From 93fabef818a7ee250d1796f26d2ea0d45e2bb4a6 Mon Sep 17 00:00:00 2001
From: kopareigns <kopareigns@gmail.com>
Date: Fri, 28 Sep 2018 20:35:36 -0400
Subject: [PATCH] Standardized tabs

---
 src/events/intro/economyIntro.tw              |  14 +-
 src/js/rulesAssistantOptions.tw               |   2 +-
 src/npc/agent/agentWorkaround.tw              |   4 +-
 src/npc/fFeelings.tw                          |  28 +-
 src/pregmod/beastFucked.tw                    | 816 +++++++++---------
 src/pregmod/editGenetics.tw                   |   2 +-
 src/pregmod/killSlave.tw                      |  61 +-
 src/pregmod/killedSlave.tw                    | 216 ++---
 src/pregmod/nursery.tw                        |  50 +-
 .../widgets/slaveTradePresetWidgets.tw        |  72 +-
 src/uncategorized/RESSTR.tw                   |   4 +-
 src/uncategorized/arcadeReport.tw             |  62 +-
 src/uncategorized/bodyModification.tw         |   4 +-
 src/uncategorized/brothel.tw                  |   6 +-
 src/uncategorized/clubReport.tw               | 108 +--
 src/uncategorized/economics.tw                |  22 +-
 src/uncategorized/endWeek.tw                  |  28 +-
 src/uncategorized/fullReport.tw               |   6 +-
 src/uncategorized/hgApplication.tw            |   2 +-
 src/uncategorized/main.tw                     |  36 +-
 src/uncategorized/matchmaking.tw              |  18 +-
 src/uncategorized/nextWeek.tw                 |  14 +-
 src/uncategorized/options.tw                  |  12 +-
 src/uncategorized/pRivalInitiation.tw         |  10 +-
 src/uncategorized/pRivalryActions.tw          |   4 +-
 src/uncategorized/reBusyBrothel.tw            |   4 +-
 src/uncategorized/reDevotees.tw               |  24 +-
 src/uncategorized/reFullBed.tw                |  12 +-
 src/uncategorized/reNoEvent.tw                |   4 +-
 src/uncategorized/reRelativeRecruiter.tw      |  26 +-
 src/uncategorized/saDiet.tw                   | 244 +++---
 src/uncategorized/scheduledEvent.tw           |   4 +-
 src/uncategorized/seCoursingRace.tw           |   4 +-
 src/uncategorized/slaveAssignmentsReport.tw   | 168 ++--
 src/uncategorized/slaveInteract.tw            |  12 +-
 src/uncategorized/slaveSummary.tw             | 142 +--
 src/uncategorized/wardrobeUse.tw              |  24 +-
 src/utility/descriptionWidgetsPiercings.tw    |   4 +-
 38 files changed, 1136 insertions(+), 1137 deletions(-)

diff --git a/src/events/intro/economyIntro.tw b/src/events/intro/economyIntro.tw
index b086eefb637..66fdff34554 100644
--- a/src/events/intro/economyIntro.tw
+++ b/src/events/intro/economyIntro.tw
@@ -3,11 +3,11 @@
 <<if $PC.career == "arcology owner" || $saveImported == 1>>
 	<<goto "Takeover Target">>
 <<else>>
-    It is the year 2037, and the past 21 years have not been kind. The world is starting to fall apart. The climate is deteriorating, resources are being exhausted, and there are more people to feed every year. Technology is advancing, but not fast enough to save everyone. @@.orange;Exactly how bad is the situation?@@
-    <br>
-    <br>[[Very serious.|Trade Intro][$economy = 1]] //Default difficulty.//
-    <br>[[Not truly dire. Not yet.|Trade Intro][$economy = 0.5]] //Easy economics.//
-    <br>[[This is the last dance.|Trade Intro][$economy = 1.5]] //Crushing challenge.//
-    <br>
-    <br>[[Skip Intro|Intro Summary]] //This will preclude you from taking over an established arcology.//
+	It is the year 2037, and the past 21 years have not been kind. The world is starting to fall apart. The climate is deteriorating, resources are being exhausted, and there are more people to feed every year. Technology is advancing, but not fast enough to save everyone. @@.orange;Exactly how bad is the situation?@@
+	<br>
+	<br>[[Very serious.|Trade Intro][$economy = 1]] //Default difficulty.//
+	<br>[[Not truly dire. Not yet.|Trade Intro][$economy = 0.5]] //Easy economics.//
+	<br>[[This is the last dance.|Trade Intro][$economy = 1.5]] //Crushing challenge.//
+	<br>
+	<br>[[Skip Intro|Intro Summary]] //This will preclude you from taking over an established arcology.//
 <</if>>
diff --git a/src/js/rulesAssistantOptions.tw b/src/js/rulesAssistantOptions.tw
index d9ffb383f4d..3c391320348 100644
--- a/src/js/rulesAssistantOptions.tw
+++ b/src/js/rulesAssistantOptions.tw
@@ -1995,7 +1995,7 @@ window.rulesAssistantOptions = (function() {
 		}
 	}
 
-        class PornBroadcastStatus extends List {
+	class PornBroadcastStatus extends List {
 		constructor() {
 			const pairs = [
 				["No default setting", "no default setting"],
diff --git a/src/npc/agent/agentWorkaround.tw b/src/npc/agent/agentWorkaround.tw
index 518060f18de..d9614bc06b8 100644
--- a/src/npc/agent/agentWorkaround.tw
+++ b/src/npc/agent/agentWorkaround.tw
@@ -10,7 +10,7 @@
 <</if>>
 
 <<if $slaves[$i].rivalry > 0>>
-    <<set _i = $slaveIndices[$slaves[$i].rivalryTarget]>>
+	<<set _i = $slaveIndices[$slaves[$i].rivalryTarget]>>
 	<<if def _i>>
 		<<set $slaves[_i].rivalry = 0, $slaves[_i].rivalryTarget = 0>>
 	<<else>>
@@ -20,7 +20,7 @@
 <</if>>
 
 <<if $slaves[$i].relationship > 0 && $slaves[$i].relationship < 4>>
-    <<set _i = $slaveIndices[$slaves[$i].relationshipTarget]>>
+	<<set _i = $slaveIndices[$slaves[$i].relationshipTarget]>>
 	<<if def _i>>
 		<<set $slaves[_i].relationship = 0, $slaves[_i].relationshipTarget = 0>>
 	<<else>>
diff --git a/src/npc/fFeelings.tw b/src/npc/fFeelings.tw
index 09a08439a86..f5bbcf36402 100644
--- a/src/npc/fFeelings.tw
+++ b/src/npc/fFeelings.tw
@@ -377,7 +377,7 @@ My favorite part of my body i<<s>>
 				<<case "cumslut">>
 					I'm <<s>>o horny, <<Master>>. I can't <<s>>top <<s>>taring at <<if $PC.dick == 1>>cock<<s>> and imagining them down my throat, cumming and cumming<<else>>pu<<ss>>ie<<s>> and imagining how their jui<<c>>e<<s>> ta<<s>>te<</if>>.
 				<<case "buttslut">>
-					I'm <<s>>o horny, <<Master>>. 
+					I'm <<s>>o horny, <<Master>>.
 					<<if (["plug", "long plug"].includes($activeSlave.buttplug) && $activeSlave.anus > 2) >>
 						I wear the buttplug you gave me, but it i<<s>> <<s>>o <<s>>mall... It remind<<s>> me of being fucked in the a<<ss>>, but I can barely feel it. It drive<<s>> me crazy.
 					<<elseif (["plug", "long plug"].includes($activeSlave.buttplug) && $activeSlave.anus < 3) || (["large plug", "long, large plug"].includes($activeSlave.buttplug) && $activeSlave.anus == 3) || (["huge plug", "long, huge plug"].includes($activeSlave.buttplug) && $activeSlave.anus >= 4) >>
@@ -764,7 +764,7 @@ My favorite part of my body i<<s>>
 	<<else>>
 		I can almost feel my lip<<s>> <<s>>welling, <<Master>>. It'<<s>> kind of uncomfortable.
 	<</if>>
-<<case "fertility drugs">> 
+<<case "fertility drugs">>
 <<if isFertile($activeSlave)>>
 	I feel like I need to have a baby, <<Master>>, like right now.
 	<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60)>>
@@ -920,7 +920,7 @@ My favorite part of my body i<<s>>
 <<case "please you" "serve in the master suite" "be your Concubine">>
 	<<if ($activeSlave.fetishKnown == 1)>>
 	<<if $activeSlave.toyHole == "mouth" && ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($PC.dick == 1)>>
-		I love <<s>>ucking your cock every day, and I love 
+		I love <<s>>ucking your cock every day, and I love
 		<<if $PC.balls > 2>>
 			every opportunity I get to worship your ball<<s>>, they're <<s>>o huge and make <<s>>o much cum and I ju<<s>>t want to <<s>>pend my life ki<<ss>>ing your ball<<s>> and <<s>>ucking your cock, and live off your cum...
 		<<elseif $PC.balls > 1>>
@@ -929,7 +929,7 @@ My favorite part of my body i<<s>>
 			plea<<s>>uring your big ball<<s>> too. They're the perfect <<s>>ize to fill my mouth a<<s>> I <<s>>uck on them, and I love feeling them ten<<s>>e again<<s>>t my chin when you shoot cum down my throat.
 		<<else>>
 			playing with your ball<<s>> too.
-		<</if>>			
+		<</if>>
 	<<elseif $activeSlave.toyHole != "dick">>
 		<<if ($activeSlave.energy > 95) && ($PC.dick == 1)>>
 			I love how taking your cock i<<s>> my only job, and I love having your other toy<<s>> to have <<s>>e<<x>> too.
@@ -940,7 +940,7 @@ My favorite part of my body i<<s>>
 		<<if ($activeSlave.energy > 95) && ($PC.vagina == 1)>>
 			I love how fucking your <<if ($PC.vagina == 1)>>pu<<ss>>y<<else>>a<<ss>><</if>> i<<s>> my only job, and I'm <<s>>o happy you tru<<s>>t me enough to cum in<<s>>ide you.
 		<<else>>
-			I like letting you u<<s>>e my cock a<<s>> your toy, and I'm happy you tru<<s>>t me enough to cum with you. 
+			I like letting you u<<s>>e my cock a<<s>> your toy, and I'm happy you tru<<s>>t me enough to cum with you.
 		<</if>>
 	<</if>>
 	<</if>>
@@ -977,14 +977,14 @@ My favorite part of my body i<<s>>
 <<if ($activeSlave.relationship > 0)>>
 	<<set _partner = $slaveIndices[$activeSlave.relationshipTarget]>>
 	<<if def _partner>>
-    	<<if _lisping == 1>>
-    		<<set _partnerName = lispReplace($slaves[_partner].slaveName)>>
-    	<<else>>
-    	    <<set _partnerName = $slaves[_partner].slaveName>>
-    	<</if>>
-    <<else>>
-        @@.red;Error, relationshipTarget not found.@@
-    <</if>>
+		<<if _lisping == 1>>
+			<<set _partnerName = lispReplace($slaves[_partner].slaveName)>>
+		<<else>>
+			<<set _partnerName = $slaves[_partner].slaveName>>
+		<</if>>
+	<<else>>
+		@@.red;Error, relationshipTarget not found.@@
+	<</if>>
 	<<if $activeSlave.relationship <= 2>>
 		I really like <<s>>eeing _partnerName every day, $he'<<s>> a good friend." $He blushes. "<<Sh>>e'<<s>> kind of hot, too.
 	<<elseif $activeSlave.relationship <= 3>>
@@ -1045,7 +1045,7 @@ My favorite part of my body i<<s>>
 	<<else>>
 		Of cour<<s>>e, I'm your wife, <<Master>>." $He <<say>>s. "It i<<s>>n't <<s>>o bad, I'm <<s>>tarting to like it.
 	<</if>>
-	
+
 <<elseif ($activeSlave.relationship == -2)>>
 	I'm good friend<<s>> with <<s>>ome of the other <<s>>lave<<s>>," $he mutters hesitantly, looking suddenly embarrassed. "I really like you, though, <<Master>>. Like, //like// you, like you." $He clears $his throat nervously before hurrying on to safer subjects. "Yeah.
 <<elseif ($activeSlave.relationship == -1)>>
diff --git a/src/pregmod/beastFucked.tw b/src/pregmod/beastFucked.tw
index aaada1b776f..5b661e5c02c 100644
--- a/src/pregmod/beastFucked.tw
+++ b/src/pregmod/beastFucked.tw
@@ -6,470 +6,470 @@
 /*TODO: Add slave-animal impregnation*/
 
 <<if $animalType == "canine">>
-    <<set _animal = $activeCanine>>
+	<<set _animal = $activeCanine>>
 <<elseif $animalType == "hooved">>
-    <<set _animal = $activeHooved>>
+	<<set _animal = $activeHooved>>
 <<elseif $animalType == "feline">>
-    <<set _animal = $activeFeline>>
+	<<set _animal = $activeFeline>>
 <</if>>
 
 <<if canDoVaginal($activeSlave)>>
-    <<set _sexAct = "vaginal">>
-    <<set _orifice = "pussy">>
+	<<set _sexAct = "vaginal">>
+	<<set _orifice = "pussy">>
 <<elseif canDoAnal($activeSlave)>>
-    <<set _sexAct = "anal">>
-    <<set _orifice = "asshole">>
+	<<set _sexAct = "anal">>
+	<<set _orifice = "asshole">>
 <<else>>
-    <<set _sexAct = "oral">>
-    <<set _orifice = "mouth">>
+	<<set _sexAct = "oral">>
+	<<set _orifice = "mouth">>
 <</if>>
 
 <<set _fetishDescriptor = 0>>   /*initializes variable*/
 <<if $activeSlave.fetish == "masochist">>
-    <<set _fetishDescriptor = "painful", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "painful", _activeQuirk = 1>>
 <<elseif $activeSlave.fetish == "humiliation">>
-    <<set _fetishDescriptor = "humiliating", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "humiliating", _activeQuirk = 1>>
 <<elseif $activeSlave.sexualQuirk == "perverted">>
-    <<set _fetishDescriptor = "perverted", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "perverted", _activeQuirk = 1>>
 <<elseif $activeSlave.behavioralQuirk == "sinful">>
-    <<set _fetishDescriptor = "sinful", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "sinful", _activeQuirk = 1>>
 <<elseif $activeSlave.fetish == "cumslut">>
-    <<set _fetishDescriptor = "getting to drink more cum", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "getting to drink more cum", _activeQuirk = 1>>
 <<elseif $activeSlave.sexualQuirk == "gagfuck queen">>
-    <<set _fetishDescriptor = "getting to suck more dick", _activeQuirk = 1>>
+	<<set _fetishDescriptor = "getting to suck more dick", _activeQuirk = 1>>
 <</if>>
 
 <<if canWalk($activeSlave)>>
-    You call $him over and tell $him you want to watch $him <<switch _sexAct>><<case "vaginal" "anal">>get fucked by<<case "oral">>suck off<</switch>> a _animal.species.
+	You call $him over and tell $him you want to watch $him <<switch _sexAct>><<case "vaginal" "anal">>get fucked by<<case "oral">>suck off<</switch>> a _animal.species.
 <<else>>
-    You order another slave to bring $activeSlave.slaveName over. Once $he is situated, you tell $him that you want to watch $him <<switch _sexAct>><<case "vaginal" "anal">>get fucked by<<case "oral">>suck off<</switch>> a _animal.species.
+	You order another slave to bring $activeSlave.slaveName over. Once $he is situated, you tell $him that you want to watch $him <<switch _sexAct>><<case "vaginal" "anal">>get fucked by<<case "oral">>suck off<</switch>> a _animal.species.
 <</if>>
 
 <<if ($activeSlave.fetish != "mindbroken")>>
-    <<if ($activeSlave.devotion > 50)>>
-        <<if _sexAct == "vaginal" || _sexAct == "anal">>
-            <<if ((_sexAct == "vaginal") && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk == 1>>
-                        $activeSlave.slaveName's face visibly brightens at the thought of committing such a _fetishDescriptor act.
-                    <<else>>
-                        $activeSlave.slaveName looks visibly disturbed, but is so attentive to your will that $he quickly agrees.
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName looks visibly disturbed, but is so attentive to your will that $he quickly agrees.
-                <</if>>
-            <<else>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk == 1>>
-                        $activeSlave.slaveName's face visibly brightens at the thought of committing such a _fetishDescriptor act, although $he seems a bit hesitant at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal<</if>> virginity to an animal.
-                    <<else>>
-                        $activeSlave.slaveName looks visibly shaken at the thought of having $his precious <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by an animal, but is so attentive to your will that $he agrees.
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName looks visibly shaken at the thought of having $his precious <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by an animal, but is so attentive to your will that $he agrees.
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _activeQuirk == 1>>
-                $activeSlave.slaveName's face visibly brightens at the thought of _fetishDescriptor, even if it's a _animal.species's cum.
-            <<else>>
-                $activeSlave.slaveName blanches at the thought of having to suck a _animal.species's dick, but $he is so devoted to you that $he reluctantly agrees.
-            <</if>>
-        <</if>>
-    <</if>>
-
-    <<if ($activeSlave.devotion > 20) && ($activeSlave.devotion <= 50)>>
-        <<if _sexAct == "vaginal" || _sexAct == "anal">> 
-            <<if ((_sexAct == "vaginal") && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk>>
-                        $activeSlave.slaveName isn't too keen on the idea of fucking a _animal.species, but the thought of the _fetishDescriptor involved convinces $him to comply.
-                    <<else>>
-                        $activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
-                <</if>>
-            <<else>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk == 1>>
-                        $activeSlave.slaveName clearly has some reservations about having $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by a _animal.species, but the thought of the _fetishDescriptor that comes with it soon convinces $him to comply.
-                    <<else>>
-                        $activeSlave.slaveName tries in vain to conceal $his horror at the thought of having $his <<if !canDoVaginal($activeSlave)>>rosebud<<else>>pearl<</if>> taken by a beast, but quickly regains $his composure.
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName tries in vain to conceal $his horror at the thought of having $his <<if !canDoVaginal($activeSlave)>>rosebud<<else>>pearl<</if>> taken by a beast, but quickly regains $his composure.
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if _activeQuirk == 1>>
-                $activeSlave.slaveName isn't too keen on the idea of sucking off a _animal.species, but the thought of _fetishDescriptor soon convinces $him to comply.
-            <<else>>
-                $activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
-            <</if>>
-        <</if>>
-    <</if>>
-
-    <<if ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
-        <<if _sexAct == "vaginal" || _sexAct == "anal">> 
-            <<if (_sexAct == "vaginal" && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk == 1>>
-                        $activeSlave.slaveName looks disgusted at the thought of fucking a _animal.species at first, but the thought of the _fetishDescriptor that comes with it seems to spark a small flame of lust in $him.
-                    <<else>>
-                        $activeSlave.slaveName tries in vain to conceal $his horror,
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName tries in vain to conceal $his horror,
-                <</if>>
-            <<else>>
-                <<if $activeSlave.fetishKnown == 1>>
-                    <<if _activeQuirk == 1>>
-                        $activeSlave.slaveName looks disgusted at the thought of giving up $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to a _animal.species, but the thought of the _fetishDescriptor that comes with it soon sparks a small flame of lust in $him.
-                    <<else>>
-                        $activeSlave.slaveName tries in vain to conceal $his horror at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to an animal, and only the threat of a far worse punishment keeps $him from running out of the room.
-                    <</if>>
-                <<else>>
-                    $activeSlave.slaveName tries in vain to conceal $his horror at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to an animal, and only the threat of a far worse punishment keeps $him from running out of the room.
-                <</if>>
-            <</if>>
-        <<else>>
-            <<if $activeSlave.fetishKnown == 1>>
-                <<if _activeQuirk == 1>>
-                    $activeSlave.slaveName looks disgusted at the thought of sucking off a _animal.species at first, but the thought of _fetishDescriptor seems to spark a small flame of lust in $him.
-                <<else>>
-                    $activeSlave.slaveName tries in vain to conceal $his horror,
-                <</if>>
-            <<else>>
-                $activeSlave.slaveName tries in vain to conceal $his horror,
-            <</if>>
-        <</if>>
-    <</if>>
-
-    <<if ($activeSlave.devotion < -20)>>
-        $activeSlave.slaveName's face contorts into a mixture of <<if ($activeSlave.devotion < -50)>>hatred, anger, and disgust, <<else>>anger and disgust, <</if>>
-    <</if>>
+	<<if ($activeSlave.devotion > 50)>>
+		<<if _sexAct == "vaginal" || _sexAct == "anal">>
+			<<if ((_sexAct == "vaginal") && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk == 1>>
+						$activeSlave.slaveName's face visibly brightens at the thought of committing such a _fetishDescriptor act.
+					<<else>>
+						$activeSlave.slaveName looks visibly disturbed, but is so attentive to your will that $he quickly agrees.
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName looks visibly disturbed, but is so attentive to your will that $he quickly agrees.
+				<</if>>
+			<<else>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk == 1>>
+						$activeSlave.slaveName's face visibly brightens at the thought of committing such a _fetishDescriptor act, although $he seems a bit hesitant at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal<</if>> virginity to an animal.
+					<<else>>
+						$activeSlave.slaveName looks visibly shaken at the thought of having $his precious <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by an animal, but is so attentive to your will that $he agrees.
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName looks visibly shaken at the thought of having $his precious <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by an animal, but is so attentive to your will that $he agrees.
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _activeQuirk == 1>>
+				$activeSlave.slaveName's face visibly brightens at the thought of _fetishDescriptor, even if it's a _animal.species's cum.
+			<<else>>
+				$activeSlave.slaveName blanches at the thought of having to suck a _animal.species's dick, but $he is so devoted to you that $he reluctantly agrees.
+			<</if>>
+		<</if>>
+	<</if>>
+
+	<<if ($activeSlave.devotion > 20) && ($activeSlave.devotion <= 50)>>
+		<<if _sexAct == "vaginal" || _sexAct == "anal">>
+			<<if ((_sexAct == "vaginal") && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk>>
+						$activeSlave.slaveName isn't too keen on the idea of fucking a _animal.species, but the thought of the _fetishDescriptor involved convinces $him to comply.
+					<<else>>
+						$activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
+				<</if>>
+			<<else>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk == 1>>
+						$activeSlave.slaveName clearly has some reservations about having $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity taken by a _animal.species, but the thought of the _fetishDescriptor that comes with it soon convinces $him to comply.
+					<<else>>
+						$activeSlave.slaveName tries in vain to conceal $his horror at the thought of having $his <<if !canDoVaginal($activeSlave)>>rosebud<<else>>pearl<</if>> taken by a beast, but quickly regains $his composure.
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName tries in vain to conceal $his horror at the thought of having $his <<if !canDoVaginal($activeSlave)>>rosebud<<else>>pearl<</if>> taken by a beast, but quickly regains $his composure.
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if _activeQuirk == 1>>
+				$activeSlave.slaveName isn't too keen on the idea of sucking off a _animal.species, but the thought of _fetishDescriptor soon convinces $him to comply.
+			<<else>>
+				$activeSlave.slaveName tries in vain to conceal $his horror, but quickly regains $his composure.
+			<</if>>
+		<</if>>
+	<</if>>
+
+	<<if ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
+		<<if _sexAct == "vaginal" || _sexAct == "anal">>
+			<<if (_sexAct == "vaginal" && ($activeSlave.vagina > 0)) || ((_sexAct == "anal") && ($activeSlave.anus > 0))>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk == 1>>
+						$activeSlave.slaveName looks disgusted at the thought of fucking a _animal.species at first, but the thought of the _fetishDescriptor that comes with it seems to spark a small flame of lust in $him.
+					<<else>>
+						$activeSlave.slaveName tries in vain to conceal $his horror,
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName tries in vain to conceal $his horror,
+				<</if>>
+			<<else>>
+				<<if $activeSlave.fetishKnown == 1>>
+					<<if _activeQuirk == 1>>
+						$activeSlave.slaveName looks disgusted at the thought of giving up $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to a _animal.species, but the thought of the _fetishDescriptor that comes with it soon sparks a small flame of lust in $him.
+					<<else>>
+						$activeSlave.slaveName tries in vain to conceal $his horror at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to an animal, and only the threat of a far worse punishment keeps $him from running out of the room.
+					<</if>>
+				<<else>>
+					$activeSlave.slaveName tries in vain to conceal $his horror at the thought of giving $his <<if !canDoVaginal($activeSlave)>>anal <</if>>virginity to an animal, and only the threat of a far worse punishment keeps $him from running out of the room.
+				<</if>>
+			<</if>>
+		<<else>>
+			<<if $activeSlave.fetishKnown == 1>>
+				<<if _activeQuirk == 1>>
+					$activeSlave.slaveName looks disgusted at the thought of sucking off a _animal.species at first, but the thought of _fetishDescriptor seems to spark a small flame of lust in $him.
+				<<else>>
+					$activeSlave.slaveName tries in vain to conceal $his horror,
+				<</if>>
+			<<else>>
+				$activeSlave.slaveName tries in vain to conceal $his horror,
+			<</if>>
+		<</if>>
+	<</if>>
+
+	<<if ($activeSlave.devotion < -20)>>
+		$activeSlave.slaveName's face contorts into a mixture of <<if ($activeSlave.devotion < -50)>>hatred, anger, and disgust, <<else>>anger and disgust, <</if>>
+	<</if>>
 
