From ad9c623cbbd25d9d705effd19fa344aeabe5003b Mon Sep 17 00:00:00 2001 From: Arkerthan <arkerthan@gmail.com> Date: Mon, 8 Apr 2019 17:15:48 +0200 Subject: [PATCH] cleaned eyes --- slave variables documentation - Pregmod.txt | 8 +++++- src/cheats/mod_EditChildCheatNew.tw | 7 +++++- src/cheats/mod_EditSlaveCheat.tw | 6 +++++ src/cheats/mod_editSlaveCheatNew.tw | 7 +++++- src/interaction/cyberConfig.tw | 4 +-- src/js/SlaveState.js | 7 +++++- src/js/descriptionWidgets.js | 16 +++++++----- src/player/actions/fCaress.tw | 8 +++++- src/player/actions/fEmbrace.tw | 8 +++++- src/player/actions/fondleBoobs.tw | 6 ++++- src/pregmod/organFarmOptions.tw | 6 ++--- src/pregmod/rePregInventor.tw | 4 +-- src/uncategorized/PESS.tw | 20 +++++++++++++-- src/uncategorized/RETS.tw | 2 +- src/uncategorized/multiImplant.tw | 6 ++--- src/uncategorized/remoteSurgery.tw | 27 +++++++++------------ src/uncategorized/saLiveWithHG.tw | 6 ++--- src/uncategorized/salon.tw | 19 ++++++--------- src/uncategorized/seExpiration.tw | 8 +++++- src/utility/descriptionWidgetsStyle.tw | 2 +- 20 files changed, 118 insertions(+), 59 deletions(-) diff --git a/slave variables documentation - Pregmod.txt b/slave variables documentation - Pregmod.txt index 67a2ec59af2..f40bc25a7e2 100644 --- a/slave variables documentation - Pregmod.txt +++ b/slave variables documentation - Pregmod.txt @@ -1140,11 +1140,17 @@ accepts string eyes: slave eyesight --3 - empty (no descriptions) +-4 - empty +-3 - glass eye -2 - blind -1 - nearsighted 1 - normal +eyesImplant: + +0 - normal eyes +1 - artificial eyes + origEye: slave's original eye color, defaults to their initial eye color. diff --git a/src/cheats/mod_EditChildCheatNew.tw b/src/cheats/mod_EditChildCheatNew.tw index 9c69178015b..bdd718b1ac6 100644 --- a/src/cheats/mod_EditChildCheatNew.tw +++ b/src/cheats/mod_EditChildCheatNew.tw @@ -1268,7 +1268,6 @@ <</link>> <span id=ecol2></span> <br>Custom eye color: <<textbox "$tempSlave.origEye" $tempSlave.origEye>> - <<radiobutton "$tempSlave.origEye" "implant">> Artificial Eyes <br><br> ''$His pupils are @@.yellow;$tempSlave.pupil@@ in shape'' <<link "Pupil Shape">> @@ -1339,6 +1338,12 @@ <<radiobutton "$tempSlave.eyes" -1>> Nearsighted <<radiobutton "$tempSlave.eyes" -2>> Blind <br> + ''$He has '' + <<if $tempSlave.eyesImplant == 0>>normal<<else>>artificial<</if>>eyes. + <br> + <<radiobutton "tempSlave.eyesImplant" 0>> Normal + <<radiobutton "tempSlave.eyesImplant" 1>> Artificial + <br> <</widget>> <<widget MouthTab>> diff --git a/src/cheats/mod_EditSlaveCheat.tw b/src/cheats/mod_EditSlaveCheat.tw index 4eba9799624..b49b999ede3 100644 --- a/src/cheats/mod_EditSlaveCheat.tw +++ b/src/cheats/mod_EditSlaveCheat.tw @@ -330,6 +330,12 @@ Custom sclera color: <<textbox "$tempSlave.sclerae" $tempSlave.sclerae>> <<radiobutton "$tempSlave.eyes" -2>> Blind <</if>> +<br> +''$His eyes are (0: normal, 1: artificial): $tempSlave.eyesImplant'' +<br>Eyes: <<textbox "$tempSlave.eyesImplant" $tempSlave.eyesImplant>> +<<radiobutton "$tempSlave.eyesImplant" 0>> Normal +<<radiobutton "$tempSlave.eyesImplant" 0>> Artificial + <br><br> ''$His hearing is (-1: impaired, 0: normal): $tempSlave.hears'' diff --git a/src/cheats/mod_editSlaveCheatNew.tw b/src/cheats/mod_editSlaveCheatNew.tw index 6a463e407ff..a0993582224 100644 --- a/src/cheats/mod_editSlaveCheatNew.tw +++ b/src/cheats/mod_editSlaveCheatNew.tw @@ -1892,7 +1892,6 @@ <</link>> <span id=ecol2></span> <br>Custom eye color: <<textbox "$tempSlave.origEye" $tempSlave.origEye>> - <<radiobutton "$tempSlave.origEye" "implant">> Artificial Eyes <br><br> ''$His pupils are @@.yellow;$tempSlave.pupil@@ in shape'' <<link "Pupil Shape">> @@ -1963,6 +1962,12 @@ <<radiobutton "$tempSlave.eyes" -1>> Nearsighted <<radiobutton "$tempSlave.eyes" -2>> Blind <br> + ''$He has '' + <<if $tempSlave.eyesImplant == 0>>normal<<else>>artificial<</if>>eyes. + <br> + <<radiobutton "tempSlave.eyesImplant" 0>> Normal + <<radiobutton "tempSlave.eyesImplant" 1>> Artificial + <br> <</widget>> <<widget MouthTab>> diff --git a/src/interaction/cyberConfig.tw b/src/interaction/cyberConfig.tw index 49ee44e440d..c7adf2f9b97 100644 --- a/src/interaction/cyberConfig.tw +++ b/src/interaction/cyberConfig.tw @@ -11,7 +11,7 @@ Your slave $activeSlave.slaveName is lying on the table, waiting for your instructions. <</if>> - <<if $activeSlave.origEye == "implant">><br><br> + <<if $activeSlave.eyesImplant == 1>><br><br> $He has an ocular implant installed. <<if $activeSlave.eyes == 1>> They are operating normally. @@ -263,4 +263,4 @@ <<elseif $activeSlave.tail == "sex">>accidentally engages the vibrating and lube functions, startling $him and making quite a mess. <<else>>admires $his new tail. <</if>> -<</switch>> \ No newline at end of file +<</switch>> diff --git a/src/js/SlaveState.js b/src/js/SlaveState.js index 777f38d0184..64dd0991ac2 100644 --- a/src/js/SlaveState.js +++ b/src/js/SlaveState.js @@ -480,12 +480,17 @@ App.Entity.SlaveState = class SlaveState { this.markings = "none"; /** * slave eyesight - * * -3: empty (no descriptions) + * * -4: empty (no descriptions) + * * -3: glass eye * * -2: blind * * -1: nearsighted * * 1: normal */ this.eyes = 1; + /** Slave has artificial eyes + * + * 0: no; 1: yes */ + this.eyesImplant = 0; /** eye color */ this.eyeColor = "brown"; /** slave's original eye color, defaults to their initial eye color. */ diff --git a/src/js/descriptionWidgets.js b/src/js/descriptionWidgets.js index 9d2b99df523..12ce5c96cd8 100644 --- a/src/js/descriptionWidgets.js +++ b/src/js/descriptionWidgets.js @@ -18,9 +18,9 @@ App.Desc.eyes = function (slave) { let His = capFirstChar(his); /* eslint-enable */ - if (slave.eyes === -2) { + if (slave.eyes <= -2) { const HC = hasVisibleHeterochromia(slave) ? 1 : 0; - if (slave.eyeColor !== "empty") { + if (slave.eyes === -2) { r += `${His} eyes are dull`; if (V.saleDescription && V.PC.medicine >= 50 || V.PC.slaving >= 50) { r += `, unfocused`; @@ -34,10 +34,12 @@ App.Desc.eyes = function (slave) { } r += ` and unfocused`; } - r += `, `; - } else { - r += `${His} gaze is empty. `; + } else if (slave.eyes === -3){ + r += `${He} has ${slave.eyeColor} colored glass eyes` + } else + r += `${His} gaze is empty`; } + r += `, `; if (slave.intelligence > 95) { r += `but ${his} facial expressions reveal ${he} is incisive, quick, cunning; `; if (slave.intelligence + slave.intelligenceImplant >= 130) { @@ -249,7 +251,9 @@ App.Desc.eyeColor = function (slave) { "use strict"; let r; - if (hasVisibleHeterochromia(slave)) { + if (slave.eyes === -4){ + r = 'empty' + }else if (hasVisibleHeterochromia(slave)) { r = `heterochromatic ${slave.eyeColor} and ${slave.geneticQuirks.heterochromatia}`; } else { r = `${slave.eyeColor}`; diff --git a/src/player/actions/fCaress.tw b/src/player/actions/fCaress.tw index fd235fcc09e..aaca1987d63 100644 --- a/src/player/actions/fCaress.tw +++ b/src/player/actions/fCaress.tw @@ -26,7 +26,13 @@ You tell $activeSlave.slaveName to <<if ($activeSlave.fetish == "mindbroken") && ($activeSlave.relationship != -3)>> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. <<elseif ($activeSlave.relationship == -2)>> - $He eagerly complies, happy to be near the object of $his longing. Once $he's close, you hold $his face in your palms and gaze deeply into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. $He blushes furiously. + $He eagerly complies, happy to be near the object of $his longing. Once $he's close, you hold $his face in your palms and gaze deeply + <<if canSee($activeSlave)>> + into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. + <<else>> + upon $his face. $He senses the intense look from the _womanP $he loves and finds it overwhelming, and after a moment glances away. + <</if>> + $He blushes furiously. <<elseif ($activeSlave.relationship == -3)>> <<if $activeSlave.fetish == "mindbroken">> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. Once $he's close, you hold $his face in your palms and look into $his blank <<= App.Desc.eyeColor($activeSlave)>> eyes. $He doesn't react. diff --git a/src/player/actions/fEmbrace.tw b/src/player/actions/fEmbrace.tw index d55fc5ea984..697a0c310d5 100644 --- a/src/player/actions/fEmbrace.tw +++ b/src/player/actions/fEmbrace.tw @@ -14,7 +14,13 @@ You tell $activeSlave.slaveName to <<if ($activeSlave.fetish == "mindbroken") && ($activeSlave.relationship != -3)>> $He complies automatically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. <<elseif ($activeSlave.relationship == -2)>> - $He excitedly complies, happy to be near the object of $his longing. Once $he's close, you take $his completely relaxed head in your hands and gaze deeply into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. $He blushes furiously. + $He excitedly complies, happy to be near the object of $his longing. Once $he's close, you take $his completely relaxed head in your hands and gaze deeply + <<if canSee($activeSlave)>> + into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. + <<else>> + upon $his face. $He senses the intense look from the _womanP $he loves and finds it overwhelming, and after a moment glances away. + <</if>> + $He blushes furiously. <<elseif ($activeSlave.relationship == -3)>> <<if $activeSlave.fetish == "mindbroken">> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. Once $he's close, you hold $his face in your palms and look into $his blank <<= App.Desc.eyeColor($activeSlave)>> eyes. $He shows no reaction. diff --git a/src/player/actions/fondleBoobs.tw b/src/player/actions/fondleBoobs.tw index 8ad35fcef8e..2b82aeb92e1 100644 --- a/src/player/actions/fondleBoobs.tw +++ b/src/player/actions/fondleBoobs.tw @@ -158,7 +158,11 @@ You call $him over so you can fondle $his <<else>> "That wa<<s>> fun, <<Master>>," $he <<say>>s cheerfully. <</if>> - $He looks at you with $his <<= App.Desc.eyeColor($activeSlave)>> eyes, smiling. + <<if canSee($activeSlave)>> + $He looks at you with $his <<= App.Desc.eyeColor($activeSlave)>> eyes, smiling. + <<else>> + $He smiles at you. + <</if>> <<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> $He eagerly comes over to you, to stand between you and your desk. You lean over while $he submissively lies down upon it, face up, with $his breasts pointed to the air. You place your hands on $his <<if ($activeSlave.boobs >= 20000)>> diff --git a/src/pregmod/organFarmOptions.tw b/src/pregmod/organFarmOptions.tw index 9c909c02391..3d97ddc48aa 100644 --- a/src/pregmod/organFarmOptions.tw +++ b/src/pregmod/organFarmOptions.tw @@ -1943,7 +1943,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</link>> <</if>> <<case "eyes">> - <<if $activeSlave.eyes > -2 && $activeSlave.origEye != "implant">> + <<if $activeSlave.eyes > -2 && $activeSlave.eyesImplant == 0>> <br> ERROR: this slave has working eyes. <<link "Discard" "Remote Surgery">> @@ -1954,7 +1954,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi @@.red;Organ not found for deletion!