From 103a5efb65820c7d21c8f82f13d1211213a27c1a Mon Sep 17 00:00:00 2001 From: FarawayVision <stmobo@gmail.com> Date: Mon, 14 Jan 2019 14:37:33 -0500 Subject: [PATCH] Pose Engine: treat sprite base path as 'opponents/' instead of player.folder --- js/spniDisplay.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/js/spniDisplay.js b/js/spniDisplay.js index 975470d0462..83440d46b34 100644 --- a/js/spniDisplay.js +++ b/js/spniDisplay.js @@ -9,7 +9,7 @@ function PoseSprite(id, src, onload, args) { this.id = id; this.player = args.player; - this.src = args.player.folder + src; + this.src = 'opponents/' + src; this.x = args.x || 0; this.y = args.y || 0; this.z = args.z || 'auto'; @@ -308,7 +308,7 @@ function PoseDefinition ($xml, player) { } PoseDefinition.prototype.getUsedImages = function(stage) { - var baseFolder = this.player.folders ? this.player.getByStage(this.player.folders, stage) : this.player.folder; + var baseFolder = 'opponents/'; var imageSet = {}; this.sprites.forEach(function (sprite) { -- GitLab