diff --git a/src/Mods/Catmod/events/CMRESS/annoyingcat.js b/src/Mods/Catmod/events/CMRESS/annoyingcat.js
index b8c8cde8f6eca38e60be2c24c9370374ec29c3df..210508a4a4d8edefacfbaaac6f48d64ef7875596 100644
--- a/src/Mods/Catmod/events/CMRESS/annoyingcat.js
+++ b/src/Mods/Catmod/events/CMRESS/annoyingcat.js
@@ -85,14 +85,14 @@ App.Events.CMRESSAnnoyingCat = class CMRESSAnnoyingCat extends App.Events.BaseEv
 
 		function stopit() {
 			let t = [];
-			t.push(`You grab ${eventSlave.slaveName} by the hand and tell ${him} to stop being so goddamn annoying. ${He} cocks ${his} head at you, apparently genuinely confused, and then huffs out a loud exhale. ${canTalk(eventSlave) ? `"Uh, ${s}orry, ${title}, I wa${s}n't trying to be annoying or anything..." ${He} mewls,` : `${He} makes a second weird, apologetic sounding noise,`} then scurries off when you let ${him} go with ${his} <span class = "trust dec">ears flat against ${his} head.</span>`);
+			t.push(`You grab ${eventSlave.slaveName} by the hand and tell ${him} to stop being so goddamn annoying. ${He} cocks ${his} head at you, apparently genuinely confused, and then huffs out a loud exhale. ${canTalk(eventSlave) ? `"Uh, ${s}orry, ${title}, I wa${s}n't trying to be annoying or anything..." ${He} mewls,` : `${He} makes a second weird, apologetic sounding noise,`} then scurries off when you let ${him} go with ${his} <span class="trust dec">ears flat against ${his} head.</span>`);
 			eventSlave.trust -= 3;
 			return t;
 		}
 
 		function ignore() {
 			let t = [];
-			t.push(`You completely ignore ${eventSlave.slaveName} as ${he} mrowls at you and go about your day. You're far too busy to deal with some needy cat nonsense. ${eventSlave.slaveName} gets a little louder, and then louder still throughout the day, subtly demanding your attention for no particular reason, until ${he} finally gets that you're outright ignoring ${him} and trots off somewhere to <span class = "devotion dec">sulk</span> angrily at you not playing into ${his} childish - or at least animalistic - antics.`);
+			t.push(`You completely ignore ${eventSlave.slaveName} as ${he} mrowls at you and go about your day. You're far too busy to deal with some needy cat nonsense. ${eventSlave.slaveName} gets a little louder, and then louder still throughout the day, subtly demanding your attention for no particular reason, until ${he} finally gets that you're outright ignoring ${him} and trots off somewhere to <span class="devotion dec">sulk</span> angrily at you not playing into ${his} childish - or at least animalistic - antics.`);
 			eventSlave.devotion -= 3;
 			return t;
 		}
diff --git a/src/Mods/Catmod/events/CMRESS/catLove.js b/src/Mods/Catmod/events/CMRESS/catLove.js
index 130ec4be0bd487eeab291a811174edae06c52872..d6faa47c0d12d1242038296be5b2f60bdba32249 100644
--- a/src/Mods/Catmod/events/CMRESS/catLove.js
+++ b/src/Mods/Catmod/events/CMRESS/catLove.js
@@ -95,7 +95,7 @@ App.Events.CMRESSCatLove = class CMRESSCatLove extends App.Events.BaseEvent {
 
 		function cuddle() {
 			let t = [];
-			t.push(`You gently take the handmade gift, pat ${eventSlave.slaveName} on ${his} fluffy head, and assure ${him} that it's beautiful. The cat${girl}'s entire face immediately lights up and ${he} launches ${himself} at you, wrapping ${his} furry arms around your waist in a hug so tight you have to place ${his} gift down on the ground to avoid dropping it. With the cat${girl} hugged so closely to your chest, you can hear ${him} <span class = "trust inc">purring like a motor</span> against you, swishing ${his} tail around behind ${him} in the close embrace. ${he} doesn't say anything else, just <span class = "devotion inc">lovingly purring against you</span> until you free yourself from the devoted cat${girl}'s embrace to get back to work.`);
