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ReformCopyright authored
Move hands from the separate array to the player objects. Change determineHand() and determineAIAction() to take an object instead of an index. Use the CARDS_PER_HAND constant; players don't have different numbers of cards.
ReformCopyright authoredMove hands from the separate array to the player objects. Change determineHand() and determineAIAction() to take an object instead of an index. Use the CARDS_PER_HAND constant; players don't have different numbers of cards.