diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw
index 02f6493441392045dad16dafc8bd5ab64eb81d46..ee20d86efd047b425862a293b959f98a02195013 100644
--- a/src/uncategorized/remoteSurgery.tw
+++ b/src/uncategorized/remoteSurgery.tw
@@ -63,12 +63,12 @@
 </div>
 
 <div class="tabbar">
-	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'hairFace')" id="tab hairFace">Hair and face</button>
+	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'hairFace')" id="tab hairFace">Hair and Face</button>
 	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'upper')" id="tab upper">Upper</button>
 	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'lower')" id="tab lower">Lower</button>
 	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Race')" id="tab Race">Race</button>
 	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'Structural')" id="tab Structural">Structural</button>
-	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'ExtremeSurgery')" id="tab ExtremeSurgery">ExtremeSurgery</button>
+	<button class="tablinks" onclick="App.UI.tabbar.openTab(event, 'ExtremeSurgery')" id="tab ExtremeSurgery">Extreme Surgery</button>
 </div>
 
 <div id="hairFace" class="tabcontent">
@@ -82,7 +82,7 @@
 		<</if>>
 	<</if>>
 	/* 000-250-006 */
-	
+
 	<h3>Hair:</h3>
 	/*Main Hair*/
 	<div>
@@ -668,9 +668,9 @@
 					[[Unnecessary braces|Surgery Degradation][getSlave($AS).teeth = "cosmetic braces",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)),$surgeryType = "braces"]]
 					<<if ($seeExtreme == 1) && (getSlave($AS).indentureRestrictions < 1)>>
 						| [[Replace them with removable prosthetics|Surgery Degradation][getSlave($AS).teeth = "removable",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "teeth"]] |
-						[[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] | 
+						[[Replace them with sharp teeth|Surgery Degradation][getSlave($AS).teeth = "pointy",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "sharp"]] |
 						[[Replace them with fangs|Surgery Degradation][getSlave($AS).teeth = "fangs",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "fangs"]] | 
-						[[Add a fang|Surgery Degradation][getSlave($AS).teeth = "fang",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "fang"]] | 
+						[[Add a fang|Surgery Degradation][getSlave($AS).teeth = "fang",cashX(forceNeg($surgeryCost), "slaveSurgery", getSlave($AS)), surgeryDamage(getSlave($AS),20),$surgeryType = "fang"]] |
 					<</if>>
 				</div>
 		<</switch>>