- Nov 02, 2023
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Sn1waR authored
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- Aug 13, 2023
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majou authored
previously, compile.sh was changed to copy game's html under a predictable name that the apk builder script expects to find. however, using a full copy is inefficient use of space and doesn't work well with the compiler's watch mode. i've changed the compile script to make symlinks instead, and modified the apk builder script to support them.
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- Jun 01, 2023
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- May 08, 2022
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Jimmy authored
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- Apr 26, 2022
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- Jul 03, 2021
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DitFranXX authored
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- May 08, 2021
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note leven authored
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- Oct 24, 2020
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00c356 authored
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- Oct 23, 2020
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00c356 authored
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- Sep 21, 2020
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00c356 authored
Also adds instructions and scripts for testing against android-24 which is a convenient testing target; see `docs/mobile-build.md` for why
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- Aug 29, 2020
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00c356 authored
changed `#!/bin/bash` to `#!/bin/sh` as we don't use any bash features and is more POSIX compliant (ie, works on more systems without extra configuration) added user execution permissions to all binaries (for some reason none of them were stored as executable by git? Might be a no-op on some systems)
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- Jul 31, 2020
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00c356 authored
Try ./compile.sh -w (turns on watch mode)
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- May 01, 2020
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Afforess authored
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- Apr 29, 2020
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klorpa authored
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- Apr 28, 2020
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- Added all Tweego compilers to the devtools and moved the `StoryFormats` folder to the same location - Moved the Tweego licence to the same folder - Re-written `compile.bat`, compile-watch.bat` and `compile.sh` so they can make use of the new compilers with help from the freecities pregmod git - Updated `README.md` to reflect the above changes
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- Mar 25, 2020
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- Feb 26, 2020
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YetAnotherDeviant authored
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- Jun 04, 2019
- Jan 26, 2019
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bcy603 authored
Adds a build script for Unix-like systems.
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