From c9fddf13d700bb6bca931902e50f926d14d9bea8 Mon Sep 17 00:00:00 2001 From: lowercase-donkey <lowercasedonkey@gmail.com> Date: Sat, 19 Jan 2019 14:48:26 -0500 Subject: [PATCH] add lore blurb for armory in costBudget --- src/uncategorized/costsBudget.tw | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/uncategorized/costsBudget.tw b/src/uncategorized/costsBudget.tw index c698b490bff..f563b5a5b9a 100644 --- a/src/uncategorized/costsBudget.tw +++ b/src/uncategorized/costsBudget.tw @@ -946,7 +946,7 @@ for(var i = 0; i < State.variables.lastWeeksCashIncome.length; i++){ <<if $mercenaries > 0>> <tr> <td>Security: [[$mercenariesTitle|Barracks][$nextButton = "Back to Budget", $nextLink = "Costs Budget"]] - <<if $barracks>><<else>><br>//@@.red;Cost increased by the lack of an armory.@@//<</if>> + <<if $barracks>><<else>><br>//@@.red;Cost increased by the lack of an armory to house them.@@//<</if>> <<if ($PC.warfare >= 100) || ($PC.career == "arcology owner")>><br>//Cost reduced by your @@.springgreen;mercenary contacts.@@//<</if>> </td> <td><<= cashNumFormat($lastWeeksCashIncome.mercenaries)>></td> -- GitLab