From a708f73f96d9332221f83763370d254e3aa20228 Mon Sep 17 00:00:00 2001
From: klorpa <30924131+klorpa@users.noreply.github.com>
Date: Sat, 17 Aug 2019 18:06:41 -0500
Subject: [PATCH] Etc

---
 src/uncategorized/seLethalPit.tw      | 2 +-
 src/uncategorized/seNonlethalPit.tw   | 4 ++--
 src/uncategorized/seRaidingAssault.tw | 4 ++--
 3 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/uncategorized/seLethalPit.tw b/src/uncategorized/seLethalPit.tw
index 6eefcf5b2a3..2921e2e5b8a 100644
--- a/src/uncategorized/seLethalPit.tw
+++ b/src/uncategorized/seLethalPit.tw
@@ -542,7 +542,7 @@ In any case, <<if $pitAnimal == 0>>both of the slaves have<<else>>the slave and
 			<<run repX(100, "pit", _winner)>>
 		<</if>>
 	<<elseif (_loser.boobs > 1200)>>
-		_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, $he slices _loser.slaveName right across _his2 huge tits, which are so large they cannot properly be defended. _loser.slaveName reflexively drops _his2 sword to clasp _his2 hands over _his2 ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's follow-up is neither artful nor particularly well planned, but it is effective. $He hits the distracted _girl2's neck from the side, almost but not quite separating _his2 head from _his2 body.
+		_winner.slaveName takes an extremely simple shortcut to victory. The instant the fight starts, $he slices _loser.slaveName right across _his2 huge tits, which are so large they cannot properly be defended. _loser.slaveName reflexively drops _his2 sword to clasp _his2 hand<<if hasBothArms(_loser)>>s<</if>> over _his2 ruined breasts, gushing blood<<if _loser.boobsImplant > 400>> and implant fluid<</if>>. _winner.slaveName's follow-up is neither artful nor particularly well planned, but it is effective. $He hits the distracted _girl2's neck from the side, almost but not quite separating _his2 head from _his2 body.
 		<<if $pitAudience == "paid">>
 			The audience is not very impressed by this easy kill, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
 			<<run cashX(slaveCost, "pit", _winner)>>
diff --git a/src/uncategorized/seNonlethalPit.tw b/src/uncategorized/seNonlethalPit.tw
index a458170cf23..612777b7fe0 100644
--- a/src/uncategorized/seNonlethalPit.tw
+++ b/src/uncategorized/seNonlethalPit.tw
@@ -436,7 +436,7 @@
 		<</if>>
 	<<elseif (_winnerDeadliness > _loserDeadliness+3)>>
 		<<if (_winner.skill.combat > 0)>>
-			_winner.slaveName wants to win, and $he opens the fight with a furious attack. _loser.slaveName manages to get _his2 forearms up, blocking a few blows, but by doing so leaves _his2 abdomen open and obscures _his2 vision enough that _he2 is unprepared for the following kidney strike, which brings _him2 gasping to one knee. _winner.slaveName lets _him2 rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
+			_winner.slaveName wants to win, and $he opens the fight with a furious attack. _loser.slaveName manages to get _his2 forearm<<if hasBothArms(_loser)>>s<</if>> up, blocking a few blows, but by doing so leaves _his2 abdomen open and obscures _his2 vision enough that _he2 is unprepared for the following kidney strike, which brings _him2 gasping to one knee. _winner.slaveName lets _him2 rise just a little before delivering a calculated hard right that sends _loser.slaveName to the mat.
 			<<if $pitAudience == "paid">>
 				The audience is not very impressed by this execution, and your @@.yellowgreen;cut of the betting@@ is unimpressive.
 				<<run cashX(500, "pit", _winner)>>
@@ -905,7 +905,7 @@
 	$He feels horrible after forcing $himself on _loser.slaveName; $he is the one that should suffer, not _him2. _winner.slaveName has @@.yellow;descended into true self hatred.@@
 	<<set _winner.sexualFlaw = "self hating">>
 <<elseif _winner.fetish == "dom" && _winner.fetishStrength > 90 && _winner.sexualFlaw != "abusive" && _winner.devotion > 20>>
-	$He noticed something while $he was raping _loser.slaveName; watching the way _he2 cowered before $his raised palm was strangely satisfying, as were the painful moans that accompanied every forceful thrust. _winner.slaveName cums powerfully at the mere thought; $he has become @@.yellow;sexually abusive, getting off on the thrill of forcing $himself on other slaves.@@
+	$He noticed something while $he was raping _loser.slaveName; watching the way _he2 cowered before <<if hasAnyArms(_winner)>>$his raised palm<<else>>$him<</if>> was strangely satisfying, as were the painful moans that accompanied every forceful thrust. _winner.slaveName cums powerfully at the mere thought; $he has become @@.yellow;sexually abusive, getting off on the thrill of forcing $himself on other slaves.@@
 	<<set _winner.sexualFlaw = "abusive">>
 <<elseif _winner.behavioralFlaw == "none" && random(1,100) <= 5 && _winner.devotion <= 20>>
 	$He begins to act @@.red;oddly@@ after the fight; having to beat down and rape another slave may have affected $him mentally.
diff --git a/src/uncategorized/seRaidingAssault.tw b/src/uncategorized/seRaidingAssault.tw
index 6aab60bcb15..2d7683b1f4a 100644
--- a/src/uncategorized/seRaidingAssault.tw
+++ b/src/uncategorized/seRaidingAssault.tw
@@ -7,11 +7,11 @@ You make your selection and direct your $mercenariesTitle to attack the target.
 
 <<if $SF.Toggle && $SF.Active >= 1>>
 	<<if $SF.Squad.Satellite.lv >= 1 && $SF.Squad.Satellite.InOrbit > 0>>
-		<<set _MercCaptureL += 1,_MercCaptureU +1>>
+		<<set _MercCaptureL += 1,_MercCaptureU += 1>>
 		<<set _raidescapeL -= 1,_raidescapeU -= 1>>
 	<</if>>
 	<<if $SF.Squad.SpacePlane >= 1>>
-		<<set _MercCaptureL += 1,_MercCaptureU +1>>
+		<<set _MercCaptureL += 1,_MercCaptureU += 1>>
 		<<set _raidescapeL -= 1>>
 	<</if>>
 <</if>>
-- 
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