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Shuttle sounds and R&D server turf fixes

HahaNo requested to merge shuttle-sounds-turf-fix into slavemaster
  • fixes the current server start air alarm from the server room starting too hot following the air rewrite in commit ecfaf0a4
    • wrote in a new bluegrid turf for it, tested and it keeps the server room at the temp/figures it should be at
  • the shuttle transit progress loop fx now stops playing for mobs when they fall out of the shuttle
  • fixes holodeck and shuttle in transit fx from restarting with every step a ghost mob makes
    • further investigation to be done to ensure holodeck music will correctly stop when a ghost client leaves the area, this is a WIP and will be addressed in a PR during the week

Merge request reports

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