diff --git a/src/cheats/PCCheatMenu.tw b/src/cheats/PCCheatMenu.tw index 951bcacd79954065453659e28e45aaad5cb66e1e..9ddb37b75d8295c2843499cd4003f406faa858ab 100644 --- a/src/cheats/PCCheatMenu.tw +++ b/src/cheats/PCCheatMenu.tw @@ -2,7 +2,40 @@ <<set $showEncyclopedia = 0, $nextButton = "Back", $nextLink = "PCCheatMenuCheatDatatypeCleanup">> +<<if $PC.title > 0>> + ''Master''. + [[Switch to Mistress|PCCheatMenu][$PC.title = 0]] +<<else>> + ''Mistress''. + [[Switch to Master|PCCheatMenu][$PC.title = 1]] +<</if>> + +<br>Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "PCCheatMenu">> + +<br>Career: ''$PC.career''. + [[Wealth|PCCheatMenu][$PC.career = "wealth"]] | + [[Business|PCCheatMenu][$PC.career = "capitalist"]] | + [[PMC work|PCCheatMenu][$PC.career = "mercenary"]] | + [[Slaving|PCCheatMenu][$PC.career = "slaver"]] | + [[Engineering|PCCheatMenu][$PC.career = "engineer"]] | + [[Medicine|PCCheatMenu][$PC.career = "medicine"]] | + [[Celebrity|PCCheatMenu][$PC.career = "celebrity"]] + +<br>Method of acquiring the arcology: ''$PC.rumor''. + [[Wealth|PCCheatMenu][$PC.rumor = "wealth"]] | + [[Hard work|PCCheatMenu][$PC.rumor = "diligence"]] | + [[Force|PCCheatMenu][$PC.rumor = "force"]] | + [[Social engineering|PCCheatMenu][$PC.rumor = "social engineering"]] | + [[Luck|PCCheatMenu][$PC.rumor = "luck"]] + +<br>Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "PCCheatMenu">> [[Cigars|PCCheatMenu][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|PCCheatMenu][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]] +<br>Preferred method of consumption: <<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>> +<br>[[Smoked|PCCheatMenu][$PC.refreshmentType = 0]] | [[Drank|PCCheatMenu][$PC.refreshmentType = 1]] | [[Eaten|PCCheatMenu][$PC.refreshmentType = 2]] | [[Snorted|PCCheatMenu][$PC.refreshmentType = 3]] | [[Injected|PCCheatMenu][$PC.refreshmentType = 4]] | [[Popped|PCCheatMenu][$PC.refreshmentType = 5]] | [[Orally Dissolved|PCCheatMenu][$PC.refreshmentType = 6]] + +''Name'': <<textbox "$PC.name" $PC.name "PCCheatMenu">> ''Surname'': <<textbox "$PC.surname" $PC.surname "PCCheatMenu">> +''Custom title'': <<textbox "$PC.customTitle" $PC.customTitle "PCCheatMenu">> + <br>''Boobs'': <<textbox "$PC.boobs" $PC.boobs "PCCheatMenu">> //0 - masculine chest (if title = 1) or flat chested (if title = 0)(WIP) 1 - feminine bust// <<if $PC.boobs > 0>> <br>''BoobsBonus'': <<textbox "$PC.boobsBonus" $PC.boobsBonus "PCCheatMenu">> //breast size -1 - C-cup -0.5 - D-cup 0 - DD-cup 1 - F-cup 2 - G-cup 3 - H-cup// @@ -44,3 +77,231 @@ <</if>> <br>''PregMood'': <<textbox "$PC.pregMood" $PC.pregMood "PCCheatMenu">> //how you act when heavily pregnant. 0: no change 1: submissive and motherly 2: aggressive and dominant// <</if>> + +<br><br>''Skills:'' +<br>Trading: +''<<if $PC.trading >= 100>> + You are a master at economics and trading. +<<elseif $PC.trading >= 80>> + You are an expert at economics and trading. +<<elseif $PC.trading >= 60>> + You are skilled in economics and trading. +<<elseif $PC.trading >= 40>> + You know some things about economics and trading. +<<elseif $PC.trading >= 20>> + You are a beginner in economics. +<<elseif $PC.trading >= 0>> + You know only the basics of trading. +<<elseif $PC.trading >= -20>> + You know how to haggle a little. +<<elseif $PC.trading >= -40>> + You know how to shop around. +<<elseif $PC.trading >= -60>> + You know not to pay sticker price. +<<elseif $PC.trading >= -80>> + People always give you discounts, but you never save any money. +<<else>> + They said it was a bear market, so where are the bears? +<</if>>'' +<br> +<<radiobutton "$PC.trading" 100>> Economics master +| <<radiobutton "$PC.trading" 90>> Economics expert +| <<radiobutton "$PC.trading" 70>> Skilled in economics +| <<radiobutton "$PC.trading" 50>> Amateur economist +| <<radiobutton "$PC.trading" 30>> Economics beginner +| <<radiobutton "$PC.trading" 0>> Basic trader +| <<radiobutton "$PC.trading" -10>> Haggler +| <<radiobutton "$PC.trading" -30>> Shopper +| <<radiobutton "$PC.trading" -50>> Weak saver +| <<radiobutton "$PC.trading" -70>> Money sieve +| <<radiobutton "$PC.trading" -90>> What's a trading? + +<br>Warfare: +''<<if $PC.warfare >= 100>> + You are a master of warfare. +<<elseif $PC.warfare >= 80>> + You are an expert at tactics and strategy. +<<elseif $PC.warfare >= 60>> + You are skilled in combat. +<<elseif $PC.warfare >= 40>> + You know some things about combat. +<<elseif $PC.warfare >= 20>> + You are a beginner in tactics and strategy. +<<elseif $PC.warfare >= 0>> + You know only the basics of fighting. +<<elseif $PC.warfare >= -20>> + You know how to hold a gun. +<<elseif $PC.warfare >= -40>> + You know how to stab with a knife. +<<elseif $PC.warfare >= -60>> + Go for the throat? +<<elseif $PC.warfare >= -80>> + Just kick them in the balls, right? +<<else>> + People like you are usually the first raped in a war. +<</if>>'' +<br> +<<radiobutton "$PC.warfare" 100>> Warfare master +| <<radiobutton "$PC.warfare" 90>> Warfare expert +| <<radiobutton "$PC.warfare" 70>> Skilled in warfare +| <<radiobutton "$PC.warfare" 50>> Amateur combatant +| <<radiobutton "$PC.warfare" 30>> Combat beginner +| <<radiobutton "$PC.warfare" 0>> Basic fighter +| <<radiobutton "$PC.warfare" -10>> Gun haver +| <<radiobutton "$PC.warfare" -30>> Knife holder +| <<radiobutton "$PC.warfare" -50>> Throat puncher +| <<radiobutton "$PC.warfare" -70>> Groin kicker? +| <<radiobutton "$PC.warfare" -90>> Most likely to be raped + +<br>Slaving: +''<<if $PC.slaving >= 100>> + You are a master slaver. +<<elseif $PC.slaving >= 80>> + You are an expert at enslaving. +<<elseif $PC.slaving >= 60>> + You are skilled in slaving. +<<elseif $PC.slaving >= 40>> + You know some things about getting slaves. +<<elseif $PC.slaving >= 20>> + You are a beginner in slaving. +<<elseif $PC.slaving >= 0>> + You know only the basics of slaving. +<<elseif $PC.slaving >= -20>> + You know how to avoid becoming a slave. +<<elseif $PC.slaving >= -40>> + You know to read contracts before you sign them. +<<elseif $PC.slaving >= -60>> + You know to be careful. +<<elseif $PC.slaving >= -80>> + You know better than to trust anyone. +<<else>> + It would be easy to enslave you. +<</if>>'' +<br> +<<radiobutton "$PC.slaving" 100>> Master slaver +| <<radiobutton "$PC.slaving" 90>> Expert slaver +| <<radiobutton "$PC.slaving" 70>> Skilled in slaving +| <<radiobutton "$PC.slaving" 50>> Amateur slaver +| <<radiobutton "$PC.slaving" 30>> Slaving beginner +| <<radiobutton "$PC.slaving" 0>> Basic slaver +| <<radiobutton "$PC.slaving" -10>> Can't make me a slave +| <<radiobutton "$PC.slaving" -30>> Can read contracts +| <<radiobutton "$PC.slaving" -50>> Careful now +| <<radiobutton "$PC.slaving" -70>> Don't trust that guy +| <<radiobutton "$PC.slaving" -90>> Potential slave + +<br>Engineering: +''<<if $PC.engineering >= 