From aac3c7424cff440367f509ba7923bb3df5f56590 Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@mailbox.org>
Date: Wed, 26 Mar 2025 14:01:31 +0100
Subject: [PATCH 1/2] set the default value for the main menu all tab to true

---
 js/003-data/gameVariableData.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/js/003-data/gameVariableData.js b/js/003-data/gameVariableData.js
index 3734ec0e284..02399c16985 100644
--- a/js/003-data/gameVariableData.js
+++ b/js/003-data/gameVariableData.js
@@ -422,7 +422,7 @@ App.Data.defaultGameStateVariables = {
 	useSlaveListInPageJSNavigation: 0,
 	useSlaveSummaryOverviewTab: 0,
 	useSlaveSummaryTabs: 0,
-	useSlaveArcologyTab: 0,
+	useSlaveArcologyTab: 1,
 	useTabs: 0,
 	verboseDescriptions: 0,
 	verticalizeArcologyLinks: 0,
-- 
GitLab


From 0fdcb8879b6964f8d70d7ff1135b90e22bdb7785 Mon Sep 17 00:00:00 2001
From: Arkerthan <arkerthan@mailbox.org>
Date: Wed, 26 Mar 2025 15:21:45 +0100
Subject: [PATCH 2/2] Fix stray text in Firebase description

---
 src/Mods/SpecialForce/upgrades/SpecialForceUpgradeText.js | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/Mods/SpecialForce/upgrades/SpecialForceUpgradeText.js b/src/Mods/SpecialForce/upgrades/SpecialForceUpgradeText.js
index 6c9d228b541..a352307a28a 100644
--- a/src/Mods/SpecialForce/upgrades/SpecialForceUpgradeText.js
+++ b/src/Mods/SpecialForce/upgrades/SpecialForceUpgradeText.js
@@ -222,9 +222,9 @@ App.Mods.SF.UnitText = function(input) {
 					barracks = `The majority of weapons, armor, and ammunition have been separated from the soldiers' cots into their own armory.`;
 					garage = `A section near the outer wall of the arcology has been converted to a garage with an adjoining vehicle maintenance bay`;
 					drone = `.`;
-				}
-				if (V.terrain === "oceanic") {
-					garage += ` for inter-arcology travel`;
+					if (V.terrain === "oceanic") {
+						garage += ` for inter-arcology travel`;
+					}
 				}
 				if (S.Firebase >= 2) {
 					barracks = `A barracks has been constructed near the armory, allowing soldiers a quieter place to sleep and store their personal spoils.`;
-- 
GitLab