From 7903ed6785d180b1ae53a3bfbebc1747e015d9f4 Mon Sep 17 00:00:00 2001 From: Arkerthan <arkerthan@gmail.com> Date: Mon, 15 Mar 2021 15:39:51 +0100 Subject: [PATCH] Add asset links for not included art options --- .gitlab-ci.yml | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 98ecf19e1cb..e9a62e3dd1d 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -9,6 +9,12 @@ stages: variables: FC_PREGMOD_ARCHIVE: "FC_pregmod_${CI_COMMIT_TAG}.zip" + # precompiled / assets + # the URLs are the same as inside the game, change both if updating + WEBGL_NAME: "WebGL art assets" + WEBGL_URL: "https://mega.nz/folder/DogSxTiD#boO9kcbIhpXKCogjXMVwxQ" + RENDER_NAME: "Rendered imagepack (outdated)" + RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0" build: stage: build @@ -49,7 +55,10 @@ release: # drop everything after current release - DESCRIPTION=$(head -n $END tmp) # create release + # assets are displayed in inverse order to how they are defined here - | release-cli create --name "$CI_COMMIT_TAG" --description "$DESCRIPTION" \ --tag-name "$CI_COMMIT_TAG" \ + --assets-link "{\"name\":\"${RENDER_NAME}\",\"url\":\"${RENDER_URL}\"}" \ + --assets-link "{\"name\":\"${WEBGL_NAME}\",\"url\":\"${WEBGL_URL}\"}" \ --assets-link "{\"name\":\"${FC_PREGMOD_ARCHIVE}\",\"url\":\"${MEGA_URL}\"}" -- GitLab