+			t.push(`You gently take the handmade gift, pat ${eventSlave.slaveName} on ${his} fluffy head, and assure ${him} that it's beautiful. The cat${girl}'s entire face immediately lights up and ${he} launches ${himself} at you, wrapping ${his} furry arms around your waist in a hug so tight you have to place ${his} gift down on the ground to avoid dropping it. With the cat${girl} hugged so closely to your chest, you can hear ${him} <span class="trust inc">purring like a motor</span> against you, swishing ${his} tail around behind ${him} in the close embrace. ${he} doesn't say anything else, just <span class="devotion inc">lovingly purring against you</span> until you free yourself from the devoted cat${girl}'s embrace to get back to work.`);
 			eventSlave.trust += 5;
 			eventSlave.devotion += 5;
 			return t;
@@ -105,16 +105,16 @@ App.Events.CMRESSCatLove = class CMRESSCatLove extends App.Events.BaseEvent {
 			let t = [];
 			t.push(`You take ${eventSlave.slaveName} by the hand, still holding ${his} little present, and lead ${him} over to your office. As ${he} looks at you confused, you gingerly take the`);
 			if (eventSlave.intelligence + eventSlave.intelligenceImplant > 80) {
-				t.push(`beautiful icon from ${his} hand, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then smiles wider than you've ever seen ${him} smile before and presses ${his} head against your chest. ${canTalk(eventSlave) ? `"I'm ${s}o happy you like it, ${title}!" ` : `${He} purrs from the back of ${his} throat so intensely you can hear it against your heart`}, filled with <span class = "trust inc">safety</span> and <span class = "devotion inc">love from the bottom of ${his} heart.</span>`);
+				t.push(`beautiful icon from ${his} hand, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then smiles wider than you've ever seen ${him} smile before and presses ${his} head against your chest. ${canTalk(eventSlave) ? `"I'm ${s}o happy you like it, ${title}!" ` : `${He} purrs from the back of ${his} throat so intensely you can hear it against your heart`}, filled with <span class="trust inc">safety</span> and <span class="devotion inc">love from the bottom of ${his} heart.</span>`);
 				V.trinkets.push(`a gorgeous quasi-religious icon made by ${eventSlave.slaveName} showing you creating the catgirl race`);
 			} else if (eventSlave.intelligence + eventSlave.intelligenceImplant > 50) {
-				t.push(`elegant clay sculpture from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then smiles wider than you've ever seen ${him} smile before and presses ${his} head against your chest, tears welling up in ${his} eyes. ${canTalk(eventSlave) ? `"You're the be${s}t -- the best ${title} in the whole wide world, ${title}!" She mrowls out while hugging you` : `${He} purrs from the back of ${his} throat so intensely you can hear it against your heart`}, filled with <span class = "trust inc">safety</span> and <span class = "devotion inc">love from the bottom of ${his} heart.</span>`);
+				t.push(`elegant clay sculpture from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then smiles wider than you've ever seen ${him} smile before and presses ${his} head against your chest, tears welling up in ${his} eyes. ${canTalk(eventSlave) ? `"You're the be${s}t -- the best ${title} in the whole wide world, ${title}!" She mrowls out while hugging you` : `${He} purrs from the back of ${his} throat so intensely you can hear it against your heart`}, filled with <span class="trust inc">safety</span> and <span class="devotion inc">love from the bottom of ${his} heart.</span>`);
 				V.trinkets.push(`a small, elegant clay sculpture made by ${eventSlave.slaveName} showing you surrounded by happy catgirl slaves`);
 			} else if (eventSlave.intelligence + eventSlave.intelligenceImplant > 35) {
-				t.push(`pretty drawn picture from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then chokes out a shocked meow, opens ${his} mouth, half-meows again, and stutters. ${canTalk(eventSlave) ? `"Y-you really like it that much, ${title}?" She squeaks, and then, tears forming in the corner of ${his} eyes, launches into a tight, warm hug around your waist.` : `Incapable of saying anything further, ${he} simply launches himself at you and hugs you so tight it nearly squeezes on your ribs, tears forming at the corner of ${his} eyes.`} ${He}'s filled with the kind of <span class = "trust inc">safety</span> and <span class = "devotion inc">love from the bottom of ${his} heart</span> that only comes from genuine adoration.`);