 <<else>>
-    $activeSlave.slaveName nods $his head dumbly, $his eyes vacant.
+	$activeSlave.slaveName nods $his head dumbly, $his eyes vacant.
 <</if>>
 
 <<if canWalk($activeSlave)>>
-    <<if $activeSlave.devotion >= -20>>
-        <<if ($activeSlave.devotion <= 20)>>
-            and only the threat of worse punishment prevents $him from running out of the room.
-        <</if>>
-             You have $him <<if ($activeSlave.clothing != "naked") && (_sexAct != "oral")>>take off $his clothing and <</if>><<if ($activeSlave.collar != "no collar" || $activeSlave.collar != "none")>>$his $activeSlave.collar, then <</if>><<if _sexAct == "oral">>lay <<else>>kneel <</if>>down on the floor <<if _sexAct != "oral">>with $his ass in the air<<else>>on $his back<</if>>
-    <<else>>
-        and $Bodyguard.slaveName has to physically prevent $him from running out of the room<<if random(1,100) > 75>><<set $activeSlave.minorInjury = either("black eye", "split lip", "bruise")>>, resulting in a $activeSlave.minorInjury. <<else>>. <</if>>You <<if ($activeSlave.clothing != "naked")>>force $him to take off $his $activeSlave.clothing and <</if>>restrain $him on the floor <<if _sexAct != "oral">>with $his ass in the air<<else>>with a ring gag in $his mouth<</if>> -- all the while ignoring $his screams and pleas for mercy --
-    <</if>>
+	<<if $activeSlave.devotion >= -20>>
+		<<if ($activeSlave.devotion <= 20)>>
+			and only the threat of worse punishment prevents $him from running out of the room.
+		<</if>>
+			 You have $him <<if ($activeSlave.clothing != "naked") && (_sexAct != "oral")>>take off $his clothing and <</if>><<if ($activeSlave.collar != "no collar" || $activeSlave.collar != "none")>>$his $activeSlave.collar, then <</if>><<if _sexAct == "oral">>lay <<else>>kneel <</if>>down on the floor <<if _sexAct != "oral">>with $his ass in the air<<else>>on $his back<</if>>
+	<<else>>
+		and $Bodyguard.slaveName has to physically prevent $him from running out of the room<<if random(1,100) > 75>><<set $activeSlave.minorInjury = either("black eye", "split lip", "bruise")>>, resulting in a $activeSlave.minorInjury. <<else>>. <</if>>You <<if ($activeSlave.clothing != "naked")>>force $him to take off $his $activeSlave.clothing and <</if>>restrain $him on the floor <<if _sexAct != "oral">>with $his ass in the air<<else>>with a ring gag in $his mouth<</if>> -- all the while ignoring $his screams and pleas for mercy --
+	<</if>>
 <<else>>
-    but $he knows $he is powerless to stop you. You <<if ($activeSlave.clothing != "naked")>>take off $his clothes and <</if>><<if _sexAct == "oral">>place a ring gag in $his mouth, then<</if>>place $him on the ground with a cushion under $his hips <<if _sexAct != "oral">>, $his ass in the air,<</if>>
+	but $he knows $he is powerless to stop you. You <<if ($activeSlave.clothing != "naked")>>take off $his clothes and <</if>><<if _sexAct == "oral">>place a ring gag in $his mouth, then<</if>>place $him on the ground with a cushion under $his hips <<if _sexAct != "oral">>, $his ass in the air,<</if>>
 <</if>>
 
-before calling in the _animal.species. The _animal.species slowly saunters up to the <<if ($activeSlave.devotion <= 20)>>bound <</if>>slave and takes its position 
+before calling in the _animal.species. The _animal.species slowly saunters up to the <<if ($activeSlave.devotion <= 20)>>bound <</if>>slave and takes its position
 <<if canWalk($activeSlave)>><<if _sexAct != "oral">>behind<<else>>above<</if>><<else>>above<</if>> $him. You can see its _animal.dickSize penis slowly come to attention as its animalistic brain realizes that it's standing <<if canWalk($activeSlave)>><<if _sexAct != "oral">>behind<<else>>above<</if>><<else>>above<</if>> a warm hole that needs to be filled with seed.
 
 <<switch _animal.type>>
 <<case "canine">>
-    <<if canWalk($activeSlave)>>
-        <<switch _sexAct>>
-        <<case "oral">>
-            <<if $activeSlave.devotion > 20>>
-                $activeSlave.slaveName <<if _activeQuirk != 1>>reluctantly<</if>> grabs the _animal.dickSize cock and gives it a tentative lick.
-            <</if>>                
-        <<default>>
-            The _animal.species clambers up to mount $activeSlave.slaveName, eliciting a squeal from the girl as its claws dig into $his flesh.
-        <</switch>>
-    <<else>>
-        The dog <<if _sexAct != "oral">> takes a few curious sniffs, then <</if>>lines its cock up with $activeSlave.slaveName's <<switch _sexAct>><<case "vaginal" "anal">>_orifice.<<case "oral">>mouth, then, with a mighty shove, begins to thrust rapidly, in the way that only _animal.speciess can.<</switch>>
-    <</if>>
-
-    <<switch _sexAct>>
-    <<case "vaginal" "anal">>
-        It takes a couple of tries, but it finally manages to sink its cock into $his <<if _sexAct == "vaginal" && _activeQuirk == 1>>wet <</if>>_orifice.
-    <<case "oral">>
-        <<if canWalk($activeSlave)>>
-            In one swift motion, the canine buries its cock deep in $his throat, causing $him to gag. It then begins to thrust rapidly, in the way that only dogs can.
-        <</if>>
-    <</switch>>
-
-    <<if _sexAct != "oral">>
-        <<if ($activeSlave.vagina == 0)>>The slave gives a loud <<if ($activeSlave.devotion > 20)>>moan<<else>>groan<</if>> as $his <<if !canDoVaginal($activeSlave)>>@@.lime;anal@@<</if>> @@.lime;virginity is taken from $him@@<<if ($activeSlave.devotion < -20)>>@@.lime; by force@@<</if>>.<</if>>
-    <</if>>
+	<<if canWalk($activeSlave)>>
+		<<switch _sexAct>>
+		<<case "oral">>
+			<<if $activeSlave.devotion > 20>>
+				$activeSlave.slaveName <<if _activeQuirk != 1>>reluctantly<</if>> grabs the _animal.dickSize cock and gives it a tentative lick.
+			<</if>>
+		<<default>>
+			The _animal.species clambers up to mount $activeSlave.slaveName, eliciting a squeal from the girl as its claws dig into $his flesh.
+		<</switch>>
+	<<else>>
+		The dog <<if _sexAct != "oral">> takes a few curious sniffs, then <</if>>lines its cock up with $activeSlave.slaveName's <<switch _sexAct>><<case "vaginal" "anal">>_orifice.<<case "oral">>mouth, then, with a mighty shove, begins to thrust rapidly, in the way that only _animal.species can.<</switch>>
+	<</if>>
+
+	<<switch _sexAct>>
+	<<case "vaginal" "anal">>
+		It takes a couple of tries, but it finally manages to sink its cock into $his <<if _sexAct == "vaginal" && _activeQuirk == 1>>wet <</if>>_orifice.
+	<<case "oral">>
+		<<if canWalk($activeSlave)>>
+			In one swift motion, the canine buries its cock deep in $his throat, causing $him to gag. It then begins to thrust rapidly, in the way that only dogs can.
+		<</if>>
+	<</switch>>
+
+	<<if _sexAct != "oral">>
+		<<if ($activeSlave.vagina == 0)>>The slave gives a loud <<if ($activeSlave.devotion > 20)>>moan<<else>>groan<</if>> as $his <<if !canDoVaginal($activeSlave)>>@@.lime;anal@@<</if>> @@.lime;virginity is taken from $him@@<<if ($activeSlave.devotion < -20)>>@@.lime; by force@@<</if>>.<</if>>
+	<</if>>
 
 <<case "hooved">>
-    The _animal.species stands over $him as another slave lines its massive phallus up with $activeSlave.slaveName's <<switch _sexAct>><<case "oral">>open mouth<<case "vaginal" "anal">><<if _activeQuirk == 1>>wet <</if>>_orifice<</switch>>.
-
-    With a slight thrust, it enters $him and begins to fuck <<if _sexAct == "oral">>$his mouth<<else>> $him<</if>>. $activeSlave.slaveName can't help but give a loud groan as the huge cock 
-    <<switch _sexAct>>
-    <<case "oral">>
-        stretches $his throat to the limit.
-    <<default>>
-        <<if _sexAct == "vaginal" && ($activeSlave.vagina <= 1) || _sexAct == "anal" && ($activeSlave.anus <= 1)>>
-            @@.lime;all but splits $his@@
-        <<elseif _sexAct == "vaginal" && ($activeSlave.vagina <= 3) || _sexAct == "anal" && ($activeSlave.anus <= 2)>>
-            @@.lime;stretches $his@@
-        <<else>>
-            fills $his
-        <</if>>
-
-    <<if _sexAct == "vaginal">>
-        <<if $activeSlave.vagina == 0>>
-            @@.lime;virgin@@
-        <<elseif $activeSlave.vagina == 1>>
-            @@.lime;tight@@
-        <<elseif $activeSlave.vagina == 2>>
-            @@.lime;reasonably tight@@
-        <<elseif $activeSlave.vagina == 3>>
-            @@.lime;loose@@
-        <<elseif $activeSlave.vagina <= 9>>
-            cavernous
-        <<else>>
-            ruined
-        <</if>>
-    <<else>>
-        <<if $activeSlave.anus == 0>>
-            @@.lime;virgin@@
-        <<elseif $activeSlave.anus == 1>>
-            @@.lime;tight@@
-        <<elseif $activeSlave.anus == 2>>
-            @@.lime;loose@@
-        <<elseif $activeSlave.anus == 3>>
-            very loose
-        <<else>>
-            gaping
-        <</if>>
-    <</if>>
-
-    <<if (_sexAct == "vaginal" && $activeSlave.vagina <= 3) || (_sexAct == "anal" && $activeSlave.anus <= 2) >>@@.lime;_orifice@@<<else>>_orifice<</if>><<if (_sexAct == "vaginal" && ($activeSlave.vagina <= 1)) || (_sexAct == "anal" && ($activeSlave.anus <= 1))>>@@.lime; apart.@@<<elseif (_sexAct == "vaginal" && ($activeSlave.vagina <= 3)) || (_sexAct == "anal" && ($activeSlave.anus <= 2))>>@@.lime;.@@<<else>>.<</if>>
-    <</switch>>
+	The _animal.species stands over $him as another slave lines its massive phallus up with $activeSlave.slaveName's <<switch _sexAct>><<case "oral">>open mouth<<case "vaginal" "anal">><<if _activeQuirk == 1>>wet <</if>>_orifice<</switch>>.
+
+	With a slight thrust, it enters $him and begins to fuck <<if _sexAct == "oral">>$his mouth<<else>> $him<</if>>. $activeSlave.slaveName can't help but give a loud groan as the huge cock
+	<<switch _sexAct>>
+	<<case "oral">>
+		stretches $his throat to the limit.
+	<<default>>
+		<<if _sexAct == "vaginal" && ($activeSlave.vagina <= 1) || _sexAct == "anal" && ($activeSlave.anus <= 1)>>
+			@@.lime;all but splits $his@@
+		<<elseif _sexAct == "vaginal" && ($activeSlave.vagina <= 3) || _sexAct == "anal" && ($activeSlave.anus <= 2)>>
+			@@.lime;stretches $his@@
+		<<else>>
+			fills $his
+		<</if>>
+
+	<<if _sexAct == "vaginal">>
+		<<if $activeSlave.vagina == 0>>
+			@@.lime;virgin@@
+		<<elseif $activeSlave.vagina == 1>>
+			@@.lime;tight@@
+		<<elseif $activeSlave.vagina == 2>>
+			@@.lime;reasonably tight@@
+		<<elseif $activeSlave.vagina == 3>>
+			@@.lime;loose@@
+		<<elseif $activeSlave.vagina <= 9>>
+			cavernous
+		<<else>>
+			ruined
+		<</if>>
+	<<else>>
+		<<if $activeSlave.anus == 0>>
+			@@.lime;virgin@@
+		<<elseif $activeSlave.anus == 1>>
+			@@.lime;tight@@
+		<<elseif $activeSlave.anus == 2>>
+			@@.lime;loose@@
+		<<elseif $activeSlave.anus == 3>>
+			very loose
+		<<else>>
+			gaping
+		<</if>>
+	<</if>>
+
+	<<if (_sexAct == "vaginal" && $activeSlave.vagina <= 3) || (_sexAct == "anal" && $activeSlave.anus <= 2) >>@@.lime;_orifice@@<<else>>_orifice<</if>><<if (_sexAct == "vaginal" && ($activeSlave.vagina <= 1)) || (_sexAct == "anal" && ($activeSlave.anus <= 1))>>@@.lime; apart.@@<<elseif (_sexAct == "vaginal" && ($activeSlave.vagina <= 3)) || (_sexAct == "anal" && ($activeSlave.anus <= 2))>>@@.lime;.@@<<else>>.<</if>>
+	<</switch>>
 
 <<case "feline">>
-    <<if canWalk($activeSlave)>>
-        The _animal.species mounts $him, causing $him to give a squeal as its claws dig into her flesh. 
-    <<else>>
-        The _animal.species lines its _animal.dickSize penis with $activeSlave.slaveName's _orifice and gives a mighty shove.
-    <</if>>
-    $activeSlave.slaveName gives a loud <<if $activeSlave.devotion > 50>>moan<<else>>groan<</if>> as the _animal.species buries its large, barbed, cock deep in $his _orifice.
+	<<if canWalk($activeSlave)>>
+		The _animal.species mounts $him, causing $him to give a squeal as its claws dig into her flesh.
+	<<else>>
+		The _animal.species lines its _animal.dickSize penis with $activeSlave.slaveName's _orifice and gives a mighty shove.
+	<</if>>
+	$activeSlave.slaveName gives a loud <<if $activeSlave.devotion > 50>>moan<<else>>groan<</if>> as the _animal.species buries its large, barbed, cock deep in $his _orifice.
 <</switch>>
 
 <<if _sexAct != "oral">>
-    <<if canDoVaginal($activeSlave)>>
-        <<if $activeSlave.vagina == 0>>
-            <<if ($activeSlave.devotion >= -20)>>
-                <<if _activeQuirk == 1>>
-                    @@.lime;Losing $his virginity@@ in such a painful manner has @@.hotpink;increased $his devotion to you.@@
-                    <<set $activeSlave.devotion += 10>>
-                <<else>>
-                    <<if $activeSlave.devotion > 50>>
-                        Since $he is well broken, @@.lime;losing $his virginity@@ in such a manner has @@.hotpink;increased $his submission to you.@@
-                        <<set $activeSlave.devotion += 5>>
-                    <<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 50)>>
-                        @@.lime;Losing $his virginity@@ in such a manner has @@.hotpink;increased $his submission to you@@, though $he is @@.gold;fearful@@ that you'll decide to only use $him to sate your animals' lust.
-                        <<set $activeSlave.devotion += 5, $activeSlave.trust -= 5>>
-                    <<elseif ($activeSlave.devotion >= -50) && ($activeSlave.devotion < -20)>>
-                        $He is clearly @@.mediumorchid;unhappy@@ in the manner in which $his virginity has been taken, and $he @@.gold;fears@@ you'll decide to only use $him to sate your animals' lust.
-                        <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-                    <</if>>
-                <</if>>
-            <<else>>
-                Having $his @@.lime;pearl of great price taken@@ by a mere beast has @@.mediumorchid;reinforced the hatred $he holds towards you@@, and $he is @@.gold;terrified@@ you'll only use $him as a plaything for your animals.
-                <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-            <</if>>
-        <</if>>
-    <<else>>
-        <<if $activeSlave.anus == 0>>
-            <<if ($activeSlave.devotion >= -20)>>
-                <<if _activeQuirk == 1>>
-                    @@.lime;Losing $his anal virginity@@ in such a painful manner has @@.hotpink;increased $his devotion to you.@@
-                    <<set $activeSlave.devotion += 10>>
-                <<else>>
-                    <<if $activeSlave.devotion > 50>>
-                        Since $he is well broken, @@.lime;losing $his anal virginity@@ in such a manner has @@.hotpink;increased $his submission to you.@@
-                        <<set $activeSlave.devotion += 5>>
-                    <<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 50)>>
-                        @@.lime;Losing $his anal virginity@@ in such a manner has @@.hotpink;increased $his submission to you,@@ though $he is @@.gold;fearful@@ that you'll decide to only use $him to sate your animals' lust.
-                        <<set $activeSlave.devotion += 5, $activeSlave.trust -= 5>>
-                    <<elseif ($activeSlave.devotion >= -50) && ($activeSlave.devotion < -20)>>
-                        $He is clearly @@.mediumorchid;unhappy@@ in the manner in which @@.lime;$his anal virginity has been taken,@@ and $he @@.gold;fears@@ you'll decide to only use $him to sate your animals' lust.
-                        <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-                    <</if>>
-                <</if>>
-            <<else>>
-                Having @@.lime;$his rosebud taken@@ by a mere beast has @@.mediumorchid;reinforced the hatred $he holds towards you,@@ and $he is @@.gold;terrified@@ you'll only use $him as a plaything for your animals.
-                <<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
-            <</if>>
-        <</if>>
-    <</if>>
-
-    <<if (canDoVaginal($activeSlave) && $activeSlave.vagina == 0) || (!canDoVaginal($activeSlave) && $activeSlave.anus == 0)>>
-        The pain of having such a _animal.dickSize cock take $his <<if !canDoVaginal && $activeSlave.anus == 0>>anal<</if>>virginity has @@.red;damaged her health.@@
-        <<set $activeSlave.health -= 10>>
-    <</if>>
+	<<if canDoVaginal($activeSlave)>>
+		<<if $activeSlave.vagina == 0>>
+			<<if ($activeSlave.devotion >= -20)>>
+				<<if _activeQuirk == 1>>
+					@@.lime;Losing $his virginity@@ in such a painful manner has @@.hotpink;increased $his devotion to you.@@
+					<<set $activeSlave.devotion += 10>>
+				<<else>>
+					<<if $activeSlave.devotion > 50>>
+						Since $he is well broken, @@.lime;losing $his virginity@@ in such a manner has @@.hotpink;increased $his submission to you.@@
+						<<set $activeSlave.devotion += 5>>
+					<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 50)>>
+						@@.lime;Losing $his virginity@@ in such a manner has @@.hotpink;increased $his submission to you@@, though $he is @@.gold;fearful@@ that you'll decide to only use $him to sate your animals' lust.
+						<<set $activeSlave.devotion += 5, $activeSlave.trust -= 5>>
+					<<elseif ($activeSlave.devotion >= -50) && ($activeSlave.devotion < -20)>>
+						$He is clearly @@.mediumorchid;unhappy@@ in the manner in which $his virginity has been taken, and $he @@.gold;fears@@ you'll decide to only use $him to sate your animals' lust.
+						<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+					<</if>>
+				<</if>>
+			<<else>>
+				Having $his @@.lime;pearl of great price taken@@ by a mere beast has @@.mediumorchid;reinforced the hatred $he holds towards you@@, and $he is @@.gold;terrified@@ you'll only use $him as a plaything for your animals.
+				<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+			<</if>>
+		<</if>>
+	<<else>>
+		<<if $activeSlave.anus == 0>>
+			<<if ($activeSlave.devotion >= -20)>>
+				<<if _activeQuirk == 1>>
+					@@.lime;Losing $his anal virginity@@ in such a painful manner has @@.hotpink;increased $his devotion to you.@@
+					<<set $activeSlave.devotion += 10>>
+				<<else>>
+					<<if $activeSlave.devotion > 50>>
+						Since $he is well broken, @@.lime;losing $his anal virginity@@ in such a manner has @@.hotpink;increased $his submission to you.@@
+						<<set $activeSlave.devotion += 5>>
+					<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 50)>>
+						@@.lime;Losing $his anal virginity@@ in such a manner has @@.hotpink;increased $his submission to you,@@ though $he is @@.gold;fearful@@ that you'll decide to only use $him to sate your animals' lust.
+						<<set $activeSlave.devotion += 5, $activeSlave.trust -= 5>>
+					<<elseif ($activeSlave.devotion >= -50) && ($activeSlave.devotion < -20)>>
+						$He is clearly @@.mediumorchid;unhappy@@ in the manner in which @@.lime;$his anal virginity has been taken,@@ and $he @@.gold;fears@@ you'll decide to only use $him to sate your animals' lust.
+						<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+					<</if>>
+				<</if>>
+			<<else>>
+				Having @@.lime;$his rosebud taken@@ by a mere beast has @@.mediumorchid;reinforced the hatred $he holds towards you,@@ and $he is @@.gold;terrified@@ you'll only use $him as a plaything for your animals.
+				<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
+			<</if>>
+		<</if>>
+	<</if>>
+
+	<<if (canDoVaginal($activeSlave) && $activeSlave.vagina == 0) || (!canDoVaginal($activeSlave) && $activeSlave.anus == 0)>>
+		The pain of having such a _animal.dickSize cock take $his <<if !canDoVaginal && $activeSlave.anus == 0>>anal<</if>>virginity has @@.red;damaged her health.@@
+		<<set $activeSlave.health -= 10>>
+	<</if>>
 <</if>>
 
