>>. You had nothing planned this morning, so you've been allowed to sleep in undisturbed. Try as you might, you can not slip your arms from under her weight. She hastily shifts her weight around, almost giving you the chance to break free, but you freeze when something big, heavy and wet slaps against your stomach.
+You are awakened from a sound sleep by a pair of strong hands pinning your shoulders. Struggling to get your bearings, you come face to face with the drooling <<EventNameLink $activeSlave>>. You had nothing planned this morning, so you've been allowed to sleep in undisturbed. Try as you might, you cannot slip your arms from under her weight. She hastily shifts her weight around, almost giving you the chance to break free, but you freeze when something big, heavy and wet slaps against your stomach.
 <br><br>
 She is fully erect and dripping precum; she is going to breed you!
 
@@ -6459,7 +6459,7 @@ May I plea<<s>>e try out <<s>>omething <<s>>kimpier today?"
 			expansive
 		<<elseif $activeSlave.weight > 130>>
 			fat
-		<<elseif $activeSlave.weight > 950>>
+		<<elseif $activeSlave.weight > 95>>
 			thick
 		<<else>>
 			chubby
diff --git a/src/uncategorized/dispensary.tw b/src/uncategorized/dispensary.tw
index bfbf3c60fc657e1e4beb3790a44a5b097584e6fe..0833a6ac0cca8c170ea50c55d9495283d5a608a2 100644
--- a/src/uncategorized/dispensary.tw
+++ b/src/uncategorized/dispensary.tw
@@ -36,7 +36,7 @@ The Organ Farm
 	//The fabricator must upgraded before it can be fitted with perfected organ farm parts//
 	<br>
 <<elseif $organs.length > 0>>
-	//The organ farm can not be upgraded while it is use//
+	//The organ farm cannot be upgraded while it is use//
 	<br>
 <<elseif ($organFarmUpgrade == 2) && ($rep > 10000*_PCSkillCheck)>>
 	[[Upgrade to the organ farm to the cutting edge model|Dispensary][$cash -= 150000*_PCSkillCheck, $organFarmUpgrade = 3]]
@@ -341,7 +341,7 @@ Pharmacological Upgrades
 <<if ($aphrodisiacUpgradeRefine == 0) && ($rep > 6000*_PCSkillCheck)>>
 	[[Purchase data on refined aphrodisiacs|Dispensary][$cash -= 20000*_PCSkillCheck, $aphrodisiacUpgradeRefine = 1]]
 	//Costs <<print cashFormat(20000*_PCSkillCheck)>>//
-	<br>&nbsp;&nbsp;&nbsp;&nbsp;//Will prevent most physical side effects of aphrodisiacs. Once the formulas are changed they can not be changed back.//
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;//Will prevent most physical side effects of aphrodisiacs. Once the formulas are changed they cannot be changed back.//
 	<br>
 <<elseif ($aphrodisiacUpgradeRefine == 1)>>
 	The fabricator is producing refined aphrodisiacs with limited hormonal effects.
diff --git a/src/uncategorized/longSlaveDescription.tw b/src/uncategorized/longSlaveDescription.tw
index 7517dea4126b738353ad100186c25b43bde4f464..58290ec9b600388cb005860e9eb5e3c16bc41482 100644
--- a/src/uncategorized/longSlaveDescription.tw
+++ b/src/uncategorized/longSlaveDescription.tw
@@ -1196,7 +1196,7 @@ when a dick is pushed inside <<if $activeSlave.vagina >= -1>>either of its lower
   <<elseif $activeSlave.career == "a dairy cow">>
 	She's been broken into the belief that she is nothing more than a cow to be milked and bred.
   <<elseif $activeSlave.career == "a breeding bull">>
-	She's been broken into the belief that she is nothing more than a bull destined to fill fertile wombs with calfs.
+	She's been broken into the belief that she is nothing more than a bull destined to fill fertile wombs with calves.
   <<elseif $activeSlave.career == "a breeder">>
 	Before you obtained her, she was a breeding slave.
   <<elseif $activeSlave.career == "a bioreactor">>
diff --git a/src/uncategorized/main.tw b/src/uncategorized/main.tw
index d490f979ba2165b94b449add96abfb2f634dde45..5a8beb734bc03724de05f7a6795219ba1406fc75 100644
--- a/src/uncategorized/main.tw
+++ b/src/uncategorized/main.tw
@@ -116,6 +116,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 	<<if $positionMainLinks >= 0>>
 		<<MainLinks>>
 	<</if>>
+	<<set _j = "Back", _k = "AS Dump", _l = "Main">>
 
 	<<CreateSimpleTabs>>
 	<body>
diff --git a/src/uncategorized/masterSuiteReport.tw b/src/uncategorized/masterSuiteReport.tw
index 61b3a8d077941311d67aa72c6c8e73eddb67d826..9b95f162b40380e4a0386bae5c060e6ec56ba32e 100644
--- a/src/uncategorized/masterSuiteReport.tw
+++ b/src/uncategorized/masterSuiteReport.tw
@@ -386,6 +386,8 @@
 		<<set $Concubine = $slaves[_FLs], _dump = $MastSiIDs.deleteAt(0), _DL-->>
 	<</if>>
 
+	<br><br>
+
 	<<if $arcologies[0].FSRestart != "unset" && $propOutcome != 1 && _masterSuitePregnantSlaves > 0>>
 		The Societal Elite know what you are doing with your bedslaves. @@.red;They do not approve.@@
 		<<set $failedElite += 5*_masterSuitePregnantSlaves>>
diff --git a/src/uncategorized/pBioreactorPerfected.tw b/src/uncategorized/pBioreactorPerfected.tw
index 5ee8b868fbc6616d3536dabd78cea82b93736e8f..5f33a2d80205d5a82b0cf36ea8c87005a4e9818f 100644
--- a/src/uncategorized/pBioreactorPerfected.tw
+++ b/src/uncategorized/pBioreactorPerfected.tw
@@ -87,7 +87,7 @@ You stop and consider the cow, from her titanic breasts to her <<if ($activeSlav
 	<<case "preggololi">>
 		The little girl positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders. She looks meditative.
 	<<case "angel">>
-		The angel positions herself on the screen to create an optical illusion that makes it look like she's gently carressing the slave. She looks meditative.
+		The angel positions herself on the screen to create an optical illusion that makes it look like she's gently caressing the slave. She looks meditative.
 	<<case "cherub">>
 		The cherub positions herself on the screen to create an optical illusion that makes it look like she's gently petting the slave's shoulders while hovering over them. She looks meditative.
 	<<case "incubus">>
@@ -155,7 +155,7 @@ You stop and consider the cow, from her titanic breasts to her <<if ($activeSlav
 			<<case "schoolgirl">>
 				Her avatar sits down, watching the new equipment with an air of embarrassment. The schoolgirl blushes, and begins to masturbate.
 			<<default>>
-				Her avatar symbol returns to gentle spinning, doing so in synchronicity with the undulations of the new equipment's breasts.
+				Her avatar symbol returns to gentle spinning, doing so in synchrony with the undulations of the new equipment's breasts.
 			<</switch>>
 		<</if>>
 		"Future redesignations can always be disabled from $dairyName interface."
diff --git a/src/uncategorized/pHostageAcquisition.tw b/src/uncategorized/pHostageAcquisition.tw
index 48e62edb2ee30d74c8eeb2865e1f02c6ff31e9d2..3ee9db243dd9b090350ed4c2c330acbbd8d30390 100644
--- a/src/uncategorized/pHostageAcquisition.tw
+++ b/src/uncategorized/pHostageAcquisition.tw
@@ -348,7 +348,7 @@ Your hired mercenaries are en route now with your precious cargo.
 	<</if>>
 <<case "Physical Idealism">>
 	<<if $rivalryDuration <= 5>>
-	Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>, her added heft knocking the wind out of you. You gently wrap your arms around her in a comforting embrace, your arms gently sinking into her soft flesh, as she sobs, "They made me fat! I'm so glad those guys let me puke up all that food, I don't even want to think how big i'd be otherwise!" She looks similar to how you remember, thanks to the pudge, though that can be easily rectified.
+	Upon seeing you, $activeSlave.slaveName dives into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>>, her added heft knocking the wind out of you. You gently wrap your arms around her in a comforting embrace, your arms gently sinking into her soft flesh, as she sobs, "They made me fat! I'm so glad those guys let me puke up all that food, I don't even want to think how big I'd be otherwise!" She looks similar to how you remember, thanks to the pudge, though that can be easily rectified.
 	<<set $activeSlave.health = 0>>
 	<<elseif $rivalryDuration <= 10>>
 	Upon seeing you, $activeSlave.slaveName gingerly approaches, uncertain if she should. You pull her meaty body into your <<if $PC.boobs == 1>>ample bust<<else>>chest<</if>> as she breaks down in tears. "Why did they make me into a sow, I don't understand..." She looks similar to how you remember, minus her added weight of course.
@@ -363,7 +363,7 @@ Your hired mercenaries are en route now with your precious cargo.
 	<<set $activeSlave.trust = 80>>
 	Your mercenaries radio you upon arrival. "We got a problem sir. She, um, is rather heavy and can't walk well... We're working our way up, but, do you have a freight elevator by chance?"
 	Once $activeSlave.slaveName's hugely fat ass is safely in the penthouse, you finally get a good look at her. Upon seeing you, $activeSlave.slaveName's eyes fill with a distinct hatred. As you step forward, she begins to let out a low growl. After several steps, she shouts "Stay away from me, you sick fuck! Fit girls are trash! Real men like big soft bodies! You're sick! SICK! Don't you-"
-	The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful." He pats her fat coated shoulder, to which she immediately sits down. Several mercs join their captain in trying to pull her back to her feet. A load crack and a groan of pain escapes the captain as he drops to the ground clutching his back. His comrades quickly help him from the penthouse, leaving you to deal with the scowling blob of fat and flesh. She is intent on not budging from that spot and you aren't interested in breaking anything, though you're certain she'll be begging for food within an hour and easily manipulated. She is massively fat, a stark difference from the fit, thin girl you used to know; she certainly doesn't think the same anymore, either. Odds are high that she'll cause problems for you in the future, be it breaking furniture or getting stuck in doors, though given her rather laid back life up until this point, she is likely to be quite malleable. Though she is weezing quite a lot considering she is just sitting there.
+	The mercenary captain quickly gags her, "My apologies, I did warn you she was a handful." He pats her fat coated shoulder, to which she immediately sits down. Several mercs join their captain in trying to pull her back to her feet. A load crack and a groan of pain escapes the captain as he drops to the ground clutching his back. His comrades quickly help him from the penthouse, leaving you to deal with the scowling blob of fat and flesh. She is intent on not budging from that spot and you aren't interested in breaking anything, though you're certain she'll be begging for food within an hour and easily manipulated. She is massively fat, a stark difference from the fit, thin girl you used to know; she certainly doesn't think the same anymore, either. Odds are high that she'll cause problems for you in the future, be it breaking furniture or getting stuck in doors, though given her rather laid back life up until this point, she is likely to be quite malleable. Though she is wheezing quite a lot considering she is just sitting there.
 	<<set $activeSlave.health = -80>>
 	<</if>>
 <<case "Hedonistic Decadence">>
diff --git a/src/uncategorized/pMercsHelpCorp.tw b/src/uncategorized/pMercsHelpCorp.tw
index 3665a891b23bab301abba967a82c14902a1d6777..8e7b07293a955d3238bcb694cb24ef4a09c8f144 100644
--- a/src/uncategorized/pMercsHelpCorp.tw
+++ b/src/uncategorized/pMercsHelpCorp.tw
@@ -10,7 +10,7 @@ Your weekly meeting with your $mercenariesTitle commander finishes with unusual
 
 <br><br>
 
-"But in our immediate area, there's just not much that can threaten us. Most trouble on the horizon's going to come from economics and supply and the climate, but that stuff doesn't shoot back. I think we can afford a little dispersal of military effort. Why don't I second squads to your corporation, when we've got the availability? Your corporate guys are already pulling meat out of the conflict zones. No offense to them, they're pretty good, but they're not quite at the level of my boys and girls. And don't worry, I'd keep 'em clear of shit like that." He indicates the onscreen mushroom cloud again.
+"But in our immediate area, there's just not much that can threaten us. Most trouble on the horizon's going to come from economics and supply and the climate, but that stuff doesn't shoot back. I think we can afford a little dispersal of military effort. Why don't I second squads to your corporation, when we've got the availability? Your corporate guys are already pulling meat out of the conflict zones. No offense to them, they're pretty good, but they're not quite at the level of my boys and girls. And don't worry, I'd keep 'em clear of shit like that." He indicates the on-screen mushroom cloud again.
 
