From a9efc4f6b80f747bd2506b62790e4fa8d56d99fd Mon Sep 17 00:00:00 2001
From: lowercase-donkey <lowercasedonkey@gmail.com>
Date: Sat, 23 Mar 2019 18:24:03 -0400
Subject: [PATCH] tats are mods, not surgeries

---
 src/interaction/cyberConfig.tw         |  96 ++++++++++-----------
 src/npc/abort.tw                       |   2 +-
 src/pregmod/saClothes.tw               |   4 +-
 src/uncategorized/bodyModification.tw  | 110 ++++++++++++-------------
 src/uncategorized/saDrugs.tw           |   2 +-
 src/uncategorized/saLongTermEffects.tw |   4 +-
 6 files changed, 109 insertions(+), 109 deletions(-)

diff --git a/src/interaction/cyberConfig.tw b/src/interaction/cyberConfig.tw
index eacceaf73b8..49ee44e440d 100644
--- a/src/interaction/cyberConfig.tw
+++ b/src/interaction/cyberConfig.tw
@@ -32,52 +32,52 @@
 		Swap out $his lenses:
 		<br>
 		Iris Color:
-		[[Blue|cyberConfig][$activeSlave.eyeColor = "blue",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Black|cyberConfig][$activeSlave.eyeColor = "black",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Brown|cyberConfig][$activeSlave.eyeColor = "brown",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Green|cyberConfig][$activeSlave.eyeColor = "green",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Turquoise|cyberConfig][$activeSlave.eyeColor = "turquoise",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Sky-Blue|cyberConfig][$activeSlave.eyeColor = "sky-blue",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Hazel|cyberConfig][$activeSlave.eyeColor = "hazel",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Pale-Grey|cyberConfig][$activeSlave.eyeColor = "pale-grey",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[White|cyberConfig][$activeSlave.eyeColor = "white",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Pink|cyberConfig][$activeSlave.eyeColor = "pink",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Amber|cyberConfig][$activeSlave.eyeColor = "amber",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Red|cyberConfig][$activeSlave.eyeColor = "red",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Yellow|cyberConfig][$activeSlave.eyeColor = "yellow",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Orange|cyberConfig][$activeSlave.eyeColor = "orange",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
+		[[Blue|cyberConfig][$activeSlave.eyeColor = "blue",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Black|cyberConfig][$activeSlave.eyeColor = "black",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Brown|cyberConfig][$activeSlave.eyeColor = "brown",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Green|cyberConfig][$activeSlave.eyeColor = "green",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Turquoise|cyberConfig][$activeSlave.eyeColor = "turquoise",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Sky-Blue|cyberConfig][$activeSlave.eyeColor = "sky-blue",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Hazel|cyberConfig][$activeSlave.eyeColor = "hazel",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Pale-Grey|cyberConfig][$activeSlave.eyeColor = "pale-grey",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[White|cyberConfig][$activeSlave.eyeColor = "white",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Pink|cyberConfig][$activeSlave.eyeColor = "pink",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Amber|cyberConfig][$activeSlave.eyeColor = "amber",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Red|cyberConfig][$activeSlave.eyeColor = "red",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Yellow|cyberConfig][$activeSlave.eyeColor = "yellow",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Orange|cyberConfig][$activeSlave.eyeColor = "orange",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
 		<br>
 		Pupil Shape:
-		<br>[[Circular|cyberConfig][$activeSlave.pupil = "circular",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Catlike|cyberConfig][$activeSlave.pupil = "catlike",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Serpent-Like|cyberConfig][$activeSlave.pupil = "serpent-like",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Devilish|cyberConfig][$activeSlave.pupil = "devilish",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Demonic|cyberConfig][$activeSlave.pupil = "demonic",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Hypnotic|cyberConfig][$activeSlave.pupil = "hypnotic",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Heart-Shaped|cyberConfig][$activeSlave.pupil = "heart-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Wide-Eyed|cyberConfig][$activeSlave.pupil = "wide-eyed",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Almond-Shaped|cyberConfig][$activeSlave.pupil = "almond-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Bright|cyberConfig][$activeSlave.pupil = "bright",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Teary|cyberConfig][$activeSlave.pupil = "teary",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Vacant|cyberConfig][$activeSlave.pupil = "vacant",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Star-Shaped|cyberConfig][$activeSlave.pupil = "star-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Goat-Like|cyberConfig][$activeSlave.pupil = "goat-like",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
+		<br>[[Circular|cyberConfig][$activeSlave.pupil = "circular",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Catlike|cyberConfig][$activeSlave.pupil = "catlike",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Serpent-Like|cyberConfig][$activeSlave.pupil = "serpent-like",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Devilish|cyberConfig][$activeSlave.pupil = "devilish",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Demonic|cyberConfig][$activeSlave.pupil = "demonic",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Hypnotic|cyberConfig][$activeSlave.pupil = "hypnotic",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Heart-Shaped|cyberConfig][$activeSlave.pupil = "heart-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Wide-Eyed|cyberConfig][$activeSlave.pupil = "wide-eyed",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Almond-Shaped|cyberConfig][$activeSlave.pupil = "almond-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Bright|cyberConfig][$activeSlave.pupil = "bright",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Teary|cyberConfig][$activeSlave.pupil = "teary",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Vacant|cyberConfig][$activeSlave.pupil = "vacant",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Star-Shaped|cyberConfig][$activeSlave.pupil = "star-shaped",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Goat-Like|cyberConfig][$activeSlave.pupil = "goat-like",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
 		<br>
 		Sclera Colors:
-		[[White|cyberConfig][$activeSlave.sclerae = "white",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Blue|cyberConfig][$activeSlave.sclerae = "blue",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Black|cyberConfig][$activeSlave.sclerae = "black",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Brown|cyberConfig][$activeSlave.sclerae = "brown",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Green|cyberConfig][$activeSlave.sclerae = "green",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Turquoise|cyberConfig][$activeSlave.sclerae = "turquoise",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Sky-Blue|cyberConfig][$activeSlave.sclerae = "sky-blue",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Hazel|cyberConfig][$activeSlave.sclerae = "hazel",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Pale-Grey|cyberConfig][$activeSlave.sclerae = "pale-grey",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Pink|cyberConfig][$activeSlave.sclerae = "pink",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Amber|cyberConfig][$activeSlave.sclerae = "amber",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Red|cyberConfig][$activeSlave.sclerae = "red",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Yellow|cyberConfig][$activeSlave.sclerae = "yellow",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Orange|cyberConfig][$activeSlave.sclerae = "orange",$temp = 2,cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
+		[[White|cyberConfig][$activeSlave.sclerae = "white",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Blue|cyberConfig][$activeSlave.sclerae = "blue",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Black|cyberConfig][$activeSlave.sclerae = "black",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Brown|cyberConfig][$activeSlave.sclerae = "brown",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Green|cyberConfig][$activeSlave.sclerae = "green",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Turquoise|cyberConfig][$activeSlave.sclerae = "turquoise",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Sky-Blue|cyberConfig][$activeSlave.sclerae = "sky-blue",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Hazel|cyberConfig][$activeSlave.sclerae = "hazel",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Pale-Grey|cyberConfig][$activeSlave.sclerae = "pale-grey",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Pink|cyberConfig][$activeSlave.sclerae = "pink",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Amber|cyberConfig][$activeSlave.sclerae = "amber",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Red|cyberConfig][$activeSlave.sclerae = "red",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Yellow|cyberConfig][$activeSlave.sclerae = "yellow",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Orange|cyberConfig][$activeSlave.sclerae = "orange",$temp = 2,cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
 	<</if>>
 
