From d2fc3a193948e130f6ea5cc68c3c6e68236c083a Mon Sep 17 00:00:00 2001 From: Pregmodder <pregmodder@gmail.com> Date: Mon, 12 Aug 2019 16:00:29 -0400 Subject: [PATCH] intro summary corrections --- src/events/intro/introSummary.tw | 78 +++++++------------------------- 1 file changed, 17 insertions(+), 61 deletions(-) diff --git a/src/events/intro/introSummary.tw b/src/events/intro/introSummary.tw index cf80209d6e7..154fee768f6 100644 --- a/src/events/intro/introSummary.tw +++ b/src/events/intro/introSummary.tw @@ -815,30 +815,41 @@ __''Player Character''__ <<switch $PC.career>> <<case "capitalist">> <<set _PCCreationCareer = "a business leader">> + <<set _PCSecExpCareer = "@@.yellowgreen;The propaganda hub's upgrades will be cheaper.@@">> <<case "mercenary">> <<set _PCCreationCareer = "a mercenary">> + <<set _PCSecExpCareer = "@@.green;Easier to maintain security@@ and @@.yellowgreen;the security HQ's upgrades will be cheaper.@@">> <<case "slaver">> <<set _PCCreationCareer = "a slaver">> + <<set _PCSecExpCareer = "@@.green;Easier to maintain authority@@ and @@.yellowgreen;the security HQ's upgrades will be cheaper.@@">> <<case "engineer">> <<set _PCCreationCareer = "an engineer">> + <<set _PCSecExpCareer = "@@.yellowgreen;construction and upgrade of facilities will be cheaper.@@">> <<case "medicine">> <<set _PCCreationCareer = "a doctor">> + <<set _PCSecExpCareer = "@@.yellowgreen;Drug upgrades will be cheaper.@@">> <<case "celebrity">> <<set _PCCreationCareer = "a minor celebrity">> + <<set _PCSecExpCareer = "@@.yellowgreen;The propaganda hub's upgrades will be cheaper.@@">> <<case "escort">> <<set _PCCreationCareer = "an escort">> + <<set _PCSecExpCareer = "@@.red;Harder to maintain authority.@@">> <<case "servant">> <<set _PCCreationCareer = "a servant">> + <<set _PCSecExpCareer = "@@.red;Harder to maintain authority.@@">> <<case "gang">> <<set _PCCreationCareer = "a gang leader">> + <<set _PCSecExpCareer = "@@.green;Easier to maintain authority@@ and @@.yellowgreen;the security HQ's upgrades will be cheaper.@@">> <<case "BlackHat">> <<set _PCCreationCareer = "an incursion specialist">> + <<set _PCSecExpCareer = "@@.red;Harder to maintain authority.@@">> <<default>> <<set _PCCreationCareer = "a member of the idle wealthy">> + <<set _PCSecExpCareer = "@@.red;Harder to maintain authority,@@ but @@.yellowgreen;the propaganda hub's upgrades will be cheaper.@@">> <</switch>> <br> <<if $PC.career == "arcology owner">> - Before you came to the Free Cities, you were ''_PCCreationCareer'' + Before you came to the Free Cities, you were ''_PCCreationCareer''. <<else>> <<options $PC.career>> Before you came to the Free Cities, you were ''_PCCreationCareer'': @@ -854,68 +865,13 @@ __''Player Character''__ <<option "servant" "Servant">> <<option "gang" "Gang leader">> <</options>> + <<if $secExpEnabled > 0>> + <br> + Security Expansion bonus: _PCSecExpCareer + <</if>> <</if>> - <br><br> - <<options $SecExp.settings.show>> - <<option 1 "Show Security Expansion changes">> - <<option 0 "Hide Security Expansion changes">> - <</options>> - - <br>''A member of the idle wealthy'': - //Start with @@.yellowgreen;extra money.@@ - <<if $SecExp.settings.show == 1>> - @@.red;Hard to maintain authority@@ but @@.yellowgreen;propaganda hub upgrades will be cheaper.@@ - <</if>> - - <br>''Business leader'': - //You will be more @@.green;effective at business pursuits.@@ - <<if $SecExp.settings.show == 1>> - In addition, @@.yellowgreen;propaganda hub upgrades will be cheaper.@@ - <</if>> - - <br><br>''Mercenary'': - <<if $SecExp.settings.show == 1>> - @@.green;Security is easier maintain.@@ Also, @@.yellowgreen;Cheaper security HQ upgrades.@@ - <</if>> - - <br>''Slaver'': - <<if $SecExp.settings.show == 1>> - @@.green;Authority easier to maintain@@ and @@.yellowgreen;security HQ upgrades will be cheaper.@@ - <</if>> - - <br><br>''Engineer'': - //@@.yellowgreen;Cheaper arcology upgrades will be cheaper.@@ Also, @@.yellowgreen;Basic economic upgrades@@ will already installed.// - - <br>''Doctor'': - //@@.yellowgreen;cheaper@@ and @@.green;healthier@@ Surgery. @@.yellowgreen;Cheaper drug upgrades.@@ - - <br><br>''Minor celebrity'': - //Start with @@.green;extra reputation.@@ - <<if $SecExp.settings.show == 1>> - In addition, @@.yellowgreen;cheaper propaganda hub upgrades.@@ - <</if>> - - <br>''High class escort'': - //@@.red;Hard to maintain reputation@@<<if $SecExp.settings.show == 1>>, @@.red;and authority@@<</if>>. - - <br><br>''Servant'': - //@@.red;Harder to maintain reputation@@<<if $SecExp.settings.show == 1>>, @@.red;and authority@@<</if>>. - You know how to @@.yellowgreen;lower your upkeep,@@ but @@.red;not much else.@@ - - <br>''Gang Leader'': - //Slaves will cost less. - <<if $SecExp.settings.show == 1>> - In addition, maintaining authority @@.green;will be easier@@ and @@.yellowgreen;security HQ upgrades will be cheaper.@@ - <</if>> - @@.red;Hard maintain to reputation quite hard@@. - - <br><br>''Incursion Specialist/Hacker'': - //@@.green;Certain upgrades will be cheaper@@ and you may find alternative approaches to problems. - <<if $SecExp.settings.show == 1>> - @@.red;Hard to maintain authority.@@ - <</if>> + <br> - <br><br> <<options $PC.rumor>> It is rumored that you acquired your arcology through ''$PC.rumor'': <<option "wealth" "Wealth">> -- GitLab