 <br><br>
 
diff --git a/src/uncategorized/pPeacekeepersInfluence.tw b/src/uncategorized/pPeacekeepersInfluence.tw
index b8f90567a9b2d928dd6ea817f6f3bf3973f7cce0..f1b0465748c37cc3816ff5974db42d6f9df97f58 100644
--- a/src/uncategorized/pPeacekeepersInfluence.tw
+++ b/src/uncategorized/pPeacekeepersInfluence.tw
@@ -23,7 +23,7 @@ As you review intelligence from the area at your desk,
 	<<case "businesswoman">>The stacked businesswoman appears hugging a tablet to her generous bosom, squashing her cleavage upward and indicating that she has important information for you.
 	<<case "amazon">>The ferocious little warrior woman stands up straight, cutely muscular and full of self-importance, as though she has something she'd like to share.
 	<<case "fairy">>The little fairy appears on your table, flailing around while her body lights up. She bends over and starts slapping her butt at you and giggling. Her slapping turns into groping, and she gets lost in molesting her own ass. Clearing your throat, she looks upside down between her legs and sees that she finally has your attention.
-	<<case "pregnant fairy">> The little fairy appears on your table, leaning towards you and squishing her breasts together to show off her cleavage. You completely fail to notice her. She tries again, turning around and bending over and shaking her butt while looking back at you. Yeat again she fails to draw your attention. Frustrated, she sits on the table, spreading her legs and showing off her pussy. Peeking over her swollen belly, she sees that you're not even looking at her. Her tiny body is just too small to garner your attention. It's not for a few minutes until you notice her sitting up on the desk, looking away with her arms crossed and pouting.
+	<<case "pregnant fairy">> The little fairy appears on your table, leaning towards you and squishing her breasts together to show off her cleavage. You completely fail to notice her. She tries again, turning around and bending over and shaking her butt while looking back at you. Yet again she fails to draw your attention. Frustrated, she sits on the table, spreading her legs and showing off her pussy. Peeking over her swollen belly, she sees that you're not even looking at her. Her tiny body is just too small to garner your attention. It's not for a few minutes until you notice her sitting up on the desk, looking away with her arms crossed and pouting.
 	<<case "hypergoddess">>The beautiful, massively gravid goddess appears with her usual wash of radiant golden light, and gently calms her squirming occupants until she has your attention.
 	<<case "loli">>The cute little loli pops up, literally, bouncing upward again and again until she is absolutely certain she has your attention.
 	<<case "preggololi">>The slutty little loli appears bent over flashing her pregnant pussy at you. She giggles and straightens up once she is absolutely certain you've given her moist cleft enough attention.
@@ -89,7 +89,7 @@ As you review intelligence from the area at your desk,
 	<<case "preggololi">>She claps excitedly. "I don't know what they think of lolis, but selling them a few cute little slave girls will surely warm them up to us," she says, patting her belly. "Plus, I'm sure they'll love how tight they are and how much energy they have once you break them in!"
 	<<case "angel">>She wrings a wing nervously. "If we send them nice girls, we'd be doing a disservice to them by sending them away. But if we don't, how can we be certain that the girls they have will be well cared for? We definitely need to teach them our ways." She concludes.
 	<<case "cherub">>She lands and ponders deeply. "We have to show them the right way before they get mislead. Some of our finest girls should help convert them to our ways!"
-	<<case "incubus">>She strokes her cock meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, sexy girls. We should totally get them addicted rape." She makes several thrusting motions.
+	<<case "incubus">>She strokes her cock meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, sexy girls. We should totally get them addicted to rape." She makes several thrusting motions.
 	<<case "succubus">>She fingers her pussy meaningfully. "Oh, and they could even develop into a regular market if they're sold distinctive, sexy girls. Plus that means more money for you, and less competition for me." She winks.
 	<<case "imp">>She punches her fist into her palm. "We should sell them sexy, but unbroken, girls. That way they can learn to love breaking slaves into proper sex toys!" She shivers with orgasm at the thought.
 	<<case "witch">>She runs her hat through her hands. "If we sell them skilled girls, they'll grow closer to us. But we have to be careful not to send them klutzes like me; not everyone finds that adorable." She takes the time to mend the rip she accidentally tore in her hat's brim.
diff --git a/src/uncategorized/pRivalryActions.tw b/src/uncategorized/pRivalryActions.tw
index 32c0134a328f387564ee7e739826e8b0d8803ac0..0f76db2cda1ed1ca97781fcc8529f11207975ca9 100644
--- a/src/uncategorized/pRivalryActions.tw
+++ b/src/uncategorized/pRivalryActions.tw
@@ -987,7 +987,7 @@ Your inter-arcology war with the arcology owner behind the Daughters of Liberty
 		<<set $hostage.boobsImplant += 2000>>
 		<<set $hostage.fetishStrength = 100>>
 		<<set $hostage.sexualFlaw = "breast growth">>
-		getting her taut <<print $hostage.boobs>>cc tits massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive implants then when she was flat like them.
+		getting her taut <<print $hostage.boobs>>cc tits massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive implants than when she was flat like them.
 	<<case "Transformation Fetishism">>
 		<<set $hostage.trust -= 5>>
 		<<set $hostage.devotion -= 5>>
@@ -1018,7 +1018,7 @@ Your inter-arcology war with the arcology owner behind the Daughters of Liberty
 		<<set $hostage.butt = 7>>
 		<<set $hostage.fetishStrength = 100>>
 		<<set $hostage.sexualFlaw = "breast growth">>
-		getting her immobilizing <<print $hostage.boobs>>cc breasts massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive tits and ass then when she was flat like them.
+		getting her immobilizing <<print $hostage.boobs>>cc breasts massaged by a pair of flat slaves. She is rambling on about how much happier she is with her massive tits and ass than when she was flat like them.
 	<<case "Asset Expansionism">>
 		<<set $hostage.trust -= 5>>
 		<<set $hostage.devotion -= 5>>
@@ -1041,7 +1041,7 @@ Your inter-arcology war with the arcology owner behind the Daughters of Liberty
 		<<set $hostage.butt = 6>>
 		<<set $hostage.fetishStrength = 100>>
 		<<set $hostage.sexualFlaw = "breast growth">>
-		getting her immobilizing <<print $hostage.boobs>>cc breasts, massive ass, and cow-like body massaged by a trio of slim slaves. She is rambling on about how much happier she is with her massive assets then when she was thin like them.
+		getting her immobilizing <<print $hostage.boobs>>cc breasts, massive ass, and cow-like body massaged by a trio of slim slaves. She is rambling on about how much happier she is with her massive assets than when she was thin like them.
 	<<case "Physical Idealism">>
 		<<set $hostage.trust -= 5>>
 		<<set $hostage.devotion -= 5>>
diff --git a/src/uncategorized/pRivalryVictory.tw b/src/uncategorized/pRivalryVictory.tw
index efe9d5f0cfe014b97d1fb01c36520c37aa3e717c..51f10ade7408a3b4aa445c7b7861073834991517 100644
--- a/src/uncategorized/pRivalryVictory.tw
+++ b/src/uncategorized/pRivalryVictory.tw
@@ -125,7 +125,7 @@ For the first time, you receive a direct call from your rival. You pictured the
 		<<set $cash -= random(10000,25000)>>
 	<</if>>
 	<<set $cash -= 50000>>
-	<<include "pRivalryCapture">>
+	<<include "P rivalry capture">>
 	<</replace>>
 <</link>>
 </span>
diff --git a/src/uncategorized/pSlaveMedic.tw b/src/uncategorized/pSlaveMedic.tw
index 887be27001390ea0fcb2267f3431f868ccb1553d..409b4be210a7ca7c755a0164df4b52f07e38f720 100644
--- a/src/uncategorized/pSlaveMedic.tw
+++ b/src/uncategorized/pSlaveMedic.tw
@@ -49,7 +49,7 @@ You make a habit of dropping in on your mercenaries whenever you get the chance.
 
 When you enter the lounge of their <<if $barracks>>barracks<<else>>main living area<</if>>, you see $activeSlave.slaveName kneeling next to a mercenary with most of his armor stripped off. She's the $activeSlave.nationality nurse they captured and enslaved, and she seems to be doing pretty well in her new life. She seems to be checking the sutures on a minor wound to the man's flank.
 
-"Don't squirm!" she says with an annoyed tone. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her tank top, allowing her huge tits to swing free. She's quite young, but her $activeSlave.skin body is quite curvy. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using her hands, she gently carresses his stiff prick with her pillowy breasts, eliciting a grunt. She's a strong girl, and pleasures him without letting any of her weight rest on his body at all. When he climaxes, she leans in to clean him with her mouth and then heads off to wash.
+"Don't squirm!" she says with an annoyed tone. "I'll get you off when I've checked this." He chuckles and holds still; she redresses the wound, stands up, and strips off her tank top, allowing her huge tits to swing free. She's quite young, but her $activeSlave.skin body is quite curvy. As she swings one leg across the seated mercenary, she continues, "Please sit still and let me do the work. You need to take it easy for a day or two or you'll pop those sutures." Using her hands, she gently caresses his stiff prick with her pillowy breasts, eliciting a grunt. She's a strong girl, and pleasures him without letting any of her weight rest on his body at all. When he climaxes, she leans in to clean him with her mouth and then heads off to wash.
 
 <<else>>
 
diff --git a/src/uncategorized/pSnatchAndGrabResult.tw b/src/uncategorized/pSnatchAndGrabResult.tw
index b00d08ddc35f211032e2f240216cf8a9c30d4fee..a04489815c1d20132e4bb8139533b1e1c81aebda 100644
--- a/src/uncategorized/pSnatchAndGrabResult.tw
+++ b/src/uncategorized/pSnatchAndGrabResult.tw
@@ -10,7 +10,7 @@
 <<set $activeSlave.career = "a slave">>
 <<set $activeSlave.devotion = 100>>
 <<set $activeSlave.trust = 100>>
-<<set $activeSlave.health = 205>>
+<<set $activeSlave.health = 250>>
 <<set $activeSlave.face = 15>>
 <<set $activeSlave.faceShape = "exotic">>
 <<set $activeSlave.anus = 0>>
diff --git a/src/uncategorized/persBusiness.tw b/src/uncategorized/persBusiness.tw
index f2eccd7652cdce7ba1fcc1ee23387480fdc89590..69f7c1c98d482056ff9eaab3b445952a8123f33d 100644
--- a/src/uncategorized/persBusiness.tw
+++ b/src/uncategorized/persBusiness.tw
@@ -615,7 +615,7 @@
 	<</if>>
 	This week your services to the highest bidder earned you @@.yellowgreen;<<print cashFormat(_windfall)>>.@@ 
 	<<if random(0,100) >= _Catchtchance>> 
-		however, since the source of the attack was traced back to your archology your 
+		however, since the source of the attack was traced back to your arcology your 
 		<<if $secExp == 1>> <<set _X = 1>> 
 			@@.red;authority@@, <<set $authority -= random(100,500)>> @@.red;crime rate@@ <<set $crime += random(10,25)>> and
 		<</if>> 
@@ -790,7 +790,7 @@ Routine upkeep of your demesne costs @@.yellow;<<print cashFormat($costs)>>.@@
 	<br>
 	<br>
 	<<if $weapManu == 1>>
-		The weapons manufactoring complex produces armaments
+		The weapons manufacturing complex produces armaments
 		<<if $weapProductivity <= 2>>
 			at a steady pace.
 		<<else>>
diff --git a/src/uncategorized/personalAssistantAppearance.tw b/src/uncategorized/personalAssistantAppearance.tw
index b75a27bd024028c929dadba029d018f83095cac0..ad4d87355b10e597ade6568def931ffa5300c5e0 100644
--- a/src/uncategorized/personalAssistantAppearance.tw
+++ b/src/uncategorized/personalAssistantAppearance.tw
@@ -720,7 +720,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<if $marketAssistantRelationship == "cute">>
 		$assistantName is laying on her back with her young friend's ear on her pregnant belly. Their conversation exists on the level of code, not speech, detectable only as slight flutterings of $assistantName's baby kicking.
 	<<elseif $marketAssistantRelationship == "nonconsensual">>
-		$assistantName has her chubby playmate pinned under her butt, and is inspecting her loli conquest's pussy. The market assistant's avatar groans as $assistantName's fingers explore her tight passsage, and then claps both hands over her mouth, crying a little, unwilling to give $assistantName the satisfaction.
+		$assistantName has her chubby playmate pinned under her butt, and is inspecting her loli conquest's pussy. The market assistant's avatar groans as $assistantName's fingers explore her tight passage, and then claps both hands over her mouth, crying a little, unwilling to give $assistantName the satisfaction.
 	<<elseif $marketAssistantRelationship == "incestuous">>
 		They're making out with each other, a hand down each other's panties. Their other hand massaging their mutually swollen bellies, since $assistantName has introduced her sister to her boyfriends.
 	<<else>>
@@ -941,7 +941,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
   <<if ($cockFeeder == 1) && ($seed == 1)>>
 	A recognizable little representation of one of your slaves has its head in her moist crotch, and is eating her out. The slave must be down in the kitchen, getting a meal out of the food dispensers. As you watch, the goo girl orgasms, nearly turning into a puddle when she notices you watching.
   <<elseif ($suppository == 1) && ($seed == 2)>>
-	A recognizable little representation of one of your slaves is down on its knees in front of her, letting the slime girl insert herself gently in and out of her butt. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the goo girl notices you watching her, and attempts to retract entirly into the slave's ass.
+	A recognizable little representation of one of your slaves is down on its knees in front of her, letting the slime girl insert herself gently in and out of her butt. The slave must be receiving her drugs from one of the dildo dispensers. As you watch, the goo girl notices you watching her, and attempts to retract entirely into the slave's ass.
   <<elseif ($masturbationAllowed == 1) && ($seed == 3)>>
 	She's having sex with a recognizable little representation of one of your slaves, kissing her and giggling occasionally. The slave must be using one of the penthouse's many vibrators. She sees you watching and blushes, but then reshapes herself so you can see better.
   <<elseif ($seed == 4)>>
@@ -1050,7 +1050,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<case "egyptian revivalist">>
 		She is wearing a simple white linen dress, kohl eye shadow, and a serene expression. Her dress hangs low enough to block your view, unfortunately.
 	<<case "edo revivalist">>
-		She is wearing a cute little kimono with slits for her wings. Occasionally you get a glance up it; a lovely pair of panites say hello.
+		She is wearing a cute little kimono with slits for her wings. Occasionally you get a glance up it; a lovely pair of panties say hello.
 	<<case "arabian revivalist">>
 		She wears a fine dress, a silk headscarf, aviator sunglasses, and an overly conservative posture. No seeing up her dress for you!
 	<<case "chinese revivalist">>
@@ -1137,7 +1137,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<case "chinese revivalist">>
 		She has added a number of piercings to her body to allow her to be suspended by hooks rather than flying.
 	<<case "chattel religionist">>
-		She has chosen to go fully naked, exposing the symbols of your religion pierced through het nipples and clit.
+		She has chosen to go fully naked, exposing the symbols of your religion pierced through her nipples and clit.
 	<<case "physical idealist">>
 		She has adjusted her appearance to be rather muscular. Not only can she crack a whip harder than ever, but when she flexes, she nearly pops the belt around her chest.
 	<<case "hedonistic decadence">>
@@ -1159,7 +1159,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<case "maturity preferentialist">>
 		She has recently updated her appearance to be more mature; an air of experience follows her as she flies around. You can hear her plotting tortures, many you've never heard of.
 	<<case "youth preferentialist">>
-		She has recently updated her appearance to be more youthful. She frequently flutters by, enojoying her youthful vigor. She looks so innocent, but looks can be deceiving!
+		She has recently updated her appearance to be more youthful. She frequently flutters by, enjoying her youthful vigor. She looks so innocent, but looks can be deceiving!
 	<<case "slimness enthusiast">>
 		Her new, thinner body gives her plenty of excuses to pull her straps even tighter.
 	<<case "body purist">>
@@ -1325,7 +1325,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<case "eugenics">>
 		wearing nothing at all. You can't take your eyes off of her perfect body, but at the same time, you feel a strange sense of danger about her.
 	<<case "gender radicalist">>
-		wearing nothing at all. Even though she lacks a penis, you can't shake the feeling that is's not a trap.
+		wearing nothing at all. Even though she lacks a penis, you can't shake the feeling that it's not a trap.
 	<<case "gender fundamentalist">>
 		full breasts, wide hips and wearing absolutely nothing. You swear her tits are moving slightly and an unusual bulge can be seen writhing in her lower belly.
 	<<case "asset expansionist">>
@@ -1570,7 +1570,7 @@ She's a cute little <<if $arcologies[0].FSSupremacist != "unset">>$arcologies[0]
 	<<case "hedonistic decadence">>
 		She is wearing nothing, opting let to her fat belly cover her privates.<<if $arcologies[0].FSHedonisticDecadenceStrongFat == 1>> She may look soft and squishy, but her thick flab hides her immense musculature.<</if>>
 	<<case "repopulation focus">>
-		She is wearing an overly taut dress that clings tightly to her triplet rounded middle and milk-ladden breasts. She is positively glowing with motherhood.
+		She is wearing an overly taut dress that clings tightly to her triplet rounded middle and milk-laden breasts. She is positively glowing with motherhood.
 	<<case "eugenics">>
 		She's become even more irresistible lately; <<if $PC.dick == 1>>you can't help but fantasize about fucking her pregnant with your perfect child<<else>>you can't help but feel slightly envious of her body<</if>>.
 	<<case "gender radicalist">>
diff --git a/src/uncategorized/personalAssistantOptions.tw b/src/uncategorized/personalAssistantOptions.tw
index 18670cfb1b13a8e92435aadb98cecf0e16776bbd..51d1502d6b984a3e31536c5716b1a62e58637aa6 100644
--- a/src/uncategorized/personalAssistantOptions.tw
+++ b/src/uncategorized/personalAssistantOptions.tw
@@ -10,12 +10,10 @@
 Seated at your desk, you glance at the visual representation of $assistantName, down in one corner of your desk's glass top.
 
