diff --git a/.eslintrc.json b/.eslintrc.json new file mode 100644 index 0000000000000000000000000000000000000000..5f86a7c2be91b11c7cafbb5307be5d28a4e3116e --- /dev/null +++ b/.eslintrc.json @@ -0,0 +1,61 @@ +{ + "root": true, + "env": { + "browser": true, + "es6": true, + "jquery": true + }, + "extends": "eslint:recommended", + "globals": { + "SugarCube": false, + "Config": false, + "State": false, + "Story": false, + "settings": false, + "setup": false, + "App": false, + "prehistory": true, + "predisplay": true, + "prerender": true, + "postrender": true, + "postdisplay": true + }, + "parserOptions": { + "ecmaVersion": 2018, + "sourceType": "module", + "ecmaFeatures": { + "impliedStrict": true + } + }, + "rules": { + "semi-spacing": "warn", + "semi-style": "warn", + "eqeqeq": "error", + "no-fallthrough": "error", + "camelcase": "warn", + "comma-spacing": "error", + "comma-style": "error", + "object-curly-newline": "off", + "object-curly-spacing": "error", + "no-var": "error", + "spaced-comment": "warn", + "no-undef": "off", + "no-unused-vars": "error", + "block-scoped-var": "warn", + "dot-notation": "off", + "linebreak-style": ["error", "unix"], + "eol-last": "warn", + "unicode-bom": [ + "error", + "never" + ], + "valid-jsdoc": [ + "warn", + { + "requireParamDescription": false, + "requireReturnDescription": false, + "requireReturn": false + } + ] + } +} diff --git a/.gitignore b/.gitignore index 8dc0920da275e8878b73a375aa7c35587d5a9065..cd29456af544f0c68a943e66c8eb98c24bb890c7 100644 --- a/.gitignore +++ b/.gitignore @@ -95,8 +95,6 @@ ENV/ src/config/start.tw # eslint -.eslintrc.js -.eslintrc.json node_modules package-lock.json package.json diff --git a/devNotes/VersionChangeLog-Premod+LoliMod.txt b/devNotes/VersionChangeLog-Premod+LoliMod.txt index a51e09c00219b8730dc4c96ef813fd2f1f8ba83a..db3c8a5229fb2cc56017d58060ae1e801bab39a7 100644 --- a/devNotes/VersionChangeLog-Premod+LoliMod.txt +++ b/devNotes/VersionChangeLog-Premod+LoliMod.txt @@ -2,15 +2,19 @@ Pregmod 0.10.7.1-2.3.x +04/09/2019 + 0 -Arcade overhualed -population now affects demand -added superfetation genetic quirk + -added rear lipedema genetic quirk (constant ass growth) -many new names and nicknames -player can now be impregnated during the futanari sister orgy -added tracking for futanari sister impregnation -player medicine and trading skill now more useful -easier to passively gain slaving skill + -artificial eyes better managed -tweaks to FCTV -added overalls outfit -UI changes diff --git a/slave variables documentation - Pregmod.txt b/slave variables documentation - Pregmod.txt index 8a12c37ba271f14a31b5f870777952b172464a1d..283b3494b251fb51e57a3692aa6162c6bead42d0 100644 --- a/slave variables documentation - Pregmod.txt +++ b/slave variables documentation - Pregmod.txt @@ -1140,11 +1140,17 @@ accepts string eyes: slave eyesight --3 - empty (no descriptions) +-4 - empty +-3 - glass eye -2 - blind -1 - nearsighted 1 - normal +eyesImplant: + +0 - normal eyes +1 - artificial eyes + origEye: slave's original eye color, defaults to their initial eye color. diff --git a/src/cheats/mod_EditChildCheatNew.tw b/src/cheats/mod_EditChildCheatNew.tw index a6a4d5a1019b7d64b4e3370a1cb0723fe358ce68..590e1edc57828ca34529d500456fc52bec62bc02 100644 --- a/src/cheats/mod_EditChildCheatNew.tw +++ b/src/cheats/mod_EditChildCheatNew.tw @@ -1268,7 +1268,6 @@ <</link>> <span id=ecol2></span> <br>Custom eye color: <<textbox "$tempSlave.origEye" $tempSlave.origEye>> - <<radiobutton "$tempSlave.origEye" "implant">> Artificial Eyes <br><br> ''$His pupils are @@.yellow;$tempSlave.pupil@@ in shape'' <<link "Pupil Shape">> @@ -1339,6 +1338,12 @@ <<radiobutton "$tempSlave.eyes" -1>> Nearsighted <<radiobutton "$tempSlave.eyes" -2>> Blind <br> + ''$He has '' + <<if $tempSlave.eyesImplant == 0>>normal<<else>>artificial<</if>>eyes. + <br> + <<radiobutton "tempSlave.eyesImplant" 0>> Normal + <<radiobutton "tempSlave.eyesImplant" 1>> Artificial + <br> <</widget>> <<widget MouthTab>> diff --git a/src/cheats/mod_EditSlaveCheat.tw b/src/cheats/mod_EditSlaveCheat.tw index 7675d5db10f78c29bd7b5031289006fca172671d..6e9ea80974bd64e98055212f081b094f648d989e 100644 --- a/src/cheats/mod_EditSlaveCheat.tw +++ b/src/cheats/mod_EditSlaveCheat.tw @@ -330,6 +330,12 @@ Custom sclera color: <<textbox "$tempSlave.sclerae" $tempSlave.sclerae>> <<radiobutton "$tempSlave.eyes" -2>> Blind <</if>> +<br> +''$His eyes are (0: normal, 1: artificial): $tempSlave.eyesImplant'' +<br>Eyes: <<textbox "$tempSlave.eyesImplant" $tempSlave.eyesImplant>> +<<radiobutton "$tempSlave.eyesImplant" 0>> Normal +<<radiobutton "$tempSlave.eyesImplant" 0>> Artificial + <br><br> ''$His hearing is (-1: impaired, 0: normal): $tempSlave.hears'' diff --git a/src/cheats/mod_editSlaveCheatNew.tw b/src/cheats/mod_editSlaveCheatNew.tw index 1d0eafc43916b6733371f3e5153c48446ad8373b..96c9fdb3d36412e57cf4d81e05471fcbef26f431 100644 --- a/src/cheats/mod_editSlaveCheatNew.tw +++ b/src/cheats/mod_editSlaveCheatNew.tw @@ -1892,7 +1892,6 @@ <</link>> <span id=ecol2></span> <br>Custom eye color: <<textbox "$tempSlave.origEye" $tempSlave.origEye>> - <<radiobutton "$tempSlave.origEye" "implant">> Artificial Eyes <br><br> ''$His pupils are @@.yellow;$tempSlave.pupil@@ in shape'' <<link "Pupil Shape">> @@ -1963,6 +1962,12 @@ <<radiobutton "$tempSlave.eyes" -1>> Nearsighted <<radiobutton "$tempSlave.eyes" -2>> Blind <br> + ''$He has '' + <<if $tempSlave.eyesImplant == 0>>normal<<else>>artificial<</if>>eyes. + <br> + <<radiobutton "tempSlave.eyesImplant" 0>> Normal + <<radiobutton "tempSlave.eyesImplant" 1>> Artificial + <br> <</widget>> <<widget MouthTab>> diff --git a/src/endWeek/saServeThePublic.js b/src/endWeek/saServeThePublic.js index f75d3d22f0ebc57c2caecef6e50e95ec4ec3a2fb..669263d8e1671265fd69114807badc9bda13f560 100644 --- a/src/endWeek/saServeThePublic.js +++ b/src/endWeek/saServeThePublic.js @@ -484,7 +484,7 @@ window.saServeThePublic = (function saServeThePublic() { } r += ` pussy,`; } else if (slave.sexAmount > 70 && jsRandom(1, 3) === 1) { - r += `getting gangbanged,` + r += `getting gangbanged,`; } else if (jsRandom(1, 2) === 1) { r += `giving away one of ${his} `; if (slave.prestige > 1 || slave.pornPrestige > 2) { @@ -840,7 +840,7 @@ window.saServeThePublic = (function saServeThePublic() { if (slave.bellyPreg >= 1500 || setup.fakeBellies.includes(slave.bellyAccessory) || slave.bellyImplant >= 1500) { if (arcology.FSRepopulationFocus !== "unset") { - r =+ ` In the new culture of ${arcology.name}, ${his}`; + r += ` In the new culture of ${arcology.name}, ${his}`; if (setup.fakeBellies.includes(slave.bellyAccessory) || slave.bellyImplant >= 1500) { r += ` apparent`; } @@ -885,7 +885,7 @@ window.saServeThePublic = (function saServeThePublic() { } if (arcology.FSEdoRevivalist !== "unset") { if (slave.nationality === "Japanese" || slave.nationality === "Edo Revivalist") { - r =+ ` As a proper Japanese ${girl}, ${he} is considered extremely desirable.`; + r += ` As a proper Japanese ${girl}, ${he} is considered extremely desirable.`; } } else if (arcology.FSChineseRevivalist !== "unset") { if (slave.nationality === "Chinese" || slave.nationality === "Chinese Revivalist") { diff --git a/src/endWeek/saWorkAGloryHole.js b/src/endWeek/saWorkAGloryHole.js index 19f4e5ee3f4e379df922147cca40adaf799aace1..2a478efce3caf56801400473b2119a53624295d4 100644 --- a/src/endWeek/saWorkAGloryHole.js +++ b/src/endWeek/saWorkAGloryHole.js @@ -43,7 +43,6 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function jobPreface(slave) { - r += ` is `; if (slave.fuckdoll === 0) { r += `restrained in a glory hole.