diff --git a/src/data/backwardsCompatibility/backwardsCompatibility.js b/src/data/backwardsCompatibility/backwardsCompatibility.js
index a202550464b45fb8c33116926dcff1511fd35754..5973ea3894dc67824d18940dc36885124c14bb57 100644
--- a/src/data/backwardsCompatibility/backwardsCompatibility.js
+++ b/src/data/backwardsCompatibility/backwardsCompatibility.js
@@ -256,7 +256,7 @@ App.Update.globalVariables = function(node) {
 
 	// PC
 	{
-		PCDatatypeCleanup();
+		PCDatatypeCleanup(V.PC);
 		V.enduringTrust = Number(V.enduringTrust) || 0;
 		V.enduringDevotion = Number(V.enduringDevotion) || 0;
 		V.averageTrust = Number(V.averageTrust) || 0;
diff --git a/src/data/backwardsCompatibility/datatypeCleanup.js b/src/data/backwardsCompatibility/datatypeCleanup.js
index d73617bdf92f093f14da16c18d9b0e1fb0f86dfe..1a4f4d4930733894384ef8dccd072d8042295533 100644
--- a/src/data/backwardsCompatibility/datatypeCleanup.js
+++ b/src/data/backwardsCompatibility/datatypeCleanup.js
@@ -1537,10 +1537,10 @@ globalThis.PCDatatypeCleanup = (function PCDatatypeCleanup() {
 			PC.refreshment = "cigar";
 		}
 		if (!(V.ver.startsWith("0.10"))) {
-			if (V.PC.refreshment === "cigar") {
-				V.PC.refreshmentType = 0;
+			if (PC.refreshment === "cigar") {
+				PC.refreshmentType = 0;
 			} else {
-				V.PC.refreshmentType = 1;
+				PC.refreshmentType = 1;
 			}
 		}
 		PC.refreshmentType = Math.clamp(+PC.refreshmentType, 0, 6) || 0;
@@ -1638,9 +1638,9 @@ globalThis.PCDatatypeCleanup = (function PCDatatypeCleanup() {
 	 * @param {App.Entity.PlayerState} PC
 	 */
 	function PCCustomStatsDatatypeCleanup(PC) {
-		if (V.PC.customTitle === "") {
-			V.PC.customTitle = undefined;
-			V.PC.customTitleLisp = undefined;
+		if (PC.customTitle === "") {
+			PC.customTitle = undefined;
+			PC.customTitleLisp = undefined;
 		}
 	}
 
@@ -1648,8 +1648,8 @@ globalThis.PCDatatypeCleanup = (function PCDatatypeCleanup() {
 	 * @param {App.Entity.PlayerState} PC
 	 */
 	function PCMiscellaneousDatatypeCleanup(PC) {
-		if (typeof V.PC.ID === "undefined") {
-			V.PC.ID = -1;
+		if (typeof PC.ID === "undefined") {
+			PC.ID = -1;
 		}
 		PC.chem = Math.max(+PC.chem, 0) || 0;
 		PC.addict = Math.max(+PC.addict, 0) || 0;
@@ -1673,8 +1673,8 @@ globalThis.PCDatatypeCleanup = (function PCDatatypeCleanup() {
 		if (PC.indentureRestrictions !== undefined) {
 			delete PC.indentureRestrictions;
 		}
-		if (typeof V.PC.partners !== "object") {
-			V.PC.partners = new Set();
+		if (typeof PC.partners !== "object") {
+			PC.partners = new Set();
 		}
 		PC.accent = 0; // Might not use? Would be related to changing languages. Might not work out.
 	}
@@ -2621,7 +2621,7 @@ App.Entity.Utils.PCCheatCleanup = function() {
 	}
 