 	<<if $activeSlave.earImplant == 1>><br><br>&nbsp;
@@ -177,12 +177,12 @@
 		<br>&nbsp;&nbsp;&nbsp;&nbsp;
 
 		Modify $his tail's appearance:<br>
-		[[Cat|cyberConfig][$activeSlave.tailShape = "neko",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Dog|cyberConfig][$activeSlave.tailShape = "inu",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Fox|cyberConfig][$activeSlave.tailShape = "kit",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Kitsune|cyberConfig][$activeSlave.tailShape = "kitsune",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Tanuki|cyberConfig][$activeSlave.tailShape = "tanuki",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
-		| [[Bovine|cyberConfig][$activeSlave.tailShape = "ushi",cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]
+		[[Cat|cyberConfig][$activeSlave.tailShape = "neko",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Dog|cyberConfig][$activeSlave.tailShape = "inu",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Fox|cyberConfig][$activeSlave.tailShape = "kit",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Kitsune|cyberConfig][$activeSlave.tailShape = "kitsune",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Tanuki|cyberConfig][$activeSlave.tailShape = "tanuki",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
+		| [[Bovine|cyberConfig][$activeSlave.tailShape = "ushi",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]
 	<</if>>
 <<case 1>>
 	<<set $temp = 0, $nextButton = "Continue", $nextLink = "cyberConfig">>
diff --git a/src/npc/abort.tw b/src/npc/abort.tw
index 8e702f0eb30..aa35a0583a0 100644
--- a/src/npc/abort.tw
+++ b/src/npc/abort.tw
@@ -39,7 +39,7 @@ The remote surgery makes aborting a pregnancy quick and efficient.
 <<if $activeSlave.abortionTat > -1>>
 	The temporary tattoo of a child has been replaced with $his <<= ordinalSuffix($activeSlave.abortionTat)>> crossed out infant.
 	<<set $activeSlave.abortionTat++>>
-	<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>>
+	<<run cashX(forceNeg($modCost), "slaveMod", $activeSlave)>>
 <</if>>
 