`; @@ -78,7 +77,6 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function physicalEffects(slave) { - //check usage counts for these — more fucks should be more damaging if (slave.curatives > 0 || slave.inflationType === "curative") { r += ` The drugs ${he}'s `; @@ -92,21 +90,21 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { r += ` The stress of being used while very ill <span class="red">damaged ${his} health.</span>`; slave.health -= Math.max(Math.trunc((slave.sexAmount - 100) / 25) + jsRandom(-2, 2), 1); } else if (slave.health < -10) { - if (jsRandom(1,100) < 10) { + if (jsRandom(1, 100) < 10) { r += ` The stress of being used while weak has <span class="red">damaged ${his} health.</span>`; slave.health -= Math.max(Math.trunc((slave.sexAmount - 100) / 25) + jsRandom(-2, 2), 1); } } else if (!canDoVaginal(slave) && !canDoAnal(slave)) { - if (jsRandom(1,100) < 75) { + if (jsRandom(1, 100) < 75) { r += ` The stress of being used repeatedly in only one hole has <span class="red">damaged ${his} health.</span>`; slave.health -= Math.max(Math.trunc((slave.sexAmount - 100) / 25) + jsRandom(-2, 2), 1); } } else if (!canDoVaginal(slave)) { - if (jsRandom(1,100) < 50) { + if (jsRandom(1, 100) < 50) { r += ` The stress of being used in only two holes has <span class="red">damaged ${his} health.</span>`; slave.health -= Math.max(Math.trunc((slave.sexAmount - 100) / 25) + jsRandom(-2, 2), 1); } - } else if (jsRandom(1,100) < 25) { + } else if (jsRandom(1, 100) < 25) { r += ` The stress of being used has <span class="red">damaged ${his} health.</span>`; slave.health -= Math.max(Math.trunc((slave.sexAmount - 100) / 25) + jsRandom(-2, 2), 1); } @@ -122,12 +120,12 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { slave.devotion -= 10; slave.trust -= 10; slave.vagina = 1; - } else if (slave.vagina < 3 && canDoVaginal(slave) && jsRandom(1,100) > ((310 - beauty) + (slave.vagina * 10))) { + } else if (slave.vagina < 3 && canDoVaginal(slave) && jsRandom(1, 100) > ((310 - beauty) + (slave.vagina * 10))) { r += ` <span class="lime">${His} pussy gets stretched out by the use.</span>`; slave.vagina += 1; } - if (slave.anus == 0 && canDoAnal(slave)) { + if (slave.anus === 0 && canDoAnal(slave)) { r += ` ${His} anal virginity goes to a `; if (slave.fuckdoll === 0) { r += `glory hole`; @@ -144,7 +142,7 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { slave.devotion -= 5; slave.trust -= 5; slave.anus = 1; - } else if (slave.anus < 3 && canDoAnal(slave) && jsRandom(1,100) > ((290 - beauty) + (slave.anus * 10))) { + } else if (slave.anus < 3 && canDoAnal(slave) && jsRandom(1, 100) > ((290 - beauty) + (slave.anus * 10))) { r += ` <span class="lime">${His} asshole sees constant use and loosens.</span>`; slave.anus += 1; } @@ -152,7 +150,6 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function mentalEffects(slave) { - if (slave.fetish === "mindbroken") { r += ` ${He} serves ${his} role as a mindless set of holes to perfection.`; } else { @@ -169,7 +166,7 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { if (slave.sexualFlaw === "self hating") { r += ` ${His} self hatred is so deep that ${he} believes ${he} deserves to serve in a glory hole, and even gets off on the degradation.`; } else if (slave.sentence > 0) { - if (slave.behavioralFlaw !== "odd" && jsRandom(1,100) > (100 + (slave.devotion / 5))) { + if (slave.behavioralFlaw !== "odd" && jsRandom(1, 100) > (100 + (slave.devotion / 5))) { r += ` Constant confinement coupled with brutal use has left ${him} with involuntary nervous tics.`; slave.behavioralFlaw = "odd"; } @@ -187,7 +184,7 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { slave.devotion -= 5; slave.trust -= 5; } else { - if (slave.behavioralFlaw !== "odd" && jsRandom(1,100) > (70 + (slave.devotion / 5))) { + if (slave.behavioralFlaw !== "odd" && jsRandom(1, 100) > (70 + (slave.devotion / 5))) { r += ` Constant confinement coupled with brutal use has left ${him} with involuntary nervous tics.`; slave.behavioralFlaw = "odd"; } @@ -221,10 +218,9 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function applyFSDecoration(slave) { - /* FACILITY DECORATION IMPACTS */ if (slave.assignment === "be confined in the arcade" && V.arcadeDecoration !== "standard") { - let impact = (0.0001 * V.FSSingleSlaveRep * beauty); + const impact = (0.0001 * V.FSSingleSlaveRep * beauty); switch (V.arcadeDecoration) { case "Roman Revivalist": V.arcologies[0].FSRomanRevivalist += impact; @@ -304,7 +300,6 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function sexCounts(slave) { - /* SEX ACT COUNTS AND SEXUAL SATISFACTION */ let oralUse = (V.oralUseWeight + (slave.lips / 20)); @@ -323,7 +318,7 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { } } - let demand = (oralUse + analUse + vaginalUse); + const demand = (oralUse + analUse + vaginalUse); let cervixPump = 0; oralUse = Math.trunc((oralUse / demand) * beauty); @@ -410,7 +405,6 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { /** @param {App.Entity.SlaveState} slave */ function profitReport(slave) { - if (V.publicFuckdolls === 0) { if (slave.assignment === "work a glory hole") { cashX(Math.trunc(beauty * FResult), "gloryhole", slave); @@ -433,5 +427,4 @@ window.saWorkAGloryHole = (function saWorkAGloryHole() { T.incomeStats.income += Math.trunc(beauty * FResult / 5); } } - })(); diff --git a/src/interaction/cyberConfig.tw b/src/interaction/cyberConfig.tw index 49ee44e440dfb0aa5e7f235b756e0af9edd02b0e..c7adf2f9b97d2bc696e34c06e3fcf4fa2678ef8e 100644 --- a/src/interaction/cyberConfig.tw +++ b/src/interaction/cyberConfig.tw @@ -11,7 +11,7 @@ Your slave $activeSlave.slaveName is lying on the table, waiting for your instructions. <</if>> - <<if $activeSlave.origEye == "implant">><br><br> + <<if $activeSlave.eyesImplant == 1>><br><br> $He has an ocular implant installed. <<if $activeSlave.eyes == 1>> They are operating normally. @@ -263,4 +263,4 @@ <<elseif $activeSlave.tail == "sex">>accidentally engages the vibrating and lube functions, startling $him and making quite a mess. <<else>>admires $his new tail. <</if>> -<</switch>> \ No newline at end of file +<</switch>> diff --git a/src/js/SlaveState.js b/src/js/SlaveState.js index 82ab3b89b6d5808cf0a244a67b89705a572bc694..db0232e0805944b3bebb4a88e979ac925246413e 100644 --- a/src/js/SlaveState.js +++ b/src/js/SlaveState.js @@ -518,12 +518,17 @@ App.Entity.SlaveState = class SlaveState { this.markings = "none"; /** * slave eyesight - * * -3: empty (no descriptions) + * * -4: empty (no descriptions) + * * -3: glass eye * * -2: blind * * -1: nearsighted * * 1: normal */ this.eyes = 1; + /** Slave has artificial eyes + * + * 0: no; 1: yes */ + this.eyesImplant = 0; /** eye color */ this.eyeColor = "brown"; /** slave's original eye color, defaults to their initial eye color. */ @@ -1817,6 +1822,14 @@ App.Entity.SlaveState = class SlaveState { * * 96+: nymphomaniac */ this.energy = 50; + /** + * The amount of sex the slave had with customers for certain jobs during a week + */ + this.sexAmount = 0; + /** + * The 'quality' of the sex a slave had with customers. High quality means they fetch a higher price for their services + */ + this.sexQuality = 0; /** * how badly she needs sex. * diff --git a/src/js/datatypeCleanupJS.js b/src/js/datatypeCleanupJS.js index 57d7bda1cf5829797a85a987d6da83e71f74b64f..807033b0b0ca792621f6801f8802234cea41f8d6 100644 --- a/src/js/datatypeCleanupJS.js +++ b/src/js/datatypeCleanupJS.js @@ -840,6 +840,8 @@ window.SlaveDatatypeCleanup = (function SlaveDatatypeCleanup() { slave.lifetimeRepIncome = Math.max(+slave.lifetimeRepIncome, 0) || 0; slave.lastWeeksRepExpenses = Math.min(+slave.lastWeeksRepExpenses, 0) || 0; slave.lastWeeksRepIncome = Math.max(+slave.lastWeeksRepIncome, 0) || 0; + slave.sexAmount = Math.max(+slave.sexAmount, 0) || 0; + slave.sexQuality = Math.max(+slave.sexQuality, 0) || 0; } })(); diff --git a/src/js/descriptionWidgets.js b/src/js/descriptionWidgets.js index 9d2b99df523e050bca92d334dbb8dffdabc18ddb..1ae14e8fb719a292358285307ec68be0bf2ffa3f 100644 --- a/src/js/descriptionWidgets.js +++ b/src/js/descriptionWidgets.js @@ -18,9 +18,9 @@ App.Desc.eyes = function (slave) { let His = capFirstChar(his); /* eslint-enable */ - if (slave.eyes === -2) { + if (slave.eyes <= -2) { const HC = hasVisibleHeterochromia(slave) ? 