diff --git a/src/endWeek/saWorkTheFarm.js b/src/endWeek/saWorkTheFarm.js
index 274cfd76de013a243bc21773a4a585672bae33dd..17eba531d85618b4fd2df04aab0051fbe4e72d73 100644
--- a/src/endWeek/saWorkTheFarm.js
+++ b/src/endWeek/saWorkTheFarm.js
@@ -223,7 +223,11 @@ App.SlaveAssignment.workTheFarm = function(slave) {
 			if (slave.pregWeek > 16) {
 				t += `${His} viewers <span class="green">approve</span> of the fact that ${he} is sporting a baby bump. `;
 			} else {
-				t += `${His} viewers <span class="red">are disappointed</span> that ${he} isn't pregnant. `;
+				if (setup.fakeBellies.includes(slave.bellyAccessory)) {
+					t += `${His} viewers can't tell ${his} pregnant belly isn't real, luckily enough for ${him}. `;
+				} else {
+					t += `${His} viewers <span class="red">are disappointed</span> that ${he} isn't pregnant. `;
+				}
 			}
 			if (slave.dick > 0) {
 				// TODO: something here?
@@ -397,7 +401,7 @@ App.SlaveAssignment.workTheFarm = function(slave) {
 			// TODO: write this - maybe something about the slave's ability to handle the animal?
 		}
 		if (!canSeePerfectly(slave)) {
-			t += `${His} ${!canSee(slave) ? `blindness makes it impossible` : `nearsightedness makes it harder`}} for ${him} to see what ${he}'s doing, affecting ${his} ability to put on a good show. `;
+			t += `${His} ${!canSee(slave) ? `blindness makes it impossible` : `nearsightedness makes it harder`} for ${him} to see what ${he}'s doing, affecting ${his} ability to put on a good show. `;
 		}
 		if (slave.hears < 0) {
 			t += `${His} ${slave.hears < -1 ? `lack of` : `poor`} hearing makes it difficult for ${him} to do a good job of putting on a show. `;
diff --git a/src/facilities/farmyard/food/food.js b/src/facilities/farmyard/food/food.js
new file mode 100644
index 0000000000000000000000000000000000000000..c80c30a145d9671b9f9c47ca666d8401857661df
--- /dev/null
+++ b/src/facilities/farmyard/food/food.js
@@ -0,0 +1,61 @@
+/**
+ * @param {App.Entity.SlaveState} slave
+ * @returns {number}
+ */
+App.Facilities.Farmyard.foodAmount = function(slave) {
+	if (!slave) {
+		return `Current slave is not valid. Please report this`;
+	}
+	let food = 150;													// kg of food produced per week by slave, before upgrades
+	if (V.farmyardUpgrade.pump === 1) {
+		food += 15;													// pump upgrade for farmyard
+	}
+	if (V.farmyardUpgrade.fertilizer === 1) {
+		food += 35;													// fertilizer upgrade for farmyard
+	}
+	if (V.farmyardUpgrade.seeds === 1) {
+		food += 65;													// seeds upgrade for farmyard
+	}
+	if (V.farmyardUpgrade.machinery === 1) {
+		food += 65;													// machinery upgrade for farmyard
+	}
+	if (V.Farmer !== 0) {										// if a farmer is assigned
+		food *= 1.1;											// TODO: expand this to account for farmer XP and skill
+		if (V.Farmer.skill.farmer >= V.masteredXP) {			// if farmer is master
+			food *= 1.1;
+		}
+	}
+	if (slave.devotion > 50) {
+		food *= 1.1;
+	} else if (slave.devotion < -50) {
+		food *= 0.8;
+	}
+	if (slave.muscles > 30) {									// slave is muscular or more
+		food *= 1.1;
+	} else if (slave.muscles <= -6) {							// slave is weak or less
+		food *= 0.8;
+	}
+	if (slave.weight > 95) {									// slave is overweight or more
+		food *= 0.9;
+	} else if (slave.weight > 130) {							// slave is fat or more
+		food *= 0.8;
+	} else if (slave.weight > 160) {							// slave is obese or more
+		food *= 0.7;
+	} else if (slave.weight > 190) {							// slave is very obese or more
+		food *= 0.6;
+	}
+	if (!canSee(slave)) {										// slave is blind
+		food *= 0.6;
+	} else if (!canSeePerfectly(slave)) {						// slave is nearsighted
+		food *= 0.8;
+	}
+	if (slave.hears === -1) {									// slave is hard of hearing
+		food *= 0.8;
+	} else if (slave.hears < -1) {								// slave is deaf
+		food *= 0.6;
+	}
+	food *= restEffects(slave, 20);
+	food = Math.trunc(food);
+	food = Math.clamp(food, 1, 1000000000000000000);
+	return food;
+};
diff --git a/src/facilities/farmyard/reports/farmyardReport.js b/src/facilities/farmyard/reports/farmyardReport.js
index f41d42babc3418ae4647b83bb80296e12f5daf2d..a0a1ebd8ebdde396e489e380d8542802b248cc14 100644
--- a/src/facilities/farmyard/reports/farmyardReport.js
+++ b/src/facilities/farmyard/reports/farmyardReport.js
@@ -363,7 +363,7 @@ App.Facilities.Farmyard.farmyardReport = function farmyardReport() {
 
