diff --git a/src/SecExp/SecExpBackwardCompatibility.tw b/src/SecExp/SecExpBackwardCompatibility.tw index ff796e71fc8ee73ac5edac8f08f5c104feb353f9..7c95933dbc94258d62ef3be7838823eca1a4a5e5 100644 --- a/src/SecExp/SecExpBackwardCompatibility.tw +++ b/src/SecExp/SecExpBackwardCompatibility.tw @@ -21,9 +21,15 @@ <</if>> /* upgrades */ +<<if ndef $riskSim>> <<set $riskSim = 0>> +<</if>> +<<if ndef $riskSimExpectedAttack>> <<set $riskSimExpectedAttack = "none">> +<</if>> +<<if ndef $perimeterDrones>> <<set $perimeterDrones = 0>> +<</if>> /* battle relevant vars */ <<if ndef $chosenTactic>> @@ -48,6 +54,19 @@ <<set $battleTerrain = "none">> <</if>> +<<set $phase = 0>> +<<set $recon = 0>> +<<set $attackV = 0>> +<<set $defenseV = 0>> +<<set $morale = 0>> +<<set $enemyAttackV = 0>> +<<set $enemyDefenseV = 0>> +<<set $enemyMorale = 0>> +<<set $totalLosses = 0>> +<<set $militiaLosses = 0>> +<<set $slaveLosses = 0>> +<<set $mercLosses = 0>> + /* units */ <<if ndef $militiaUnits>> <<set $militiaUnits = []>> diff --git a/src/SecExp/attackReport.tw b/src/SecExp/attackReport.tw index df7b6b07f19c3eeb896bd5b35adb9f2d8be83f2d..d4d902c941396ab446c916ecaabc815a80f47f1b 100644 --- a/src/SecExp/attackReport.tw +++ b/src/SecExp/attackReport.tw @@ -3,9 +3,15 @@ /*Init*/ <<set $phase = 0>> <<set $recon = 0>> +<<set $attackV = 0>> +<<set $defenseV = 0>> <<set $morale = 0>> +<<set $enemyAttackV = 0>> +<<set $enemyDefenseV = 0>> <<set $enemyMorale = 0>> <<set $totalLosses = 0>> <<set $militiaLosses = 0>> <<set $slaveLosses = 0>> <<set $mercLosses = 0>> + + diff --git a/src/SecExp/secInit.tw b/src/SecExp/secInit.tw index 5c02e95d1464406ceecb4f52fb7715d261bcf780..d8f62b067c0f8a4d49979144029d5010142cdde4 100644 --- a/src/SecExp/secInit.tw +++ b/src/SecExp/secInit.tw @@ -33,6 +33,18 @@ <<set $deployableUnits = 0>> <<set $deployedUnits = 0>> <<set $battleTerrain = "none">> +<<set $phase = 0>> +<<set $recon = 0>> +<<set $attackV = 0>> +<<set $defenseV = 0>> +<<set $morale = 0>> +<<set $enemyAttackV = 0>> +<<set $enemyDefenseV = 0>> +<<set $enemyMorale = 0>> +<<set $totalLosses = 0>> +<<set $militiaLosses = 0>> +<<set $slaveLosses = 0>> +<<set $mercLosses = 0>> /* Units */ <<if def $militiaUnits>>