diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 58d0c33ede8c9eecb32e90b77eb34bccdf38ae65..a1da3db3a9ce3c95e004ec29f9e557940a2c4927 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -211,8 +211,7 @@ App.Data.CorpInitData = {
 	ExpandToken: 0,
 	Spec: 0,
 	SpecToken: 0,
-	SpecRaces: [],
-	SpecNationality: 0
+	SpecRaces: []
 };
 
 // The other half of the above whitelist.  However, entries in this array will be forced to the values set here upon starting NG+.
diff --git a/src/data/backwardsCompatibility/backwardsCompatibility.js b/src/data/backwardsCompatibility/backwardsCompatibility.js
index eea233a5d347c5e2315bdb12dc2688836e02332b..c0ee023d705af091a7dc82b1f66ea4787cb8cde7 100644
--- a/src/data/backwardsCompatibility/backwardsCompatibility.js
+++ b/src/data/backwardsCompatibility/backwardsCompatibility.js
@@ -1004,6 +1004,9 @@ App.Update.globalVariables = function(node) {
 			V.corp.ExpandToken = 1;
 		}
 		V.dividendTimer = V.dividendTimer || 13;
+		if (V.corp.SpecNationality === 0) {
+			delete V.corp.SpecNationality;
+		}
 
 		/* Removing the old Corp from save*/
 		if (V.corp.Value) {