1 : 0; - if (slave.eyeColor !== "empty") { + if (slave.eyes === -2) { r += `${His} eyes are dull`; if (V.saleDescription && V.PC.medicine >= 50 || V.PC.slaving >= 50) { r += `, unfocused`; @@ -34,10 +34,12 @@ App.Desc.eyes = function (slave) { } r += ` and unfocused`; } - r += `, `; + } else if (slave.eyes === -3){ + r += `${He} has ${slave.eyeColor} colored glass eyes` } else { - r += `${His} gaze is empty. `; + r += `${His} gaze is empty`; } + r += `, `; if (slave.intelligence > 95) { r += `but ${his} facial expressions reveal ${he} is incisive, quick, cunning; `; if (slave.intelligence + slave.intelligenceImplant >= 130) { @@ -249,7 +251,9 @@ App.Desc.eyeColor = function (slave) { "use strict"; let r; - if (hasVisibleHeterochromia(slave)) { + if (slave.eyes === -4){ + r = 'empty' + } else if (hasVisibleHeterochromia(slave)) { r = `heterochromatic ${slave.eyeColor} and ${slave.geneticQuirks.heterochromatia}`; } else { r = `${slave.eyeColor}`; @@ -278,6 +282,14 @@ App.Desc.ageAndHealth = function (slave) { let His = capFirstChar(his); /* eslint-enable */ let age; + let birthday; + if (V.seeAge !== 0) { + if (slave.birthWeek === 51) { + birthday = `; ${his} birthday is next week`; + } else { + birthday = `; ${his} birthday is in ${52-slave.birthWeek} weeks`; + } + } (boy === "girl" ? woman = "woman" : woman = "man"); @@ -298,227 +310,132 @@ App.Desc.ageAndHealth = function (slave) { age = slave.actualAge + 1; r += ` and ${he}'s `; if (slave.birthWeek >= 52 && V.seeAge) { - r += `going to turn ${age} this week, `; + r += `going to turn ${age} this week,`; } else if (slave.actualAge < 3) { r += `an infant, only `; if (V.showAgeDetail) { if (!slave.actualAge) { - r += `${0+$week-slave.weekAcquired} weeks`; + r += `${0+$week-slave.weekAcquired} weeks old${birthday}.`; } else if (slave.actualAge) { - r += `${num(slave.actualAge)} year`; + r += `${num(slave.actualAge)} year old${birthday}.`; } else { - r += `${num(slave.actualAge)} years`; - } - r += ` old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } + r += `${num(slave.actualAge)} years old${birthday}.`; } } else { if (!slave.actualAge) { - r += `${0+$week-slave.weekAcquired} weeks`; + r += `${0+$week-slave.weekAcquired} weeks old.`; } else if (slave.actualAge) { - r += `${num(slave.actualAge)} year`; + r += `${num(slave.actualAge)} year old.`; } else { - r += `${num(slave.actualAge)} years`; + r += `${num(slave.actualAge)} years old.`; } - r += ` old. `; } } else if (slave.actualAge < 5) { r += `a toddler, `; if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `only ${num(slave.actualAge)} years old. `; + r += `only ${num(slave.actualAge)} years old.`; } } else if (slave.actualAge < 13) { r += `a little $girl, `; if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `only ${num(slave.actualAge)} years old. `; + r += `only ${num(slave.actualAge)} years old.`; } } else if (slave.actualAge < 16) { r += `almost a child, `; if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `less than 17 years old. `; + r += `less than 17 years old.`; } } else if (slave.actualAge < 17) { - r += `young and fresh at ${num(slave.actualAge)}`; - if (V.showAgeDetail && V.seeAge !== 0) { - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `young and fresh at ${num(slave.actualAge)}${birthday}.`; } else if (slave.actualAge < 18) { r += `young, fresh, and nearly 18`; if (V.showAgeDetail && V.seeAge !== 0) { if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; + r += `; ${his} birthday is next week`; if (V.seeAge) { - r += `and people are already beginning to eye ${him}`; + r += ` and people are already beginning to eye ${him}`; } } } - r += `. `; + r += `.`; } else if (slave.actualAge < 19) { if (!slave.birthWeek && V.seeAge) { - r += `just turned ${num(slave.actualAge)} this week, which many citizens find especially appealing. `; + r += `just turned ${num(slave.actualAge)} this week, which many citizens find especially appealing.`; } else if (slave.birthWeek < 4 && V.seeAge) { - r += `only turned ${num(slave.actualAge)} this month. `; + r += `only turned ${num(slave.actualAge)} this month.`; } else { - r += `${num(slave.actualAge)} years old`; - if (V.showAgeDetail && V.seeAge !== 0) { - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } } else if (slave.actualAge < 20) { - r += `in ${his} final year as a teenager at age 19 `; - if (V.showAgeDetail && V.seeAge !== 0) { - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `in ${his} final year as a teenager at age 19${birthday}.`; } else if (slave.actualAge < 26) { r += `a young ${woman}, `; if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `in ${his} early twenties. `; + r += `in ${his} early twenties.`; } } else if (slave.actualAge < 30) { r += `a younger ${woman}, `; if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `in ${his} late twenties. `; + r += `in ${his} late twenties.`; } } else if (slave.actualAge < 36) { if (V.showAgeDetail) { - r += `${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `${num(slave.actualAge)} years old${birthday}.`; } else { - r += `in ${his} early thirties. `; + r += `in ${his} early thirties.`; } } else if (slave.actualAge < 40) { r += `middle-aged for a slave, `; if (V.showAgeDetail) { - r += `at ${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `at ${num(slave.actualAge)} years old${birthday}.`; } else { - r += `in ${his} late thirties. `; + r += `in ${his} late thirties.`; } } else { r += `old for a slave, `; if (V.showAgeDetail) { - r += `at ${num(slave.actualAge)} years old`; - if (V.seeAge !== 0) { - r += `; `; - if (slave.birthWeek === 51) { - r += `${his} birthday is next week`; - } else { - r += `${his} birthday is in ${52-slave.birthWeek} weeks. `; - } - } + r += `at ${num(slave.actualAge)} years old${birthday}.`; } else { if (slave.actualAge < 50) { - r += `in ${his} forties. `; + r += `in ${his} forties.`; } else if (slave.actualAge < 60) { - r += `in ${his} fifties. `; + r += `in ${his} fifties.`; } else if (slave.actualAge < 70) { - r += `extremely old for a slave, in ${his} 60s. `; + r += `extremely old for a slave, in ${his} 60s.`; } else if (slave.actualAge < 80) { - r += `extremely old for a slave, in ${his} ${num(70)}s. `; + r += `extremely old for a slave, in ${his} ${num(70)}s.`; } else if (slave.actualAge < 90) { - r += `extremely old for a slave, in ${his} r += ${num(80)}s. `; + r += `extremely old for a slave, in ${his} r += ${num(80)}s.`; } else if (slave.actualAge < 100) { - r += `extremely old for a slave, in ${his} r += ${num(90)}s. `; + r += `extremely old for a slave, in ${his} r += ${num(90)}s.