+				t.push(`pretty drawn picture from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} takes a moment to process what's happening, then chokes out a shocked meow, opens ${his} mouth, half-meows again, and stutters. ${canTalk(eventSlave) ? `"Y-you really like it that much, ${title}?" She squeaks, and then, tears forming in the corner of ${his} eyes, launches into a tight, warm hug around your waist.` : `Incapable of saying anything further, ${he} simply launches himself at you and hugs you so tight it nearly squeezes on your ribs, tears forming at the corner of ${his} eyes.`} ${He}'s filled with the kind of <span class="trust inc">safety</span> and <span class="devotion inc">love from the bottom of ${his} heart</span> that only comes from genuine adoration.`);
 				V.trinkets.push(`a pretty drawing of you and ${eventSlave.slaveName} cuddling together peacefully`);
 			} else {
-				t.push(`construction paper heart from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} looks at you, looks at the display case, looks back at you, and then suddenly breaks into tears. ${canTalk(eventSlave) ? `"${title} -- I l-love you ${s}o much --" She almost whimpers, before hugging ${himself} around your waist so tight it feels like ${he}'s squeezing down your ribs.` : `${He} simply sobs for a few moments, then hugs you with so much furry warmth that you swear you can feel ${his} heart beating against yours.`} ${He}'s filled with the kind of <span class = "trust inc">safety</span> and <span class = "devotion inc">love from the bottom of ${his} heart</span> that only comes from genuine adoration.`);
+				t.push(`construction paper heart from ${his} hands, open your display case with a twist of your private key, and place it inside. ${eventSlave.slaveName} looks at you, looks at the display case, looks back at you, and then suddenly breaks into tears. ${canTalk(eventSlave) ? `"${title} -- I l-love you ${s}o much --" She almost whimpers, before hugging ${himself} around your waist so tight it feels like ${he}'s squeezing down your ribs.` : `${He} simply sobs for a few moments, then hugs you with so much furry warmth that you swear you can feel ${his} heart beating against yours.`} ${He}'s filled with the kind of <span class="trust inc">safety</span> and <span class="devotion inc">love from the bottom of ${his} heart</span> that only comes from genuine adoration.`);
 				V.trinkets.push(`a red construction paper heart with crude crayon figures of you and ${eventSlave.slaveName} holding hands above text reading "I LUV U ${V.PC.title !== 0 ? `MASTER` : `MISTRESS`}"`);
 			}
 			eventSlave.trust += 20;
@@ -124,7 +124,7 @@ App.Events.CMRESSCatLove = class CMRESSCatLove extends App.Events.BaseEvent {
 
 		function breakheart() {
 			let t = [];
-			t.push(`You take the loving gift from the quivering cat${girl}'s hands, tear it in half in a single, explosive motion, and let the two ripped pieces fall to the ground. ${eventSlave.slaveName} stares at you bewildered for a second before tears start to well up at the corners of ${his} eyes. As you open your mouth to scold ${him}, ${he} starts <span class = "devotion dec">sobbing uncontrollably,</span> crying in loud, ugly bawls that make it completely impossible to speak. When you order ${him} to stop, ${he} turns away from you, still sobbing, and <span class = "trust dec">sprints out of the hallway</span> while some of your other slaves watch with a mixture of terror and shock on their faces. One of them trots off behind the bawling cat, probably either to comfort ${him} or rape ${him} while ${he}'s vulnerable. Irritated, you set a note for yourself to harshly punish the disobedient catslave later.`);
