diff --git a/src/js/consistencyCheck.js b/src/js/consistencyCheck.js
index 95fc8a619940e5e303f3de006f36056979e0eefd..06aa274e6517304b408a5842e748af1d34135ca4 100644
--- a/src/js/consistencyCheck.js
+++ b/src/js/consistencyCheck.js
@@ -3,8 +3,7 @@
  * @param {JQuery.PassageRenderingEvent} event
  */
 App.Debug.slavesConsistency = function(event) {
-	if (event.passage.title !== "AS Dump" // Don't put in the work on passages we leave immediately anyway.
-		&& V.slaves !== undefined) { // no V.slaves at game start
+	if (V.slaves !== undefined) { // no V.slaves at game start
 		if (V.slaves.includes(null)) {
 			const p = document.createElement("p");
 			p.append(App.UI.DOM.makeElement("span", "ERROR: Main slaves array contains a null entry! Please report this. ", "error"),
diff --git a/src/npc/asDump.tw b/src/npc/asDump.tw
deleted file mode 100644
index b4cbe49c29a289151e1421f15e92cfe2384ee915..0000000000000000000000000000000000000000
--- a/src/npc/asDump.tw
+++ /dev/null
@@ -1,30 +0,0 @@
-:: AS Dump [no-history]
-
-<<if (ndef $activeSlave) || ($activeSlave == 0)>>
-
-	@@.red;ERROR:@@ AS Dump, activeSlave invalid, returnTo is '$returnTo', previous passage was '<<print previous()>>'. Please report this.
-
-	<<link "Continue">><<goto $returnTo>><</link>> | [[Go Back|previous()]]
-
-<<else>>
-
-	<<silently>>
-
-	<<set _SL = $slaves.length, _ID = $activeSlave.ID>>
-
-	<<if $i >= 0 && $i < _SL && $slaves[$i].ID == _ID>> /* shortcut if $i is already pointing to this slave */
-		<<set $slaves[$i] = $activeSlave>>
-	<<else>>
-		<<set $i = $slaveIndices[_ID]>> /* find $i if exists */
-		<<if ndef $i>> /* not found, so new slave */
-			<<run newSlave($activeSlave)>>
-		<<else>>
-			<<set $slaves[$i] = $activeSlave>>
-		<</if>>
-	<</if>>
-
-	<</silently>>
-
-	<<goto $returnTo>>
-
-<</if>>