100>> + You are a master engineer. +<<elseif $PC.engineering >= 80>> + You are an expert at engineering. +<<elseif $PC.engineering >= 60>> + You are skilled in engineering. +<<elseif $PC.engineering >= 40>> + You know some things about engineering. +<<elseif $PC.engineering >= 20>> + You are a beginner in engineering. +<<elseif $PC.engineering >= 0>> + You know only the basics of engineering. +<<elseif $PC.engineering >= -20>> + You can build a gingerbread house that doesn't collapse. +<<elseif $PC.engineering >= -40>> + You can tie a tight knot, does that count? +<<elseif $PC.engineering >= -60>> + Glue is your friend; lots of it. +<<elseif $PC.engineering >= -80>> + You know better than to even try to build something. +<<else>> + You can cook; that's sort of like building something, right? +<</if>>'' +<br> +<<radiobutton "$PC.engineering" 100>> Master engineer +| <<radiobutton "$PC.engineering" 90>> Expert engineer +| <<radiobutton "$PC.engineering" 70>> Skilled in engineering +| <<radiobutton "$PC.engineering" 50>> Amateur engineer +| <<radiobutton "$PC.engineering" 30>> Engineering beginner +| <<radiobutton "$PC.engineering" 0>> Basic engineer +| <<radiobutton "$PC.engineering" -10>> Gingerbread house +| <<radiobutton "$PC.engineering" -30>> Knot tyer +| <<radiobutton "$PC.engineering" -50>> You can use glue +| <<radiobutton "$PC.engineering" -70>> You aren't handy +| <<radiobutton "$PC.engineering" -90>> My hovercraft is full of eels + +<br>Medicine: +''<<if $PC.medicine >= 100>> + You are a master surgeon. +<<elseif $PC.medicine >= 80>> + You are an expert at medicine and surgery. +<<elseif $PC.medicine >= 60>> + You are skilled in surgery. +<<elseif $PC.medicine >= 40>> + You know some things about medicine. +<<elseif $PC.medicine >= 20>> + You are a beginner in medicine. +<<elseif $PC.medicine >= 0>> + You know the basics of treating injuries. +<<elseif $PC.medicine >= -20>> + You can stop a wound from getting infected. +<<elseif $PC.medicine >= -40>> + Gauze is your friend. Just keep wrapping. +<<elseif $PC.medicine >= -60>> + You know how to apply a bandaid. +<<elseif $PC.medicine >= -80>> + Cure-alls are wonderful. Why aren't they sold in stores, though? +<<else>> + Alcohol makes pain go away, right? +<</if>>'' +<br> +<<radiobutton "$PC.medicine" 100>> Master surgeon +| <<radiobutton "$PC.medicine" 90>> Expert surgeon +| <<radiobutton "$PC.medicine" 70>> Skilled in medicine +| <<radiobutton "$PC.medicine" 50>> Amateur surgeon +| <<radiobutton "$PC.medicine" 30>> Medical beginner +| <<radiobutton "$PC.medicine" 0>> Basic medic +| <<radiobutton "$PC.medicine" -10>> Can treat wounds +| <<radiobutton "$PC.medicine" -30>> First-aid kit user +| <<radiobutton "$PC.medicine" -50>> Band-aid applyer +| <<radiobutton "$PC.medicine" -70>> MEDIC! +| <<radiobutton "$PC.medicine" -90>> Give me another beer + +<br>Hacking: +''<<if $PC.hacking >= 100>> + You are a master of hacking. +<<elseif $PC.hacking >= 80>> + You are an expert at hacking. +<<elseif $PC.hacking >= 60>> + You are skilled in hacking. +<<elseif $PC.hacking >= 40>> + You know some things about hacking. +<<elseif $PC.hacking >= 20>> + You are a beginner in hacking. +<<elseif $PC.hacking >= 0>> + You know only the basics of hacking. +<<elseif $PC.hacking >= -20>> + You know how to click a mouse. +<<elseif $PC.hacking >= -40>> + Enter does something? +<<elseif $PC.hacking >= -60>> + Where is the "any" key? +<<elseif $PC.hacking >= -80>> + You can push the power button, good job. +<<else>> + This black box thingy is magical. +<</if>>'' +<br> +<<radiobutton "$PC.hacking" 100>> Master hacker +| <<radiobutton "$PC.hacking" 90>> Expert hacker +| <<radiobutton "$PC.hacking" 70>> Skilled hacker +| <<radiobutton "$PC.hacking" 50>> Amateur hacker +| <<radiobutton "$PC.hacking" 30>> Hacking beginner +| <<radiobutton "$PC.hacking" 0>> Basic hacker +| <<radiobutton "$PC.hacking" -10>> Mouse clicker +| <<radiobutton "$PC.hacking" -30>> You can press Enter +| <<radiobutton "$PC.hacking" -50>> Where's the "any" key? +| <<radiobutton "$PC.hacking" -70>> Main screen turn on? +| <<radiobutton "$PC.hacking" -90>> Ooh, cool glowy thingy! + +<br>Your mother ID: +<<textbox "$PC.mother" $PC.mother "PCCheatMenu">> +<br>Your father ID: +<<textbox "$PC.father" $PC.father "PCCheatMenu">> \ No newline at end of file diff --git a/src/cheats/mod_EditArcologyCheat.tw b/src/cheats/mod_EditArcologyCheat.tw index 56933e38cabc2ef84db48aaf57717eb3c4fd4bb5..ab1ed6b4dee335032149bb09fbee1a1d62a4313b 100644 --- a/src/cheats/mod_EditArcologyCheat.tw +++ b/src/cheats/mod_EditArcologyCheat.tw @@ -175,111 +175,6 @@ be mentioned. <</if>> <</nobr>>*/ -__Player Character__ -<br>Conversational title: -<<if $PC.title > 0>> - ''Master''. - [[Switch to Mistress|MOD_Edit Arcology Cheat][$PC.title = 0]] -<<else>> - ''Mistress''. - [[Switch to Master|MOD_Edit Arcology Cheat][$PC.title = 1]] -<</if>> - -<br>Career: ''$PC.career''. - [[Wealth|MOD_Edit Arcology Cheat][$PC.career = "wealth"]] | - [[Business|MOD_Edit Arcology Cheat][$PC.career = "capitalist"]] | - [[PMC work|MOD_Edit Arcology Cheat][$PC.career = "mercenary"]] | - [[Slaving|MOD_Edit Arcology Cheat][$PC.career = "slaver"]] | - [[Engineering|MOD_Edit Arcology Cheat][$PC.career = "engineer"]] | - [[Medicine|MOD_Edit Arcology Cheat][$PC.career = "medicine"]] | - [[Celebrity|MOD_Edit Arcology Cheat][$PC.career = "celebrity"]] - -<br>Method of acquiring the arcology: ''$PC.rumor''. - [[Wealth|MOD_Edit Arcology Cheat][$PC.rumor = "wealth"]] | - [[Hard work|MOD_Edit Arcology Cheat][$PC.rumor = "diligence"]] | - [[Force|MOD_Edit Arcology Cheat][$PC.rumor = "force"]] | - [[Social engineering|MOD_Edit Arcology Cheat][$PC.rumor = "social engineering"]] | - [[Luck|MOD_Edit Arcology Cheat][$PC.rumor = "luck"]] - -<br>Genitalia: -<<if $PC.dick > 0>> - ''penis''. Standard sex scenes; easier reputation maintenance. - [[Switch to vagina|MOD_Edit Arcology Cheat][$PC.dick = 0]] -<<else>> - ''vagina''. Sex scene variations; more difficult reputation maintenance. - [[Switch to penis|MOD_Edit Arcology Cheat][$PC.dick = 1]] -<</if>> - -<br>Chest: -<<if $PC.boobs > 0>> - ''breasts''. Sex scene variations; more difficult reputation maintenance. - [[Remove breasts|MOD_Edit Arcology Cheat][$PC.boobs = 0]] -<<else>> - ''masculine''. Standard sex scenes; easier reputation maintenance. - [[Add breasts|MOD_Edit Arcology Cheat][$PC.boobs = 1]] -<</if>> - -<br>Age: -<<if $PC.actualAge >= 65>> - ''old''. -<<elseif $PC.actualAge >= 50>> - ''well into middle age''. -<<elseif $PC.actualAge >= 35>> - ''entering middle age''. -<<else>> - ''surprisingly young''. -<</if>> -<<textbox "$PC.actualAge" $PC.actualAge "MOD_Edit Arcology Cheat">> -<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>> -<br> -<<if $playerAging == 2>> - You will ''age naturally.'' - [[Disable aging|MOD_Edit Arcology Cheat][$playerAging = 0]] | - [[Semi