diff --git a/src/uncategorized/multiImplant.tw b/src/uncategorized/multiImplant.tw
index 05427420b0c4924f0b255cf91519e768c2c0f9c4..3e60acccb5720b6ead1b67c6cf39d7eb8a35b811 100644
--- a/src/uncategorized/multiImplant.tw
+++ b/src/uncategorized/multiImplant.tw
@@ -24,6 +24,7 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized
 		horseOvaries: 0,
 		cowOvaries: 0,
 		eyes: 0,
+		ears: 0,
 		cochleae: 0,
 		voicebox: 0,
 		mpreg: 0,
@@ -85,6 +86,9 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized
 			<<elseif $completedOrgans[_j].type == "eyes">>
 				<<set _slaveOrgans.eyes = $completedOrgans[_j]>>
 				<<set $completedOrgans.deleteAt(_j),_j-->>
+			<<elseif $completedOrgans[_j].type == "ears">>
+				<<set _slaveOrgans.ears = $completedOrgans[_j]>>
+				<<set $completedOrgans.deleteAt(_j),_j-->>
 			<<elseif $completedOrgans[_j].type == "cochleae">>
 				<<set _slaveOrgans.cochleae = $completedOrgans[_j]>>
 				<<set $completedOrgans.deleteAt(_j),_j-->>
@@ -146,6 +150,27 @@ You head down to your <<if $surgeryUpgrade == 1>>heavily upgraded and customized
 			<<set $completedOrgans.push(_slaveOrgans.eyes)>>
 		<</if>>
 	<</if>>
+	/* ears */
+	<<if _slaveOrgans.ears != 0>>
+		<<if $activeSlave.earShape == "none">>
+			<<run cashX(forceNeg($surgeryCost), "slaveSurgery", $activeSlave)>>
+			<<set $activeSlave.earShape = "normal">>
+			<<if $activeSlave.hears == -1>>
+				<<set $activeSlave.hears = 0>>
+			<</if>>
+			<<set $activeSlave.health -= 15>>
+			<<if $organFarmUpgrade == 2>>
+				<<set $activeSlave.chem += 20>>
+			<</if>>
+			<<set $surgeryType = "earMinor">>
+			<br><hr>
+			<<include "Surgery Degradation">>
+		<<else>>
+			<br><hr>
+			@@.red;Could not implant ears on $activeSlave.slaveName: $he already has them. Additional options available under individual surgery.@@
+			<<set $completedOrgans.push(_slaveOrgans.ears)>>
+		<</if>>
+	<</if>>
 	/* cochleae */
 	<<if _slaveOrgans.cochleae != 0>>
 		<<if ($activeSlave.hears == -2) && $activeSlave.earImplant != 1>>
diff --git a/src/uncategorized/remoteSurgery.tw b/src/uncategorized/remoteSurgery.tw
index 9c2a81dff5bd2beecc8459200cbbbd64833ac2a4..2dc3f5bcb06afc7ec696a4e0b55961795097efe4 100644
--- a/src/uncategorized/remoteSurgery.tw
+++ b/src/uncategorized/remoteSurgery.tw
@@ -193,67 +193,67 @@ $He has
 			<<set $activeSlave.brand = 0>>
 		<</if>>
 	<<else>>
-		<br>Give $him:
 		<<if $activeSlave.earShape != "pointy">>
-			[[Small Elfin Ears|Surgery Degradation][$activeSlave.earShape = "pointy", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
+			| [[Reshape into small elfin ears|Surgery Degradation][$activeSlave.earShape = "pointy", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
 		<</if>>
 		<<if $surgeryUpgrade == 1>>
 			<<if $activeSlave.earShape != "elven">>
-				| [[Long Elf Ears|Surgery Degradation][$activeSlave.earShape = "elven", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+				| [[Reshape into long elf ears|Surgery Degradation][$activeSlave.earShape = "elven", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
 			<</if>>
 			<<if $activeSlave.earShape != "ushi">>
-				| [[Bovine Ears|Surgery Degradation][$activeSlave.earShape = "ushi", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+				| [[Reshape into bovine ears|Surgery Degradation][$activeSlave.earShape = "ushi", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
 			<</if>>
 		<</if>>
 	<</if>>
 <</if>>
 
 /*Top Ears*/
-<br>&nbsp;&nbsp;&nbsp;&nbsp;
-$He has
-<<if $activeSlave.earT == "none">>
-	<<if $activeSlave.earShape != "none">>only one set of ears<<else>>no secondary ears<</if>>.
-<<elseif  $activeSlave.earT == "normal">>
-	<<if $activeSlave.earShape != "none">>a second pair of ears grafted to $his head<<else>>a pair of ears grafted to the top of $his head<</if>>.
-<<elseif $activeSlave.earT == "neko">>
-	a pair of cat ears adorning $his head.
-<<elseif $activeSlave.earT == "inu">>
-	a pair of dog ears adorning $his head.
-<<elseif $activeSlave.earT == "kit">>
-	a pair of fox ears adorning $his head.
-<<elseif $activeSlave.earT == "tanuki">>
-	a pair of tanuki ears adorning $his head.