 <<set $masturbationAllowed = 0>>
-<<for $i = 0; $i < $slaves.length; $i++>>
-	<<if $activeSlave.releaseRules == "permissive" || $activeSlave.releaseRules == "masturbation">>
+<<set $i = $slaves.findIndex(function(s) { return s.releaseRules == "permissive" || s.releaseRules == "masturbation"; })>>
+<<if $i != -1>>
 	<<set $masturbationAllowed = 1>>
-	<<break>>
-	<</if>>
-<</for>>
+<</if>>
 
 <<include "Personal Assistant Appearance">>
 
diff --git a/src/uncategorized/personalAttentionSelect.tw b/src/uncategorized/personalAttentionSelect.tw
index 56d5ee4abf2c95fa6c7d71673d2cf41b688d9a0a..0cd2d949898c260c1ee96a981e34f2d23e79ccd2 100644
--- a/src/uncategorized/personalAttentionSelect.tw
+++ b/src/uncategorized/personalAttentionSelect.tw
@@ -290,7 +290,7 @@
 		<<if $activeSlave.sexualQuirk != "gagfuck queen" && $activeSlave.sexualFlaw != "hates oral">>
 			| <<link "Hatred of oral">><<set $personalAttention[_i].trainingRegimen = "induce hatred of oral">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
 		<</if>>
-		<<if $activeSlave.sexualQuirk != "confipainal queendent" && $activeSlave.sexualFlaw != "hates anal">>
+		<<if $activeSlave.sexualQuirk != "painal queen" && $activeSlave.sexualFlaw != "hates anal">>
 			| <<link "Hatred of anal">><<set $personalAttention[_i].trainingRegimen = "induce hatred of anal">><<replace `"#training"+_i`>><strong>$personalAttention[_i].trainingRegimen</strong><</replace>><</link>>
 		<</if>>
 		<<if $activeSlave.sexualQuirk != "strugglefuck queen" && $activeSlave.sexualFlaw != "hates penetration">>
diff --git a/src/uncategorized/policies.tw b/src/uncategorized/policies.tw
index 45b019fcf3302c31d3c121c142fd6e375c198fb5..4bdfd5ad0b2637b969f9c259f21a094d8d564397 100644
--- a/src/uncategorized/policies.tw
+++ b/src/uncategorized/policies.tw
@@ -74,7 +74,7 @@
 <</if>>
 
 <<if $BasicHeightSMR == 1>>
-	<br>''Basic Height Standards:'' talls slaves are favored in the slave market, short slaves capable of meeting height standards via surgery must undergo it.
+	<br>''Basic Height Standards:'' tall slaves are favored in the slave market, short slaves capable of meeting height standards via surgery must undergo it.
 	[[Repeal|Policies][$BasicHeightSMR = 0, $minimumSlaveCost -= 5000]]
 <<elseif $BasicHeightSMR == -1>>
 	<br>''Basic Height Standards:'' short slaves are favored in the slave market, tall slaves capable of meeting height standards via surgery must undergo it.
@@ -370,7 +370,7 @@
 	<br>''The Cattle Ranch subsidy:'' you are subsidizing this school's local branch in your arcology.
 	[[Repeal|Policies][$TCR.subsidize = 0]]
 <<elseif $TCR.subsidize == -1>>
-	<br>''Undermine The Cattle Ranch:'' you are covertly hurting this school's local brnach in your arcology.
+	<br>''Undermine The Cattle Ranch:'' you are covertly hurting this school's local branch in your arcology.
 	[[Repeal|Policies][$TCR.subsidize = 0]]
 <</if>>
 
diff --git a/src/uncategorized/ptWorkaround.tw b/src/uncategorized/ptWorkaround.tw
index 7ae02abc0813c667048ac80021395f61fd9a56af..94509f65810f757196a5fab41dc313df8f42782a 100644
--- a/src/uncategorized/ptWorkaround.tw
+++ b/src/uncategorized/ptWorkaround.tw
@@ -103,7 +103,7 @@
 	<<if ($activeSlave.behavioralFlaw == "none")>>
 		$activeSlave.slaveName got over her behavioral flaw without you,
 		@@.yellow;her training assignment has defaulted to
-		<<if ($activeSlave.sexualFlaw == "none")>>
+		<<if ["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder", "none"].includes($activeSlave.sexualFlaw)>>
 			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
 				breaking her will.
 				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
@@ -256,6 +256,17 @@
 		<<case "repressed">>
 			is repressed. You strike a delicate balance with her, doing your best to train her to fuck as a sex slave should, but trying to retain the rush of doing the forbidden that makes her flush, shiver, and moan.
 			<<set $activeSlave.oralCount += 10, $oralTotal += 10>>
+		<<case "cum addict" "anal addict" "attention whore" "breast growth" "abusive" "malicious" "self hating" "neglectful" "breeder">>
+			has a paraphilia. Typical methods will have no effect on this kind of flaw.
+			<<set $activeSlave.training = 0>>
+			@@.yellow;Her training assignment has defaulted to
+			<<if ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
+				breaking her will.
+				<<set $personalAttention[_ptwi].trainingRegimen = "break her will">>
+			<<else>>
+				fostering devotion.
+				<<set $personalAttention[_ptwi].trainingRegimen = "build her devotion">>
+			<</if>>
 		<<default>>
 			has something. You should probably report this as nobody knows what is currently happening. Her flaw was supposed to be $activeSlave.sexualFlaw.
 		<</switch>>
@@ -399,7 +410,7 @@
 		Sometimes, there's no need to be clever. The first indication she gets that you've decided to train her this week is when she wakes suddenly in the middle of the night to the burning sensation of a <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> being shoved up her ass. Not knowing what is happening, she struggles, but since she was already lying in her bed you just lie on top of her and press her wriggling body into the sheets as you assrape her. For the rest of the week, she finds herself grabbed and fucked. She can't help but @@.gold;become used to the abuse@@ despite her @@.mediumorchid;resentment.@@
 		<<AnalVCheck 6>>
 	<<elseif canDoVaginal($activeSlave) && (random(1,100) < 10)>>
-		Sometimes, there's no need to be clever. The first indication she gets that you've decided to train her this week is when she wakes suddenly in the middle of the night to the filling sensation of a <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> being shoved up into her pussy. Not knowing what is happening, she struggles, but since she was already lying in her bed you just lie on top of her and press her wriggling body into the sheets as you arape her. For the rest of the week, she finds herself grabbed and fucked. She can't help but @@.gold;become used to the abuse@@ despite her @@.mediumorchid;resentment.@@
+		Sometimes, there's no need to be clever. The first indication she gets that you've decided to train her this week is when she wakes suddenly in the middle of the night to the filling sensation of a <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> being shoved up into her pussy. Not knowing what is happening, she struggles, but since she was already lying in her bed you just lie on top of her and press her wriggling body into the sheets as you assrape her. For the rest of the week, she finds herself grabbed and fucked. She can't help but @@.gold;become used to the abuse@@ despite her @@.mediumorchid;resentment.@@
 		<<VaginalVCheck 6>>
 	<<else>>
 		$activeSlave.slaveName violently resists you whenever she can. This cannot be permitted, so after a particularly severe bout of physical resistance, you decide to employ an old method of breaking a mind without damaging a body. You secure her to a board and gently wash her face with a wet cloth. She spits in defiance, only to be surprised when you lower the board so that her feet are higher than her head. You tie the cloth around her face. A thin stream of water onto the cloth produces all the feeling and none of the reality of a slow death by drowning. Waterboarding isn't much use for extracting information, but it works well for @@.gold;slavebreaking.@@
diff --git a/src/uncategorized/reBrothelFunction.tw b/src/uncategorized/reBrothelFunction.tw
index 2decc5dee4a97a131cc481ee23838e41e9d40953..5586dc3a0799dedfe62ae2689caa5f524531e508 100644
--- a/src/uncategorized/reBrothelFunction.tw
+++ b/src/uncategorized/reBrothelFunction.tw
@@ -30,23 +30,23 @@ The last of these requests comes in the form of a letter, stamped with the heral
 	Though a citizen he may be, this serial seducer may have more notches on his proverbial bedpost than even your oldest slaves. Though you are not present to view his mastery of the sexual craft first-hand, the dreamy fucked-out looks of exhaustion and gratified satisfaction painting every single one of your girls' faces at the end of the day speak volumes. Indeed, all of your brothel slaves with any room for improvement in their whoring skills @@.green;learn from his skillful coupling,@@ while even those with nothing to learn from him @@.hotpink;gain confidence@@ from the intensity of their sexual congress. 
 	<<for $i = 0; $i < $slaves.length; $i++>>
 		<<if $slaves[$i].assignment == "work in the brothel">>
-		<<if $slaves[$i].whoreSkill < 100>>
-		<<set $slaves[$i].whoreSkill += 10>>
-		<<else>>
-		<<set $slaves[$i].devotion += 4>>
-		<</if>>
-		<</if>>
-		<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
-		<<set $slaves[$i].vaginalCount += 3>>
-		<<set $vaginalTotal += 3>>
-		<<set $slaves[$i].analCount += 3>>
-		<<set $analTotal += 3>>
-		<<elseif canDoAnal($slaves[$i])>>
-		<<set $slaves[$i].analCount += 5>>
-		<<set $analTotal += 5>>
-		<<else>>
-		<<set $slaves[$i].oralCount += 10>>
-		<<set $oralTotal += 10>>
+			<<if $slaves[$i].whoreSkill < 100>>
+			<<set $slaves[$i].whoreSkill += 10>>
+			<<else>>
+			<<set $slaves[$i].devotion += 4>>
+			<</if>>
+			<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
+			<<set $slaves[$i].vaginalCount += 3>>
+			<<set $vaginalTotal += 3>>
+			<<set $slaves[$i].analCount += 3>>
+			<<set $analTotal += 3>>
+			<<elseif canDoAnal($slaves[$i])>>
+			<<set $slaves[$i].analCount += 5>>
+			<<set $analTotal += 5>>
+			<<else>>
+			<<set $slaves[$i].oralCount += 10>>
+			<<set $oralTotal += 10>>
+			<</if>>
 		<</if>>
 	<</for>>
 	<<set $cash += 2000>>
@@ -57,19 +57,19 @@ The last of these requests comes in the form of a letter, stamped with the heral
 	Though he was but a boy yesterday, none can say that this newly made man entered his manhood with anything less than a sterling display of enthusiasm and virility, though he is somewhat lacking in general technique. Nevertheless, any man able to fuck his way through an entire brothel of sex slaves and back again is clearly capable of bearing the mantle of citizenry in $arcologies[0].name. The story of a boy entering manhood in such a spectacular manner spreads rapidly and reflects well in the court of @@.green;public opinion,@@ with many citizens recalling their own passage past the age of majority. However, a lifetime of indulgence and spoiling have rendered this new citizen unable to understand the concept of being refused - not that your slaves could refuse him, in any case. His rough treatment has left your poor slave whores @@.red;battered@@ by his brutally selfish lovemaking.
 	<<for $i = 0; $i < $slaves.length; $i++>>
 		<<if $slaves[$i].assignment == "work in the brothel">>
-		<<set $slaves[$i].health -= 5>>
-		<</if>>
-		<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
-		<<set $slaves[$i].vaginalCount += 1>>
-		<<set $vaginalTotal += 1>>
-		<<set $slaves[$i].analCount += 1>>
-		<<set $analTotal += 1>>
-		<<elseif canDoAnal($slaves[$i])>>
-		<<set $slaves[$i].analCount += 2>>
-		<<set $analTotal += 2>>
-		<<else>>
-		<<set $slaves[$i].oralCount += 4>>
-		<<set $oralTotal += 4>>
+			<<set $slaves[$i].health -= 5>>
+			<<if canDoVaginal($slaves[$i]) && canDoAnal($slaves[$i])>>
+			<<set $slaves[$i].vaginalCount += 1>>
+			<<set $vaginalTotal += 1>>
+			<<set $slaves[$i].analCount += 1>>
+			<<set $analTotal += 1>>
+			<<elseif canDoAnal($slaves[$i])>>
+			<<set $slaves[$i].analCount += 2>>
+			<<set $analTotal += 2>>
+			<<else>>
+			<<set $slaves[$i].oralCount += 4>>
+			<<set $oralTotal += 4>>
+			<</if>>
 		<</if>>
 	<</for>>
 	<<set $cash += 1000>>
diff --git a/src/uncategorized/reBusyArcade.tw b/src/uncategorized/reBusyArcade.tw
index 8b47c6000a65c1e206918d92074bec62998893fe..3a3480aa6872e0f277820346859a71f51d18351d 100644
--- a/src/uncategorized/reBusyArcade.tw
+++ b/src/uncategorized/reBusyArcade.tw
@@ -1,10 +1,37 @@
-:: RE busy arcade [silently nobr]
+:: RE busy arcade [nobr]
 