 <<switch _animal.type>>
 <<case "canine">>
-    The <<switch _animal.species>><<case "dog">>hound<<default>>_animal.species<</switch>> wastes no time in beginning to hammer away at $his _orifice, causing $activeSlave.slaveName to moan uncontrollably as its thick, veiny member probes the depths of $his <<switch _sexAct>><<case "oral">>throat<<case "vaginal">>cunt<<case "anal">>rectum<</switch>>.
-    A few short minutes later, $he gives a loud groan 
-    <<if ($activeSlave.fetishKnown == 1) && (_activeQuirk == 1)>> and shakes in orgasm <</if>>
-    as the _animal.species's knot begins to swell and its penis begins to erupt a thick stream of jizz <<switch _sexAct>><<case "vaginal" "anal">>into $him<<case "oral">>down $his throat<</switch>>.
-    After almost a minute, the _animal.species has finally finished cumming and its knot is sufficiently small enough that the _animal.species is able to pull its cock out, causing 
-    <<switch _sexAct>>
-    <<case "vaginal" "anal">> a stream of cum to slide out of $his 
-        <<if (canDoVaginal($activeSlave) && ($activeSlave.vagina <= 2)) || (!canDoAnal($activeSlave)) && ($activeSlave.anus <= 1)>>
-            @@.lime;now-gaping _orifice.@@
-        <<else>> 
-            <<if canDoVaginal($activeSlave)>>
-                <<if  $activeSlave.vagina == 3>>
-                    loose
-                <<elseif $activeSlave.vagina <= 9>>
-                    cavernous
-                <<else>>
-                    ruined
-                <</if>>
-            <<else>>
-                <<if $activeSlave.anus == 0>>
-                    virgin
-                <<elseif $activeSlave.anus == 1>>
-                    tight
-                <<elseif $activeSlave.anus == 2>>
-                    loose
-                <<elseif $activeSlave.anus == 3>>
-                    very loose
-                <<else>>
-                    gaping
-                <</if>>
-            <</if>> _orifice.
-        <</if>>
-    <<case "oral">>
-        $activeSlave.slaveName to immediately start coughing and retching uncontrollably.
-    <</switch>> Having finished its business, the _animal.species runs off, presumably in search of food.
-
-    <<switch _sexAct>>
-    <<case "vaginal">>
-        <<if $activeSlave.vagina < 3>>
-            <<set $activeSlave.vagina = 3>>
-        <</if>>
-        <<set $activeSlave.vaginalCount += 1>>
-    <<case "anal">>
-        <<if $activeSlave.anus < 2>>
-            <<set $activeSlave.anus = 2>>
-        <</if>>
-        <<set $activeSlave.vaginalCount += 1>>
-    <<case "oral">>
-        <<set $activeSlave.oralCount += 1>>
-    <</switch>>
+	The <<switch _animal.species>><<case "dog">>hound<<default>>_animal.species<</switch>> wastes no time in beginning to hammer away at $his _orifice, causing $activeSlave.slaveName to moan uncontrollably as its thick, veiny member probes the depths of $his <<switch _sexAct>><<case "oral">>throat<<case "vaginal">>cunt<<case "anal">>rectum<</switch>>.
+	A few short minutes later, $he gives a loud groan
+	<<if ($activeSlave.fetishKnown == 1) && (_activeQuirk == 1)>> and shakes in orgasm <</if>>
+	as the _animal.species's knot begins to swell and its penis begins to erupt a thick stream of jizz <<switch _sexAct>><<case "vaginal" "anal">>into $him<<case "oral">>down $his throat<</switch>>.
+	After almost a minute, the _animal.species has finally finished cumming and its knot is sufficiently small enough that the _animal.species is able to pull its cock out, causing
+	<<switch _sexAct>>
+	<<case "vaginal" "anal">> a stream of cum to slide out of $his
+		<<if (canDoVaginal($activeSlave) && ($activeSlave.vagina <= 2)) || (!canDoAnal($activeSlave)) && ($activeSlave.anus <= 1)>>
+			@@.lime;now-gaping _orifice.@@
+		<<else>>
+			<<if canDoVaginal($activeSlave)>>
+				<<if  $activeSlave.vagina == 3>>
+					loose
+				<<elseif $activeSlave.vagina <= 9>>
+					cavernous
+				<<else>>
+					ruined
+				<</if>>
+			<<else>>
+				<<if $activeSlave.anus == 0>>
+					virgin
+				<<elseif $activeSlave.anus == 1>>
+					tight
+				<<elseif $activeSlave.anus == 2>>
+					loose
+				<<elseif $activeSlave.anus == 3>>
+					very loose
+				<<else>>
+					gaping
+				<</if>>
+			<</if>> _orifice.
+		<</if>>
+	<<case "oral">>
+		$activeSlave.slaveName to immediately start coughing and retching uncontrollably.
+	<</switch>> Having finished its business, the _animal.species runs off, presumably in search of food.
+
+	<<switch _sexAct>>
+	<<case "vaginal">>
+		<<if $activeSlave.vagina < 3>>
+			<<set $activeSlave.vagina = 3>>
+		<</if>>
+		<<set $activeSlave.vaginalCount += 1>>
+	<<case "anal">>
+		<<if $activeSlave.anus < 2>>
+			<<set $activeSlave.anus = 2>>
+		<</if>>
+		<<set $activeSlave.vaginalCount += 1>>
+	<<case "oral">>
+		<<set $activeSlave.oralCount += 1>>
+	<</switch>>
 
 <<case "hooved">>
-    The <<switch _animal.species>><<case "horse">>stallion<<default>>_animal.species<</switch>> begins to thrust faster and faster, causing $activeSlave.slaveName to moan and groan in pain as the<<if _sexAct == "vaginal">> tip rams $his cervix<<else>> huge _animal.speciescock fills $him completely<</if>>. Before too long, the _animal.species's movements begin to slow, and you can see its large testicles contract slightly as it begins to fill $activeSlave.slaveName's <<switch _sexAct>><<case "vaginal" "anal">>_orifice<<case "oral">>stomach<</switch>> to the brim with thick _animal.species semen.
-    After what seems like an impossibly long time, the _animal.species's dick finally begins to soften and it finally pulls out<<if _sexAct == "oral">>, causing $activeSlave.slaveName to immediately begin to cough and retch uncontrollably<</if>>. You have a servant lead the _animal.species away, with a fresh apple as a treat for its good performance. 
-    
-    <<switch _sexAct>>
-    <<case "vaginal">>
-        <<if $activeSlave.vagina < 4>>
-            <<set $activeSlave.vagina = 4>>
-        <</if>>
-        <<set $activeSlave.vaginalCount += 1>>
-    <<case "anal">>
-        <<if $activeSlave.anus < 4>>
-            <<set $activeSlave.anus = 4>>
-        <</if>>
-        <<set $activeSlave.analCount += 1>>
-    <<case "oral">>
-        <<set $activeSlave.oralCount += 1>>
-    <</switch>>
+	The <<switch _animal.species>><<case "horse">>stallion<<default>>_animal.species<</switch>> begins to thrust faster and faster, causing $activeSlave.slaveName to moan and groan in pain as the<<if _sexAct == "vaginal">> tip rams $his cervix<<else>> huge _animal.species cock fills $him completely<</if>>. Before too long, the _animal.species's movements begin to slow, and you can see its large testicles contract slightly as it begins to fill $activeSlave.slaveName's <<switch _sexAct>><<case "vaginal" "anal">>_orifice<<case "oral">>stomach<</switch>> to the brim with thick _animal.species semen.
+	After what seems like an impossibly long time, the _animal.species's dick finally begins to soften and it finally pulls out<<if _sexAct == "oral">>, causing $activeSlave.slaveName to immediately begin to cough and retch uncontrollably<</if>>. You have a servant lead the _animal.species away, with a fresh apple as a treat for its good performance.
+
+	<<switch _sexAct>>
+	<<case "vaginal">>
+		<<if $activeSlave.vagina < 4>>
+			<<set $activeSlave.vagina = 4>>
+		<</if>>
+		<<set $activeSlave.vaginalCount += 1>>
+	<<case "anal">>
+		<<if $activeSlave.anus < 4>>
+			<<set $activeSlave.anus = 4>>
+		<</if>>
+		<<set $activeSlave.analCount += 1>>
+	<<case "oral">>
+		<<set $activeSlave.oralCount += 1>>
+	<</switch>>
 
 <<case "feline">>
-    The _animal.species begins to move, thrusting faster and faster. The $girl beneath can't stop a groan of pain from escaping $his lips as the barbs on its dick @@.red;rub the inside of $his _orifice raw.@@ After a few minutes of painful coupling, the _animal.species's thrusts finally slow, then stop completely. With a deep bellow, he finally dismounts, gives you a long look, then stalks off.
-
-    <<set $activeSlave.health -= 1>>
-    <<switch _sexAct>>
-    <<case "vaginal">>
-        <<if $activeSlave.vagina < 2>>
-            <<set $activeSlave.vagina = 2>>
-        <</if>>
-        <<set $activeSlave.vaginalCount += 1>>
-    <<case "anal">>
-        <<if $activeSlave.anus < 2>>
-            <<set $activeSlave.anus = 2>>
-        <</if>>
-        <<set $activeSlave.vaginalCount += 1>>
-    <<case "oral">>
-        <<set $activeSlave.oralCount += 1>>
-    <</switch>>
+	The _animal.species begins to move, thrusting faster and faster. The $girl beneath can't stop a groan of pain from escaping $his lips as the barbs on its dick @@.red;rub the inside of $his _orifice raw.@@ After a few minutes of painful coupling, the _animal.species's thrusts finally slow, then stop completely. With a deep bellow, he finally dismounts, gives you a long look, then stalks off.
+
+	<<set $activeSlave.health -= 1>>
+	<<switch _sexAct>>
+	<<case "vaginal">>
+		<<if $activeSlave.vagina < 2>>
+			<<set $activeSlave.vagina = 2>>
+		<</if>>
+		<<set $activeSlave.vaginalCount += 1>>
+	<<case "anal">>
+		<<if $activeSlave.anus < 2>>
+			<<set $activeSlave.anus = 2>>
+		<</if>>
+		<<set $activeSlave.vaginalCount += 1>>
+	<<case "oral">>
+		<<set $activeSlave.oralCount += 1>>
+	<</switch>>
 <</switch>>
 
 <<if (random(1,100) > (100 + $activeSlave.devotion))>>
-    <<switch _sexAct>>
-    <<case "vaginal">>
-        <<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
-            Having a _animal.species fuck $him by force has given $him a @@.red;hatred of penetration.@@
-            <<set $activeSlave.sexualFlaw = "hates penetration">>
-        <</if>>
-    <<case "anal">>
-        <<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates anal")>>
-            Having a _animal.species fuck $him by force has given $him a @@.red;hatred of anal penetration.@@
-            <<set $activeSlave.sexualFlaw = "hates anal">>
-        <</if>>
-    <<case "oral">>
-        <<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates oral")>>
-            Having a _animal.species fuck $him by force has given $him a @@.red;hatred of oral penetration.@@
-            <<set $activeSlave.sexualFlaw = "hates oral">>
-        <</if>>
-    <</switch>>
+	<<switch _sexAct>>
+	<<case "vaginal">>
+		<<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
+			Having a _animal.species fuck $him by force has given $him a @@.red;hatred of penetration.@@
+			<<set $activeSlave.sexualFlaw = "hates penetration">>
+		<</if>>
+	<<case "anal">>
+		<<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates anal")>>
+			Having a _animal.species fuck $him by force has given $him a @@.red;hatred of anal penetration.@@
+			<<set $activeSlave.sexualFlaw = "hates anal">>
+		<</if>>
+	<<case "oral">>
+		<<if ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates oral")>>
+			Having a _animal.species fuck $him by force has given $him a @@.red;hatred of oral penetration.@@
+			<<set $activeSlave.sexualFlaw = "hates oral">>
+		<</if>>
+	<</switch>>
 <</if>>
 
 <<if _sexAct != "oral">>
-    <<if canWalk($activeSlave)>>
-        <<if ($activeSlave.vagina == 3)>>
-            <<= capFirstChar(_animal.species)>> cum drips out of $his fucked-out hole.
-        <<elseif ($activeSlave.vagina == 2)>>
-            <<= capFirstChar(_animal.species)>> cum drips out of $his stretched vagina.
-        <<elseif ($activeSlave.vagina == 1)>>
-            $His still-tight vagina keeps the _animal.species's load inside $him.
-        <<elseif ($activeSlave.vagina < 0)>>
-            <<= capFirstChar(_animal.species)>> cum drips out of $his girly ass.
-        <<else>>
-            <<= capFirstChar(_animal.species)>> cum slides right out of $his gaping hole.
-        <</if>>
-
-        $He uses <<if $activeSlave.vagina > 0>>a quick douche to clean $his <<if $activeSlave.vagina < 2>>tight<<elseif $activeSlave.vagina > 3>>loose<</if>> pussy<<else>>an enema to clean $his <<if $activeSlave.anus < 2>>tight<<elseif $activeSlave.anus < 3>>used<<else>>gaping<</if>> butthole<</if>>,
-
-        <<switch $activeSlave.assignment>>
-        <<case "work in the brothel">>
-            just like $he does between each customer.
-        <<case "serve in the club">>
-            just like $he does in the club.
-        <<case "work in the dairy">>
-            to avoid besmirching the nice clean dairy.
-        <<case "work as a servant">>
-            mostly to keep everything $he has to clean from getting any dirtier.
-        <<case "whore">>
-            before returning to offering it for sale.
-        <<case "serve the public">>
-            before returning to offering it for free.
-        <<case "rest">>
-            before crawling back into bed.
-        <<case "get milked">>
-            <<if $activeSlave.lactation > 0>>before going to get $his uncomfortably milk-filled tits drained<<else>>and then rests until $his balls are ready to be drained again<</if>>.
-        <<case "be a servant">>
-            since $his chores didn't perform themselves while you used $his fuckhole.
-        <<case "please you">>
-            before returning to await your next use of $his fuckhole, as though nothing had happened.
-        <<case "be a subordinate slave">>
-            though it's only a matter of time before another slave decides to play with $his fuckhole.
-        <<case "be your Head Girl">>
-            worried that $his charges got up to trouble while $he enjoyed $his <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s use.
-        <<case "guard you">>
-            so $he can be fresh and ready for more sexual use even as $he guards your person.
-        <<case "be the Schoolteacher">>
-            before $he returns to teaching $his classes.
-        <<default>>
-            before $he returns to $activeSlave.assignment.
-        <</switch>>
-    <</if>>
+	<<if canWalk($activeSlave)>>
+		<<if ($activeSlave.vagina == 3)>>
+			<<= capFirstChar(_animal.species)>> cum drips out of $his fucked-out hole.
+		<<elseif ($activeSlave.vagina == 2)>>
+			<<= capFirstChar(_animal.species)>> cum drips out of $his stretched vagina.
+		<<elseif ($activeSlave.vagina == 1)>>
+			$His still-tight vagina keeps the _animal.species's load inside $him.
+		<<elseif ($activeSlave.vagina < 0)>>
+			<<= capFirstChar(_animal.species)>> cum drips out of $his girly ass.
+		<<else>>
+			<<= capFirstChar(_animal.species)>> cum slides right out of $his gaping hole.
+		<</if>>
+
+		$He uses <<if $activeSlave.vagina > 0>>a quick douche to clean $his <<if $activeSlave.vagina < 2>>tight<<elseif $activeSlave.vagina > 3>>loose<</if>> pussy<<else>>an enema to clean $his <<if $activeSlave.anus < 2>>tight<<elseif $activeSlave.anus < 3>>used<<else>>gaping<</if>> butthole<</if>>,
+
+		<<switch $activeSlave.assignment>>
+		<<case "work in the brothel">>
+			just like $he does between each customer.
+		<<case "serve in the club">>
+			just like $he does in the club.
+		<<case "work in the dairy">>
+			to avoid besmirching the nice clean dairy.
+		<<case "work as a servant">>
+			mostly to keep everything $he has to clean from getting any dirtier.
+		<<case "whore">>
+			before returning to offering it for sale.
+		<<case "serve the public">>
+			before returning to offering it for free.
+		<<case "rest">>
+			before crawling back into bed.
+		<<case "get milked">>
+			<<if $activeSlave.lactation > 0>>before going to get $his uncomfortably milk-filled tits drained<<else>>and then rests until $his balls are ready to be drained again<</if>>.
+		<<case "be a servant">>
+			since $his chores didn't perform themselves while you used $his fuckhole.
+		<<case "please you">>
+			before returning to await your next use of $his fuckhole, as though nothing had happened.
+		<<case "be a subordinate slave">>
+			though it's only a matter of time before another slave decides to play with $his fuckhole.
+		<<case "be your Head Girl">>
+			worried that $his charges got up to trouble while $he enjoyed $his <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s use.
+		<<case "guard you">>
+			so $he can be fresh and ready for more sexual use even as $he guards your person.
+		<<case "be the Schoolteacher">>
+			before $he returns to teaching $his classes.
+		<<default>>
+			before $he returns to $activeSlave.assignment.
+		<</switch>>
+	<</if>>
 <</if>>
 
 <<set $animalType = 0>>
diff --git a/src/pregmod/editGenetics.tw b/src/pregmod/editGenetics.tw
index 516488c2e3d..89e27b7c55c 100644
--- a/src/pregmod/editGenetics.tw
+++ b/src/pregmod/editGenetics.tw
@@ -212,7 +212,7 @@
 </html>
 <style>
 button.selectedslave { background-color: #b84; }
-table.slave-genetic-details { width: 100%; margin: 0 10px; border: 1px solid white; table-layout: fixed; font-size: 85%;     border-collapse: separate; padding: 2px; }
+table.slave-genetic-details { width: 100%; margin: 0 10px; border: 1px solid white; table-layout: fixed; font-size: 85%; border-collapse: separate; padding: 2px; }
 table.slave-genetic-details tr { padding: 0 3px; }
 table.slave-genetic-details td { vertical-align: top; border: 1px solid black; padding: 0 3px; }
 table.slave-genetic-details th { vertical-align: top; background-color: rgba(127, 127, 127, 0.2); padding: 0 3px; }
diff --git a/src/pregmod/killSlave.tw b/src/pregmod/killSlave.tw
index e61f892972e..ea2eb8b747d 100644
--- a/src/pregmod/killSlave.tw
+++ b/src/pregmod/killSlave.tw
@@ -39,55 +39,54 @@
 <</switch>>
 
 <<if canWalk($activeSlave)>>
-    You call $activeSlave.slaveName into your office. 
+	You call $activeSlave.slaveName into your office.
 <<else>>
-    You have $activeSlave.slaveName brought into your office.
+	You have $activeSlave.slaveName brought into your office.
 <</if>>
-    
-    $He looks at you 
-<<if $activeSlave.fetish != "mindbroken">>with 
-    <<if $activeSlave.devotion > 50>>
-        adoration
-    <<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
-        a calm acceptance
-    <<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
-        apprehension
-    <<elseif $activeSlave.devotion < -20>>
-        hatred
-    <</if>>
+
+	$He looks at you
+<<if $activeSlave.fetish != "mindbroken">>with
+	<<if $activeSlave.devotion > 50>>
+		adoration
+	<<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
+		a calm acceptance
+	<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
+		apprehension
+	<<elseif $activeSlave.devotion < -20>>
+		hatred
+	<</if>>
 <<else>>
-    blankly
+	blankly
 <</if>>
 /*TODO: Add checks for trust*/
- and waits for you to continue. You tell $him that you've gotten tired of having $him around and that you have decided it is time you got rid of $him. 
+ and waits for you to continue. You tell $him that you've gotten tired of having $him around and that you have decided it is time you got rid of $him.
 
 <<if $activeSlave.fetish != "mindbroken">> $His expression changes to one of <</if>>
-<<if $activeSlave.fetish != "mindbroken">> 
-    <<if $activeSlave.devotion > 50>>
-        abject sorrow
-    <<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
-        sadness
-    <<else>>
-        relief
-    <</if>>
-until
+<<if $activeSlave.fetish != "mindbroken">>
+	<<if $activeSlave.devotion > 50>>
+		abject sorrow
+	<<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
+		sadness
+	<<else>>
+		relief
+	<</if>>
+	until
 <<else>>
-    $He just nods dumbly and continues to watch you with a vacant expression, even as
-    
+	$He just nods dumbly and continues to watch you with a vacant expression, even as
 <</if>>
 
  you reach behind your desk and pull out your trusty _weapon,
- 
+
 
 <<if $activeSlave.fetish != "mindbroken">>
-    at which point abject fear fills $his face. $He immediately <<if canWalk($activeSlave)>>drops to $his knees and <</if>>begins openly begging for you to have mercy.
+	at which point abject fear fills $his face. $He immediately <<if canWalk($activeSlave)>>drops to $his knees and <</if>>begins openly begging for you to have mercy.
 <<else>>
-    to which $he still doesn't respond.
+	to which $he still doesn't respond.
 <</if>>
 
 <br><<link "Kill $him" "KilledSlave">><<set $killChoice = 0>><</link>>
 <br><<link "Have mercy on $him" "KilledSlave">><<set $killChoice = 1>><</link>>
 <<if ($activeSlave.assignment != "guard you") && ($pit > 0)>>
-    <br><<link "Let $him win $his life in combat" "KilledSlave">><<set $killChoice = 2>><</link>>
+	<br><<link "Let $him win $his life in combat" "KilledSlave">><<set $killChoice = 2>><</link>>
 <</if>>
 <br><br>
\ No newline at end of file
diff --git a/src/pregmod/killedSlave.tw b/src/pregmod/killedSlave.tw
index 003f4f5ba5b..a59da06326d 100644
--- a/src/pregmod/killedSlave.tw
+++ b/src/pregmod/killedSlave.tw
@@ -2,8 +2,8 @@
 
 <<if $killChoice == 0>>
 
-    <<set _qualifiedFS = []>>
-    <<set _qualifiedFS.push("RND")>>
+<<set _qualifiedFS = []>>
+<<set _qualifiedFS.push("RND")>>
 
 <<if $arcologies[0].FSRomanRevivalist != "unset">>
 	<<set _qualifiedFS.push("roman revivalist"), _weapon = gladius>>
@@ -35,119 +35,119 @@ $activeSlave.slaveName gives an audible sigh of relief and begins to thank you p
 	a suppressed gunshot
 <</if>>
 
-    rings through the room. You have another servant clean up the mess as you continue with what you were previously doing.
+	rings through the room. You have another servant clean up the mess as you continue with what you were previously doing.
 
-    <br><br>
-    <<if $familyTesting == 1>>
-            <<for _ss = 0; _ss < $slaves.length; _ss++>>
-                <<if $activeSlave.mother == $slaves[_ss].ID>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his daughter.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 30>>
-                <</if>>
-                <<if $activeSlave.father == $slaves[_ss].ID>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;disappointed@@ that you have killed $his daughter.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 20>>
-                <</if>>
-                <<if $activeSlave.ID == $slaves[_ss].father>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;saddened@@ that you have killed $his father.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 20>>
-                <</if>>
-                <<if $activeSlave.ID == $slaves[_ss].mother>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his mother.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 30>>
-                <</if>>
-                <<switch areSisters($activeSlave, $slaves[_ss])>>
-                <<case 1>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;devastated@@ that you have killed $his twin.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 30>>
-                <<case 2>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his sister.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 30>>
-                <<case 3>>
-                    $slaves[_ss].slaveName is @@.mediumorchid;disheartened@@ that you have killed $his half-sister.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 20>>
-                <</switch>>
-            <</for>>
-        <<else>>
-            <<if $activeSlave.relation != 0>>
-                <<set _ss = $slaveIndices[$activeSlave.relationTarget]>>
-                <<if def _ss && $slaves[_ss].fetish != "mindbroken">>
-                    $slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his $activeSlave.relation.
-                    <<run clearSummaryCache($slaves[_ss])>>
-                    <br><br>
-                    <<set $slaves[_ss].devotion -= 30>>
-                    <<set $display = 1>>
-                <</if>>
-            <</if>>
-        <</if>>
-        <<if $activeSlave.relationship > 0>>
-            <<set _ss = $slaveIndices[$activeSlave.relationshipTarget]>>
-            <<if def _ss && $slaves[_ss].fetish != "mindbroken">>
-                $slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his best source of comfort and companionship in a life of bondage.
-                <<run clearSummaryCache($slaves[_ss])>>
-                <br><br>
-                <<set $slaves[_ss].devotion -= $slaves[_ss].relationship*10>>
-                <<set $display = 1>>
-            <</if>>
-        <<elseif $activeSlave.relationship == -3>>
-            Killing one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
-            <<run clearSummaryCache()>>
-            <br><br>
-            <<set $rep -= 200>>
-            <<set $display = 1>>
-            <<for _ss = 0; _ss < $slaves.length; _ss++>>
-                <<if $slaves[_ss].devotion > 50>>
-                    <<set $slaves[_ss].trust -= 10>>
-                <</if>>
-            <</for>>
-        <</if>>
-        <<if $activeSlave.rivalry != 0>>
-            <<set _ss = $slaveIndices[$activeSlave.rivalryTarget]>>
-            <<if def _ss && $slaves[_ss].fetish != "mindbroken">>
-                $slaves[_ss].slaveName is @@.hotpink;pleased@@ that $he won't have to see $his rival any more.
-                <<run clearSummaryCache($slaves[_ss])>>
-                <br><br>
-                <<set $slaves[_ss].devotion += $slaves[_ss].rivalry*3>>
-                <<set $display = 1>>
-            <</if>>
-        <</if>>
+	<br><br>
+	<<if $familyTesting == 1>>
+			<<for _ss = 0; _ss < $slaves.length; _ss++>>
+				<<if $activeSlave.mother == $slaves[_ss].ID>>
+					$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his daughter.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 30>>
+				<</if>>
+				<<if $activeSlave.father == $slaves[_ss].ID>>
+					$slaves[_ss].slaveName is @@.mediumorchid;disappointed@@ that you have killed $his daughter.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 20>>
+				<</if>>
+				<<if $activeSlave.ID == $slaves[_ss].father>>
+					$slaves[_ss].slaveName is @@.mediumorchid;saddened@@ that you have killed $his father.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 20>>
+				<</if>>
+				<<if $activeSlave.ID == $slaves[_ss].mother>>
+					$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his mother.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 30>>
+				<</if>>
+				<<switch areSisters($activeSlave, $slaves[_ss])>>
+				<<case 1>>
+					$slaves[_ss].slaveName is @@.mediumorchid;devastated@@ that you have killed $his twin.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 30>>
+				<<case 2>>
+					$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his sister.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 30>>
+				<<case 3>>
+					$slaves[_ss].slaveName is @@.mediumorchid;disheartened@@ that you have killed $his half-sister.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 20>>
+				<</switch>>
+			<</for>>
+		<<else>>
+			<<if $activeSlave.relation != 0>>
+				<<set _ss = $slaveIndices[$activeSlave.relationTarget]>>
+				<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
+					$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his $activeSlave.relation.
+					<<run clearSummaryCache($slaves[_ss])>>
+					<br><br>
+					<<set $slaves[_ss].devotion -= 30>>
+					<<set $display = 1>>
+				<</if>>
+			<</if>>
+		<</if>>
+		<<if $activeSlave.relationship > 0>>
+			<<set _ss = $slaveIndices[$activeSlave.relationshipTarget]>>
+			<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
+				$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed $his best source of comfort and companionship in a life of bondage.
+				<<run clearSummaryCache($slaves[_ss])>>
+				<br><br>
+				<<set $slaves[_ss].devotion -= $slaves[_ss].relationship*10>>
+				<<set $display = 1>>
+			<</if>>
+		<<elseif $activeSlave.relationship == -3>>
+			Killing one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
+			<<run clearSummaryCache()>>
+			<br><br>
+			<<set $rep -= 200>>
+			<<set $display = 1>>
+			<<for _ss = 0; _ss < $slaves.length; _ss++>>
+				<<if $slaves[_ss].devotion > 50>>
+					<<set $slaves[_ss].trust -= 10>>
+				<</if>>
+			<</for>>
+		<</if>>
+		<<if $activeSlave.rivalry != 0>>
+			<<set _ss = $slaveIndices[$activeSlave.rivalryTarget]>>
+			<<if def _ss && $slaves[_ss].fetish != "mindbroken">>
+				$slaves[_ss].slaveName is @@.hotpink;pleased@@ that $he won't have to see $his rival any more.
+				<<run clearSummaryCache($slaves[_ss])>>
+				<br><br>
+				<<set $slaves[_ss].devotion += $slaves[_ss].rivalry*3>>
+				<<set $display = 1>>
+			<</if>>
+		<</if>>
 