 		let r = [];
 
-		r.push(farmhandCount);
+		r.push(farmhandCount(slaves.length));
 
 		for (const slave of slaves) {
 			V.i = V.slaveIndices[slave.ID];
diff --git a/src/js/food.js b/src/facilities/farmyard/showsIncome.js
similarity index 83%
rename from src/js/food.js
rename to src/facilities/farmyard/showsIncome.js
index 6ff8ce76947e838f606b7ad3394e1b040a6d8ec8..8189fc3876b93d72912aaf3de9333758193256f8 100644
--- a/src/js/food.js
+++ b/src/facilities/farmyard/showsIncome.js
@@ -1,65 +1,3 @@
-/**
- * @param {App.Entity.SlaveState} slave
- * @returns {number}
- */
-App.Facilities.Farmyard.foodAmount = function(slave) {
-	if (!slave) {
-		return `Current slave is not valid. Please report this`;
-	}
-	let food = 150;													// kg of food produced per week by slave, before upgrades
-	if (V.farmyardUpgrade.pump === 1) {
-		food += 15;													// pump upgrade for farmyard
-	}
-	if (V.farmyardUpgrade.fertilizer === 1) {
-		food += 35;													// fertilizer upgrade for farmyard
-	}
-	if (V.farmyardUpgrade.seeds === 1) {
-		food += 65;													// seeds upgrade for farmyard
-	}
-	if (V.farmyardUpgrade.machinery === 1) {
-		food += 65;													// machinery upgrade for farmyard
-	}
-	if (V.Farmer !== 0) {										// if a farmer is assigned
-		food *= 1.1;											// TODO: expand this to account for farmer XP and skill
-		if (V.Farmer.skill.farmer >= V.masteredXP) {			// if farmer is master
-			food *= 1.1;
-		}
-	}
-	if (slave.devotion > 50) {
-		food *= 1.1;
-	} else if (slave.devotion < -50) {
-		food *= 0.8;
-	}
-	if (slave.muscles > 30) {									// slave is muscular or more
-		food *= 1.1;
-	} else if (slave.muscles <= -6) {							// slave is weak or less
-		food *= 0.8;
-	}
-	if (slave.weight > 95) {									// slave is overweight or more
-		food *= 0.9;
-	} else if (slave.weight > 130) {							// slave is fat or more
-		food *= 0.8;
-	} else if (slave.weight > 160) {							// slave is obese or more
-		food *= 0.7;
-	} else if (slave.weight > 190) {							// slave is very obese or more
-		food *= 0.6;
-	}
-	if (!canSee(slave)) {										// slave is blind
-		food *= 0.6;
-	} else if (!canSeePerfectly(slave)) {						// slave is nearsighted
-		food *= 0.8;
-	}
-	if (slave.hears === -1) {									// slave is hard of hearing
-		food *= 0.8;
-	} else if (slave.hears < -1) {								// slave is deaf
-		food *= 0.6;
-	}
-	food *= restEffects(slave, 20);
-	food = Math.trunc(food);
-	food = Math.clamp(food, 1, 1000000000000000000);
-	return food;
-};
-
 /**
  * @param {App.Entity.SlaveState} slave
  * @returns {number}
@@ -120,6 +58,14 @@ App.Facilities.Farmyard.farmShowsIncome = function(slave) {
 			}
 		}
 		if (arcology.FSGenderFundamentalist !== "unset") {
+			if (slave.pregWeek > 16) {
+				cash *= 1.1;
+			} else {
+				if (!setup.fakeBellies.includes(slave.bellyAccessory)) {
+					cash *= 0.9;
+				}
+			}
+
 			if (slave.dick > 0) {
 				cash *= 1.1;										// TODO: does this make sense?
 			} else {