diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js index 663e7a5580ca33931207ba861195d863492ac799..cc9de5dc54ca718932fe78bcadd223c0f4e5d2e1 100644 --- a/js/003-data/gameVariableData.js +++ b/js/003-data/gameVariableData.js @@ -186,7 +186,6 @@ App.Data.defaultGameStateVariables = { universalRulesImmobileSlavesMaintainMuscles: 0, universalRulesImpregnation: "none", universalRulesNewSlavesRA: 1, - universalRulesRest: 0, useAccordion: 1, useFSNames: 1, useSlaveListInPageJSNavigation: 0, diff --git a/src/interaction/universalRules.js b/src/interaction/universalRules.js index 7a5f50e48354515e66648918a4cc018ce42952e7..aaa5716cfad057ab780ff0ca312ae24ed57a1682 100644 --- a/src/interaction/universalRules.js +++ b/src/interaction/universalRules.js @@ -17,12 +17,6 @@ App.UI.universalRules = function() { let options = new App.UI.OptionsGroup(); - options.addOption("When unhealthy on assignment, slaves", "universalRulesRest") - .addValueList([ - ["Remain on assignment", 1], - [`Automatically rest`, 0] - ]); - options.addOption("Get consent before fucking other slaves", "universalRulesConsent") .addValue("Yes", 1).on() .addValue(`No`, 0).off();