-        <<include "Remove activeSlave">>
-        <<set $returnTo = "Main">>
+		<<include "Remove activeSlave">>
+		<<set $returnTo = "Main">>
 
 /*this will DEFINTELY need balancing*/
 <<elseif $killChoice == 1>>
-    &nbsp;&nbsp;&nbsp;&nbsp;You make a show of considering sparing $his life, then, with a heavy sigh, unbuckle your pants and sit down at your desk. You beckon to $him, and $he just about trips over $himself as $he hastily makes $his way over to you. $His blowjob isn't the best you've ever had, $him @@.gold;sobbing@@ as much as $he is; though $his enthusiasm more than makes up for it. After you finish deep in $his throat, $he sits back and wipes away $his tears, sniffling and @@.hotpink;thanking you again@@ for giving $him another chance.
-    <<if $activeSlave.devotion <= 30>>
-        <<set $activeSlave.devotion = 30>>
-    <<else>>
-        <<set $activeSlave.devotion += 20>>
-    <</if>>
-    <<set $activeSlave.trust = -100>>
+	&nbsp;&nbsp;&nbsp;&nbsp;You make a show of considering sparing $his life, then, with a heavy sigh, unbuckle your pants and sit down at your desk. You beckon to $him, and $he just about trips over $himself as $he hastily makes $his way over to you. $His blowjob isn't the best you've ever had, $him @@.gold;sobbing@@ as much as $he is; though $his enthusiasm more than makes up for it. After you finish deep in $his throat, $he sits back and wipes away $his tears, sniffling and @@.hotpink;thanking you again@@ for giving $him another chance.
+	<<if $activeSlave.devotion <= 30>>
+		<<set $activeSlave.devotion = 30>>
+	<<else>>
+		<<set $activeSlave.devotion += 20>>
+	<</if>>
+	<<set $activeSlave.trust = -100>>
 
 <<elseif $killChoice == 2>>
-    You tell $him that you'll let your bodyguard $Bodyguard.slaveName decide $his fate -- if $he wants to live, $he'll have to beat $him in hand-to-hand combat in $pitName.
-    <<if $activeSlave.combatSkill == 0>>
-        The fear on $his face is palpable, though $he nods slowly and agrees, not seeing another choice.
-    <<else>>
-        $He nods $his head and straightens up, as though preparing $himself for the fight for $his life.
-    <</if>>
+	You tell $him that you'll let your bodyguard $Bodyguard.slaveName decide $his fate -- if $he wants to live, $he'll have to beat $him in hand-to-hand combat in $pitName.
+	<<if $activeSlave.combatSkill == 0>>
+		The fear on $his face is palpable, though $he nods slowly and agrees, not seeing another choice.
+	<<else>>
+		$He nods $his head and straightens up, as though preparing $himself for the fight for $his life.
+	<</if>>
 
-    //This scene is currently unfinished.//
-    /*TODO: Connect this to the Pit, have an end-of-week event between the Bodyguard and the slave*/
+	//This scene is currently unfinished.//
+	/*TODO: Connect this to the Pit, have an end-of-week event between the Bodyguard and the slave*/
 
 <</if>>
\ No newline at end of file
diff --git a/src/pregmod/nursery.tw b/src/pregmod/nursery.tw
index b8865e2d75c..417b5bbe175 100644
--- a/src/pregmod/nursery.tw
+++ b/src/pregmod/nursery.tw
@@ -9,55 +9,55 @@
 $nurseryNameCaps
 <<switch $nurseryDecoration>>
 <<case "Roman Revivalist">>
-    is run with the Roman dream in mind, with wide open windows exposing the babies to the elements. The sleek marble halls bring a sense of serenity and duty as wet nurses wander the halls.
+	is run with the Roman dream in mind, with wide open windows exposing the babies to the elements. The sleek marble halls bring a sense of serenity and duty as wet nurses wander the halls.
 <<case "Aztec Revivalist">>
-    is lined head to toe in illustrious Aztec gold. Tiny but notable subscripts lay in plaques to honor the mothers who died giving birth, the children of said mothers, alive or dead, are tirelessly watched over to tend to their every need.
+	is lined head to toe in illustrious Aztec gold. Tiny but notable subscripts lay in plaques to honor the mothers who died giving birth, the children of said mothers, alive or dead, are tirelessly watched over to tend to their every need.
 <<case "Egyptian Revivalist">>
-    is decorated by sleek, sandstone tablets, golden statues, and even grander Egyptian wall sculptures, many of them depicting the conception, birth, and raising of a child. Each babe is reverently wrapped in linen covers as they drift to sleep to the stories of mighty pharaohs and prosperous palaces.
+	is decorated by sleek, sandstone tablets, golden statues, and even grander Egyptian wall sculptures, many of them depicting the conception, birth, and raising of a child. Each babe is reverently wrapped in linen covers as they drift to sleep to the stories of mighty pharaohs and prosperous palaces.
 <<case "Edo Revivalist">>
-    is minimalistic in nature, but the errant paintings of cherry blossoms and vibrant Japanese maples give a certain peaceful air as the caretakers do their duties.
+	is minimalistic in nature, but the errant paintings of cherry blossoms and vibrant Japanese maples give a certain peaceful air as the caretakers do their duties.
 <<case "Arabian Revivalist">>
-    is decorated wall to wall with splendorous carvings and religious Hamsas meant to protect the fostering children.
+	is decorated wall to wall with splendorous carvings and religious Hamsas meant to protect the fostering children.
 <<case "Chinese Revivalist">>
-    is ripe with Chinese spirit. Depictions of colorful dragons and oriental designs grace the halls, rooms, and cribs of the babies who reside inside.
+	is ripe with Chinese spirit. Depictions of colorful dragons and oriental designs grace the halls, rooms, and cribs of the babies who reside inside.
 <<case "Chattel Religionist">>
-    is decorated with childish religious cartoons and artistic tapestries of slaves bowing in submission, their themes always subsiding varying degrees of sexual worship. The caretakers that wander the halls obediently wear their habits, and never waste a moment to tenderly lull the children to sleep with stories of their prophet.
+	is decorated with childish religious cartoons and artistic tapestries of slaves bowing in submission, their themes always subsiding varying degrees of sexual worship. The caretakers that wander the halls obediently wear their habits, and never waste a moment to tenderly lull the children to sleep with stories of their prophet.
 <<case "Degradationist">>
-    is bare and sullen. The cries of the neglected children destined for slavery trying to find comfort in their burlap coverings echo the halls, while those that await freedom are raised among luxury and are taught to look down on their less fortunate peers.
+	is bare and sullen. The cries of the neglected children destined for slavery trying to find comfort in their burlap coverings echo the halls, while those that await freedom are raised among luxury and are taught to look down on their less fortunate peers.
 <<case "Repopulation Focus">>
-    is designed to be very open and public; a showing testament to your arcology's repopulation efforts. For those old enough to support them, they are strapped with big, but body warming, empathy bellies as to remind them of their destiny.
+	is designed to be very open and public; a showing testament to your arcology's repopulation efforts. For those old enough to support them, they are strapped with big, but body warming, empathy bellies as to remind them of their destiny.
 <<case "Eugenics">>
-    is of utmost quality without a single pleasantry missing—if the parents are of the elite blood of course. While there are rare stragglers of unworthy genes, the child populace overall is pampered with warm rooms and plentiful small toys.
+	is of utmost quality without a single pleasantry missing—if the parents are of the elite blood of course. While there are rare stragglers of unworthy genes, the child populace overall is pampered with warm rooms and plentiful small toys.
 <<case "Asset Expansionist">>
-    is not so much decorated as it is intelligently staffed. Every passerby, slave or not, burns the image of their jiggling asses and huge, wobbling tits into the minds of the children.
+	is not so much decorated as it is intelligently staffed. Every passerby, slave or not, burns the image of their jiggling asses and huge, wobbling tits into the minds of the children.
 <<case "Transformation Fetishist">>
-    is kept simple and clean. From their toys down to the nursemaids, the babies are exposed to the wonders of body transformation whenever possible.
+	is kept simple and clean. From their toys down to the nursemaids, the babies are exposed to the wonders of body transformation whenever possible.
 <<case "Gender Radicalist">>
-    is decorated by cheery cartoon depictions of slaves of many shapes, sizes, and genitals, all of them undeniably feminine. The elated smiles and yips of the nurses getting reamed constantly instill the appreciation of nice, pliable buttholes.
+	is decorated by cheery cartoon depictions of slaves of many shapes, sizes, and genitals, all of them undeniably feminine. The elated smiles and yips of the nurses getting reamed constantly instill the appreciation of nice, pliable buttholes.
 <<case "Gender Fundamentalist">>
-    is simply designed and painted with soft feminine colors. The staff heavily encourage the children to play dress up and house, subtly sculpting their minds to proper gender norms and properly put them in line if they try to do otherwise.
+	is simply designed and painted with soft feminine colors. The staff heavily encourage the children to play dress up and house, subtly sculpting their minds to proper gender norms and properly put them in line if they try to do otherwise.
 <<case "Physical Idealist">>
-    is furnished with kiddy health books and posters; their caretakers making painstakingly sure that the importance is drilled into their heads at a young age. Their food is often littered with vitamins and supplements to keep the children growing strong.
+	is furnished with kiddy health books and posters; their caretakers making painstakingly sure that the importance is drilled into their heads at a young age. Their food is often littered with vitamins and supplements to keep the children growing strong.
 <<case "Supremacist">>
-    is designed and structured to give those of $arcologies[0].FSSupremacistRace ethnicity the limelight of the nursery, while the others stay sectioned off and neglected to the world.
+	is designed and structured to give those of $arcologies[0].FSSupremacistRace ethnicity the limelight of the nursery, while the others stay sectioned off and neglected to the world.
 <<case "Subjugationist">>
-    is made to foster and raise the young children of $arcologies[0].FSSubjugationistRace ethnicity. They are reminded of their place with every failure and are encouraged to submissively follow their stereotypes at a young ripe age.
+	is made to foster and raise the young children of $arcologies[0].FSSubjugationistRace ethnicity. They are reminded of their place with every failure and are encouraged to submissively follow their stereotypes at a young ripe age.
 <<case "Paternalist">>
-    is well-stocked and by Paternalistic customs, constantly swaddle the children with love and attention. With the warm colors and sound of child laughter, to the untrained eye, the children actually seem free.
+	is well-stocked and by Paternalistic customs, constantly swaddle the children with love and attention. With the warm colors and sound of child laughter, to the untrained eye, the children actually seem free.
 <<case "Pastoralist">>
-    is decorated to make the children grow up thinking that a life focused on breast milk, cum, and other human secretions are part of the norm. The milky tits swaying above their cow-patterned cribs certainly help with that.
+	is decorated to make the children grow up thinking that a life focused on breast milk, cum, and other human secretions are part of the norm. The milky tits swaying above their cow-patterned cribs certainly help with that.
 <<case "Maturity Preferentialist">>
-    decorations remind the kids to respect those curvy and mature. The older nurserymaids are always flattered whenever the children try to act like adults and take care of the younger toddlers for them.
+	decorations remind the kids to respect those curvy and mature. The older nurserymaids are always flattered whenever the children try to act like adults and take care of the younger toddlers for them.
 <<case "Youth Preferentialist">>
-    is making young children the center of attention, their rooms supplied with plenty of toys, blankets, and surrogate mothers at their beck and call.
+	is making young children the center of attention, their rooms supplied with plenty of toys, blankets, and surrogate mothers at their beck and call.
 <<case "Body Purist">>
-    is decorated to be very clean cut and sterilized with perfect corners and curves; symbolic of the human figure. Nurserymaids are encouraged to show off their natural assets to show the children what the appropriate body should be.
+	is decorated to be very clean cut and sterilized with perfect corners and curves; symbolic of the human figure. Nurserymaids are encouraged to show off their natural assets to show the children what the appropriate body should be.
 <<case "Slimness Enthusiast">>
-    constantly encourages the kids to try and keep their slim and cute physiques. They are given perfectly metered meals to make this possible.
+	constantly encourages the kids to try and keep their slim and cute physiques. They are given perfectly metered meals to make this possible.
 <<case "Hedonistic">>
-    would make any toddler drool in amazement. Meals and naps every other hour, cribs stalked with toys and blankets, and plush slaves carry them to and fro without preamble. A delicious layer of baby fat is the ideal figure of a baby, and they couldn't be happier.
+	would make any toddler drool in amazement. Meals and naps every other hour, cribs stalked with toys and blankets, and plush slaves carry them to and fro without preamble. A delicious layer of baby fat is the ideal figure of a baby, and they couldn't be happier.
 <<default>>
-    is as comfortable and child-friendly as it needs to be. They have everything they need to grow into a proper slave.
+	is as comfortable and child-friendly as it needs to be. They have everything they need to grow into a proper slave.
 <</switch>>
 
 <<if $nurserySlaves > 2>>
diff --git a/src/pregmod/widgets/slaveTradePresetWidgets.tw b/src/pregmod/widgets/slaveTradePresetWidgets.tw
index 66cf0edab61..a3b2a349279 100644
--- a/src/pregmod/widgets/slaveTradePresetWidgets.tw
+++ b/src/pregmod/widgets/slaveTradePresetWidgets.tw
@@ -1041,42 +1041,42 @@
 
 <<widget "NationalityPresetModMediterranean">>
 <<link Mediterranean>>
-    <<set $nationalities = {
-        Albanian: 29,
-        Algerian: 404,
-        Andorran: 1,
-        Bosnian: 35,
-        British: 1,
-        Bulgarian: 71,
-        Catalan: 75,
-        Croatian: 42,
-        Cypriot: 12,
-        Egyptian: 948,
-        French: 671,
-        Georgian: 49,
-        Greek: 108,
-        Israeli: 89,
-        Italian: 605,
-        Lebanese: 60,
-        Libyan: 63,
-        Maltese: 5,
-        Monégasque: 1,
-        Montenegrin: 7,
-        Moroccan: 358,
-        Palestinian: 18,
-        Portuguese: 102,
-        Romanian: 132,
-        Russian: 40,
-        Sammarinese: 1,
-        Slovene: 21,
-        Spanish: 466,
-        Syrian: 171,
-        Tunisian: 113,
-        Turkish: 808,
-        Ukrainian: 105,
-        Vatican: 1,
-        }>>
-    <<set _gotoPassage = passage()>>
+	<<set $nationalities = {
+		Albanian: 29,
+		Algerian: 404,
+		Andorran: 1,
+		Bosnian: 35,
+		British: 1,
+		Bulgarian: 71,
+		Catalan: 75,
+		Croatian: 42,
+		Cypriot: 12,
+		Egyptian: 948,
+		French: 671,
+		Georgian: 49,
+		Greek: 108,
+		Israeli: 89,
+		Italian: 605,
+		Lebanese: 60,
+		Libyan: 63,
+		Maltese: 5,
+		Monégasque: 1,
+		Montenegrin: 7,
+		Moroccan: 358,
+		Palestinian: 18,
+		Portuguese: 102,
+		Romanian: 132,
+		Russian: 40,
+		Sammarinese: 1,
+		Slovene: 21,
+		Spanish: 466,
+		Syrian: 171,
+		Tunisian: 113,
+		Turkish: 808,
+		Ukrainian: 105,
+		Vatican: 1,
+		}>>
+	<<set _gotoPassage = passage()>>
 	<<goto _gotoPassage>>
 <</link>>
 <</widget>>
\ No newline at end of file
diff --git a/src/uncategorized/RESSTR.tw b/src/uncategorized/RESSTR.tw
index c489bc0e530..c86a9241dcd 100644
--- a/src/uncategorized/RESSTR.tw
+++ b/src/uncategorized/RESSTR.tw
@@ -44,9 +44,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><<SlaveArt $activeSlave 2 0>></div>
+	<div class="imageRef lrgVector"><<SlaveArt $activeSlave 2 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><<SlaveArt $activeSlave 2 0>></div>
+	<div class="imageRef lrgRender"><<SlaveArt $activeSlave 2 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
diff --git a/src/uncategorized/arcadeReport.tw b/src/uncategorized/arcadeReport.tw
index 4d5cfd632ca..619e6a35597 100644
--- a/src/uncategorized/arcadeReport.tw
+++ b/src/uncategorized/arcadeReport.tw
@@ -47,7 +47,7 @@
 		<<else>>
 			<<set $slaves[$i].health -= 1>>
 		<</if>>
-		<<set $slaves[$i].trust -= 5>>	
+		<<set $slaves[$i].trust -= 5>>
 	<<else>>
 		<<if ($slaves[$i].health > -20)>>
 			<<set $slaves[$i].health -= 5>>
@@ -97,33 +97,33 @@
 				<<silently>><<include "SA get milked">><</silently>>
 			<</if>>
 			<<set _milkprofits += $cash-_oldCash>>
-                        <<set _growth = 0>>
-                        <<if ($slaves[$i].boobs < 2000)>>
-                                <<set _growth = 100>>
-                        <<elseif ($slaves[$i].boobs < 5000)>>
-                                <<set _growth = 50>>
-                        <<elseif ($slaves[$i].boobs < 10000)>>
-                                <<set _growth = 25>>
-                        <</if>>
-                        <<if ($slaves[$i].inducedNCS == 1)>>
-                                /*
-                                **  NCS will allow some growth for Arcade milking, but not as much as the Dairy.
-                                */
-                                <<set _growth = Math.trunc(_growth/3.5)>>
-                        <</if>>
-                        <<set $slaves[$i].boobs += _growth>>
-                        <<if (($slaves[$i].balls > 0) && ($slaves[$i].balls < 10) && (random(1,100) > (40 + (10 * ($slaves[$i].balls + (2 * $slaves[$i].inducedNCS))))))>>
-                                <<set $slaves[$i].balls++>>
-                        <</if>>
-                        <<if (($slaves[$i].dick > 0) && ($slaves[$i].dick < 10) && (random(1,100) > (40 + (10 * $slaves[$i].dick + (2 * $slaves[$i].inducedNCS)))))>>
-                                <<set $slaves[$i].dick++>>
-                        <</if>>
-                        <<if ($slaves[$i].lactation > 0)>>
-                                <<set _milked++>>
-                        <</if>>
-                        <<if ($slaves[$i].balls > 0)>>
-                                <<set _cockmilked++>>
-                        <</if>>
+			<<set _growth = 0>>
+			<<if ($slaves[$i].boobs < 2000)>>
+				<<set _growth = 100>>
+			<<elseif ($slaves[$i].boobs < 5000)>>
+				<<set _growth = 50>>
+			<<elseif ($slaves[$i].boobs < 10000)>>
+				<<set _growth = 25>>
+			<</if>>
+			<<if ($slaves[$i].inducedNCS == 1)>>
+				/*
+				**  NCS will allow some growth for Arcade milking, but not as much as the Dairy.
+				*/
+				<<set _growth = Math.trunc(_growth/3.5)>>
+			<</if>>
+			<<set $slaves[$i].boobs += _growth>>
+			<<if (($slaves[$i].balls > 0) && ($slaves[$i].balls < 10) && (random(1,100) > (40 + (10 * ($slaves[$i].balls + (2 * $slaves[$i].inducedNCS))))))>>
+				<<set $slaves[$i].balls++>>
+			<</if>>
+			<<if (($slaves[$i].dick > 0) && ($slaves[$i].dick < 10) && (random(1,100) > (40 + (10 * $slaves[$i].dick + (2 * $slaves[$i].inducedNCS)))))>>
+				<<set $slaves[$i].dick++>>
+			<</if>>
+			<<if ($slaves[$i].lactation > 0)>>
+				<<set _milked++>>
+			<</if>>
+			<<if ($slaves[$i].balls > 0)>>
+				<<set _cockmilked++>>
+			<</if>>
 		<</if>>
 	<</if>>
 	<<if ($slaves[$i].inflation > 0)>>
@@ -159,7 +159,7 @@
 	<<elseif _milked > 1>>
 		_milked of them are lactating and spend their time in $arcadeName being simultaneously milked and fucked.
 	<</if>>
-  
+
 	<<if $vasectomiesUndone>>
 		<<if $vasectomiesUndone == 1>>
 			One
@@ -172,7 +172,7 @@
 		<<if $boobsImplanted == 1>>
 			One of them was not lactating, so she was
 		<<else>>
-			$boobsImplanted of them were not lactating, so they were 
+			$boobsImplanted of them were not lactating, so they were
 		<</if>>
 		implanted with long-acting lactation inducing drugs, costing @@.red;<<print cashFormat($surgeryCost*$boobsImplanted)>>.@@
 	<</if>>
@@ -180,7 +180,7 @@
 		<<if $prostatesImplanted == 1>>
 			One of them was not producing the maximum possible amount of precum, so she was
 		<<else>>
-			$prostatesImplanted of them were not producing the maximum possible amount of precum, so they were 
+			$prostatesImplanted of them were not producing the maximum possible amount of precum, so they were
 		<</if>>
 		implanted with long-acting prostate stimulation drugs, costing @@.red;<<print cashFormat($surgeryCost*$prostatesImplanted)>>.@@
 	<</if>>
diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw
index c07588c6c0a..d1ce18648a0 100644
--- a/src/uncategorized/bodyModification.tw
+++ b/src/uncategorized/bodyModification.tw
@@ -323,9 +323,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
+	<div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
+	<div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
diff --git a/src/uncategorized/brothel.tw b/src/uncategorized/brothel.tw
index 6255219b18d..5ed74cca656 100644
--- a/src/uncategorized/brothel.tw
+++ b/src/uncategorized/brothel.tw
@@ -174,11 +174,11 @@ $brothelNameCaps
 