 <<set $activeSlave = $slaves.find(function(s) { return s.assignment == "be confined in the arcade" && s.amp != 1 && s.fetish != "mindbroken"; })>>
 
 <<if (ndef $activeSlave)>>
 	<<goto "RIE Eligibility Check">>
 <<else>>
-	<<goto "RE busy arcade workaround">>
+
+<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "RIE Eligibility Check">>
+
+Slaves in your arcade are not immured in the facility permanently, since holding them in one position at all times would negatively impact their health. They are released to exercise, eat, bathe, and sleep, though for nothing else. You occasionally inspect them when they do so, to see that their harsh lives are not inappropriately difficult for them. One day when you are doing so, <<EventNameLink $activeSlave>> flings herself on the ground in front of you the instant she sees you.
+
+<br><br>
+
+Facing the ground, <<if !canTalk($activeSlave)>>she gestures with shaking hands that she cannot take any more. She begs you abjectly to let her out of the arcade and promises to be a perfect sex slave if you do.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>she lisps through tears, <<else>>she sobs, <</if>>"<<Master>>, plea<<s>>e. I can't take any more of thi<<s>>. Plea<<s>>e let me out. I'll do anything, <<Master>>. I'll love you forever, <<Master>> - ju<<s>>t don't make me go back in<<s>>ide that wall."
+
+<br><br>
+
+<span id="result">
+<<link "Accept her pledge">>
+	<<EventNameDelink $activeSlave>>
+	<<replace "#result">>
+	When you accept, $activeSlave.slaveName looks up at you in incomprehension, expecting you to correct yourself or reveal that this is a cruel trick. When you do neither, she scrabbles spastically to your feet, kisses them as she cries, and then clings to your knees, sobbing. She is so relieved by this reprieve that she is now on the cusp of @@.hotpink;devotion to you,@@ and will obey out of near-paralytic fear of being sent back to the arcade.
+	<<set $activeSlave.devotion = 45>>
+	<<removeJob $activeSlave "be confined in the arcade">>
+	<</replace>>
+<</link>>
+<br><<link "Refuse">>
+	<<EventNameDelink $activeSlave>>
+	<<replace "#result">>
+	She did not really expect mercy, but her sobs take on a distinctly dark tone of hopelessness at your refusal. As you personally immure her in the arcade for another day of endless dick, you wonder whether she'll damage her throat with all the commotion she's making. Several of the other arcade slaves glance dully over at the noise. Then, they look away.
+	<</replace>>
+<</link>>
+</span>
+
 <</if>>
 
