diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 663e7a5580ca33931207ba861195d863492ac799..cc9de5dc54ca718932fe78bcadd223c0f4e5d2e1 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -186,7 +186,6 @@ App.Data.defaultGameStateVariables = {
 	universalRulesImmobileSlavesMaintainMuscles: 0,
 	universalRulesImpregnation: "none",
 	universalRulesNewSlavesRA: 1,
-	universalRulesRest: 0,
 	useAccordion: 1,
 	useFSNames: 1,
 	useSlaveListInPageJSNavigation: 0,
diff --git a/src/interaction/universalRules.js b/src/interaction/universalRules.js
index 7a5f50e48354515e66648918a4cc018ce42952e7..aaa5716cfad057ab780ff0ca312ae24ed57a1682 100644
--- a/src/interaction/universalRules.js
+++ b/src/interaction/universalRules.js
@@ -17,12 +17,6 @@ App.UI.universalRules = function() {
 
 		let options = new App.UI.OptionsGroup();
 
-		options.addOption("When unhealthy on assignment, slaves", "universalRulesRest")
-			.addValueList([
-				["Remain on assignment", 1],
-				[`Automatically rest`, 0]
-			]);
-
 		options.addOption("Get consent before fucking other slaves", "universalRulesConsent")
 			.addValue("Yes", 1).on()
 			.addValue(`No`, 0).off();