 <br>
 <<if $brothelUpgradeDrugs == 1>>
-    It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently applying a moderate dosage of aphrodisiac. [[Increase the aphrodisiac dosage|Brothel][$brothelUpgradeDrugs = 2]] | [[Disable the aphrodisiac injection systems|Brothel][$brothelUpgradeDrugs = 0.1]] //Will reduce upkeep costs if disabled, and raise them if increased//
+	It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently applying a moderate dosage of aphrodisiac. [[Increase the aphrodisiac dosage|Brothel][$brothelUpgradeDrugs = 2]] | [[Disable the aphrodisiac injection systems|Brothel][$brothelUpgradeDrugs = 0.1]] //Will reduce upkeep costs if disabled, and raise them if increased//
 <<elseif $brothelUpgradeDrugs == 2>>
-    It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently applying an extreme dosage of aphrodisiac. [[Decrease the aphrodisiac dosage|Brothel][$brothelUpgradeDrugs = 1]] | [[Disable the aphrodisiac injection systems|Brothel][$brothelUpgradeDrugs = 0.1]] //Will reduce upkeep costs//
+	It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently applying an extreme dosage of aphrodisiac. [[Decrease the aphrodisiac dosage|Brothel][$brothelUpgradeDrugs = 1]] | [[Disable the aphrodisiac injection systems|Brothel][$brothelUpgradeDrugs = 0.1]] //Will reduce upkeep costs//
 <<elseif $brothelUpgradeDrugs == 0.1>>
-    It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently disabled. [[Enable them|Brothel][$brothelUpgradeDrugs = 1]] //Will increase upkeep costs//
+	It has been upgraded with aphrodisiac injection systems that monitor the whores and adjust dosage to keep them healthy but desperately horny and hopelessly addicted. The systems are currently disabled. [[Enable them|Brothel][$brothelUpgradeDrugs = 1]] //Will increase upkeep costs//
 <<else>>
 	<<set _Tmult1 = Math.trunc(10000*$upgradeMultiplierArcology)>>
 	It is a standard brothel. [[Upgrade the brothel with aphrodisiac injection systems|Brothel][$cash -= _Tmult1, $brothelUpgradeDrugs = 0.1]] //Costs <<print cashFormat(_Tmult1)>> and will increase upkeep costs//
diff --git a/src/uncategorized/clubReport.tw b/src/uncategorized/clubReport.tw
index 5129457bf75..cf7d4e3e89b 100644
--- a/src/uncategorized/clubReport.tw
+++ b/src/uncategorized/clubReport.tw
@@ -228,7 +228,7 @@
 		<<if $slaves[$i].livingRules != "normal">>
 			<<set $slaves[$i].livingRules = "normal">>
 		<</if>>
-		
+
 		<<if $showEWD != 0>>
 			<br><br>
 			/* 000-250-006 */
@@ -306,7 +306,7 @@
 	<<if $clubAdsSpending != 0>>
 		An ad campaign is getting citizens into the club every night, and sluts that match it gratify patrons.
 	<</if>>
-	
+
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<if $clubAdsSpending != 0>>
 		<<if $clubAdsStacked == 1>>
@@ -320,26 +320,26 @@
 			<<set _ads = 0>>
 		<</if>>
 	<</if>>
-    <<if ($arcologies[0].FSAssetExpansionist != "unset") && ($arcologies[0].FSAssetExpansionist >= 80)>>
+	<<if ($arcologies[0].FSAssetExpansionist != "unset") && ($arcologies[0].FSAssetExpansionist >= 80)>>
 		Most customers prefer stacked girls.
 		<<set _pref = 1>>
 	<<elseif  ($arcologies[0].FSSlimnessEnthusiast != "unset") && ($arcologies[0].FSSlimnessEnthusiast >= 80) >>
 		Most customers prefer slim girls.
 		<<set _pref = -1>>
 	<<else>>
-    	<<if ($arcologies[0].FSAssetExpansionist == "unset") && ($arcologies[0].FSSlimnessEnthusiast == "unset")>>
-        	<<if ($clubAdsSpending == 0) || ($clubAdsStacked == 0)>>
-        		<<set _possibleBonuses++>>
-        		<<if (_slim > 0) && (_stacked > 0) && (Math.abs(_slim-_stacked) <= (_DL/3))>>
-        		<<set $repGain += _DL*random(5,10), $clubBonuses++>>
-        		There is a @@.green;wide@@ variety of slim and stacked slaves working the club.
-        		<</if>>
-        	<</if>>
-    	<</if>>
-    	Most customers don't have preferences for either slim or stacked slaves.
+		<<if ($arcologies[0].FSAssetExpansionist == "unset") && ($arcologies[0].FSSlimnessEnthusiast == "unset")>>
+			<<if ($clubAdsSpending == 0) || ($clubAdsStacked == 0)>>
+				<<set _possibleBonuses++>>
+				<<if (_slim > 0) && (_stacked > 0) && (Math.abs(_slim-_stacked) <= (_DL/3))>>
+				<<set $repGain += _DL*random(5,10), $clubBonuses++>>
+				There is a @@.green;wide@@ variety of slim and stacked slaves working the club.
+				<</if>>
+			<</if>>
+		<</if>>
+		Most customers don't have preferences for either slim or stacked slaves.
 		<<set _pref = 0>>
-    <</if>>
-    <<if (_slim > (_DL/2))>>
+	<</if>>
+	<<if (_slim > (_DL/2))>>
 		<<set _girls = -1>>
 		Most of the slaves in the club are slim.
 	<<elseif (_stacked > (_DL/2))>>
@@ -364,7 +364,7 @@
 			Some customers were put off since the <<if _girls == 1>>stacked <<elseif _girls == -1>>slim <</if>>girls there did not match their preferences for <<if _pref == 1>>stacked <<elseif _pref == -1>>slim <</if>>girls. Your @@.red;reputation@@ dropped slightly as a result.
 			<<set $rep -= random(_minBonus,_maxBonus)>>
 		<</if>>
-	<<else>>	
+	<<else>>
 		<<if (_girls == _pref)>>
 			The <<if _girls == 1>>stacked <<elseif _girls == -1>>slim <</if>>girls in the club match most customers' preferences for <<if _pref == 1>>stacked <<elseif _pref == -1>>slim <</if>>girls. Your @@.green;reputation@@ increased slightly as a result.
 			<<set $rep += random(_minBonus,_maxBonus)>>
@@ -375,7 +375,7 @@
 	<</if>>
 
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
-    <<if ($clubAdsSpending > 0)>>
+	<<if ($clubAdsSpending > 0)>>
 		<<if $clubAdsModded == 1>>
 			Its advertisements feature girls that are heavily pierced and tattooed.
 			<<set _ads = 1>>
@@ -387,23 +387,23 @@
 			<<set _ads = 0>>
 		<</if>>
 	<</if>>
-    <<if ($arcologies[0].FSDegradationist != "unset") && ($arcologies[0].FSDegradationist >= 80)>>
+	<<if ($arcologies[0].FSDegradationist != "unset") && ($arcologies[0].FSDegradationist >= 80)>>
 		Most customers prefer heavily pierced and tattooed girls.
 		<<set _pref = 1>>
 	<<elseif ($arcologies[0].FSBodyPurist != "unset") && ($arcologies[0].FSBodyPurist >= 80) >>
 		Most customers prefer natural girls.
 		<<set _pref = -1>>
 	<<else>>
-    	<<if ($arcologies[0].FSDegradationist == "unset") && ($arcologies[0].FSBodyPurist == "unset")>>
-        	<<if ($clubAdsSpending == 0) || ($clubAdsModded == 0)>>
-        		<<set _possibleBonuses++>>
-        		<<if (_modded > 0) && (_unmodded > 0) && (Math.abs(_modded-_unmodded) <= (_DL/3))>>
-        		<<set $repGain += _DL*random(5,10), $clubBonuses++>>
-        		There are @@.green;both@@ heavily pierced and tattooed slaves and slaves with more natural bodies filling the club.
-        		<</if>>
-        	<</if>>
-    	<</if>>
-    	Most customers don't have preferences for either natural or heavily body modded girls.
+		<<if ($arcologies[0].FSDegradationist == "unset") && ($arcologies[0].FSBodyPurist == "unset")>>
+			<<if ($clubAdsSpending == 0) || ($clubAdsModded == 0)>>
+				<<set _possibleBonuses++>>
+				<<if (_modded > 0) && (_unmodded > 0) && (Math.abs(_modded-_unmodded) <= (_DL/3))>>
+				<<set $repGain += _DL*random(5,10), $clubBonuses++>>
+				There are @@.green;both@@ heavily pierced and tattooed slaves and slaves with more natural bodies filling the club.
+				<</if>>
+			<</if>>
+		<</if>>
+		Most customers don't have preferences for either natural or heavily body modded girls.
 		<<set _pref = 0>>
 	<</if>>
 	<<if (_modded > (_DL/2))>>
@@ -431,7 +431,7 @@
 			Some customers were put off since the <<if _girls == 1>>heavily modded <<elseif _girls == -1>>natural bodied <</if>>girls there did not match most customers preferences for <<if _pref == 1>>heavily modded <<elseif _pref == -1>>natural bodied <</if>>girls. Your @@.red;reputation@@ dropped slightly as a result.
 			<<set $rep -= random(_minBonus,_maxBonus)>>
 		<</if>>
-	<<else>>	
+	<<else>>
 		<<if (_girls == _pref)>>
 			The <<if _girls == 1>>heavily modded <<elseif _girls == -1>>natural bodied <</if>>girls in the club match most customers' preferences for <<if _pref == 1>>heavily modded <<elseif _pref == -1>>natural unmodded <</if>>girls. Your @@.green;reputation@@ increased slightly as a result.
 			<<set $rep += random(_minBonus,_maxBonus)>>
@@ -461,15 +461,15 @@
 		Most customers prefer all-natural girls.
 		<<set _pref = -1>>
 	<<else>>
-    	<<if ($arcologies[0].FSTransformationFetishist == "unset") && ($arcologies[0].FSBodyPurist == "unset")>>
-        	<<if ($clubAdsSpending == 0) || ($clubAdsImplanted == 0)>>
-        		<<set _possibleBonuses++>>
-        		<<if (_implanted > 0) && (_pure > 0) && (Math.abs(_implanted-_pure) <= (_DL/3))>>
-        		<<set $repGain += _DL*random(5,10), $clubBonuses++>>
-        		Citizens in $clubName can easily find @@.yellowgreen;both@@ all-natural girls, and slaves whose beauty has been improved by surgical means.
-        		<</if>>
-        	<</if>>
-    	<</if>>
+		<<if ($arcologies[0].FSTransformationFetishist == "unset") && ($arcologies[0].FSBodyPurist == "unset")>>
+			<<if ($clubAdsSpending == 0) || ($clubAdsImplanted == 0)>>
+				<<set _possibleBonuses++>>
+				<<if (_implanted > 0) && (_pure > 0) && (Math.abs(_implanted-_pure) <= (_DL/3))>>
+				<<set $repGain += _DL*random(5,10), $clubBonuses++>>
+				Citizens in $clubName can easily find @@.yellowgreen;both@@ all-natural girls, and slaves whose beauty has been improved by surgical means.
+				<</if>>
+			<</if>>
+		<</if>>
 		Most customers don't have preferences for either all-natural or surgically enhanced and implanted girls.
 		<<set _pref = 0>>
 	<</if>>
@@ -498,7 +498,7 @@
 			Some customers were put off since the <<if _girls == 1>>implanted and surgically improved <<elseif _girls == -1>>naturally pure <</if>>girls there did not match their preferences for <<if _pref == 1>>implanted or surgically improved <<elseif _pref == -1>>naturally pure <</if>>girls. Your @@.red;reputation@@ dropped slightly as a result.
 			<<set $rep -= random(_minBonus,_maxBonus)>>
 		<</if>>
-	<<else>>	
+	<<else>>
 		<<if (_girls == _pref)>>
 			The <<if _girls == 1>>implanted or surgically improved <<elseif _girls == -1>>naturally pure <</if>>girls in the club match most customers' preferences for <<if _pref == 1>>implanted or surgically improved <<elseif _pref == -1>>natural unmodded <</if>>girls. Your @@.green;reputation@@ increased slightly as a result.
 			<<set $rep += random(_minBonus,_maxBonus)>>
@@ -510,7 +510,7 @@
 
 	<<if ($seeDicks != 0)>>
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
-        <<if ($clubAdsSpending > 0)>>
+		<<if ($clubAdsSpending > 0)>>
 			<<if ($clubAdsXX == 1)>>
 				Its advertisements feature girls with female genitalia.
 				<<set _ads = 1>>
@@ -522,7 +522,7 @@
 				<<set _ads = 0>>
 			<</if>>
 		<</if>>
-    	<<if ($arcologies[0].FSGenderFundamentalist != "unset") && ($arcologies[0].FSGenderFundamentalist >= 80)>>
+		<<if ($arcologies[0].FSGenderFundamentalist != "unset") && ($arcologies[0].FSGenderFundamentalist >= 80)>>
 			Most customers prefer girls with pussies.
 			<<set _pref = 1>>
 		<<elseif ($arcologies[0].FSGenderRadicalist != "unset") && ($arcologies[0].FSGenderRadicalist >= 80)>>
@@ -564,7 +564,7 @@
 				Some customers were put off since the girls <<if _girls == 1>>with female genitalia <<elseif _girls == -1>>with male genitalia <</if>> did not match their preferences for girls<<if _pref == 1>> with pussies<<elseif _pref == -1>> with dicks<</if>>. Your @@.red;reputation@@ dropped slightly as a result.
 				<<set $rep -= random(_minBonus,_maxBonus)>>
 			<</if>>
-		<<else>>	
+		<<else>>
 			<<if (_girls == _pref)>>
 				The girls in the club match most customers preferences for girls <<if _girls == 1>>with female genitalia <<elseif _girls == -1>>with male genitalia <</if>>. Your @@.green;reputation@@ increased slightly as a result.
 				<<set $rep += random(_minBonus,_maxBonus)>>
@@ -602,16 +602,16 @@
 		Most customers prefer young girls.
 		<<set _pref = -1>>
 	<<else>>
-    	<<if ($arcologies[0].FSMaturityPreferentialist == "unset") && ($arcologies[0].FSYouthPreferentialist == "unset")>>
-        	<<if ($clubAdsSpending == 0) || ($clubAdsOld == 0)>>
-        		<<set _possibleBonuses++>>
-        		<<if (_young > 0) && (_old > 0) && (Math.abs(_young-_old) <= (_DL/3))>>
-        		<<set $repGain += _DL*random(5,10), $clubBonuses++>>
-        		There are girls @@.green;both@@ young and mature in $clubName.
-        		<</if>>
-        	<</if>>
-        <</if>>
-	    Most customers don't have preferences for either mature or young girls.
+		<<if ($arcologies[0].FSMaturityPreferentialist == "unset") && ($arcologies[0].FSYouthPreferentialist == "unset")>>
+			<<if ($clubAdsSpending == 0) || ($clubAdsOld == 0)>>
+				<<set _possibleBonuses++>>
+				<<if (_young > 0) && (_old > 0) && (Math.abs(_young-_old) <= (_DL/3))>>
+				<<set $repGain += _DL*random(5,10), $clubBonuses++>>
+				There are girls @@.green;both@@ young and mature in $clubName.
+				<</if>>
+			<</if>>
+		<</if>>
+		Most customers don't have preferences for either mature or young girls.
 		<<set _pref = 0>>
 	<</if>>
 	<<if (_old > (_DL/2))>>
@@ -639,7 +639,7 @@
 			Some customers were put off since the ages of girls there did not match their preferences. Your @@.red;reputation@@ dropped slightly as a result.
 			<<set $rep -= random(_minBonus,_maxBonus)>>
 		<</if>>
-	<<else>>	
+	<<else>>
 		<<if (_girls == _pref)>>
 			The girls in the club match most customers' age preferences. Your @@.green;reputation@@ increased slightly as a result.
 			<<set $rep += random(_minBonus,_maxBonus)>>
@@ -707,7 +707,7 @@
 				Some customers were put off since the <<if _girls == 1>>pregnant <<elseif _girls == -1>>flat-bellied <</if>>girls in the club did not match their preferences for <<if _pref == 1>>fecund <<elseif _pref == -1>>flat-bellied <</if>>girls. Your @@.red;reputation@@ dropped slightly as a result.
 				<<set $rep -= random(_minBonus,_maxBonus)>>
 			<</if>>
-		<<else>>	
+		<<else>>
 			<<if (_girls == _pref)>>
 				The <<if _girls == 1>>pregnant <<elseif _girls == -1>>flat-bellied <</if>>girls in the club match most customers' preferences for <<if _pref == 1>>fecund <<elseif _pref == -1>>flat-bellied <</if>>girls. Your @@.green;reputation@@ increased slightly as a result.
 				<<set $rep += random(_minBonus,_maxBonus)>>
diff --git a/src/uncategorized/economics.tw b/src/uncategorized/economics.tw
index 1c4e48afe8a..5cb8b8f5f85 100644
--- a/src/uncategorized/economics.tw
+++ b/src/uncategorized/economics.tw
@@ -155,17 +155,17 @@ You have not yet committed funds to create a publicly traded slave trading corpo
 
 <script>
 function opentab(evt, tabName) {
-    var i, tabcontent, tablinks;
-    tabcontent = document.getElementsByClassName("tabcontent");
-    for (i = 0; i < tabcontent.length; i++) {
-        tabcontent[i].style.display = "none";
-    }
-    tablinks = document.getElementsByClassName("tablinks");
-    for (i = 0; i < tablinks.length; i++) {
-        tablinks[i].className = tablinks[i].className.replace(" active", "");
-    }
-    document.getElementById(tabName).style.display = "block";
-    evt.currentTarget.className += " active";
+	var i, tabcontent, tablinks;
+	tabcontent = document.getElementsByClassName("tabcontent");
+	for (i = 0; i < tabcontent.length; i++) {
+		tabcontent[i].style.display = "none";
+	}
+	tablinks = document.getElementsByClassName("tablinks");
+	for (i = 0; i < tablinks.length; i++) {
+		tablinks[i].className = tablinks[i].className.replace(" active", "");
+	}
+	document.getElementById(tabName).style.display = "block";
+	evt.currentTarget.className += " active";
 }
 
 document.getElementById("defaultOpen").click();
diff --git a/src/uncategorized/endWeek.tw b/src/uncategorized/endWeek.tw
index 023e2cec24a..ac03144992d 100644
--- a/src/uncategorized/endWeek.tw
+++ b/src/uncategorized/endWeek.tw
@@ -108,33 +108,33 @@
 	<<set $PC.sexualEnergy += 2>>
 <</if>>
 <<if $PC.physicalAge >= 80>>
-    <<set $PC.sexualEnergy -= 6>>
+	<<set $PC.sexualEnergy -= 6>>
 <<elseif $PC.physicalAge >= 72>>
-    <<set $PC.sexualEnergy -= 5>>
+	<<set $PC.sexualEnergy -= 5>>
 <<elseif $PC.physicalAge >= 65>>
-    <<set $PC.sexualEnergy -= 4>>
+	<<set $PC.sexualEnergy -= 4>>
 <<elseif $PC.physicalAge >= 58>>
-    <<set $PC.sexualEnergy -= 3>>
+	<<set $PC.sexualEnergy -= 3>>
 <<elseif $PC.physicalAge >= 50>>
-    <<set $PC.sexualEnergy -= 2>>
+	<<set $PC.sexualEnergy -= 2>>
 <<elseif $PC.physicalAge >= 42>>
-    <<set $PC.sexualEnergy -= 1>>
+	<<set $PC.sexualEnergy -= 1>>
 <<elseif $PC.physicalAge >= 35>>
-    <<set $PC.sexualEnergy += 0>>
+	<<set $PC.sexualEnergy += 0>>
 <<elseif $PC.physicalAge >= 31>>
-    <<set $PC.sexualEnergy += 1>>
+	<<set $PC.sexualEnergy += 1>>
 <<elseif $PC.physicalAge >= 28>>
-    <<set $PC.sexualEnergy += 2>>
+	<<set $PC.sexualEnergy += 2>>
 <<elseif $PC.physicalAge >= 21>>
-    <<set $PC.sexualEnergy += 3>>
+	<<set $PC.sexualEnergy += 3>>
 <<elseif $PC.physicalAge >= 13>>
-    <<set $PC.sexualEnergy +=4>>
+	<<set $PC.sexualEnergy +=4>>
 <<elseif $PC.physicalAge == 12>>
-    <<set $PC.sexualEnergy += 1>>
+	<<set $PC.sexualEnergy += 1>>
 <<elseif $PC.physicalAge == 11>>
-    <<set $PC.sexualEnergy -= 2>>
+	<<set $PC.sexualEnergy -= 2>>
 <<elseif $PC.physicalAge >= 0>>
-    <<set $PC.sexualEnergy -= 6>>
+	<<set $PC.sexualEnergy -= 6>>
 <</if>>
 <<if $PC.balls > 2>>
 	<<set $PC.sexualEnergy += 2>>
diff --git a/src/uncategorized/fullReport.tw b/src/uncategorized/fullReport.tw
index fd27ec310b6..a36372da4c2 100644
--- a/src/uncategorized/fullReport.tw
+++ b/src/uncategorized/fullReport.tw
@@ -2,9 +2,9 @@
 
 /* 000-250-006 */
 <<if $seeImages && $seeReportImages>>
-    <div class="imageRef medImg">
-    <<SlaveArt $slaves[$i] 2 0>>
-    </div>
+	<div class="imageRef medImg">
+	<<SlaveArt $slaves[$i] 2 0>>
+	</div>
 <</if>>
 /* 000-250-006 */
 
diff --git a/src/uncategorized/hgApplication.tw b/src/uncategorized/hgApplication.tw
index e022eeead2f..350c5c6e897 100644
--- a/src/uncategorized/hgApplication.tw
+++ b/src/uncategorized/hgApplication.tw
@@ -177,7 +177,7 @@ She helps $activeSlave.slaveName however she can. The tender care has @@.green;i
 
 <<set _effectiveness -= $activeSlave.intelligence*15>>
 <<set $activeSlave.training += _effectiveness>>
-    $HeadGirl.slaveName does her best to get $activeSlave.slaveName past it with punishments and rewards,
+$HeadGirl.slaveName does her best to get $activeSlave.slaveName past it with punishments and rewards,
 <<if $activeSlave.training > 100>>
 	and @@.green;resolves $activeSlave.slaveName's paraphilia.@@
 	<<set $activeSlave.training = 0>>
diff --git a/src/uncategorized/main.tw b/src/uncategorized/main.tw
index ece204b5b50..8c17e260fdb 100644
--- a/src/uncategorized/main.tw
+++ b/src/uncategorized/main.tw
@@ -143,12 +143,12 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 		<button class="tablinks" onclick="opentab(event, 'get milked')">Cows</button>
 		<button class="tablinks" onclick="opentab(event, 'work a glory hole')">Gloryhole</button>
 		<button class="tablinks" onclick="opentab(event, 'be a subordinate slave')">Subordinate slaves</button>
-		<button class="tablinks" onclick="opentab(event, 'All')" id="defaultButton">All</button>	  
+		<button class="tablinks" onclick="opentab(event, 'All')" id="defaultButton">All</button>
 	</div>
 
 	<div id="overview" class="tabcontent">
 		<div class="content">
-			<<set $slaveAssignmentTab = "overview">>			
+			<<set $slaveAssignmentTab = "overview">>
 			<<if def _HG>>
 				''__@@.pink;<<= SlaveFullName($HeadGirl)>>@@__'' is serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.
 				<span id="manageHG"><strong><<link "Manage Head Girl">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
@@ -188,10 +188,10 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 				<<else>>
 					You have @@.red;not@@ selected a Bodyguard. <span id="manageBG"><strong><<link "Select one">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
 				<</if>>
-					
+
 				/* Start Italic event text */
 				<<if (def _BG) && ($slaves[_BG].assignment == "guard you")>>
-				    <<set $i = _BG>>
+					<<set $i = _BG>>
 					<<set _GO = "idiot ball">>
 					<br><<include "Use Guard">>
 					<br>&nbsp;&nbsp;&nbsp;&nbsp;<<print "[[Use her mouth|FLips][$activeSlave = $slaves["+_BG+"], $nextButton = _j, $nextLink = _k, $returnTo = _l]]">>
@@ -212,11 +212,11 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 					| <<print "[[Abuse her|Gameover][$gameover = _GO]]">>
 				<</if>>
 				/* End Italic event text */
-				
+
 			<</if>>
 		</div>
 	</div>
-	
+
 	<div id="Resting" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -230,7 +230,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="stay confined" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -254,7 +254,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="please you" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -318,7 +318,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="whore" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -330,7 +330,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="serve the public" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -342,7 +342,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="be a servant" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -354,7 +354,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="get milked" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -365,7 +365,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="work a glory hole" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -377,7 +377,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="be a subordinate slave" class="tabcontent">
 		<div class="content">
 			<<if $showTipsFromEncy != 0>>
@@ -388,7 +388,7 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 			<<include "Slave Summary">>
 		</div>
 	</div>
-	
+
 	<div id="All" class="tabcontent">
 		<div class="content">
 			//<<OptionsSortAsAppearsOnMain>>//
@@ -445,8 +445,8 @@ __''MAIN MENU''__&nbsp;&nbsp;&nbsp;&nbsp;//[[Summary Options]]//
 <<set $jobTypes = [{title: "Rest", asgn: "rest"}, {title: "Subordinate", asgn: "be a subordinate slave"}, {title: "Whore", asgn: "whore"}, {title: "Public Servant", asgn: "serve the public"}, {title: "Hole", asgn: "work a glory hole"}, {title: "Milking", asgn: "get milked"}, {title: "House Servant", asgn: "be a servant"}, {title: "Fucktoy", asgn: "please you"}, {title: "Confinement", asgn: "stay confined"}, {title: "Classes", asgn: "take classes"}, {title: "Choose own", asgn: "choose her own job"}]>>
 <br>
 <<link Reset>><<resetAssignmentFilter>><<replace '#summarylist'>><<include "Slave Summary">><</replace>><</link>>
-Filter by assignment: | 
-<<for _i = 0; _i < $jobTypes.length; _i++>>	
+Filter by assignment: |
+<<for _i = 0; _i < $jobTypes.length; _i++>>
 	<<set _title = $jobTypes[_i].title>>
 	<<if $slaves.filter(function(x){return x.assignment == ($jobTypes[_i].asgn)}).length > 0>>
 		<<print "
@@ -518,7 +518,7 @@ Filter by assignment: |
 <</if>>
 
