diff --git a/src/uncategorized/endWeek.tw b/src/uncategorized/endWeek.tw index a8f593053d083629b5d2824768d8bed1ffbefc7c..e66d3f0d7e8aaeb6516cfe47f3bcc8e958fcf7c6 100644 --- a/src/uncategorized/endWeek.tw +++ b/src/uncategorized/endWeek.tw @@ -42,20 +42,6 @@ s.lastWeeksRepIncome = 0; s.lastWeeksRepExpenses = 0; })>> -/* -<<for _i = 0; _i < $slaves.length; _i++>> - <<if $slaves[_i].inflationMethod == 1 || $slaves[_i].inflationMethod == 2>> - <<if $slaves[_i].inflationType == "milk">> - <<set $inflatedSlavesMilk++>> - <<elseif $slaves[_i].inflationType == "cum">> - <<set $inflatedSlavesCum++>> - <</if>> - <</if>> - <<if $slaves[_i].assignment == "be a subordinate slave" && $slaves[_i].subTarget == 0>> - <<set $subSlaves++>> - <</if>> -<</for>> -*/ <<if $organs.length > 0>> <<run $organs.forEach(function(o) { @@ -69,24 +55,8 @@ } } })>> -/* -<<for _i = 0; _i < $organs.length; _i++>> - <<if $organs[_i].weeksToCompletion > 0>> - <<if $organFarmUpgrade == 3>> - <<set $organs[_i].weeksToCompletion -= 4>> - <<elseif $organFarmUpgrade == 2>> - <<set $organs[_i].weeksToCompletion -= 2>> - <<else>> - <<set $organs[_i].weeksToCompletion-->> - <</if>> - <</if>> - <<if $organs[_i].weeksToCompletion <= 0>> - <<set $completedOrgans.push($organs[_i])>> - <<set $organs.deleteAt(_i)>> - <</if>> -<</for>> -*/ <</if>> + <<if $incubatorOrgans.length > 0>> <<run $incubatorOrgans.forEach(function(io) { if ($incubatorOrgans[io].weeksToCompletion > 0) { @@ -99,35 +69,24 @@ } } })>> -/* -<<for _i = 0; _i < $incubatorOrgans.length; _i++>> - <<if $incubatorOrgans[_i].weeksToCompletion > 0>> - <<if $organFarmUpgrade == 3>> - <<set $incubatorOrgans[_i].weeksToCompletion -= 4>> - <<elseif $organFarmUpgrade == 2>> - <<set $incubatorOrgans[_i].weeksToCompletion -= 2>> - <<else>> - <<set $incubatorOrgans[_i].weeksToCompletion-->> - <</if>> - <</if>> -<</for>> -*/ <</if>> -/* for future use + +/* for potential future use <<if $nurseryOrgans.length > 0>> -<<for _i = 0; _i < $nurseryOrgans.length; _i++>> - <<if $nurseryOrgans[_i].weeksToCompletion > 0>> - <<if $organFarmUpgrade == 3>> - <<set $nurseryOrgans[_i].weeksToCompletion -= 4>> - <<elseif $organFarmUpgrade == 2>> - <<set $nurseryOrgans[_i].weeksToCompletion -= 2>> - <<else>> - <<set $nurseryOrgans[_i].weeksToCompletion-->> - <</if>> - <</if>> -<</for>> +<<run $nurseryOrgans.forEach(function(no) { + if ($nurseryOrgans[no].weeksToCompletion > 0) { + if ($organFarmUpgrade == 3) { + $nurseryOrgans[no].weeksToCompletion -= 4; + } else if ($organFarmUpgrade == 2) { + $nurseryOrgans[no].weeksToCompletion -= 2; + } else { + $nurseryOrgans[no].weeksToCompletion--; + } + } +})>> <</if>> */ + <<if $limbs.length > 0>> <<run $limbs.forEach(function(l) { if ($limbs[l].weeksToCompletion > 0) { @@ -137,16 +96,6 @@ $limbsCompleted++; } })>> -/* -<<for _i = 0; _i < $limbs.length; _i++>> - <<if $limbs[_i].weeksToCompletion > 0>> - <<set $limbs[_i].weeksToCompletion-->> - <</if>> - <<if $limbs[_i].weeksToCompletion == 0>> - <<set $limbsCompleted++>> - <</if>> -<</for>> -*/ <</if>> /% Begin section: ensure minimum age is set (game may have been loaded from a non-modded version). %/