 <<if lastPregRule($activeSlave,$defaultRules)>><<set $activeSlave.preg = -1>><<else>><<set $activeSlave.preg = 0>><</if>>
diff --git a/src/pregmod/saClothes.tw b/src/pregmod/saClothes.tw
index 9b36e290b7a..32f46420909 100644
--- a/src/pregmod/saClothes.tw
+++ b/src/pregmod/saClothes.tw
@@ -460,7 +460,7 @@
 			<<if $slaves[$i].abortionTat > -1>>
 				The temporary tattoo of a child has been replaced with $his <<= ordinalSuffix($slaves[$i].abortionTat)>> crossed out infant.
 				<<set $slaves[$i].abortionTat++>>
-				<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $slaves[$i])>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $slaves[$i])>>
 			<</if>>
 		<<else>>
 			<<if $slaves[$i].waist <= -95>>
@@ -823,7 +823,7 @@
 				<<if $slaves[$i].abortionTat > -1>>
 					The temporary tattoo of a child has been replaced with $his <<= ordinalSuffix($slaves[$i].abortionTat)>> crossed out infant.
 					<<set $slaves[$i].abortionTat++>>
-					<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $slaves[$i])>>
+					<<run cashX(forceNeg($modCost), "slaveMod", $slaves[$i])>>
 				<</if>>
 			<</if>>
 		<</if>>
diff --git a/src/uncategorized/bodyModification.tw b/src/uncategorized/bodyModification.tw
index d651fed964c..a888abedc59 100644
--- a/src/uncategorized/bodyModification.tw
+++ b/src/uncategorized/bodyModification.tw
@@ -413,31 +413,31 @@ Choose piercing style:
 		<<goto "Body Modification">>
 	<</link>>
 
-	<<if $activeSlave.earPiercing != 1>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.nosePiercing != 1>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.eyebrowPiercing != 1>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.lipsPiercing != 1>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.tonguePiercing != 1>>	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.earPiercing != 1>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.nosePiercing != 1>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.eyebrowPiercing != 1>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.lipsPiercing != 1>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.tonguePiercing != 1>>	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<<if $activeSlave.nipples != "fuckable">>
-	<<if $activeSlave.nipplesPiercing != 1>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.nipplesPiercing != 1>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<</if>>
-	<<if $activeSlave.areolaePiercing != 1>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.corsetPiercing != 1>>	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.navelPiercing != 1>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.areolaePiercing != 1>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.corsetPiercing != 1>>	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.navelPiercing != 1>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
 		<<if $activeSlave.vagina != -1>>
-			<<if $activeSlave.clitPiercing != 1>>	| [[Clit|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+			<<if $activeSlave.clitPiercing != 1>>	| [[Clit|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 		<<else>>
-			<<if $activeSlave.clitPiercing != 1>>	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+			<<if $activeSlave.clitPiercing != 1>>	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 		<</if>>
 	<</if>>
 	<<if ($activeSlave.vagina != -1)>>
-		<<if $activeSlave.vaginaPiercing != 1>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<if $activeSlave.vaginaPiercing != 1>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<</if>>
 	<<if ($activeSlave.dick > 0)>>
-		<<if $activeSlave.dickPiercing != 1>>	| [[Dick|Body Modification][$activeSlave.dickPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<if $activeSlave.dickPiercing != 1>>	| [[Dick|Body Modification][$activeSlave.dickPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<</if>>
-	<<if $activeSlave.anusPiercing != 1>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 1, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.anusPiercing != 1>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 1, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 <</if>>
 
 <<if $piercingLevel == 2>>
@@ -445,55 +445,55 @@ Choose piercing style:
 	''Heavily'' pierce $his:
 
