diff --git a/src/facilities/farmyard/farmyard.js b/src/facilities/farmyard/farmyard.js index 1bfc82c73f8a95614afb56a4e79b831550a2c7ec..f3209acfdcbb987cb9b4cd6837207ee58c0f6e7e 100644 --- a/src/facilities/farmyard/farmyard.js +++ b/src/facilities/farmyard/farmyard.js @@ -7,12 +7,142 @@ App.Facilities.Farmyard.clearAnimalsBought = function() { App.Facilities.Farmyard.rules = function() { const frag = new DocumentFragment(); - if (V.farmyardShows && (V.canines || V.hooved || V.felines)) { + if (App.Entity.facilities.farmyard.employeesIDs().size > 0) { // TODO: redo this with V.farmyardShowgirls + if (V.farmyardShows && (V.canines || V.hooved || V.felines)) { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + + desc.append(`Slaves `); + bold.append(`are`); + desc.append(bold, ` putting on shows with animals. `); + + option.append(App.UI.DOM.passageLink("End shows", "Farmyard", () => { + V.farmyardShows = 0; + V.farmyardBreeding = 0; + V.farmyardRestraints = 0; + })); + + desc.append(option); + frag.append(desc); + + if (V.seeBestiality) { + if (V.farmyardBreeding) { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + + desc.append(`Slaves `); + bold.append(`are`); + desc.append(bold, ` being bred with animals. `); + + option.append(App.UI.DOM.passageLink("End breeding", "Farmyard", () => { + V.farmyardShows = 1; + V.farmyardBreeding = 0; + V.farmyardRestraints = 0; + })); + + desc.append(option); + frag.append(desc); + + if (V.farmyardRestraints) { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + + bold.append(`All of the slaves`); + desc.append(` are being restrained. `); + + desc.prepend(bold); + + option.append(App.UI.DOM.passageLink("Restrain only disobedient slaves", "Farmyard", () => { + V.farmyardShows = 1; + V.farmyardBreeding = 1; + V.farmyardRestraints = 0; + })); + + desc.append(option); + frag.append(desc); + } else { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + bold.append(`Only disobedient slaves`); + desc.append(` are being restrained. `); + + desc.prepend(bold); + + option.append(App.UI.DOM.passageLink("Restrain all slaves", "Farmyard", () => { + V.farmyardShows = 1; + V.farmyardBreeding = 1; + V.farmyardRestraints = 1; + })); + + desc.append(option); + frag.append(desc); + } + } else { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + + desc.append(`Slaves `); + bold.append(`are not`); + desc.append(bold, ` being bred with animals. `); + + option.append(App.UI.DOM.passageLink("Begin breeding", "Farmyard", () => { + V.farmyardShows = 1; + V.farmyardBreeding = 1; + V.farmyardRestraints = 0; + })); + + desc.append(option); + frag.append(desc); + } + } + } else { + const + desc = document.createElement("div"), + option = document.createElement("span"), + bold = document.createElement("span"); + + bold.classList.add("bold"); + + desc.append(`Slaves `); + bold.append(`are not`); + desc.append(bold, ` putting on shows with animals. `); + + option.append(App.UI.DOM.passageLink("Begin shows", "Farmyard", () => { + V.farmyardShows = 1; + V.farmyardBreeding = 0; + V.farmyardRestraints = 0; + })); + + desc.append(option); + frag.append(desc); + } } + + return frag; }; -App.Facilities.Farmyard.upgrades = function () { +App.Facilities.Farmyard.upgrades = function() { const frag = new DocumentFragment(), farmyardUpgrades = V.farmyardUpgrades, diff --git a/src/facilities/farmyard/farmyard.tw b/src/facilities/farmyard/farmyard.tw index b05f981da858a72dada11eb43bfb02d94d837f20..754e171d6d9ae0dab0414ba6f74e505b6111bbed 100644 --- a/src/facilities/farmyard/farmyard.tw +++ b/src/facilities/farmyard/farmyard.tw @@ -190,39 +190,8 @@ </span> <span id="rules"> -<<if _FyL > 0>> <br><br> - <<if $farmyardShows == 1 && (_CL > 0 || _HL > 0 || _FL > 0)>> - Slaves ''are'' putting on shows with animals. - [[End shows|Farmyard][$farmyardShows = 0, $farmyardBreeding = 0, $farmyardRestraints = 0]] - <<if $seeBestiality>> - <br> - <<if $farmyardBreeding == 1>> - Slaves ''are'' being bred with animals. - [[End breeding|Farmyard][$farmyardBreeding = 0, $farmyardRestraints = 0]] - <br> - <<if $farmyardRestraints == 1>> - ''All of the slaves'' are being restrained. - [[Restrain only disobedient slaves|Farmyard][$farmyardRestraints = 0]] - <<else>> - ''Only disobedient slaves'' are being restrained. - [[Restrain all of the slaves|Farmyard][$farmyardRestraints = 1]] - <</if>> - <<else>> - Slaves ''are not'' being bred with animals. - [[Begin breeding|Farmyard][$farmyardBreeding = 1]] - <br> - <</if>> - <</if>> - <<else>> - Slaves ''are not'' putting on shows with animals. - <<if (_CL > 0 || _HL > 0 || _FL > 0)>> - [[Begin shows|Farmyard][$farmyardShows = 1]] - <<else>> - //You must purchase animals before you can put on shows// - <</if>> - <</if>> -<</if>> +<<includeDOM App.Facilities.Farmyard.rules()>> <br><br> </span>