4.0.0 planning discussion.

I need to not trap myself in a WIP merge so badly this time, but given how broken up this update will be, that shouldn't be too large of a problem.

Base alpha is released. Checklist for beta release:

  • Update player descriptions
    • Add hooks for scars, piercings and tats (deferred to 4.0.0b)
    • Figure out where to put player health. Either here or in MPA.
  • Office desc short descriptions (deferred to 4.0.0b)
  • managePersonalAffairs (deferred to 4.0.0b)
    • Inflation miniscene
    • cumptap and fSelf
  • Update player surgery
    • Add cheaper, more damaging, less restrictive autosurgery option (for those surgeries that a doctor with a conscious just won't do)
  • Add player's doctor (means of getting legit drugs/health boosts)
    • Using slave drugs / manufacturing legit drugs and hormones yourself
  • SA endWeek loop
  • economics endWeek loop
  • PClongTermEffects
  • define isHindered(), onBedRest(), isMovable(), and isTrapped() applications
  • tie extreme old age into onBedRest(), isHindered(), and canWalk() (future plan)
  • personal affairs
  • newSlaveIntros (deferred to 4.0.0b)
  • playerBirth
  • aging applications (aging report) (considering options)
  • injury applications (deferred to 4.0.0b)
  • sort out player puberty
  • player cheat edit
  • update player variables documentation (obsolete)
Edited by Pregmodder