 <<if (def _BG) && ($slaves[_BG].assignment == "guard you") && ($useSlaveSummaryOverviewTab != 1)>>
-    <<set $i = _BG>>
+	<<set $i = _BG>>
 	<<set _GO = "idiot ball">>
 	<br><<include "Use Guard">>
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;<<print "[[Use her mouth|FLips][$activeSlave = $slaves["+_BG+"], $nextButton = _j, $nextLink = _k, $returnTo = _l]]">>
diff --git a/src/uncategorized/matchmaking.tw b/src/uncategorized/matchmaking.tw
index e22d84cd8a5..85cd4599622 100644
--- a/src/uncategorized/matchmaking.tw
+++ b/src/uncategorized/matchmaking.tw
@@ -9,9 +9,9 @@
 
 /* 000-250-006 */
 <<if $seeImages == 1>>
-    <div class="imageRef medImg">
-    <<SlaveArt $eventSlave 2 0>>
-</div>
+	<div class="imageRef medImg">
+	<<SlaveArt $eventSlave 2 0>>
+	</div>
 <</if>>
 /* 000-250-006 */
 
@@ -387,12 +387,12 @@ Despite her devotion and trust, she is still a slave, and probably knows that he
 
 /* 000-250-006 */
 <<if $seeImages == 1>>
-    <div class="imageRef medImg">
-    <<SlaveArt $eventSlave 2 0>>
-    </div>
-    <div class="imageRef medImg">
-    <<SlaveArt $subSlave 2 0>>
-    </div>
+	<div class="imageRef medImg">
+	<<SlaveArt $eventSlave 2 0>>
+	</div>
+	<div class="imageRef medImg">
+	<<SlaveArt $subSlave 2 0>>
+	</div>
 <</if>>
 /* 000-250-006 */
 
diff --git a/src/uncategorized/nextWeek.tw b/src/uncategorized/nextWeek.tw
index 154ce0fc177..2783f0b59c8 100644
--- a/src/uncategorized/nextWeek.tw
+++ b/src/uncategorized/nextWeek.tw
@@ -43,9 +43,9 @@
 				<<if $slaves[_i].inducedNCS == 0>>
 					<<set $slaves[_i].visualAge += 1>>
 					/* (prev comment) Hopefully this works. It is intended, over a slave's lifetime, to cause her menopause to shift. */
-					<<set $slaves[_i].ovaryAge += either(.8, .9, .9, 1, 1, 1, 1.1)>> 
+					<<set $slaves[_i].ovaryAge += either(.8, .9, .9, 1, 1, 1, 1.1)>>
 				<<else>>
-					<<set $slaves[_i].ovaryAge += either(.5, .6, .7, .7, .8, .9, 1)>> 
+					<<set $slaves[_i].ovaryAge += either(.5, .6, .7, .7, .8, .9, 1)>>
 				<</if>>
 				<<if $slaves[_i].broodmother == 1>>
 					<<set $slaves[_i].ovaryAge += .2>>
@@ -179,11 +179,11 @@
 <</if>>
 
 <<if $FCTVreceiver == 1>>
-    <<set $FCTVcount += 1>>
-    <<if $FCTVcount >= $FCTVrate && $FCTVrate != -1>>
-        <<set $FCTVcount = 0>>
-        <<set $FCTVshow = 1>>
-    <</if>>
+	<<set $FCTVcount += 1>>
+	<<if $FCTVcount >= $FCTVrate && $FCTVrate != -1>>
+		<<set $FCTVcount = 0>>
+		<<set $FCTVshow = 1>>
+	<</if>>
 <</if>>
 
 <<if $week == $oldWeek>>
diff --git a/src/uncategorized/options.tw b/src/uncategorized/options.tw
index 26076861acf..b54111b9499 100644
--- a/src/uncategorized/options.tw
+++ b/src/uncategorized/options.tw
@@ -158,9 +158,9 @@ Main menu leadership controls displayed
 
 Main menu slave tabs are
 <<if $useSlaveSummaryTabs != 1>>
-        @@.red;DISABLED.@@ [[Enable|Options][$useSlaveSummaryTabs = 1]]
+	@@.red;DISABLED.@@ [[Enable|Options][$useSlaveSummaryTabs = 1]]
 <<else>>
-        @@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveSummaryTabs = 0, $useSlaveSummaryOverviewTab = 0]]
+	@@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveSummaryTabs = 0, $useSlaveSummaryOverviewTab = 0]]
 <</if>>
 
 
@@ -169,9 +169,9 @@ Main menu slave tabs are
 
 	Condense special slaves into an overview tab
 	<<if $useSlaveSummaryOverviewTab != 1>>
-	        @@.red;DISABLED.@@ [[Enable|Options][$useSlaveSummaryOverviewTab = 1]]
+		@@.red;DISABLED.@@ [[Enable|Options][$useSlaveSummaryOverviewTab = 1]]
 	<<else>>
-	        @@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveSummaryOverviewTab = 0]]
+		@@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveSummaryOverviewTab = 0]]
 	<</if>>
 <</if>>
 
@@ -179,9 +179,9 @@ Main menu slave tabs are
 
 The slave Quick list in-page scroll-to is
 <<if $useSlaveListInPageJSNavigation != 1>>
-        @@.red;DISABLED.@@ [[Enable|Options][$useSlaveListInPageJSNavigation = 1]]
+	@@.red;DISABLED.@@ [[Enable|Options][$useSlaveListInPageJSNavigation = 1]]
 <<else>>
-        @@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveListInPageJSNavigation = 0]]
+	@@.cyan;ENABLED.@@ [[Disable|Options][$useSlaveListInPageJSNavigation = 0]]
 <</if>>
 
 <br>
diff --git a/src/uncategorized/pRivalInitiation.tw b/src/uncategorized/pRivalInitiation.tw
index 4061116dfeb..4440e4c17c2 100644
--- a/src/uncategorized/pRivalInitiation.tw
+++ b/src/uncategorized/pRivalInitiation.tw
@@ -17,7 +17,7 @@ This is a special week, the week of your victory. <<EventNameLink $activeSlave>>
 
 <span id="result">
 <<link "Force her to do a public relations tour with you">>
-    <<EventNameDelink $activeSlave>>
+	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
 	Though she hates you with all her heart, she knows better than most what happens to slaves who disobey. So, when you describe your public relations plans to her, she promises to obey before you even get to the threats. She finds herself accompanying you to the arcology's finest establishment in a lovely evening dress. The two of you share an understandably quiet meal, with a growing crowd coming to leer at the defeated slaveowner-cum-slave. At a prearranged signal from you, she stands, quickly strips naked, gets down on her knees, and <<if $PC.dick == 1>>sucks you off<<if $PC.vagina == 1>> and <</if>><</if>><<if $PC.vagina == 1>>eats you out<</if>>. Such public humiliation starts her down the path of @@.hotpink;obedience,@@ and is the @@.green;talk of the Free Cities.@@
 	<<set $rep += 500, $activeSlave.devotion += 4, $activeSlave.oralCount += 1, $oralTotal += 1>>
@@ -25,7 +25,7 @@ This is a special week, the week of your victory. <<EventNameLink $activeSlave>>
 	<</replace>>
 <</link>>
 <br><<link "Make her orally service your other slaves in public">>
-    <<EventNameDelink $activeSlave>>
+	<<EventNameDelink $activeSlave>>
 	<<replace "#result">>
 	$slaves[0].slaveName leads her out into the arcology's largest atrium, forces her to her knees, and in full view of the whole arcology, orally rapes someone who was until this week a slaveowner herself. Behind her, $slaves[1].slaveName is standing ready for her turn, and all your other slaves are behind. Public opinion is divided; the precedent is universally agreed to be bad, but the punishment is generally thought to be terrible and deserved. Your slaves, however, are almost insufferably @@.hotpink;pleased with you@@ for forcing $activeSlave.slaveName, whom they still view as a slaveowner, to pleasure them.
 	<<set $activeSlave.oralCount += $slaves.length*2, $oralTotal += $slaves.length*2>>
@@ -35,7 +35,7 @@ This is a special week, the week of your victory. <<EventNameLink $activeSlave>>
 <</link>>
 <<if $activeSlave.anus == 0>>
 	<br><<link "Break her ass and then let the public use it">>
-	    <<EventNameDelink $activeSlave>>
+		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		$activeSlave.slaveName, who has been fairly dignified up to this point, breaks down when she's placed in stocks with her ass in the air. Her sobs become screams when, for the first time in her life, she feels the burning sensation of a well-lubricated <<if $PC.dick == 1>>cockhead<<else>>strap-on<</if>> forcing its way past her virgin sphincter. Raping a virgin anus is not a new pleasure for you, but the usual shrieking, struggling and spasming is all the sweeter this time. @@.green;Half the arcology@@ has used her @@.red;poor injured butthole@@ by the end of the day, she @@.gold;is learning to fear you,@@ and hates you @@.mediumorchid;even more@@ if possible.
 		<<set $rep += 500, $activeSlave.devotion -= 4, $activeSlave.trust -= 5, $activeSlave.health -= 10, $activeSlave.anus = 3, $activeSlave.analCount += 47, $analTotal += 47>>
@@ -45,7 +45,7 @@ This is a special week, the week of your victory. <<EventNameLink $activeSlave>>
 	<</link>>
 <<elseif ($activeSlave.balls > 0) && ($seeExtreme == 1)>>
 	<br><<link "Publicly geld her">>
-	    <<EventNameDelink $activeSlave>>
+		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		You announce that since $activeSlave.slaveName has spent so much money and effort turning herself into a girl with expensive hormones, you'll take a lower-tech step to bring her further in that regard. An auto surgery is set up in public and the populace is treated to the edifying spectacle of a very large pair of testicles being efficiently removed by the modern surgical art. Unusually, she was not given general anaesthesia, but instead given local painkillers and made to watch on a monitor, to her @@.gold;rage@@ and @@.mediumorchid;horror.@@ There is @@.green;applause@@ as the cauterizer seals the surgical site where her massive scrotum used to hang. Her cock looks softer already.
 		<<set $rep += 500, $activeSlave.devotion -= 50, $activeSlave.trust -= 50, $activeSlave.health -= 10, $activeSlave.balls = 0>>
@@ -54,7 +54,7 @@ This is a special week, the week of your victory. <<EventNameLink $activeSlave>>
 	<</link>>
 <<elseif isFertile($activeSlave)>>
 	<br><<link "Let the public impregnate her">>
-	    <<EventNameDelink $activeSlave>>
+		<<EventNameDelink $activeSlave>>
 		<<replace "#result">>
 		You announce that since $activeSlave.slaveName damaged the arcology, she will be taking a leading role in the reconstruction. She will be doing this by replacing one of the residents killed in the violence - by bearing a new slave, to be conceived collectively. The shame and @@.mediumorchid;horror@@ of her future as breeding stock comes home to her as she's restrained in a chair with her legs spread. Soon, the stream of fluids is running down her thoroughly-fucked pussy and over her virgin anus to pool on the floor beneath her. Modern medical imaging reveals her fertile ovum's last, losing battle against a legion of sperm in real time, and the images are projected on large screens.
 		<<set $rep += 500, $activeSlave.preg = 1, $activeSlave.pregSource = -2, $activeSlave.pregKnown = 1, $activeSlave.pregWeek = 1, $activeSlave.devotion -= 15>>
diff --git a/src/uncategorized/pRivalryActions.tw b/src/uncategorized/pRivalryActions.tw
index 4db5c75e0a2..115477a8772 100644
--- a/src/uncategorized/pRivalryActions.tw
+++ b/src/uncategorized/pRivalryActions.tw
@@ -7,9 +7,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><<SlaveArt $hostage 2 0>></div>
+	<div class="imageRef lrgVector"><<SlaveArt $hostage 2 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><<SlaveArt $hostage 2 0>></div>
+	<div class="imageRef lrgRender"><<SlaveArt $hostage 2 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
diff --git a/src/uncategorized/reBusyBrothel.tw b/src/uncategorized/reBusyBrothel.tw
index ca1318b0905..3b7594a3acd 100644
--- a/src/uncategorized/reBusyBrothel.tw
+++ b/src/uncategorized/reBusyBrothel.tw
@@ -44,8 +44,8 @@ Of course, $brothelName is the best establishment of its kind in the arcology. C
 			<<set $slaves[_rebb].vaginalCount += 5>>
 			<<set $vaginalTotal += 5>>
 			<<if canDoAnal($slaves[_rebb])>>
-	    		<<set $slaves[_rebb].analCount += 5>>
-		    	<<set $analTotal += 5>>
+				<<set $slaves[_rebb].analCount += 5>>
+				<<set $analTotal += 5>>
 			<</if>>
 		<<elseif canDoAnal($slaves[_rebb])>>
 			<<set $slaves[_rebb].analCount += 10>>
diff --git a/src/uncategorized/reDevotees.tw b/src/uncategorized/reDevotees.tw
index 3aed7533860..f8eeb83212a 100644
--- a/src/uncategorized/reDevotees.tw
+++ b/src/uncategorized/reDevotees.tw
@@ -9,18 +9,18 @@
 
 /* 000-250-006 */
 <<if $seeImages == 1>>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_red1] 2 0>>
-    </div>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_red2] 2 0>>
-    </div>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_red3] 2 0>>
-    </div>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_red4] 2 0>>
-    </div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_red1] 2 0>>
+	</div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_red2] 2 0>>
+	</div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_red3] 2 0>>
+	</div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_red4] 2 0>>
+	</div>
 <</if>>
 /* 000-250-006 */
 
diff --git a/src/uncategorized/reFullBed.tw b/src/uncategorized/reFullBed.tw
index dc5c66e6ddf..288ba0fbd26 100644
--- a/src/uncategorized/reFullBed.tw
+++ b/src/uncategorized/reFullBed.tw
@@ -7,12 +7,12 @@
 
 /* 000-250-006 */
 <<if $seeImages == 1>>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_bedSlaveOne] 2 0>>
-    </div>
-    <div class="imageRef medImg">
-        <<SlaveArt $slaves[_bedSlaveTwo] 2 0>>
-    </div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_bedSlaveOne] 2 0>>
+	</div>
+	<div class="imageRef medImg">
+		<<SlaveArt $slaves[_bedSlaveTwo] 2 0>>
+	</div>
 <</if>>
 /* 000-250-006 */
 
diff --git a/src/uncategorized/reNoEvent.tw b/src/uncategorized/reNoEvent.tw
index 2bdf75002a0..f2081cbcd17 100644
--- a/src/uncategorized/reNoEvent.tw
+++ b/src/uncategorized/reNoEvent.tw
@@ -11,9 +11,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><<SlaveArt $activeSlave 2 0>></div>
+	<div class="imageRef lrgVector"><<SlaveArt $activeSlave 2 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><<SlaveArt $activeSlave 2 0>></div>
+	<div class="imageRef lrgRender"><<SlaveArt $activeSlave 2 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
diff --git a/src/uncategorized/reRelativeRecruiter.tw b/src/uncategorized/reRelativeRecruiter.tw
index 3b2c6f63c3c..c746ee34071 100644
--- a/src/uncategorized/reRelativeRecruiter.tw
+++ b/src/uncategorized/reRelativeRecruiter.tw
@@ -10,9 +10,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
+	<div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
+	<div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
@@ -309,7 +309,7 @@ She waits anxiously for your decision.
 	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
 	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
 	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
-	
+
 <<case "son">>
 	<<set $activeSlave.origin = "She was recruited into your service by her parent.">>
 	<<set $activeSlave.genes = "XY">>
@@ -335,7 +335,7 @@ She waits anxiously for your decision.
 	<<set $activeSlaveOneTimeMinAge = Math.max($minimumSlaveAge, Math.min(14, $activeSlaveOneTimeMaxAge))>>
 	<<if $pedo_mode == 1>><<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>><</if>>
 	<<set $activeSlave.actualAge = random($activeSlaveOneTimeMinAge, $activeSlaveOneTimeMaxAge)>>
-	
+
 <<case "older sister">>
 	<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
 	<<set $activeSlave.genes = "XX">>
@@ -351,7 +351,7 @@ She waits anxiously for your decision.
 	<<set $activeSlave.analSkill += random(0,20)>>
 	<<set $activeSlave.entertainSkill += random(0,20)>>
 	<<set $activeSlave.whoreSkill += random(0,20)>>
-	
+
 <<case "younger sister">>
 	<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
 	<<set $activeSlave.genes = "XX">>
@@ -365,7 +365,7 @@ She waits anxiously for your decision.
 	<<set $activeSlave.ovaries = 1>>
 	<<set $activeSlave.anus = 0>>
 	<<set $activeSlave.vagina = 1>>
-	
+
 <<case "older brother">>
 	<<set $activeSlave.origin = "She was recruited into your service by her little sis.">>
 	<<set $activeSlave.genes = "XY">>
@@ -383,7 +383,7 @@ She waits anxiously for your decision.
 	<<set $activeSlave.tonguePiercing = 1>>
 	<<set $activeSlave.face = random(15,95)>>
 	<<set $activeSlave.faceShape = "masculine">>
-	
+
 <<case "younger brother">>
 	<<set $activeSlave.origin = "She was recruited into your service by her big sis.">>
 	<<set $activeSlave.genes = "XY">>
@@ -411,11 +411,11 @@ She waits anxiously for your decision.
 	<<set $activeSlave.energy = 100>>
 	<<set $activeSlave.actualAge = $eventSlave.actualAge-2>>
 	<<set $activeSlave.entertainSkill += random(0,20)>>
-	
+
 <<case "twin">>
 	<<set $activeSlave.origin = "She was recruited into your service by her twin sister.">>
 	<<set $activeSlave.birthWeek = $eventSlave.birthWeek>>
-	
+
 <</switch>>
 
 <<set $activeSlave.visualAge = $activeSlave.actualAge>>
@@ -570,7 +570,7 @@ She waits anxiously for your decision.
 <<elseif ($activeSlave.teeth == "mixed" || $activeSlave.teeth == "baby") && $activeSlave.physicalAge >= 12>>
 	<<set $activeSlave.teeth = "normal">>
 <</if>>
-	
+
 <<slaveCost $activeSlave>>
 
 <<if $activeSlave.slaveSurname>><<set _familyName = $activeSlave.slaveSurname>><</if>>
@@ -578,7 +578,7 @@ She waits anxiously for your decision.
 <<run nationalityToName($activeSlave)>>
 <<if _familyName>><<set $activeSlave.slaveSurname = _familyName>><</if>>
 <<set $activeSlave.birthSurname = _familyBirthSurname>>
-<<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>> 
+<<set $activeSlave.inducedNCS = 0, $activeSlave.NCSyouthening = 0>>
 