+			t.push(`You take the loving gift from the quivering cat${girl}'s hands, tear it in half in a single, explosive motion, and let the two ripped pieces fall to the ground. ${eventSlave.slaveName} stares at you bewildered for a second before tears start to well up at the corners of ${his} eyes. As you open your mouth to scold ${him}, ${he} starts <span class="devotion dec">sobbing uncontrollably,</span> crying in loud, ugly bawls that make it completely impossible to speak. When you order ${him} to stop, ${he} turns away from you, still sobbing, and <span class="trust dec">sprints out of the hallway</span> while some of your other slaves watch with a mixture of terror and shock on their faces. One of them trots off behind the bawling cat, probably either to comfort ${him} or rape ${him} while ${he}'s vulnerable. Irritated, you set a note for yourself to harshly punish the disobedient catslave later.`);
 			eventSlave.trust -= 10;
 			eventSlave.devotion -= 40;
 			return t;
diff --git a/src/Mods/Catmod/events/CMRESS/catPresent.js b/src/Mods/Catmod/events/CMRESS/catPresent.js
index b2086f014a300ce40edf601db16cda386dbda3ef..e7d70d5a3b1659bf35ced1fa90089ea70d2aa46c 100644
--- a/src/Mods/Catmod/events/CMRESS/catPresent.js
+++ b/src/Mods/Catmod/events/CMRESS/catPresent.js
@@ -180,21 +180,21 @@ App.Events.CMRESSCatPresent = class CMRESSCatPresent extends App.Events.BaseEven
 		function yes() {
 			if (V.catPresent === 0) {
 				t = [];
-				t.push(`You take the <span class = "green">wad of cash</span> as ${eventSlave.slaveName} smiles at you, thanking ${him} for bringing it. It's a relatively insignificant amount of money for someone as wealthy as you, although probably a significant sum to whatever poor sod lost it, but ${eventSlave.slaveName} swishes ${his} tail from side to side enthusiastically as you put the cash in your pocket. ${canTalk(eventSlave) ? `"Of cour${s}e, ${title}!" ${He} meows out,` : `${He} makes a satisfied purring noise,`} then leaves <span class = "devotion inc">with ${his} ears twitching happily.</span>`);
+				t.push(`You take the <span class="green">wad of cash</span> as ${eventSlave.slaveName} smiles at you, thanking ${him} for bringing it. It's a relatively insignificant amount of money for someone as wealthy as you, although probably a significant sum to whatever poor sod lost it, but ${eventSlave.slaveName} swishes ${his} tail from side to side enthusiastically as you put the cash in your pocket. ${canTalk(eventSlave) ? `"Of cour${s}e, ${title}!" ${He} meows out,` : `${He} makes a satisfied purring noise,`} then leaves <span class="devotion inc">with ${his} ears twitching happily.</span>`);
 				cashX(200, "event", eventSlave);
 				eventSlave.devotion += 2;
 			} else if (V.catPresent === 8) {
 				t = [];
-				t.push(`You pick up the <span class = "green">expensive ring,</span> deciding not to question how someone "lost" such an elaborate piece of jewlery. Neither the ethics nor the value of the shiny ring seem to register with ${eventSlave.slaveName}, despite her intelligence; it seems like ${he} doesn't actually care about how costly it is, only that you've accepted ${his} 'little' present. ${canTalk(eventSlave) ? `"It'll look pretty on you, ${title}!" ${He} mrowls,` : `${He} makes a satisfied purring noise,`} then leaves <span class = "devotion inc">with ${his} ears twitching happily.</span>`);
+				t.push(`You pick up the <span class="green">expensive ring,</span> deciding not to question how someone "lost" such an elaborate piece of jewlery. Neither the ethics nor the value of the shiny ring seem to register with ${eventSlave.slaveName}, despite her intelligence; it seems like ${he} doesn't actually care about how costly it is, only that you've accepted ${his} 'little' present. ${canTalk(eventSlave) ? `"It'll look pretty on you, ${title}!" ${He} mrowls,` : `${He} makes a satisfied purring noise,`} then leaves <span class="devotion inc">with ${his} ears twitching happily.</span>`);
 				cashX(2500, "event", eventSlave);
 				eventSlave.devotion += 2;
 			} else if (V.junkCatPresent === 1) {
 				t = [];