diff --git a/src/uncategorized/reBusyArcadeWorkaround.tw b/src/uncategorized/reBusyArcadeWorkaround.tw
deleted file mode 100644
index 9aaa3391d9e35d22ab8aa80ffd3295ccc5df7056..0000000000000000000000000000000000000000
--- a/src/uncategorized/reBusyArcadeWorkaround.tw
+++ /dev/null
@@ -1,33 +0,0 @@
-:: RE busy arcade workaround [nobr]
-
-<<set $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "RIE Eligibility Check">>
-
-Slaves in your arcade are not immured in the facility permanently, since holding them in one position at all times would negatively impact their health. They are released to exercise, eat, bathe, and sleep, though for nothing else. You occasionally inspect them when they do so, to see that their harsh lives are not inappropriately difficult for them. One day when you are doing so, <<EventNameLink $activeSlave>> flings herself on the ground in front of you the instant she sees you.
-
-<br><br>
-
-Facing the ground, <<if !canTalk($activeSlave)>>she gestures with shaking hands that she cannot take any more. She begs you abjectly to let her out of the arcade and promises to be a perfect sex slave if you do.<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>she lisps through tears, <<else>>she sobs, <</if>>"<<Master>>, plea<<s>>e. I can't take any more of thi<<s>>. Plea<<s>>e let me out. I'll do anything, <<Master>>. I'll love you forever, <<Master>> - ju<<s>>t don't make me go back in<<s>>ide that wall."
-
-<br><br>
-
-<span id="result">
-<<link "Accept her pledge">>
-	<<replace "#name">>
-	$activeSlave.name
-	<</replace>>
-	<<replace "#result">>
-	When you accept, $activeSlave.slaveName looks up at you in incomprehension, expecting you to correct yourself or reveal that this is a cruel trick. When you do neither, she scrabbles spastically to your feet, kisses them as she cries, and then clings to your knees, sobbing. She is so relieved by this reprieve that she is now on the cusp of @@.hotpink;devotion to you,@@ and will obey out of near-paralytic fear of being sent back to the arcade.
-	<<set $activeSlave.devotion = 45>>
-	<<removeJob $activeSlave "be confined in the arcade">>
-	<</replace>>
-<</link>>
-<br><<link "Refuse">>
-	<<replace "#name">>
-	$activeSlave.name
-	<</replace>>
-	<<replace "#result">>
-	She did not really expect mercy, but her sobs take on a distinctly dark tone of hopelessness at your refusal. As you personally immure her in the arcade for another day of endless dick, you wonder whether she'll damage her throat with all the commotion she's making. Several of the other arcade slaves glance dully over at the noise. Then, they look away.
-	<</replace>>
-<</link>>
-</span>
-
diff --git a/src/uncategorized/reBusyBrothel.tw b/src/uncategorized/reBusyBrothel.tw
index e964a99e010f8cf2071447858f434b2fe14cdb38..6631645b06d72c1794f07426a44cc2769ab19aff 100644
--- a/src/uncategorized/reBusyBrothel.tw
+++ b/src/uncategorized/reBusyBrothel.tw
@@ -25,11 +25,11 @@ Of course, $brothelName is the best establishment of its kind in the arcology. C
 	The citizen streetwalker has had her day. A few of the cleverest have avoided being driven into poverty, either by becoming madams or by finding a way to build a new career serving the slave brothel industry. One of these is touring the city, offering her long sexual experience in seminars for slave prostitutes. Her services are not cheap, but it rapidly becomes clear that they are worth it. She is a grey-haired but still elegant woman with deep crow's feet and a smoker's voice. She is not only a sexual master, but a hardbitten and comprehensively experienced businesswoman. All of your brothel slaves with any room for improvement in their whoring skills @@.green;learn from her lessons,@@ while those who have nothing to learn @@.hotpink;gain confidence@@ from her praise.
 	<<for $i = 0; $i < $slaves.length; $i++>>
 		<<if $slaves[$i].assignment == "work in the brothel">>
-		<<if $slaves[$i].whoreSkill < 100>>
-		<<set $slaves[$i].whoreSkill += 10>>
-		<<else>>
-		<<set $slaves[$i].devotion += 4>>
-		<</if>>
+			<<if $slaves[$i].whoreSkill < 100>>
+			<<set $slaves[$i].whoreSkill += 10>>
+			<<else>>
+			<<set $slaves[$i].devotion += 4>>
+			<</if>>
 		<</if>>
 	<</for>>
 	<<set $cash -= 2000>>
@@ -40,19 +40,19 @@ Of course, $brothelName is the best establishment of its kind in the arcology. C
 	The news that sex will be free at the brothel travels like wildfire. Security measures are necessary to control the throng that spends the entire day entering and leaving the brothel, though as the day goes on the crowds thin. By midmorning, all the holes on offer are so fucked out that only those who fetishize that sort of thing stick around. The brothel is a real seminal sewer by noon, and it smells like it. Nevertheless, free sex is a short route to @@.green;public approval,@@ though you do miss a morning's fees. The poor slave whores are @@.red;fairly battered@@ by so much wear and tear in so little time.
 	<<for $i = 0; $i < $slaves.length; $i++>>
 		<<if $slaves[$i].assignment == "work in the brothel">>
-		<<set $slaves[$i].health -= 10>>
-		<</if>>
-		<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
-		<<set $slaves[$i].vaginalCount += 5>>
-		<<set $vaginalTotal += 5>>
-		<<set $slaves[$i].analCount += 5>>
-		<<set $analTotal += 5>>
-		<<else>>
-		<<set $slaves[$i].analCount += 10>>
-		<<set $analTotal += 10>>
+			<<set $slaves[$i].health -= 10>>
+			<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
+			<<set $slaves[$i].vaginalCount += 5>>
+			<<set $vaginalTotal += 5>>
+			<<set $slaves[$i].analCount += 5>>
+			<<set $analTotal += 5>>
+			<<else>>
+			<<set $slaves[$i].analCount += 10>>
+			<<set $analTotal += 10>>
+			<</if>>
+			<<set $slaves[$i].oralCount += 10>>
+			<<set $oralTotal += 10>>
 		<</if>>
-		<<set $slaves[$i].oralCount += 10>>
-		<<set $oralTotal += 10>>
 	<</for>>
 	<<set $cash -= 2000>>
 	<<set $rep += 200>>
diff --git a/src/uncategorized/reBusyServantsQuarters.tw b/src/uncategorized/reBusyServantsQuarters.tw
index fe8307ebe0e8def991b1a2acc45f14ac3f3ad582..c1b619f94c68b02f6972fa0c3ab7de1cd0fc80cd 100644
--- a/src/uncategorized/reBusyServantsQuarters.tw
+++ b/src/uncategorized/reBusyServantsQuarters.tw
@@ -13,20 +13,20 @@ Your penthouse is very well staffed with servants. The trend in modern buildings
 	<br><br>
 	The poor slaves in the servants' quarters are lower than almost any others, and they know it. Unfortunately for them, they're about to spend a long weekend knowing it unusually well. Sleeping time is usually nearly inviolate; you are the only person in the penthouse who is permitted to wake a sleeping slave for any but emergency reasons. Not now. You haunt the servants' quarters, using and abusing at will, and encourage your better slaves to follow your example. They quickly take the opportunity to be better than someone for once, and compete with each other in sexual harassment of the servants. They @@.hotpink;appreciate@@ having @@.mediumorchid;targets@@ for their frustrations.
 	<<for $i = 0; $i < $slaves.length; $i++>>
-		<<if $slaves[$i].assignment != "work in servants' quarters">>
-		<<set $slaves[$i].devotion += 4>>
+		<<if $slaves[$i].assignment != "work as a servant">>
+			<<set $slaves[$i].devotion += 4>>
 			<<set $slaves[$i].oralCount += 3>>
 			<<set $oralTotal += 3>>
 		<</if>>
-		<<if $slaves[$i].assignment == "work in servants' quarters">>
-		<<set $slaves[$i].devotion -= 5>>
-		<<if ($slaves[$i].vagina > -1) && ($slaves[$i].vaginalAccessory != "chastity belt")>>
-			<<set $slaves[$i].vaginalCount += 1>>
-			<<set $vaginalTotal += 1>>
-		<<else>>
-			<<set $slaves[$i].analCount += 1>>
-			<<set $analTotal += 1>>
-		<</if>>
+		<<if $slaves[$i].assignment == "work as a servant">>
+			<<set $slaves[$i].devotion -= 5>>
+			<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina > 0>>
+				<<set $slaves[$i].vaginalCount += 1>>
+				<<set $vaginalTotal += 1>>
+			<<elseif canDoAnal($slaves[$i]) && $slaves[$i].anus > 0>>
+				<<set $slaves[$i].analCount += 1>>
+				<<set $analTotal += 1>>
+			<</if>>
 			<<set $slaves[$i].oralCount += 5>>
 			<<set $oralTotal += 5>>
 		<</if>>
diff --git a/src/uncategorized/reFSAcquisition.tw b/src/uncategorized/reFSAcquisition.tw
index 76d4295e749642bbff5c6398cc381e784908719d..ae9155c4a8a4fec5eb6f564f0a6102e6ee11b818 100644
--- a/src/uncategorized/reFSAcquisition.tw
+++ b/src/uncategorized/reFSAcquisition.tw
@@ -1167,7 +1167,7 @@ This call is coming from a public kiosk, which is usually an indication that the
 \
 <<case "Eugenics">>\
 \
-You receive so many messages, as a noted titan of the new Free Cities world, that your personal assistant has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through are potential applicants for the Societal Elite. As the new world takes shape, they've become more rare than they once were.  This one is most mundane, a student with top grades wanting to be part of the top of society. Upon arriving for her evaluation, she begins droning on about her unimpressive achievements and pointless accomplishments. You review information on her lineage and connections, while feigning interest in her prattling. It would seem she is worth far less than she think she is.
+You receive so many messages, as a noted titan of the new Free Cities world, that your personal assistant has to be quite draconian in culling them. She lets only the most important through to you. One category of message that always gets through are potential applicants for the Societal Elite. As the new world takes shape, they've become more rare than they once were.  This one is most mundane, a student with top grades wanting to be part of the top of society. Upon arriving for her evaluation, she begins droning on about her unimpressive achievements and pointless accomplishments. You review information on her lineage and connections, while feigning interest in her prattling. It would seem she is worth far less than she thinks she is.
 \
 <<case "Eugenics Two">>\
 \
diff --git a/src/uncategorized/reFSNonconformist.tw b/src/uncategorized/reFSNonconformist.tw
index 14c4509dfc4bd3deedd1c500db596b5040819af3..137e952d8cf032264cfbd3e978e2a007f537abd1 100644
--- a/src/uncategorized/reFSNonconformist.tw
+++ b/src/uncategorized/reFSNonconformist.tw
@@ -70,7 +70,7 @@ The nonconformist
 <<if $FSNonconformist == "Pastoralist">>
 	has long been a vocal skeptic of the tastefulness of grown citizens drinking milk from slaves' breasts. Unfortunately, it seems that they've now edged over into open revolt against pastoralism. They're planning to publish an exposé that purports to reveal abuses in the human milk industry.
 <<elseif $FSNonconformist == "Supremacist">>
-	is a hardline egalitarianist who believes that all men are created equal, even if some then become slaves. They themselves are $arcologies[0].FSSubjugationistRace, and they insist on flaunting their $arcologies[0].FSSupremacistRace slaves. Unfortunately, it seems that they've now edged over into open revolt against $arcologies[0].FSSupremacistRace supremacism. After a brutal but deserved public punishment of a $arcologies[0].FSSubjugationistRace slave by one of the group of concerned citizens, the nonconformist is planning on visiting the same horrors on one of their $arcologies[0].FSSupremacistRace slaves, on a very weak pretext.
+	is a hardline egalitarianist who believes that all men are created equal, even if some then become slaves. They themselves are not $arcologies[0].FSSupremacistRace, and they insist on flaunting their $arcologies[0].FSSupremacistRace slaves. Unfortunately, it seems that they've now edged over into open revolt against $arcologies[0].FSSupremacistRace supremacism. After a brutal but deserved public punishment of a non-$arcologies[0].FSSupremacistRace slave by one of the group of concerned citizens, the nonconformist is planning on visiting the same horrors on one of their $arcologies[0].FSSupremacistRace slaves, on a very weak pretext.
 <<elseif $FSNonconformist == "Subjugationist">>
 	is a hardline egalitarianist who believes that all men are created equal, even if some then become slaves. They themselves are $arcologies[0].FSSubjugationistRace, and they insist on flaunting their non-$arcologies[0].FSSubjugationistRace slaves. Unfortunately, it seems that they've now edged over into open revolt against $arcologies[0].FSSubjugationistRace inferiority. After a brutal but deserved public punishment of a $arcologies[0].FSSubjugationistRace slave by one of the group of concerned citizens, the nonconformist is planning on visiting the same horrors on one of their non-$arcologies[0].FSSubjugationistRace slaves, on a very weak pretext.
 <<elseif $FSNonconformist == "Repopulation Efforts">>
@@ -137,7 +137,7 @@ The nonconformist is far too prominent and prosperous to make this an easy dilem
 		publicly flogs one of their $arcologies[0].FSSupremacistRace slaves halfway to exsanguination, @@.red;setting back acceptance@@ of $arcologies[0].FSSupremacistRace supremacy.
 		<<set $arcologies[0].FSSupremacist -= 10>>
 	<<elseif $FSNonconformist == "Subjugationist">>
-		publicly flogs one of their $arcologies[0].FSSupremacistRace slaves halfway to exsanguination, @@.red;setting back acceptance@@ of $arcologies[0].FSSubjugationistRace inferiority.
+		publicly flogs one of their non-$arcologies[0].FSSubjugationistRace slaves halfway to exsanguination, @@.red;setting back acceptance@@ of $arcologies[0].FSSubjugationistRace inferiority.
 		<<set $arcologies[0].FSSubjugationist -= 10>>
 	<<elseif $FSNonconformist == "Gender Radicalist">>
 		reveals the defeminized slave and then frees her, completing her return to maleness according to Gender Radicalism's own tenets, @@.red;setting back acceptance@@ of the society model.
@@ -226,7 +226,7 @@ The nonconformist is far too prominent and prosperous to make this an easy dilem
 	<<elseif $FSNonconformist == "Supremacist">>
 		is intent on publicly flogging the unfortunate $arcologies[0].FSSupremacistRace slave, but quickly finds that you've manipulated their contracts with you to forbid such displays. Frustrated, they subside for now.
 	<<elseif $FSNonconformist == "Subjugationist">>
-		is intent on publicly flogging the unfortunate $arcologies[0].FSSupremacistRace slave, but quickly finds that you've manipulated their contracts with you to forbid such displays. Frustrated, they subside for now.
+		is intent on publicly flogging the unfortunate non-$arcologies[0].FSSubjugationistRace slave, but quickly finds that you've manipulated their contracts with you to forbid such displays. Frustrated, they subside for now.
 	<<elseif $FSNonconformist == "Repopulation Efforts">>
 		publishes their information about pregnancy, but it has little effect thanks to a preemptive campaign leveraging your dominance over the arcology's media.  Your reputation is protected by the promises of a large stock of future slaves, securing both money and ensuring a stable population in case of disaster. You also pointed out all the other slave owners also partaking in the pleasures of a pregnant woman. Plus, what could a flock of heavily pregnant slaves do to overthrow their masters?
 	<<elseif $FSNonconformist == "Eugenics">>
diff --git a/src/uncategorized/reFullBed.tw b/src/uncategorized/reFullBed.tw
index 1b95eac2fda44a4e450fbfa533f508b420483ae6..6a40e248f469a90e749d201847dd2d8eb022063e 100644
--- a/src/uncategorized/reFullBed.tw
+++ b/src/uncategorized/reFullBed.tw
@@ -53,9 +53,9 @@ Today was an unusually relaxing day, and you aren't particularly tired.
 		<</if>>
 		Once the surprise wears off and the pleasure sets in, she wraps her arms around you and basks in your attention. Feeling left out, $slaves[_bedSlaveTwo].slaveName slides over to tease her bucking bedmate. Drawing close to the moaning girl, she reaches for her bouncing tits, only to cop a feel of your cock thrusting deep inside her. She watches, eyes wide with lust, at the bulge of your penis in her lower belly. You make sure to give her a show before you cum, thrusting hard and deep as you can. She gasps at the sight and brings her hand to the lump just in time to feel you ejaculate deep inside $slaves[_bedSlaveOne].slaveName.
 		<<if $PC.balls == 3>>
-			She squeeks in shock as she feels $slaves[_bedSlaveOne].slaveName's belly swell under her hand with your massive load. She quickly brings her other hand to massage it as the orgasming cumballoon squirms in pleasure.
+			She squeaks in shock as she feels $slaves[_bedSlaveOne].slaveName's belly swell under her hand with your massive load. She quickly brings her other hand to massage it as the orgasming cumballoon squirms in pleasure.
 		<<elseif $PC.balls == 2>>
-			She squeeks in surprise as she feels $slaves[_bedSlaveOne].slaveName's belly swell slightly under her hand with your huge load.
+			She squeaks in surprise as she feels $slaves[_bedSlaveOne].slaveName's belly swell slightly under her hand with your huge load.
 		<<elseif $PC.balls == 1>>
 			She's amazed by how big the load felt under her hand.
 		<</if>>
diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw
index 1f9441d9b945daadddb44a10c652e4e8ef6f4e76..dfb8ec9227d0bf3753c57f2d2abf0060962abd34 100644
--- a/src/uncategorized/remoteSurgery.tw
+++ b/src/uncategorized/remoteSurgery.tw
@@ -247,7 +247,7 @@ $pronounCap has
 	$pronounCap has a high, girly voice.
 <</if>>
 <<if $activeSlave.voiceImplant != 0>>
-	$pronounCap has had surgery on $possessive voicebox to raise $possessive voice.
+	$pronounCap has had surgery on $possessive voice box to raise $possessive voice.
 <</if>>
 <<if ($activeSlave.voice != 0) && ($activeSlave.voiceImplant == 0) && ($activeSlave.voice < 3)>>
 	<<if $activeSlave.indentureRestrictions < 1>>
@@ -551,7 +551,7 @@ $pronounCap's
 <<elseif $activeSlave.bellyImplant == -1 && $bellyImplants == 1>>
 	[[Implant a fillable abdominal implant|Surgery Degradation][$activeSlave.bellyImplant = 0, $cash -= $surgeryCost, $activeSlave.bellyPain += 2, $activeSlave.health -= 50, $surgeryType = "bellyInMale"]]
 <<elseif $activeSlave.bellyPain == 2>>
-	//$possessiveCap body can not handle more filler this week//
+	//$possessiveCap body cannot handle more filler this week//
 <<elseif $activeSlave.bellyImplant > -1 && $activeSlave.bellyPain == 0>>
 	[[Add inert filler|Surgery Degradation][$activeSlave.bellyImplant += 200, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 10,$surgeryType = "bellyUp"]]
 	| [[Add a considerable amount of inert filler|Surgery Degradation][$activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "bellyUp"]]
@@ -577,7 +577,7 @@ $pronounCap's
 <<if $activeSlave.bellySagPreg > 0>>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<if $activeSlave.belly >= 1500>>
-		$pronounCap has a sagging midriff, ruined from excessive pregnancy. It is currently filled out by $possessive swollen belly and can not safely be worked on.
+		$pronounCap has a sagging midriff, ruined from excessive pregnancy. It is currently filled out by $possessive swollen belly and cannot safely be worked on.
 	<<else>>
 		$pronounCap has a sagging midriff, ruined from excessive pregnancy.
 		[[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "tummyTuck"]]
@@ -585,7 +585,7 @@ $pronounCap's
 <<elseif $activeSlave.bellySag > 0>>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<if $activeSlave.belly >= 1500>>
-		$pronounCap has a sagging midriff, ruined from excessive distention. It is currently filled out by $possessive swollen belly and can not safely be worked on.
+		$pronounCap has a sagging midriff, ruined from excessive distention. It is currently filled out by $possessive swollen belly and cannot safely be worked on.
 	<<else>>
 		$pronounCap has a sagging midriff, ruined from excessive distention.
 		[[Tummy tuck|Surgery Degradation][$activeSlave.bellySag = 0,$activeSlave.bellySagPreg = 0,$cash -= $surgeryCost, $activeSlave.health -= 20,$surgeryType = "tummyTuck"]]
@@ -742,7 +742,7 @@ Work on her sex:
 <<if $seeExtreme == 1 && $seeHyperPreg == 1 && $seePreg != 0 && $permaPregImplant == 1>>
 	<<if $activeSlave.assignment == "work in the dairy" && $dairyPregSetting > 0>>
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-		$possessiveCap womb is already rented out for the production of calfs.
+		$possessiveCap womb is already rented out for the production of calves.
 	<<else>>
 		<<if isFertile($activeSlave) && $activeSlave.ovaryAge <= 46>>
 			<br>&nbsp;&nbsp;&nbsp;&nbsp;
@@ -751,7 +751,7 @@ Work on her sex:
 			<br>&nbsp;&nbsp;&nbsp;&nbsp;
 			$pronounCap has been made into a <<if $activeSlave.broodmother > 1>>hyper-<</if>>broodmother.
 		<<else>>
-			$possessiveCap body can not support being a broodmother.
+			$possessiveCap body cannot support being a broodmother.
 		<</if>>
 		<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
 			<<if isFertile($activeSlave)>>
@@ -774,7 +774,7 @@ Work on her sex:
 <<if $activeSlave.mpreg == 1>>
 	<<if $activeSlave.preg > 0>>
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-		$possessiveCap anal womb can not be removed while $pronoun is pregnant.
+		$possessiveCap anal womb cannot be removed while $pronoun is pregnant.
 	<<else>>
 		<<if $activeSlave.indentureRestrictions < 1 && $activeSlave.breedingMark != 1>>
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
diff --git a/src/uncategorized/saDevotion.tw b/src/uncategorized/saDevotion.tw
index bae61a5c68c9d9343ab192e758a07d2ce0a89bae..5c5daaa406568f567ede3d78e2c8df10366ce09b 100644
--- a/src/uncategorized/saDevotion.tw
+++ b/src/uncategorized/saDevotion.tw
@@ -676,13 +676,13 @@
 /* CAPS ON DEVOTION GAIN */
 