 <<set $activeSlave.ID = $newRelativeRecruitID++>>
 
@@ -811,9 +811,9 @@ You look up the _relationType. She costs <<print cashFormat($slaveCost)>>, a bar
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
+	<div class="imageRef lrgVector"><<SlaveArt $eventSlave 2 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
+	<div class="imageRef lrgRender"><<SlaveArt $eventSlave 2 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
diff --git a/src/uncategorized/saDiet.tw b/src/uncategorized/saDiet.tw
index a7eb5b44ece..5cd3ca8f4c8 100644
--- a/src/uncategorized/saDiet.tw
+++ b/src/uncategorized/saDiet.tw
@@ -295,17 +295,17 @@
 			$He gains a little weight, but $his progress was severely limited by what $he was forced to eat, @@.gold;making for an anxious week for $him.@@
 			<<set $slaves[$i].trust -= 1>>
 		<</if>>
-                <<if ($slaves[$i].inducedNCS == 1)>>
-                        <<set _assetGain = Math.trunc(_assetGain * 2)>>
-                <</if>>
+		<<if ($slaves[$i].inducedNCS == 1)>>
+			<<set _assetGain = Math.trunc(_assetGain * 2)>>
+		<</if>>
 		<<set $slaves[$i].weight += _weightGain+($feeder*2)>>
 		<<if random(1,_assetGain) <= 1+$feeder>>
 			@@.lime;$His breasts get a little bigger.@@
-                        <<if ($slaves[$i].inducedNCS == 0)>>
-			        <<set $slaves[$i].boobs += 50>>
-                        <<else>>
-			        <<set $slaves[$i].boobs += 25>>
-                        <</if>>
+			<<if ($slaves[$i].inducedNCS == 0)>>
+				<<set $slaves[$i].boobs += 50>>
+			<<else>>
+				<<set $slaves[$i].boobs += 25>>
+			<</if>>
 		<</if>>
 		<<if random(1,_assetGain) <= 1+$feeder>>
 			@@.lime;$His butt gets a little bigger.@@
@@ -357,23 +357,23 @@
 		<<set $slaves[$i].muscles += 2>>
 	<</if>>
 	<<if ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 90)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 45)))>>
-                <<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
-                        <<if ($slaves[$i].inducedNCS == 0)>>
-                                @@.orange;$His breasts get a little smaller.@@
-                                <<set $slaves[$i].boobs -= 50>>
-                        <<else>>
-                                @@.orange;$His breasts get smaller.@@
-                                <<set $slaves[$i].boobs -= 100>>
-                        <</if>>
-                <<elseif ($slaves[$i].butt > 1)>>
-                        <<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
-                                @@.orange;$His butt gets a little smaller.@@
-                                <<set $slaves[$i].butt -= 1>>
-                        <<else>>
-                                @@.orange;$His butt gets smaller.@@
-                                <<set $slaves[$i].butt -= 2>>
-                        <</if>>
-                <</if>>
+		<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
+			<<if ($slaves[$i].inducedNCS == 0)>>
+				@@.orange;$His breasts get a little smaller.@@
+				<<set $slaves[$i].boobs -= 50>>
+			<<else>>
+				@@.orange;$His breasts get smaller.@@
+				<<set $slaves[$i].boobs -= 100>>
+			<</if>>
+		<<elseif ($slaves[$i].butt > 1)>>
+			<<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
+				@@.orange;$His butt gets a little smaller.@@
+				<<set $slaves[$i].butt -= 1>>
+			<<else>>
+				@@.orange;$His butt gets smaller.@@
+				<<set $slaves[$i].butt -= 2>>
+			<</if>>
+		<</if>>
 	<</if>>
 	<<if random(1,100) > 80>>
 		$His workout successes have @@.green;improved $his health.@@
@@ -422,25 +422,25 @@
 			$He approaches endurance work with real enthusiasm, quickly slimming $him down.
 			<<set $slaves[$i].muscles -= 2>>
 		<</if>>
-                <<if ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 90)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 45)))>>
-                        <<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
-                                <<if ($slaves[$i].inducedNCS == 0)>>
-                                        @@.orange;$His breasts get a little smaller.@@
-                                        <<set $slaves[$i].boobs -= 50>>
-                                <<else>>
-                                        @@.orange;$His breasts get smaller.@@
-                                        <<set $slaves[$i].boobs -= 100>>
-                                <</if>>
-                        <<elseif ($slaves[$i].butt > 1)>>
-                                <<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
-                                        @@.orange;$His butt gets a little smaller.@@
-                                        <<set $slaves[$i].butt -= 1>>
-                                <<else>>
-                                        @@.orange;$His butt gets smaller.@@
-                                        <<set $slaves[$i].butt -= 2>>
-                                <</if>>
-                        <</if>>
-                <</if>>
+		<<if ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 90)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 45)))>>
+			<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
+				<<if ($slaves[$i].inducedNCS == 0)>>
+					@@.orange;$His breasts get a little smaller.@@
+					<<set $slaves[$i].boobs -= 50>>
+				<<else>>
+					@@.orange;$His breasts get smaller.@@
+					<<set $slaves[$i].boobs -= 100>>
+				<</if>>
+			<<elseif ($slaves[$i].butt > 1)>>
+				<<if (($slaves[$i].inducedNCS == 0) || ($slaves[$i].butt == 1))>>
+					@@.orange;$His butt gets a little smaller.@@
+					<<set $slaves[$i].butt -= 1>>
+				<<else>>
+					@@.orange;$His butt gets smaller.@@
+					<<set $slaves[$i].butt -= 2>>
+				<</if>>
+			<</if>>
+		<</if>>
 		<<if random(1,100) > 80>>
 			$His workout successes have @@.green;improved $his health.@@
 			<<set $slaves[$i].health += 10>>
@@ -460,13 +460,13 @@
 			<<set $slaves[$i].muscles++>>
 		<</if>>
 		<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant >= 200)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 100)))>>
-                        <<if ($slaves[$i].inducedNCS == 0)>>
-                                @@.orange;$His breasts get a little smaller.@@
-                                <<set $slaves[$i].boobs -= 50>>
-                        <<else>>
-                                @@.orange;$His breasts get smaller.@@
-                                <<set $slaves[$i].boobs -= 100>>
-                        <</if>>
+			<<if ($slaves[$i].inducedNCS == 0)>>
+				@@.orange;$His breasts get a little smaller.@@
+				<<set $slaves[$i].boobs -= 50>>
+			<<else>>
+				@@.orange;$His breasts get smaller.@@
+				<<set $slaves[$i].boobs -= 100>>
+			<</if>>
 		<</if>>
 		<<if random(1,100) > 50>>
 			<<if ($slaves[$i].butt > 1)>>
@@ -537,21 +537,21 @@
 			<<set $slaves[$i].waist-->>
 		<</if>>
 		<<if (($slaves[$i].dick > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 95)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 43))))>>
-                        <<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
-                                $His dick @@.orange;shrinks down@@ due to $his body chemistry.
-                                <<set $slaves[$i].dick -= 1>>
-                        <<else>>
-                                $His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
-                        <</if>>
-                        <<set $slaves[$i].dick -= 1>>
+			<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
+				$His dick @@.orange;shrinks down@@ due to $his body chemistry.
+				<<set $slaves[$i].dick -= 1>>
+			<<else>>
+				$His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
+			<</if>>
+			<<set $slaves[$i].dick -= 1>>
 		<</if>>
 		<<if (($slaves[$i].balls > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 95)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 43))))>>
-                        <<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
-                                $His balls @@.orange;shrink down@@ due to $his body chemistry.
-                                <<set $slaves[$i].balls -= 1>>
-                        <<else>>
-                                $His balls @@.orange;shrivel@@ $his to $his body chemistry.
-                        <</if>>
+			<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
+				$His balls @@.orange;shrink down@@ due to $his body chemistry.
+				<<set $slaves[$i].balls -= 1>>
+			<<else>>
+				$His balls @@.orange;shrivel@@ $his to $his body chemistry.
+			<</if>>
 			<<set $slaves[$i].balls -= 1>>
 		<</if>>
 	<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
@@ -597,21 +597,21 @@
 			<<set $slaves[$i].butt += 1>>
 		<</if>>
 		<<if (($slaves[$i].dick > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 99)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 48))))>>
-                        <<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
-                                $His dick @@.orange;shrinks down@@ due to $his body chemistry.
-                                <<set $slaves[$i].dick -= 1>>
-                        <<else>>
-                                $His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
-                        <</if>>
+			<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].dick > 2))>>
+				$His dick @@.orange;shrinks down@@ due to $his body chemistry.
+				<<set $slaves[$i].dick -= 1>>
+			<<else>>
+				$His dick @@.orange;shrinks slightly@@ due to $his body chemistry.
+			<</if>>
 			<<set $slaves[$i].dick -= 1>>
 		<</if>>
 		<<if (($slaves[$i].balls > 1) && ((($slaves[$i].inducedNCS == 0) && (random(1,100) > 99)) || (($slaves[$i].inducedNCS == 1) && (random(1,100) > 48))))>>
-                        <<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
-                                $His balls @@.orange;shrink down@@ due to $his body chemistry.
-                                <<set $slaves[$i].balls -= 1>>
-                        <<else>>
-                                $His balls @@.orange;shrivel@@ $his to $his body chemistry.
-                        <</if>>
+			<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].balls > 2))>>
+				$His balls @@.orange;shrink down@@ due to $his body chemistry.
+				<<set $slaves[$i].balls -= 1>>
+			<<else>>
+				$His balls @@.orange;shrivel@@ $his to $his body chemistry.
+			<</if>>
 			<<set $slaves[$i].balls -= 1>>
 		<</if>>
 	<</if>>
@@ -644,11 +644,11 @@
 			<<set $slaves[$i].balls += 1>>
 		<</if>>
 		<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant > 400)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 20)))>>
-                        $His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
-                        <<set $slaves[$i].boobs -= 10>>
-                        <<if ($slaves[$i].inducedNCS == 1)>>
-                                <<set $slaves[$i].boobs -= 10>>
-                        <</if>>
+			$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
+			<<set $slaves[$i].boobs -= 10>>
+			<<if ($slaves[$i].inducedNCS == 1)>>
+				<<set $slaves[$i].boobs -= 10>>
+			<</if>>
 		<</if>>
 		<<if $slaves[$i].waist < 0>>
 			Hormonal changes @@.lime;thicken $his waist.@@
@@ -664,11 +664,11 @@
 			<<set $slaves[$i].muscles += 1>>
 		<</if>>
 		<<if ((($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs-$slaves[$i].boobsImplant > 500)) || (($slaves[$i].inducedNCS == 1) && ($slaves[$i].boobs > 20)))>>
-                        $His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
+			$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
 			<<set $slaves[$i].boobs -= 10>>
-                        <<if ($slaves[$i].inducedNCS == 1)>>
-                                <<set $slaves[$i].boobs -= 10>>
-                        <</if>>
+			<<if ($slaves[$i].inducedNCS == 1)>>
+				<<set $slaves[$i].boobs -= 10>>
+			<</if>>
 		<</if>>
 		<<if $slaves[$i].waist < 15>>
 			Hormonal changes @@.orange;thicken $his waist.@@
@@ -722,19 +722,19 @@
 		Hormonal changes encourage $his body to @@.lime;grow softer.@@
 		<<set $slaves[$i].weight += 1>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 800))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].boobs < 800))>>
 		$His breasts @@.lime;grow slightly@@ to fit $his developing femininity.
 		<<set $slaves[$i].boobs += 10>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
 		$His rear @@.lime;rounds out@@ to fit $his developing femininity.
 		<<set $slaves[$i].butt += 1>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
 		$His dick @@.lime;grows slightly@@ to fit $his developing masculinity.
 		<<set $slaves[$i].dick += 1>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
 		$His balls @@.lime;swell@@ to fit $his developing masculinity.
 		<<set $slaves[$i].balls += 1>>
 	<</if>>
@@ -974,18 +974,18 @@
 		<<if random(1,2) <= 1>>
 			@@.orange;$His breasts get a little smaller.@@
 			<<set $slaves[$i].boobs -= 50>>
-                        <<if ($slaves[$i].inducedNCS == 1)>>
-                                <<set $slaves[$i].boobs -= 50>>
-                        <</if>>
+			<<if ($slaves[$i].inducedNCS == 1)>>
+				<<set $slaves[$i].boobs -= 50>>
+			<</if>>
 		<</if>>
 	<</if>>
 	<<if $slaves[$i].butt > 1>>
 		<<if random(1,5) <= 1>>
 			@@.orange;$His butt gets a little smaller.@@
 			<<set $slaves[$i].butt -= 1>>
-                        <<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].butt > 2))>>
-                                <<set $slaves[$i].butt -= 1>>
-                        <</if>>
+			<<if (($slaves[$i].inducedNCS == 1) && ($slaves[$i].butt > 2))>>
+				<<set $slaves[$i].butt -= 1>>
+			<</if>>
 		<</if>>
 	<</if>>
 	<<if ($slaves[$i].weight < -95)>>
@@ -1055,7 +1055,7 @@
 		<<set $slaves[$i].weight -= 2>>
 	<</if>>
 	The stress of forced exercise is trivial compared to everything else $he experiences, and $he's unaffected mentally.
-	
+
 <<case "cum production">>
 	Fuckdoll suits have easily attached reservoirs to catch excess cum.
 	<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 6) && (random(1,100) > 90))>>
@@ -1071,17 +1071,17 @@
 	<<if ($slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1) && ($slaves[$i].balls > 0)>> /* herm */
 		<<if $slaves[$i].weight < 30>>
 			Hormonal changes encourage $his body to @@.lime;grow softer.@@
-                        <<set $slaves[$i].weight += 1>>
+			<<set $slaves[$i].weight += 1>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500))>>
+		<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 500))>>
 			$His breasts @@.lime;grow slightly@@ from the estrogen.
 			<<set $slaves[$i].boobs += 10>>
 		<</if>>
 		<<if $slaves[$i].waist > -30>>
 			Hormonal changes @@.lime;slim $his waist.@@
-                        <<set $slaves[$i].waist-->>
+			<<set $slaves[$i].waist-->>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 4) && (random(1,100) > 75))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 4) && (random(1,100) > 75))>>
 			$His rear @@.lime;rounds out@@ to fit $his growing curves.
 			<<set $slaves[$i].butt += 1>>
 		<</if>>
@@ -1096,9 +1096,9 @@
 	<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
 		<<if $slaves[$i].weight < 40>>
 			Hormonal changes encourage $his body to @@.lime;grow softer.@@
-                        <<set $slaves[$i].weight += 1>>
+			<<set $slaves[$i].weight += 1>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
+		<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
 			$His breasts @@.lime;grow slightly@@ from the estrogen.
 			<<set $slaves[$i].boobs += 10>>
 		<</if>>
@@ -1106,16 +1106,16 @@
 			Hormonal changes @@.lime;slim $his waist.@@
 			<<set $slaves[$i].waist-->>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
 			$His rear @@.lime;rounds out@@ to fit $his developing femininity.
 			<<set $slaves[$i].butt += 1>>
 		<</if>>
 	<<elseif $slaves[$i].balls > 0>> /* male */
 		<<if $slaves[$i].weight < 20>>
 			Hormonal changes encourage $his body to @@.lime;grow softer.@@
-                        <<set $slaves[$i].weight += 1>>
+			<<set $slaves[$i].weight += 1>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
+		<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 600))>>
 			$His breasts @@.lime;grow slightly@@ from the estrogen.
 			<<set $slaves[$i].boobs += 10>>
 		<</if>>
@@ -1123,7 +1123,7 @@
 			Hormonal changes @@.lime;slim $his waist.@@
 			<<set $slaves[$i].waist-->>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 3) && (random(1,100) > 75))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 3) && (random(1,100) > 75))>>
 			$His rear @@.lime;rounds out@@ to fit $his developing femininity.
 			<<set $slaves[$i].butt += 1>>
 		<</if>>
@@ -1147,11 +1147,11 @@
 			Hormonal changes @@.orange;thicken $his waist.@@
 			<<set $slaves[$i].waist++>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
 			$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
 			<<set $slaves[$i].dick += 1>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
 			$His balls @@.lime;swell@@ due to the male hormones in $his diet.
 			<<set $slaves[$i].balls += 1>>
 		<</if>>
@@ -1162,7 +1162,7 @@
 	<<elseif $slaves[$i].ovaries == 1 || $slaves[$i].mpreg == 1>> /* female */
 		<<if $slaves[$i].muscles < 15>>
 			Hormonal changes encourage $his body to @@.lime;gain muscle.@@
-		<<set $slaves[$i].muscles += 1>>
+			<<set $slaves[$i].muscles += 1>>
 		<</if>>
 		<<if (($slaves[$i].boobs-$slaves[$i].boobsImplant) > 500)>>
 			$His breasts @@.orange;lose some mass@@ from the lack of estrogen in $his diet.
@@ -1180,11 +1180,11 @@
 			Hormonal changes @@.orange;thicken $his waist.@@
 			<<set $slaves[$i].waist++>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 4) && (random(1,100) > 95))>>
 			$His dick @@.lime;grows slightly@@ due to the male hormones in $his diet.
 			<<set $slaves[$i].dick += 1>>
 		<</if>>
-                <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
+		<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 3) && (random(1,100) > 95))>>
 			$His balls @@.lime;swell@@ due to the male hormones in $his diet.
 			<<set $slaves[$i].balls += 1>>
 		<</if>>
@@ -1203,26 +1203,26 @@
 		Hormonal changes encourage $his body to @@.lime;grow softer.@@
 	<<set $slaves[$i].weight += 1>>
 	<</if>>
-		<<if $slaves[$i].waist < 0>>
-			Hormonal changes @@.orange;thicken $his waist.@@
-			<<set $slaves[$i].waist++>>
-		<<elseif $slaves[$i].waist > 0>>
-			Hormonal changes @@.lime;thin $his waist.@@
-			<<set $slaves[$i].waist-->>
-		<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 800))>>
+	<<if $slaves[$i].waist < 0>>
+		Hormonal changes @@.orange;thicken $his waist.@@
+		<<set $slaves[$i].waist++>>
+	<<elseif $slaves[$i].waist > 0>>
+		Hormonal changes @@.lime;thin $his waist.@@
+		<<set $slaves[$i].waist-->>
+	<</if>>
+	<<if (($slaves[$i].inducedNCS == 0) && (($slaves[$i].boobs-$slaves[$i].boobsImplant) < 800))>>
 		$His breasts @@.lime;grow slightly@@ to fit $his developing femininity.
 		<<set $slaves[$i].boobs += 10>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
+	<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].butt < 5) && (random(1,100) > 75))>>
 		$His rear @@.lime;rounds out@@ to fit $his developing femininity.
 		<<set $slaves[$i].butt += 1>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
+	<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].dick < 5) && (random(1,100) > 90))>>
 		$His dick @@.lime;grows slightly@@ to fit $his developing masculinity.
 		<<set $slaves[$i].dick += 1>>
 	<</if>>
-        <<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
+	<<if (($slaves[$i].inducedNCS == 0) && ($slaves[$i].balls < 5) && (random(1,100) > 90))>>
 		$His balls @@.lime;swell@@ to fit $his developing masculinity.
 		<<set $slaves[$i].balls += 1>>
 	<</if>>
diff --git a/src/uncategorized/scheduledEvent.tw b/src/uncategorized/scheduledEvent.tw
index 40488835c67..6d7a9e4752c 100644
--- a/src/uncategorized/scheduledEvent.tw
+++ b/src/uncategorized/scheduledEvent.tw
@@ -151,8 +151,8 @@
 	<<set $birthed = 0>>
 	<<goto "SE Birth">>
 <<elseif ($FCTVshow == 1)>>
-    <<set $FCTVshow = 0, $activeSlave = 0>>
-    <<goto "SE FCTV Shows">>
+	<<set $FCTVshow = 0, $activeSlave = 0>>
+	<<goto "SE FCTV Shows">>
 <<elseif ($recruiterEugenics == 0 && $recruiterProgress >= 13)>>
 	<<goto "SE recruiter success">>
 <<elseif ($recruiterEugenics == 1 && $recruiterProgress >= (13 + ($IntelligenceEugenicsSMR+$HeightEugenicsSMR+$FaceEugenicsSMR)*6))>>
diff --git a/src/uncategorized/seCoursingRace.tw b/src/uncategorized/seCoursingRace.tw
index 3857a261ac3..cdbeb59c112 100644
--- a/src/uncategorized/seCoursingRace.tw
+++ b/src/uncategorized/seCoursingRace.tw
@@ -23,8 +23,8 @@ You place your hand on the leash's quick release and whisper your direction into
 	<<set _LurcherSpeed -= 1>>
 <</if>>
 <<if !canSee($Lurcher)>>
-    Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
-    <<set _LurcherSpeed -= 1>>
+	Her inability to see causes her to be cautious of her footing, making her first several strides slow and uncertain.
+	<<set _LurcherSpeed -= 1>>
 <</if>>
 <<if $Lurcher.weight > 190>>
 	She's so fat that her run is nothing more than an out of breath waddle.
diff --git a/src/uncategorized/slaveAssignmentsReport.tw b/src/uncategorized/slaveAssignmentsReport.tw
index 5f21df53fef..078cba39d49 100644
--- a/src/uncategorized/slaveAssignmentsReport.tw
+++ b/src/uncategorized/slaveAssignmentsReport.tw
@@ -372,9 +372,9 @@
 	<</if>>
 
 	<<if $slaves[$i].broodmother == 1 && $slaves[$i].broodmotherOnHold != 1>> /* broodmother advance block */
-		<<if ($week / $slaves[$i].broodmotherFetuses == Math.round($week / $slaves[$i].broodmotherFetuses)) && $slaves[$i].broodmotherFetuses < 1>> 
+		<<if ($week / $slaves[$i].broodmotherFetuses == Math.round($week / $slaves[$i].broodmotherFetuses)) && $slaves[$i].broodmotherFetuses < 1>>
 			/*one fetus in few week - selection and adding*/
-			<<set WombImpregnate($slaves[$i], 1, $slaves[$i].pregSource, 0)>> 
+			<<set WombImpregnate($slaves[$i], 1, $slaves[$i].pregSource, 0)>>
 		<<else>>
 			/*one or more fetuses in one week*/
 			<<set WombImpregnate($slaves[$i], Math.floor($slaves[$i].broodmotherFetuses), $slaves[$i].pregSource, 0)>> /* really 0, it's will be advanced right few lines down.*/
@@ -384,7 +384,7 @@
 			<<set $slaves[$i].broodmotherCountDown = 37 - WombMinPreg($slaves[$i])>>
 		<</if>>
 	<</if>>
-	
+
 	<<set WombProgress($slaves[$i], _pregSpeed)>>
 
 	<<set $slaves[$i].pregKnown = 1>>
@@ -422,7 +422,7 @@
 <</if>>
 
 /*
-<<if ($slaves[$i].scars == 3)>> 
+<<if ($slaves[$i].scars == 3)>>
 	<<set $slaves[$i].scarheal += 1>>
 <</if>>
 */
@@ -468,19 +468,19 @@
 		<<continue>>
 	<</if>>
 
-    <<if ($headGirlTrainsHealth && _Slave.health < -20)>>
-        <<set _HGPossibleSlaves[0].push({ID: _Slave.ID, training: "health"})>>
-        <<continue>>
-    <</if>>
+	<<if ($headGirlTrainsHealth && _Slave.health < -20)>>
+		<<set _HGPossibleSlaves[0].push({ID: _Slave.ID, training: "health"})>>
+		<<continue>>
+	<</if>>
 
-    <<set _hasParaphilia = (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].includes(_Slave.sexualFlaw))>>
-    <<if ($headGirlTrainsParaphilias && _hasParaphilia)>>
-        <<set _HGPossibleSlaves[1].push({ID: _Slave.ID, training: "paraphilia"})>>
-        <<continue>>
-    <</if>>
+	<<set _hasParaphilia = (["cum addict", "anal addict", "attention whore", "breast growth", "abusive", "malicious", "self hating", "neglectful", "breeder"].includes(_Slave.sexualFlaw))>>
+	<<if ($headGirlTrainsParaphilias && _hasParaphilia)>>
+		<<set _HGPossibleSlaves[1].push({ID: _Slave.ID, training: "paraphilia"})>>
+		<<continue>>
+	<</if>>
 
-    <<if $headGirlTrainsFlaws || $headGirlSoftensFlaws>>
-    <<if _Slave.behavioralFlaw != "none" || (_Slave.sexualFlaw != "none" && !_hasParaphilia)>>
+	<<if $headGirlTrainsFlaws || $headGirlSoftensFlaws>>
+	<<if _Slave.behavioralFlaw != "none" || (_Slave.sexualFlaw != "none" && !_hasParaphilia)>>
 		<<if $headGirlSoftensFlaws>>
 			<<if _Slave.devotion > 20>>
 				<<if (_Slave.behavioralFlaw != "none" && _Slave.behavioralQuirk == "none") || (_Slave.sexualFlaw != "none" && _Slave.sexualQuirk == "none" && !_hasParaphilia)>>
@@ -494,27 +494,27 @@
 			<<set _HGPossibleSlaves[2].push({ID: _Slave.ID, training: "flaw"})>>
 			<<continue>>
 		<</if>>
-    <</if>>
-    <</if>>
-
-    <<if ($headGirlTrainsObedience && _Slave.devotion <= 20 && _Slave.trust >= -20)>>
-        <<set _HGPossibleSlaves[4].push({ID: _Slave.ID, training: "obedience"})>>
-        <<continue>>
-    <</if>>
-
-    <<if ($headGirlTrainsSkills)>>
-        <<if (_Slave.oralSkill < $HeadGirl.oralSkill)>>
-            <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "oral skill"})>>
-        <<elseif (_Slave.vaginalSkill < $HeadGirl.vaginalSkill) && (_Slave.vagina > 0) && (canDoVaginal(_Slave))>>
-            <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "fuck skill"})>>
-        <<elseif (_Slave.analSkill < $HeadGirl.analSkill) && (_Slave.anus > 0) && (canDoAnal(_Slave))>>
-            <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "anal skill"})>>
-        <<elseif (_Slave.whoreSkill < $HeadGirl.whoreSkill)>>
-            <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "whore skill"})>>
-        <<elseif (_Slave.entertainSkill < $HeadGirl.entertainSkill) && (_Slave.amp != 1)>>
-            <<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "entertain skill"})>>
-        <</if>>
-    <</if>>
+	<</if>>
+	<</if>>
+
+	<<if ($headGirlTrainsObedience && _Slave.devotion <= 20 && _Slave.trust >= -20)>>
+		<<set _HGPossibleSlaves[4].push({ID: _Slave.ID, training: "obedience"})>>
+		<<continue>>
+	<</if>>
+
+	<<if ($headGirlTrainsSkills)>>
+		<<if (_Slave.oralSkill < $HeadGirl.oralSkill)>>
+			<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "oral skill"})>>
+		<<elseif (_Slave.vaginalSkill < $HeadGirl.vaginalSkill) && (_Slave.vagina > 0) && (canDoVaginal(_Slave))>>
+			<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "fuck skill"})>>
+		<<elseif (_Slave.analSkill < $HeadGirl.analSkill) && (_Slave.anus > 0) && (canDoAnal(_Slave))>>
+			<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "anal skill"})>>
+		<<elseif (_Slave.whoreSkill < $HeadGirl.whoreSkill)>>
+			<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "whore skill"})>>
+		<<elseif (_Slave.entertainSkill < $HeadGirl.entertainSkill) && (_Slave.amp != 1)>>
+			<<set _HGPossibleSlaves[5].push({ID: _Slave.ID, training: "entertain skill"})>>
+		<</if>>
+	<</if>>
 <</for>>
 <<set $HGTrainSlavesIDs = _HGPossibleSlaves.flatten().slice(0, $HGEnergy)>>
 
@@ -524,69 +524,69 @@
  * @author 000-250-006
  *
  * @param array _facListArr $args
- *     Multidimensional temporary array
- *     0: The passage name for the facility's report
- *     1: The facility name capitalized (@see todo)
- *     2: max number of slaves allowed in facility - > 0 implies open
- *     3: number of slaves assigned to facility
- *     4: ID of the slave assigned to run the facility ("Boss")
- *     5: Text title of the Boss
+ *	 Multidimensional temporary array
+ *	 0: The passage name for the facility's report
+ *	 1: The facility name capitalized (@see todo)
+ *	 2: max number of slaves allowed in facility - > 0 implies open
+ *	 3: number of slaves assigned to facility
+ *	 4: ID of the slave assigned to run the facility ("Boss")
+ *	 5: Text title of the Boss
  *
  * @todo This is a proof of concept construct, if it works and cuts overhead, intended to create an object
- *      for deeper use in multiple locations, including streamlining reports/facilities code to one widget
+ *	  for deeper use in multiple locations, including streamlining reports/facilities code to one widget
  * @todo Figure out if this would be better as an object rather than an array for overhead
- *       StoryInit also?
+ *	   StoryInit also?
  * @todo Figure out why we're not using ndef/-1 for a bunch of these story variables. Leaky conditionals
  * @todo Figure out why we're using variable space with capitalized facility names when we can parse it from true name
  */
 