-				t.push(`You pick up the piece of junk, examine it for a few moments, then smile back at ${eventSlave.slaveName} and thank ${him} for bringing you something that ${he} clearly personally treasures. ${eventSlave.slaveName}'s furry face lights up as you say that you like ${his} little present, even though it's totally useless to you, and ${his} tail starts to <span class = "devotion inc">swish from side to side happily behind ${him}.</span> ${canTalk(eventSlave) ? `"I'm ${s}o glad you like it, ${title}. I knew you would! I'm happy that you're my ${title}." ${He} says,` : `${He} makes a satisfied purring noise,`} then leaves you to file the small trinket away in one of your drawers.`);
+				t.push(`You pick up the piece of junk, examine it for a few moments, then smile back at ${eventSlave.slaveName} and thank ${him} for bringing you something that ${he} clearly personally treasures. ${eventSlave.slaveName}'s furry face lights up as you say that you like ${his} little present, even though it's totally useless to you, and ${his} tail starts to <span class="devotion inc">swish from side to side happily behind ${him}.</span> ${canTalk(eventSlave) ? `"I'm ${s}o glad you like it, ${title}. I knew you would! I'm happy that you're my ${title}." ${He} says,` : `${He} makes a satisfied purring noise,`} then leaves you to file the small trinket away in one of your drawers.`);
 				eventSlave.devotion += 4;
 			} else {
 				t = [];
-				t.push(`You wince slightly as you pick up the dead, bleeding animal, pulling it off your desk before it can leak onto anything important. Even though you own ${eventSlave.slaveName} and have absolute power over ${him}, the look of anticipation and excitement on ${his} face is too much to resist, and you say that you're very proud of ${him} for doing such good hunting work. ${eventSlave.slaveName} beams a full mouth of bloody fangs at you, obviously <span class = "devotion inc">overyjoyed</span> at your praise. ${canTalk(eventSlave) ? `"I killed it for you, ${title}! I promi${s}e I won't let any gros${s} vermin dirty up the penthouse." ${He} mrows,` : `${He} makes a satisfied purring noise,`} then leaves you to quietly throw the dead animal into the nearby trashcan and call for another slave to clean up the blood.`);
+				t.push(`You wince slightly as you pick up the dead, bleeding animal, pulling it off your desk before it can leak onto anything important. Even though you own ${eventSlave.slaveName} and have absolute power over ${him}, the look of anticipation and excitement on ${his} face is too much to resist, and you say that you're very proud of ${him} for doing such good hunting work. ${eventSlave.slaveName} beams a full mouth of bloody fangs at you, obviously <span class="devotion inc">overyjoyed</span> at your praise. ${canTalk(eventSlave) ? `"I killed it for you, ${title}! I promi${s}e I won't let any gros${s} vermin dirty up the penthouse." ${He} mrows,` : `${He} makes a satisfied purring noise,`} then leaves you to quietly throw the dead animal into the nearby trashcan and call for another slave to clean up the blood.`);
 				eventSlave.devotion += 6;
 			}
 			return t;
@@ -206,11 +206,11 @@ App.Events.CMRESSCatPresent = class CMRESSCatPresent extends App.Events.BaseEven
 				t.push(`You push the 'found' offering away, shaking your head. You tell ${him} that it's a very nice offering to bring this to you, but then briefly explain that taking other people's money without giving them a choice is wrong, and that someone out there probably needs this more than you do anyway. ${eventSlave.slaveName} ${canTalk(eventSlave) ? `cocks ${his} head slightly. "How come taking people'${s} money without a choice is wrong but you en${s}lave lots of people then, ${title}?" Not wanting to get into an ethical debate with an overgrown housecat, you tell ${him} that it just is and to leave so you can get back to work. ${eventSlave.slaveName} gives you a puzzled look and then heads out.` : `${He} just makes a confused noise from the back of ${his} throat, then nods at you and heads out.`}`);
 			} else if (V.junkCatPresent === 1) {
 				t = [];
