diff --git a/src/Mods/SecExp/js/secExp.js b/src/Mods/SecExp/js/secExp.js index 4cef0f7b3d5d3298e889b07810cfb9c01aa3ed41..a87c30a6bd7f9bdb88b8d17e60e29eccea16dcea 100644 --- a/src/Mods/SecExp/js/secExp.js +++ b/src/Mods/SecExp/js/secExp.js @@ -47,7 +47,7 @@ App.SecExp.propagandaEffects = function(focus) { break; case "recruitment": campaign = 'militia recruitment'; - modifier = forcedViewing ? 1.2 : 1.15; + modifier = forcedViewing ? 0.2 : 0.15; if (noRecruiter) { increase += (forcedViewing ? 1.1 : 1.05) * modifier; } else if (recruiterActive) { diff --git a/src/Mods/SecExp/securityReport.tw b/src/Mods/SecExp/securityReport.tw index 3cc7a8d6bf6ab1f1cb8eef05dd8bce143b87dff0..ce5a7a471e275b47d0102884ba6219598cabf544 100644 --- a/src/Mods/SecExp/securityReport.tw +++ b/src/Mods/SecExp/securityReport.tw @@ -344,7 +344,7 @@ Due to the deterioration of the old world countries, organized crime focuses mor <</if>> <<set _propagandaEffects = App.SecExp.propagandaEffects("recruitment")>> _propagandaEffects.text - <<set _recruitsMultiplier *= _propagandaEffects.effect>> + <<set _recruitsMultiplier *= (1 + _propagandaEffects.effect)>> <<if $SecExp.edicts.defense.militia === 2>> Your militia accepts only volunteering citizens, ready to defend their arcology. <<set _recruitLimit = App.SecExp.militiaCap(), _adjst = 0.0025>>