 	ibc.recalculate_coeff_id(-1);
-	PCDatatypeCleanup();
+	PCDatatypeCleanup(V.PC);
 	V.upgradeMultiplierArcology = upgradeMultiplier('engineering');
 	V.upgradeMultiplierMedicine = upgradeMultiplier('medicine');
 	V.upgradeMultiplierTrade = upgradeMultiplier('trading');
diff --git a/src/events/intro/pcAppearance.js b/src/events/intro/pcAppearance.js
index 40c3d32f0bc150d14309019406f64af19ed59ed0..0b48303789a8ebcc00ddb9c798375b7508cbb3e9 100644
--- a/src/events/intro/pcAppearance.js
+++ b/src/events/intro/pcAppearance.js
@@ -274,7 +274,7 @@ App.UI.Player.syncAgeBasedParameters = function() {
 	V.PC.physicalAge = V.PC.actualAge;
 	V.PC.visualAge = V.PC.actualAge;
 	V.PC.ovaryAge = V.PC.actualAge;
-	V.PC.height = Math.round(Height.random(V.PC), {limitMult: [2, 4]});
+	V.PC.height = Math.round(Height.random(V.PC, {limitMult: [2, 4]}));
 	if (V.PC.genes === "XY") {
 		if (V.PC.physicalAge <= 13) {
 			V.PC.hips = -2;
@@ -654,7 +654,7 @@ App.UI.Player.design = function() {
 	} else {
 		r = [];
 
-		r.push(`You are a ${heightToEitherUnit(V.PC)} tall ${V.PC.nationality} ${V.PC.race} with`);
+		r.push(`You are a ${heightToEitherUnit(V.PC.height)} tall ${V.PC.nationality} ${V.PC.race} with`);
 		if (V.PC.markings === "heavily freckled") {
 			r.push(`heavily freckled`);
 		} else if (V.PC.markings === "freckles") {
@@ -1031,7 +1031,7 @@ App.UI.Player.design = function() {
 		r.push(`Between your legs, you have`);
 		if (V.PC.dick !== 0) {
 			if (V.PC.dick === 1) {
-				r.push(`a tiny, humilating`);
+				r.push(`a tiny, humiliating`);
 			} else if (V.PC.dick === 2) {
 				r.push(`a small`);
 			} else if (V.PC.dick === 3) {
@@ -1051,7 +1051,7 @@ App.UI.Player.design = function() {
 			} else if (V.PC.dick === 10) {
 				r.push(`an inhuman`);
 			} else {
-				r.push(`an unusable slab of sensetive flesh you call a`);
+				r.push(`an unusable slab of sensitive flesh you call a`);
 			}
 			r.push(`dick`);
 			if (V.PC.balls !== 0) {
diff --git a/src/events/intro/pcBodyIntro.js b/src/events/intro/pcBodyIntro.js
index 4e79456cceec29f98b1a28a135513a1d6ef14dbe..80c40ad5db3639ce4b223c51c574eed843cd0cfe 100644
--- a/src/events/intro/pcBodyIntro.js
+++ b/src/events/intro/pcBodyIntro.js
@@ -134,7 +134,7 @@ App.Intro.PCBodyIntro = function() {
 		} else {
 			r.push(`just a child. You may be emancipated, but society won't accept you as a leader.`);
 		}
-		r.push(`My age:`);
+		r.push(`Your age:`);
 		options.addOption(r.join(" "), "actualAge", V.PC).showTextBox()
 			.addComment(`Older player characters start with more reputation and maintain reputation somewhat more easily, but have slightly less sexual energy. Exceedingly young characters will not be accepted by society, even more so if underage, and will face additional hurdles and complications.`);
 
diff --git a/src/npc/generate/newSlaveIntro.js b/src/npc/generate/newSlaveIntro.js
index 098085eb159ed969b3bc009f682dee92f2c663bf..01e098ca988324918d831d3360566d3a423af619 100644
--- a/src/npc/generate/newSlaveIntro.js
+++ b/src/npc/generate/newSlaveIntro.js
@@ -3153,7 +3153,7 @@ App.UI.newSlaveIntro = function(slave, slave2, {tankBorn = false, momInterest =
 									r.push(`slowly erect despite ${his} feelings.`);
 								}
 							}
-							r.push(`Once you feel satisfied with the state of those two bumps, you move to tug and squeeze ${his} breasts in a much different way, expertly putting pressure as to draw out the cream held within those swollen bags. You take your time to work as much out as you can, both for your own enjoyement and to judge your slave's character better.`);
+							r.push(`Once you feel satisfied with the state of those two bumps, you move to tug and squeeze ${his} breasts in a much different way, expertly putting pressure as to draw out the cream held within those swollen bags. You take your time to work as much out as you can, both for your own enjoyment and to judge your slave's character better.`);
 							if (slave.devotion > 20) {
 								r.push(`${He} easily accepts your orders and commands, being devoted enough to not make any fuss, especially for something as simple as this.`);
 								slave.devotion += 4;