-				t.push(`You push the piece of junk into the trashcan to the side of your desk with one hand, ignoring the <span class = "devotion dec">dismayed</span> look that spreads across ${his} furry face as you do. You sternly tell ${him} to stop bothering you with useless junk and that have more important things to do than look at ${his} stupid cat toys and shiny rocks. ${canTalk(eventSlave) ? `"I'm - I-I'm ${s}orry, ${title}, I ju${s}t thought you'd like it..." ${He} weakly meows. You tell ${him} that you don't.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness.`} ${His} eyes look a little watery as ${he} leaves.`);
+				t.push(`You push the piece of junk into the trashcan to the side of your desk with one hand, ignoring the <span class="devotion dec">dismayed</span> look that spreads across ${his} furry face as you do. You sternly tell ${him} to stop bothering you with useless junk and that have more important things to do than look at ${his} stupid cat toys and shiny rocks. ${canTalk(eventSlave) ? `"I'm - I-I'm ${s}orry, ${title}, I ju${s}t thought you'd like it..." ${He} weakly meows. You tell ${him} that you don't.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness.`} ${His} eyes look a little watery as ${he} leaves.`);
 				eventSlave.devotion -= 4;
 			} else {
 				t = [];
-				t.push(`You pick the disgusting dead animal up with one hand and drop the corpse into the trashcan next to your desk. Once it's off your workspace, you proceed to sternly tell ${eventSlave.slaveName} that what ${he} just did is disgusting, unsanitary, and incredibly infantile, and that ${he} could have ruined something important by dropping a filthy corpse in the area where you conduct multinational busiiness deals. ${canTalk(eventSlave) ? `"S-${s}orry, ${title}... I wa${s} ju${s}t... really proud of it, I gues${s}... I killed it for you..." ${He} weakly meows.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness.`} You tell ${him} to clean up the mess ${he} made on your desk, glaring at the overxcitable cat${girl}. ${His} eyes look a <span class = "devotion dec">little watery</span> as ${he} leans over the surface and gets to cleaning off the blood.`);
+				t.push(`You pick the disgusting dead animal up with one hand and drop the corpse into the trashcan next to your desk. Once it's off your workspace, you proceed to sternly tell ${eventSlave.slaveName} that what ${he} just did is disgusting, unsanitary, and incredibly infantile, and that ${he} could have ruined something important by dropping a filthy corpse in the area where you conduct multinational busiiness deals. ${canTalk(eventSlave) ? `"S-${s}orry, ${title}... I wa${s} ju${s}t... really proud of it, I gues${s}... I killed it for you..." ${He} weakly meows.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness.`} You tell ${him} to clean up the mess ${he} made on your desk, glaring at the overxcitable cat${girl}. ${His} eyes look a <span class="devotion dec">little watery</span> as ${he} leans over the surface and gets to cleaning off the blood.`);
 				eventSlave.devotion -= 6;
 			}
 			return t;
@@ -218,14 +218,14 @@ App.Events.CMRESSCatPresent = class CMRESSCatPresent extends App.Events.BaseEven
 
 		function rabbit() {
 			let t = [];
-			t.push(`You take a good look at the dead rabbit on your desk. For once, this thing actually looks kind of good. It's got two small puncture wounds just beneath its neck, but the corpse is almost totally intact, and it's pretty fat, too. With rabbit becoming an increasingly rare delicacy these days as desperate poachers violate the nature restrictions of old world governments too impotent to enforce them, you make up your mind to cook and eat this rare hunted treat. Placing your hands on the desk, you look back up at ${eventSlave.slaveName}, tell ${him} ${he}'s done an excellent job, and that you're going to have ${his} kill roasted and eaten. ${eventSlave.slaveName} practically quivers up and down with excitement at the praise, visibly excited that you're going to actually do something useful with ${his} present - and at the prospect of a real meal. After listening to ${him} gush your praises for a few minutes, you send ${him} out to get back to work. Later in the evening, the two of you enjoy delicious roast rabbit together, cooked with golden-brown crispy skin and a tender inside that leaves traces of juice running down both of your cheeks. ${canTalk(eventSlave) ? `"You're the <span class = "devotion inc">be${s}t,</span> ${title}." ${He} mrows,` : `${He} stares <span class = "devotion inc">happily</span> for a long time into your eyes as you eat,`} bloody juice running down into the fur around ${his} mouth for the second time today.`);
