diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml
index a5e6496aadbeea4378afc5930f5af8c965704b15..5f70f978e6d1f2486c44d69d73a6ba81fd60d7a8 100644
--- a/.gitlab-ci.yml
+++ b/.gitlab-ci.yml
@@ -18,7 +18,7 @@ variables:
   # precompiled / assets
   # the URLs are the same as inside the game, change both if updating
   WEBGL_NAME: "WebGL art assets"
-  WEBGL_URL: "https://mega.nz/folder/rtAzEYTS#5a5KO_rqq_BB8eqtOuhEow"
+  WEBGL_URL: "https://mega.nz/folder/Sgp0lQbY#L1iG-jMQUeztUFuFqj-ryw"
   RENDER_NAME: "Rendered imagepack (outdated)"
   RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0"
 
diff --git a/src/art/artJS.js b/src/art/artJS.js
index 111d10bb3c3f5612863d3301ad3e4d2f1040a92b..18dca6a59ca16691d5a677cba856838a2e85a221 100644
--- a/src/art/artJS.js
+++ b/src/art/artJS.js
@@ -151,9 +151,6 @@ App.Art.errorHandler = function(event, message) {
 		case 3:
 			App.Art.webglErrorMessage = "Version mismatch.\nUpdate the assets using the link in Game Options.";
 			break;
-		case 4: // temporary option
-			App.Art.webglErrorMessage = "Could not find art assets.\nOlder versions need to be updated using\nthe download link in Game Options.";
-			break;
 	}
 
 	// fire event to art elements
@@ -204,7 +201,7 @@ App.Art.webglInitialize = function() {
 	let load = document.createElement("script");
 	load.onload = function() {
 		// but only if version is correct
-		if (App.Art.version === "1.3") {
+		if (App.Art.version === "1.4") {
 			document.head.appendChild(script);
 		} else {
 			App.Art.errorHandler("engineFailed", 3);
@@ -212,7 +209,7 @@ App.Art.webglInitialize = function() {
 		}
 	};
 	load.onerror = function() {
-		App.Art.errorHandler("engineFailed", 4); // temporary display different message until next update
+		App.Art.errorHandler("engineFailed", 2);
 		LoadScreen.unlock(loadLockID);
 	};
 	load.src = "resources/webgl/load.js";
diff --git a/src/gui/options/options.js b/src/gui/options/options.js
index d35bea0cc9243b28ec2a2fa94de88a6ff52e7437..be283c46d8bc1698bb0f2974063768ef5d5d76ca 100644
--- a/src/gui/options/options.js
+++ b/src/gui/options/options.js
@@ -1078,7 +1078,7 @@ App.UI.artOptions = function() {
 
 	const art = App.UI.DOM.appendNewElement("span", el);
 	art.style.position = "relative";
-	art.style.zIndex = "-1";
+	art.style.zIndex = "1";
 	App.Events.drawEventArt(art, BaseSlave());
 
 	options.addOption("Images are", "seeImages")
@@ -1114,7 +1114,7 @@ App.UI.artOptions = function() {
 			options.addOption("Clothing erection bulges are", "showClothingErection")
 				.addValue("Enabled", true).on().addValue("Disabled", false).off();
 		} else if (V.imageChoice === 4) {
-			options.addComment(`<a href='https://mega.nz/folder/rtAzEYTS#5a5KO_rqq_BB8eqtOuhEow' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. 
+			options.addComment(`<a href='https://mega.nz/folder/Sgp0lQbY#L1iG-jMQUeztUFuFqj-ryw' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. 
 			Then <b>refresh</b> the page.
 			Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);