From 74edb07de05dee49b47cba424750560cb12b3cfc Mon Sep 17 00:00:00 2001 From: DCoded <dcoded@live.com> Date: Sun, 8 Nov 2020 18:00:56 -0500 Subject: [PATCH] Farmyard and Pit fixes --- src/facilities/farmyard/farmyard.js | 4 +++- src/facilities/pit/pit.js | 1 - 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/facilities/farmyard/farmyard.js b/src/facilities/farmyard/farmyard.js index 13d284aa0c3..51c3e7de30c 100644 --- a/src/facilities/farmyard/farmyard.js +++ b/src/facilities/farmyard/farmyard.js @@ -146,7 +146,9 @@ App.Facilities.Farmyard.farmyard = function() { V.farmyardStables = 0; V.farmyardCages = 0; - V.pit.animal = null; + if (V.pit) { + V.pit.animal = null; + } V.farmyardUpgrades = { pump: 0, diff --git a/src/facilities/pit/pit.js b/src/facilities/pit/pit.js index 5cf64c536cb..3b3b20e784b 100644 --- a/src/facilities/pit/pit.js +++ b/src/facilities/pit/pit.js @@ -46,7 +46,6 @@ App.Facilities.Pit.pit = function() { link.append(App.UI.DOM.passageLink(`Decommission ${V.pit.name}`, "Main", () => { V.pit = null; - V.pit.fighterIDs = []; App.Arcology.cellUpgrade(V.building, App.Arcology.Cell.Market, "Pit", "Markets"); })); -- GitLab