@@ <</if>> <</link>> - <<elseif $activeSlave.origEye == "implant">> + <<elseif $activeSlave.eyesImplant == 1>> <br> <<link "Remove ocular implants and implant" "Surgery Degradation">> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> @@ -1966,8 +1966,6 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</if>> <<set $stockpile.ocularImplant++>> <<set $activeSlave.eyes = 1>> - <<set _oldEyes = $genePool.find(function(s) { return s.ID = $activeSlave.ID; })>> - <<set $activeSlave.origEye = _oldEyes.origEye>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> <<set $activeSlave.health -= 20>> <<if $organFarmUpgrade == 2>> diff --git a/src/pregmod/rePregInventor.tw b/src/pregmod/rePregInventor.tw index fe034c85a2c..85149afe6cb 100644 --- a/src/pregmod/rePregInventor.tw +++ b/src/pregmod/rePregInventor.tw @@ -121,7 +121,7 @@ <</if>> <</if>> <br><br> - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $His pretty $activeSlave.eyeColor bionic eyes flash a shade cooler than normal and you can tell $he's struggling to accept your decision. <<else>> You can see tears brimming in $his <<= App.Desc.eyeColor($activeSlave)>> eyes. @@ -689,7 +689,7 @@ <</if>> <br><br> Your arousal gives you an idea, and you push back on your hyperbroodmother's colossal belly. $He steps away from you until $he is in the center of the pool, a look of confusion on $his face. You take control of the remote and then manipulate the reticulating frame supporting the pool such that it lifts the floor, slowly rendering both you and your colossal-bellied breeder knee deep in the warm gel. You hunker down into an aggressive, combative stance and - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $his synthetic eyes flash white for a moment as a look of understanding dawns on $his face. <<else>> a look of understanding lights up in $his eyes. diff --git a/src/uncategorized/PESS.tw b/src/uncategorized/PESS.tw index 21b56edcb42..43993f9163e 100644 --- a/src/uncategorized/PESS.tw +++ b/src/uncategorized/PESS.tw @@ -376,10 +376,26 @@ $He sees you examining at $him, and looks back at you submissively, too tired to <<run repX(500, "event", $activeSlave)>> <</replace>> <</link>> -<br><<link "It can wait until after some lovemaking with the Concubine">> +<br> +<<link "It can wait until after some lovemaking with the Concubine">> <<EventNameDelink $activeSlave>> <<replace "#result">> - When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with $his beautiful body laid across the bed. When $he <<if canSee($activeSlave)>>sees<<else>>figures out<</if>> the kind of lovemaking you're in the mood for, $he spreads $his arms for you, smiling gently. $He kisses you lovingly, <<if !canTalk($activeSlave)>>taking your hand in $hers and drawing a heart on your palm with one finger.<<else>><<say>>ing, "<<Master>>, I love you."<</if>> <<if ($PC.vagina == 1)>>$He lies on $his side and raises one leg for you so you can straddle the other, sliding up to press your pussy against $his submissive groin. You grind against $him; the stimulation is so strong that $he writhes into the sheets, panting and whining.<<if $PC.dick == 1>> Your stiff dick, unused for once, slides deliciously between your warm bodies.