`; } else if (slave.actualAge >= 100) { - r += `ancient by any measure, over a century old. `; + r += `ancient by any measure, over a century old.`; } } if (slave.actualAge !== slave.physicalAge) { - r += `However, ${he} has the body of a ${num(slave.physicalAge)}-year-old;`; + r += ` However, ${he} has the body of a ${num(slave.physicalAge)}-year-old; `; if (slave.physicalAge < 18 && slave.actualAge >= 18) { - r += `a stark contrast given ${his} maturity. `; + r += `a stark contrast given ${his} maturity.`; } else if (slave.physicalAge < 18 && slave.actualAge < 18) { - r += `a noticeable difference thanks to ${his} immaturity. `; + r += `a noticeable difference thanks to ${his} immaturity.`; } else if (slave.physicalAge <= slave.actualAge - 20 || slave.physicalAge >= slave.actualAge + 20) { - r += `a shocking difference from ${his} actual age. `; + r += `a shocking difference from ${his} actual age.`; } else if (slave.physicalAge <= slave.actualAge - 10 || slave.physicalAge >= slave.actualAge + 10) { - r += `a noticeable difference from ${his} actual age. `; + r += `a noticeable difference from ${his} actual age.`; } else if (slave.physicalAge <= slave.actualAge - 5 || slave.physicalAge >= slave.actualAge + 5) { - r += `a barely noticeable difference from ${his} actual age. `; + r += `a barely noticeable difference from ${his} actual age.`; } else { - r += `though it is hard to tell the difference from ${his} actual age. `; + r += `though it is hard to tell the difference from ${his} actual age.`; } } /* @@ -526,112 +443,112 @@ App.Desc.ageAndHealth = function (slave) { */ if (slave.geneMods.NCS) { if (slave.vagina < 0 && slave.dick <= 0) { - bodyNCS = 'childlike'; + bodyNCS = "childlike"; } else if (slave.vagina < 0 && slave.dick > 0) { - bodyNCS = 'shota'; + bodyNCS = "shota"; } else if (slave.vagina > 0 && slave.dick <= 0) { - bodyNCS = 'loli'; + bodyNCS = "loli"; } else { - bodyNCS = 'loli/shota'; + bodyNCS = "loli/shota"; } - r += `${He} appears to be slave.visualAge years old`; + r += ` ${He} appears to be slave.visualAge years old and ${he} `; if (slave.visualAge <= 8) { - r += `and ${he} has induced <span class=orange>NCS</span> and will always have a ${bodyNCS} body, no matter how long ${he} lives. `; + r += `has induced <span class=orange>NCS</span> and will always have a ${bodyNCS} body, no matter how long ${he} lives.`; } else if (slave.visualAge < 13) { - r += `and ${he} has induced <span class=orange>NCS</span> and will have a ${bodyNCS} body for the rest of ${his} life. `; + r += `has induced <span class=orange>NCS</span> and will have a ${bodyNCS} body for the rest of ${his} life.`; } else if (slave.visualAge < 20) { - r += `and ${he} still has a teen body for now, but with ${his} <span class=orange>NCS,</span> ${he} will eventually regress in age to look like a little $girl again. `; + r += `still has a teen body for now, but with ${his} <span class=orange>NCS,</span> ${he} will eventually regress in age to look like a little $girl again.`; } else { - r += `and ${he} still has the body of an adult, but ${his} <span class=orange>NCS</span> has`; + r += `still has the body of an adult, but ${his} <span class=orange>NCS</span> has `; if (slave.physicalAge - slave.visualAge <= 5) { - r += `not really begun to youthen ${his} appearance yet. `; + r += `not really begun to youthen ${his} appearance yet.`; } else if (slave.physicalAge - slave.visualAge <= 10) { - r += `clearly been at work on ${him}, making ${him} appear younger. `; + r += `clearly been at work on ${him}, making ${him} appear younger.`; } else if (slave.physicalAge - slave.visualAge <= 20) { - r += `obviously helped take more than a decade off of ${his} age. `; + r += `obviously helped take more than a decade off of ${his} age.`; } else { - r += `intensely youthened ${him}. `; + r += `intensely youthened ${him}.`; } } } else if (slave.physicalAge !== slave.visualAge) { if (slave.visualAge <= slave.physicalAge - 20 || slave.visualAge >= slave.physicalAge + 20) { - r += `${He} has undergone radical age therapy that makes ${him} look`; + r += ` ${He} has undergone radical age therapy that makes ${him} look `; } else if (slave.visualAge <= slave.physicalAge - 10 || slave.visualAge >= slave.physicalAge + 10) { - r += `${He} has undergone drastic age therapy that makes ${him} look`; + r += ` ${He} has undergone drastic age therapy that makes ${him} look `; } else if (slave.visualAge <= slave.physicalAge - 5 || slave.visualAge >= slave.physicalAge + 5) { - r += `${He} has undergone noticeable age therapy that makes ${him} look`; + r += ` ${He} has undergone noticeable age therapy that makes ${him} look `; } else { - r += `For various reasons, ${he} looks`; + r += ` For various reasons, ${he} looks `; } if (slave.physicalAge > slave.visualAge) { if (slave.physicalAge < slave.visualAge + 5) { - r += `a slightly younger ${slave.visualAge}. `; + r += `a slightly younger ${slave.visualAge}.`; } else if (slave.visualAge < 20) { - r += `like ${he}'s barely an adult. `; + r += `like ${he}'s barely an adult.`; } else if (slave.visualAge < 25) { - r += `barely into ${his} early twenties. `; + r += `barely into ${his} early twenties.`; } else if (slave.visualAge < 30) { - r += `like ${he}'s still in ${his} twenties. `; + r += `like ${he}'s still in ${his} twenties.`; } else if (slave.visualAge < 35) { - r += `barely thirty. `; + r += `barely thirty.`; } else if (slave.visualAge < 40) { - r += `still in ${his} thirties. `; + r += `still in ${his} thirties.`; } else if (slave.visualAge < 45) { - r += `barely forty. `; + r += `barely forty.`; } else if (slave.visualAge < 50) { - r += `still in ${his} forties. `; + r += `still in ${his} forties.`; } else if (slave.visualAge < 55) { - r += `barely fifty. `; + r += `barely fifty.`; } else if (slave.visualAge < 60) { - r += `still in ${his} fifties. `; + r += `still in ${his} fifties.`; } else if (slave.visualAge < 65) { - r += `barely sixty. `; + r += `barely sixty.`; } else if (slave.visualAge < 70) { - r += `still in ${his} sixties. `; + r += `still in ${his} sixties.`; } else if (slave.visualAge < 75) { - r += `barely seventy. `; + r += `barely seventy.`; } else if (slave.visualAge < 80) { - r += `still in ${his} seventies. `; + r += `still in ${his} seventies.`; } else { - r += `a younger ${slave.visualAge}. `; + r += `a younger ${slave.visualAge}.`; } } else { if (slave.physicalAge > slave.visualAge - 5) { - r += `a slightly older ${slave.visualAge}. `; + r += `a slightly older ${slave.visualAge}.`; } else if (slave.visualAge < 20) { - r += `like a fresh adult. `; + r += `like a fresh adult.`; } else if (slave.visualAge < 25) { - r += `just over twenty. `; + r += `just over twenty.`; } else if (slave.visualAge < 30) { - r += `nearly thirty. `; + r += `nearly thirty.`; } else if (slave.visualAge < 35) { - r += `just over thirty. `; + r += `just over thirty.`; } else if (slave.visualAge < 40) { - r += `nearly forty. `; + r += `nearly forty.`; } else if (slave.visualAge < 45) { - r += `just over forty. `; + r += `just over forty.`; } else if (slave.visualAge < 50) { - r += `nearly fifty. `; + r += `nearly fifty.`; } else if (slave.visualAge < 55) { - r += `just over fifty. `; + r += `just over fifty.`; } else if (slave.visualAge < 60) { - r += `nearly sixty. `; + r += `nearly sixty.`; } else if (slave.visualAge < 65) { - r += `just over sixty. `; + r += `just over sixty.