+			t.push(`You take a good look at the dead rabbit on your desk. For once, this thing actually looks kind of good. It's got two small puncture wounds just beneath its neck, but the corpse is almost totally intact, and it's pretty fat, too. With rabbit becoming an increasingly rare delicacy these days as desperate poachers violate the nature restrictions of old world governments too impotent to enforce them, you make up your mind to cook and eat this rare hunted treat. Placing your hands on the desk, you look back up at ${eventSlave.slaveName}, tell ${him} ${he}'s done an excellent job, and that you're going to have ${his} kill roasted and eaten. ${eventSlave.slaveName} practically quivers up and down with excitement at the praise, visibly excited that you're going to actually do something useful with ${his} present - and at the prospect of a real meal. After listening to ${him} gush your praises for a few minutes, you send ${him} out to get back to work. Later in the evening, the two of you enjoy delicious roast rabbit together, cooked with golden-brown crispy skin and a tender inside that leaves traces of juice running down both of your cheeks. ${canTalk(eventSlave) ? `"You're the <span class="devotion inc">be${s}t,</span> ${title}." ${He} mrows,` : `${He} stares <span class="devotion inc">happily</span> for a long time into your eyes as you eat,`} bloody juice running down into the fur around ${his} mouth for the second time today.`);
 			eventSlave.devotion += 8;
 			return t;
 		}
 
 		function noMoreDeadShit() {
 			let t = [];
-			t.push(`You slam your fist on the table loud enough that it makes ${eventSlave.slaveName} jump and ${his} tail to flick straight up in the air, the dead animal still bleeding out over your desk, and yell at the harebrained cat${girl} to stop dropping filthy fucking dead animals on your desk, and for that matter for all the rest of your idiotic catsluts to stop doing it too. ${eventSlave.slaveName} cowers in front of your desk as you yell at ${him}, all of ${his} pride and excitement at securing a kill on something immediately forgotten. ${canTalk(eventSlave) ? `"I - I d-didn't know you hated my hunting ${s}o much, ${title}," ${He} weakly meows. "I ju${s}t want to make you proud - u-uhm, I promi${s}e I'll ${s}top..." You tell ${him} that ${he} better, or you'll beat ${his} ass so red ${he} won't be walking for a month.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness. You tell ${him} that that better mean that ${he}'s going to stop, and ${he} weakly nods ${his} head up and down in confirmation.`} ${He} does ${his} best to hide ${his} <span class = "devotion dec">watering eyes</span> as ${he} gets to cleaning off your desk, but they're pretty obvious.`);
+			t.push(`You slam your fist on the table loud enough that it makes ${eventSlave.slaveName} jump and ${his} tail to flick straight up in the air, the dead animal still bleeding out over your desk, and yell at the harebrained cat${girl} to stop dropping filthy fucking dead animals on your desk, and for that matter for all the rest of your idiotic catsluts to stop doing it too. ${eventSlave.slaveName} cowers in front of your desk as you yell at ${him}, all of ${his} pride and excitement at securing a kill on something immediately forgotten. ${canTalk(eventSlave) ? `"I - I d-didn't know you hated my hunting ${s}o much, ${title}," ${He} weakly meows. "I ju${s}t want to make you proud - u-uhm, I promi${s}e I'll ${s}top..." You tell ${him} that ${he} better, or you'll beat ${his} ass so red ${he} won't be walking for a month.` : `${He} makes a single, sad whimpering sound, all ${he}'s capable of given ${his} muteness. You tell ${him} that that better mean that ${he}'s going to stop, and ${he} weakly nods ${his} head up and down in confirmation.`} ${He} does ${his} best to hide ${his} <span class="devotion dec">watering eyes</span> as ${he} gets to cleaning off your desk, but they're pretty obvious.`);