 	<<link "Entire body">>
-		<<if $activeSlave.earPiercing != 2>><<set $activeSlave.earPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.nosePiercing != 2>><<set $activeSlave.nosePiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.eyebrowPiercing != 2>><<set $activeSlave.eyebrowPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.lipsPiercing != 2>><<set $activeSlave.lipsPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.tonguePiercing != 2>><<set $activeSlave.tonguePiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.earPiercing != 2>><<set $activeSlave.earPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.nosePiercing != 2>><<set $activeSlave.nosePiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.eyebrowPiercing != 2>><<set $activeSlave.eyebrowPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.lipsPiercing != 2>><<set $activeSlave.lipsPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.tonguePiercing != 2>><<set $activeSlave.tonguePiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<<if $activeSlave.nipples != "fuckable">>
-		<<if $activeSlave.nipplesPiercing != 2>><<set $activeSlave.nipplesPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.nipplesPiercing != 2>><<set $activeSlave.nipplesPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<</if>>
-		<<if $activeSlave.areolaePiercing != 2>><<set $activeSlave.areolaePiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.corsetPiercing != 2>><<set $activeSlave.corsetPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
-		<<if $activeSlave.navelPiercing != 2>><<set $activeSlave.navelPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.areolaePiercing != 2>><<set $activeSlave.areolaePiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.corsetPiercing != 2>><<set $activeSlave.corsetPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.navelPiercing != 2>><<set $activeSlave.navelPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
-			<<if $activeSlave.clitPiercing != 2>><<set $activeSlave.clitPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+			<<if $activeSlave.clitPiercing != 2>><<set $activeSlave.clitPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<</if>>
 		<<if ($activeSlave.vagina != -1)>>
-			<<if $activeSlave.vaginaPiercing != 2>><<set $activeSlave.vaginaPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+			<<if $activeSlave.vaginaPiercing != 2>><<set $activeSlave.vaginaPiercing = 2>>	<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<</if>>
 		<<if ($activeSlave.dick > 0)>>
-			<<if $activeSlave.dickPiercing != 2>><<set $activeSlave.dickPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+			<<if $activeSlave.dickPiercing != 2>><<set $activeSlave.dickPiercing = 2>>		<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<</if>>
-		<<if $activeSlave.anusPiercing != 2>><<set $activeSlave.anusPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveSurgery", $activeSlave), $degradation += 1>><</if>>
+		<<if $activeSlave.anusPiercing != 2>><<set $activeSlave.anusPiercing = 2>>			<<set cashX(forceNeg($modCost), "slaveMod", $activeSlave), $degradation += 1>><</if>>
 		<<goto "Body Modification">>
 	<</link>>
 
-	<<if $activeSlave.earPiercing != 2>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.nosePiercing != 2>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.eyebrowPiercing != 2>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.lipsPiercing != 2>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.tonguePiercing != 2>>	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.earPiercing != 2>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.nosePiercing != 2>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.eyebrowPiercing != 2>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.lipsPiercing != 2>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.tonguePiercing != 2>>	| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 	<<if $activeSlave.nipples != "fuckable">>
-	<<if $activeSlave.nipplesPiercing != 2>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.nipplesPiercing != 2>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
-	<<if $activeSlave.areolaePiercing != 2>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.corsetPiercing != 2>>	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
-	<<if $activeSlave.navelPiercing != 2>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.areolaePiercing != 2>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.corsetPiercing != 2>>	| [[Corset|Body Modification][$activeSlave.corsetPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.navelPiercing != 2>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 	<<if ($activeSlave.vagina != -1) || ($activeSlave.dick != 0)>>
 		<<if $activeSlave.vagina != -1>>
-			<<if $activeSlave.clitPiercing != 2>> | [[Clit|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+			<<if $activeSlave.clitPiercing != 2>> | [[Clit|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 		<<else>>
-			<<if $activeSlave.clitPiercing != 2>> | [[Dickhead|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+			<<if $activeSlave.clitPiercing != 2>> | [[Dickhead|Body Modification][$activeSlave.clitPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 		<</if>>
 	<</if>>
 	<<if ($activeSlave.vagina != -1)>>
-		<<if $activeSlave.vaginaPiercing != 2>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+		<<if $activeSlave.vaginaPiercing != 2>> | [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
 	<<if ($activeSlave.dick > 0)>>
-		<<if $activeSlave.dickPiercing != 2>>	| [[Dick|Body Modification][$activeSlave.dickPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+		<<if $activeSlave.dickPiercing != 2>>	| [[Dick|Body Modification][$activeSlave.dickPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 	<</if>>
-	<<if $activeSlave.anusPiercing != 2>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 2, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave),$degradation += 1]]<</if>>
+	<<if $activeSlave.anusPiercing != 2>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 2, cashX(forceNeg($modCost), "slaveMod", $activeSlave),$degradation += 1]]<</if>>
 <</if>>
 
 <<if $piercingLevel == 3>>
@@ -531,23 +531,23 @@ Choose piercing style:
 