<</if>><<else>><<if ($activeSlave.vagina > 0)>>$His pussy is warm and very wet, making penetration easy; $he gasps and arches $his back, clasping you between $his legs as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours.<<elseif ($activeSlave.anus > 0)>>$His butt is relaxed and welcoming, and $he holds $his legs back to take missionary anal loving as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours.<<else>>$He holds $his thighs together for frottage so $he can love you without losing $his virginity.<</if>><</if>> You both know each other quite well, and maintain the gentle communion for a long time. When $he senses your climax building, $he lets $himself climb to orgasm with you, holding <<if ($PC.dick == 0)>>your hips in $his hands<<else>>you in $his arms<</if>>. $He quickly cleans you with $his mouth and heads to the shower. When $he gets out you're back at work, but $he comes out to @@.hotpink;plant another kiss on you.@@ + When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with $his beautiful body laid across the bed. When $he <<if canSee($activeSlave)>>sees<<else>>figures out<</if>> the kind of lovemaking you're in the mood for, $he spreads $his arms for you, smiling gently. $He kisses you lovingly, <<if !canTalk($activeSlave)>>taking your hand in $hers and drawing a heart on your palm with one finger.<<else>><<say>>ing, "<<Master>>, I love you."<</if>> + <<if ($PC.vagina == 1)>> + $He lies on $his side and raises one leg for you so you can straddle the other, sliding up to press your pussy against $his submissive groin. You grind against $him; the stimulation is so strong that $he writhes into the sheets, panting and whining. + <<if $PC.dick == 1>> + Your stiff dick, unused for once, slides deliciously between your warm bodies. + <</if>> + <<else>> + <<if ($activeSlave.vagina > 0)>> + $His pussy is warm and very wet, making penetration easy; $he gasps and arches $his back, clasping you between $his legs<<if canSee(activeSlave)>> as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours<</if>>. + <<elseif ($activeSlave.anus > 0)>> + $His butt is relaxed and welcoming, and $he holds $his legs back to take missionary anal loving<<if canSee(activeSlave)>> as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours<</if>>. + <<else>> + $He holds $his thighs together for frottage so $he can love you without losing $his virginity. + <</if>> + <</if>> + You both know each other quite well, and maintain the gentle communion for a long time. When $he senses your climax building, $he lets $himself climb to orgasm with you, holding <<if ($PC.dick == 0)>>your hips in $his hands<<else>>you in $his arms<</if>>. $He quickly cleans you with $his mouth and heads to the shower. When $he gets out you're back at work, but $he comes out to @@.hotpink;plant another kiss on you.@@ <<set $activeSlave.devotion += 10>> <<set $activeSlave.counter.oral += 1>> <<set $oralTotal += 1>> diff --git a/src/uncategorized/RETS.tw b/src/uncategorized/RETS.tw index 29789e07437..11470f89e6f 100644 --- a/src/uncategorized/RETS.tw +++ b/src/uncategorized/RETS.tw @@ -601,7 +601,7 @@ You look in on your slaves as a group of them heads for bed. $subSlave.slaveName <<else>> skinny <</if>> -waist to cup _his2 <<if $subSlave.dick > 0>>cock<<elseif $subSlave.vagina == -1>>asshole<<else>>pussy<</if>> possessively with one hand. $subSlave.slaveName closes _his2 <<= App.Desc.eyeColor($subSlave)>> eyes. +waist to cup _his2 <<if $subSlave.dick > 0>>cock<<elseif $subSlave.vagina == -1>>asshole<<else>>pussy<</if>> possessively with one hand.