diff --git a/src/js/economyJS.js b/src/js/economyJS.js
index e85043fad1fb92820b4a3cf372d8932b09d94cbf..44b14fd895287308881b1c5dfeb81866c365ff61 100644
--- a/src/js/economyJS.js
+++ b/src/js/economyJS.js
@@ -858,7 +858,7 @@ window.getSlaveCost = function(s) {
 	if (s.preg === -1 && isFertile(s)) {
 		cost += Math.trunc((drugsCost * 0.5));
 	}
-	
+
 	if ((Job.CONCUBINE === s.assignment || s.relationship === -3) && State.variables.arcologies[0].FSPetiteAdmirationLaw === 1) {
 		cost -= 200;
 	}
@@ -1148,7 +1148,7 @@ window.slaveJobValues = function() {
 					// Complicated, I know - but it should automatically account for what acts are possible to scale the injury risk smoothly between 90% when totally unskilled
 					// and 0% when perfectly skilled in the relevant method or methods.
 
-					if (jsRandom(1,100) > skilltarget) {
+					if (jsRandom(1, 100) > skilltarget) {
 						s.health -= 10 - 7*canA*canV;		// Any limitations means an injury inflicts the harsher 10 instead of 3
 						s.minorInjury = 1;
 					}
@@ -1551,4 +1551,4 @@ window.forceNeg = function(x) {
 
 Number.prototype.toFixedHTML = function() {
 	return num(Number.prototype.toFixed.apply(this, arguments)).replace(/\.0+$/, '<span style="opacity: 0.3">$&</span>');
-};
\ No newline at end of file
+};
diff --git a/src/js/slaveCostJS.js b/src/js/slaveCostJS.js
index 0e812eddd848039f61fac8a5ad2245e3fb8f4201..a822306a2a86f0b28d65a6f3fdc420a85a280046 100644
--- a/src/js/slaveCostJS.js
+++ b/src/js/slaveCostJS.js
@@ -316,7 +316,7 @@ window.Beauty = (function() {
 				beauty -= (slave.intelligenceImplant * 1.5);
 			}
 		} else if (arcology.FSSlaveProfessionalism !== "unset") {
-			if (slave.intelligenceImplant == 30) {
+			if (slave.intelligenceImplant >= 30) {
 				beauty += 5 + (arcology.FSSlaveProfessionalism / 10); /* 15 */
 			} else if (slave.intelligenceImplant >= 15) {
 				beauty += (arcology.FSSlaveProfessionalism / 20); /* 5 */
@@ -1528,9 +1528,9 @@ window.FResult = (function() {
 		V = State.variables;
 		incestBonus = V.arcologies[0].FSEgyptianRevivalist > 20 || V.arcologies[0].FSEgyptianRevivalistIncestPolicy === 1;
 
-		calcUseWeights(slave,forSale);
+		calcUseWeights(slave, forSale);
 		if (!slave.fuckdoll) {
-			calcNotFuckdoll(slave,forSale);
+			calcNotFuckdoll(slave, forSale);
 		} else {
 			result += slave.fuckdoll / 10;
 		}
@@ -1585,7 +1585,7 @@ window.FResult = (function() {
 	/**
 	 * @param {App.Entity.SlaveState} slave
 	 */
-	function calcUseWeights(slave,forSale=0) {
+	function calcUseWeights(slave, forSale=0) {
 		result = (slave.muscles / 30);
 		if (slave.muscles < -95) {
 			result -= 5;
@@ -1877,7 +1877,7 @@ window.FResult = (function() {
 	/**
 	 * @param {App.Entity.SlaveState} slave
 	 */
-	function calcNotFuckdoll(slave,forSale=0) {
+	function calcNotFuckdoll(slave, forSale=0) {
 		if (!forSale) {
 			if (V.familyTesting === 1 && totalRelatives(slave) > 0) {
 				calcWorksWithRelatives(slave);
@@ -1901,7 +1901,7 @@ window.FResult = (function() {
 			calcHearing(slave);
 		} else {
 			result += slave.hears;
-			result += Math.clamp(slave.eyes*2 + 1,-3,0);
+			result += Math.clamp(slave.eyes * 2 + 1, -3, 0);
 		}
 		if (V.arcologies[0].FSEgyptianRevivalist !== "unset") {
 			calcEgyptianBonus(slave);
@@ -1984,7 +1984,7 @@ window.slaveCost = (function() {
 		V = State.variables;
 		arcology = V.arcologies[0];
 		multiplier = V.slaveCostFactor;
-		cost = Beauty(slave) * FResult(slave,1);
+		cost = Beauty(slave) * FResult(slave, 1);
 
 		calcGenitalsCost(slave);
 		calcDevotionTrustCost(slave);
@@ -2018,7 +2018,7 @@ window.slaveCost = (function() {
 		if (slave.anus === 0 && slave.counter.anal === 0) {
 			multiplier += 0.2;
 		}
-		//Boosted these to 20% to account for the fact that it limits the skill that can be attained
+		// Boosted these to 20% to account for the fact that it limits the skill that can be attained
 		if (slave.vagina > -1 && arcology.FSRestartSMR === 1) {
 			if (slave.dick > 0) {
 				if (slave.ovaries === 0 && slave.balls === 0) {
diff --git a/src/js/slaveStatsChecker.js b/src/js/slaveStatsChecker.js
index e4f24ef93eea7a1b06483786238bca1a45973c29..06f253d191daa9d06af349157ad6fac6d00eca77 100644
--- a/src/js/slaveStatsChecker.js
+++ b/src/js/slaveStatsChecker.js
@@ -1264,5 +1264,5 @@ window.armsAndLegs = function(slave, arms = "arms", arm = "arm", legs = "legs",
 };
 
 window.isProstheticAvailable = function(slave, prosthetic) {
-	return slave.readyProsthetics.findIndex(function(p) {return p.id === prosthetic}) !== -1
-}
+	return slave.readyProsthetics.findIndex(function(p) { return p.id === prosthetic; }) !== -1;
+};