diff --git a/.gitlab-ci.yml b/.gitlab-ci.yml index 7a65b78b2e51d6715047f525f9c395a1bdd8a30f..44476b886aee7790061eed5971d527d76a2f9607 100644 --- a/.gitlab-ci.yml +++ b/.gitlab-ci.yml @@ -18,7 +18,7 @@ variables: # precompiled / assets # the URLs are the same as inside the game, change both if updating WEBGL_NAME: "WebGL art assets" - WEBGL_URL: "https://mega.nz/folder/DtoyiSwC#5FLXDYr1Uy90PZjxmfrKXA" + WEBGL_URL: "https://mega.nz/folder/bwozybJa#h8fEEdKtXLAz-ZkcK1XbRA" RENDER_NAME: "Rendered imagepack (outdated)" RENDER_URL: "https://mega.nz/file/upoAlBaZ#EbZ5wCixxZxBhMN_ireJTXt0SIPOywO2JW9XzTIPhe0" diff --git a/src/art/artJS.js b/src/art/artJS.js index b380b5e620837c3d85a932e0926d908ce0c336bc..51ff88ba27cbedae6888cf0bb1f0c18995ae31d5 100644 --- a/src/art/artJS.js +++ b/src/art/artJS.js @@ -249,7 +249,7 @@ App.Art.webglInitialize = function() { let load = document.createElement("script"); load.onload = function() { // but only if version is correct - if (App.Art.version === "1.11") { + if (App.Art.version === "1.12") { document.head.appendChild(settings); } else { App.Art.errorHandler("engineFailed", 3); diff --git a/src/gui/options/options.js b/src/gui/options/options.js index 29b5516118528eafe7c900b31a0ba2ddb2c9084e..f1228d2821dfddba89d88a478a1e4f24e4f59c06 100644 --- a/src/gui/options/options.js +++ b/src/gui/options/options.js @@ -1167,7 +1167,7 @@ App.UI.artOptions = function() { options.addOption("Clothing erection bulges are", "showClothingErection") .addValue("Enabled", true).on().addValue("Disabled", false).off(); } else if (V.imageChoice === 4) { - options.addComment(`This art is currently (05/19/22) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/DtoyiSwC#5FLXDYr1Uy90PZjxmfrKXA' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. + options.addComment(`This art is currently (06/12/22) the most actively developed. Real time 3D models. <a href='https://mega.nz/folder/bwozybJa#h8fEEdKtXLAz-ZkcK1XbRA' target='_blank'> Download the WebGL art assets</a> and place the 'webgl' folder into the resources/ folder where this HTML file is. Then <b>refresh</b> the page. Create the resources folder if it does not exist. <span class="warning">(Android/MacOS not supported)</span>`);