 	<</link>>
 
-	<<if $activeSlave.earPiercing > 0>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.nosePiercing > 0>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.eyebrowPiercing > 0>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.lipsPiercing > 0>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.tonguePiercing > 0>>		| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.nipplesPiercing > 0>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.areolaePiercing > 0>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.corsetPiercing > 0>>		| [[Corset|Body Modification][$activeSlave.corsetPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.navelPiercing > 0>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.earPiercing > 0>>		| [[Ear|Body Modification][$activeSlave.earPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.nosePiercing > 0>>		| [[Nose|Body Modification][$activeSlave.nosePiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.eyebrowPiercing > 0>>	| [[Eyebrow|Body Modification][$activeSlave.eyebrowPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.lipsPiercing > 0>>		| [[Lips|Body Modification][$activeSlave.lipsPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.tonguePiercing > 0>>		| [[Tongue|Body Modification][$activeSlave.tonguePiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.nipplesPiercing > 0>>	| [[Nipples|Body Modification][$activeSlave.nipplesPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.areolaePiercing > 0>>	| [[Areolae|Body Modification][$activeSlave.areolaePiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.corsetPiercing > 0>>		| [[Corset|Body Modification][$activeSlave.corsetPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.navelPiercing > 0>>		| [[Navel|Body Modification][$activeSlave.navelPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<<if $activeSlave.vagina != -1>>
-		<<if $activeSlave.clitPiercing > 0>>	| [[Clit|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<if $activeSlave.clitPiercing > 0>>	| [[Clit|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<<else>>
-		<<if $activeSlave.clitPiercing > 0>>	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+		<<if $activeSlave.clitPiercing > 0>>	| [[Dickhead|Body Modification][$activeSlave.clitPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 	<</if>>
-	<<if $activeSlave.vaginaPiercing > 0>>		| [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.dickPiercing > 0>>		| [[Dick|Body Modification][$activeSlave.dickPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
-	<<if $activeSlave.anusPiercing > 0>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 0, cashX(forceNeg($modCost), "slaveSurgery", $activeSlave)]]<</if>>
+	<<if $activeSlave.vaginaPiercing > 0>>		| [[Vagina|Body Modification][$activeSlave.vaginaPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.dickPiercing > 0>>		| [[Dick|Body Modification][$activeSlave.dickPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
+	<<if $activeSlave.anusPiercing > 0>>		| [[Anus|Body Modification][$activeSlave.anusPiercing = 0, cashX(forceNeg($modCost), "slaveMod", $activeSlave)]]<</if>>
 <</if>>
 
 <br><br>
diff --git a/src/uncategorized/saDrugs.tw b/src/uncategorized/saDrugs.tw
index 306bcbf9f45..a68e84f84e9 100644
--- a/src/uncategorized/saDrugs.tw
+++ b/src/uncategorized/saDrugs.tw
@@ -1102,7 +1102,7 @@
 			<<if $slaves[$i].abortionTat > -1>>
 				The temporary tattoo of a child has been replaced with $his <<= ordinalSuffix($slaves[$i].abortionTat)>> crossed out infant.
 				<<set $slaves[$i].abortionTat++>>
-				<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $slaves[$i])>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $slaves[$i])>>
 			<</if>>
 		<</if>>
 	<</if>>
diff --git a/src/uncategorized/saLongTermEffects.tw b/src/uncategorized/saLongTermEffects.tw
index a1468eaf50b..e609ec05ba5 100644
--- a/src/uncategorized/saLongTermEffects.tw
+++ b/src/uncategorized/saLongTermEffects.tw
@@ -8227,7 +8227,7 @@
 			<<if $slaves[$i].abortionTat > -1>>
 				But hey, $he gets a tattoo signifying $his abortion. Was it worth it?
 				<<set $slaves[$i].abortionTat++>>
-				<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $slaves[$i])>>
+				<<run cashX(forceNeg($modCost), "slaveMod", $slaves[$i])>>
 			<</if>>
 		<</if>>
 	<</if>>
@@ -8361,7 +8361,7 @@
 					<<if $slaves[$i].abortionTat > -1>>
 						The temporary tattoo of a child has been replaced with $his <<= ordinalSuffix($slaves[$i].abortionTat)>> crossed out infant.
 						<<set $slaves[$i].abortionTat++>>
-						<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $slaves[$i])>>
+						<<run cashX(forceNeg($modCost), "slaveMod", $slaves[$i])>>
 					<</if>>
 					<<run SetBellySize($slaves[$i])>>
 					<<set _miscarriage = 1>>
-- 
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