 <<if $slaves[$i].tankBaby == 1>>
-	The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
+	The incubation facility conditioned her mind for total subservience to her owner; she cannot resist her progress.
 <<elseif $slaves[$i].tankBaby == 2>>
-	The incubation facility conditioned her mind for total reverence of her owner; she can not resist her progress.
+	The incubation facility conditioned her mind for total reverence of her owner; she cannot resist her progress.
 <<elseif $slaves[$i].devotion >= -20>>
 	<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
 		<<if $slaves[$i].tankBaby == 1>>
-			The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
+			The incubation facility conditioned her mind for total subservience to her owner; she cannot resist her progress.
 		<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
 			The natural resilience of her mind is overcome by the omnipresent combination of faith and servitude in $arcologies[0].name, and she does not resist her progress down the path towards total subservience.
 		<<elseif Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
@@ -695,7 +695,7 @@
 <<else>>
 	<<if $slaves[$i].devotion >= ($slaves[$i].oldDevotion+5)>>
 	<<if $slaves[$i].tankBaby == 1>>
-		The incubation facility conditioned her mind for total subservience to her owner; she can not resist her progress.
+		The incubation facility conditioned her mind for total subservience to her owner; she cannot resist her progress.
 	<<elseif $slaves[$i].behavioralFlaw == "arrogant">>
 		Though she made progress this week, @@.mediumorchid;it is limited by her arrogance.@@
 		<<set $slaves[$i].devotion = ($slaves[$i].oldDevotion+5)>>
@@ -717,7 +717,7 @@
 <<if $slaves[$i].trust > -20>>
 	<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
 		<<if $slaves[$i].tankBaby == 1>>
-			Any natural doubts she has are overcome by her conditioning in the incubation facilty; she can not resist trusting her owner.
+			Any natural doubts she has are overcome by her conditioning in the incubation facility; she cannot resist trusting her owner.
 		<<elseif $arcologies[0].FSChattelReligionist >= random(1,100)>>
 			Any natural doubts she harbors are overcome by her belief in Chattel Religionism, and she does not resist her progress down the path towards total trust in you.
 		<<elseif Array.isArray($personalAttention) && $personalAttention.findIndex(function(s) { return s.ID == $slaves[$i].ID; }) != -1>>
@@ -730,7 +730,7 @@
 <<else>>
 	<<if $slaves[$i].trust >= ($slaves[$i].oldTrust+5)>>
 	<<if $slaves[$i].tankBaby == 1>>
-		Any natural doubts she has are overcome by her conditioning in the incubation facility; she can not resist trusting her owner.
+		Any natural doubts she has are overcome by her conditioning in the incubation facility; she cannot resist trusting her owner.
 	<<elseif ($slaves[$i].behavioralFlaw == "odd") && ($slaves[$i].collar != "shock punishment")>>
 		Though she made progress this week, @@.gold;it is limited by her preoccupation with her own oddities.@@
 		<<set $slaves[$i].trust = ($slaves[$i].oldTrust+5)>>
diff --git a/src/uncategorized/saDiet.tw b/src/uncategorized/saDiet.tw
index 3862759cc37411a6feb58e4c09fa127115f27282..d3d5410fc77cdcb3dc57c4a9bf29bfa640a18a5d 100644
--- a/src/uncategorized/saDiet.tw
+++ b/src/uncategorized/saDiet.tw
@@ -688,7 +688,7 @@
 	<</if>>
 <<case "cleansing">> /* chem reduce and health plus */
 	<<if $slaves[$i].health > 90 && $slaves[$i].chem < 10>>
-		Her health, all things considered, can not get much better. @@.yellow;Her cleansing diet has ended.@@
+		Her health, all things considered, cannot get much better. @@.yellow;Her cleansing diet has ended.@@
 		<<set $slaves[$i].diet = "healthy">>
 	<</if>>
 	<<if $slaves[$i].fetish == "mindbroken">>
diff --git a/src/uncategorized/saLongTermEffects.tw b/src/uncategorized/saLongTermEffects.tw
index 7d24b83f501afa5368102b8b29d05d11d9638625..7a7bce8a536dfbb95558949927e4ee921fa5c12a 100644
--- a/src/uncategorized/saLongTermEffects.tw
+++ b/src/uncategorized/saLongTermEffects.tw
@@ -4879,7 +4879,7 @@
 			<</if>>
 		<<else>>
 			<<if $slaves[$i].onDiet != 1>>
-				The treats are designed to cause stomach cramps alongside being extremely addictive. She can not stop herself from eating them, but she can @@.gold;fear@@ your cruelty as her @@.hotpink;will steadily erodes@@ from the concentrated aphrodisiacs in her food.
+				The treats are designed to cause stomach cramps alongside being extremely addictive. She cannot stop herself from eating them, but she can @@.gold;fear@@ your cruelty as her @@.hotpink;will steadily erodes@@ from the concentrated aphrodisiacs in her food.
 				<<set $slaves[$i].devotion += 2, $slaves[$i].trust -= 3>>
 			<<else>>
 				The treats are designed to cause stomach cramps alongside being extremely addictive. Since she is not permitted to eat them, @@.mediumaquamarine;she breathes a sigh of relief,@@ though she is fully aware of what happens to those not as fortunate as her. She @@.hotpink;tries her best to be obedient@@ hoping to not undergo the agony, but her efforts pale in comparison to the effects of the food based aphrodisiacs.
diff --git a/src/uncategorized/saRivalries.tw b/src/uncategorized/saRivalries.tw
index 985f3e7931138726d13b28a10c5fca552159b35a..ac2493535cc56764996b1e8d138f206a130559f3 100644
--- a/src/uncategorized/saRivalries.tw
+++ b/src/uncategorized/saRivalries.tw
@@ -82,7 +82,7 @@
 						<<break>>
 					<</if>>
 				<<case "devout">>
-					<<if $slaves[_j].behavioralFlaw == "anorexic">>
+					<<if $slaves[_j].behavioralFlaw == "liberated">>
 						$slaves[$i].slaveName, who is devout and might be considered rather conservative if she were free, can't stand <<SlaveFullName $slaves[_j]>>'s revolting gender liberation. @@.lightsalmon;They start to dislike each other.@@
 						<<set $slaves[_j].rivalry = 1, $slaves[$i].rivalry = 1, $slaves[_j].rivalryTarget = $slaves[$i].ID, $slaves[$i].rivalryTarget = $slaves[_j].ID>>
 						<<break>>
diff --git a/src/uncategorized/saRules.tw b/src/uncategorized/saRules.tw
index c46cf5cbe46e6740e8313982182ab682ed2b2b61..1e130137a83959aab25b5b7fa6c4a42742d233c3 100644
--- a/src/uncategorized/saRules.tw
+++ b/src/uncategorized/saRules.tw
@@ -74,7 +74,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -261,11 +261,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -289,11 +289,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
@@ -541,7 +541,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -562,7 +562,7 @@
 				<<if ($slaves[$i].releaseRules != "restrictive")>>
 					<<if ($slaves[$i].energy > 95)>>
 						<<if $ClubiIDs.length > 2>>
-							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful, tantilizing, outlets for her nymphomania under her care.
+							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;adores@@ you for leaving plentiful, tantalizing, outlets for her nymphomania under her care.
 						<<else>>
 							Under the rules, she's allowed to demand that other slaves get her off, and she @@.hotpink;eagerly awaits@@ the day you assign more girls to $clubName.
 						<</if>>
@@ -728,11 +728,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -756,11 +756,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
@@ -981,7 +981,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -1120,7 +1120,7 @@
 					/* possible cumflation code here */
 				<</if>>
 				<<set $slaves[$i].need -= 60>>
-			<<elseif ($slaves[$i].releaseRules == "masturbation") || ($slaves[$i].releaseRules == "permisive")>>
+			<<elseif ($slaves[$i].releaseRules == "masturbation") || ($slaves[$i].releaseRules == "permissive")>>
 				<<if ($slaves[$i].devotion <= 20) && ($slaves[$i].trust > -20)>>
 					takes solace in her permission to masturbate rather than being forced to seek other means of release, @@.mediumaquamarine;reducing her fear@@ of you.
 					<<set $slaves[$i].trust += 2, $slaves[$i].need = 0>>
@@ -1179,7 +1179,7 @@
 				<<default>>
 					The spare living conditions of $clinicName serve as a constant reminder that @@.hotpink;she is nothing more than an object@@ for your amusement.
 					<<if ($slaves[$i].trust > 20)>>
-						She can only @@.gold;invision the horrors@@ that await her under your care.
+						She can only @@.gold;envision the horrors@@ that await her under your care.
 						<<set $slaves[$i].trust -= 2>>
 					<</if>>
 					<<set $slaves[$i].devotion += 1>>
@@ -1341,7 +1341,7 @@
 				<</switch>>
 			<</if>>
 		<<case "be the Wardeness">>
-			<<set $slaves[$i].need -= ($cellblock*5)>>
+			<<set $slaves[$i].need -= ($CellBiIDs.length*5)>>
 			<<if $slaves[$i].energy <= 20>>
 				is frigid and has little interest in getting off<<if ($slaves[$i].releaseRules != "permissive")>>, making the rule restricting her sexual outlets superfluous<</if>>.	
 				<<set $slaves[$i].need = 0>>
@@ -1357,13 +1357,13 @@
 					<<saRulesPlayerDiscoversFetish>>
 					<<saRulesPlayerDrugEffects>>
 				<<elseif ($slaves[$i].releaseRules == "masturbation")>>
-					opts to @@.mediumaquamarine;take advantage of perks of her position@@ and use the prisoners for relief.
+					opts to @@.mediumaquamarine;take advantage of the prisoners@@ to
 					<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 					<<saRulesRapeFetish>>
 					<<saRulesRapeDiscoversFetish>>
 					<<saRulesPermissiveDrugEffects>>
 				<<else>>
-					happily @@.mediumaquamarine;avails herself@@ to the prisoners whenever she needs release.
+					happily @@.mediumaquamarine;avails herself of the prisoners@@ to
 					<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 					<<saRulesRapeFetish>>
 					<<saRulesRapeDiscoversFetish>>
@@ -1612,7 +1612,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -1792,11 +1792,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -1820,11 +1820,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
@@ -1950,7 +1950,7 @@
 					<<if $SpaiIDs.length > 2>>
 						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse.
 					<<else>>
-						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $spaName is <<if $Attendant != 0>>mostly frequented by other slaveowners' stock<<else>>her litle private sanctuary<</if>>.
+						Since she's low in the slave hierarchy, @@.mediumaquamarine;she knows@@ that the rule that slaves must get consent before having sex with her are all that protect her from abuse. Well, that and the fact $spaName is <<if $Attendant != 0>>mostly frequented by other slaveowners' stock<<else>>her little private sanctuary<</if>>.
 					<</if>>
 					<<set $slaves[$i].trust += 1>>
 				<</if>>
@@ -2055,8 +2055,8 @@
 				<</switch>>
 			<</if>>
 		<<case "be the Schoolteacher">>
-			<<set $slaves[$i].need -= $schoolroom*10>>
-			<<set _sexLessons = $schoolroom*2>>
+			<<set $slaves[$i].need -= $SchlRiIDs.length*10>>
+			<<set _sexLessons = $SchlRiIDs.length*2>>
 			<<if canDoVaginal($slaves[$i]) && $slaves[$i].vagina != 0>>
 				<<set $slaves[$i].vaginalCount += _sexLessons, $vaginalTotal += _sexLessons>>
 			<</if>>
@@ -2102,7 +2102,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;takes advantage@@ of your permission to demand that other slaves have sex with her for her lesson plan.
+						happily @@.mediumaquamarine;takes advantage@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -2319,11 +2319,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -2347,11 +2347,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
@@ -2573,7 +2573,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -2758,11 +2758,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -2786,11 +2786,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
@@ -2998,7 +2998,7 @@
 					<<set $slaves[$i].health -= _punishments>>
 					<<set $slaves[$i].trust -= 2*_punishments>>
 				<<case "chastity">>
-					When she disobeys, she finds herself cleaning up aroudn an on going orgy, yet @@.gold;forbidden from getting off,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
+					When she disobeys, she finds herself cleaning up around an ongoing orgy, yet @@.gold;forbidden from getting off,@@ @@.red;reducing her libido@@ but breaking her to @@.hotpink;sexual obedience.@@
 					<<if $slaves[$i].energy > 2>><<set $slaves[$i].energy -= 2*_punishments>><</if>>
 					<<set $slaves[$i].devotion += _punishments>>
 					<<set $slaves[$i].trust -= _punishments>>
@@ -3046,7 +3046,7 @@
 					<<saRulesMasturbationDrugEffects>>
 				<<else>> /* releaseRules not restrictive */
 					<<if ($universalRulesConsent == 0)>>
-						happily @@.mediumaquamarine;avails herself@@ of your permission to demand that other slaves have sex with her.
+						happily @@.mediumaquamarine;avails herself@@ of your permission to
 						<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
 						<<saRulesRapeFetish>>
 						<<saRulesRapeDiscoversFetish>>
@@ -3247,11 +3247,11 @@
 							<<elseif ($slaves[$i].devotion < 50)>>
 								@@.hotpink;accepts the need@@ to
 								<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+								<<saRulesRapeFetish>>
+								<<saRulesRapeDiscoversFetish>>
 							<<else>>
 								happily @@.mediumaquamarine;avails herself@@ of your permission to
 								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-							<</if>>
-							<<if $slaves[$i].devotion > 20>>
 								<<saRulesRapeFetish>>
 								<<saRulesRapeDiscoversFetish>>
 							<</if>>
@@ -3275,11 +3275,11 @@
 							<<elseif ($slaves[$i].devotion < 50)>>
 								@@.hotpink;accepts having to ask@@ other slaves for sex,
 								<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+								<<saRulesConsentFetish>>
+								<<saRulesConsentDiscoversFetish>>
 							<<else>>
 								@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 								<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-							<</if>>
-							<<if $slaves[$i].devotion > 20>>
 								<<saRulesConsentFetish>>
 								<<saRulesConsentDiscoversFetish>>
 							<</if>>
@@ -3338,17 +3338,17 @@
 						Getting comfortable
 						<<if $slaves[$i].bellyPreg >= 750000>>
 							<<set _belly = bellyAdjective($slaves[$i])>>
-							with a strained, _belly stomach ready to burst with contracted calfs
+							with a strained, _belly stomach ready to burst with contracted calves
 						<<elseif $slaves[$i].bellyPreg >= 600000>>
 							<<set _belly = bellyAdjective($slaves[$i])>>
-							with a constantly quivering _belly stomach filled to the brim with contracted calfs
+							with a constantly quivering _belly stomach filled to the brim with contracted calves
 						<<elseif $slaves[$i].bellyPreg >= 450000>>
 							<<set _belly = bellyAdjective($slaves[$i])>>
-							with a _belly stomach overstuffed with contracted calfs
+							with a _belly stomach overstuffed with contracted calves
 						<<elseif $slaves[$i].bellyPreg >= 150000>>
 							with the massive bulge of her contract pregnancy
 						<<elseif $slaves[$i].bellyPreg >= 120000>>
-							while so enormously pregnant with calfs
+							while so enormously pregnant with calves
 						<<elseif $slaves[$i].bellyPreg >= 10000>>
 							while so heavily pregnant with <<if $slaves[$i].pregType > 1>>contracted children<<else>>a contracted child<</if>>
 						<<elseif $slaves[$i].bellyPreg >= 5000>>
@@ -3977,11 +3977,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts the need@@ to
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesRapeFetish>>
+							<<saRulesRapeDiscoversFetish>>
 						<<else>>
 							happily @@.mediumaquamarine;avails herself@@ of your permission to
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesRapeFetish>>
 							<<saRulesRapeDiscoversFetish>>
 						<</if>>
@@ -4005,11 +4005,11 @@
 						<<elseif ($slaves[$i].devotion < 50)>>
 							@@.hotpink;accepts having to ask@@ other slaves for sex,
 							<<set $slaves[$i].devotion += 1, $slaves[$i].need = 0>>
+							<<saRulesConsentFetish>>
+							<<saRulesConsentDiscoversFetish>>
 						<<else>>
 							@@.mediumaquamarine;relies@@ on your other slaves for mutual satisfaction,
 							<<set $slaves[$i].trust += 1, $slaves[$i].need = 0>>
-						<</if>>
-						<<if $slaves[$i].devotion > 20>>
 							<<saRulesConsentFetish>>
 							<<saRulesConsentDiscoversFetish>>
 						<</if>>
diff --git a/src/uncategorized/seWedding.tw b/src/uncategorized/seWedding.tw
index eb36f2eee50623dab0fc58279fb8d98baebca3e3..af2109ce2be0cdc4275973fc17e6376fbc9471f7 100644
--- a/src/uncategorized/seWedding.tw
+++ b/src/uncategorized/seWedding.tw
@@ -388,7 +388,7 @@
 				<<elseif $activeSlave.devotion+$activeSlave.trust >= 175>>
 					The new Mrs. $activeSlave.slaveSurname hears this, of course, and breaks down again. Not only is she to be blessed with your child, but she's to take your surname as well.
 				<<elseif $activeSlave.devotion < -20 && $activeSlave.trust > 20>>
-					The new Mrs. $activeSlave.slaveSurname hears this, of course, and scoffs audibly. Just another burden for her to carry; just like the child soon to be growing in her womb.
+					The new Mrs. $activeSlave.slaveSurname hears this, of course, and scoffs audibly. Just another burden for her to carry; like the child soon to be growing in her womb.
 				<<elseif $activeSlave.devotion < -20>>
 					The new Mrs. $activeSlave.slaveSurname hears this, of course, and breaks down again. Not only are you binding her to you with your child, but with your name as well.
 				<<else>>
diff --git a/src/uncategorized/shops.tw b/src/uncategorized/shops.tw
index 4dd2b3b2e6bd7df4dfae68a2f32a27eb4f8e3525..eaed8219f177e675bf9e82cb9680308b26aaa2e6 100644
--- a/src/uncategorized/shops.tw
+++ b/src/uncategorized/shops.tw
@@ -22,7 +22,7 @@ This is a section of the promenade
 	dedicated to Paternalism. Many of the establishments here cater to slaves, some even to slaves exclusively. They offer luxurious and relaxing treatment for good girls whose owners send them here as rewards. Trusted slaves enter and exit these without any visible restraint or accompaniment, looking for all the world like pretty girls on a day out.