aging|MOD_Edit Arcology Cheat][$playerAging = 1]] -<<elseif $playerAging == 1>> - You ''will'' celebrate birthdays, but ''not age.'' - [[Enable aging fully|MOD_Edit Arcology Cheat][$playerAging = 2]] | - [[Disable aging|MOD_Edit Arcology Cheat][$playerAging = 0]] -<<else>> - You will ''not age,'' and not experience birthdays. - [[Enable aging|MOD_Edit Arcology Cheat][$playerAging = 2]] | - [[Semi aging|MOD_Edit Arcology Cheat][$playerAging = 1]] -<</if>> -//This option cannot be changed during the game// -<br>Rename your character: (given name) <<textbox "$PC.name" $PC.name "MOD_Edit Arcology Cheat">> (surname) <<textbox "$PC.surname" $PC.surname "MOD_Edit Arcology Cheat">> -<br>Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "MOD_Edit Arcology Cheat">> -<br>Race: ''$PC.race''. - [[White|MOD_Edit Arcology Cheat][$PC.race = "white"]] | - [[Asian|MOD_Edit Arcology Cheat][$PC.race = "asian"]] | - [[Latina|MOD_Edit Arcology Cheat][$PC.race = "latina"]] | - [[Middle Eastern|MOD_Edit Arcology Cheat][$PC.race = "middle eastern"]] | - [[Black|MOD_Edit Arcology Cheat][$PC.race = "black"]] | - [[Semitic|MOD_Edit Arcology Cheat][$PC.race = "semitic"]] | - [[Southern European|MOD_Edit Arcology Cheat][$PC.race = "southern european"]] | - [[Indo-aryan|MOD_Edit Arcology Cheat][$PC.race = "indo-aryan"]] | - [[Amerindian|MOD_Edit Arcology Cheat][$PC.race = "amerindien"]] | - [[Pacific Islander|MOD_Edit Arcology Cheat][$PC.race = "pacific islander"]] | - [[Malay|MOD_Edit Arcology Cheat][$PC.race = "malay"]] | - [[Mixed Race|MOD_Edit Arcology Cheat][$PC.race = "mixed race"]] -<br>Skin: ''$PC.skin''. - [[White|MOD_Edit Arcology Cheat][$PC.skin = "white"]] | - [[Fair|MOD_Edit Arcology Cheat][$PC.skin = "fair"]] | - [[Light|MOD_Edit Arcology Cheat][$PC.skin = "light"]] | - [[Dark|MOD_Edit Arcology Cheat][$PC.skin = "dark"]] | - [[Olive|MOD_Edit Arcology Cheat][$PC.skin = "olive"]] | - [[Black|MOD_Edit Arcology Cheat][$PC.skin = "black"]] | - [[Light Brown|MOD_Edit Arcology Cheat][$PC.skin = "light brown"]] | - [[Brown|MOD_Edit Arcology Cheat][$PC.skin = "brown"]] | - [[Pale|MOD_Edit Arcology Cheat][$PC.skin = "pale"]] | - [[Extremely Pale|MOD_Edit Arcology Cheat][$PC.skin = "extremely pale"]] -<br>Eye color: ''$PC.eyeColor''. -<<textbox "$PC.eyeColor" $PC.eyeColor "MOD_Edit Arcology Cheat">> -<br>Hair color: ''$PC.hColor''. -<<textbox "$PC.hColor" $PC.hColor "MOD_Edit Arcology Cheat">> -<br>Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "MOD_Edit Arcology Cheat">> [[Cigars|MOD_Edit Arcology Cheat][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|MOD_Edit Arcology Cheat][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]] -<br>Preferred method of consumption: <<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<elseif $PC.refreshmentType == 4>>Injected<<elseif $PC.refreshmentType == 5>>Popped<<else>>Orally Dissolved<</if>> -<br>[[Smoked|MOD_Edit Arcology Cheat][$PC.refreshmentType = 0]] | [[Drank|MOD_Edit Arcology Cheat][$PC.refreshmentType = 1]] | [[Eaten|MOD_Edit Arcology Cheat][$PC.refreshmentType = 2]] | [[Snorted|MOD_Edit Arcology Cheat][$PC.refreshmentType = 3]] | [[Injected|MOD_Edit Arcology Cheat][$PC.refreshmentType = 4]] | [[Popped|MOD_Edit Arcology Cheat][$PC.refreshmentType = 5]] | [[Orally Dissolved|MOD_Edit Arcology Cheat][$PC.refreshmentType = 6]] - <br><br>Arcology citizens: $ACitizens <<textbox "$ACitizens" $ACitizens>> <br>Arcology sex slaves: $ASlaves