diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 38ccc5f2de16e4052de2443487390c86614f5e73..d9f8c5d756489d1bf27156e11a1776e190504a62 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -18,7 +18,7 @@ variables: # precompiled / assets # the URLs are the same as inside the game, change both if updating WEBGL_NAME: "WebGL art assets" - WEBGL_URL: "https://mega.nz/folder/294GhJJQ#A57OtA3xDvQTO82FYz00ow" + WEBGL_URL: "https://mega.nz/folder/m1JQ3JAQ#2GJsM7csBBvBu0DX8SB2kA" RENDER_NAME: "Rendered imagepack (outdated)" RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0" diff --git a/src/art/artJS.js b/src/art/artJS.js index 2e2e3a4f08f6c4236c7d6feac294dcdca43b33ca..400da38247c456e1799539e33633fccf80efed63 100644 --- a/src/art/artJS.js +++ b/src/art/artJS.js @@ -200,7 +200,7 @@ App.Art.webglInitialize = function() { let load = document.createElement("script"); load.onload = function() { // but only if version is correct - if (App.Art.version === "1.9") { + if (App.Art.version === "1.10") { document.head.appendChild(script); } else { App.Art.errorHandler("engineFailed", 3); diff --git a/src/gui/options/options.js b/src/gui/options/options.js index d6cbcf73a1e4cfdaa2a8bcfcdc31cd38cafc21ac..0bee6997cf448e37ede2f4a609418aa56e524810 100644 --- a/src/gui/options/options.js +++ b/src/gui/options/options.js @@ -1160,7 +1160,7 @@ App.UI.artOptions = function() { options.addOption("Clothing erection bulges are", "showClothingErection") .addValue("Enabled", true).on().addValue("Disabled", false).off(); } else if (V.imageChoice === 4) { - options.addComment(`This art is currently (10/26/21) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/294GhJJQ#A57OtA3xDvQTO82FYz00ow' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. + options.addComment(`This art is currently (12/12/21) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/m1JQ3JAQ#2GJsM7csBBvBu0DX8SB2kA' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. Then <b>refresh</b> the page. Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);