 	<span id="result"><<link "Tour the area">><<replace "#result">>You decide to put in an appearance at these establishments, and tour their front lobbies, listening politely to the educated slave receptionists' polished descriptions of the services offered. You stay out of the back areas, of course; those are for relaxing slaves, and owners typically leave them be while they're there. Most of the slaves moving through the area know who you are, and many of them are confident enough to give you respectful smiles.<</replace>><</link>></span>
 <<case "Degradationist">>
-	dedicated to Degradationism. The stores for slaveowners sell all sorts of inventive restraints and punishments. There are also a few of a uniquely Degradiationist establishment: torture parlors, where any citizen can send a slave for punishment by paying customers, within bounds defined by the owner.
+	dedicated to Degradationism. The stores for slaveowners sell all sorts of inventive restraints and punishments. There are also a few of a uniquely Degradationist establishment: torture parlors, where any citizen can send a slave for punishment by paying customers, within bounds defined by the owner.
 	<span id="result"><<link "Try a round">><<replace "#result">>You decide to put in an appearance at a tenant business and show off your skills, and the torture parlors are very eager to have you accept a complimentary round. You select a pretty girl sent to a torture parlor for some unknown failing by her owner, and use a switch to flog her calves, inner thighs, and breasts until she loses control of her bladder. <<if $PC.slaving >= 100>>You're skilled at this. The trick is to stop just short of blows that will break the skin, applying all possible pain without any inconvenient blood.<<else>>There's a bit of blood, but her owner will expect that.<</if>><</replace>><</link>></span>
 <<case "Body Purist">>
 	dedicated to Body Purism. There are high end clinics for citizens, with medical specialists skilled in the latest longevity treatments. Shops offer beauty treatments, anti-aging products, and personal massage services. The slave masseuses are naturally beautiful, and their bodies are obviously part of the services offered.
@@ -34,7 +34,7 @@ This is a section of the promenade
 	dedicated to Youth Preferentialism. The shops here are quite varied. Some, like the tailors, only betray their focus on young slaves by their selections of schoolgirl outfits, girlish leotards, and the like. There are several high-end slave trainers who specialize in maximizing slaves' <<if $seeDicks < 100>>vaginal and <</if>>anal skills while they're still virgins, with instruction only.
 	<span id="result"><<link "Look in on the classes">><<replace "#result">>You decide to put in an appearance and look into the training sessions. Of course, the trainers are very eager to share all the details with the arcology owner, and have you seen displaying an interest in their work. You're shown a classroom of obedient young slaves, right at sale age, paying rapt attention to a male trainer and a slave at the head of the classroom. He's reviewing how to relax during one's first time before 'deflowering' the teacher's assistant, whose <<if $seeDicks > 25>>asshole is allowed to rest and return to virgin tightness<<else>>hymen is surgically restored<</if>> between sessions.<</replace>><</link>></span>
 <<case "Maturity Preferentialist">>
-	dedicated to Maturity Preferentialism. It's not immediately apparent, though the stores here offer fashions that are obviously designed to flatter mature women, and anti-aging products of all kinds are prominently displayed. What there are, though, are quite a number of pretty, scantily clad female citizens here, obviously retired from sexual slavery and looking to slake their still trained libidoes with any handsome fellow citizen interested.
+	dedicated to Maturity Preferentialism. It's not immediately apparent, though the stores here offer fashions that are obviously designed to flatter mature women, and anti-aging products of all kinds are prominently displayed. What there are, though, are quite a number of pretty, scantily clad female citizens here, obviously retired from sexual slavery and looking to slake their still trained libidos with any handsome fellow citizen interested.
 	<span id="result"><<link "Hook up with a MILF">><<replace "#result">>Many of them recognize you, and it's immediately apparent that you have your choice of pretty much every retired slave present. You select the prettiest and make out with her for a while, among many admirers, until you feel like bringing her over to a nearby bench and doing her. <<if $PC.dick == 0>>She's as eager as a teenager to have a lesbian experience in public, and can't stop giggling as you fuck.<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>Like many recently retired slaves in your arcology, she's gotten pregnant as a free woman, and it's supercharged her sex drive. No matter what you do to her, she just wants more.<<elseif $arcologies[0].FSGenderRadicalist != "unset">>She's got a big dick, and clearly has close friends among the other recently retired girls, but is very willing to be your bottom, especially in public.<<else>>She was horny to begin with, but the foreplay and the naughtiness of doing it out in public has her as eager as a teenager, and she goes wild.<</if>><</replace>><</link>></span>
 <<case "Slimness Enthusiast">>
 	dedicated to Slimness Enthusiasm. The shops here are quite varied. Some, like the tailors, only betray their focus on slim slaves by their selections of lingerie for petite breasts and trim hips. There are a large number of contract slave exercisers and slave dieticians, since many citizens who can afford a slave need assistance there.
@@ -76,9 +76,9 @@ This is a section of the promenade
 	<<if $PC.preg > 20 && $PC.pregSource == -1>>
 		<span id="result"><<link "Shop around">><<replace "#result">>You decide to waddle between the shops; with so much fine merchandise on offer, it's possible that someone's selling something to fulfill your growing cravings, and it's always good to see and be seen, especially with a middle rounded with a superior child. The slave salesgirls are accommodating and welcoming, most are so well-trained that they treat you with the respect a member of the Societal Elite deserves. They all offer you a curtsey that allows them lift their skirts, revealing the appropriate chastity. You end up leaving the stores with bags and bags of exotic foods and treats as well as a cute dress that shows off your pregnancy.<</replace>><</link>></span>
 	<<elseif $PC.title == 1>>
-		<span id="result"><<link "Shop around">><<replace "#result">>You decide to wander between the shops; with so much fine merchandise on offer, it's possible that someone's selling something to catch your discerning eye, and it's always good to see and be seen. The slave salesgirls are welcoming and most are so well-trained that they treat you with the respect a member of the Societal Elite deserves. They all offer you a curtsey that allows them lift their skirts, revealing the appropriate chastity. You end up leaving the stores with several fancy chastity belts and an amazing suit you can't wait to debute at your next social meeting.<</replace>><</link>></span>
+		<span id="result"><<link "Shop around">><<replace "#result">>You decide to wander between the shops; with so much fine merchandise on offer, it's possible that someone's selling something to catch your discerning eye, and it's always good to see and be seen. The slave salesgirls are welcoming and most are so well-trained that they treat you with the respect a member of the Societal Elite deserves. They all offer you a curtsey that allows them lift their skirts, revealing the appropriate chastity. You end up leaving the stores with several fancy chastity belts and an amazing suit you can't wait to debut at your next social meeting.<</replace>><</link>></span>
 	<<else>>
-		<span id="result"><<link "Shop around">><<replace "#result">>You decide to wander between the shops; with so much fine merchandise on offer, it's possible that someone's selling something to catch your discerning eye, and it's always good to see and be seen. The slave salesgirls are welcoming and most are so well-trained that they treat you with the respect a member of the Societal Elite deserves. They all offer you a curtsey that allows them lift their skirts, revealing the appropriate chastity. You end up leaving the stores with several fancy chastity belts, a bag of tasty treats and an alluring dress you can't wait to debute at your next social meeting.<</replace>><</link>></span>
+		<span id="result"><<link "Shop around">><<replace "#result">>You decide to wander between the shops; with so much fine merchandise on offer, it's possible that someone's selling something to catch your discerning eye, and it's always good to see and be seen. The slave salesgirls are welcoming and most are so well-trained that they treat you with the respect a member of the Societal Elite deserves. They all offer you a curtsey that allows them lift their skirts, revealing the appropriate chastity. You end up leaving the stores with several fancy chastity belts, a bag of tasty treats and an alluring dress you can't wait to debut at your next social meeting.<</replace>><</link>></span>
 	<</if>>
 <<case "Hedonism">>
 	dedicated to Hedonism. The establishments here are nearly all eateries, with a few sex shops and plus size clothing stores thrown in for good measure. Lovely smells fill the air, drawing your attention to the food vendors. Plump, cheerful slavegirls are present outside most of them offering free samples of the food sold within. You can't help but sample as you browse the menus.
diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw
index 147be00672284eb8bfc0fe0e692376ac4fa85f61..b6d7f09c01044485f04c4f95231eaabff6f5cfdf 100644
--- a/src/uncategorized/slaveInteract.tw
+++ b/src/uncategorized/slaveInteract.tw
@@ -341,6 +341,11 @@
 	<<if canDoAnal($activeSlave)>>
 		| <<link "Fuck its rear hole">><<replace "#miniscene">><<FFuckdollAnal>><br><</replace>><</link>>
 	<</if>>
+	<<if (canGetPregnant($activeSlave)) && $seePreg != 0>>
+		<<if ($PC.dick != 0 && $activeSlave.eggType == "human")>>
+			| <<link "Put a baby in it">><<replace "#miniscene">><<FFuckdollImpreg>><br><</replace>><</link>>
+		<</if>>
+	<</if>>
 <</if>>
 <<if _activeSlaveRepSacrifice > 0 && $arcologies[0].FSPaternalist == "unset" && $activeSlave.breedingMark == 0>>
 	<<set _activeSlaveRepSacrifice = repGainSacrifice()>>
diff --git a/src/uncategorized/storyCaption.tw b/src/uncategorized/storyCaption.tw
index ebaa3984eac40520baddb54fcbf88b9370f77dfb..81153200e5675f3a4992d341a3a1b936db837df5 100644
--- a/src/uncategorized/storyCaption.tw
+++ b/src/uncategorized/storyCaption.tw
@@ -5,7 +5,7 @@
 <span id="nextButton"><strong><<link [[($nextButton)|($nextLink)]]>><</link>> to Free Cities</strong></span>
 /* Intro, new players, PC/Gameplay focused */
 [[Playing Free Cities|Encyclopedia][$encyclopedia = "Playing Free Cities"]]
-[[Design your master|Encyclopedia][$encyclopedia = "PC Customization"]]
+[[Design your master|Encyclopedia][$encyclopedia = "Design Your Master"]]
 [[Being in charge|Encyclopedia][$encyclopedia = "Being in charge"]]
 /* Section for slaves */
 [[Slaves|Encyclopedia][$encyclopedia = "Slaves"]]
diff --git a/src/utility/descriptionWidgetsFlesh.tw b/src/utility/descriptionWidgetsFlesh.tw
index 3167ebc4db89e4a9fa3f2dfe658c48d2a9c44ea1..7bc94c114e2263c7e1a1d038a82aa1b031052829 100644
--- a/src/utility/descriptionWidgetsFlesh.tw
+++ b/src/utility/descriptionWidgetsFlesh.tw
@@ -4449,7 +4449,7 @@ $pronounCap has
 	<<elseif $activeSlave.bellyPreg > 0>>
 		$pronounCap is massively pregnant, beyond any typical pregnancy,
 		<<if $activeSlave.physicalAge <= 3>>
-			and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive pregnancy, and try as $pronoun might $pronoun can not even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
+			and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive pregnancy, and try as $pronoun might $pronoun cannot even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
 		<<elseif $activeSlave.physicalAge <= 12>>
 			and $pronoun can barely function with $possessive oversized belly.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
 		<<elseif $activeSlave.height >= 185>>
@@ -4495,7 +4495,7 @@ $pronounCap has
 	<<else>>
 		$pronounCap looks massively pregnant, beyond any typical pregnancy,
 		<<if $activeSlave.physicalAge <= 3>>
-			and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant, and try as $pronoun might $pronoun can not even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
+			and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant, and try as $pronoun might $pronoun cannot even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
 		<<elseif $activeSlave.physicalAge <= 12>>
 			and $pronoun can barely function with $possessive oversized belly.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
 		<<elseif $activeSlave.height >= 185>>
@@ -7928,13 +7928,13 @@ $pronounCap has
 	<<elseif $activeSlave.weight > 190>>
 		$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive massively fat belly. Its seams strain against $possessive wobbling mass.
 	<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
-		$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive big pregnant belly completely, though it can not hide $possessive popped navel, poking through the front.
+		$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive big pregnant belly completely, though it cannot hide $possessive popped navel, poking through the front.
 	<<elseif $activeSlave.weight > 160>>
 		$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive hugely fat belly completely, but does nothing to hide how big and jiggly it is.
 	<<elseif $activeSlave.weight > 130>>
 		$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive big fat belly completely, but does nothing to hide how big and jiggly it is.
 	<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
-		$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive pregnant belly completely. Though it can not hide $possessive popped navel poking through the front.
+		$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive pregnant belly completely. Though it cannot hide $possessive popped navel poking through the front.
 	<<elseif $activeSlave.weight > 95>>
 		$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
 	<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
@@ -10315,7 +10315,7 @@ she's
 <<elseif $activeSlave.bellyImplant >= 16000>>
 	$pronounCap looks unbelievably pregnant,
 	<<if $activeSlave.physicalAge <= 3>>
-		and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant; try as $pronoun might, $pronoun can not even drag the massive thing. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
+		and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant; try as $pronoun might, $pronoun cannot even drag the massive thing. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
 	<<elseif $activeSlave.physicalAge <= 12>>
 		and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
 	<<elseif $activeSlave.height >= 185>>
@@ -10729,7 +10729,7 @@ she's
 <<case "a slutty maid outfit">>
 	$activeSlave.slaveName's maid dress fails to cover $possessive huge implant-filled belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
 <<case "a nice maid outfit">>
-	$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive huge implant-filled belly completely, though it can not hide $possessive popped navel, poking through the front.
+	$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive huge implant-filled belly completely, though it cannot hide $possessive popped navel, poking through the front.
 <<case "a fallen nuns habit">>
 	$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive huge implant-filled belly.
 <<case "a penitent nuns habit">>
@@ -10870,7 +10870,7 @@ she's
 <<case "a slutty maid outfit">>
 	$activeSlave.slaveName's maid dress fails to cover $possessive implant-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
 <<case "a nice maid outfit">>
-	$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-filled belly completely.  Though it can not hide $possessive popped navel poking through the front.
+	$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-filled belly completely.  Though it cannot hide $possessive popped navel poking through the front.
 <<case "a fallen nuns habit">>
 	$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive implant-filled belly.
 <<case "a penitent nuns habit">>
@@ -11526,7 +11526,7 @@ she's
 <<case "a slutty maid outfit">>
 	$activeSlave.slaveName's maid dress fails to cover $possessive hugely swollen belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
 <<case "a nice maid outfit">>
-	$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive hugely swollen belly completely, though it can not hide $possessive popped navel, poking through the front.
+	$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive hugely swollen belly completely, though it cannot hide $possessive popped navel, poking through the front.
 <<case "a fallen nuns habit">>
 	$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive hugely swollen belly.
 <<case "a penitent nuns habit">>
@@ -11661,7 +11661,7 @@ she's
 <<case "a slutty maid outfit">>
 	$activeSlave.slaveName's maid dress fails to cover $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
 <<case "a nice maid outfit">>
-	$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly completely. Though it can not hide $possessive popped navel poking through the front.
+	$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly completely. Though it cannot hide $possessive popped navel poking through the front.
 <<case "a fallen nuns habit">>
 	$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
 <<case "a penitent nuns habit">>
diff --git a/src/utility/miscWidgets.tw b/src/utility/miscWidgets.tw
index b073b094a0dfc88f4cef8d2103cc7c1721ca38a1..4d6a56df85467369696d390be59f37f60feda4ef 100644
--- a/src/utility/miscWidgets.tw
+++ b/src/utility/miscWidgets.tw
@@ -1737,7 +1737,7 @@
 	<<set $REReductionCheckinIDs.push($args[0].ID)>>
 <</if>>
 
