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fix and refactor
the cheating options now aren't presented as a separate passage, so there isn't a flash and a half second of "loading" time before you can make your choice anymore note, this didn't remove the need for the stale-ness check, as marking cards still leads to a separate passage (in this case it's a stylistic choice, since it's logically a new passage that will either lead to you being punished or allow you to return to the game. It just wouldn't make sense to apply the suspicion gains again even though it's the same turn, so the stale-ness check remains) also, previously the option to peek would be gone if you had reached the max number of marked cards, which was not intentional
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