`; } else if (slave.visualAge < 70) { - r += `nearly seventy. `; + r += `nearly seventy.`; } else if (slave.visualAge < 75) { - r += `just over seventy. `; + r += `just over seventy.`; } else if (slave.visualAge < 80) { - r += `nearly eighty. `; + r += `nearly eighty.`; } else { - r += `an ancient ${slave.visualAge}. `; + r += `an ancient ${slave.visualAge}.`; } } } } } else { - r += `The Fuckdoll gives no external indication of ${his} health or age, but upon query ${his} systems reports that ${he} is`; + r += ` The Fuckdoll gives no external indication of ${his} health or age, but upon query ${his} systems reports that ${he} is`; if (slave.health < -90) { r += `<span class=red>dangerously sick</span>`; } else if (slave.health < -50) { @@ -645,7 +562,7 @@ App.Desc.ageAndHealth = function (slave) { } else { r += `<span class=green>extremely healthy</span>`; } - r += `and ${slave.physicalAge} years old. `; + r += ` and ${slave.physicalAge} years old.`; } return r; } diff --git a/src/js/generateNewSlaveJS.js b/src/js/generateNewSlaveJS.js index 3173910ffe143fd907b6431a8e92421b6bcc6498..356ce26c896cbf40de914b8f592a8e33afe6df13 100644 --- a/src/js/generateNewSlaveJS.js +++ b/src/js/generateNewSlaveJS.js @@ -1118,6 +1118,12 @@ window.GenerateNewSlave = (function() { } else if (chance >= 19750) { slave.geneticQuirks.heterochromia = 1; } + chance = jsRandom(1, 20000); + if (chance === 19999) { + slave.geneticQuirks.rearLipedema = 2; + } else if (chance < 100) { + slave.geneticQuirks.rearLipedema = 1; + } } function generateXYGeneticQuirks() { @@ -1146,6 +1152,12 @@ window.GenerateNewSlave = (function() { } else if (chance >= 19750) { slave.geneticQuirks.heterochromia = 1; } + chance = jsRandom(1, 20000); + if (chance === 19999) { + slave.geneticQuirks.rearLipedema = 2; + } else if (chance < 10) { + slave.geneticQuirks.rearLipedema = 1; + } } function generateAge() { @@ -1518,6 +1530,10 @@ window.GenerateNewSlave = (function() { slave.skin = "pure white"; } } + if (slave.geneticQuirks.rearLipedema === 2) { + slave.butt += jsRandom(.2 * slave.physicalAge, .5 * slave.physicalAge); + slave.butt = Math.clamp(slave.butt, 0, 24); + } } return GenerateNewSlave; diff --git a/src/npc/newSlaveIncestSex.tw b/src/npc/newSlaveIncestSex.tw index b9ee580c469dea19456e1bc90077e1659ef57d45..ce5b4a75e51e381db07355533f4047dd65efc420 100644 --- a/src/npc/newSlaveIncestSex.tw +++ b/src/npc/newSlaveIncestSex.tw @@ -68,7 +68,7 @@ /* Note: this is never true (at least without extended family mode) */ <<set _onelong = "younger "+_one >> <<set _otherlong = "older "+_other >> - <<else>> /* twins, no real differentiation */ + <<elseif $familyTesting != 1>> /* twins, no real differentiation */ <<if $relative.vagina == -1 && _one != "brother">> <<set _onelong = _one + " brother">> <<elseif _one != "sister">> diff --git a/src/player/actions/fCaress.tw b/src/player/actions/fCaress.tw index fd235fcc09eec72f530e7de09b8da80aabaf29fa..aaca1987d630bfabd5886549445a4337b4880883 100644 --- a/src/player/actions/fCaress.tw +++ b/src/player/actions/fCaress.tw @@ -26,7 +26,13 @@ You tell $activeSlave.slaveName to <<if ($activeSlave.fetish == "mindbroken") && ($activeSlave.relationship != -3)>> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. <<elseif ($activeSlave.relationship == -2)>> - $He eagerly complies, happy to be near the object of $his longing. Once $he's close, you hold $his face in your palms and gaze deeply into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. $He blushes furiously. + $He eagerly complies, happy to be near the object of $his longing. Once $he's close, you hold $his face in your palms and gaze deeply + <<if canSee($activeSlave)>> + into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. + <<else>> + upon $his face. $He senses the intense look from the _womanP $he loves and finds it overwhelming, and after a moment glances away. + <</if>> + $He blushes furiously. <<elseif ($activeSlave.relationship == -3)>> <<if $activeSlave.fetish == "mindbroken">> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. Once $he's close, you hold $his face in your palms and look into $his blank <<= App.Desc.eyeColor($activeSlave)>> eyes. $He doesn't react. diff --git a/src/player/actions/fEmbrace.tw b/src/player/actions/fEmbrace.tw index d55fc5ea984e9283c6ea4d94d89ac9502da0cd23..697a0c310d567902e47abc43b019c8d495cbf4f4 100644 --- a/src/player/actions/fEmbrace.tw +++ b/src/player/actions/fEmbrace.tw @@ -14,7 +14,13 @@ You tell $activeSlave.slaveName to <<if ($activeSlave.fetish == "mindbroken") && ($activeSlave.relationship != -3)>> $He complies automatically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. <<elseif ($activeSlave.relationship == -2)>> - $He excitedly complies, happy to be near the object of $his longing. Once $he's close, you take $his completely relaxed head in your hands and gaze deeply into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. $He blushes furiously. + $He excitedly complies, happy to be near the object of $his longing. Once $he's close, you take $his completely relaxed head in your hands and gaze deeply + <<if canSee($activeSlave)>> + into $his <<= App.Desc.eyeColor($activeSlave)>> eyes. $He finds the intense look from the _womanP $he loves overwhelming, and $his eyes flick downward after a moment. + <<else>> + upon $his face. $He senses the intense look from the _womanP $he loves and finds it overwhelming, and after a moment glances away. + <</if>> + $He blushes furiously. <<elseif ($activeSlave.relationship == -3)>> <<if $activeSlave.fetish == "mindbroken">> $He complies mechanically. $He remembers that when <<= WrittenMaster()>>'s commands are not obeyed, there is punishment. Once $he's close, you hold $his face in your palms and look into $his blank <<= App.Desc.eyeColor($activeSlave)>> eyes. $He shows no reaction. diff --git a/src/player/actions/fondleBoobs.tw b/src/player/actions/fondleBoobs.tw index 8ad35fcef8ea5f33c01ee9afabc8002c423aff63..2b82aeb92e133561fb958c6ae9652634ced7f67f 100644 --- a/src/player/actions/fondleBoobs.tw +++ b/src/player/actions/fondleBoobs.tw @@ -158,7 +158,11 @@ You call $him over so you can fondle $his <<else>> "That wa<<s>> fun, <<Master>>," $he <<say>>s cheerfully. <</if>> - $He looks at you with $his <<= App.Desc.eyeColor($activeSlave)>> eyes, smiling. + <<if canSee($activeSlave)>> + $He looks at you with $his <<= App.Desc.eyeColor($activeSlave)>> eyes, smiling. + <<else>> + $He smiles at you. + <</if>> <<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>> $He eagerly comes over to you, to stand between you and your desk. You lean over while $he submissively lies down upon it, face up, with $his breasts pointed to the air. You place your hands on $his <<if ($activeSlave.boobs >= 20000)>> diff --git a/src/pregmod/organFarmOptions.tw b/src/pregmod/organFarmOptions.tw index 9c909c023915034ee5fb7f3329e76172040d02a3..8716101fe16214677a3ca5f896082796b2413a46 100644 --- a/src/pregmod/organFarmOptions.tw +++ b/src/pregmod/organFarmOptions.tw @@ -259,7 +259,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</if>> <</if>> <<if $slaveOrgans.eyes != 1>> - <<if $activeSlave.eyes <= -2 && $activeSlave.eyes != "implant">> + <<if $activeSlave.eyes <= -2>> <br> <<link "Eyes">> <<run cashX(-10000, "slaveSurgery", $activeSlave)>> @@ -283,7 +283,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</if>> <</if>> <<if $slaveOrgans.cochleae != 1>> - <<if $activeSlave.hears <= -2 && $activeSlave.earImplant != 1>> + <<if $activeSlave.hears <= -2>> <br> <<link "Cochleae">> <<run cashX(-10000, "slaveSurgery", $activeSlave)>> @@ -1943,7 +1943,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</link>> <</if>> <<case "eyes">> - <<if $activeSlave.eyes > -2 && $activeSlave.origEye != "implant">> + <<if $activeSlave.eyes > -2 && $activeSlave.eyesImplant == 0>> <br> ERROR: this slave has working eyes. <<link "Discard" "Remote Surgery">> @@ -1954,7 +1954,7 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi @@.red;Organ not found for deletion!