-<<run addSlave($args[0])>>
+<<set $slaves.push($args[0])>>
 <<if $args[0].origin != "She was your slave, but you freed her, which she repaid by participating in a coup attempt against you. It failed, and she is again your chattel.">>
 	<<set $genePool.push($args[0])>>
 <<else>>
@@ -2059,9 +2059,9 @@ This experience
 			<<set $args[0] = $args[0].sort(function(a, b){return b.devotion-a.devotion})>>
 		<</if>>
 	<</switch>>
-	<<set $slaveIndices = slaves2indices()>>
 <<else>>
-	<<set $slaveIndices = slaves2indices()>>
+	<<set $slaveIndices = {}>>
+	<<set $slaves.forEach(function(s, i) { $slaveIndices[s.ID] = i; })>>
 	<<set filterInPlace($args[0], function(s) { return $slaveIndices[s] !== undefined; })>>
 	<<set $args[0].sort(function(a, b) { return $slaveIndices[a] - $slaveIndices[b]; })>>
 <</if>>
diff --git a/src/utility/raWidgets.tw b/src/utility/raWidgets.tw
index 085bed1d81bf21391fe09f8d0c2ed910863c819d..9c430aa6991c6ed76b1829495e3d492e8fc730e1 100644
--- a/src/utility/raWidgets.tw
+++ b/src/utility/raWidgets.tw
@@ -3187,7 +3187,7 @@ Your brand design is ''$brandDesign.''
 	<br>
 	<<if (_combinedRule.collar == "preg biometrics" && $args[0].preg <= -1)>>
 		<<set $args[0].collar = "none">>
-		$args[0].slaveName can not utilize preg biometrics.
+		$args[0].slaveName cannot utilize preg biometrics.
 	<<elseif (_combinedRule.collar == "massive dildo gag" && $args[0].oralSkill <= 50)>>
 		<<set $args[0].collar = "none">>
 		$args[0].slaveName lacks the oral skill to successfully keep the massive dildo gag in her throat.
@@ -3859,7 +3859,7 @@ Your brand design is ''$brandDesign.''
 				<br> $args[0].slaveName has been put on $args[0].drugs.
 			<<else>>
 				<<set $args[0].drugs = "no drugs" >>
-				<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
+				<br> $args[0].slaveName cannot benefit from her assigned drug and has been defaulted to $args[0].drugs.
 			<</if>>
 		<<case "growth stimulants">>
 			<<if $args[0].height < 274 && $args[0].height < Math.clamp((Height.mean($args[0]) * 1.25),0,274)>>
@@ -3867,7 +3867,7 @@ Your brand design is ''$brandDesign.''
 				<br> $args[0].slaveName has been put on $args[0].drugs.
 			<<else>>
 				<<set $args[0].drugs = "no drugs" >>
-				<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
+				<br> $args[0].slaveName cannot benefit from her assigned drug and has been defaulted to $args[0].drugs.
 			<</if>>
 		<<case "sag-B-gone">>
 			<<if $args[0].boobs > 250 && $args[0].boobShape != "saggy">>
@@ -3875,7 +3875,7 @@ Your brand design is ''$brandDesign.''
 				<br> $args[0].slaveName has been put on $args[0].drugs.
 			<<else>>
 				<<set $args[0].drugs = "no drugs" >>
-				<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
+				<br> $args[0].slaveName cannot benefit from her assigned drug and has been defaulted to $args[0].drugs.
 			<</if>>
 		<<case "female hormone injections">>
 			<<if $args[0].breedingMark != 1 && ($args[0].ovaries == 1 || $args[0].mpreg == 1) && $args[0].pubertyXX == 0>>
@@ -3883,7 +3883,7 @@ Your brand design is ''$brandDesign.''
 				<br> $args[0].slaveName has been put on $args[0].drugs.
 			<<else>>
 				<<set $args[0].drugs = "no drugs" >>
-				<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
+				<br> $args[0].slaveName cannot benefit from her assigned drug and has been defaulted to $args[0].drugs.
 			<</if>>
 		<<case "male hormone injections">>
 			<<if $args[0].breedingMark != 1 && $args[0].balls > 0 && $args[0].pubertyXY == 0>>
@@ -3891,7 +3891,7 @@ Your brand design is ''$brandDesign.''
 				<br> $args[0].slaveName has been put on $args[0].drugs.
 			<<else>>
 				<<set $args[0].drugs = "no drugs" >>
-				<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
+				<br> $args[0].slaveName cannot benefit from her assigned drug and has been defaulted to $args[0].drugs.
 			<</if>>
 		<<default>>
 			<<set $args[0].drugs = _combinedRule.drug >>
@@ -4986,4 +4986,3 @@ is now _combinedRule.hLength cm long.
 <<set $args[0] = _slaveBeforeRA>>
 
 <</widget>>
-