-<<else>>
-	You done goofed. //Report This//
-<</if>>
-<<if $activeSlave.indentureRestrictions >= 2>>
-	//$His indenture forbids elective surgery//
-<<else>>
-	<<if $activeSlave.earT != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>>
-		[[Remove them|Surgery Degradation][$activeSlave.earT = "none", $cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "earGone"]]
+<<if $activeSlave.earT != "none">>
+	<br>&nbsp;&nbsp;&nbsp;&nbsp;
+	$He has
+	<<if $activeSlave.earT == "none">>
+		<<if $activeSlave.earShape != "none">>only one set of ears<<else>>no secondary ears<</if>>.
+	<<elseif  $activeSlave.earT == "normal">>
+		<<if $activeSlave.earShape != "none">>a second pair of ears grafted to $his head<<else>>a pair of ears grafted to the top of $his head<</if>>.
+	<<elseif $activeSlave.earT == "neko">>
+		a pair of cat ears adorning $his head.
+	<<elseif $activeSlave.earT == "inu">>
+		a pair of dog ears adorning $his head.
+	<<elseif $activeSlave.earT == "kit">>
+		a pair of fox ears adorning $his head.
+	<<elseif $activeSlave.earT == "tanuki">>
+		a pair of tanuki ears adorning $his head.
+	<<else>>
+		You done goofed. //Report This//
 	<</if>>
-	<<if $activeSlave.earT == "normal">>
-		<br>Reshape them:
-		<<if $activeSlave.earT != "neko">>
-			[[Cat Ears|Surgery Degradation][$activeSlave.earT = "neko", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
-		<</if>>
-		<<if $activeSlave.earT != "inu">>
-			| [[Dog Ears|Surgery Degradation][$activeSlave.earT = "inu", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
-		<</if>>
-		<<if $activeSlave.earT != "kit">>
-			| [[Fox Ears|Surgery Degradation][$activeSlave.earT = "kit", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
-		<</if>>
-		<<if $activeSlave.earT != "tanuki">>
-			| [[Tanuki Ears|Surgery Degradation][$activeSlave.earT = "tanuki", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+	<<if $activeSlave.indentureRestrictions >= 2>>
+		//$His indenture forbids elective surgery//
+	<<else>>
+		<<if $activeSlave.earT != "none" && $seeExtreme == 1 && $activeSlave.indentureRestrictions < 1>>
+			[[Remove them|Surgery Degradation][$activeSlave.earT = "none", $cash -= $surgeryCost, $activeSlave.health -= 20, $surgeryType = "earGone"]]
 		<</if>>
-	<<elseif $activeSlave.earT != "none">>
-		<br>
-		<<if $activeSlave.earTColor == "hairless">>
-			They are completely bald.
-			[[Implant hair mimicking fibers|Surgery Degradation][$activeSlave.earTColor = $activeSlave.hColor, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
+		<<if $activeSlave.earT == "normal">>
+			<<if $activeSlave.earT != "neko">>
+				| [[Reshape into cat Ears|Surgery Degradation][$activeSlave.earT = "neko", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+			<</if>>
+			<<if $activeSlave.earT != "inu">>
+				| [[Reshape into dog Ears|Surgery Degradation][$activeSlave.earT = "inu", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+			<</if>>
+			<<if $activeSlave.earT != "kit">>
+				| [[Reshape into fox Ears|Surgery Degradation][$activeSlave.earT = "kit", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+			<</if>>
+			<<if $activeSlave.earT != "tanuki">>
+				| [[Reshape into tanuki Ears|Surgery Degradation][$activeSlave.earT = "tanuki", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMajor"]]
+			<</if>>
 		<<else>>
-			They are covered by a multitude of implanted $activeSlave.earTColor fibers mimicking hair.
-			[[Remove them|Surgery Degradation][$activeSlave.earTColor = "hairless", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
+			<br>
+			<<if $activeSlave.earTColor == "hairless">>
+				They are completely bald.
+				[[Implant hair mimicking fibers|Surgery Degradation][$activeSlave.earTColor = $activeSlave.hColor, $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
+			<<else>>
+				They are covered by a multitude of implanted $activeSlave.earTColor fibers mimicking hair.
+				[[Remove them|Surgery Degradation][$activeSlave.earTColor = "hairless", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "earMinor"]]
+			<</if>>
 		<</if>>
 	<</if>>
 <</if>>
@@ -295,7 +295,7 @@ $He has
 <br>&nbsp;&nbsp;&nbsp;&nbsp;
 $He has <<if $activeSlave.horn == "none">>no horns<<else>>$activeSlave.horn<</if>>.
 <<if $activeSlave.horn != "none">>
-	[[Remove them|Surgery Degradation][$activeSlave.horn = "none", $activeSlave.hornColor = "none", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "hornGone"]]<</if>><br>
+	[[Remove them|Surgery Degradation][$activeSlave.horn = "none", $activeSlave.hornColor = "none", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "hornGone"]]<</if>>
 	Give $him:
 <<if $activeSlave.horn != "curved succubus horns">>
 	[[Succubus horns|Surgery Degradation][$activeSlave.horn = "curved succubus horns", $activeSlave.hornColor = "jet black", $cash -= $surgeryCost, $activeSlave.health -= 10, $surgeryType = "horn"]]<</if>>