From 8b38ab0b82395fc0449f1f49a0f1bb1e817bd5bf Mon Sep 17 00:00:00 2001 From: DCoded <dcoded@live.com> Date: Wed, 17 Jun 2020 23:51:01 -0400 Subject: [PATCH] Redid farmerContracts, removed outdated code --- .../farmyard/reports/farmyardReport.js | 27 +++++++++---------- 1 file changed, 13 insertions(+), 14 deletions(-) diff --git a/src/facilities/farmyard/reports/farmyardReport.js b/src/facilities/farmyard/reports/farmyardReport.js index e913beb2906..e3a87e244c6 100644 --- a/src/facilities/farmyard/reports/farmyardReport.js +++ b/src/facilities/farmyard/reports/farmyardReport.js @@ -207,15 +207,17 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { } } - // FIXME: will need to be redone const farmerContracts = slave => { - const { he, his, himself, He } = getPronouns(slave); + const { he, his } = getPronouns(slave); let - r = []; + r = [], + seed = jsRandom(1, 10) * (jsRandom(150, 170) + (farmerBonus * 10)); - r.push(document.createElement("br")); - r.push(`<span class="indent">Since ${he} doesn't have enough farmhands to manage to keep ${him} busy, ${he} sees ${beauty} customers ${himself} (${Math.trunc(beauty / 7)} a day), earning you <span class="yellowgreen">${cashFormat(seed)}</span> ${He} can charge more for ${his} time, since many citizens find it erotic to fuck the Farmer.</span>`); + // TODO: add more cases for Farmer contracting + if (V.farmyardShows && !V.farmyardShowgirls) { + r.push(`<p class="indent">Since ${he} doesn't have enough showgirls to entertain your arcology's citizens, ${he} puts on shows with your animals on ${his} own, earning <span class="yellowgreen">${cashFormat(seed)}.</span></p>`); + } return r; }; @@ -247,6 +249,9 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { const farmerIntro = slave => `<span class="indent">${SlaveFullName(slave)} is serving as the Farmer</span>.`; if (Farmer) { + const + farmerEffects = App.UI.DOM.appendNewElement("p", frag, '', "indent"); + V.i = V.slaveIndices[Farmer.ID]; App.Utils.setLocalPronouns(Farmer); // needed for "include"s @@ -263,12 +268,7 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { } else { standardSlaveReport(Farmer, true); } - } - const - farmerEffects = App.UI.DOM.appendNewElement("p", frag, '', "indent"); - - if (Farmer) { farmerChanges(); $(farmerEffects).append(farmerText()); } @@ -290,8 +290,8 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { break; default: slave.rules.living = 'normal'; + break; } - // TODO: should FS with 'spare' living rules cause minor health damage and devotion / trust loss? }; const farmhandHealth = slave => { @@ -306,7 +306,6 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { } }; - // TODO: check over all of these numbers, make sure they make sense const farmhandDevotion = slave => { if (slave.devotion <= 20 && slave.trust >= -20) { slave.devotion -= 5; slave.trust -= 5; @@ -453,12 +452,11 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { r.push(`${V.farmyardNameCaps}'s customer's enjoyed`); - if (V.seeBestiality && V.farmyardBreeding > 0 && (V.canines.length || V.hooved.length || V.felines.length)) { + if (V.seeBestiality && V.farmyardShows > 0 && (V.canines.length || V.hooved.length || V.felines.length)) { r.push(`<span class="green">watching farmhands fuck animals in ${V.farmyardDecoration} surroundings.</span>`); } else if (V.farmyardShows) { r.push(`<span class="green">watching farmhands put on shows in ${V.farmyardDecoration} surroundings.</span>`); } else { - // TODO: not sure about this one r.push(`<span class="green">partaking of ${V.farmyardName}'s fine produce in its ${V.farmyardDecoration} décor.</span>`); } @@ -492,6 +490,7 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() { // MARK: MAIN LOOP (may get rid of this entirely, we'll see) + // FIXME: necessary? const farmyardStatsDisplay = () => `<<includeDOM App.Facilities.Farmyard.Stats(false)>><<timed 50ms>><<replace #farmyardstats>><<includeDOM App.Facilities.Farmyard.Stats(true)>><</replace>><</timed>>`; farmyardStatsRecords(); -- GitLab