From 84fb79cbe53e457bb3f0eef5dd49dc71f2eb0aea Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@gmail.com>
Date: Tue, 27 Aug 2019 22:23:47 +0200
Subject: [PATCH] convert limb access

---
 src/uncategorized/pBombing.tw | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/uncategorized/pBombing.tw b/src/uncategorized/pBombing.tw
index d52004a4f25..7d7df0e2dd4 100644
--- a/src/uncategorized/pBombing.tw
+++ b/src/uncategorized/pBombing.tw
@@ -28,7 +28,7 @@ The implant is small, and went off too far ahead to do anything more than stun.
 <br><br>
 
 <<if $Bodyguard != 0>>
-	<<if $Bodyguard.amp <= -4>>
+	<<if getLimbCount($Bodyguard, 105) === 4>>
 		$Bodyguard.slaveName glances at you to check that $his principal is alive, $his P-Limbs already entering combat mode. $He becomes more inhuman by the moment,
 		<<if ($Bodyguard.muscles+$Bodyguard.height-100)/25 > 5>>
 			$his calves unfolding to reveal stabilizers that slide down and broaden $his ground contact. The targeting programs in $his arms allow $him to fire $his light machine gun from the hip, and $he places a precise burst in each target.
-- 
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