 <<set _facListArr = [
-    ["Arcade Report", $arcadeNameCaps, $arcade, $arcadeSlaves, -1, -1],
-    ["Brothel Report", $brothelNameCaps, $brothel, $brothelSlaves, $Madam, "Madam"],
-    ["Cellblock Report", $cellblockNameCaps, $cellblock, $cellblockSlaves, $Wardeness, "Wardeness"],
-    ["Clinic Report", $clinicNameCaps, $clinic, $clinicSlaves, $Nurse, "Nurse"],
-    ["Club Report", $clubNameCaps, $club, $clubSlaves, $DJ, "DJ"],
-    ["Dairy Report", $dairyNameCaps, $dairy, $dairySlaves, $Milkmaid, "Milkmaid"],
-    ["Schoolroom Report", $schoolroomNameCaps, $schoolroom, $schoolroomSlaves, $Schoolteacher, "Schoolteacher"],
-    ["Spa Report", $spaNameCaps, $spa, $spaSlaves, $Attendant, "Attendant"],
-    ["Nursery Report", $nurseryNameCaps, $nursery, $nurserySlaves, $Matron, "Matron"],
+	["Arcade Report", $arcadeNameCaps, $arcade, $arcadeSlaves, -1, -1],
+	["Brothel Report", $brothelNameCaps, $brothel, $brothelSlaves, $Madam, "Madam"],
+	["Cellblock Report", $cellblockNameCaps, $cellblock, $cellblockSlaves, $Wardeness, "Wardeness"],
+	["Clinic Report", $clinicNameCaps, $clinic, $clinicSlaves, $Nurse, "Nurse"],
+	["Club Report", $clubNameCaps, $club, $clubSlaves, $DJ, "DJ"],
+	["Dairy Report", $dairyNameCaps, $dairy, $dairySlaves, $Milkmaid, "Milkmaid"],
+	["Schoolroom Report", $schoolroomNameCaps, $schoolroom, $schoolroomSlaves, $Schoolteacher, "Schoolteacher"],
+	["Spa Report", $spaNameCaps, $spa, $spaSlaves, $Attendant, "Attendant"],
+	["Nursery Report", $nurseryNameCaps, $nursery, $nurserySlaves, $Matron, "Matron"],
 /** ["Lab Report"], "Research Lab", $researchLab.built, $researchLab.hired + $researchLab.menials, -1, -1], **/
-    ["Servants' Quarters Report", $servantsQuartersNameCaps, $servantsQuarters, $servantsQuartersSlaves, $Stewardess, "Stewardess"],
-    ["Incubator Report", $incubatorNameCaps, $incubator, $incubatorSlaves, -1, -1],
-    ["Master Suite Report", $masterSuiteNameCaps, $masterSuite, $masterSuiteSlaves, $Concubine, "Concubine"],
-    ["Penthouse Report", "The Penthouse", 1, $slavesVisible, -1, -1],
-    ["Rules Assistant Report", "Rules Assistant", $rulesAssistantAuto, 1, -1, -1] /** should be last - may reassign slaves **/
+	["Servants' Quarters Report", $servantsQuartersNameCaps, $servantsQuarters, $servantsQuartersSlaves, $Stewardess, "Stewardess"],
+	["Incubator Report", $incubatorNameCaps, $incubator, $incubatorSlaves, -1, -1],
+	["Master Suite Report", $masterSuiteNameCaps, $masterSuite, $masterSuiteSlaves, $Concubine, "Concubine"],
+	["Penthouse Report", "The Penthouse", 1, $slavesVisible, -1, -1],
+	["Rules Assistant Report", "Rules Assistant", $rulesAssistantAuto, 1, -1, -1] /** should be last - may reassign slaves **/
 ]>>
 
 <<for _ii = 0; _ii < _facListArr.length; _ii++>>
-    <<set _facSubArr = _facListArr[_ii], _accText = "", _disTxt = " disabled='disabled'">> /** Chunk the row from our array we're working on to make reading code easier, null some text vars we'll need */
-    <<set _str = _facSubArr[0].replace(/\W+/g, '-').toLowerCase()>> /** Normalize the passage name to use as an element ID */
-    <<if _facSubArr[2] > 0>> /** Do we have one of these facilities? */
-        <<if $useAccordion > 0>> <<set _accText = " accordion", _disTxt = "">> <</if>> /** Is Accordion turned on? */
-        <<if (_facSubArr[3] == 0) && (_facSubArr[4] <= 0)>> /** Is there anyone inside the facility? */
-            ''_facSubArr[1] Report''<hr style="margin:0"> /** No - it's empty, so we display the heading without a button and with a thinner bar under it */
-            @@.gray;_facSubArr[1] is currently empty.@@
-            <br><br>
-            /** Old code: <<= '<div id="button-' + _str + '" class="unStaffed">' + _facSubArr[1] + ' is currently unstaffed</div>'>> */
-        <<else>>
-	    <<if _facSubArr[1] == "Rules Assistant">>
-	        <<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
-	    <<else>>
-           	 <<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + _facSubArr[3] + ' slaves in ' + _facSubArr[1] + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
-            <</if>>
-	       <<if $useAccordion == 0>>
-                <br>
-                <<include `_facSubArr[0]`>> /** not using accordion -- just include the report under the disabled button above */
-                <br>
-           <</if>>
-        <</if>>
-        <div class="accHidden">
+	<<set _facSubArr = _facListArr[_ii], _accText = "", _disTxt = " disabled='disabled'">> /** Chunk the row from our array we're working on to make reading code easier, null some text vars we'll need */
+	<<set _str = _facSubArr[0].replace(/\W+/g, '-').toLowerCase()>> /** Normalize the passage name to use as an element ID */
+	<<if _facSubArr[2] > 0>> /** Do we have one of these facilities? */
+		<<if $useAccordion > 0>> <<set _accText = " accordion", _disTxt = "">> <</if>> /** Is Accordion turned on? */
+		<<if (_facSubArr[3] == 0) && (_facSubArr[4] <= 0)>> /** Is there anyone inside the facility? */
+			''_facSubArr[1] Report''<hr style="margin:0"> /** No - it's empty, so we display the heading without a button and with a thinner bar under it */
+			@@.gray;_facSubArr[1] is currently empty.@@
+			<br><br>
+			/** Old code: <<= '<div id="button-' + _str + '" class="unStaffed">' + _facSubArr[1] + ' is currently unstaffed</div>'>> */
+		<<else>>
+		<<if _facSubArr[1] == "Rules Assistant">>
+			<<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
+		<<else>>
+		   	 <<= '<button type="button"' + _disTxt + ' id="button-' + _str + '" class="buttonBar' + _accText + '" data-after="' + _facSubArr[3] + ' slaves in ' + _facSubArr[1] + '">' + _facSubArr[1] + ' Report</button>'>> /** Yes, display the bar with information */
+			<</if>>
+		   <<if $useAccordion == 0>>
+				<br>
+				<<include `_facSubArr[0]`>> /** not using accordion -- just include the report under the disabled button above */
+				<br>
+		   <</if>>
+		<</if>>
+		<div class="accHidden">
 			<<if $useAccordion == 1>>
 				<<include `_facSubArr[0]`>> /** OK, we're done with the pretty stuff, go get the guts and collapse it into the accordion */
 			<</if>>
-        </div>
-    <</if>>
-    <<unset _facSubArr>>
+		</div>
+	<</if>>
+	<<unset _facSubArr>>
 <</for>>
 
 /* IMPORTANT FOR REASONS!!! */
diff --git a/src/uncategorized/slaveInteract.tw b/src/uncategorized/slaveInteract.tw
index 4667ea0bade..1ea2b2658bc 100644
--- a/src/uncategorized/slaveInteract.tw
+++ b/src/uncategorized/slaveInteract.tw
@@ -773,7 +773,7 @@
 	| <<link "Bit gag">><<set $activeSlave.collar = "bit gag">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
 	| <<link "Neck corset">><<set $activeSlave.collar = "neck corset">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
 	| <<link "Porcelain mask">><<set $activeSlave.collar = "porcelain mask">><<replace "#collar">>$activeSlave.collar<</replace>><</link>>
-	
+
 	<<if $activeSlave.amp != 1>>
 	<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
 	<<link "Go barefoot">><<set $activeSlave.shoes = "none">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
@@ -783,14 +783,14 @@
 	| <<link "Thigh boots">><<set $activeSlave.shoes = "boots">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
 	| <<link "Painfully extreme heels">><<set $activeSlave.shoes = "extreme heels">><<replace "#shoes">>$activeSlave.shoes<</replace>><</link>>
 	<</if>>
-	
+
 	<<if $activeSlave.amp != 1>>
 	<br>Leg accessory: ''<span id="legAccessory">$activeSlave.legAccessory</span>.''
 	<<link "None">><<set $activeSlave.legAccessory = "none">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
 	| <<link "Short Stockings">><<set $activeSlave.legAccessory = "short stockings">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
 	| <<link "Long Stockings">><<set $activeSlave.legAccessory = "long stockings">><<replace "#legAccessory">>$activeSlave.legAccessory<</replace>><</link>>
 	<</if>>
-	
+
 	<br>Torso accessory: ''<span id="bellyAccessory">$activeSlave.bellyAccessory</span>.''
 	<<link "None">><<set $activeSlave.bellyAccessory = "none">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
 	| <<link "Tight corset">><<set $activeSlave.bellyAccessory = "a corset">><<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>><</link>>
@@ -1148,7 +1148,7 @@ Aphrodisiacs: <span id="aphrodisiacs"><strong><<if $activeSlave.aphrodisiacs > 1
 	<br>&nbsp;&nbsp;&nbsp;&nbsp;
 	<<set $freeTanks = ($incubator-$tanks.length)>>
 	<<if $activeSlave.reservedChildren > 0>>
-	    <<if $activeSlave.pregType == 1>>
+		<<if $activeSlave.pregType == 1>>
 			$His child will be placed in $incubatorName.
 		<<elseif $activeSlave.reservedChildren < $activeSlave.pregType>>
 			$activeSlave.reservedChildren of $his children will be placed in $incubatorName.
@@ -1411,7 +1411,7 @@ Relationship rules: ''<span id="relationshipRules">$activeSlave.relationshipRule
 				<</if>>
 			<</if>>
 		<</if>>
-		
+
 		<<if $studioFeed == 1>>
 			<br>
 			<<if $activeSlave.pornFame < 100>>
@@ -1466,7 +1466,7 @@ Relationship rules: ''<span id="relationshipRules">$activeSlave.relationshipRule
 				<<case "pregnancy">>
 					[[Pregnancy|Slave Interact][$activeSlave.pornFocus = "pregnancy"]] |
 				<</switch>>
-				
+
 				<<switch $activeSlave.sexualQuirk>>
 				<<case "gagfuck queen">>
 					[[Gagfuck queen|Slave Interact][$activeSlave.pornFocus = "gagfuck queen"]] |
diff --git a/src/uncategorized/slaveSummary.tw b/src/uncategorized/slaveSummary.tw
index 9a8c18e14bf..1b9182b1875 100644
--- a/src/uncategorized/slaveSummary.tw
+++ b/src/uncategorized/slaveSummary.tw
@@ -78,7 +78,7 @@
 <<set _Pass = passage(), _SL = $slaves.length, $assignTo = _Pass, _indexed = 0,
 	_passagePreFilter = (s => s.assignment != "be your agent" && s.assignment != "live with your agent" && (!setup.passagePreFilters.hasOwnProperty(_Pass) || setup.passagePreFilters[_Pass](s))),
 	_filteredSlaveIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; }),
-        _indexSlavesIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; })>>
+	_indexSlavesIdxs = $slaves.map(function(slave, idx) { return _passagePreFilter(slave) ? idx : null; }).filter(function(idx) { return idx !== null; })>>
 <<for !_.isUndefined(_ssi = _filteredSlaveIdxs.shift())>>
 <<set _Slave = $slaves[_ssi]>>
 <<set _slaveName = getSlaveDisplayName(_Slave);>>
@@ -86,75 +86,75 @@
 <<capture _ssi>>
 
 <<if $useSlaveListInPageJSNavigation == 1>>
-        <<set _Count = _indexSlavesIdxs.length>>
-        /* Useful for finding weird combinations -- usages of this passage that don't yet generate the quick index.
-        *   <<print 'pass/count/indexed/flag::[' + _Pass + '/' + _Count + '/' + _indexed + '/' + $Flag + ']'>>
-        */
-        <<if ((_Count > 1) && (_indexed == 0) && (((_Pass == 'Main') && (ndef $Flag) && (($useSlaveSummaryTabs == 0) || ($slaveAssignmentTab == "all"))) || ($Flag == 1)))>>
-                <<set _indexed = 1, _counter = 0, _buttons = [], _offset = -50>>
-                <<if (/Select/i.test(_Pass))>>
-                        <<set _offset = -25>>
-                <</if>>
+	<<set _Count = _indexSlavesIdxs.length>>
+	/* Useful for finding weird combinations -- usages of this passage that don't yet generate the quick index.
+	*   <<print 'pass/count/indexed/flag::[' + _Pass + '/' + _Count + '/' + _indexed + '/' + $Flag + ']'>>
+	*/
+	<<if ((_Count > 1) && (_indexed == 0) && (((_Pass == 'Main') && (ndef $Flag) && (($useSlaveSummaryTabs == 0) || ($slaveAssignmentTab == "all"))) || ($Flag == 1)))>>
+		<<set _indexed = 1, _counter = 0, _buttons = [], _offset = -50>>
+		<<if (/Select/i.test(_Pass))>>
+				<<set _offset = -25>>
+		<</if>>
 		<br />
-                <<set _tableCount = _tableCount || 0>>
-                <<set _tableCount++>>
-                /*
-                 *  we want <button data-quick-index="<<= _tableCount>>"> ...
-                 */
-                <<set _buttonAttributes = { 'data-quick-index': _tableCount }>>
-                <<htag _buttonAttributes 'button'>>Quick Index<</htag>>
-                /*
-                 *  we want <div id="list_index3" class=" hidden">...
-                 */
-                <<set _divAttributes = { id: 'list_index' + _tableCount, class: 'hidden'}>>
-                <<htag _divAttributes>>
-                <<for !_.isUndefined(_ssii = _indexSlavesIdxs.shift())>>
-                        <<set _IndexSlave = $slaves[_ssii]>>
-                        <<set _indexSlaveName = getSlaveDisplayName(_IndexSlave);>>
-                        <<set _devotionClass = getSlaveDevotionClass(_IndexSlave);>>
-                        <<set _trustClass = getSlaveTrustClass(_IndexSlave);>>
-                        <<set _buttons.push({'data-name': _indexSlaveName, 'data-scroll-to': '#slave-' + _IndexSlave.ID, 'data-scroll-offset': _offset, 'data-devotion': _IndexSlave.devotion, 'data-trust': _IndexSlave.trust, class: _devotionClass + ' ' + _trustClass }); >>
-                <</for>>
-		<<if !_.isUndefined(_buttons[0])>>
-                        <<set $sortQuickList = $sortQuickList || 'Devotion'>>
-	                //Sorting:// ''<span id="qlSort">$sortQuickList</span>.''
-                        <<link "Sort by Devotion">>
-                                <<set $sortQuickList = 'Devotion'>>
-                                <<replace "#qlSort">>$sortQuickList<</replace>>
-                                <<script>>
-                                        $('#qlWrapper').removeClass('trust').addClass('devotion');
-                                        sortButtonsByDevotion();
-                                <</script>>
-                        <</link>> |
-                        <<link "Sort by Trust">>
-                                <<set $sortQuickList = 'Trust'>>
-                                <<replace "#qlSort">>$sortQuickList<</replace>>
-                                <<script>>
-                                        $('#qlWrapper').removeClass('devotion').addClass('trust');
-                                        sortButtonsByTrust();
-                                <</script>>
-                        <</link>>
-                        <br/>
-                        <div id="qlWrapper" class="quicklist devotion">
-			<<for !_.isUndefined(_buttons[0])>>
-                                <<set _button = _buttons.shift()>>
-                                <<if !_.isUndefined(_button)>>
-                                        <<set _buttonSlaveName = _button['data-name'];>>
-                                        <<htag _button 'button'>>_buttonSlaveName<</htag>>
-                                <</if>>
-                        <</for>>
-			</div>
-                        <script>
-				$("[data-quick-index]").click(function () {
-                                        var $this = $(this), which = $this.attr('data-quick-index');
-                                        var $quick = $('div#list_index' + which);
-                                        $quick.toggleClass("hidden");
-                                });
-                                quickListBuildLinks();
-                        </script>
-                <</if>>
-                <</htag>>
-        <</if>>
+		<<set _tableCount = _tableCount || 0>>
+		<<set _tableCount++>>
+		/*
+		 *  we want <button data-quick-index="<<= _tableCount>>"> ...
+		 */
+		<<set _buttonAttributes = { 'data-quick-index': _tableCount }>>
+		<<htag _buttonAttributes 'button'>>Quick Index<</htag>>
+		/*
+		 *  we want <div id="list_index3" class=" hidden">...
+		 */
+		<<set _divAttributes = { id: 'list_index' + _tableCount, class: 'hidden'}>>
+		<<htag _divAttributes>>
+			<<for !_.isUndefined(_ssii = _indexSlavesIdxs.shift())>>
+				<<set _IndexSlave = $slaves[_ssii]>>
+				<<set _indexSlaveName = getSlaveDisplayName(_IndexSlave);>>
+				<<set _devotionClass = getSlaveDevotionClass(_IndexSlave);>>
+				<<set _trustClass = getSlaveTrustClass(_IndexSlave);>>
+				<<set _buttons.push({'data-name': _indexSlaveName, 'data-scroll-to': '#slave-' + _IndexSlave.ID, 'data-scroll-offset': _offset, 'data-devotion': _IndexSlave.devotion, 'data-trust': _IndexSlave.trust, class: _devotionClass + ' ' + _trustClass });>>
+			<</for>>
+			<<if !_.isUndefined(_buttons[0])>>
+				<<set $sortQuickList = $sortQuickList || 'Devotion'>>
+				//Sorting:// ''<span id="qlSort">$sortQuickList</span>.''
+				<<link "Sort by Devotion">>
+					<<set $sortQuickList = 'Devotion'>>
+					<<replace "#qlSort">>$sortQuickList<</replace>>
+					<<script>>
+						$('#qlWrapper').removeClass('trust').addClass('devotion');
+						sortButtonsByDevotion();
+					<</script>>
+				<</link>> |
+				<<link "Sort by Trust">>
+					<<set $sortQuickList = 'Trust'>>
+					<<replace "#qlSort">>$sortQuickList<</replace>>
+					<<script>>
+						$('#qlWrapper').removeClass('devotion').addClass('trust');
+						sortButtonsByTrust();
+					<</script>>
+				<</link>>
+				<br/>
+				<div id="qlWrapper" class="quicklist devotion">
+					<<for !_.isUndefined(_buttons[0])>>
+						<<set _button = _buttons.shift()>>
+						<<if !_.isUndefined(_button)>>
+							<<set _buttonSlaveName = _button['data-name'];>>
+							<<htag _button 'button'>>_buttonSlaveName<</htag>>
+						<</if>>
+					<</for>>
+				</div>
+				<script>
+					$("[data-quick-index]").click(function () {
+							var $this = $(this), which = $this.attr('data-quick-index');
+							var $quick = $('div#list_index' + which);
+							$quick.toggleClass("hidden");
+					});
+					quickListBuildLinks();
+				</script>
+			<</if>>
+		<</htag>>
+	<</if>>
 <</if>>
 <<switch _Pass>>
 <<case "Main">>
@@ -621,7 +621,7 @@ will
 		<</if>>
 		<<if (_Slave.lactation > 0) || (_Slave.balls > 0)>>
 			<<if (_Slave.assignment != "get milked")>>
-			    | <<link "Milked" "Main">><<= assignJob($slaves[_ssi], "get milked")>><</link>>
+				| <<link "Milked" "Main">><<= assignJob($slaves[_ssi], "get milked")>><</link>>
 			<<else>>
 				| Milked
 			<</if>>
@@ -732,7 +732,7 @@ will
 <</if>> /* closes _numFacilities */
 
 <<if ((_Pass != 'Main') || (def $Flag) || ($useSlaveSummaryTabs == 0) || ($slaveAssignmentTab == "all"))>>
-        <<print '<span id="slave-' + $slaves[_ssi].ID + '">&nbsp;</span>'>>
+	<<print '<span id="slave-' + $slaves[_ssi].ID + '">&nbsp;</span>'>>
 <</if>>
 <br/>
 <<if $seeImages != 1 || $seeSummaryImages != 1 || $imageChoice == 1>>&nbsp;&nbsp;&nbsp;&nbsp;<</if>>
diff --git a/src/uncategorized/wardrobeUse.tw b/src/uncategorized/wardrobeUse.tw
index e17c8f19cc9..10d6173e8fc 100644
--- a/src/uncategorized/wardrobeUse.tw
+++ b/src/uncategorized/wardrobeUse.tw
@@ -14,9 +14,9 @@
 /* 000-250-006 */
 <<if $seeImages == 1>>
 <<if $imageChoice == 1>>
-    <div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
+	<div class="imageRef lrgVector"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
 <<else>>
-    <div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
+	<div class="imageRef lrgRender"><div class="mask">&nbsp;</div><<SlaveArt $activeSlave 3 0>></div>
 <</if>>
 <</if>>
 /* 000-250-006 */
@@ -33,7 +33,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 <span id="clothingDescription"><br>//<<ClothingDescription>>//</span>
 
 
-<br>&nbsp;&nbsp;&nbsp;&nbsp;//Nice:// 
+<br>&nbsp;&nbsp;&nbsp;&nbsp;//Nice://
 <<link "Apron">>
 	<<set $activeSlave.clothes = "an apron",$activeSlave.choosesOwnClothes = 0>>
 	<<replace "#clothes">>$activeSlave.clothes<</replace>>
@@ -364,7 +364,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 	<</link>>
 <</if>>
 
-<br>&nbsp;&nbsp;&nbsp;&nbsp;//Harsh:// 
+<br>&nbsp;&nbsp;&nbsp;&nbsp;//Harsh://
 <<link "Go naked">>
 	<<set $activeSlave.clothes = "no clothing", $activeSlave.choosesOwnClothes = 0>>
 	<<replace "#clothes">>$activeSlave.clothes<</replace>>
@@ -447,7 +447,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 
 <span id="collarDescription"><br>//<<collarDescription>>//</span>
 
-<br>&nbsp;&nbsp;&nbsp;&nbsp;//Nice:// 
+<br>&nbsp;&nbsp;&nbsp;&nbsp;//Nice://
 <<link "Stylish leather">>
 	<<set $activeSlave.collar = "stylish leather">>
 	<<replace "#collar">>$activeSlave.collar<</replace>>
@@ -476,7 +476,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 <<if ($seeAge != 0)>>
 	| <<link "Nice retirement counter">>
 		<<set $activeSlave.collar = "nice retirement counter">>
-		<<replace "#collar">>$activeSlave.collar<</replace>>	
+		<<replace "#collar">>$activeSlave.collar<</replace>>
 	<</link>>
 <</if>>
 | <<link "Bell">>
@@ -504,7 +504,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 	<</link>>
 <</if>>
 
-<br>&nbsp;&nbsp;&nbsp;&nbsp;//Harsh:// 
+<br>&nbsp;&nbsp;&nbsp;&nbsp;//Harsh://
 	<<link "Tight steel">>
 	<<set $activeSlave.collar = "tight steel">>
 	<<replace "#collar">>$activeSlave.collar<</replace>>
@@ -593,9 +593,9 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 	<br>Shoes: ''<span id="shoes">$activeSlave.shoes</span>.''
 
 	<span id="shoeDescription"><br>//$He is<<if $activeSlave.shoes == "none">>n't wearing any shoes.<<else>> wearing<<footwearDescription>><<heelDescription>><</if>>//</span>
-	
+
 	<br>
-		
+
 	<<link "Go barefoot">>
 		<<set $activeSlave.shoes = "none">>
 		<<replace "#shoes">>$activeSlave.shoes<</replace>>
@@ -675,7 +675,7 @@ Clothes: ''<span id="clothes">$activeSlave.clothes</span>.''
 
 <span id="bellyAccessoryDescription">//<<if $activeSlave.bellyAccessory != "none">><br><</if>><<clothingCorsetDescription>><<CorsetPiercingDescription>>//</span>
 <br>
-	
+
 <<link "None">>
 	<<set $activeSlave.bellyAccessory = "none">>
 	<<replace "#bellyAccessory">>$activeSlave.bellyAccessory<</replace>>
@@ -835,7 +835,7 @@ Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
 <br>
 <span id="buttplugDescription">//<<buttplugDescription>>//</span>
 <br>
-	
+
 <<link "None">>
 	<<set $activeSlave.buttplug = "none">>
 	<<replace "#buttplug">>$activeSlave.buttplug<</replace>>
@@ -891,7 +891,7 @@ Anal accessory: ''<span id="buttplug">$activeSlave.buttplug</span>.''
 
 <br><br>
 
-<<link "''//Update//''">> 
+<<link "''//Update//''">>
 	<<goto "Wardrobe Use">>
 <</link>>
 all descriptions to show what $he is currently wearing?
diff --git a/src/utility/descriptionWidgetsPiercings.tw b/src/utility/descriptionWidgetsPiercings.tw
index ade222b5de5..03fa508192b 100644
--- a/src/utility/descriptionWidgetsPiercings.tw
+++ b/src/utility/descriptionWidgetsPiercings.tw
@@ -466,7 +466,7 @@ $He has a corset piercing, a ladder of steel rings running up each side of $his
 
 <<case "a scalemail bikini">>
 	they're laced together with a steel chain.
-	
+
 <<case "shimapan panties">>
 	the piercings are plainly visible on $his bare back.
 
@@ -531,7 +531,7 @@ $He has a corset piercing, a ladder of steel rings running up each side of $his
 	$his abaya hides them completely, but they're laced tightly, so $he's aware they're there.
 
 <<case "klan robes">>
-    $his robes hide them completely, but they're laced tightly, so $he's aware they're there.
+	$his robes hide them completely, but they're laced tightly, so $he's aware they're there.
 
 <<case "a burqa">>
 	$his burqa hides them completely, but they're laced tightly, so $he's aware they're there.
-- 
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