<<if $subSlave.eyes != -4>> $subSlave.slaveName closes _his2 <<= App.Desc.eyeColor($subSlave)>> eyes.<</if>> <br><br> $activeSlave.slaveName chuckles into $subSlave.slaveName's ear, crooning, <<if $subSlave.bellyPreg >= 120000>> diff --git a/src/uncategorized/multiImplant.tw b/src/uncategorized/multiImplant.tw index 3e60acccb57..555f4b67c64 100644 --- a/src/uncategorized/multiImplant.tw +++ b/src/uncategorized/multiImplant.tw @@ -119,7 +119,7 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized /* order here is important, do not change it without good reason */ /* eyes */ <<if _slaveOrgans.eyes != 0>> - <<if ($activeSlave.eyes == -2) && $activeSlave.origEye != "implant">> + <<if ($activeSlave.eyes == -2) && $activeSlave.eyesImplant == 0>> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> <<set $activeSlave.eyes = 1>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> @@ -131,12 +131,10 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized <<set $surgeryType = "unblind">> <br><hr> <<include "Surgery Degradation">> - <<elseif $activeSlave.origEye == "implant">> + <<elseif $activeSlave.eyesImplant == 1>> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> <<set $stockpile.ocularImplant++>> <<set $activeSlave.eyes = 1>> - <<set _oldEyes = $genePool.find(function(s) { return s.ID = $activeSlave.ID; })>> - <<set $activeSlave.origEye = _oldEyes.origEye>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> <<set $activeSlave.health -= 20>> <<if $organFarmUpgrade == 2>> diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw index 110ff0c8651..15418b37523 100644 --- a/src/uncategorized/remoteSurgery.tw +++ b/src/uncategorized/remoteSurgery.tw @@ -114,7 +114,7 @@ $His $activeSlave.faceShape face is <</if>> <</if>> -<<if $activeSlave.origEye == "implant">> +<<if $activeSlave.eyesImplant == 0>> <br> $He has artificial eyes. <<elseif ($activeSlave.eyes <= -2)>> @@ -125,12 +125,10 @@ $His $activeSlave.faceShape face is $He has working <<if $activeSlave.eyes == -1>> eyes, but is nearsighted. - <<if ($activeSlave.origEye != "implant")>> - [[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeFix"]] - <</if>> + [[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeFix"]] <<elseif $activeSlave.eyes == 1>> eyes and good vision. - <<if ($seeExtreme == 1) && ($activeSlave.origEye != "implant") && $activeSlave.indentureRestrictions < 1>> + <<if ($seeExtreme == 1) && $activeSlave.indentureRestrictions < 1>> [[Blur vision|Surgery Degradation][$activeSlave.eyes = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeBlur"]] <</if>> <</if>> @@ -138,19 +136,18 @@ $His $activeSlave.faceShape face is <<if ($seeExtreme == 1)>> <<if $activeSlave.indentureRestrictions < 1>> - <<if $activeSlave.origEye != "implant">> + <<if $activeSlave.eyesImplant == 0>> <<if ($activeSlave.eyes > -2)>> | [[Blind|Surgery Degradation][$activeSlave.eyes = -2,$activeSlave.eyeColor = "dulled " + $activeSlave.origEye,$activeSlave.eyeColor = $activeSlave.origEye,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10,$surgeryType = "blind"]] <</if>> - /*<<if ($activeSlave.eyes != -3)>> - <<if ($activeSlave.eyes >= -2)>> | <</if>> - | [[Remove eyes|Surgery Degradation][$activeSlave.eyeColor = "empty",$activeSlave.origEye = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "remove eyes"]] - <<if ($activeSlave.eyes != -2)>>//This will greatly restrict $him//<</if>> - <</if>>*/ - <</if>> - <<if ($cyberMod == 1) && ($stockpile.ocularImplant > 0) && ($activeSlave.origEye != "implant")>> - <<if ($activeSlave.eyes != -3)>> <</if>> - | [["Give " + $him + " ocular implants"|Surgery Degradation][$activeSlave.origEye = "implant", $stockpile.ocularImplant--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "ocular implant"]] + <<if ($activeSlave.eyes > -3)>> + | [[Remove eyes|Surgery Degradation][/*$activeSlave.eyeColor = "empty",*/ $activeSlave.eyes = -3, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20, $surgeryType = "remove eyes"]] + <<if ($activeSlave.eyes > -2)>>//This will greatly restrict $him//<</if>> + <</if>> + <<if ($cyberMod == 1) && ($stockpile.ocularImplant > 0)>> + <<if ($activeSlave.eyes != -3)>> <</if>> + | [["Give " + $him + " ocular implants"|Surgery Degradation][$activeSlave.eyesImplant = 1, $stockpile.ocularImplant--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "ocular implant"]] + <</if>> <</if>> <</if>> <</if>> diff --git a/src/uncategorized/saLiveWithHG.tw b/src/uncategorized/saLiveWithHG.tw index 304520ec875..b0725992e91 100644 --- a/src/uncategorized/saLiveWithHG.tw +++ b/src/uncategorized/saLiveWithHG.tw @@ -747,14 +747,14 @@ <</if>> <</if>> <</if>> - <<if $slaves[$i].origEye == "none">> + <<if $slaves[$i].eyes <= -3>> <<if !hasEyeColorRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>> + <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor, $slaves[$i].eyes = -3)>> <<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>> $HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor glass eyes, to match _his2 own eyes, since with nymphomania comes narcissism. <</if>> <</if>> - <<elseif $slaves[$i].origEye == "implant">> + <<elseif $slaves[$i].eyesImplant == 1>> <<if !hasEyeColorRule($slaves[$i],$defaultRules)>> <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>> <<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>> diff --git a/src/uncategorized/salon.tw b/src/uncategorized/salon.tw index 5cb722470de..ad001258685 100644 --- a/src/uncategorized/salon.tw +++ b/src/uncategorized/salon.tw @@ -25,7 +25,7 @@ /* EYES */ -<<if $activeSlave.eyes > -3>> /* Begin eye check */ +<<if $activeSlave.eyes > -4>> /* Begin eye check */ <br><br> <<if $activeSlave.pupil == "">> @@ -34,7 +34,7 @@ <<if $activeSlave.sclerae == "">> <<set $activeSlave.sclerae = "white">> <</if>> -<<if $activeSlave.origEye == "implant">> +<<if $activeSlave.eyesImplant == 1>> $He has artificial eyes, and $he <<if $activeSlave.eyewear == "none">> has no eyewear. @@ -52,7 +52,6 @@ <<else>> is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]] <</if>> - //Blurring options are annoying and impede performance on some assignments.// <br> Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]] <<elseif $activeSlave.eyes > -1>> @@ -82,10 +81,10 @@ <br> <</if>> -<<if $activeSlave.origEye != "implant">> +<<if $activeSlave.eyesImplant == 0>> <br> Custom cosmetic lenses: - <<if $activeSlave.origEye != "none">> + <<if $activeSlave.eyes > -3>> <<if $activeSlave.geneticQuirks.heterochromia != 0 && $activeSlave.geneticQuirks.heterochromia != 1 && $activeSlave.geneticQuirks.heterochromia != $activeSlave.origEye>> $He has one $activeSlave.eyeColor eye and one $activeSlave.geneticQuirks.heterochromia eye. <<else>> @@ -96,12 +95,10 @@ <<else>> //Choose $his cosmetic lenses:// <</if>> + <<elseif $activeSlave.eyes == -3>> + $His glass eyes are $activeSlave.eyeColor. [[Remove eyes|Salon][$activeSlave.eyeColor = "empty"]] or //choose new ones:// <<else>> - <<if $activeSlave.eyeColor == "empty">> - $He has no eyes. //Choose what kind of eyes you want $him to have:// - <<else>> - $His glass eyes are $activeSlave.eyeColor. [[Remove eyes|Salon][$activeSlave.eyeColor = "empty"]] or //choose new ones:// - <</if>> + $He has no eyes. //Choose what kind of eyes you want $him to have:// <</if>> <br> @@ -157,7 +154,7 @@ <<if $artificialEyeColor != "">> <br> - [[Give|Salon][$activeSlave.eyeColor = ($artificialEyeColor),$activeSlave.pupil = ($artificialEyeShape),$activeSlave.sclerae = ($artificialEyeFill),cashX(forceNeg($modCost), "slaveMod", $activeSlave), $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] $him $artificialEyeColor <<if $activeSlave.origEye == "none">>glass eyes<<else>>lenses<</if>><<if $artificialEyeShape != "" || $artificialEyeFill != "">> with <<if $artificialEyeShape != "" >>$artificialEyeShape pupils<</if>><<if $artificialEyeShape != "" && $artificialEyeFill != "">> and <</if>><<if $artificialEyeFill != "" >>$artificialEyeFill sclerae<</if>><</if>>? //This will be applied in addition to eyewear choices.// + [[Give|Salon][$activeSlave.eyeColor = ($artificialEyeColor), $activeSlave.pupil = ($artificialEyeShape), $activeSlave.sclerae = ($artificialEyeFill), cashX(forceNeg($modCost), "slaveMod", $activeSlave), $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] $him $artificialEyeColor <<if $activeSlave.eyes <= -3>>glass eyes<<else>>lenses<</if>><<if $artificialEyeShape != "" || $artificialEyeFill != "">> with <<if $artificialEyeShape != "" >>$artificialEyeShape pupils<</if>><<if $artificialEyeShape != "" && $artificialEyeFill != "">> and <</if>><<if $artificialEyeFill != "" >>$artificialEyeFill sclerae<</if>><</if>>? //This will be applied in addition to eyewear choices.// <</if>> <<else>> diff --git a/src/uncategorized/seExpiration.tw b/src/uncategorized/seExpiration.tw index 5ac57d0b37a..92fa652cb8e 100644 --- a/src/uncategorized/seExpiration.tw +++ b/src/uncategorized/seExpiration.tw @@ -83,7 +83,13 @@ $activeSlave.slaveName's indentured servitude is ending this week, meaning that <<if $cash > 1000>> <<link "Enslave $him">> <<replace "#result">> - $He's beside $himself with joy when you accept $his plea and enslave $him. $He's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. $His <<= App.Desc.eyeColor($activeSlave)>> eyes <<if canSee($activeSlave)>>watch you<<else>>are wide<</if>> with eager anticipation, radiating gladness that the prospect of separation from you has gone. + $He's beside $himself with joy when you accept $his plea and enslave $him. $He's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. + <<if $activeSlave.eyes > -4>> + $His <<= App.Desc.eyeColor($activeSlave)>> eyes <<if canSee($activeSlave)>>watch you<<else>>are wide<</if>> with + <<else>> + $His face shows + <</if>> + eager anticipation, radiating gladness that the prospect of separation from you has gone. <<set $activeSlave.indenture = -1, $activeSlave.indentureRestrictions = 0>> <<run cashX(-1000, "event", $activeSlave)>> <<set $lowerClass -= 1>> diff --git a/src/utility/descriptionWidgetsStyle.tw b/src/utility/descriptionWidgetsStyle.tw index 546edf8dd0c..308c2c274b5 100644 --- a/src/utility/descriptionWidgetsStyle.tw +++ b/src/utility/descriptionWidgetsStyle.tw @@ -3464,7 +3464,7 @@ $His <<case "a bunny outfit">> A pair of bunny ears sprout from a headband atop $his head. <</switch>> - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $He has artificial eyes. <</if>> <<if ($activeSlave.eyewear == "corrective glasses") || ($activeSlave.eyewear == "blurring glasses") || ($activeSlave.eyewear == "glasses")>> -- GitLab