diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 58d0c33ede8c9eecb32e90b77eb34bccdf38ae65..a1da3db3a9ce3c95e004ec29f9e557940a2c4927 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -211,8 +211,7 @@ App.Data.CorpInitData = { ExpandToken: 0, Spec: 0, SpecToken: 0, - SpecRaces: [], - SpecNationality: 0 + SpecRaces: [] }; // The other half of the above whitelist. However, entries in this array will be forced to the values set here upon starting NG+. diff --git a/src/data/backwardsCompatibility/backwardsCompatibility.js b/src/data/backwardsCompatibility/backwardsCompatibility.js index eea233a5d347c5e2315bdb12dc2688836e02332b..c0ee023d705af091a7dc82b1f66ea4787cb8cde7 100644 --- a/src/data/backwardsCompatibility/backwardsCompatibility.js +++ b/src/data/backwardsCompatibility/backwardsCompatibility.js @@ -1004,6 +1004,9 @@ App.Update.globalVariables = function(node) { V.corp.ExpandToken = 1; } V.dividendTimer = V.dividendTimer || 13; + if (V.corp.SpecNationality === 0) { + delete V.corp.SpecNationality; + } /* Removing the old Corp from save*/ if (V.corp.Value) {