diff --git a/src/Mods/SecExp/js/secExp.js b/src/Mods/SecExp/js/secExp.js
index 4cef0f7b3d5d3298e889b07810cfb9c01aa3ed41..a87c30a6bd7f9bdb88b8d17e60e29eccea16dcea 100644
--- a/src/Mods/SecExp/js/secExp.js
+++ b/src/Mods/SecExp/js/secExp.js
@@ -47,7 +47,7 @@ App.SecExp.propagandaEffects = function(focus) {
 				break;
 			case "recruitment":
 				campaign = 'militia recruitment';
-				modifier = forcedViewing ? 1.2 : 1.15;
+				modifier = forcedViewing ? 0.2 : 0.15;
 				if (noRecruiter) {
 					increase += (forcedViewing ? 1.1 : 1.05) * modifier;
 				} else if (recruiterActive) {
diff --git a/src/Mods/SecExp/securityReport.tw b/src/Mods/SecExp/securityReport.tw
index 3cc7a8d6bf6ab1f1cb8eef05dd8bce143b87dff0..ce5a7a471e275b47d0102884ba6219598cabf544 100644
--- a/src/Mods/SecExp/securityReport.tw
+++ b/src/Mods/SecExp/securityReport.tw
@@ -344,7 +344,7 @@ Due to the deterioration of the old world countries, organized crime focuses mor
 		<</if>>
 		<<set _propagandaEffects = App.SecExp.propagandaEffects("recruitment")>>
 		_propagandaEffects.text
-		<<set _recruitsMultiplier *= _propagandaEffects.effect>>
+		<<set _recruitsMultiplier *= (1 + _propagandaEffects.effect)>>
 		<<if $SecExp.edicts.defense.militia === 2>>
 			Your militia accepts only volunteering citizens, ready to defend their arcology.
 			<<set _recruitLimit = App.SecExp.militiaCap(), _adjst = 0.0025>>