 			V.noDeadShit = 1;
 			eventSlave.devotion -= 10;
 			return t;
@@ -233,7 +233,7 @@ App.Events.CMRESSCatPresent = class CMRESSCatPresent extends App.Events.BaseEven
 
 		function moreDeadShit() {
 			let t = [];
-			t.push(`You sigh as ${eventSlave.slaveName} drops a stupid present on your desk once more and wearily tell ${him} that ${he}'s allowed to hunt again. ${his} pointy ears immediately perk up, instantenously forgetting whatever it was that ${he}'d offered up to you in tribute just a few seconds ago. ${canTalk(eventSlave) ? `"Really!? I - thank${s}, ${title}! I'm gonna find lot${s} of stuff to kill for you, I promi${s}e! I'll be the be${s}t hunter ever!"` : `${He} wiggles ${his} butt from side to side enthusiastically and makes the loudest purring sound ${his} damaged vocal chords are capable of.`} You sigh in exasperation as the excitable cat${girl} bounds out of the room <span class = "devotion inc">enthusiastically,</span> mentally preparing yourself for whatever disgusting corpse ${he}'s liable to drop on your desk next to show off ${his} catlike adoration.`);
+			t.push(`You sigh as ${eventSlave.slaveName} drops a stupid present on your desk once more and wearily tell ${him} that ${he}'s allowed to hunt again. ${his} pointy ears immediately perk up, instantenously forgetting whatever it was that ${he}'d offered up to you in tribute just a few seconds ago. ${canTalk(eventSlave) ? `"Really!? I - thank${s}, ${title}! I'm gonna find lot${s} of stuff to kill for you, I promi${s}e! I'll be the be${s}t hunter ever!"` : `${He} wiggles ${his} butt from side to side enthusiastically and makes the loudest purring sound ${his} damaged vocal chords are capable of.`} You sigh in exasperation as the excitable cat${girl} bounds out of the room <span class="devotion inc">enthusiastically,</span> mentally preparing yourself for whatever disgusting corpse ${he}'s liable to drop on your desk next to show off ${his} catlike adoration.`);
 			V.noDeadShit = 0;
 			eventSlave.devotion += 8;
 			return t;
diff --git a/src/Mods/Catmod/events/CMRESS/lazyCat.js b/src/Mods/Catmod/events/CMRESS/lazyCat.js
index a327492602a73d52fccc61194996268c038c25d9..ffb92b99088816a44933586fd36d6c67657d4996 100644
--- a/src/Mods/Catmod/events/CMRESS/lazyCat.js
+++ b/src/Mods/Catmod/events/CMRESS/lazyCat.js
@@ -147,7 +147,7 @@ App.Events.CMRESSLazyCat = class CMRESSLazyCat extends App.Events.BaseEvent {
 
 		function scolding() {
 			let t = [];
-			t.push(`You wake ${eventSlave.slaveName} up with a firm shake, watch as ${he} yawns for a second before realizing that you're looming over ${him}, and then scatters into position with a shocked yowl. You absolutely chew ${him} out, yelling at the lazy cat about ${his} responsabilities and obligations as a slave and that you have every right to beat ${his} ass or far worse for such an offense. Although ${his} ears flatten to either side as you scold ${him}, ${he}'s clearly <span class = "trust inc">deeply relieved</span> that ${he} only got a chewing-out instead of anything worse this time around, and scurries off back to work the second you let ${him} go.`);
+			t.push(`You wake ${eventSlave.slaveName} up with a firm shake, watch as ${he} yawns for a second before realizing that you're looming over ${him}, and then scatters into position with a shocked yowl. You absolutely chew ${him} out, yelling at the lazy cat about ${his} responsabilities and obligations as a slave and that you have every right to beat ${his} ass or far worse for such an offense. Although ${his} ears flatten to either side as you scold ${him}, ${he}'s clearly <span class="trust inc">deeply relieved</span> that ${he} only got a chewing-out instead of anything worse this time around, and scurries off back to work the second you let ${him} go.`);
 			eventSlave.trust += 2;
 			return t;
 		}