From 7903ed6785d180b1ae53a3bfbebc1747e015d9f4 Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@gmail.com>
Date: Mon, 15 Mar 2021 15:39:51 +0100
Subject: [PATCH] Add asset links for not included art options

---
 .gitlab-ci.yml | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index 98ecf19e1cb..e9a62e3dd1d 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -9,6 +9,12 @@ stages:
 
 variables:
   FC_PREGMOD_ARCHIVE: "FC_pregmod_${CI_COMMIT_TAG}.zip"
+  # precompiled / assets
+  # the URLs are the same as inside the game, change both if updating
+  WEBGL_NAME: "WebGL art assets"
+  WEBGL_URL: "https://mega.nz/folder/DogSxTiD#boO9kcbIhpXKCogjXMVwxQ"
+  RENDER_NAME: "Rendered imagepack (outdated)"
+  RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0"
 
 build:
   stage: build
@@ -49,7 +55,10 @@ release:
     # drop everything after current release
     - DESCRIPTION=$(head -n $END tmp)
     # create release
+    # assets are displayed in inverse order to how they are defined here
     - |
       release-cli create --name "$CI_COMMIT_TAG" --description "$DESCRIPTION" \
         --tag-name "$CI_COMMIT_TAG" \
+        --assets-link "{\"name\":\"${RENDER_NAME}\",\"url\":\"${RENDER_URL}\"}" \
+        --assets-link "{\"name\":\"${WEBGL_NAME}\",\"url\":\"${WEBGL_URL}\"}" \
         --assets-link "{\"name\":\"${FC_PREGMOD_ARCHIVE}\",\"url\":\"${MEGA_URL}\"}"
-- 
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