@@ <</if>> <</link>> - <<elseif $activeSlave.origEye == "implant">> + <<elseif $activeSlave.eyesImplant == 1>> <br> <<link "Remove ocular implants and implant" "Surgery Degradation">> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> @@ -1966,8 +1966,6 @@ The fabricator is ready to grow an organ for $him. Extract tissue to begin growi <</if>> <<set $stockpile.ocularImplant++>> <<set $activeSlave.eyes = 1>> - <<set _oldEyes = $genePool.find(function(s) { return s.ID = $activeSlave.ID; })>> - <<set $activeSlave.origEye = _oldEyes.origEye>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> <<set $activeSlave.health -= 20>> <<if $organFarmUpgrade == 2>> diff --git a/src/pregmod/rePregInventor.tw b/src/pregmod/rePregInventor.tw index fe034c85a2c7bf2c4901a5a871d7e53bba123c15..85149afe6cb48118fba7f19b3cb338337cfb21e6 100644 --- a/src/pregmod/rePregInventor.tw +++ b/src/pregmod/rePregInventor.tw @@ -121,7 +121,7 @@ <</if>> <</if>> <br><br> - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $His pretty $activeSlave.eyeColor bionic eyes flash a shade cooler than normal and you can tell $he's struggling to accept your decision. <<else>> You can see tears brimming in $his <<= App.Desc.eyeColor($activeSlave)>> eyes. @@ -689,7 +689,7 @@ <</if>> <br><br> Your arousal gives you an idea, and you push back on your hyperbroodmother's colossal belly. $He steps away from you until $he is in the center of the pool, a look of confusion on $his face. You take control of the remote and then manipulate the reticulating frame supporting the pool such that it lifts the floor, slowly rendering both you and your colossal-bellied breeder knee deep in the warm gel. You hunker down into an aggressive, combative stance and - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $his synthetic eyes flash white for a moment as a look of understanding dawns on $his face. <<else>> a look of understanding lights up in $his eyes. diff --git a/src/uncategorized/BackwardsCompatibility.tw b/src/uncategorized/BackwardsCompatibility.tw index de04503f75517b02a62339a922ee0591999550e7..509a1e68651715c6aa7028d7b88ec79b982989f6 100644 --- a/src/uncategorized/BackwardsCompatibility.tw +++ b/src/uncategorized/BackwardsCompatibility.tw @@ -3509,8 +3509,27 @@ Updating gene pool records: <</if>> <</if>> + <<if ndef _Slave.eyesImplant>> + <<set _Slave.eyesImplant = 0>> + <</if>> + <<if _Slave.origEye == "implant">> + <<set _Slave.eyesImplant = 1>> + <<set _oldEyes = $genePool.find(function(s) { return s.ID = _Slave.ID; })>> + <<set _Slave.origEye = _oldEyes.origEye>> + <</if>> + <<if _Slave.origEye == "none">> + <<set _Slave.eyes = -3>> + <<set _oldEyes = $genePool.find(function(s) { return s.ID = _Slave.ID; })>> + <<set _Slave.origEye = _oldEyes.origEye>> + <</if>> + <<if _Slave.eyeColor == "empty">> + <<set _Slave.eyeColor = _Slave.origEye>> + <<set _Slave.eyes = -4>> + <</if>> + <<run App.Entity.Utils.GenePoolRecordCleanup(_Slave)>> <<set $genePool[_bci] = _Slave>> + <</for>> <<if $incubator > 0>> diff --git a/src/uncategorized/PESS.tw b/src/uncategorized/PESS.tw index 21b56edcb42a7f0ceea25df0a2c61682da11c3f4..43993f9163e190ac221f29ca91007c739f7d1990 100644 --- a/src/uncategorized/PESS.tw +++ b/src/uncategorized/PESS.tw @@ -376,10 +376,26 @@ $He sees you examining at $him, and looks back at you submissively, too tired to <<run repX(500, "event", $activeSlave)>> <</replace>> <</link>> -<br><<link "It can wait until after some lovemaking with the Concubine">> +<br> +<<link "It can wait until after some lovemaking with the Concubine">> <<EventNameDelink $activeSlave>> <<replace "#result">> - When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with $his beautiful body laid across the bed. When $he <<if canSee($activeSlave)>>sees<<else>>figures out<</if>> the kind of lovemaking you're in the mood for, $he spreads $his arms for you, smiling gently. $He kisses you lovingly, <<if !canTalk($activeSlave)>>taking your hand in $hers and drawing a heart on your palm with one finger.<<else>><<say>>ing, "<<Master>>, I love you."<</if>> <<if ($PC.vagina == 1)>>$He lies on $his side and raises one leg for you so you can straddle the other, sliding up to press your pussy against $his submissive groin. You grind against $him; the stimulation is so strong that $he writhes into the sheets, panting and whining.<<if $PC.dick == 1>> Your stiff dick, unused for once, slides deliciously between your warm bodies.<</if>><<else>><<if ($activeSlave.vagina > 0)>>$His pussy is warm and very wet, making penetration easy; $he gasps and arches $his back, clasping you between $his legs as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours.<<elseif ($activeSlave.anus > 0)>>$His butt is relaxed and welcoming, and $he holds $his legs back to take missionary anal loving as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours.<<else>>$He holds $his thighs together for frottage so $he can love you without losing $his virginity.<</if>><</if>> You both know each other quite well, and maintain the gentle communion for a long time. When $he senses your climax building, $he lets $himself climb to orgasm with you, holding <<if ($PC.dick == 0)>>your hips in $his hands<<else>>you in $his arms<</if>>. $He quickly cleans you with $his mouth and heads to the shower. When $he gets out you're back at work, but $he comes out to @@.hotpink;plant another kiss on you.@@ + When you enter your suite, the dim light reveals $activeSlave.slaveName waiting with $his beautiful body laid across the bed. When $he <<if canSee($activeSlave)>>sees<<else>>figures out<</if>> the kind of lovemaking you're in the mood for, $he spreads $his arms for you, smiling gently. $He kisses you lovingly, <<if !canTalk($activeSlave)>>taking your hand in $hers and drawing a heart on your palm with one finger.<<else>><<say>>ing, "<<Master>>, I love you."<</if>> + <<if ($PC.vagina == 1)>> + $He lies on $his side and raises one leg for you so you can straddle the other, sliding up to press your pussy against $his submissive groin. You grind against $him; the stimulation is so strong that $he writhes into the sheets, panting and whining. + <<if $PC.dick == 1>> + Your stiff dick, unused for once, slides deliciously between your warm bodies. + <</if>> + <<else>> + <<if ($activeSlave.vagina > 0)>> + $His pussy is warm and very wet, making penetration easy; $he gasps and arches $his back, clasping you between $his legs<<if canSee(activeSlave)>> as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours<</if>>. + <<elseif ($activeSlave.anus > 0)>> + $His butt is relaxed and welcoming, and $he holds $his legs back to take missionary anal loving<<if canSee(activeSlave)>> as $his <<= App.Desc.eyeColor($activeSlave)>> eyes look deep into yours<</if>>. + <<else>> + $He holds $his thighs together for frottage so $he can love you without losing $his virginity. + <</if>> + <</if>> + You both know each other quite well, and maintain the gentle communion for a long time. When $he senses your climax building, $he lets $himself climb to orgasm with you, holding <<if ($PC.dick == 0)>>your hips in $his hands<<else>>you in $his arms<</if>>. $He quickly cleans you with $his mouth and heads to the shower. When $he gets out you're back at work, but $he comes out to @@.hotpink;plant another kiss on you.@@ <<set $activeSlave.devotion += 10>> <<set $activeSlave.counter.oral += 1>> <<set $oralTotal += 1>> diff --git a/src/uncategorized/RETS.tw b/src/uncategorized/RETS.tw index fd69e2633c4d2b7ffa9d51d1681dad2e77a0c87b..62dafe5ded392b4f226ac8ecd5a203155199e07e 100644 --- a/src/uncategorized/RETS.tw +++ b/src/uncategorized/RETS.tw @@ -601,7 +601,7 @@ You look in on your slaves as a group of them heads for bed. $subSlave.slaveName <<else>> skinny <</if>> -waist to cup _his2 <<if $subSlave.dick > 0>>cock<<elseif $subSlave.vagina == -1>>asshole<<else>>pussy<</if>> possessively with one hand. $subSlave.slaveName closes _his2 <<= App.Desc.eyeColor($subSlave)>> eyes. +waist to cup _his2 <<if $subSlave.dick > 0>>cock<<elseif $subSlave.vagina == -1>>asshole<<else>>pussy<</if>> possessively with one hand.<<if $subSlave.eyes != -4>> $subSlave.slaveName closes _his2 <<= App.Desc.eyeColor($subSlave)>> eyes.<</if>> <br><br> $activeSlave.slaveName chuckles into $subSlave.slaveName's ear, crooning, <<if $subSlave.bellyPreg >= 120000>> diff --git a/src/uncategorized/multiImplant.tw b/src/uncategorized/multiImplant.tw index 3e60acccb5720b6ead1b67c6cf39d7eb8a35b811..555f4b67c64ca30683cf76c4d801f6d3e8666a73 100644 --- a/src/uncategorized/multiImplant.tw +++ b/src/uncategorized/multiImplant.tw @@ -119,7 +119,7 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized /* order here is important, do not change it without good reason */ /* eyes */ <<if _slaveOrgans.eyes != 0>> - <<if ($activeSlave.eyes == -2) && $activeSlave.origEye != "implant">> + <<if ($activeSlave.eyes == -2) && $activeSlave.eyesImplant == 0>> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> <<set $activeSlave.eyes = 1>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> @@ -131,12 +131,10 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized <<set $surgeryType = "unblind">> <br><hr> <<include "Surgery Degradation">> - <<elseif $activeSlave.origEye == "implant">> + <<elseif $activeSlave.eyesImplant == 1>> <<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>> <<set $stockpile.ocularImplant++>> <<set $activeSlave.eyes = 1>> - <<set _oldEyes = $genePool.find(function(s) { return s.ID = $activeSlave.ID; })>> - <<set $activeSlave.origEye = _oldEyes.origEye>> <<set $activeSlave.eyeColor = $activeSlave.origEye>> <<set $activeSlave.health -= 20>> <<if $organFarmUpgrade == 2>> diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw index 110ff0c8651431fa4931cea9757faa2d39db996f..26b28ca8842e626b377ddc1e1c86fc7ab0f6b42e 100644 --- a/src/uncategorized/remoteSurgery.tw +++ b/src/uncategorized/remoteSurgery.tw @@ -114,23 +114,21 @@ $His $activeSlave.faceShape face is <</if>> <</if>> -<<if $activeSlave.origEye == "implant">> - <br> +<br> +<<if $activeSlave.eyesImplant == 1>> $He has artificial eyes. -<<elseif ($activeSlave.eyes <= -2)>> - <br> +<<elseif $activeSlave.eyes < -2>> + $He has no eyes. +<<elseif $activeSlave.eyes == -2>> $He is blind. <<else>> - <br> $He has working <<if $activeSlave.eyes == -1>> eyes, but is nearsighted. - <<if ($activeSlave.origEye != "implant")>> - [[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeFix"]] - <</if>> + [[Correct eyesight|Surgery Degradation][$activeSlave.eyes = 1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeFix"]] <<elseif $activeSlave.eyes == 1>> eyes and good vision. - <<if ($seeExtreme == 1) && ($activeSlave.origEye != "implant") && $activeSlave.indentureRestrictions < 1>> + <<if ($seeExtreme == 1) && $activeSlave.indentureRestrictions < 1>> [[Blur vision|Surgery Degradation][$activeSlave.eyes = -1, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10, $surgeryType = "eyeBlur"]] <</if>> <</if>> @@ -138,19 +136,17 @@ $His $activeSlave.faceShape face is <<if ($seeExtreme == 1)>> <<if $activeSlave.indentureRestrictions < 1>> - <<if $activeSlave.origEye != "implant">> + <<if $activeSlave.eyesImplant == 0>> <<if ($activeSlave.eyes > -2)>> | [[Blind|Surgery Degradation][$activeSlave.eyes = -2,$activeSlave.eyeColor = "dulled " + $activeSlave.origEye,$activeSlave.eyeColor = $activeSlave.origEye,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 10,$surgeryType = "blind"]] <</if>> - /*<<if ($activeSlave.eyes != -3)>> - <<if ($activeSlave.eyes >= -2)>> | <</if>> - | [[Remove eyes|Surgery Degradation][$activeSlave.eyeColor = "empty",$activeSlave.origEye = "none",cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "remove eyes"]] - <<if ($activeSlave.eyes != -2)>>//This will greatly restrict $him//<</if>> - <</if>>*/ - <</if>> - <<if ($cyberMod == 1) && ($stockpile.ocularImplant > 0) && ($activeSlave.origEye != "implant")>> - <<if ($activeSlave.eyes != -3)>> <</if>> - | [["Give " + $him + " ocular implants"|Surgery Degradation][$activeSlave.origEye = "implant", $stockpile.ocularImplant--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "ocular implant"]] + <<if ($activeSlave.eyes > -3)>> + | [[Remove eyes|Surgery Degradation][$activeSlave.eyes = -4, cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20, $surgeryType = "remove eyes"]] + <<if ($activeSlave.eyes > -2)>>//This will greatly restrict $him//<</if>> + <</if>> + <<if ($cyberMod == 1) && ($stockpile.ocularImplant > 0)>> + | [["Give " + $him + " ocular implants"|Surgery Degradation][$activeSlave.eyesImplant = 1, $stockpile.ocularImplant--,cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave), $activeSlave.health -= 20,$surgeryType = "ocular implant"]] + <</if>> <</if>> <</if>> <</if>> diff --git a/src/uncategorized/resFailure.tw b/src/uncategorized/resFailure.tw index fac2d1245e3c11b310ddc159040897145ec7a75b..5c9bf35d4b69c934ec793554ac9e66a41059435c 100644 --- a/src/uncategorized/resFailure.tw +++ b/src/uncategorized/resFailure.tw @@ -120,6 +120,7 @@ <<set $activeSlave.bellySagPreg = 10>> <<set $activeSlave.hips = either(2, 2, 2, 2, 3)>> <<set $activeSlave.counter.birthsTotal = random(10,15)>> + <<set $activeSlave.geneticQuirks.hyperFertility = 2>> <<set $activeSlave.weight = random(60,160)>> <<set $activeSlave.muscles = random(60,80)>> <<set $activeSlave.chem = 10>> @@ -307,7 +308,12 @@ <</if>> <<set $activeSlave.health = random(60,80)>> <<set $activeSlave.muscles = 0>> - <<set $activeSlave.butt = either(4,5)>> + <<if random(1,100) > 75>> + <<set $activeSlave.geneticQuirks.rearLipedema = 2>> + <<set $activeSlave.butt = random(6,16)>> + <<else>> + <<set $activeSlave.butt = random(4,5)>> + <</if>> <<set $activeSlave.face = random(20,60)>> <<set $activeSlave.boobs = either(500,650,800)>> <<set $activeSlave.waist = -15>> @@ -590,6 +596,7 @@ <<set $activeSlave.boobs = 100*random(44,60)>> <<set $activeSlave.dick = random(5,6)>> <<if $activeSlave.foreskin > 0>><<set $activeSlave.foreskin = $activeSlave.dick>><</if>> + <<set $activeSlave.geneticQuirks.wellHung = 2>> <<if $TFS.schoolUpgrade == 3 && $TFS.compromiseWeek+15 <= $week>> <<if $activeSlave.genes == "XY">> <<set $activeSlave.balls = random(7,8), $activeSlave.scrotum = $activeSlave.balls>> diff --git a/src/uncategorized/saLiveWithHG.tw b/src/uncategorized/saLiveWithHG.tw index 304520ec875a1d266ec7d433129b28c65ac0d143..0d2ac526e12f6b2821aabfebd09f55b2e774816c 100644 --- a/src/uncategorized/saLiveWithHG.tw +++ b/src/uncategorized/saLiveWithHG.tw @@ -747,14 +747,14 @@ <</if>> <</if>> <</if>> - <<if $slaves[$i].origEye == "none">> + <<if $slaves[$i].eyes <= -3>> <<if !hasEyeColorRule($slaves[$i],$defaultRules)>> - <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>> + <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor, $slaves[$i].eyes == -3)>> <<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>> $HeadGirl.slaveName gives $slaves[$i].slaveName $slaves[$i].eyeColor glass eyes, to match _his2 own eyes, since with nymphomania comes narcissism. <</if>> <</if>> - <<elseif $slaves[$i].origEye == "implant">> + <<elseif $slaves[$i].eyesImplant == 1>> <<if !hasEyeColorRule($slaves[$i],$defaultRules)>> <<if ($slaves[$i].eyeColor != $HeadGirl.eyeColor)>> <<set $slaves[$i].eyeColor = $HeadGirl.eyeColor>> diff --git a/src/uncategorized/salon.tw b/src/uncategorized/salon.tw index 5cb722470de838864a2baeec7cca8ab9760a95f2..be562bf78006634c3c2175e7b8c87c64a44e0998 100644 --- a/src/uncategorized/salon.tw +++ b/src/uncategorized/salon.tw @@ -25,8 +25,6 @@ /* EYES */ -<<if $activeSlave.eyes > -3>> /* Begin eye check */ - <br><br> <<if $activeSlave.pupil == "">> <<set $activeSlave.pupil = "circular">> @@ -34,7 +32,7 @@ <<if $activeSlave.sclerae == "">> <<set $activeSlave.sclerae = "white">> <</if>> -<<if $activeSlave.origEye == "implant">> +<<if $activeSlave.eyesImplant == 1>> $He has artificial eyes, and $he <<if $activeSlave.eyewear == "none">> has no eyewear. @@ -52,7 +50,6 @@ <<else>> is wearing $activeSlave.eyewear. [[Remove|Salon][$activeSlave.eyewear = "none"]] <</if>> - //Blurring options are annoying and impede performance on some assignments.// <br> Give $him: [[Cosmetic glasses|Salon][$activeSlave.eyewear = "glasses",cashX(forceNeg($modCost), "slaveMod", $activeSlave)]] <<elseif $activeSlave.eyes > -1>> @@ -82,10 +79,10 @@ <br> <</if>> -<<if $activeSlave.origEye != "implant">> +<<if $activeSlave.eyesImplant == 0>> <br> Custom cosmetic lenses: - <<if $activeSlave.origEye != "none">> + <<if $activeSlave.eyes > -3>> <<if $activeSlave.geneticQuirks.heterochromia != 0 && $activeSlave.geneticQuirks.heterochromia != 1 && $activeSlave.geneticQuirks.heterochromia != $activeSlave.origEye>> $He has one $activeSlave.eyeColor eye and one $activeSlave.geneticQuirks.heterochromia eye. <<else>> @@ -96,12 +93,10 @@ <<else>> //Choose $his cosmetic lenses:// <</if>> + <<elseif $activeSlave.eyes == -3>> + $His glass eyes are $activeSlave.eyeColor. [[Remove glass eyes|Salon][$activeSlave.eyes = -4]] or //choose new ones:// <<else>> - <<if $activeSlave.eyeColor == "empty">> - $He has no eyes. //Choose what kind of eyes you want $him to have:// - <<else>> - $His glass eyes are $activeSlave.eyeColor. [[Remove eyes|Salon][$activeSlave.eyeColor = "empty"]] or //choose new ones:// - <</if>> + $He has no eyes. //Choose what kind of glass eyes you want $him to have:// <</if>> <br> @@ -157,13 +152,34 @@ <<if $artificialEyeColor != "">> <br> - [[Give|Salon][$activeSlave.eyeColor = ($artificialEyeColor),$activeSlave.pupil = ($artificialEyeShape),$activeSlave.sclerae = ($artificialEyeFill),cashX(forceNeg($modCost), "slaveMod", $activeSlave), $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] $him $artificialEyeColor <<if $activeSlave.origEye == "none">>glass eyes<<else>>lenses<</if>><<if $artificialEyeShape != "" || $artificialEyeFill != "">> with <<if $artificialEyeShape != "" >>$artificialEyeShape pupils<</if>><<if $artificialEyeShape != "" && $artificialEyeFill != "">> and <</if>><<if $artificialEyeFill != "" >>$artificialEyeFill sclerae<</if>><</if>>? //This will be applied in addition to eyewear choices.// + <<if $activeSlave.eyes == -4>> + [[Give|Salon][$activeSlave.eyes = -3, $activeSlave.eyeColor = ($artificialEyeColor), $activeSlave.pupil = ($artificialEyeShape), $activeSlave.sclerae = ($artificialEyeFill), cashX(forceNeg($modCost), "slaveMod", $activeSlave), $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] + <<else>> + [[Give|Salon][$activeSlave.eyeColor = ($artificialEyeColor), $activeSlave.pupil = ($artificialEyeShape), $activeSlave.sclerae = ($artificialEyeFill), cashX(forceNeg($modCost), "slaveMod", $activeSlave), $artificialEyeColor = "", $artificialEyeShape = "", $artificialEyeFill = ""]] + <</if>> + $him $artificialEyeColor + <<if $activeSlave.eyes <= -3>> + glass eyes + <<else>> + lenses + <</if>> + <<if $artificialEyeShape != "" || $artificialEyeFill != "">> + with + <<if $artificialEyeShape != "" >> + $artificialEyeShape pupils + <</if>> + <<if $artificialEyeShape != "" && $artificialEyeFill != "">> + and + <</if>> + <<if $artificialEyeFill != "" >> + $artificialEyeFill sclera + <</if>> + <</if>>? //This will be applied in addition to eyewear choices.// <</if>> <<else>> $His eyes are artificial and can't be set here. <</if>> -<</if>> /*End eye check */ /* EARS */ <<if $activeSlave.earT != "none" && $activeSlave.earTColor != "hairless">> diff --git a/src/uncategorized/seExpiration.tw b/src/uncategorized/seExpiration.tw index 5ac57d0b37a25fca6c2b3f4501da50749b4b00a5..92fa652cb8e04ec91cecf023d6599eb5794983e6 100644 --- a/src/uncategorized/seExpiration.tw +++ b/src/uncategorized/seExpiration.tw @@ -83,7 +83,13 @@ $activeSlave.slaveName's indentured servitude is ending this week, meaning that <<if $cash > 1000>> <<link "Enslave $him">> <<replace "#result">> - $He's beside $himself with joy when you accept $his plea and enslave $him. $He's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. $His <<= App.Desc.eyeColor($activeSlave)>> eyes <<if canSee($activeSlave)>>watch you<<else>>are wide<</if>> with eager anticipation, radiating gladness that the prospect of separation from you has gone. + $He's beside $himself with joy when you accept $his plea and enslave $him. $He's given you the finest proof of loyalty a slave possibly can, having tasted a moment of freedom under the law, and thrown it away with utter contempt. + <<if $activeSlave.eyes > -4>> + $His <<= App.Desc.eyeColor($activeSlave)>> eyes <<if canSee($activeSlave)>>watch you<<else>>are wide<</if>> with + <<else>> + $His face shows + <</if>> + eager anticipation, radiating gladness that the prospect of separation from you has gone. <<set $activeSlave.indenture = -1, $activeSlave.indentureRestrictions = 0>> <<run cashX(-1000, "event", $activeSlave)>> <<set $lowerClass -= 1>> diff --git a/src/uncategorized/surgeryDegradation.tw b/src/uncategorized/surgeryDegradation.tw index 9e7fdce2b16f7141a6058bd8cc515d3790c4b710..1ba4f1c94f0cd6c2d562e531bb76671fa058cd4e 100644 --- a/src/uncategorized/surgeryDegradation.tw +++ b/src/uncategorized/surgeryDegradation.tw @@ -321,7 +321,7 @@ As the remote surgery's long recovery cycle completes, <</if>> <</if>> <</if>> - <<set $activeSlave.eyes = -3>> + <<set $activeSlave.eyes = -4>> <<case "ocular implant">> <<if $activeSlave.eyes <= -2>> diff --git a/src/utility/descriptionWidgetsStyle.tw b/src/utility/descriptionWidgetsStyle.tw index 546edf8dd0cd5b14e4afa754a49616f199140c58..308c2c274b59c1884a9e2fe6e7cc61486b44c1db 100644 --- a/src/utility/descriptionWidgetsStyle.tw +++ b/src/utility/descriptionWidgetsStyle.tw @@ -3464,7 +3464,7 @@ $His <<case "a bunny outfit">> A pair of bunny ears sprout from a headband atop $his head. <</switch>> - <<if $activeSlave.origEye == "implant">> + <<if $activeSlave.eyesImplant == 1>> $He has artificial eyes. <</if>> <<if ($activeSlave.eyewear == "corrective glasses") || ($activeSlave.eyewear == "blurring glasses") || ($activeSlave.eyewear == "glasses")>>